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Nakamura Meiko - Across the Destiny [OsuMania]

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Kinomi
Ar3 aji去了变成了aji3
so i'll fninish the whole std by myself
准备remap

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Title:Across the Destiny
TitleUnicode:Across the Destiny
Artist:Nakamura Meiko
ArtistUnicode:仲村芽衣子
Creator:richardfeder
Version:Across the Destiny
Source:BALDR SKY Dive X "DREAM WORLD"
Tags:GIGA BALDR SKY L-Minatsu
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[Emiria]
Topic Starter
richardfeder
I love Emiria
Akasha-
Placeholder
zwc7086
这张图该何去何从 不知不觉连7K那个难度都没了
Topic Starter
richardfeder

zwc7086 wrote:

这张图该何去何从 不知不觉连7K那个难度都没了
懒B就是这样的啊 我觉得该处理掉了 垃圾好歹也得回收对不对
Critical_Star
irc check
23:54 Critical_Star:  alright lets do irc now if u are free?
23:54 richardfeder: sure
23:54 richardfeder: one sec
23:54 richardfeder: all right
23:54 Critical_Star: just a little stuff :3
23:55 richardfeder: sure
23:55 richardfeder: wait
23:55 Critical_Star: ok first
23:55 richardfeder: let me dl it first
23:55 Critical_Star: lol
23:55 richardfeder: Idk if my version
23:55 richardfeder: is the lastest one
23:56 richardfeder: nice
23:56 richardfeder: lets go
23:56 Critical_Star: i use your latest ver in web so i not sure if u changed anything lol
23:56 Critical_Star: ok as u see ahbfadf.png unused, better delete it
23:57 richardfeder: I am looking at the lastest ver I just dled right now so
23:57 richardfeder: ok
23:57 Critical_Star: dieee
23:57 Critical_Star: xd
23:57 richardfeder: lol
23:57 Critical_Star: 00:15:036 (15036|5,15036|0) - why double note? isn't it just the same like other piano sound too>
23:57 richardfeder: that's the sycn
23:58 richardfeder: the shrinnnn~ sound
23:58 richardfeder: just like this 00:33:608 (33608|0) -
23:59 Critical_Star: 00:15:274 - didnt it started here? shrriiin
23:59 richardfeder: I think it starts where it is right now
23:59 richardfeder: hmm
23:59 Critical_Star: yea i can heard from the red line too
23:59 Critical_Star: i guess is okay
00:00 richardfeder: yeah 273 is a little bit too late
00:00 richardfeder: since it is already quite clear at around195
00:00 Critical_Star: yep
00:00 richardfeder: I guess I will keep this one for now
00:00 Critical_Star: 00:49:917 - could use double here too like u did at 02:27:060 (147060|1,147060|3) -
00:00 richardfeder: if more people point this out I will definitely reconsider about it
00:01 richardfeder: oh yeah wait let me see
00:01 Critical_Star: sure
00:01 richardfeder: sstar clearly double that one
00:01 richardfeder: I used since
00:01 richardfeder: single*
00:01 richardfeder: let's see..
00:01 richardfeder: ok ill delete his note lol
00:01 Critical_Star: wait is this a collab lol
00:01 Critical_Star: i didnt realize it
00:01 richardfeder: yes this is!
00:02 Critical_Star: kill me aaa
00:02 Critical_Star: didnt saw it
00:02 Critical_Star: ok lets continue
00:02 Critical_Star: 00:46:227 - add one more note here for cymbal?
00:03 richardfeder: legit
00:03 richardfeder: btw I am goona move a few notes around00:46:465 (46465|3,46703|4,46941|5) -
00:03 richardfeder: those look stupid(((
00:03 Critical_Star: i just about to say that :p
00:04 richardfeder: hahahaha
00:05 richardfeder: oh btw I missed a guitar at 01:12:417 (72417|0) -
00:05 richardfeder: I added it up
00:05 Critical_Star: 01:07:536 - 01:08:251 - how about add one more note here to catch the guitar sound?
00:06 richardfeder: oh I think I did skip all of them
00:06 Critical_Star: i see
00:06 richardfeder: If I add one I ll add all, which I don't really want to do
00:06 richardfeder: do you think that's a big issue?
00:06 richardfeder: if it is I will definitely think about it
00:06 Critical_Star: no not really
00:06 Critical_Star: if it was intended sure
00:07 richardfeder: OK
00:07 Critical_Star: 01:38:846 (98846|0) - there isn't any sound here , feel kinda odd to layer a note here
00:07 Critical_Star: eh no u mean shirrnn
00:07 Critical_Star: ?
00:07 richardfeder: yeah
00:08 richardfeder: you got the trick!
00:08 Critical_Star: hmm does it feel odd while playing? basically is hard to feel that sound tbh
00:09 richardfeder: this is quite common in bms tho
00:09 richardfeder: I think it's OK but yeah...
00:09 Critical_Star: please forgive me due to my lack of exp in bms stuff
00:09 richardfeder: oh no definitely not
00:09 richardfeder: it really depends
00:10 Critical_Star: since i rarely touch 8K welp
00:10 Critical_Star: yes as long u have a reason to do so sure
00:10 richardfeder: if you feel like it's improperly placed
00:10 richardfeder: then I should rethink about it
00:10 richardfeder: I will definitely keep that in mind
00:10 Critical_Star: hmm for me is kinda odd, but u can use it as shirnnn sound i guess
00:11 Critical_Star: since u intend not use LN for that sound
00:11 richardfeder: btw me and sstar did that quite a few times
00:11 richardfeder: like
00:11 Critical_Star: single note should work
00:11 richardfeder: 03:15:989 (195989|0) -
00:11 richardfeder: yay it's a subsitution of ln
00:11 richardfeder: that's why it is on the sp
00:11 richardfeder: not any other column
00:11 Critical_Star: ok nice , i got it now
00:14 Critical_Star: 02:56:822 - intend to break 1/4 sound here?
00:14 Critical_Star: actually is 1/8 beat but kinda ugly to layer i think
00:14 richardfeder: "only simple star knows"
00:14 richardfeder: I will add one
00:15 richardfeder: that looks unnatural
00:16 Critical_Star: 03:39:322 - double here? like 03:24:084 (204084|1,204084|5) -
00:16 richardfeder: yes
00:17 richardfeder: added at 1
00:17 Critical_Star: 3:44:679 - maybe give a little more note here for vocal + cymbal, something like 03:45:036 (225036|1,225036|3) -
00:17 Critical_Star: 03:44:679 - maybe give a little more note here for vocal + cymbal, something like 03:45:036 (225036|1,225036|3) -
00:18 richardfeder: he must forget a note at 1
00:18 richardfeder: or I delete it by accident
00:18 richardfeder: lol added
00:19 Critical_Star: sure haha
00:19 Critical_Star: 04:18:965 (258965|5,258965|2,259084|3,259084|6,259084|7,259203|1,259203|4,259322|2,259322|5,259441|6,259441|3) - how about > http://puu.sh/v4zWF/ecfc6325bd.png seems good to variate the pattern here instead ascending stair
00:20 richardfeder: sure
00:21 richardfeder: btw 03:55:870 -
00:21 richardfeder: if you can't hear it I will skip it
00:21 richardfeder: do you think it is necessary for me to add 1/8 drums
00:21 richardfeder: I don't remember why I ignore them
00:22 Critical_Star: hmm i prefer when u catch the louder kick and main sync here instead of 1/8 drum
00:22 Critical_Star: also this part is pretty calm too
00:22 richardfeder: kk
00:22 richardfeder: I will leave it as it is now
00:23 Critical_Star: let see the next bn think about it then
00:23 Critical_Star: 05:54:203 - 05:55:155 - add double here? the sound are pretty noticeable here
00:24 Critical_Star: or single
00:24 richardfeder: hum
00:25 richardfeder: I am trying to understand his logic of not putting anything there
00:26 richardfeder: actually I kinda agree. looks like he wanted to focus on piano and beat/hithat 1/2 combo
00:27 richardfeder: and comparing to 05:50:989 (350989|3,351108|2,351227|1,351346|2,351465|1,352179|1,352259|3,352338|2,352417|1) -
00:27 richardfeder: I do think the point you pointed out are apperantly weaker
00:27 Critical_Star: i see
00:27 richardfeder: waht do you think
00:27 Critical_Star: i guess he intend to do 1/2 there and ignore the sound'
00:27 richardfeder: yeah maybe
00:28 richardfeder: btw this one 05:54:917 -
00:29 richardfeder: do you think he intended to ignore
00:29 richardfeder: or he just forgot
00:29 richardfeder: lolololol idk
00:29 Critical_Star: instead of there i prefer if he can add at 05:55:155 - '
00:30 Critical_Star: hmm
00:30 Critical_Star: but i can see his intention
00:30 richardfeder: oh I suggested there because
00:30 Critical_Star: maybe giving a play momentum for 05:55:393 (355393|2,355393|4,355512|5,355512|1,355632|2,355632|6,355751|7,355751|1,355870|2,355870|6,355989|3,355989|5,356108|2,356108|6) -
00:30 richardfeder: 05:55:393 (355393|2,355512|1,355632|2,355751|1,355870|2,355989|3,356108|2) - those are the same as
00:30 richardfeder: 05:54:917 -
00:30 richardfeder: so I was wondering
00:31 richardfeder: he definitely does not want any guitar
00:31 Critical_Star: 05:54:917 - maybe add double here?
00:31 Critical_Star: it seem legit too
00:32 richardfeder: OK I added 2 notes
00:36 Critical_Star: alright seems okay now
00:37 richardfeder: let me update
00:37 richardfeder: maybe revive first looooool
00:37 Critical_Star: yea lol
00:37 richardfeder: done!
00:41 Critical_Star: did u remove unused picture yet?
00:42 richardfeder: I did
00:42 richardfeder: it is still there?
00:43 Critical_Star: ops sorry
00:43 Critical_Star: i didnt redl yet
00:43 richardfeder: np
00:44 Critical_Star: alright clear!
00:44 richardfeder: !
00:44 richardfeder: nice!

and bubble #1
good luck! :)
ArcherLove

Kuo Kyoka wrote:

Placeholder
zwc7086

richardfeder wrote:

zwc7086 wrote:

这张图该何去何从 不知不觉连7K那个难度都没了
懒B就是这样的啊 我觉得该处理掉了 垃圾好歹也得回收对不对
垃圾 PC你好过分 有什么不好的我可以改嘛5555
Maxus
Finally i'm coming, sorry for the delay xd

[Dream World]

Col= 1|2|3|4|5|6|7|8

Hmm, may i ask your metadata reference?

00:10:036 (10036|1,10274|2,10512|3) - I notice that you use the same pattern as the one at 00:06:227 (6227|1,6465|2,6703|3) - , This is minor, but it seems you follow Pitch Relevancy by quite strict and huge margin here, so I thought maybe you can make this into 4-2-3 for PR here, kinda similar in how you differentiate 00:05:751 (5751|3,9560|2) -

00:27:179 - should be double note here?

00:38:132 - Although i know you want to follow main piano sound for the triple and quad (with kick), i still think the crash felt underemphasized here, maybe you can add note at col 8? similar with 00:48:370 - 00:48:608 - where they have crash but no piano.

00:47:536 - If following how you layer at 00:47:893 - , i think this should be triple for the main melody sound here, unless if you tried to make it symmetrical with the double at the left hand column.

01:00:036 - Should be quad note i think? for crash+Melody, if following the consistency at 00:56:227 -

01:11:108 - I think there's the 1/4 synth sound left here? i think you can add one here.

01:19:858 - I do think there's still 1/8 sound you mapped here, the continuous burst sound you mapped at 01:19:739 -

01:20:870 - Should be triple if following your layering at 01:24:679 - ?

01:35:512 (95512|3,95632|3) - maybe you can make the jack at col 8 to alternate it between scratch at the left hand, to the jack at the right hand? since it will let finger get the preparation to face 01:36:465 - .

01:55:393 - not too sure why double here xd , i think in this continuous stream, you usually makes the blue line with single note.

01:58:251 - missing 1/4 here? quite audible to be added note i think.

02:02:060 - I think you can make this double similar to the layering you brought at 01:46:822 -

02:17:893 (137893|2) - Try move this to col 2? there's this same pitch of flute sound between 02:17:655 - and 02:17:893 - , probably having more notes being at the same column can emphasize it better.

02:35:632 - personally kinda find the right hand note a bit "too stacking" with 02:35:512 (155512|6,155632|5,155632|7,155751|6,155751|5) - kinda a bit too heavy considering that you actually spread the one at 02:43:251 (163251|3,163251|6,163370|6,163370|4) - , how about move 02:35:632 (155632|7) - to col 5? it will be easier to alternate between the jack notes towards the transition to the next pattern.

02:54:084 - I think this should be double considering how you make chord note every 1/2 interval beat here.

02:56:822 - missing 1/8 burst pattern here? since you make one at 01:19:679 - , unless it's intentional, but imo still a bit awkward since i thought you want to make the pattern progressively difficult as the time goes on.

03:00:632 - quite sure the 1/4 already started since here.

Somehow i think kiai 2 is the hardest and most tricky pattern to played well compared with third and first kiai xd..

03:36:703 - 03:38:608 - I do think you can bring quad for the bg star sound there.

04:28:489 - Quite awkward you bring single note here but the rest of chord note with kick sound from 04:28:608 - to 04:28:846 - use double.

04:59:798 (299798|2,299798|5) - I do think you need to stack the note chord with the one at 04:59:560 (299560|1,299560|6,299560|7) - because the same kick sound here, maybe move to col 2 and col 7?

05:01:346 - This is quite faint sound we got compared to the kick stream before, and i don't really think there's other sound to support the double, makes this single?

Just a bit consistency issues, overall the pattern structure here is fantastic ><
Call me back :3
Topic Starter
richardfeder
out of town right now; I will respond asap.Back!
Thank you for coming!

Maxus wrote:

Finally i'm coming, sorry for the delay xd

[Dream World]

Col= 1|2|3|4|5|6|7|8

Hmm, may i ask your metadata reference? Sorry I have no reference to provide. I just played the game.

00:10:036 (10036|1,10274|2,10512|3) - I notice that you use the same pattern as the one at 00:06:227 (6227|1,6465|2,6703|3) - , This is minor, but it seems you follow Pitch Relevancy by quite strict and huge margin here, so I thought maybe you can make this into 4-2-3 for PR here, kinda similar in how you differentiate 00:05:751 (5751|3,9560|2) -ofc

00:27:179 - should be double note here?y

00:38:132 - Although i know you want to follow main piano sound for the triple and quad (with kick), i still think the crash felt underemphasized here, maybe you can add note at col 8? similar with 00:48:370 - 00:48:608 - where they have crash but no piano. 00:38:132 (38132|3) - this is the crash note. There's no guitar here I believe so it goes like one base + one crash. Piano is not involved.

00:47:536 - If following how you layer at 00:47:893 - , i think this should be triple for the main melody sound here, unless if you tried to make it symmetrical with the double at the left hand column.yep you are right

01:00:036 - Should be quad note i think? for crash+Melody, if following the consistency at 00:56:227 - yeap!

01:11:108 - I think there's the 1/4 synth sound left here? i think you can add one here. I did not hear it..;w;

01:19:858 - I do think there's still 1/8 sound you mapped here, the continuous burst sound you mapped at 01:19:739 - ! my mistake. added

01:20:870 - Should be triple if following your layering at 01:24:679 - ?yes

01:35:512 (95512|3,95632|3) - maybe you can make the jack at col 8 to alternate it between scratch at the left hand, to the jack at the right hand? since it will let finger get the preparation to face 01:36:465 - .well 2p player can say exactly the opposite so I think I will keep it as it is right now..

01:55:393 - not too sure why double here xd , i think in this continuous stream, you usually makes the blue line with single note. it's the same as 01:56:108 (116108|4) - with 01:54:798 (114798|6,114917|5,115036|4,115155|7,115274|6,115393|5,115512|4) - . Just like 01:58:608 (118608|6,118727|5,118846|4,118965|6,119084|5,119203|4,119322|3) - with 01:59:203 (119203|2) -

01:58:251 - missing 1/4 here? quite audible to be added note i think.added

02:02:060 - I think you can make this double similar to the layering you brought at 01:46:822 - I do not really want to change this one. sorry

02:17:893 (137893|2) - Try move this to col 2? there's this same pitch of flute sound between 02:17:655 - and 02:17:893 - , probably having more notes being at the same column can emphasize it better.yes and rearranged the pattern here a little bit

02:35:632 - personally kinda find the right hand note a bit "too stacking" with 02:35:512 (155512|6,155632|5,155632|7,155751|6,155751|5) - kinda a bit too heavy considering that you actually spread the one at 02:43:251 (163251|3,163251|6,163370|6,163370|4) - , how about move 02:35:632 (155632|7) - to col 5? it will be easier to alternate between the jack notes towards the transition to the next pattern.I think this is actually intended...this indeed looks a little bit awkward but I think at this bpm, it should not be a super terrifying pattern. I would like to keep it as it is as now.

02:54:084 - I think this should be double considering how you make chord note every 1/2 interval beat here.yes

02:56:822 - missing 1/8 burst pattern here? since you make one at 01:19:679 - , unless it's intentional, but imo still a bit awkward since i thought you want to make the pattern progressively difficult as the time goes on. It's not intended haha since this was a collaration and we did not think about making the chart as consistent as possible beforehand, minor disagreement like this occured sometimes. Clearly he did not want to put this 1/8 part into the chart and I think I should respect his choice here.

03:00:632 - quite sure the 1/4 already started since here.yes

Somehow i think kiai 2 is the hardest and most tricky pattern to played well compared with third and first kiai xd.. RIGHT

03:36:703 - 03:38:608 - I do think you can bring quad for the bg star sound there.me too, but no

04:28:489 - Quite awkward you bring single note here but the rest of chord note with kick sound from 04:28:608 - to 04:28:846 - use double.because they have extra kicks...what about 04:28:965 (268965|4) - ?

04:59:798 (299798|2,299798|5) - I do think you need to stack the note chord with the one at 04:59:560 (299560|1,299560|6,299560|7) - because the same kick sound here, maybe move to col 2 and col 7?to 2 but 7 looks a little bit weird so no

05:01:346 - This is quite faint sound we got compared to the kick stream before, and i don't really think there's other sound to support the double, makes this single? yes

Just a bit consistency issues, overall the pattern structure here is fantastic ><
Call me back :3
Thank you!
Maxus
For source, do you have any official that state BALDR SKY Dive X "DREAM WORLD"?
Because, i find at http://www.web-giga.com/baldrsky_divex/ , it's supposed to be BALDRSKY DiveX "DREAM WORLD" (look at the name of the tab) http://puu.sh/w5tP2/24a2f72603.jpg (welp, feerum do find the more convincing one at http://www.web-giga.com/baldrsky_divex/ ... index.html)
Sorry, bcoz metadata is really strict have to be from official x.x..
also disable widescreen support xd
after you fix that, i shall #2 this :3
Topic Starter
richardfeder
Yeah that's much more reliable than my poor memory. Updated the meta!
Maxus
#2 for ya, good luck!

this map was created 1 week after my acc creation orz
Akasha-
marked
Topic Starter
richardfeder
delete duplicated background
Critical_Star
rebubbled , fixed duplicated background issue
Maxus
Qualified, grats!
[Emiria]
。pc神震撼飞图
Topic Starter
richardfeder

[Emiria] wrote:

。pc神震撼飞图
嘿嘿
pocket-Gao
嘿嘿 我刚从致远星回来
zwc7086
一段时间没看PC已经飞掉了,恭喜
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