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osu!StreamCompanion - live pp display / ingame overlay!

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Kishuya

Piotrekol wrote:

In the same folder as exe should be file named settings.ini (if it doesn't exist, create it)
edit it using any text editor so first 2 lines look like this:
console = True
LogLevel = 100

Does additional console window popup then? does it output anything?
I tried this, It seems to pop up in task manager for a split second and then disappear, no popup messages appear on the screen.

I'll check if the settings.ini file is in there, 1 min.

Edit: I've checked the folder and there was no settings.ini, I've added it and now instead of not loading at all I get the error "Osu!streamcompanion is already running" like before.
Numpienick

Piotrekol wrote:

In the same folder as exe should be file named settings.ini (if it doesn't exist, create it)
edit it using any text editor so first 2 lines look like this:
console = True
LogLevel = 100

Does additional console window popup then? does it output anything?
Console pops up saying: "Process is terminated due to StackOverflowException" following by Windows saying that osu!StreamCompanion has stopped working

Edit: The installer installs 3 things in the StreamCompanion folder: The exe, uninstall000 exe and uninstall000.dat.
I created the settings.ini myself
NYAWINTHENIGHT
after i redownloaded and then reinstalled streamcompanion it doesn't running, its crashing when i trying to open it :!:

edit:
i just downloaded previous version and its work well
NYAWINTHENIGHT

korolsafari wrote:

hey dude, thanks you very much for this program, but why i have key count delay in my obs? When i watch rohulk(just example) he clicked and obs already count click... FeelsBadMan https://imgur-archive.ppy.sh/KLgyC7v.gifv
This is OBS studio's issue
You can confirm it by googling "obs studio read from textfile delay"
Topic Starter
Piotrekol
Issues with StreamCompanion not starting should be now resolved. Sorry about that.
Please update
Kishuya

Piotrekol wrote:

Issues with StreamCompanion not starting should be now resolved. Sorry about that.
Please update
Works, thanks!
Numpienick

Piotrekol wrote:

Issues with StreamCompanion not starting should be now resolved. Sorry about that.
Please update
It works! Thanks!
le_na
Ever since I uninstalled my old version and downloaded the new one, I cant get past the first setup MSN screen, even though I do everything... It doesnt continue automatically.
Topic Starter
Piotrekol
Make sure that MSN is enabled ingame.
Run SC and osu! on same permission level (both as normal user, or both as administrator)
Make sure that your antivirus isn't doing something weird(especially sandboxing) - try adding exception in it.
Topic Starter
Piotrekol
New release is up.
  1. Added full map recognition everywhere in osu! - that includes all map information in song select/main menu, you name it. This feature is experimental, but enabled by default. if you have problems with it, you can disable it in "options->Map matching" by unchecking memory pooling, but please report any issues with it. https://streamable.com/s9ctp
  2. Fixed searching for beatmaps with empty title/artist parameters( was sometimes causing display of random incorrect map)
Download link in the first post, or you'll get notification when starting older StreamCompanion version to update with link.
Mamba_old_1
Is the program dead?
Can't open an old release so i tried and new one and ..

(made my game freeze too)
Topic Starter
Piotrekol
Should be fixed, try downloading again
Kuro-pi
I can't get past the screen about playing one of the listed maps with mods, even after I do play it. "Next" won't light up no matter what I do.
Julcia

Kuro-pi wrote:

I can't get past the screen about playing one of the listed maps with mods, even after I do play it. "Next" won't light up no matter what I do.
I have the same problem ;/
Topic Starter
Piotrekol
What osu! version(CE/stable/beta/fallback), does it stay on "Waiting..." or gets stuck on searching?
Julcia

Piotrekol wrote:

What osu! version(CE/stable/beta/fallback), does it stay on "Waiting..." or gets stuck on searching?
I play on stable version and it keep stays on"Waiting..." although I play the specified map with mods to the end :c
Topic Starter
Piotrekol
For memory to work you have to be logged in osu!.

I've added a fail-safe to this step.
Please update.
Kuro-pi
I don't think I've ever logged out of Osu! since I downloaded it. I had to use the fail-safe. Thanks!
Julcia
It works, thank you so much! <3
Ephemeral
Having huge amounts of issues with this (using the experimental full map recognition), it doesn't seem to catch most songs that are downloaded during play when actually being played (captures them fine in song select), or in the editor at all.

Is there an option or a way to have the string output for the now-playing lines be empty when matches aren't found instead of including the tokens in the string?
Topic Starter
Piotrekol
Everything you mentioned should be fixed.
And tokens will now default to empty string when data can't be found.
oSumAtrIX
is it possible to integrate an autoupdater so we don't need to configure StreamCompanion everytime we update?
Topic Starter
Piotrekol
Not sure what do you mean by needing to configure StreamCompanion everytime.
If you just install new version without uninstalling old one it won't reset your configuration.
Topic Starter
Piotrekol
new release is up :)

Added:

  1. Automatic updater
  2. OBS integration using additional plugin with you can install by dropping contents of OBSPlugin.zip(avaliable on github download page) to your OBS install location.
  3. Modded bpm tokens: !mBpm!, !mMaxBpm!, !mMinBpm!
  4. Modded map pp outputs !mSSPP!, !m99PP! etc..
  5. Map formatting config tab got cleaned up
  6. Live map outputs avaliable using OBS plugin:
    !300! - current count of 300 hits
    !100! - current count of 100 hits
    !50! - current count of 50 hits
    !miss! - current count of misses
    !time! - current position in map in seconds
    !combo! - your current combo
    !comboMax! - maximum combo you had in current map play
    !PpIfMapEndsNow! - predicted pp if map would end right now
    !PpIfRestFced! - predicted pp if you would perfect rest of the map
    !AccIfRestFced! - accuracy if you would perfect rest of the map
    To be able to use these(and only these) you need pattern set to be a memory https://i.imgur.com/2TaQmIF.jpg
  7. All map formating patterns, regardless of their memory status are avaliable in obs plugin using pattern name prefixed with "SC-" eg. https://i.imgur.com/Zx5b9De.jpg
Download in first post. Most likely it'll be your last time updating manually.
SatoriKomeiji
Hey!
First up - thanks for all the hard work that went into this. The tool has really transformed the average osu stream content quality (including mine).

Now I'm having some issues with the plugin packed with the latest release.
The obs plugin doesn't seem to do anything for me on the 64bit version of obs, I see no new source types available. I'm already using an MMF text plugin, so I tried reading the memory file from that, but it only reads the first character.
On 32bit version of OBS the plugin seems to make it crash on startup.
Text file versions work great, just having problems with the obs plugin.
Topic Starter
Piotrekol
make sure you're running newest version of obs studio (21.0.1 at the time of writing)
I've tested obs plugin with several users and they had no problems :/

As for MMF plugin- no idea how it handles data but I'm encoding characters in Unicode so maybe that's the cause(this won't change).
SatoriKomeiji
Oh, I somehow missed a major obs update, now I feel stupid. Since I have access to your plugin now, the MMF thing is irrelevant. Thanks :)

Edit:
Actually... now it outputs tokens instead of data during play if memory pooling is enabled. If it's disabled, works as intended. Data shows up correctly in the streamcompanion window and in the text files in both cases.
https://imgur.com/eULpz7b
And to skip this step, here's the console output
21:49:19 - booting up...
21:49:19 - Starting...
21:49:19 - Main classes...
21:49:20 - Modules...
21:49:20 - Keyboard hooked!
21:49:20 - loaded 23 modules, where 11 are providing settings
21:49:20 - Started!
21:49:21 - enabled: True
21:49:22 - Got 933228 & 2321 from memory
21:49:22 - Found data using "Memory" ID: 933228
21:49:34 - Found data using "rawString" ID: 933228
21:49:35 - Found data using "rawString" ID: 933228
21:49:35 - Got artist: "NOMA" title: "Brain Power Long Version" diff: "" status: "Listening"
21:49:42 - enabled: True
21:49:42 - Got artist: "NOMA" title: "Brain Power Long Version" diff: "Overdrive" status: "Watching"
21:49:43 - Got 933228 & 2321 from memory
21:49:43 - Found data using "Memory" ID: 933228
21:50:06 - Found data using "rawString" ID: 933228
21:50:06 - Got artist: "NOMA" title: "Brain Power Long Version" diff: "" status: "Listening"
21:50:11 - enabled: True
21:50:11 - ignoring second MSN string...
21:50:11 - Got 933228 & 273 from memory
21:50:11 - Found data using "Memory" ID: 933228
21:50:41 - Found data using "rawString" ID: 933228
21:50:42 - Got artist: "NOMA" title: "Brain Power Long Version" diff: "" status: "Listening"
Topic Starter
Piotrekol
Data shows up correctly in the streamcompanion window and in the text files in both cases.
To be able to use these(and only these) you need pattern set to be a memory https://i.imgur.com/2TaQmIF.jpg
>(and only these)

You can still use all patterns in obs plugin without setting every single one as a memory one.
https://i.imgur.com/Q7GpX7C.jpg

//edit
I've looked at code again, and you'll be able to use both "normal" and these new tokens in next release.But for now you'll have to do what I wrote.
actually no, not happening. At least for now. This is a bit more complicated.

//edit2
Also these memory patterns outputting when not playing is a bug, with will be fixed in next release(will be empty when not playing)
Topic Starter
Piotrekol
New release is up!

Added:
  1. ClickCounter keys to memory(OBS plugin) output `SC-<filename without .txt>` eg. https://i.imgur.com/qHqtze9.jpg or `SC-M1`, `SC-M2` for mouse outputs - this removes previous text-output OBS lag
  2. You can disable saving of ClickCounter files in settings (Requires restart of SC)
  3. !mHP!
  4. Reordered Command preview values to show all "modded" values as last


Fixed:
  1. pp calculation omitting some of beatmap objects, causing slightly offset pp output
  2. comboMax sometimes getting set to ridiculous value and breaking pp calculation in the process(it is now read from memory instead)
  3. Updater not being able to contact github api anymore


Also it seems like something changed on github, and old updater doesn't work in older versions anymore- most likely you'll have to update manually this time. Link to download can be found in the first post.
Ryuto Setsujin
I can't get the OBS plugin to work. What do I do?
Topic Starter
Piotrekol
Well, you provided no info about anything so all I can do is link this for you: https://github.com/Piotrekol/StreamComp ... gin-output
Ryuto Setsujin
Just figured out how I got the Now Playing thing to appear on my stream. Thank you very much :D
-Master-
I Hope I'm not being boring or reporting it in the wrong section, but comboMax (The Memory One) seems to not work ;w;

https://puu.sh/AgIhd/a77a6cc012.mp4
Topic Starter
Piotrekol
!CurrentMaxCombo!, it got renamed to make space for token with max combo you can get on a map

https://github.com/Piotrekol/StreamComp ... ds-preview

And while I'm here, let me drop this https://streamable.com/mdz2i and this https://osu.ppy.sh/ss/10881505
-Master-
Thank you! :3

Edit:

Man oh man, this looks great, you're an absolute madman

All my kudos to you my friend! :3
Zak
Hey! So sorry if this has been asked, but is the OBS plugin tested to work with Streamlabs OBS? Don't want to risk breaking anything when I try, since when the program acts up for me I have a lot of trouble fixing it.
Topic Starter
Piotrekol
Sadly, I don't think it works(it just doesn't appear in avaliable outputs), and I couldn't find any docs that might explain how/if I could make it work.

Instead, You might be interested in new SC option that allows to show anything inside your osu! window (ingameOverlay - examples in my previous post) - that should be released later today nvm having huge issues atm(obs pls).
Topic Starter
Piotrekol
Another release coming!

Added:
  1. ingame overlay - display any StreamCompanion pattern inside osu! - works both in windowed and fullscreen, optimized for low-end PCs. More info in the wiki here
  2. Updated pp algorithm to account for recent changes regarding HD
Fixed:
  1. patterns shouldn't break anymore
  2. msn crash when no data was sent(but was expected)
  3. hot loading of some beatmaps failing
  4. beatmap existence checks in live pp calculator
  5. reset SC database when it can't be loaded for whatever reason(previously you had to manually delete it/reinstall SC)
  6. Fix more file in use crashes
  7. SC (with enabled memory pooling) sometimes causing osu! to freak out and soft-reload its db(no data loss, but depending on amount of maps it could take some time)
  8. !OsuFileLocation! token not accounting for custom Songs folder location
Midiru
Lol, it is not updating now. Program just restarting and again offers update....
Topic Starter
Piotrekol
Sorry about that, I somehow missed that bug report barrage(lets just say you weren't only one affected..)

Fixed:
  1. Crash on adding new click counter keys
  2. Occasional live pp calculator crash when getting map max combo
Start Stream Companion to get update notification, or download installer from link in the first post in this thread.

DimaMyronets wrote:

Lol, it is not updating now. Program just restarting and again offers update....
You might have updated when I was replacing .21 ver with .23 one on github - one of the fixes mentioned weren't actually in so I just replaced that release
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