You're hopeless. xDZak wrote:
Next goal is 20k
When has there ever been any hope?Laharl wrote:
You're hopeless. xDZak wrote:
Next goal is 20k
Unforgiving Marathon FC X 50 for a level.Zak wrote:
I may be wrong but I don't think the amount of score for extra levels goes any higher past 100, if I'm right (I might not be) it takes around 100 billion total score per level.
Also requires an FC each try (or very close to one) which isn't exactly easy on an hour long map..... Also the fact no one wants to try it ever again after getting an FC usually.Gauderique wrote:
Unforgiving Marathon FC X 50 for a level.Zak wrote:
I may be wrong but I don't think the amount of score for extra levels goes any higher past 100, if I'm right (I might not be) it takes around 100 billion total score per level.
52.57 x 50 = 43 hours.
43 hours for a level, that's not a lot.
I want to eat him. He probably tastes of salt.Zak wrote:
ALSO WELCOME BACK TENSHICHAN O SHIT
poi[224]Hyperw7 wrote:
uaaa
you will get to that level soon enoughRoseusJaeger wrote:
hi everyone.
I wish I could read AR 9.
dango skin is my favorite one right now :3He Ang Erika wrote:
Any good skins to recommend?
http://puu.sh/qqZcA/c62a0dacd4.oskHe Ang Erika wrote:
Any good skins to recommend?
I'm happy with my Vice Versa Skin.He Ang Erika wrote:
Any good skins to recommend?
I stay by this statement 100% , but on other side, i can see why people also enjoy the mapping-style. I may not be one of them, but having the clean spacing and those hyper heavy reaction-based movements can also be a nice challange.Cawub wrote:
Any thoughts on the way ctb mapping is going?
Personally I'm not a big fan of it and that's because to me the maps seem all done before, I am a big fan of older maps because they were difficult at the time and still are, I feel as if maps now can be mastered with little practice. Overly used hyper maps feel like they only rely on speed and your ability to read the hyper, if you are like me and have played enough hyper jump maps to know how to play hypers, a lot of makes seem to get boring. I enjoy old maps because they require platter control and there are hard jumps that you need to practice over and over to pull off.
It feels like makes now just revolve around the goal of getting higher PP ratings so that more people play the map instead of having a difficult map that gives no PP at all.