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posted

DakkyChan wrote:

Hello Minato Yukina welcome back :)
Hey! You're back!

Many things have happened while I was offline
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hello bois.
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Greetings everyone!
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Hi.
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Hello Nelly.
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heello!
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KemZii wrote:

heello!
heLLOOO
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's up.
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Howdy!
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Why hello there O.o
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I should drop the old (pre hyperdash changes) Verdisphena maps/difficulties just to make people quit them instantly again.
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Please do that.
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https://puu.sh/zH4Ro/21c58c5ae8.zip

They're not complete (I remember at least one missing map which Skyrius(Senyo) and VelperK battled with and sometimes silly me) and I don't really know if my old harddrive has them or even works at this point.
I'm sorry for the messed up stuff there.


Please take in mind that they were created before the whole Hyperdash change that was implemented on january 1st of 2013 so the mapping itself is kinda wonky with the more generous spawn of hyperfruits.
And of course they were made to have fun with hyperdashing and are considered for passing only (the less miss the better of course)


It's kinda sad to see barely anyone from back in 2011~2013 being active anymore. Oh well, things change.
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After that research on OD's effect, I tried to get the scoring system on OD8.

I only tested with the Basics' Map of Peppy.

Hypothesis: for each Fruit AND Ticks, there's a +0.08% (OD8) in the 300's value. Droplets don't have any influence. SR final value have higher influence than OD?
(I'd like to suppose that Kiai works the same on every mode, but since I got no proof of that...)
EDIT: [Test with other Maps*]
- Actual increase value is +0.06% +0.16 (OD8), +0.2 (OD9) (EDIT: Wait, why the **** did I even test with HT on, am I stupid) (Conv. Maps only?)
- While sliding, increase value attributed to Slider Tail changes depending on amount of Ticks with a certain ratio
*Ref.: Forsaken / All I Need are Things I Like / Seventeen RPG / Slow Step / RUNNING IN THE 90'S / LAST GAME.

Common event: regardless of OD's value, the first two Fruits are 300 ( x 2 = 600), only as long as it's not a Slider including a Tick(?).
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Why isn't improvment in ctb rewarding?

I came back to beat some 1.75 star maps from 2 stars and they give me tons of pp compared to 2 stars...

At least i'm getting a lot of pp /shrug
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Dungeneer wrote:

Why isn't improvment in ctb rewarding?

I came back to beat some 1.75 star maps from 2 stars and they give me tons of pp compared to 2 stars...

At least i'm getting a lot of pp /shrug
its because high acc and combo will give you more pp, its not about what you can just pass
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When you are top osu!ctb in your country but cant enter the tornament cause ur trash😢
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how to play this game
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You just play it.
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What are good maps to learn dt on?
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