Foreground Eclipse - Forget Me Not [Osu|Taiko]

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xxdeathx
hi, m4m from my queue.

[Insane]
  1. 00:21:554 (3,4) - blanket
  2. 00:30:995 (1,2) - blanket better
  3. 00:41:484 (2,4) - not exactly stacked
  4. 00:41:484 (2,4) - blanket better
  5. 01:06:239 (4) - the drums start at 01:06:974 so shorten the slider and add more circles
  6. 01:14:212 (3,4,5,6) - overmapped, nothing going on at here
  7. 01:26:379 (5,6) - avoid overlap
  8. 01:29:002 there is a drum beat here, map something
  9. 01:46:309 (3,4) - blanket better
  10. 02:15:051 (1,2,3) - you can stack these circles exactly on top of the end of the slider by deleting them and making new ones in the right location
  11. 02:33:093 (4,5) - ^
  12. 02:51:974 (1,2,3) - misleading spacing, make them further or stacked. new combos do not justify a change in spacing
  13. 03:20:505 (1,2,3,4,5,6) - this is too hard to read; the game automatically spaces apart stacked objects by a little, you don't need to do it.
  14. 03:25:960 this is a strong beat, map something here
  15. 03:35:610 (1,2) - blanket better


good luck!
Topic Starter
Micka

xxdeathx wrote:

hi, m4m from my queue.

[Insane]
  1. 00:21:554 (3,4) - blanket Fixed
  2. 00:30:995 (1,2) - blanket better Fixed
  3. 00:41:484 (2,4) - not exactly stacked Fixed
  4. 00:41:484 (2,4) - blanket better Fixed
  5. 01:06:239 (4) - the drums start at 01:06:974 so shorten the slider and add more circles Fixed
  6. 01:14:212 (3,4,5,6) - overmapped, nothing going on at here no its not exactly overmapped, its emphasize lyrics
  7. 01:26:379 (5,6) - avoid overlap Fixed wow after all modders just noticed this. this is intentional for modders
  8. 01:29:002 there is a drum beat here, map something Fixed
  9. 01:46:309 (3,4) - blanket better Fixed
  10. 02:15:051 (1,2,3) - you can stack these circles exactly on top of the end of the slider by deleting them and making new ones in the right location Fixed
  11. 02:33:093 (4,5) - ^ what? theres nothing
  12. 02:51:974 (1,2,3) - misleading spacing, make them further or stacked. new combos do not justify a change in spacing Fixed
  13. 03:20:505 (1,2,3,4,5,6) - this is too hard to read; the game automatically spaces apart stacked objects by a little, you don't need to do it. Fixed yes i think so
  14. 03:25:960 this is a strong beat, map something here Fixed
  15. 03:35:610 (1,2) - blanket better
Fixed

good luck!
thanks for mod... :D
Topic Starter
Micka

onoz wrote:

FFFFF I ACCIDENTALLY CLOSED THE TAB AND DELETED MY ORIGINAL POST :(:(

saw your post in #modreqs and decided to hop in and drop a short mod. :)
its a nice song!

mod on your [Insane]

1. 00:19:246 (1,2) - Maybe you can rotate and ctrl+g these sliders a little for some variation. Maybe like this?:
Fixed

2. 02:25:121 - Consider adding a note here. The sudden break is quite odd and makes 02:26:170 (1) quite hard to read. no change. it will be overmapped

3. 02:51:974 (1,2,3) - These three notes are quite hard to read since the previous three notes are the same distance and pattern yet the rhythms are different. It also creates problems for the following three notes which are even more spaced out but rhythmically closer. I would recommend either increasing the distance between these notes or using another pattern. Fixed

4. 03:25:750 (1,2,3) - This is very hard to read. I recommend you don't use equal distance for these notes.sorry, here i emphasize the drum more and the section is slow


good luck~
thx for free mod~~ :D
RandF
thanks for M4M queue~
mainly, basic indication

[General]
  1. :!: do you update this map recently? if not, recent mods cannot be reflected in your map...
  2. nice SB! but but a little attacked eyes... I suggest to add "Display epilepsy warning"
  3. for SB, the image size more than 800x600 pixels is unranked. please recheck your SB elements and resize them.
    :arrow:Ranking Criteria
  4. recheck inherited points. they are not on the timing point correctly.
  5. Kiai-time suggetion:
    01:20:715- start at 01:21:344
    04:15:890~04:29:316- unnecessary for kiai, imo

[Normal]
  1. for normal, it is better to conform DS(DistanceSpacing) as much as possible
  2. for normal, I don't recommend to change SV(SliderVelocity)
  3. it is better to conform the rule adding NC(NewCombo) to some extent. for example, 11combo is too large :arrow: 01:03:722 (11) -
  4. 00:23:023 (2,3,1) - difficult for normal, imo
  5. 00:27:638 (1) - end at 00:30:995
  6. 01:48:302 (1) - end at 01:51:554
  7. 02:31:834 (1,2) - in this case, you should blanket correctly. and then you can do it easily by removing GridSnap

[Hard]
  1. you should recheck blanketting. for example, you can blanket more correctly about 00:14:212 (1,2,3) - , 00:22:603 (4,5) - , etc...
  2. 00:10:847 (1) - object isn't snapped! you should move timing-point before the time setting objects
  3. 00:26:799 (6,7) - I recommend to combine into 1 reverse slider
  4. 00:37:708 (1,2) - this overlapping is not good
  5. 00:40:016 (5,2) - in this case, it is better to stack each slider's head
  6. 02:13:372 (1,2,3) - hard to find rhythm
  7. 02:24:281~02:26:170- unnecessary break, imo (applied to insane)
  8. 04:19:246 (1,2) - make symmetric position?

[Insane]
  1. recheck blanketting and stack (same as hard)
  2. 00:12:525 (1) - same as hard
  3. 01:26:379 (5,6) - avoid overlapping like this
  4. 01:47:149 (1) - i prefer to delete
  5. 02:28:687 (1) - ^
  6. 02:51:974 (1,2,3) - hard to find rhythm
  7. 03:48:198 (1,2,3,4) - in this case, conform DS, and it looks better

[Fr33z3R's Easy]
  1. for easy, you should change SV
  2. 00:27:638 (1) - end at 00:30:995
  3. 01:11:274 (1,2) - avoid overlapping like this
  4. 01:48:198 (1) - end at 01:51:554
  5. 02:15:051~02:27:638- the circles on red line are hard to find rhythm forbeginner
  6. 03:42:323 (1) - spinner is not suitable, imo


if fix your beat map, please update. otherwise, modders can't help but say the same comment as previous post :?
merami(meramipop) <3
~Good Luck~
Topic Starter
Micka

RandomEffect wrote:

thanks for M4M queue~
mainly, basic indication

[General]
  1. :!: do you update this map recently? if not, recent mods cannot be reflected in your map...
  2. nice SB! but but a little attacked eyes... I suggest to add "Display epilepsy warning"
  3. for SB, the image size more than 800x600 pixels is unranked. please recheck your SB elements and resize them.
    :arrow:Ranking Criteria
  4. recheck inherited points. they are not on the timing point correctly.
  5. Kiai-time suggetion:
    01:20:715- start at 01:21:344
    04:15:890~04:29:316- unnecessary for kiai, imo

[Normal]
  1. for normal, it is better to conform DS(DistanceSpacing) as much as possible
  2. for normal, I don't recommend to change SV(SliderVelocity)
  3. it is better to conform the rule adding NC(NewCombo) to some extent. for example, 11combo is too large :arrow: 01:03:722 (11) -
  4. 00:23:023 (2,3,1) - difficult for normal, imo
  5. 00:27:638 (1) - end at 00:30:995
  6. 01:48:302 (1) - end at 01:51:554
  7. 02:31:834 (1,2) - in this case, you should blanket correctly. and then you can do it easily by removing GridSnap


All Fixed..
[Hard]
  1. you should recheck blanketting. for example, you can blanket more correctly about 00:14:212 (1,2,3) - , 00:22:603 (4,5) - , etc... Fixed
  2. 00:10:847 (1) - object isn't snapped! you should move timing-point before the time setting objects Fixed
  3. 00:26:799 (6,7) - I recommend to combine into 1 reverse slider no change
  4. 00:37:708 (1,2) - this overlapping is not good since its in middle of slider, i think its acceptable
  5. 00:40:016 (5,2) - in this case, it is better to stack each slider's head Fixed
  6. 02:13:372 (1,2,3) - hard to find rhythm
  7. 02:24:281~02:26:170- unnecessary break, imo (applied to insane) no change will look if BATs say this
  8. 04:19:246 (1,2) - make symmetric position? Fixed

[Insane]
  1. recheck blanketting and stack (same as hard) Fixed
  2. 00:12:525 (1) - same as hard Fixed
  3. 01:26:379 (5,6) - avoid overlapping like this Fixed
  4. 01:47:149 (1) - i prefer to delete Fixed
  5. 02:28:687 (1) - ^ Fixed
  6. 02:51:974 (1,2,3) - hard to find rhythm Fixed
  7. 03:48:198 (1,2,3,4) - in this case, conform DS, and it looks better its ok

[Fr33z3R's Easy]
  1. for easy, you should change SV i think its ok. its slow as shit
  2. 00:27:638 (1) - end at 00:30:995
  3. 01:11:274 (1,2) - avoid overlapping like this
  4. 01:48:198 (1) - end at 01:51:554
  5. 02:15:051~02:27:638- the circles on red line are hard to find rhythm forbeginner
  6. 03:42:323 (1) - spinner is not suitable, imo its ok


if fix your beat map, please update. otherwise, modders can't help but say the same comment as previous post :?
merami(meramipop) <3
~Good Luck~
Topic Starter
Micka
thanks for mod..
Reiji-RJ
Hey!
Sorry, I can't mod now, but I wish you good luck!
ErunamoJAZZ
Hi, from mp request.

[General]
Wow, this song is very pleasant~~ but, i think this mapset need a lot of work, bc failures do something the beatmap... beautiful.
You need 2 taiko diffs for ranking... if you like, call to Neku okazaki (is my friend), he have exp making Muzukashii Diffs.



[frezer's easy]
This map has a good and consistent rhythm, except for the use of various abrupt changes in polarity in 02:16:519 (2) - 02:19:876 (1) - 02:23:232 (1) - .
Have a problem with spacing in some sections (later speak of it). You need to improve a bit the flow and blankets, so I'll focus on that.
NOTE: For make perfect blankets, disable the Grid Snap:

  1. 00:37:708 (1) - improve blanket.
  2. 00:44:421 (4) - fix spacing
  3. 00:47:778 (1,2,3) - You can improve flow:
  4. 00:51:974 (3) - improve blanket.
  5. 00:54:911 (1) - ^
  6. 00:56:589 (3) - move a bit to left. As it is now is very close with (1).
  7. 01:07:288 (4) - oh, this spacing is very bad idea for a easy!. Btw, if you try this rhythm, listen better (because, polarity is more consistent):
  8. 01:11:274 (1) - improve blanket.
  9. 01:15:051 (1) - ^ and, this have better flow:
  10. 01:17:988 (4,5,6) - Make more perfet the symetry! :)
  11. 01:20:505 (1) - this shape is a bit... ugly... you can try put the red anchor in centre of the slider... may be as:

    And rote (Ctrl+R).
  12. 01:24:701 (1,2,1,2) - pls, move all a bit to top, for make 01:25:960 (2,2) - in the centre!.
  13. 01:34:771 (3,4) - Flow not is perfect. Here you have 2 options:
  14. 02:02:463 (1) - You can improve this blanket! :3
  15. 02:13:372 (3) - Ugly overlap. Pls, fix.
  16. Oh no! ._. well... i think you need fix the spacing in seccions where SV is more slow. This because for a easy, es bad idea to have overlaps!.
    Really, fix the spacing. If you do to 1.16x of Distance Spacing, this is better.


    So... you need respacing this sections.
  17. 02:51:974 (1) - Try rotating this ~30 degrees:
  18. 03:21:344 (3) - for better flow:
  19. 03:22:603 (1) - spacing~~
  20. 04:12:533 (1) - nice blanket, but unrankable slider (you don't hidden arrow)
  21. 04:16:309 (1) - spacing~~~~


[Normal]
You have a big problem... you are not consistent with spacing... and this is very important in a normal lvl. Sometimes is 1.3x, other times are 1.7x, and etc... Pls, choose a spacing and use it all over the map. A actual normal must not have jumps ,or at least not so.
btw...i think that 0.8x spacing into sliders, are fine. ;)
And... you need improve flow, looks the NC, and many more :)
  1. 00:15:890 (2,3) - try make this a bit more circular (looks better).
    http://puu.sh/9NmsC/6fa99f12f9.jpg
  2. 00:23:442 (3) - Vary bad flow. try
  3. 00:24:911 (5) - ugg, this is evil xD, pls, consider spacing this, or at least to make a NewCombo.
  4. 00:25:960 (7,8,9) - Use Shift for make it straight, and rote (9) to left-top shape:
  5. 00:55:330 (3,1) - Improve blanket.
  6. 01:07:918 (1,2) - ^
  7. 01:15:470 (3) - For better flow, change concavity.
  8. 01:17:988 (1) - Fix spacing, this is SO close and is very confusing.
  9. 01:21:344 (1) - Improve blanket.
  10. 01:25:540 (1,2,3) - You can try a pattern as:
  11. 01:28:058 (4) - improve blanket with (5)
  12. 01:31:414 (3) - oh, pls, rote this 5 degrees, for make paralel with previous sliders! :P
  13. 01:40:225 (4) - make perfect paralel to (3)
  14. 01:38:128 (1) - improve Blanket
  15. 01:41:484 (6) - ^
  16. 02:01:624 (1) - ^
  17. 02:03:302 (2) - put the red node over bit circle:
  18. 02:26:170 (3) - NC
  19. 02:26:799 (2) - Improve blanket
  20. 02:33:512 (4) - ^
  21. 02:41:904 (1) - ^
  22. 02:46:939 (3) - make a bit more circular, for better flow.
  23. 02:49:876 (3,1) - this flow is ugly.... try: Down 02:49:876 (3) - to same height that (1), and make Ctrl+G to 02:50:295 (1) - . Fix Spacing, and blanket.
  24. 02:51:974 (3,4,1) - oh wow, very nice :D
  25. 02:55:330 - Start breack here (yeah, you can move it, as a spinner)
  26. 03:10:855 (4) - Make a circular slider (like 03:09:177 (2) - )
  27. ... (some blankets blablabla xD)
  28. 03:45:680 (1) - pls, try make this symmetric (you know, with red node over little circle, blablabla)
  29. 04:10:855 (2) - make perfect parallel to (1)
  30. 04:12:953 (4) - BlaBlaBlan-Blanket?



------------------
uff... too long, and only two diffs...

[Hard]
(fast and bad mod)
02:25:121 - this no mapped seccion no have sence. pls, map :D
You need improve some shapes (symmetry), blankets, be care with overmapping, etc... but, this was very more gratifying to play ;)

[insane]
Exactly the same as the hard.
And... i think you did not take advantage of many good sounds, bc you are follow the voice.


Good Luck... improve this mpaset,.... i really want see this ranked ;)
Topic Starter
Micka

Reiji-RJ wrote:

Hey!
Sorry, I can't mod now, but I wish you good luck!
its ok <3
Sakary
Hi
Suggestion for the breaktime :) (all diffs except oni and easy)

no kds
Topic Starter
Micka

ErunamoJAZZ wrote:

Hi, from mp request.

[General]
Wow, this song is very pleasant~~ but, i think this mapset need a lot of work, bc failures do something the beatmap... beautiful.
You need 2 taiko diffs for ranking... if you like, call to Neku okazaki (is my friend), he have exp making Muzukashii Diffs.



[frezer's easy]
This map has a good and consistent rhythm, except for the use of various abrupt changes in polarity in 02:16:519 (2) - 02:19:876 (1) - 02:23:232 (1) - .
Have a problem with spacing in some sections (later speak of it). You need to improve a bit the flow and blankets, so I'll focus on that.
NOTE: For make perfect blankets, disable the Grid Snap:

  1. 00:37:708 (1) - improve blanket. Fixed.
  2. 00:44:421 (4) - fix spacing Fixed.
  3. 00:47:778 (1,2,3) - You can improve flow: Fixed.
  4. 00:51:974 (3) - improve blanket. Fixed.
  5. 00:54:911 (1) - ^ Fixed.
  6. 00:56:589 (3) - move a bit to left. As it is now is very close with (1). Fixed.
  7. 01:07:288 (4) - oh, this spacing is very bad idea for a easy!. Btw, if you try this rhythm, listen better (because, polarity is more consistent): no change
  8. 01:11:274 (1) - improve blanket. Fixed.
  9. 01:15:051 (1) - ^ and, this have better flow: Fixed.
  10. 01:17:988 (4,5,6) - Make more perfet the symetry! :)Fixed.
  11. 01:20:505 (1) - this shape is a bit... ugly... you can try put the red anchor in centre of the slider... may be as: Fixed.

    And rote (Ctrl+R).
  12. 01:24:701 (1,2,1,2) - pls, move all a bit to top, for make 01:25:960 (2,2) - in the centre!. Fixed.
  13. 01:34:771 (3,4) - Flow not is perfect. Here you have 2 options: i think ill curve it..
  14. 02:02:463 (1) - You can improve this blanket! :3 Fixed.
  15. 02:13:372 (3) - Ugly overlap. Pls, fix. Fixed.
  16. Oh no! ._. well... i think you need fix the spacing in seccions where SV is more slow. This because for a easy, es bad idea to have overlaps!.
    Really, fix the spacing. If you do to 1.16x of Distance Spacing, this is better. Fixed.


    So... you need respacing this sections.
  17. 02:51:974 (1) - Try rotating this ~30 degrees: no change..
  18. 03:21:344 (3) - for better flow:
  19. 03:22:603 (1) - spacing~~ Fixed.
  20. 04:12:533 (1) - nice blanket, but unrankable slider (you don't hidden arrow) Fixed.
  21. 04:16:309 (1) - spacing~~~~


[Normal]
You have a big problem... you are not consistent with spacing... and this is very important in a normal lvl. Sometimes is 1.3x, other times are 1.7x, and etc... Pls, choose a spacing and use it all over the map. A actual normal must not have jumps ,or at least not so.
btw...i think that 0.8x spacing into sliders, are fine. ;)
And... you need improve flow, looks the NC, and many more :)
  1. 00:15:890 (2,3) - try make this a bit more circular (looks better). no change
    http://puu.sh/9NmsC/6fa99f12f9.jpg
  2. 00:23:442 (3) - Vary bad flow. try Fixed.
  3. 00:24:911 (5) - ugg, this is evil xD, pls, consider spacing this, or at least to make a NewCombo. Fixed.
  4. 00:25:960 (7,8,9) - Use Shift for make it straight, and rote (9) to left-top shape:Fixed.
  5. 00:55:330 (3,1) - Improve blanket. Fixed.
  6. 01:07:918 (1,2) - ^ Fixed.
  7. 01:15:470 (3) - For better flow, change concavity. Fixed.
  8. 01:17:988 (1) - Fix spacing, this is SO close and is very confusing. its ok?
  9. 01:21:344 (1) - Improve blanket. Fixed.
  10. 01:25:540 (1,2,3) - You can try a pattern as: no change
  11. 01:28:058 (4) - improve blanket with (5) Fixed.
  12. 01:31:414 (3) - oh, pls, rote this 5 degrees, for make paralel with previous sliders! :PFixed.
  13. 01:40:225 (4) - make perfect paralel to (3) Fixed.
  14. 01:38:128 (1) - improve Blanket Fixed.
  15. 01:41:484 (6) - ^ Fixed.
  16. 02:01:624 (1) - ^ Fixed.
  17. 02:03:302 (2) - put the red node over bit circle: no change
  18. 02:26:170 (3) - NC Fixed.
  19. 02:26:799 (2) - Improve blanket Fixed.
  20. 02:33:512 (4) - ^ Fixed.
  21. 02:41:904 (1) - ^ Fixed.
  22. 02:46:939 (3) - make a bit more circular, for better flow. no change
  23. 02:49:876 (3,1) - this flow is ugly.... try: Down 02:49:876 (3) - to same height that (1), and make Ctrl+G to 02:50:295 (1) - . Fix Spacing, and blanket. Fixed.
  24. 02:51:974 (3,4,1) - oh wow, very nice :Dthanks
  25. 02:55:330 - Start breack here (yeah, you can move it, as a spinner)
  26. 03:10:855 (4) - Make a circular slider (like 03:09:177 (2) - )
  27. ... (some blankets blablabla xD)
  28. 03:45:680 (1) - pls, try make this symmetric (you know, with red node over little circle, blablabla) Fixed.
  29. 04:10:855 (2) - make perfect parallel to (1) Fixed.
  30. 04:12:953 (4) - BlaBlaBlan-Blanket? Fixed.



------------------
uff... too long, and only two diffs...

[Hard]
(fast and bad mod)
02:25:121 - this no mapped seccion no have sence. pls, map :Dnext time lol
You need improve some shapes (symmetry), blankets, be care with overmapping, etc... but, this was very more gratifying to play ;)

[insane]
Exactly the same as the hard.
And... i think you did not take advantage of many good sounds, bc you are follow the voice.


Good Luck... improve this mpaset,.... i really want see this ranked ;)
wow.! thanks for star and long mod i wish osu! gave you 2 kudosu! this was really helpful! :D
BeatofIke
Good song!
pishifat
dat background https://osu.ppy.sh/s/54851

also, 02:51:974 (1,2,3) - 03:20:505 (1,2,3,4,5,6) - and 03:25:750 (1,2,3) - are really counter intuitive. should probably change them to something more readable

no kds of course
Topic Starter
Micka

pishifat wrote:

dat background https://osu.ppy.sh/s/54851 what the hell? cant find any more backgrounds ;_; some help?

no kds of course
KDS because at leat you did help on my map, thats my opinion on kudos. plus i have used bg

which better?



thx
Topic Starter
Micka

Hi_Hello wrote:

Hi
can you help me find BG or mods for your oni? thanks
SkyBearer245


As Requested ;)
Topic Starter
Micka

SkyBearer245 wrote:



As Requested ;)
hmm thx but i think 2nd ones better
Quashqai
m4m req
Insane
00:12:533 (1) - idk about spinner for no reason.
00:23:023 - miss sound. But if you mapping on vocal track you can skip my remark ( + you have tick on slider. Add hit soing on it )
[00:26:694 - 00:27:218] - stream start/end. Listen the music.
00:33:932 (3,4,5) - i think its better. Nope?
00:48:198 (2) - replace it where you want. looks normal
01:06:974 - add note. 01:06:869 - stream start.
01:34:771 (1) - looks bad. I think -
01:46:309 (3,5,7) - - add notes. look -
01:54:491 (2,3) - ?
01:55:540 (5) - replace end slider slightly below.
02:09:806 (5) - fix a little - http://puu.sh/9NJj8/a11a080890.jpg
02:23:023 (1) - ^
02:24:911 - 02:25:960 ???
02:37:288 (2) - replace slightly up
02:49:876 (6) - down
03:08:967 - add note
03:15:470 (1,2) - idk
03:44:841 (6) - fix a little
04:06:449 (4) - ^


Hard
00:20:505 (6) - ctrl+g please. It's better for dt plays.
00:27:218 (7) - replace
00:34:351 (1) - little fix.
00:39:177 - miss sound
00:42:533 - ^
00:44:212 - ^
00:45:890 - ^
00:40:855 - you can delete it
00:52:813 (4) - replace up
00:54:072 (1) - ctrl+g
01:02:463 (4) - like -
01:06:344 (1) - idk about double spinners.
01:06:239 - 01:07:498 this part can be mapped
01:37:708 (1,2,3) - fix spacing
02:04:771 (3) - fix pls
02:11:484 (3,5) - ehm. Looks bad. Yep?
02:13:792 -
02:24:491 - 02:25:960 < MAP it please.
02:30:156 (5) - small fix
03:08:967 - add note
and on all red ticks
03:58:058 (6) - small fix


Foreground Eclipse <3 oh. Good luck for rank it. I hope for it.
Topic Starter
Micka

PeaseMaker wrote:

m4m req
Insane
00:12:533 (1) - idk about spinner for no reason. n
00:23:023 - miss sound. But if you mapping on vocal track you can skip my remark ( + you have tick on slider. Add hit soing on it ) n
[00:26:694 - 00:27:218] - stream start/end. Listen the music. n
00:33:932 (3,4,5) - i think its better. Nope? n
00:48:198 (2) - replace it where you want. looks normal y
01:06:974 - add note. 01:06:869 - stream start. n
01:34:771 (1) - looks bad. I think - y
01:46:309 (3,5,7) - - add notes. look - y
01:54:491 (2,3) - ? n
01:55:540 (5) - replace end slider slightly below. y
02:09:806 (5) - fix a little - http://puu.sh/9NJj8/a11a080890.jpg y
02:23:023 (1) - ^ y
02:24:911 - 02:25:960 ??? yes later
02:37:288 (2) - replace slightly up n
02:49:876 (6) - down n
03:08:967 - add note y
03:15:470 (1,2) - idk n
03:44:841 (6) - fix a little y
04:06:449 (4) - ^


Hard
00:20:505 (6) - ctrl+g please. It's better for dt plays. n
00:27:218 (7) - replace n
00:34:351 (1) - little fix. y
00:39:177 - miss sound n
00:42:533 - ^ n
00:44:212 - ^ n
00:45:890 - ^ n
00:40:855 - you can delete it
00:52:813 (4) - replace up y
00:54:072 (1) - ctrl+g y
01:02:463 (4) - like - y
01:06:344 (1) - idk about double spinners. n
01:06:239 - 01:07:498 this part can be mapped n
01:37:708 (1,2,3) - fix spacing y
02:04:771 (3) - fix pls
02:11:484 (3,5) - ehm. Looks bad. Yep? n
02:13:792 - y
02:24:491 - 02:25:960 < MAP it please. yes next time
02:30:156 (5) - small fix y
03:08:967 - add note
and on all red ticks y
03:58:058 (6) - small fix y


Foreground Eclipse <3 oh. Good luck for rank it. I hope for it.I promise?
thanks for long helpful mod. :D
Xiaolin

RenzMichael wrote:



thx
This one is better, it looks like the BG that you have already, so I think you should add this one better then taking other BG's ~ :3
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