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Yuyoyuppe - AiAe [OsuMania]

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Topic Starter

Charles445 wrote:

It's happening

02:51:119 (171119|3) - This would fit the vocals better if it started at 02:51:111 - (1/16)
When me and Wafles both charted this separately we both ended up putting it on the 1/3 spot. We used DDReam to make all the difficulties which has proper pitch slowdown so it's easier to hear sounds, as well as a waveform to help proofread for objective mistakes. This note in particular is on the correct spot and I am 100% sure about that, especially as two people came to that conclusion on separate occasions. Sorry if this seems a bit stubborn on my part but this is one thing I am absolutely sure is correct.

02:50:369 (170369|1,170702|1) - Instead of starting these grace note holds on 1/12, try starting them on 1/16 like the Waffle's SHD difficulty.
Whoops. It was correct until a few updates ago when ExPew found that nearly all the notes in all difficulties were unsnapped but managed to slip past AIMod. Thanks for catching that.

[Waffle's SHD]
00:43:654 (43654|3) - Remove this object? I think it doesn't fit part of the buzzing noise. Listen to it at 25% to see what I mean.
Heh, nice catch. When Wafles made this chart on Stepmania originally, that note was purposely added so the transition into the next session would be smoother, and I forgot about that lol. Fun fact; that buzz in the kick is a 96th (1/24) rhythm, but a 64th (1/16) rhythm was used because anything faster would be nigh-impossible for most people, that and it would sound closer to 64ths for most people to begin with.
Damnit why am I always asleep when this stuff happens :/

Staiain wrote:

Unformal and messy IRC mod, more asking if these patterns are intentional or needs fixing

2014-08-23 23:28 Staiain: there are a couple "minijacks" in the chart there, not sure if intended
2014-08-23 23:28 Charles445: yeah they are for sure I think
2014-08-23 23:28 Charles445: in MX there's a single jack right at the end to mark the most dramatic part of the song
2014-08-23 23:28 Charles445: SC has more just overall
2014-08-23 23:29 Staiain: as in 2 chords overlapping creating a 2 note 1/4 jack
2014-08-23 23:29 Charles445: kk that checks everything out, had to check snapping with diagnostic tools lol
2014-08-23 23:29 Staiain: haha
2014-08-23 23:29 Charles445: those aren't so bad
2014-08-23 23:29 Staiain: they can be hit with wrist flicks for experienced easily
2014-08-23 23:29 Charles445: it's literally one entire hand just getting flicked
2014-08-23 23:30 Charles445: assuming it's 12 or 34 columns
2014-08-23 23:30 Staiain: let me find it in the editor
2014-08-23 23:30 Staiain: so hard with bar notes and downscroll
2014-08-23 23:30 Charles445: 03:23:508 (203508|3,203508|0,203591|2,203591|1,203674|3,203674|0,203674|2) - ?
2014-08-23 23:30 Staiain: hard for me to see the patterns
2014-08-23 23:31 Charles445: 03:34:258 (214258|3,214258|2,214341|3) - ?
2014-08-23 23:32 Staiain: yeah 03:23:591 (203591|2) - and 03:23:674 (203674|2) - | 03:23:508 (203508|0) - and 003:23:424 (203424|0) - are creating a 2 note 1/4 jackhammer, ask if that is intentional or not, if not then it should be changed
2014-08-23 23:33 Staiain: and yes to 2nd link
2014-08-23 23:33 Charles445: it has to be
2014-08-23 23:33 Charles445: 03:34:091 (214091|1,214174|1,214258|3,214341|3) -
2014-08-23 23:33 Charles445: at the end of these big parts these double jackhammers happen
2014-08-23 23:33 Staiain: these aren't hard for experienced players, but it is a noticeable difficulty spike for people who can just keep up with the normal chordstream
2014-08-23 23:33 Charles445: yeah
2014-08-23 23:34 Staiain: i'd say ask and see his response
Yeah those minijacks are intended. Supposed to mark each section of the chordstream that is technically accurate. It's a difficulty jump yes, but they're patterned so that the minijack alternates on a different hand so it would play smoothly. Originally I tried something like [12][12][34][34][124] but I found that 3 note jacks are significantly harder to hit than a 2 note jack.

Not sure if I should update now or what lol
Yes update, that way I can recheck and put into qualified
Here comes a really hard 4K map!


P.S. for any QAT checking the set out, SC is actually quite a deal harder than MX, even though they appear to be around the same star rating.
Congratz on behalf of Ausu!Mania community. Many of our 4k players are ecstatic about this map :3.
[Wafles' SHD]
00:43:507 (43507|0,43528|1,43549|2,43591|0,43612|1,43632|2) - wrong
it should be like
Topic Starter

hutunohito wrote:

[Wafles' SHD]
00:43:507 (43507|0,43528|1,43549|2,43591|0,43612|1,43632|2) - wrong
it should be like
Nope. There's a momentary pause here, and if you listen closely you can hear a fast 1/16 triple kick.
The part at 00:43:341 was actually a big topic of discussion, I talked with Staiain to figure out what would be the best pattern for the job. We decided that the buzzing stopping at 00:43:570 - and 00:43:653 - fit the most.
00:43:487 - was a questionable object, but it seemed to fit more if it stayed.
my life is done
Kuo Kyoka
wow, just hope it and congrats Fullerene- xD

Tidek wrote:

^ Congratz Fulle o/
i'm so happy by ryu
4k Only plyaers can not get well above 4,000PP. This is interesting. Horray for more awesome maps to earn tons of PP from!

Yuyoyuppe is the ROCK/ EMOTIONAL METAL side.

DJ'TEKINA//SOMETHING is the alter-ego of Yuyoyuppe but for electronic music.
Topic Starter

Gato wrote:


Yuyoyuppe is the ROCK/ EMOTIONAL METAL side.

DJ'TEKINA//SOMETHING is the alter-ego of Yuyoyuppe but for electronic music. ... se/4698606

Artist is listed as Yuyoyuppe on the album.

@others: Thanks for the kind words! This being ranked was a joke between me and Wafles but now it's reality heh.
has the rank harder 4k maps movement started
yes, i'm already working on a billion more et maps
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