Hi; modding here!
*Bolded = Unrankable or very, very strongly suggested; red = Highly suggested or questionable (still weaker than the bolded ones); black = Minor suggestions/rants; blue = Notes/advices to avoid/fix repeated problems. Also note that hitsound suggestions on a diff may apply on similar parts of the song and the other diffs of the mapset.
>General
Good luck on the way!
*Bolded = Unrankable or very, very strongly suggested; red = Highly suggested or questionable (still weaker than the bolded ones); black = Minor suggestions/rants; blue = Notes/advices to avoid/fix repeated problems. Also note that hitsound suggestions on a diff may apply on similar parts of the song and the other diffs of the mapset.
>General
- You might want to consider using a silent soft-sliderslide. The slider body's sound is kinda disturbing if combined with the music's atmosphere...
- What I notice after modding this is that the combo is quite inconsistent when there is no reason to break the consistency, like the NC at 01:49:158 (1) and 01:54:805 (1). I think you know what to do here.
- 00:00:745 - Add a whistle (and also add it every third white tick of a stanza up to 00:04:981)? idk how to say it... it just feels empty right now around here, and whistles would help with that.
- 00:05:687 - Starting from here, try to add whistles every first and third white tick (or just on ticks where piano notes are prominent) to emphasize the piano too?
- 00:06:392 - For parts with sounds like this, try using Drum sampleset, Soft addition, and then add a whistle? Fits the instruments well. (Not gonna talk about hitsounds here too much. Just wanna say that there are still so many spots where whistles are needed.)
- 00:38:863 (1,2) - Swap NC since (1) is actually still the part of 00:36:745 (1,2,3)'s stanza?
- 01:04:275 (3,4) - Try this so you can follow the drum at 01:06:392?
- 01:25:158 (1,2) - ...Are you sure with sliders like this? Dunno why, but it looks... odd. I just can't let this pass. (The same with stuff like 00:07:098 (3) and 00:15:569 (3). And a few others. I know you're trying to make unique slider shapes, but these just look weird.)
- 01:27:981 (1,2,3,4,5) - Don't you think five consecutive 1/1 notes at 170 BPM are a little tricky for beginners?
- 01:43:510 (1,2,3,4,1) - ^
- 01:47:040, 01:47:393, 01:47:922 - I've said that I don't really want to touch hitsounds any more, but these three ticks definitely need whistles on them for reasons that I think I have no need to say...
- 02:08:922 - Add a finish and change the volume to 40%? Goes along with the music better, IMO.
- 00:38:863 - Don't want to add a whistle here? Fits the piano pretty nicely, I must say.
- 00:48:039 - Try using Drum sampleset, Soft addition, and then add a whistle to emphasize instruments like the one on this tick? Sounds pretty good and breaks the emptiness here.
- 01:48:099 (2,3,4,5,6,7,1) - Oh wow, isn't this sequence of objects too long for a Normal diff? At least try to remove (5)?
- Your usage of NCs looks pretty unorganized. Sometimes you use them every one stanza, sometimes two, sometimes not on the correct moment (example: 00:16:804 (9,10,1)). I think you know what to do...?
- 00:02:510 (4) - Try curving it like this? It'd help keeping the curvy flow made by the curved sliders around this lone straight one.
- 00:04:275 (1,3) - Eh, what's with the shaping? They look kinda weird honestly... idk man, try just using one normal node.
- 00:05:687 (5,6,7,8,9,10) - This pattern is pretty tricky for a Hard diff, what with the jump at (5,6) and the movement you need to go through (6,7,8,9,10). Consider nerf-ing this, really.
- 00:19:804 - Finish is too loud to emphasize such an instrument. Remove it please?
- 00:23:334 - Try adding a whistle to follow the piano here? It's pretty noticeable and will create a sense of consistency in the hitsound pattern.
- 00:24:745 - ^
- 00:33:216 - Same as 00:19:804. (And the same for other finishes on inappropriate places, such as ticks without any particularly strong instrument sounds played there.)
- 00:38:157 (6,1) - This looks pretty odd because (6) overlaps most of (1), including the tail of it. Try moving (6) out from (1) if possible. (I understand that this is intentional, but it looks strange right now because of how they are positioned.)
- 00:43:098 - Again, add a whistle to follow the piano?
- 00:44:510 - Add a clap to follow the percussion (?) instrument here? (Applies to 00:45:922, 00:47:334, and more similar places.)
- 00:45:216 - ...I don't understand this. This is a clear and loud cymbal. Replace the clap with a finish, please. (I don't mean to sound like I know everything, but this one feels too obvious to be missed...)
- 00:53:687 (1,2) - Remove the finishes from the head of these sliders, please? I know the instruments sound pretty loud, but still not to the point of sounding particularly crashing and stuff.
- 00:59:863 - Replace the clap with a whistle? Fits the instrument waaay better, you know.
- 01:00:569 - Also replace this finish with a whistle, for the same reason as the suggestion above?
- 01:07:098 - Add a finish. I think you know why.
- 01:45:275 - I know what do you want to do here, but a finish just won't work here because the music doesn't support it and it sounds off compared to the song. Remove it please? (Applies to other similarly placed finishes.)
- 01:47:922 - ^
- 01:49:863 (1,2,1) - Why is the spacing inconsistent? I can't see any reason for this.
- 02:06:099, 02:06:805, 02:08:393, 02:10:334 (5) - You should add finishes on places like these ticks instead, where the instruments are obviously strong enough to be given finishes. Just saying.
- 00:00:040 (1,3) - Try to make them not touch each other so they'll look neater?
- 01:47:922 - 01:48:628 - You skipped too many things here... idk man; are you sure with this?
- 02:09:981 (4,5,6) - Oh wow, gotta admit this is extremely hard to read correctly. You might want to use a simpler rhythm so this will be more playable.
- 02:22:772 - Don't you think the finish is too loud to exist on such a silent section with no cymbals to emphasize or anything?
Good luck on the way!