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High Speed Music Team Sharpnel - M.A.M.A. [OsuMania]

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Arzenvald

-Kamikaze- wrote:

So, I'm kinda bored and I don't feel like modding atm

http://puu.sh/dh04u/d5bbd5a254.png
add more explosions, mlg & obey, flashing things and dank w22d, and add this magical word : "HOLLY MOMMAH".. <3

~~~~~~~~~~~~~~~~~~~~~~~~~`\ :v \
Kamikaze

Dude, you can remove this text by now it looks bad xD
Also throwing 2 stars to get my #1 fan spot
dionzz99
dude... rank exTra
Kyuuten
Maybe someone wrote it but I'm lazy
I think (in the ExTra) 00:00:318 (318|2) - should start in 00:00:447 - :v

GO4RANK GOGOGOGO
JamesHappy
rank when :U

PAPA is waiting
Mike Ace
Rank Dis Nao
Topic Starter
arcwinolivirus
re-update so it wont graveyard ;;
Hoping to get ranked this christmas or even before school :?
Spy
It's looks fine,but gaps between NM,HD and MX...
I feel not ok a bit,try to make gaps not such big,and call me back then.
shionelove

Spy wrote:

It's looks fine,but gaps between NM,HD and MX...
I feel not ok a bit,try to make gaps not such big,and call me back then.
I think gap between hd and mx is ok
Because https://osu.ppy.sh/forum/t/260369 gets rank
This has 1.5 sd gap,same as mama
Spy

hutunohito wrote:

Spy wrote:

It's looks fine,but gaps between NM,HD and MX...
I feel not ok a bit,try to make gaps not such big,and call me back then.
I think gap between hd and mx is ok
Because https://osu.ppy.sh/forum/t/260369 gets rank
This has 1.5 sd gap,same as mama
Oh.
You think ok but I don't think so.
Just wait for mapper reply.
Topic Starter
arcwinolivirus
I think I cannot change anything about the star rating anymore since the last ending/spike is the only one that makes the gap further and.. each difficulty ending are totally fine to the o!m players.

Also according to the rule of difficulty rating at https://osu.ppy.sh/wiki/Ranking_Criteria:
Below 1.5: Easy
Below 2.25: Normal
Below 3.75: Hard
Below 5.25: Insane
Above 5.25: Expert

I believe this is not for mania specific but still allowed to have such gap as long as there is a NM/EZ difficulty.
(with this, I hope https://osu.ppy.sh/wiki/Osu!mania_Ranking_Criteria updates about star rating stuffs.)
Ayachi-
Topic Starter
arcwinolivirus
Difficulties:
NM - 4Key (1.82 stars, 693 notes) which is Below 2.25: Normal
HD - 4Key (3.59 stars, 1175 notes) which is Below 3.75: Hard
MX - 4Key (4.84 stars, 1964 notes) which is Below 5.25: Insane AND this can be considered as the "another Insane level" since between hard and 5+ difficulty.
SHD - 4Key (5.13 stars, 2142 notes) Insane level
ExTra - 4Key (6.77 stars, 2500 notes) Naming rule, hardest difficulty

@Sakura
As we can see, still followed the amended rule (following what is stated under MAP given to your link) and I believe its a reasonable gap because the last part of each difficulty just made the gap big. Without the last part, all diff's star rating would be close to each other (Fullerene-'s opinion). And sometimes, star rating can be stupid. (z3nx opinion) Put quad jacks in a certain part of a song and boom instant high star rating.
Lirai
This just my opinion how to deal with the gap, but still fun to play, feel free to ignore it

Gap amount :
6.77 - 5.15 = 1.62
5.15 - 4.84 = 0.31
4.84 - 3.59 = 1.25
3.59 - 1.82 = 1.77

[SHD]
by adding note at
00:24:918 - col 3
00:25:261 - col 3
02:13:604 - col 4
02:14:290 - col 1
02:14:975 - col 2
02:16:347 - col 1
02:17:032 - col 2
02:17:718 - col 3
^ i know it will be not symmetrical as before, the point is put double on every white line (clap sound) on that section so i think you will find a way to make your pattern symmetrical as before

this can make The Star into 5.4 and the diff gap is smoother than before

6.77 - 5.40 = 1.37
5.40 - 4.84 = 0.51
[MX]
next will try to make it MX smoother with HD

00:20:461 - https://osu.ppy.sh/ss/2368388
00:21:832 - https://osu.ppy.sh/ss/2368388
00:23:204 - http://osu.ppy.sh/ss/2368399
00:24:575 - https://osu.ppy.sh/ss/2368403

02:10:175 - http://osu.ppy.sh/ss/2368413
02:11:547 - https://osu.ppy.sh/ss/2368415
02:12:918 - https://osu.ppy.sh/ss/2368411
02:15:661 - http://osu.ppy.sh/ss/2368409
^ sometimes you dont need to follow the instrument, this will make the chart easier, i think you wont like it but amount star of this diff will be around 4.66

so the gap on each diff will be

6.77 - 5.40 = 1.37
5.40 - 4.66 = 0.8
4.66 - 3.59 = 1.07
3.59 - 1.82 = 1.77

which is nearly to 1.0, very smooth unless NM to HD which is more than 1.5 but i think it's should be fine, this is 4K, it's easier to learn than 7K
My Opinion about difficulty

NM : good diff for newbie, advanced player can SS
HD : warmup diff, best place for 1/4 stream
MX : best diff to introduce 1/8 stream
SHD : best diff to use 1/8 st more also best way to introduce a 1/8 double
ExTra : best diff to kill yourself
i think that's all i can do,remember this is not nazi mod, you can always ignore all of it if you think it will ruin your Pattern/Beatmap
but you can rethink about that

I'm just wanna see this beatmap ranked
Good Luck ~ You're the Best arcwin :oops:
Topic Starter
arcwinolivirus

DE-CADE wrote:

This just my opinion how to deal with the gap, but still fun to play, feel free to ignore it

Gap amount :
6.77 - 5.15 = 1.62
5.15 - 4.84 = 0.31
4.84 - 3.59 = 1.25
3.59 - 1.82 = 1.77

[SHD]
SPOILER
by adding note at
00:24:918 - col 3
00:25:261 - col 3
02:13:604 - col 4
02:14:290 - col 1
02:14:975 - col 2
02:16:347 - col 1
02:17:032 - col 2
02:17:718 - col 3
^ i know it will be not symmetrical as before, the point is put double on every white line (clap sound) on that section so i think you will find a way to make your pattern symmetrical as before

this can make The Star into 5.4 and the diff gap is smoother than before
I also thought of that but I want the players to hit those patterns with comfortability.

6.77 - 5.40 = 1.37
5.40 - 4.84 = 0.51
[MX]
next will try to make it MX smoother with HD

SPOILER
I decided not to put chords on a snare/clap-like sounds and I want the players to feel the continuous rhythm in this pattern.
00:20:461 - https://osu.ppy.sh/ss/2368388
00:21:832 - https://osu.ppy.sh/ss/2368388
00:23:204 - http://osu.ppy.sh/ss/2368399
00:24:575 - https://osu.ppy.sh/ss/2368403


I rearranged the 02:10:175 part and made it half jumpstream, not jumptrills anymore. Thanks for this suggestion~!
02:10:175 - http://osu.ppy.sh/ss/2368413
02:11:547 - https://osu.ppy.sh/ss/2368415
02:12:918 - https://osu.ppy.sh/ss/2368411
02:15:661 - http://osu.ppy.sh/ss/2368409
^ sometimes you dont need to follow the instrument, this will make the chart easier, i think you wont like it but amount star of this diff will be around 4.66

so the gap on each diff will be

6.77 - 5.40 = 1.37
5.40 - 4.66 = 0.8
4.66 - 3.59 = 1.07
3.59 - 1.82 = 1.77

which is nearly to 1.0, very smooth unless NM to HD which is more than 1.5 but i think it's should be fine, this is 4K, it's easier to learn than 7K
My Opinion about difficulty

NM : good diff for newbie, advanced player can SS
HD : warmup diff, best place for 1/4 stream
MX : best diff to introduce 1/8 stream
SHD : best diff to use 1/8 st more also best way to introduce a 1/8 double
ExTra : best diff to kill yourself
i think that's all i can do,remember this is not nazi mod, you can always ignore all of it if you think it will ruin your Pattern/Beatmap
but you can rethink about that

I'm just wanna see this beatmap ranked
Good Luck ~ You're the Best arcwin :oops:
Oh my thank you so much for that feedback and suggestions. MX is now 4.77. Updated~
Kamikaze
Optionally you could nerf NM to around 1,5 star, change name to EZ and add NM with ~2,5 stars. This would assure a better spread.
Topic Starter
arcwinolivirus

-Kamikaze- wrote:

Optionally you could nerf NM to around 1,5 star, change name to EZ and add NM with ~2,5 stars. This would assure a better spread.
I can do that if, they are going to allow a 2.5 star NM because it is usually 2.0 below.
And if that also happens? then other mappers in the future will do 2.5 star rating NMs in 4K maps. (And as I know its 2.25 before it becomes a "H" icon)

I believe that the star rating gap here is so reasonable. I do not even get complains about the playability of NM, HD and MX and get positive feedback instead.
Waiting for the QATs and other BATs respond/action.
Kamikaze
Damn forgot about icon factor LOL
Well good luck =w=)b
Akasha-


High Speed Music Team Sharpnel - M.A.M.A. [Osu!Mania Modding]

===

From Kuo Kyoka's osu!mania Modding Queue

Mod Requested by arcwinolivirus


[Generals]
- BPM: Okay
- Offset: Okay
- AiMod: No Problem
- Tags: remove Sharpnel, already have on artist
- BG: Okay
- Kiai: Okay

Column
| 1 | 2 | 3 | 4 |


“Here come of some suggest for your map, I always check fullmap, if I’m too tried I will come back soon, or only check that keys by the request! And remember to reply the mod when you’re accepcted it or not! And forget my kud if my suggest is useful ~ Thanks for requested me ~

[NM]

SPOILER
  1. 00:25:947 (25947|0) - maybe add a note in here, cause it have the same strong with 00:28:690 -
  2. 00:35:375 - you forgot a note
  3. 00:35:547 - remove one, the beat doesnt strong as 00:36:918 -
  4. 00:41:204 (41204|3) - remove this one, before only begin at 00:38:632 - when have the voice with bass
  5. 01:10:861 - forgot a note
  6. 01:11:718 - I think should remove this note, doesnt have this part when have the same sound (m a m a) like before
  7. 01:16:347 - forgot a note
  8. 01:17:204 (77204|2) - remove if you following that sound only
  9. 01:47:890 - and 01:48:232 - add one more note?
    The after is okay with me :3
    Nice

[HD]

SPOILER
  1. 01:04:261 - add a note in here?
  2. In 01:12:404 - you only used one note and in 01:15:147 - have the same strong with that and you used two notes, suggest move one
    The rest seems fine with me :)
    This is my favorited's diff

[MX]

SPOILER
  1. Ready for rank ~

[SHD]

SPOILER
  1. 00:04:004 - suggest to using the short long note like the after in here
  2. 01:36:832 - you forgot a note, add one to like the other
  3. 01:31:347 - suggest add one more note in here cause it have the same strong with 01:32:718 - but only have a note
  4. 01:42:318 - same here
    I love the pattern while the last

[ETxrA]

SPOILER
  1. 00:00:318 (318|2) - the begin sound in on 00:00:404 -
  2. 00:01:775 (1775|1) - the end voice is on 00:02:075 - (1/8)
  3. 00:02:375 (2375|1) - the voice in on 00:02:332 - (1/8)
  4. 00:02:547 - in here is only begin the sound but in 00:02:590 - is begin the voice, so 00:02:547 (2547|3) - move to 00:02:590 -
  5. 00:04:004 - same with SHD
  6. 00:25:947 - add a note in here?? cause doesnt have same strong with 00:25:775 -
    Nice diff with a lot of Challenges

[Comment]

I love the map with the map and your charts too :3 Mama :v lmao ~
Pls go rank this ~ pls pls, if yes, the ETxrA will be more harder than AiAe
Good luck ~
Topic Starter
arcwinolivirus

Kuo Kyoka wrote:



High Speed Music Team Sharpnel - M.A.M.A. [Osu!Mania Modding]

===

From Kuo Kyoka's osu!mania Modding Queue

Mod Requested by arcwinolivirus


[Generals]
- BPM: Okay
- Offset: Okay
- AiMod: No Problem
- Tags: remove Sharpnel, already have on artist
- BG: Okay
- Kiai: Okay

Column
| 1 | 2 | 3 | 4 |


“Here come of some suggest for your map, I always check fullmap, if I’m too tried I will come back soon, or only check that keys by the request! And remember to reply the mod when you’re accepcted it or not! And forget my kud if my suggest is useful ~ Thanks for requested me ~

[NM]

SPOILER
  1. 00:25:947 (25947|0) - maybe add a note in here, cause it have the same strong with 00:28:690 - nope not the same strong sound as in this measure line there is no cymbals occured
  2. 00:35:375 - you forgot a note on-purpose
  3. 00:35:547 - remove one, the beat doesnt strong as 00:36:918 - removed note at column 1
  4. 00:41:204 (41204|3) - remove this one, before only begin at 00:38:632 - when have the voice with bass following the bass also same as 00:46:690 (46690|3) -
  5. 01:10:861 - forgot a note on-purpose, following the vocal to have variation
  6. 01:11:718 - I think should remove this note, doesnt have this part when have the same sound (m a m a) like before vocal of woo-"hoo"
  7. 01:16:347 - forgot a note same as the other one. on-purpose
  8. 01:17:204 (77204|2) - remove if you following that sound only woo-hoo. same reason
  9. 01:47:890 - and 01:48:232 - add one more note? great notice! also added some notes on other cymbalic sound parts~
    The after is okay with me :3
    Nice

[HD]

SPOILER
  1. 01:04:261 - add a note in here? ooh great notice!
  2. In 01:12:404 - you only used one note and in 01:15:147 - have the same strong with that and you used two notes, suggest move one its on purpose~ alternate 2-noter phase
    The rest seems fine with me :)
    This is my favorited's diff

[MX]

SPOILER
  1. Ready for rank ~ Thank you ^o^

[SHD]

SPOILER
  1. 00:04:004 - suggest to using the short long note like the after in here good idea!
  2. 01:36:832 - you forgot a note, add one to like the other just realized, ok!
  3. 01:31:347 - suggest add one more note in here cause it have the same strong with 01:32:718 - but only have a note been thinking of this but ok!
  4. 01:42:318 - same here ok!
    I love the pattern while the last Thanks!

[ETxrA]

SPOILER
  1. 00:00:318 (318|2) - the begin sound in on 00:00:404 -
  2. 00:01:775 (1775|1) - the end voice is on 00:02:075 - (1/8)
  3. 00:02:375 (2375|1) - the voice in on 00:02:332 - (1/8)
  4. 00:02:547 - in here is only begin the sound but in 00:02:590 - is begin the voice, so 00:02:547 (2547|3) - move to 00:02:590 -
    All okay above, approved >w<)b
  5. 00:04:004 - same with SHD done!
  6. 00:25:947 - add a note in here?? cause doesnt have same strong with 00:25:775 - OK! fixed the Extra's version too!
    Nice diff with a lot of Challenges

[Comment]

I love the map with the map and your charts too :3 Mama :v lmao ~
Pls go rank this ~ pls pls, if yes, the ETxrA will be more harder than AiAe
Good luck ~
Thank you so much for this mod! Its really helpful Sir KK >w<)b
Also NM star rating from 1.82 to 2 stars!! Same with HD wich is 3.22 stars only! Now that's more reasonable


EDIT: On-hold for bubble request. Waiting for Kuo Kyoka for the SB 8-)
:)
DanSparce
GO FOR RANK!!!! :D
Kyousuke-

arcwinolivirus wrote:

EDIT: On-hold for bubble request. Waiting for Kuo Kyoka for the SB 8-) :)
oh wow will come with SB xD
pls go rank this~!
SReisen
X10

go for ranked :D
Harbyter
hi~


today i was so lazy and checking here and there found something

NM
here a suggestion

-------------------------
from here 00:14:975 - to here 00:19:432 - isn't better for novice to follow the same rhytm like the previous one 00:09:490 - to here 00:14:975 - ?? and i personally think it suits better for this part of the song

if yes then --->

00:15:147 (15147|1) - delete this one

00:15:832 (15832|2) - move above in the blue line

00:16:518 (16518|2) - delete

00:17:204 (17204|1) - delete

00:17:890 (17890|1) - ^

00:18:575 (18575|2) - move above in the blue line

00:19:261 (19261|2) - del

-------------------------------


00:19:775 (19775|3) - changing this woooooooo in a LN to here 00:20:118 - ??it helps for the change of the incoming pattern

----------------------------

delete this???00:41:204 (41204|3) - after the huhuhu you didn't put a note like here 00:38:461 - and here 00:43:947 - that have the same sound ,if yes then i suggest too to change here too---- >

00:46:690 (46690|3,47032|2) - delete those and then
00:46:518 - add 1
00:46:861 - add 3 and move the note in 2
00:47:204 - add 4 and move note in 3

those pattern are for the hu te ku and the drum xD ---->


and then here i suggest to delete those notes 00:47:375 (47375|3,47547|0,47718|3) - cause the tecno music stop here 00:47:204 - and then restart from here 00:47:890 - so let feel to the player the music ,in a lot of song sometime in same pattern is better to leave empty ,more enjoyable :D


that's all,hope it will be helpfull , gogo rank it ç.ç
PatZar
14 days ago ~
Tokiiwa
plz rank already
Arzenvald
congrats for rank...
ps: i came from future..
=w=)v
kidlat020
Hi, not gonna mod or anything

but the diff difference between 3.22 and 4.77 star difficulty is too high. in my skill, I can easily S the 3.22 (can FC if I try) but I instantly die on 4.77 after 30 seconds. drains stamina too quickly for my case. Please add a difficulty somwhere between 3.8 - 4.2 star. this is where I usually get As or Bs.

(I'm overweight if that could help)

also, a small shoutout to Tokiiwa <3
Mike Ace
R.I.P M.A.M.A :v
kidlat020
bad for my heart
Kyuuten

Mike Ace wrote:

R.I.P M.A.M.A :v
Akasha-
Gonna focus on SB of this map ~ Sorry for delay :'(

Well, this map not go for graveyard
Arf
This needs to come back :c
Rido

rfandomization wrote:

This needs to come back :c
kagiii
This needs to come back :c [2]
plz go ranK!~~ :<
Topic Starter
arcwinolivirus
Get Hype boiz. jk

Update:
• Decided not to add SB anymore. (Sorry Sir KK ;;)
• About to do some selfmod for more improvement.
• Let's bounce.
Gravey-
Arc pls HAHAHAHHA Rank pls zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
Dis raul
Akasha-
nah ... sorry arcwin
i will soon give the sb to you
[AyanoTatemaya]


*heavy breathing*
Harbyter
gogogo
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