Boa - Duvet (TV Size)

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neonat
I'll do some general stuff because I think it seems off

General

The first timing point starts late, I would go for 93.2 BPM and offset 2169
The second timing point sounds off, it seems better if it was offset 41973 and 93.2 BPM

Hard

00:40:580 (7) - I don't think this note is needed, remove it as the held music is at 00:40:420 (6)

Can't really tell the mistakes because the timing is off
Fix the timing and I think I might take a look again

Good luck
Fuuyu
From Mod Q . . desu~

[General]

Q : Isn't Boa spelled like this > BoA ?

Easy :
HP Drain in Easy should be at least 2 , OK :)
OD - OK

Normal :
HP Drain - OK
OD - 4

Hard:
HP Drain - 6
OD - OK

Timing

BPM - 93.35 Correct

Offset - 2,177 Change to 570

( Just a Suggestion - Remove the 2nd Timing Point )




[Mod]

Easy - Ready

Normal
01:37:302 Move the note 01:37:142
01:37:463 Remove ( Didn't go with the beat )
01:37:463 Change it to a note
01:37:624 Add a note

Hard - Ready
Topic Starter
hanyuu_nanodesu
Hi~ Sorry for late reply, I'm in the middle of exam week :o

neonat wrote:

I'll do some general stuff because I think it seems off

General

The first timing point starts late, I would go for 93.2 BPM and offset 2169 < Sounds good :) Fixed
The second timing point sounds off, it seems better if it was offset 41973 and 93.2 BPM < Fixed ^^

Hard

00:40:580 (7) - I don't think this note is needed, remove it as the held music is at 00:40:420 (6) < Not changing this yet... If another modder say this again, I might reconsider it...

Can't really tell the mistakes because the timing is off
Fix the timing and I think I might take a look again

Good luck
Thank you~ I should practice timing more ^^ I think this song's timing indeed pretty hard :o For me at least ><
Topic Starter
hanyuu_nanodesu

xLoupGarou wrote:

From Mod Q . . desu~

[General]

Q : Isn't Boa spelled like this > BoA ? < Okay, fixed ^^

Easy :
HP Drain in Easy should be at least 2 , OK :)< (y)
OD - OK < (y)

Normal :
HP Drain - OK < (y)
OD - 4 < Another modder already said this before... Maybe I really have to change it... Fixed~

Hard:
HP Drain - 6 < Okay
OD - OK < (y)

Timing

BPM - 93.35 Correct < changed it to 93.2 :)

Offset - 2,177 Change to 570 < I'm following neonat's timing, and I think it's good :)

( Just a Suggestion - Remove the 2nd Timing Point ) < It is used to reset the metronome so the second chorus would start on big white tick...




[Mod]

Easy - Ready < (y)

Normal < I think it's pretty fine, didn't change anything....
01:37:302 Move the note 01:37:142
01:37:463 Remove ( Didn't go with the beat )
01:37:463 Change it to a note
01:37:624 Add a note

Hard - Ready < (y)
Okay~ thank you for your mod :D
neonat
re-check, no kudosu

Hard

00:18:263 (2,4) - blanket better
00:22:126 (5,1) - ^
00:22:769 (1) - finish on start of slider
00:22:769 (1,2) - blanket
00:25:988 (2,3,4) - ^
00:31:460 (3,4) - ^
00:32:104 (4) - finish on the middle (repeating) part of slider
00:35:323 (6) - whistle on start of slider
00:36:289 (2,3,4) - the angle of movement is too acute, 00:36:772 (3) should not be placed too far right of the end of 00:36:289 (2) but instead, more towards below it's end
00:38:220 (1) - finish on start of slider
00:38:864 (2,3) - blanket better
00:40:634 (7) - yea I really think you should remove this one, it feels very extra
00:43:260 (1) - curve it more
00:44:548 (1,2) - blanket it better
00:47:445 (2) - start of slider is covered up, it isn't nice, I suggest you place it elsewhere
00:50:985 (4,5) - blanket better
00:51:629 (5) - finish on end of slider
01:03:217 (2,3) - blanket better
01:03:217 (2,5) - stack circle on end of slider
01:07:724 (1) - finish instead of clap
01:09:655 (6) - finish on end of slider
01:13:518 (2,4) - blanket better
01:15:127 (5) - finish on start of slider
01:18:024 (1) - finish instead of clap
01:20:277 (6) - finish on start of slider
01:20:116 (5,1) - blanket nicely
01:34:440 (4,6) - stack on end of slider
01:36:694 (2,3) - blanket nicely
01:39:269 (2,3) - ^

Normal

00:05:387 (5,6) - blanket nicely
00:17:619 (1,2) - it's not good to stack these 2, with such a big gap in time between them
00:22:769 (1) - finish instead of clap on start of slider
00:22:769 (1,3) - stack exactly on the ends
00:25:344 (4,5) - could blanket better
00:31:138 (5) - finish on end of slider
00:34:357 (3,4) - could blanket better
00:38:220 (1) - finish instead of clap
00:38:220 (1,3) - stack better
00:45:191 (6,8) - could blanket better
00:47:766 (2,3) - ^
00:52:273 (1) - finish on start of slider instead of clap
01:07:724 (1) - ^
01:09:977 (4) - finish on start of slider
01:11:586 (6) - looks weird in this position, because it is in an area where there were previously other objects
01:18:024 (1) - finish instead of clap
01:19:955 (4,1) - blanket nicely

Once again, good luck
Topic Starter
hanyuu_nanodesu
Hi~! :) I was waiting for this....

neonat wrote:

re-check, no kudosu

Hard > It's all fixed, except...

00:18:263 (2,4) - blanket better
00:22:126 (5,1) - ^
00:22:769 (1) - finish on start of slider
00:22:769 (1,2) - blanket
00:25:988 (2,3,4) - ^
00:31:460 (3,4) - ^
00:32:104 (4) - finish on the middle (repeating) part of slider
00:35:323 (6) - whistle on start of slider
00:36:289 (2,3,4) - the angle of movement is too acute, 00:36:772 (3) should not be placed too far right of the end of 00:36:289 (2) but instead, more towards below it's end > Except for this one, I think it looks fine enough...
00:38:220 (1) - finish on start of slider
00:38:864 (2,3) - blanket better
00:40:634 (7) - yea I really think you should remove this one, it feels very extra > Okay then...
00:43:260 (1) - curve it more
00:44:548 (1,2) - blanket it better
00:47:445 (2) - start of slider is covered up, it isn't nice, I suggest you place it elsewhere > Okay, place it like this http://puu.sh/9iHBd/c6178d5cf8.jpg :)
00:50:985 (4,5) - blanket better
00:51:629 (5) - finish on end of slider
01:03:217 (2,3) - blanket better
01:03:217 (2,5) - stack circle on end of slider
01:07:724 (1) - finish instead of clap
01:09:655 (6) - finish on end of slider
01:13:518 (2,4) - blanket better
01:15:127 (5) - finish on start of slider
01:18:024 (1) - finish instead of clap
01:20:277 (6) - finish on start of slider
01:20:116 (5,1) - blanket nicely
01:34:440 (4,6) - stack on end of slider
01:36:694 (2,3) - blanket nicely
01:39:269 (2,3) - ^

Normal > It's all fixed, except...

00:05:387 (5,6) - blanket nicely
00:17:619 (1,2) - it's not good to stack these 2, with such a big gap in time between them
00:22:769 (1) - finish instead of clap on start of slider
00:22:769 (1,3) - stack exactly on the ends
00:25:344 (4,5) - could blanket better
00:31:138 (5) - finish on end of slider
00:34:357 (3,4) - could blanket better
00:38:220 (1) - finish instead of clap
00:38:220 (1,3) - stack better
00:45:191 (6,8) - could blanket better
00:47:766 (2,3) - ^
00:52:273 (1) - finish on start of slider instead of clap
01:07:724 (1) - ^
01:09:977 (4) - finish on start of slider
01:11:586 (6) - looks weird in this position, because it is in an area where there were previously other objects > Except for this one... I think it's already the best place... :o
01:18:024 (1) - finish instead of clap
01:19:955 (4,1) - blanket nicely

Once again, good luck
Okay ^^ thank you for mod~ I'm bad at hitsounding :o
Shiranai
Hanyuuu nama artistnya bener yang pertama tau makanya aku ga komentar soal itu di mod aku sebelumnya, seharusnya Boa bukan BoA. Kalo BoA itu artis korea, sedangkan Boa di sini itu british band, meski sama-sama boa tapi beda individu.

Coba baca ini, http://en.wikipedia.org/wiki/B%C3%B4a dan http://id.wikipedia.org/wiki/BoA
Topic Starter
hanyuu_nanodesu

Mako Sakata wrote:

Hanyuuu nama artistnya bener yang pertama tau makanya aku ga komentar soal itu di mod aku sebelumnya, seharusnya Boa bukan BoA. Kalo BoA itu artis korea, sedangkan Boa di sini itu british band, meski sama-sama boa tapi beda individu.

Coba baca ini, http://en.wikipedia.org/wiki/B%C3%B4a dan http://id.wikipedia.org/wiki/BoA
Oh, oke sipp~! Udah kuganti lagi, thanks ya~ :)
Soalnya beatmap lagu ini yang udah ke rank tulisannya juga BoA :o
Maruyu
Hey~ From modding queue.

[Easy]

- The slider speed is VERY low. In my opinion, it's way too low. And you have sliders that are too big as well. You should also check your blankets. I'm going to skip it, due to my opinions changing your map quite a bit.

[Normal]

- 00:08:606 (3) - Not sure if keeping this note hidden is the best choice.
- 00:09:894 (5) - Finish this on 6. Remove 6.
- 00:18:585 (2) - ^
- 00:20:194 (1,2) - ^, http://puu.sh/9rOsJ/12241e09b0.jpg
- 00:25:344 (4) - end in 00:25:988 and place a circle where the slider used to end
- 00:30:495 (4,5) - ^, http://puu.sh/9rOyR/f38d8c2d83.jpg´
- 00:35:645 (5,6) - ^, http://puu.sh/9rOCF/8785725017.jpg
- 00:40:795 (1,1) - Change this as well, please.
The rest of the sliders on 1/4... well, the song speeds up, so maybe they're acceptable there.

[Hard]

I'm going to skip this as well, mostly because of the amount of circles you have in blue ticks, as if the song had double the BPM and they were on red ticks. It's way too big for a mod, you'll have to redo it yourself.

Sorry if it wasn't too helpful~
Topic Starter
hanyuu_nanodesu

Yuzu- wrote:

Hey~ From modding queue.

[Easy]

- The slider speed is VERY low. In my opinion, it's way too low. And you have sliders that are too big as well. You should also check your blankets. I'm going to skip it, due to my opinions changing your map quite a bit. < Yeah... maybe I should've use 1.00 instead :/ I made this map before the update of the star difficulty where it's very hard to make something "easy". But, it's easy after all XD I don't change my slider velocity then :3

[Normal]

- 00:08:606 (3) - Not sure if keeping this note hidden is the best choice. < It looks good :3 so no change...
- 00:09:894 (5) - Finish this on 6. Remove 6. < Well, it fits the sound in the song, so no change....
- 00:18:585 (2) - ^ < This one sounds pretty good... Fixed ^^
- 00:20:194 (1,2) - ^, http://puu.sh/9rOsJ/12241e09b0.jpg < It also fits the song, no change
- 00:25:344 (4) - end in 00:25:988 and place a circle where the slider used to end ^
- 00:30:495 (4,5) - ^, http://puu.sh/9rOyR/f38d8c2d83.jpg´ ^
- 00:35:645 (5,6) - ^, http://puu.sh/9rOCF/8785725017.jpg ^
- 00:40:795 (1,1) - Change this as well, please. < Seems fine enough :/
The rest of the sliders on 1/4... well, the song speeds up, so maybe they're acceptable there. < Well, because of the slow BPM, I think sliders on 1/4 are acceptable on normal. I'm a new mapper, but from what I observe while playing, mappers often use sliders on 1/4 on normal with slow BPM....

[Hard]

I'm going to skip this as well, mostly because of the amount of circles you have in blue ticks, as if the song had double the BPM and they were on red ticks. It's way too big for a mod, you'll have to redo it yourself. < Well, it's just my style to map song with slow BPM :D And I think a lot of mappers do it too ^^ Doubling the BPM just seems... unnatural (?)

Sorry if it wasn't too helpful~
Yeah, I didn't change much, but don't worry, I appreciate all kind of mod ^^
Thank you~ :)
Swiftheart
Nice map! LOVE IT !! ;)
truonant
Hello~ From my M4M queue

I'm not used to modding slow songs but I go:

General

- The clap hitsounds are a bit loud, I would lower the volume on them
- Check out this video on polarity t/55282
- I think you should improve the flow the map by mapping accordingly to the vocals within these times and then using your original rythmn inbetween the vocals. It's up to you if you want to do this:

beginning - 00:31:460 - follow your usual rythmn
00:31:460 - 00:32:104 (4) - follow the vocals
00:41:973 - 00:47:445 - follow your usual rythmn
00:52:917 - 00:59:048 - follow the vocals
01:01:286 - 01:23:013 - follow the vocals
01:23:013 - end - follow your usual rythmn

- The reason why is because your rhthym follows the backbeat throughout the song and doesn't partically make use of the vocals at all. The vocals easily overpower the backbeat of the song. Use a playback rate of 50% to help you find the right time to put your notes.

For example on HARD:
00:35:323 (6,1,2,3) I suggest http://puu.sh/9BaNY/3b037b112f.jpg
00:52:917 - suggestion: http://puu.sh/9BbLo/f12dbdbe5e.jpg
00:52:917 - YOu can use a wiggle slider here to emphasize the ups and downs of the vocals

Easy

01:26:232 (3) - bad polarity shift. Either change (3) or the notes around it to make it work
01:36:050 (3,4) - polarity

Normal

00:17:619 (1) - elongate to white tick & add clap hs
00:20:194 (1) - remove clap hs
00:35:323 (4,5,6) - It doesn't follow the vocals. I would suggest http://puu.sh/9B9fb/f368081496.jpg
00:40:795 (1,1,1) - I suggest: http://puu.sh/9B9xc/d0535c14ed.jpg
01:19:955 (4) - Turn into a circle and move 01:20:599 (1) back 1/2 tick
01:26:393 - bad polarity shift. add a circle.

Hard

00:03:939 - add circle - stacked
Topic Starter
hanyuu_nanodesu
Fuahh, finally updated ^^"

truonant wrote:

Hello~ From my M4M queue

I'm not used to modding slow songs but I go:

General

- The clap hitsounds are a bit loud, I would lower the volume on them < I think it's fine enough :/
- Check out this video on polarity t/55282 < Okay, nice tutorial ^^
- I think you should improve the flow the map by mapping accordingly to the vocals within these times and then using your original rythmn inbetween the vocals. It's up to you if you want to do this: < Didn't change anything ^^"

beginning - 00:31:460 - follow your usual rythmn
00:31:460 - 00:32:104 (4) - follow the vocals
00:41:973 - 00:47:445 - follow your usual rythmn
00:52:917 - 00:59:048 - follow the vocals
01:01:286 - 01:23:013 - follow the vocals
01:23:013 - end - follow your usual rythmn

- The reason why is because your rhthym follows the backbeat throughout the song and doesn't partically make use of the vocals at all. The vocals easily overpower the backbeat of the song. Use a playback rate of 50% to help you find the right time to put your notes. < Yeah, I actually prefer doing this. A lot of vocals in this song start on red line, I just....disliked it....

For example on HARD: < Didn't change anything....
00:35:323 (6,1,2,3) I suggest http://puu.sh/9BaNY/3b037b112f.jpg
00:52:917 - suggestion: http://puu.sh/9BbLo/f12dbdbe5e.jpg
00:52:917 - YOu can use a wiggle slider here to emphasize the ups and downs of the vocals

Easy

01:26:232 (3) - bad polarity shift. Either change (3) or the notes around it to make it work < It's following the music, so i think it's fine :)
01:36:050 (3,4) - polarity ^

Normal

00:17:619 (1) - elongate to white tick & add clap hs < Added clap only
00:20:194 (1) - remove clap hs < Okay
00:35:323 (4,5,6) - It doesn't follow the vocals. I would suggest http://puu.sh/9B9fb/f368081496.jpg < Not changing this
00:40:795 (1,1,1) - I suggest: http://puu.sh/9B9xc/d0535c14ed.jpg < The second slider's a bit too early... But the current is a bit too late... What a dilemma -,- Not changing this...
01:19:955 (4) - Turn into a circle and move 01:20:599 (1) back 1/2 tick < Okay
01:26:393 - bad polarity shift. add a circle. < Nope, again, it's following the music

Hard

00:03:939 - add circle - stacked < No, just no
Okay, that's it ^^ thank you for your mod~
Rakuen
( =`・ω・´) AIRakuen 愛楽園 (Mod/GD/M4M)

[General]
Hm...music volume seems low

[Easy]
AR is a bit fast for the SV, try AR2
Personally feel SV is a bit slow but acceptable
00:05:387 (2,3) - Change to a slider, like this 00:15:688 (4) -
00:41:439 (1) - NC here may be a bit confuse for offset change, I prefer only NC at 00:41:973 (1) -

[Normal]
Looks fine!
00:13:435 (2) - X:312 Y:176 for blanket with 00:12:469 (1) - , then DS this 00:13:756 (3) -
00:32:748 (6) - X:36 Y:220 for blanket
00:37:254 (7,8,9) - Hmm...confuse stack, especially 00:37:576 (8) -
01:07:724 (1) - Not sure if you're out of space or anything, but I strongly recommend to keep same Distance Snap
01:09:333 (2,3) - Make sure they are around 1.7x DS too
01:11:586 (6) - If possible don't make the slider tail touch 01:10:942 (5) -
01:12:874 (1) - 1.7x DS please, no jump even it's a very small 1
01:18:024 (1) - Constant DS
01:25:749 (5) - ^
01:27:681 (8) - ^

[Hard]
AR8 too fast, please use AR7
Looks fine as well!
00:26:632 (4,5,6,1) - This part is a bit crowded, stacks are confusing
00:40:312 (5,6) - Swap place
00:40:634 (1) - This one is extra hit, guitar sound is at 00:40:473 -
Topic Starter
hanyuu_nanodesu

Rakuen wrote:

( =`・ω・´) AIRakuen 愛楽園 (Mod/GD/M4M)

[General]
Hm...music volume seems low < Indeed... can't find better one and too lazy to change it now XD

[Easy]
AR is a bit fast for the SV, try AR2 < How about 2.5? :3
Personally feel SV is a bit slow but acceptable < :3
00:05:387 (2,3) - Change to a slider, like this 00:15:688 (4) - < It was for some creation :3, no change
00:41:439 (1) - NC here may be a bit confuse for offset change, I prefer only NC at 00:41:973 (1) - < Hmm... It was used to be SV change, fixed :)

[Normal]
Looks fine!
00:13:435 (2) - X:312 Y:176 for blanket with 00:12:469 (1) - , then DS this 00:13:756 (3) - < Fixed
00:32:748 (6) - X:36 Y:220 for blanket < Okay
00:37:254 (7,8,9) - Hmm...confuse stack, especially 00:37:576 (8) - < Looks fine enough :3
01:07:724 (1) - Not sure if you're out of space or anything, but I strongly recommend to keep same Distance Snap < Yeah, I'm out of space T_T Fixed it now :)
01:09:333 (2,3) - Make sure they are around 1.7x DS too < They are :3
01:11:586 (6) - If possible don't make the slider tail touch 01:10:942 (5) - < Okay, barely did it :/
01:12:874 (1) - 1.7x DS please, no jump even it's a very small 1 < Okay, fixed
01:18:024 (1) - Constant DS < Fixed :3
01:25:749 (5) - ^ ^
01:27:681 (8) - ^ ^

[Hard]
AR8 too fast, please use AR7 < How AR 7.5 sounds to you? :3
Looks fine as well!
00:26:632 (4,5,6,1) - This part is a bit crowded, stacks are confusing < That's the tricky part :3
00:40:312 (5,6) - Swap place < Okay
00:40:634 (1) - This one is extra hit, guitar sound is at 00:40:473 - < Looks fine....
Thank you so much for your mod :) ~
Gaia
From my queue~~


[Hard]
You used DS of 2? o-o I'd use 1.7 or less for this slow tempo song
Changing your SV from 1x to 0.5x suddenly I don't recommend, people (like me) go too fast and slider break.. maybe 0.75x is better as an option
http://puu.sh/9YnJx/9718235742.png

00:02:169 (1) - blanket 00:02:651 (2) -
00:02:651 (2) - put it in the center (256,192)
00:02:812 (3) - not perf mirror. Copy n paste 00:02:169 (1) - and Ctrl + > twice (http://puu.sh/9Yn32/23038dcfb5.jpg)
00:12:308 (6,1) - pree big jump for hard
00:27:759 (6) - weird jump
00:33:070 (1,2) - blankets
00:37:576 (5,6) - looks better imo http://puu.sh/9YniM/5c670590da.jpg
00:50:342 (2,3) - ^ http://puu.sh/9Ynr0/75c5e7d3cc.jpg
00:56:136 (4,5) - ^ basically same type of thing
01:04:827 (6) - http://puu.sh/9Yny6/536fd9727d.jpg
01:11:264 (3) - http://puu.sh/9YnBx/d03ee52d48.jpg

The song ends... abruptly.. :\

A nice relaxing song (: I especially love how you had a decrescendo on one of your sliders, that was cool!!
Good luck with ur map from now!~
Topic Starter
hanyuu_nanodesu

Gaia wrote:

From my queue~~


[Hard]
You used DS of 2? o-o I'd use 1.7 or less for this slow tempo song < ^-^ I think 2.0 is fine though ^-^
Changing your SV from 1x to 0.5x suddenly I don't recommend, people (like me) go too fast and slider break.. maybe 0.75x is better as an option
http://puu.sh/9YnJx/9718235742.png < I change the combo color, so pretty fine eh? :3

00:02:169 (1) - blanket 00:02:651 (2) - < Okay
00:02:651 (2) - put it in the center (256,192) < No thanks, it's just like repositioning my whole map x_x
00:02:812 (3) - not perf mirror. Copy n paste 00:02:169 (1) - and Ctrl + > twice (http://puu.sh/9Yn32/23038dcfb5.jpg) < Fixed
00:12:308 (6,1) - pree big jump for hard < There are hard with bigger jump than this... Furthermore, I love jumps :3
00:27:759 (6) - weird jump < Not really :P
00:33:070 (1,2) - blankets < I don't place it in the center on purpose...
00:37:576 (5,6) - looks better imo http://puu.sh/9YniM/5c670590da.jpg < Jump is love, jump is life XD
00:50:342 (2,3) - ^ http://puu.sh/9Ynr0/75c5e7d3cc.jpg ^
00:56:136 (4,5) - ^ basically same type of thing ^
01:04:827 (6) - http://puu.sh/9Yny6/536fd9727d.jpg < Nope
01:11:264 (3) - http://puu.sh/9YnBx/d03ee52d48.jpg ^

The song ends... abruptly.. :\ < Well, I disliked spinner ^.^

A nice relaxing song (: I especially love how you had a decrescendo on one of your sliders, that was cool!! :3
Good luck with ur map from now!~
Thank you for mod~! ^^
Krfawy
Sorry for my ultra-belated mod, but I am so slooow now. ;w;

Generally
  1. I believe the second offset should be 41989. Tell me if it works better at your PC, but I am pretty sure it does.


Easy
  1. 00:09:894 (1) - I don't really think that a clap hitsound matches the music here. Remove it please, but IMO not hitsounding this moment is the best way to map this moment.
  2. 00:17:619 (1) - As above - I don't think it sounds great now. In this moment I advice to add a whistle instead of a clap. And maybe add a whistle at the very end of the slider. I think it will follow the music better. :P
  3. 00:41:439 (2) - I swear it sounds better if you change this moment a bit. I advice to extend a previous slider (1) til 00:41:278 - and here would be a finish hitsound. Also I advice to delete the accurate (2) note because it's really confusing for newer players. They will be shocked and surprised! It's a really hard moment to play if you do not train it something like 4 times, but Easy should be SS-able for the first time without practicing!
  4. 00:41:973 (1) - To be honest I believe a whistle would match better to the music than a finish at the beginning.


Normal
  1. 00:31:138 (5) - Move the last point in the slider to X=-20;Y=128 to improve the blanket.
  2. 00:40:795 (1,1) - Please, delete the red (1) - that second - since it's still to hard to play it correctly! It's really difficult and I think it will be better to add the note but in the Hard difficulty! And the second thing - I think the first - green - (1) slider would have a finish at the very end of it.


Hard
  1. Don't be scared! Set AR8 at this difficulty. It fits very well! ;)
  2. 00:40:634 (1) - Please, add a finish at the very end. It sounds better!


Hard is just a pure awesomness. *-*

Good Luck with this mapset! I don't think it has more mistakes than with the second offset, the rest is really well arranged. Go to BATs! :)
Topic Starter
hanyuu_nanodesu

Krfawy wrote:

Sorry for my ultra-belated mod, but I am so slooow now. ;w;

Generally
  1. I believe the second offset should be 41989. Tell me if it works better at your PC, but I am pretty sure it does.
< Hmm, I think my current offset now works better, 41989 sounds a bit late I think :/

Easy
  1. 00:09:894 (1) - I don't really think that a clap hitsound matches the music here. Remove it please, but IMO not hitsounding this moment is the best way to map this moment. < Okay
  2. 00:17:619 (1) - As above - I don't think it sounds great now. In this moment I advice to add a whistle instead of a clap. And maybe add a whistle at the very end of the slider. I think it will follow the music better. :P< Fixed
  3. 00:41:439 (2) - I swear it sounds better if you change this moment a bit. I advice to extend a previous slider (1) til 00:41:278 - and here would be a finish hitsound. Also I advice to delete the accurate (2) note because it's really confusing for newer players. They will be shocked and surprised! It's a really hard moment to play if you do not train it something like 4 times, but Easy should be SS-able for the first time without practicing! < I'm not changing this yet
  4. 00:41:973 (1) - To be honest I believe a whistle would match better to the music than a finish at the beginning.
< I don't think so :/

Normal
  1. 00:31:138 (5) - Move the last point in the slider to X=-20;Y=128 to improve the blanket. < Fixed
  2. 00:40:795 (1,1) - Please, delete the red (1) - that second - since it's still to hard to play it correctly! It's really difficult and I think it will be better to add the note but in the Hard difficulty! And the second thing - I think the first - green - (1) slider would have a finish at the very end of it.
< Not changing this yet :/

Hard
  1. Don't be scared! Set AR8 at this difficulty. It fits very well! ;)< Okay ^^ Finally, there is someone who agrees with me~
  2. 00:40:634 (1) - Please, add a finish at the very end. It sounds better!
< Hmm, I don't think so...

Hard is just a pure awesomness. *-* < Thank you~

Good Luck with this mapset! I don't think it has more mistakes than with the second offset, the rest is really well arranged. Go to BATs! :)< Well, maybe I'll search for few more mods before I go see BAT. I don't want to waste their time for my imperfect map ^-^
Thank you for mod~ :)
Cerulean Veyron
From V&V's Modding queue

[> Easy <]
  1. 00:25:344 (2,4) - Overlap, or on purpose?
  2. 00:50:342 (3,4,2) - ^
  3. 00:54:848 (4,5) - The flow breaks here, try curving it on the other side.
  4. - Well, nice mapping... no suggestion.


[> Normal <]
  1. 00:11:181 (8,1) - Same reason in Easy. Try make a blanket here.
  2. 00:20:838 (2,1) - Overlap, or on purpose?
  3. 00:29:207 (2,3,4) - Remake the triangle form here.
  4. 00:37:254 (7,8,9) - Good flow, but DS is a little strange here.
  5. 00:41:439 (1) - Remove NC, doesn't fit with the song track.
  6. 01:01:608 (7,1) - Remake a better blanket.
  7. 01:09:977 (4,6) - Same as 00:20:838 (2,1) -
  8. 01:14:483 (2,5) - ^
  9. - Another good mapping~

Hard is perfect anyway, Good Luck~
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