Thank you for Modding!
-Kamikaze- wrote:Hello! Coming from PM req o/
I love this song! ♥ didn't know that it was in SDVX lol
This version is a SDVX mix, so source should be SOUND VOLTEX II -infinite infection-
Okay, now I saw why this is 5 mins, BMS and SDVX versions in one mapset, god, that's the last thing I've expected. Very cool idea. I fear that it can be unrankable tho and you'll have to make 2 mapsets. One for SDVX and one for BMS versions. Try to get in touch with any BAT to see if that's the case.
And maybe add information about that on main page, just so pepole know
Just noticed, neat idea with BG
Also add 5+1K to tags
4K aka. SDVXColumns are: |1|2|3|4|
05:16:286 - Add LN on 3rd until 05:17:681 or the end of other one for increasing FX whooosh (should be okay for NOV) Fixed!
Very nice and refined diff
03:45:065 - I expected 1/2 LN's here, but I guess it's okay for ADV
04:07:390 (247390|2) - Move to 1st
04:07:565 (247565|0) - Move to 3rd (to ease up the pattern a bit, it's very hard for ADV)
04:08:698 to 04:08:960 - https://osu.ppy.sh/ss/1723865 (same reason)
04:12:012 (252012|2) - Move to 4th I really considered about this, If other modders say this problem too, I'll fix it.
04:14:454 (254454|1) - ^
I seriously think it's too hard to be ADV, those streams are more like EXH should be. But technically it's okay and it plays well.
This diff plays wonderfully, streams are amazing and all, but I don't understand why those jack are here:
03:34:948 (214948|1,215036|1) - Actually, I wanted to represent piano background sound by using jackhammer
03:36:344 (216344|2,216431|2) - ^
I just don't hear sound suitable for them. For rest of jacks I get why is where.
Now the big one owo
HP9 is a bit harsh, maybe try HP8 OD9, so it still isn't as spammable, but more forgiving?
Actually, I want to leave this difficulty with HP 9 OD 8 because of more challenging
03:27:100 (207100|0,207100|2,207100|3,207100|1) - This sound is suitable for short LN's until 03:27:361 -ish No, I don't want to use LNs at here.
03:33:379 - Why 3-chord here? 2 are enough I represented main melody by using 3 chord like 03:34:774 here and 03:36:169 here also 03:37:565 here.
04:22:100 - Add note on 3rd Fixed this part.
04:22:158 - ^ on 4th(triplet sound in background) ^
04:22:216 (262216|3) - Move to 3rd I moved it to 1
04:28:931 - The deathstreeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeam that I died halfway into it orz, it's cool tho
05:01:111 (301111|0) - I don't think this one's needed. I'd say remove it, and move piano sounded one from 2nd to 1st I added because of base sound, This is why I add finish hitsound here and 05:01:286
05:07:783 (307783|2) - Move to 2nd I don't want to make jackhammer here, Sorry.
05:07:826 (307826|1) - This note is silent I don't know if it's needed, if you leave it, move to 3rd ^
It's hard for me to try and find the best solution for this part, it's kinda like 4k Insane on IN2K6, if it's keysounded than any pattern makes sense, it will be horribly difficult to come up with something that is readable
05:18:030 - Add note at 3rd for more powerful finish? No, I want to leave this original pattern.
I can feel that those diffs are really neat and almost ready to rank, really epic \o/
6K aka. BMSColumns are: |Scratch|1|2|3|4|5|
Why BMS diffs have diffrent BPM? You should just use 0,5x SV for that slowdown part and soften it up, so it doesn't change so suddenly. Now I know that it's official BPM, but try to do just for sake of those who will try to play it without knowing the song well
00:05:456 - Weird change of rhythm, but I get what you did there
00:17:133 - Why don't map same thing as 00:17:761 - just a question, but consider mapping it like that
01:11:742 - Add scratch
01:12:460 - ^
01:40:662 - I love those metronomes on every diff <3
02:03:656 (123656|2) - Move to scratch or add at scratch
02:06:171 (126171|1,126531|1) - Move those to scratch (more BMS-like imo)
I don't want to add turntable notes from piano sound, sorry!
Once again I feel that 2nd diff is too hard for it's place
00:14:977 (14977|3,15336|3,15875|3,16414|3,16773|3) - I find all of these unnecesarry, remove them Sorry, Don't agree.
00:25:755 (25755|2,25845|3,25935|4) - Reverse those stairs and add scratch at 00:25:935 - Added turntable note.
I hate reverse stairs ;w;
Same story as 4K ADV, fine but for my taste it's too hard
00:54:677 (54677|5) - Move to scratch
00:57:551 (57551|5) - ^
00:58:988 (58988|1) - ^
As for the last secction, I think you should tone it down but just a little
Same reason with NM
Same as 4K INF HP8 OD9?
Actually, I want to leave this difficulty with HP 9 OD 8 because of more challenging, same with INF
A bit too hard for me to mod, but for the scratches I think that this many scratch jacks is a bit too much, but if you have vaild reason for it, then why not
Fixed some turntable notes.
That's it, I hope it helps a bit \:D/ Thanks for requesting and grab a star on your way!