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Shiritsu Ebisu Chuugaku - Butterfly Effect (TV Size)

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Kin

SkyBearer245 wrote:

Normal

00:01:215 : jump already in Normal Please make it down the diff have the same spacing, on the whole diff, so there's no jump


00:10:800 : attach a bit like this it'll break spacing


00:21:806 : Move it to the middle it'll make a jump


00:23:226(1,2) : Seems uncomfortable try to fix it with other snap divisor yeah wasn't like this when I release the diff, may have so lag

Pjecoo wrote:

Kin's Normal:
CS: 3
At the beginning, DS is really high for Normal Diff. Lower it!
Overall DS seems fine in some parts. I know that you want jumps there, but lower the DS on jumps. They are too far for a Normal Diff. as previously say, there is no jump since the spacing is the same on the whole diff (except one time where the spacing is 0.60 because of lil blank (but it's called anti jump)
01:02:635 (1,1) - Make stack. it'll make it more harder, and confusing
01:03:700 (2,2) - ^ it's already stack'd on the slider end
01:11:155 (2,5) - ^ I changed the pattern but I won't stack
01:22:516 (1,1) - ^ flow>stack

thanks for mod
here is update : http://puu.sh/94PZi/cd9486b30e.osu
paraoka
hi~
from modding queue.

It's my first modding!!! congrats xxdeathx :D

[Basic]
hitsound so low. how about change NM 50%?

be careful, drum hitsound will ignore taiko mod hitsound. change other.

[Easy]
pretty done. <3 nice.

[Kin's Normal]
AR so high i think. how about change to 4? or OD less more.

and well, nice done.

[Hard and Insane]
nope. there isn't unrankable notes.

Sorry for trolling <3

i really can't find unrankable notes.
Topic Starter
xxdeathx

paraoka wrote:

hi~
from modding queue.

It's my first modding!!! congrats xxdeathx :D

[Basic]
hitsound so low. how about change NM 50%? what do you mean by this?

be careful, drum hitsound will ignore taiko mod hitsound. change other.

[Easy]
pretty done. <3 nice.

[Kin's Normal]
AR so high i think. how about change to 4? or OD less more.

and well, nice done.

[Hard and Insane]
nope. there isn't unrankable notes.

Sorry for trolling <3

i really can't find unrankable notes.
thanks for modding
paraoka

xxdeathx wrote:

paraoka wrote:

[Basic]
hitsound so low. how about change NM 50%? what do you mean by this?
thanks for modding
my suggest was change to normal hitsound 50%... but u couldn't understanded...
sry for too reduce words.
cmn_891127
Hi xxdeathx,
From Standard M4Ms here

[Easy]
00:26:954 (2,3,1) - 3 is under the shadow of 2, and 1 is same, how about the like this

204,92,26954,2,0,P|248:52|314:58,1,114
275,125,27842,2,0,L|283:205,1,76,0|8,0:0|0:0,0:0:0:0:
245,270,28552,6,0,B|327:300|362:213,1,133,4|0,0:0|0:0,0:0:0:0:
00:41:333 (1,3) - you can see the note (3) is over the slider (2). My suggestion is to make them completely covered

460,246,42753,2,0,P|454:307|409:352,1,114
348,260,43818,1,8,0:0:0:0:
01:20:919 (2,3,1,2,3) - same to 00:26:954 (2,3,1)

225,267,81806,2,0,P|189:290|157:291,1,68.3999979125977,0|8,0:0|0:0,0:0:0:0:
99,251,82516,5,8,0:0:0:0:
168,216,82871,1,8,0:0:0:0:
225,267,83226,2,0,P|281:287|329:267,1,114,8|4,0:0|0:0,0:0:0:0:
329,267,84824,5,4,0:0:0:0:

[Normal]
00:34:410 (2,3) - not in a straight line, (3) up to x:444 y:273
01:01:215 (1,2) - same^ the end point of (1) x:474 y:175

[Hard]
00:00:150 (1,2,3,4) - not regular square, you can try ctrl +shift+D
00:33:877 (5) - the end of slider add Clap
00:48:256 (4,5) - move to the centre
01:05:830 (3) - move down to y:72
01:15:593 (1,2) - Reverse, note first, then slider

[Insane]
00:26:954 (4) - new combo here, not 00:27:309 (1)

NICE SONG & NICE MAPSET, GL~
Topic Starter
xxdeathx

cmn_891127 wrote:

Hi xxdeathx,
From Standard M4Ms here

[Easy]
00:26:954 (2,3,1) - 3 is under the shadow of 2, and 1 is same, how about the like this fixed

204,92,26954,2,0,P|248:52|314:58,1,114
275,125,27842,2,0,L|283:205,1,76,0|8,0:0|0:0,0:0:0:0:
245,270,28552,6,0,B|327:300|362:213,1,133,4|0,0:0|0:0,0:0:0:0:
00:41:333 (1,3) - you can see the note (3) is over the slider (2). My suggestion is to make them completely covered fixed

460,246,42753,2,0,P|454:307|409:352,1,114
348,260,43818,1,8,0:0:0:0:
01:20:919 (2,3,1,2,3) - same to 00:26:954 (2,3,1) fixed

225,267,81806,2,0,P|189:290|157:291,1,68.3999979125977,0|8,0:0|0:0,0:0:0:0:
99,251,82516,5,8,0:0:0:0:
168,216,82871,1,8,0:0:0:0:
225,267,83226,2,0,P|281:287|329:267,1,114,8|4,0:0|0:0,0:0:0:0:
329,267,84824,5,4,0:0:0:0:

[Normal]
00:34:410 (2,3) - not in a straight line, (3) up to x:444 y:273
01:01:215 (1,2) - same^ the end point of (1) x:474 y:175

[Hard]
00:00:150 (1,2,3,4) - not regular square, you can try ctrl +shift+D it only works for 1/4 beat
00:33:877 (5) - the end of slider add Clap fixed
00:48:256 (4,5) - move to the centre fixed but distance-time spacing is more messed up now
01:05:830 (3) - move down to y:72 fixed
01:15:593 (1,2) - Reverse, note first, then slider this flows better but now 01:15:771 (2,3) is far apart

[Insane]
00:26:954 (4) - new combo here, not 00:27:309 (1) all the other parts have new combo at that point

NICE SONG & NICE MAPSET, GL~
thanks for m4m
Come[Back]Home
Easy
Overall: No SV Multiplier in Easy pls.
00:17:191 (1) Overlap with 00:16:481 (3)
00:28:552 (1) I think it wasnt on purpose. Let it end on 00:29:262

Kin's Normal
AR -1
01:09:025 (2) Move it to x:256 y:204

Hard
00:01:747 (6,7) Why did you stack them?
00:10:978 (1) New Combo for slowed down slider.
00:33:877 (5) ^
00:49:499 (3) ^
01:02:280 (5) Bad overlap with 01:01:658 (4)
01:14:706 (3) New combo
01:18:078 (6) ^
01:23:759 (4) ^

Insane
New combos on slowed down sliders
01:21:274 (2) Overlap

Nice map :)
Topic Starter
xxdeathx

Come[Back]Home wrote:

Easy
Overall: No SV Multiplier in Easy pls. i made the SV multipliers closer to 1 than hard/insane though
00:17:191 (1) Overlap with 00:16:481 (3) changed
00:28:552 (1) I think it wasnt on purpose. Let it end on 00:29:262 you're right, the previous mod had me copy/paste stuff to directly edit the osu file and i guess i wasn't careful when checking the results

Kin's Normal
AR -1
01:09:025 (2) Move it to x:256 y:204

Hard
00:01:747 (6,7) Why did you stack them? it feels right with the music
00:10:978 (1) New Combo for slowed down slider. actually the slow slider is 00:09:913 (6) so i put NC there
00:33:877 (5) ^ fixed
00:49:499 (3) ^ fixed
01:02:280 (5) Bad overlap with 01:01:658 (4) fixed
01:14:706 (3) New combo well in that case i better also new combo 00:06:540 (3)
01:18:078 (6) ^ good idea
01:23:759 (4) ^ fixed

Insane
New combos on slowed down sliders same changes as in hard
01:21:274 (2) Overlap i curved the slider toward the next objects though

Nice map :)
nice mod :)
Iceskulls
Hi from your M4M queue

[General]
Remove check in letter box during break because your map doesn't have break time
Japanese of Butterfly effect バタフライエフェクト
Suggest Kiai time 00:35:652 - to 00:44:528 - and 01:02:635 - to 01:13:996 -

[Easy]
00:04:942 - Suggest add slider 00:04:942 - to 00:05:297 -
00:22:871 (1) - Ctrl+ H
00:35:652 (1,2) - Blanket
00:59:794 (1) - Ctrl+ H

[Kin's normal]
Suggest Distance snap x1.0
00:21:274 (2) - Ctrl+J
00:43:641 (6) - Suggest move to x=112 y=84
00:44:528 (1) - Stack 00:42:576 (3) -
01:24:824 (1) - Spinner should end here 01:28:019 -

[Hard]
Suggest slider velocity 1.4
00:15:948 - Missing note
00:31:747 (1) - Suggest move to x=340 y=184
00:32:102 (2) - Move to x=428 y=300
00:36:363 (4,5,6) - Blanket
00:37:073 (1) - Ctrl+G
01:02:635 (1,2,3) - Suggest move to x=236 y=340

[Insane]
Suggest slider velocity 1.8-2.0
00:18:434 (4) - Ctrl+G
00:29:794 - Suggest rhythm
00:43:286 (5) - Ctrl+J
00:47:368 (1) - Suggest move to x=156 y=168

Good luck
GugUCorn
From my m4m queue..sorry for late :P

[General]
  1. Remove "Widescreen Support", "Letterbox during breaks" in song setup Design Tab.
    :idea: You don't used SB(about widescreen support) and don't have break time.(about letterbox during breaks)


[Easy]

  1. 00:04:410 (3,1) - remove and add spinner on 00:04:587 ~ 00:05:830. and add one circle note on 00:06:540
  2. 00:07:960 (3) - clap on end of slider
  3. 00:09:913 (2) - finish on head of slider
  4. 00:17:191 (1,2) - blanket
  5. 00:20:031 (1,2) - remove clap on end of slider. and add clap on (2)
  6. 00:22:516 (4) - clap
  7. 00:25:002 (3) - finish
  8. 00:26:954 (2,3) - clap on end of slider
  9. 00:27:842 (3) - finish on head of slider
  10. 00:27:842 (3,1) - blanket
  11. 00:29:794 (2) - expand it to 00:30:327
  12. 00:31:392 (1,2) - remove clap on end of slider and add clap on (2)
  13. 00:35:652 (1) - clap on end of slider
  14. 00:38:493 (1) - ^
  15. 01:02:635 (1) - finish on head of slider
  16. 01:20:919 (2,3,1,2,3) - stacking on Easy diff is really not good!
  17. 01:25:002 (1) - start on 01:25:357. and volume down 5% on end.


[Kin's Normal]

  1. 00:04:587 (2) - try sampleset to Normal and remove clap on arrow of slider.
  2. 00:22:161 (4) - finish on end of slider
  3. 00:37:960 (6) - sampleset normal on head of slider
  4. 00:40:800 (5) - ^
  5. 00:50:564 (1) - clap on head of slider
  6. 01:05:120 (1,2) - swithc NC
  7. 01:06:540 (1) - remove NC
  8. 01:24:469 (2,1) - one repeat slider and start spinner on 01:25:357. and volume down 5% on end


[Hard]

  1. 00:04:587 (4) - NC?
  2. 00:06:540 (1,3) - clap on end of slider
  3. 00:08:315 (6) - clap on head of slider
  4. 00:16:836 (4) - clap on head than end of slider
  5. 00:18:434 (5,1) - switch NC
  6. 00:20:031 (6,1) - ^
  7. 00:29:794 (4,1) - ^
  8. 01:24:824 (3) - expand it to 01:25:179
  9. 01:25:357 (1) - volume down


[Insane]

  1. 00:05:830 (1,2,3) - remove (2). those are not fit!
  2. 00:06:895 (2) - clap
  3. 00:07:428 (4) - clap on end of slider
  4. 00:08:315 (9) - clap on head of slider
  5. 00:09:735 (5) - clap
  6. 00:10:978 (3) - finish on head of slider
  7. 00:11:510 (4,1) - switch NC
  8. 00:34:410, 00:34:765 - try add note here.
  9. 00:37:605 (3) - make shorten 00:37:960
  10. 00:40:445 (4) - same. it's little boring.. :o
  11. 01:25:357 (1) - volume down


It's all..Good luck!
MeatloafCereal
M4M on your queue :)
[Easy]
Generally, there are readability issues that are unhealthy for Easy, they're not critical and are only minor stuff tho. Jumping from 1/1 beats(white tick to white tick) to 1/1.5(white tick to red tick) beats is kinda frustrating to read (http://puu.sh/98Xog/9bb04b6540.jpg), especially with distances in easy diffs being close together. You might want to keep most things around 1 beat apart, from white tick to white tick or red tick to red tick. Use 1/2 sliders to transition from the white to red ticks or make distances more noticeable.
I also agree with not putting SV multipliers cuz it makes spacing difficult and messy.
Anywayyy...
00:04:410 (3) - trying to make blankets with half sliders that are slow enough for the two ends to overlap makes it look crowded. Straightening it away from the previous note would look better imo.
00:04:942 - 00:05:297 - these two beats feel too powerful to ignore. add notes or a slider
00:05:830 (1,2,3) - try this rhythm http://puu.sh/98Ybx/5eda9cb9f7.jpg, (img starts at 00:04:410 )
00:08:670 (1,2,1) - not too sure of my own suggestion but try: http://puu.sh/98Z62/c9499c3de1.jpg
00:12:753 (2) - i find it easy to slip up when there is big gaps in timingi would make this slider longer to fill them inhttp://puu.sh/98ZMI/e880f8c71e.jpg
00:17:191 (1,2) - weird spacing. perhaps make it 1.2x like 00:14:351 (1,2)
00:22:871 (1) - divide this into a 1/1 slider and 1/2 slider that are 1 beat apart http://puu.sh/9912a/49fa186581.jpg
00:25:712 (1) - ^
00:33:877 (1,2) - maybe replace this with a spinner instead
00:44:351 (1,2) - try this rhythmhttp://puu.sh/992di/da1e972372.jpg
00:51:274 (1) - shorten to 1/1 slider and lengthen with a reverse arrow
00:53:759 (4) - use a half beat slider one red tick back instead
00:55:179 (2) - ^
01:13:996 (1,2,3) - to keep notes 1/1 apart try this rhythm: http://puu.sh/993Bb/825ed8e331.jpg
01:16:836 (1,2) - ^ http://puu.sh/993uu/2bd281e5b6.jpg
sorry if some of the instructions are kinda confusing :?

[Hard]
00:00:150 (1,2,3,4) - i suggest you use stack these or something like 0.2x because their spacing makes 00:02:457 (1,2,3) - hard to read
00:06:540 - 00:10:268 - i'm not really sure why this section needed to have a slower SV but i'll leave that up to you
00:15:593 (4) - make this a 1/1 slider
00:20:919 (4) - needs only minor spacing adjustment
00:32:990 (1,2,3) - spacing. you can make a better triangle with this
00:54:469 (2,3,4) - you can follow the lyrics better, try this rhythm: http://puu.sh/997su/acff8d10c7.jpg
Good diff :D

[Insane]
00:15:948 (1,2,3,4,5,6) - you can make cleaner triangles with ctrl+shift+D
00:26:422 (2,3) -stack with varying distances in timeline, move the (2) away, doesn't feel too bad tho
00:27:842 (4,5) - feels better to keep moving instead of stacking
00:29:794 (3) - extend into a 1/1 slider
00:30:682 - 1/1 slider here that ends at 00:31:037 (6)
00:39:913 (1,2) - ctrl+G
Also a good diff ;)
No_Gu
M4M from my queue
sry for delay
Unicode Artist : 私立惠比寿中学
Unicode Title : バタフライエフェクト (TV Size)
also add TV size to Romanised Title

[Easy]
orz why many speed changes in easy..not recommend
00:00:150 (1,2,3) - what about using drum-hitnormal?fits better imo
00:02:990 (1,2) - ^
00:04:765 - quite empty...try adding some notes maybe
00:12:753 (2) - try this? https://osu.ppy.sh/ss/1664485
00:28:552 (1) - reslider this maybe...
00:32:635 (3) - whistle in the head
00:34:942 (2) - starts at 00:35:120 follows music better
00:45:416 (2) - stop at 00:45:948 sounds better
00:56:954 (1) - finish in the head

[Kin's Normal]
00:49:144 (4,1) - a little overlapped
01:12:931 (5,1) - newbies will read this wrongly...make them father
!!! really a nice diff.neat and good rhythm.

[Hard]
00:06:540 - I don't know why you're changing the speed here
00:06:540 (1,3,6) - add clap
00:10:445 (2) - I'd like to divide a 1/1 slider from 00:10:800.follows music better
00:28:907 - slowdown?...
00:41:333 (1) - finish in head
00:56:954 (1,2,3) - stack?...or sth else
01:01:570 (3) - clap
01:11:865 (3,5,6,1) - if you testplay here.really a mess
01:18:611 (2,3) - too close
01:24:824 (3) - stop at the white line is ok..

[Insane]
00:00:150 (1) - finish
00:04:410 (1,2,3,4,1,2,3,4,1) - change to a same speed..Idk the meaning for changing speed here and such a slow speed for insane
00:20:564 (3,4,5) - make a triangle?
00:28:907 (1,2) - don't overlap them maybe
00:33:522 (4,5) - why..the spacing
00:37:605 (3) - you didn't use such long slider in hard.why you use it in insane
00:37:605 (3,1) - overlapped
01:04:765 (4) - forget clap?

idk the meaning of speed change...and maybe you still need some work on hitsound and arrangement
Topic Starter
xxdeathx

CelsiusLK wrote:

Hi from your M4M queue

[General]
Remove check in letter box during break because your map doesn't have break time okay
Japanese of Butterfly effect バタフライエフェクト done
Suggest Kiai time 00:35:652 - to 00:44:528 - and 01:02:635 - to 01:13:996 - i agree with the first one but i'm keeping the second one the same

[Easy]
00:04:942 - Suggest add slider 00:04:942 - to 00:05:297 - left blank intentionally to give player time to prepare
00:22:871 (1) - Ctrl+ H done
00:35:652 (1,2) - Blanket there are 2 beats of spacing between them, blanket wouldn't be possible
00:59:794 (1) - Ctrl+ H current one wasn't the best pattern so i changed it to straight slider

[Kin's normal]
Suggest Distance snap x1.0
00:21:274 (2) - Ctrl+J
00:43:641 (6) - Suggest move to x=112 y=84
00:44:528 (1) - Stack 00:42:576 (3) -
01:24:824 (1) - Spinner should end here 01:28:019 -

[Hard]
Suggest slider velocity 1.4
00:15:948 - Missing note intentionally omitting everything except mapping the sound of the drums for this part
00:31:747 (1) - Suggest move to x=340 y=184 i moved it to overlap the end of the previous slider a little to let the user know it is 1/4 beat tiem difference
00:32:102 (2) - Move to x=428 y=300 done
00:36:363 (4,5,6) - Blanket 5 and 6 are already blanketed by another slider
00:37:073 (1) - Ctrl+G changed something else to match distance spacing
01:02:635 (1,2,3) - Suggest move to x=236 y=340 done

[Insane]
Suggest slider velocity 1.8-2.0 i didn't know insanes need to have high slider speed but it's too late to change that now
00:18:434 (4) - Ctrl+G why?
00:29:794 - Suggest rhythm intentionally omitting everything except mapping the sound of the drums for this part
00:43:286 (5) - Ctrl+J i liked the original but i'll give this a try
00:47:368 (1) - Suggest move to x=156 y=168 done

Good luck
thanks
Topic Starter
xxdeathx

TaMul wrote:

From my m4m queue..sorry for late :P

[General]
  1. Remove "Widescreen Support", "Letterbox during breaks" in song setup Design Tab.okay
    :idea: You don't used SB(about widescreen support) and don't have break time.(about letterbox during breaks)


[Easy]

  1. 00:04:410 (3,1) - remove and add spinner on 00:04:587 ~ 00:05:830. and add one circle note on 00:06:540 done
  2. 00:07:960 (3) - clap on end of slider done
  3. 00:09:913 (2) - finish on head of slider done
  4. 00:17:191 (1,2) - blanket already done
  5. 00:20:031 (1,2) - remove clap on end of slider. and add clap on (2) for this song, i did almost all of my clap hitsounds where you could hear a loud drum hit in the background. i turned the playback to 25% so i could listen for this sound more easily. for most of the song, the clap would not occur every beat or 2 beats but had a more complicated pattern. i don't know if i should just clap your way every beat or 2 beats, or stay with the current style.
  6. 00:22:516 (4) - clap done
  7. 00:25:002 (3) - finish done
  8. 00:26:954 (2,3) - clap on end of slider done
  9. 00:27:842 (3) - finish on head of slider done
  10. 00:27:842 (3,1) - blanket can't blanket perfectly because the distance spacing would be off
  11. 00:29:794 (2) - expand it to 00:30:327 1/2 beat is too hard for easy
  12. 00:31:392 (1,2) - remove clap on end of slider and add clap on (2) i don't know
  13. 00:35:652 (1) - clap on end of slider done
  14. 00:38:493 (1) - ^ done
  15. 01:02:635 (1) - finish on head of slider done
  16. 01:20:919 (2,3,1,2,3) - stacking on Easy diff is really not good! i changed it to stack 2 back-to-back objects on each other so it's less confusing
  17. 01:25:002 (1) - start on 01:25:357. and volume down 5% on end. done


[Kin's Normal]

  1. 00:04:587 (2) - try sampleset to Normal and remove clap on arrow of slider.
  2. 00:22:161 (4) - finish on end of slider
  3. 00:37:960 (6) - sampleset normal on head of slider
  4. 00:40:800 (5) - ^
  5. 00:50:564 (1) - clap on head of slider
  6. 01:05:120 (1,2) - swithc NC
  7. 01:06:540 (1) - remove NC
  8. 01:24:469 (2,1) - one repeat slider and start spinner on 01:25:357. and volume down 5% on end


[Hard]

  1. 00:04:587 (4) - NC? done
  2. 00:06:540 (1,3) - clap on end of slider yes
  3. 00:08:315 (6) - clap on head of slider yes
  4. 00:16:836 (4) - clap on head than end of slider done
  5. 00:18:434 (5,1) - switch NC no, the way it is right now is consistent NC with other parts around it
  6. 00:20:031 (6,1) - ^ same reason
  7. 00:29:794 (4,1) - ^ same reason
  8. 01:24:824 (3) - expand it to 01:25:179 done
  9. 01:25:357 (1) - volume down done


[Insane]

  1. 00:05:830 (1,2,3) - remove (2). those are not fit! what do you mean they do not fit?
  2. 00:06:895 (2) - clap done
  3. 00:07:428 (4) - clap on end of slider done
  4. 00:08:315 (9) - clap on head of slider done
  5. 00:09:735 (5) - clap done
  6. 00:10:978 (3) - finish on head of slider done
  7. 00:11:510 (4,1) - switch NC i'm having NC start on the white tick after the long white tick because so the one on the long white tick can be a finish. unless you want me to switch NC for everything in the song that's like this?
  8. 00:34:410, 00:34:765 - try add note here. interesting rhythm
  9. 00:37:605 (3) - make shorten 00:37:960 done and added hit circle to replace end of slider
  10. 00:40:445 (4) - same. it's little boring.. :odone
  11. 01:25:357 (1) - volume down done


It's all..Good luck!
Thanks for mod, very useful!
Topic Starter
xxdeathx

No_Gu wrote:

M4M from my queue
sry for delay
Unicode Artist : 私立惠比寿中学 okay
Unicode Title : バタフライエフェクト (TV Size) okay
also add TV size to Romanised Title okay

[Easy]
orz why many speed changes in easy..not recommend
00:00:150 (1,2,3) - what about using drum-hitnormal?fits better imo you mean set this timing section to drum sound, default? i don't know what hitnormal is
00:02:990 (1,2) - ^
00:04:765 - quite empty...try adding some notes maybe replaced stuff with spinner
00:12:753 (2) - try this? https://osu.ppy.sh/ss/1664485 done
00:28:552 (1) - reslider this maybe... how should i do it? i want it to blanket and also have the end be close enough to the next object for distance spacing
00:32:635 (3) - whistle in the head done
00:34:942 (2) - starts at 00:35:120 follows music better then the drum sound is in the middle
00:45:416 (2) - stop at 00:45:948 sounds better done
00:56:954 (1) - finish in the head done

[Kin's Normal]
00:49:144 (4,1) - a little overlapped
01:12:931 (5,1) - newbies will read this wrongly...make them father
!!! really a nice diff.neat and good rhythm.

[Hard]
00:06:540 - I don't know why you're changing the speed here i thought it's slower here but i'll change it
00:06:540 (1,3,6) - add clap done
00:10:445 (2) - I'd like to divide a 1/1 slider from 00:10:800.follows music better i don't understand
00:28:907 - slowdown?... removed slow
00:41:333 (1) - finish in head okay
00:56:954 (1,2,3) - stack?...or sth else fixed
01:01:570 (3) - clap fixed
01:11:865 (3,5,6,1) - if you testplay here.really a mess changed stuff around
01:18:611 (2,3) - too close changed but may be hard to read
01:24:824 (3) - stop at the white line is ok.. another mod told me not to

[Insane]
00:00:150 (1) - finish done
00:04:410 (1,2,3,4,1,2,3,4,1) - change to a same speed..Idk the meaning for changing speed here and such a slow speed for insane this part of music sounds like it could use a lot of jumps
00:20:564 (3,4,5) - make a triangle? i don't know what kind of triangle to make
00:28:907 (1,2) - don't overlap them maybe it's only a little...i changed it though
00:33:522 (4,5) - why..the spacing should they be further apart?
00:37:605 (3) - you didn't use such long slider in hard.why you use it in insane what should i put in there? i don't know what kind of rhythm is in the music at this time
00:37:605 (3,1) - overlapped okay
01:04:765 (4) - forget clap? okay

idk the meaning of speed change...and maybe you still need some work on hitsound and arrangement
thanks for mod. i got rid of most of the speed changes...how should i work on hitsounds and arrangement?
No_Gu

xxdeathx wrote:

thanks for mod. i got rid of most of the speed changes...how should i work on hitsounds and arrangement?
about hitsound,you can learn something from Kin's diff,his hitsound is nice enough
about arrangement,it's not a short time to make good arrangement,easy to say,I think neat is the most important.but in fact though your arrangement is not so good,it's still rankable imo,you can build yourself up in further maps
Cerulean Veyron
Hi! from my mod queue~

[Easy]
  1. 00:08:670 (1) - Make this slider curved like the previous slider, to make a pattern of it.
  2. 00:25:002 (3) - Curve this too, but same position as the next slider for good flowing.
  3. 00:33:522 (4,1) - Overlapped, plus, staying in one place is boring the players, change their placements.
  4. 00:47:368 (1) - Smoothen this slider, and make a blanket with the next slider. DS might make them a little far, But i hope it's okay.
  5. 00:55:534 (3) - Uncurve this slider a little like the slider on 00:56:954 (1) - for better flow.
  6. 00:58:374 (3,4,1) - Bad pattern, why not make one of them is curved and the other is not?
  7. 01:15:238 (2) - Unsnapped slider end.
  8. 01:16:126 (3) - ^
  9. 01:16:836 (1) - Make this smooth like the next one for good pattern.
  10. - This diff needs more improvement, imo.

[Hard]
  1. 00:04:232 (3) - Curve a bit for better flow.
  2. 00:11:865 (1) - Did you lead this slider back just to overlap with 00:10:445 (2) - ?
  3. 00:19:321 (4,5,6) - Weird kind of pattern, Change the slider (6)'s placement to x:268|y:136 for a better one.
  4. 01:02:990 (4,5,6,1,2,3,4) - Did you get lazy when editing the sliders straight like that?
  5. 01:18:078 (1,2,3,4) - That Overlapping looks REALLY bad.
  6. 01:23:759 (1,3) - ^
  7. - Same as Easy, but few patterns are good here.

[Insane]
  1. - I don't think i can mod this diff. Since the placements and flow look REALLY strange to me, Which is bad for my taste, Sorry...

That's all i can mod for you, Good Luck.
Minao
Congrats! You won my Lottery mod from modding queue! :)Here is your "ticket".

[Easy]
00:08:670 (1) - Maybe put this slider a little more on the left to make a little space with previous slider?
00:11:510 (1) - This is a little nazi: this slider is not perfectly aligned with (2). You can fix it by removing grid snap.
00:13:641 (3) - Usually it's not recommended to stack objects on an Easy diff
00:21:274 (3) - ^
00:25:712 (1) - The curve can be improve to fit better with (2) head (you can see it with the approach circle).
00:28:552 (1) - The curve can be improved too to fit with (3) end. Try to add another slider control point maybe?
00:32:635 (3) - "Usually it's not recommended to stack objects on an Easy diff"
00:39:913 (2) - The curve can be improved to fit better with (3).
00:42:753 (2) - ^ (a little nazi)
00:55:534 (3) - Maybe use the same slider than 00:54:114 (1) ?
01:19:321 (4) - "Usually it's not recommended to stack objects blah blah blah"
01:20:919 (2) - Very nazi: put it at 01:19:144 and you will see that it can be curved a very little better to fit with (3).

[Kin's Normal]
I suggest you to use a distance spacing at 1.4x instead of 1.2x because Easy diff uses already a 1.2x distance spacing. It will makes the progession between Easy and Kin's Normal more coherent.
01:02:635 (1,2) & 01:11:510 (3,4) - Maybe make these sliders fit to each other? (Yep I really have nothing better to say for this map which is pretty good XD Except this little next thing:)
01:21:451 (4,2) - These two sliders can be curved better to fit with (3).

[Hard]
00:03:700 (2) - Mhhh I suggest you to change this slider placement because it stacks with 00:02:457 (1,2,3), even if these circles are a little before.
00:05:830 (1) - Naziiii: the curve can fit better with (4).
00:11:510 (4) - As it's a Hard diff I think you can do without the Distance Snap tool for this slider and put it like this (I reworked it a little to make it fit with (3) head) http://puu.sh/9awgT/b331dd638a.jpg
00:12:753 (4) - Can be curved better to fit with (3)
00:19:321 (4) - ^... with (2) (nazi too).
00:20:031 (6) - ^... with (5) end.
00:26:599 (3) - Maybe place it to make a triangle with 00:26:067 (1,2) - ?
00:30:682 (3) - Can be curved a little better to fit with (2) end.
00:32:990 (1,2,3) - Make a true triangle?
00:43:286 (3) - Nazi: can be curved better to fit with (1) head.
00:45:416 (5) - ^... with (3) head.
01:11:510 (2,4) - Veeeery nazi: curve can be improve to fit better with (3)
01:16:836 (1) - This is not aligned with (7)
01:22:161 (5) - Maybe put it a little more on the bottom to make it fit with (4) end?
01:25:357 (1) - I just noticed that Kin's Normal end this spinner at 01:28:197 on a white tick and not on a red one. Maybe try to find which is the best and make the same spinner end for each diff?

[Insane]
00:06:185 (3) - The head fits with (1) but (1) doesn't fit with (3) at all.
00:09:913 (1) - Can be curved to fit better with 00:09:380 (3).
00:15:238 (4) - ^... with (3) and (5).
00:24:114 (4) - Make the curve fit with (1) with ctrl+shit+r?
00:37:605 (3) - Can be curved to fit better with (4,5).
00:51:629 (2) - ^... with (4) end.
01:18:078 (1) - It doesn't fit at all with 01:17:191 (2) but it could be nice if it does!

I hope I helped a little! Good luck!
Topic Starter
xxdeathx

MeatloafCereal wrote:

M4M on your queue :)
[Easy]
Generally, there are readability issues that are unhealthy for Easy, they're not critical and are only minor stuff tho. Jumping from 1/1 beats(white tick to white tick) to 1/1.5(white tick to red tick) beats is kinda frustrating to read (http://puu.sh/98Xog/9bb04b6540.jpg), especially with distances in easy diffs being close together. You might want to keep most things around 1 beat apart, from white tick to white tick or red tick to red tick. Use 1/2 sliders to transition from the white to red ticks or make distances more noticeable. i've tried 1/1 beats but the music's style just doesn't go with it as well as jumping to 1.5s
I also agree with not putting SV multipliers cuz it makes spacing difficult and messy. i got rid of SV multipliers in easy
Anywayyy...
00:04:410 (3) - trying to make blankets with half sliders that are slow enough for the two ends to overlap makes it look crowded. Straightening it away from the previous note would look better imo. replaced with spinner
00:04:942 - 00:05:297 - these two beats feel too powerful to ignore. add notes or a slider
00:05:830 (1,2,3) - try this rhythm http://puu.sh/98Ybx/5eda9cb9f7.jpg, (img starts at 00:04:410 )
00:08:670 (1,2,1) - not too sure of my own suggestion but try: http://puu.sh/98Z62/c9499c3de1.jpg good idea
00:12:753 (2) - i find it easy to slip up when there is big gaps in timingi would make this slider longer to fill them inhttp://puu.sh/98ZMI/e880f8c71e.jpg other mod changed things
00:17:191 (1,2) - weird spacing. perhaps make it 1.2x like 00:14:351 (1,2) other mod changed things
00:22:871 (1) - divide this into a 1/1 slider and 1/2 slider that are 1 beat apart http://puu.sh/9912a/49fa186581.jpg too hard
00:25:712 (1) - ^
00:33:877 (1,2) - maybe replace this with a spinner instead i tried, the spinner is too short
00:44:351 (1,2) - try this rhythmhttp://puu.sh/992di/da1e972372.jpg other mod
00:51:274 (1) - shorten to 1/1 slider and lengthen with a reverse arrow the first half of the chorus will have slow rhythm and the second half will be 1/1 beats
00:53:759 (4) - use a half beat slider one red tick back instead
00:55:179 (2) - ^
01:13:996 (1,2,3) - to keep notes 1/1 apart try this rhythm: http://puu.sh/993Bb/825ed8e331.jpg changed
01:16:836 (1,2) - ^ http://puu.sh/993uu/2bd281e5b6.jpg changed
sorry if some of the instructions are kinda confusing :?

[Hard]
00:00:150 (1,2,3,4) - i suggest you use stack these or something like 0.2x because their spacing makes 00:02:457 (1,2,3) - hard to read
00:06:540 - 00:10:268 - i'm not really sure why this section needed to have a slower SV but i'll leave that up to you already fixed
00:15:593 (4) - make this a 1/1 slider for this part i'm only mapping the drums
00:20:919 (4) - needs only minor spacing adjustment changed
00:32:990 (1,2,3) - spacing. you can make a better triangle with this ok
00:54:469 (2,3,4) - you can follow the lyrics better, try this rhythm: http://puu.sh/997su/acff8d10c7.jpgchanged
Good diff :D

[Insane]
00:15:948 (1,2,3,4,5,6) - you can make cleaner triangles with ctrl+shift+D done
00:26:422 (2,3) -stack with varying distances in timeline, move the (2) away, doesn't feel too bad tho
00:27:842 (4,5) - feels better to keep moving instead of stacking i'm stacking this one because the vocal pauses here
00:29:794 (3) - extend into a 1/1 slider done
00:30:682 - 1/1 slider here that ends at 00:31:037 (6) intentionally only mapping the drums in this area
00:39:913 (1,2) - ctrl+G i'll ask for other opinions on this
Also a good diff ;)
thanks for modding!
Topic Starter
xxdeathx

No_Gu wrote:

xxdeathx wrote:

thanks for mod. i got rid of most of the speed changes...how should i work on hitsounds and arrangement?
about hitsound,you can learn something from Kin's diff,his hitsound is nice enough
about arrangement,it's not a short time to make good arrangement,easy to say,I think neat is the most important.but in fact though your arrangement is not so good,it's still rankable imo,you can build yourself up in further maps
i will keep making new maps, but as a good mapper yourself, can you tell me how much work does this map need overall to get bubbled/ranked?
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