Ray - lull ~Soshite Bokura wa~ (TV Size)

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Total Posts
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Topic Starter
Sekai
This beatmap was submitted using in-game submission on Wednesday, April 8, 2015 at 6:45:21 AM

Artist: Ray
Title: lull ~Soshite Bokura wa~ (TV Size)
Source: 凪のあすから
Tags: Nagi no Asukara opening Sekai captin1 alacat Sorda S_o_r_d_a
BPM: 133
Filesize: 18811kb
Play Time: 01:28
Difficulties Available:
  1. alacat's Normal (1.68 stars, 124 notes)
  2. captin's Insane (3.65 stars, 294 notes)
  3. Easy (1.39 stars, 86 notes)
  4. Hard (2.73 stars, 237 notes)
  5. S o r d a's Hard (2.68 stars, 199 notes)


Download: Ray - lull ~Soshite Bokura wa~ (TV Size)
Download: Ray - lull ~Soshite Bokura wa~ (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
osu! needs more Nagi no Asukara <3
Thanks for kanpakyin, Lanttu & Umi for the skin o3o
Thanks for Shad0w1and for the awesome video <3
REDOWNLOAD IF YOU DOWNLOADED IT BEFORE MAY/20TH ADDED A SKIN!
DON'T USE ANY OF THESE BACKGROUNDS WITHOUT ASKING ME FIRST
captin1
wow finally
Giralda
:D
Luna-
yay Nagi no Asukara <3
alacat
can't wait :D
DNR
Blaze it and praise it

Insane:
00:01:206 (2) - Add whistle on end of slider?
00:07:296 (10) - aaaa this is almost a star but its not pls make it a star ;3;
00:17:672 (5,6,7) - Move this a LOT northwest so it's parallel to (4) and makes a nice arc pattern.
00:19:251 (3) - any way to avoid this overlap?
00:22:635 (3) - This is weird because most other patterns like this aren't spaced out ;w;. Consistency is fun~. Make this note for all other patterns like this
00:28:048 (3) - ^
00:40:905 (5) - This placement is weird and a little bit cramped.
00:46:883 (4) - This in particular is weird, since it's not really even flowing with the previous slider. I'm sort of picking up on the stylistic choice, but i read it best when it flows right into it, while I read this as being later
00:48:349 (4,5,6) - Add hitsounds to make this have more of a point.
00:50:605 (6,7) - Use soft hitsounds so this isn't so heavy?
00:52:635 (1) - spacing consistency! This is a pretty odd jump to read
01:07:748 (2) - Even out the spacing, since this is within the combo?

Hard:
00:08:199 (2) - Add whistle
01:20:154 (1) - This jump is a bit weird since there's no real big imapct, and it isn't a very jumpy map

Pretty cool stuff yay

Sordy:
00:08:875 (3) - This is weird because you have jumps, so I'm expecting (3) to follow suit, but I just get an awkward blank space before hitting (3)
00:16:319 (4) - This slider will look nicer if it's a copy-paste of (2)
00:17:898 (7) - Have this start below (6) for flow
00:16:996 (5) - spacing inconsistencyo h no
00:33:687 (3) - This curve is really lopsided and it's not kawaii ;3;
00:51:958 (3) - Add clap on end of slider
00:53:537 (6) - Curve is lopsided~
01:24:214 (1) - This jump is a bit unexpected since my arm doesn't naturally flow towards there

Normal:
00:23:086 (2) - Move this down to create an arc shape
01:27:146 (1,2,3,4) - This seems super cramped compared to the rest of the map

Easy:
mlg
Sharlo
Hi, From my queue~

☆ Easy

  1. 00:54:214 (5) - Clap
  2. 01:10:905 (1) - Clap on the tail?
  3. 01:27:146 (1) - I consider to use SC2 whistle here on the head

    Nice~

☆ alacat's Normal

  1. 00:43:612 (7) - add a note here
  2. 01:04:815 (3) - ^ I think two 1/2 sliders are more suitable for the music here
  3. 01:25:342 (1) - Im confusing about this repeat slider. How about change a 1/1 slider?

☆ S o r d a's Hard

  1. 00:06:845 (7) - Clap
  2. 00:08:199 (2) - Consider to reduce the spacing. There is no need to do a jump here. Moreover, 00:08:875 (3) - a normal space here will misdirect players.
  3. 00:09:101 (4,5,6,7) - The rhythm sounds bad, and it covers the drum sound here 00:10:003 -
  4. 00:10:905 (1,2,3) - I can't feel any proper with this triplet. Please remove 00:11:018 (2) -
  5. 00:14:063 (4,5,6) - ^ remove 00:14:176 (5) - please
  6. 00:15:417 (2) - Clap on the tail
  7. 00:16:319 (4) - ^
  8. 00:17:221 (6) - Clap both the head and the tail
    Lack of many Clap sound on the following notes.
  9. 00:26:920 (2,3,4,5) - Well I can't feel any association with the music here
  10. 00:30:981 (5,6) - Reduce some 1/2 sliders beginning at the red line please... it plays a bad feeling (1/1 slider is ok)
  11. 00:40:229 (1) - You should add a drum hit here like other diffs
  12. 00:55:342 (2) - Uh, a not proper jump

    Umm... There are many Messy and unreasonable hitsounds, triplets and jumps in this diff.
    I don't like that a bit.

☆ Hard

  1. 00:19:477 (3) - a nazi issue, move to 360,136, but I still feel a bit awkward with the flow
  2. 00:36:620 (1) - I think move a bit over will be better
  3. 00:40:680 (2) - Ctrl +G, since you make a jump here 00:42:033 (1,2) -
  4. 00:49:702 (2) - this slider is not fit. Clap should be 00:49:928 - here and you covered it. Consider to change another rhythm
  5. 01:01:432 (4) - Make a blanket?
  6. 01:10:905 (1) - 352,200 is better for the flow
  7. 01:15:417 (4) - change another trend

☆ Captin's Insane

  1. Conflicting Title
    [Metadata]
    TitleUnicode:lull ~そして僕らは~ (TV Size)
  2. 00:13:387 (1,2,3) - space is a little large here
  3. 00:43:838 (1) - Oh... why use a Normal sampleset here! so Noisy lol
  4. 01:10:229 (8,9) - 2.47 is too much, consider about 2.10

    Funny diff, but I think too much jumps for this lively song.

That's all.
Topic Starter
Sekai
fixed everything on your mods owo/

Thanks for modding ww
S o r d a
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