*sigh* I told myself several times to remove it orzOracle wrote:
we removed video in taiko diffs.
Thank you very much qoot & Oracle!
*sigh* I told myself several times to remove it orzOracle wrote:
we removed video in taiko diffs.
Flask wrote:
[ktgster's Another]
- 00:19:412 (1,2,3) - Add whistle on both (1,3) and remove it from (2)? I know the sound at (2) is much high-pitch, but it sounds a bit empty during 00:18:606 - to 00:19:412 - added whistle on 3 instead of both
- 00:22:131 (6,7,8,9,10,1) - This could be more curved I think, for example (not good at doing these stuff perfectly, sorry :<) - that was pretty much intentional although its something really small. Adjusted
- 00:22:634 (1,2) - Kind of empty between these two notes since there are full of 1/4s (or 1/8s) around here, the rhythm like this (something 1/2) won't connect the parts before here and the parts after here that immediately. Suggest you to change like this: - tbh, this doesn't really put emphasize enough on the end of the slider. Maybe you'll hate this change, but used 2 circles instead for the most emphasize on each note
- 00:26:662 (5) - Add a new combo here to keep the combo consistency with 00:25:051 (1) - and 00:25:857 (1) - ? - fixed NCing in 2nd kiai
osu file format v13
[General]
AudioFilename: Yamanoted Heaven.mp3
AudioLeadIn: 0
PreviewTime: 77
Countdown: 0
SampleSet: None
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0
[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1
[Metadata]
Title:Yamanoted heaven [Yamanote Line x Second_heaven]
TitleUnicode:Yamanoted heaven 【山手線× Second_heaven】
Artist:Yamanote Line
ArtistUnicode:山手線
Creator:Lust
Version:ktgster's Another
Source:
Tags:sm14002704 Ryu trains maeglwn ktgster stefan TheNutritiousGuy TNG Nico Nico Douga
BeatmapID:449848
BeatmapSetID:176702
[Difficulty]
HPDrainRate:7
CircleSize:5
OverallDifficulty:8
ApproachRate:9
SliderMultiplier:1.8
SliderTickRate:1
[Events]
//Background and Video events
0,0,"bg.jpg",0,0
Video,0,"Yamanoted Heaven.flv"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
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this unfortunately seems legit and needs to be fixed...NewRulerNA wrote:
[quote="Ranking Criteria":1337]The video's audio track must be removed from the video file. The audio track in video is not used in osu!, so removing it reduces that filesize of the beatmap.
taiko maps had no enough play time (00:01:688 - 00:30:690 - )waitNewRulerNA wrote:
[quote="Ranking Criteria":1337]The minimum draining (play) time for a map is 30 seconds (but the recommended minimum is 45 seconds). If your map is shorter than that, then try looping the song with an audio editing program. This is so each map gives a high enough score, and also so people do not try and cut songs too short for no reason, thus stopping people from enjoying the song fully.
How does this makes any sense? If the spinners in Normal, Hyper and Another are shortended these Difficulties also become unrankable then - according to that what you wrote. In general I am honestly really unsure if we should stick to the rule and put quite unnecessary spinners at the begin of Beginner and the Taiko Difficulties (in both cases they fit extremly bad due playability) or if we just use common sense and say that's fine. Also..NewRulerNA wrote:
last spinners did not follow the melody in standard difficulties. I think should be 00:29:885 - .
and also so people do not try and cut songs too short for no reason, thus stopping people from enjoying the song fully.This isn't something which affects to this map if the origin song is that short and there is no longer version outside. At least we can expect from the mapper he clearly looked out about this point.
This will never be broken in any circumstances.Frostmourne wrote:
Have to disqualify this due to the ranking criteria stated above.
[quote="Ranking Criteria":1337]The video's audio track must be removed from the video file. The audio track in video is not used in osu!, so removing it reduces that filesize of the beatmap.
higokugohan12468 wrote:
In case, -NanoRIPE- send a video for Kyubey but Kyubey is reject
haiKyubey wrote:
higokugohan12468 wrote:
In case, -NanoRIPE- send a video for Kyubey but Kyubey is reject
This will never be broken in any circumstances.Frostmourne wrote:
Have to disqualify this due to the ranking criteria stated above.
[quote="Ranking Criteria":1337]The video's audio track must be removed from the video file. The audio track in video is not used in osu!, so removing it reduces that filesize of the beatmap.
[quote="Ranking Criteria":1337]The minimum draining (play) time for a map is 30 seconds (but the recommended minimum is 45 seconds). If your map is shorter than that, then try looping the song with an audio editing program. This is so each map gives a high enough score, and also so people do not try and cut songs too short for no reason, thus stopping people from enjoying the song fully.taiko maps had no enough play time (00:01:688 - 00:30:690 - )last spinners did not follow the melody in standard difficulties. I think should be 00:29:885 - .NewRulerNA wrote:
[General]
- [quote="Ranking Criteria":1337]The video's audio track must be removed from the video file. The audio track in video is not used in osu!, so removing it reduces that filesize of the beatmap.
Feel my pain...Irreversible wrote:
I absolutely agree with this in every aspect. I personally think this rule has been set in the past to prevent people being lazyasses and choose to map like 10% of a song just to get them asap ranked which is of course wrong. But cases like pupa or this song shows that this rule can't always work. I think a rewording of this rule should be done because "This is so each map gives a high enough score, and also so people do not try and cut songs too short for no reason, thus stopping people from enjoying the song fully" cannot work to 100% for every Beatmap.Oracle wrote:
As the statement in RC: "This is so each map gives a high enough score, and also so people do not try and cut songs too short for no reason, thus stopping people from enjoying the song fully. "
The highest diff has over 1m score in total with 2 spinners to vary the scores. And the audio is absolutely the same one from its original source, NicoNicoDouga. It's not a cut version and we're enjoying the song fully. I have no idea why we should have the purpose reversed. You are preventing players from enjoying the song. I don't see any huge difference between this and "stopping people from enjoying the song fully" from RC. I consider the first one being worse tho.
???KSHR wrote:
Hm.. Some of you seem to be misunderstanding. Standard difficulties are fine.
<Standard>
Easy
Start: 00:01:688 - End: 00:30:690 - => 2ms longer than 30 seconds
<Taiko>
Muzukashii, Oni
Start: 00:01:688 - End: 00:30:690 - => 998ms shorter than 30 seconds
Lanturn wrote:
Taiko: Try these to get your map over 30 seconds long on both Taiko diffs.
00:00:077 - K
00:00:882 - d
Or just add a spinner? Spinners are working different in the Taiko mode than in Standard. Won't adding something unfitting to fit with the rule. Same goes to the suggestions previously. This "part" of the song isn't something you can stuff with any Hitobjects without being extremly weird
Ouch it was a fun map tho ),:Lust wrote:
graved, nice