I went ahead and tested some variations on a Map I'm working on.JBHyperion wrote:
Long answer someone will probably correct me on: It slightly affects max score per fruit, but not in a continuous way. For some reason I recall something like OD0-7 being one boundary, and then OD7-10 being another? Again probably wrong on those numbers but psure it's a discrete change.
From 0 to 7.7 included, maximum score will vary, which to me proves the score per object/fruit side of the theory. From 7.8, it will stay at a single higher value, much higher than OD7.7.
If it's like this, then isn't a high OD not important in the ranking criteria? (FYI: Not really aiming for it, just wanting people to enjoy song and/or Map.)
EDIT: Wow, I'm 44mins late XD