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Chili Tomato - Angel Gakuen no Ichinichi [Osu|CatchTheBeat]

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Kurokami

ursa wrote:

Checking time As requested


Kurokami's Platter


Note :
*the total combo max are 145 ( much more than Rain diff with having 142 combo max). i suggest you should reduce the total combo.
*well your map have 1.5 SV & 2 tick rate. if you want to reduce the max combo , i suggest just reduce the tick rate into 1 & it's done.
Seriously? Just because of that difference I need to remove the tick which adds better rhythm? I know its a valid reason but still. q.q

for the pattern , there's no need a changes since it's has been modded into the ideal flow. As I remember this has never been modded. lol It never got a single mod.
Thanks. :3

SPOILER
osu file format v12

[General]
AudioFilename: cs_1050.mp3
AudioLeadIn: 2000
PreviewTime: 20453
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 2
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
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BeatDivisor: 4
GridSize: 16
TimelineZoom: 1

[Metadata]
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TitleUnicode:Plaza!
Artist:Tiritomato
ArtistUnicode:チリトマト
Creator:-[ Asuna ]-
Version:Kurokami's Platter
Source:Cosmic Break
Tags:コズミックブレイク Online Video Game sawasaki yoshihiro mituo ikusa JAPAN BGM STG SAM kanpan Xinely Jekate Troogle
BeatmapID:418043
BeatmapSetID:172967

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Topic Starter
Arlecchino

Kloyd wrote:

sup(from my queue)

Hard

  • 00:03:516 (6,7) - blanket here k
    00:05:750 (5,7) - making these sliders same could be better it's fine.. :3
    00:33:835 (1) - ctrl+g makes this more fun k
    00:34:793 (2) - & if ur willing to ctrl+g, u should put this other place for consistency of spacing ofc

    & some recommendations if you don't care about the spacings.
    00:17:559 (1,2,3,1,2,3,1,2,3) - this part. Try this! nope
    00:18:197 (1,2,3) - ctrl+g & http://osu.ppy.sh/ss/1698320 ^^


GL
thanks for mod

Kurokami wrote:

ursa wrote:

Checking time As requested


Kurokami's Platter


Note :
*the total combo max are 145 ( much more than Rain diff with having 142 combo max). i suggest you should reduce the total combo.
*well your map have 1.5 SV & 2 tick rate. if you want to reduce the max combo , i suggest just reduce the tick rate into 1 & it's done.
Seriously? Just because of that difference I need to remove the tick which adds better rhythm? I know its a valid reason but still. q.q

for the pattern , there's no need a changes since it's has been modded into the ideal flow. As I remember this has never been modded. lol It never got a single mod.
Thanks. :3

SPOILER
osu file format v12

[General]
AudioFilename: cs_1050.mp3
AudioLeadIn: 2000
PreviewTime: 20453
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 2
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 16
TimelineZoom: 1

[Metadata]
Title:Plaza!
TitleUnicode:Plaza!
Artist:Tiritomato
ArtistUnicode:チリトマト
Creator:-[ Asuna ]-
Version:Kurokami's Platter
Source:Cosmic Break
Tags:コズミックブレイク Online Video Game sawasaki yoshihiro mituo ikusa JAPAN BGM STG SAM kanpan Xinely Jekate Troogle
BeatmapID:418043
BeatmapSetID:172967

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:8
ApproachRate:8
SliderMultiplier:1.5
SliderTickRate:1

[Events]
//Background and Video events
0,0,"Plaza.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
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thanks for update.

Updated.
Kurokami
I had a little conversation with ursa and ended up changing the SV to 2,0 tho it changes nothing. The sliders are just as long as before. This was my first and last to ended up changing my SV. Since it was just a ruin for my patterns and still no change I will never make any of this in the future. Its a stupid reason for unranking anyways. I don't even care if my diffs will be deleted.

SPOILER
osu file format v12

[General]
AudioFilename: cs_1050.mp3
AudioLeadIn: 2000
PreviewTime: 20453
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 2
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 16
TimelineZoom: 1

[Metadata]
Title:Plaza!
TitleUnicode:Plaza!
Artist:Tiritomato
ArtistUnicode:チリトマト
Creator:-[ Asuna ]-
Version:Kurokami's Platter
Source:Cosmic Break
Tags:コズミックブレイク Online Video Game sawasaki yoshihiro mituo ikusa JAPAN BGM STG SAM kanpan Xinely Jekate Troogle
BeatmapID:418043
BeatmapSetID:172967

[Difficulty]
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CircleSize:4
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ApproachRate:8
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[Events]
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//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
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//Storyboard Layer 3 (Foreground)
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Topic Starter
Arlecchino

Kurokami wrote:

I had a little conversation with ursa and ended up changing the SV to 2,0 tho it changes nothing. The sliders are just as long as before. This was my first and last to ended up changing my SV. Since it was just a ruin for my patterns and still no change I will never make any of this in the future. Its a stupid reason for unranking anyways. I don't even care if my diffs will be deleted.

SPOILER
osu file format v12

[General]
AudioFilename: cs_1050.mp3
AudioLeadIn: 2000
PreviewTime: 20453
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 2
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 16
TimelineZoom: 1

[Metadata]
Title:Plaza!
TitleUnicode:Plaza!
Artist:Tiritomato
ArtistUnicode:チリトマト
Creator:-[ Asuna ]-
Version:Kurokami's Platter
Source:Cosmic Break
Tags:コズミックブレイク Online Video Game sawasaki yoshihiro mituo ikusa JAPAN BGM STG SAM kanpan Xinely Jekate Troogle
BeatmapID:418043
BeatmapSetID:172967

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:8
ApproachRate:8
SliderMultiplier:2
SliderTickRate:1

[Events]
//Background and Video events
0,0,"Plaza.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
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:3 idk about SV problem.. it's unrankable or not..
just ursa said someone should change the SV (xely or kuro)

btw thanks for update

Updated.
now waiting ursa recheck again ..:3
blaterwolf
Mod Reqs From Queue~~

Cute Song so Relaxing <<<<<<<<<<333333333

Easy

00:02:559(3,4) : should be like this


00:07:665 : this slider is too op o_o

00:11:654(3,4) : should like this again ^^^

00:20:431 : op again o.o

Normal

Fine too me

Hard

Spacing was too tight , consider rearranging

Insane

Can i make it Pwease? :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :)
Topic Starter
Arlecchino

SkyBearer245 wrote:

Mod Reqs From Queue~~

Cute Song so Relaxing <<<<<<<<<<333333333


Hard

Spacing was too tight , consider rearranging I think it does not matter

Insane

Can i make it Pwease? :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) sry..
No Change... :3
Pandiar
I'm sorry for the delay ><
from my Q

[Hard]

  1. Color is different from other diff
00:00:963 (4) - how about this ? for better flow
00:08:303 (2) - ^
00:15:644 (3) - Ctrl + G
00:39:899 (5) - how about this?

Easy and Normal is almost good

good luck!!!
Topic Starter
Arlecchino

Pandiar wrote:

I'm sorry for the delay ><
from my Q

[Hard]

  1. Color is different from other diff
00:00:963 (4) - how about this ? for better flow :3 sry.. Nope.. i just want keep the distance..
00:08:303 (2) - ^ Fixed
00:15:644 (3) - Ctrl + G Fixed
00:39:899 (5) - how about this? No[/color]

Easy and Normal is almost good

good luck!!!

Thanks for mods
Nepu
toybot

toybot wrote:

[Troogle's Normal]
00:08:942 (2,3) - change into a reverse slider instead? kind of boring as a 1/1 stack K
00:10:218 (1) - maybe take off the finish on the first beat, due to it sounding the same as the upbeat? or change to a clap Removed Finish

Narwhal Prime

Narwhal Prime wrote:

[Troogle's Normal]
00:05:112 (1,2,3,4) - Let's make the gaps between these sliders more even. Move 00:06:388 (3) - starting point to x=336, y=136. Move 00:07:027 (4) - starting point to x=380, y=56. Adjust 00:07:665 (1) - so that its spacing is even as well. KK
00:30:644 (1) - not quite aligned with 00:30:006 (4) - ? (they can be aligned here, or - in the interest of variety, I was playing around with a different possible pattern if you're interested: http://osu.ppy.sh/ss/1610676 ; this mostly affects 00:30:644 (1,2,3,4) - ) hmm..but the flow isnt so well with this pattern
00:19:792 (4) - use finish hitsound? (though admittedly it doesn't sound too different with default hitsounds) Use clap instead
00:40:218 (1) - ^ (here it makes a difference) K

IamKwaN

IamKwaN wrote:

Troogle's Normal

  1. AR, OD-1, since BPM is only 94. I don't think it really needs such high AR. The setting is too high now imo, comparing to that of Hard. So, OD also -1. In fact, my perspective on this Normal is: AR4, HP and OD3, which fits the spread more, especially the Easy.
    Since Easy have AR3 HP2 and OD2 Hard have AR7 HP6 and OD7 I will use AR5 HP4 and OD4.5 for my N
  2. 00:40:218 (1) - Remove NC. on purpose though..
  3. Hitsounds: Have a look at the General section above and Easy, soft samples are much more comfortable imo. K changed to S:C1

K4zuya K

K4zuya K wrote:

Trrogle's Normal
00:14:686 (4,1) - blanket? Don't quite get that..
00:30:006 (4,1) - make it straight? I prefer current one
00:35:750 (1) - 416|132? I prefer triangle(current one)

neonat

neonat wrote:

Normal
00:00:963 (2,3,4) - make the flow and position more curvy, it would move better K
00:10:218 (1,2) - could blanket better K
00:12:771 (1,2,3) - ^ K
00:15:325 (1) - place it higher, eg. x: 100 y: 36 as it is behind the body of the slider, the flow is not exactly comfortable when made that way, placing it higher eases that managed to fix..

Shurelia

Shurelia wrote:

[Troogle's Normal]
  1. 00:08:942 (2,3) - using this : http://puu.sh/90arA.PNG would fit the song more bette K

azintairin710

azintairin710 wrote:

Troogle's Normal

00:02:240 - give note :3 >.<
00:04:793 - ^ >.<
00:09:580 (3) - change the hitsound please -_- K
00:10:218 (1,2,3) - fix the blanket K
00:12:452 - note >.<
00:28:091 (1,2,3,4) - F,W,F,W,F,W,W,W :3 sound better to me >.<but not for me
00:38:303 (1) - fix the curve if you want perfect ankle I think current one is well enough

BananasGoMoo

BananasGoMoo wrote:

[Normal]
00:08:942 (2,3) - I would put notes on the red ticks in between. K
00:15:325 (1,2,3,4) - Or here, but not both, since it's normal. Added previous one
00:25:537 (1) - I would make this a slider starting at the previous red tick. Personally I didn't like sliders that starting from red tick

Joey

[ Joey ] wrote:

[Troogle's Normal]
00:00:006 (1,2,3) - This looks good: http://puu.sh/9kDzj/f31a2581d8.jpg It's much too crowded ;_;
00:05:112 (1,2,3,4) - Make sure these are all the same distance apart from each other K
00:31:921 (3) - Move to x:276 y:85 I prefer current one

Sylith

Sylith wrote:

[normal]
  1. 00:12:771 (1) - add finish on head
    to unify with 00:10:218 (1) Deleted previous one
  2. 00:38:303 (1) - add finish on head?
    it seems cool for mePersonally didn't like it..
not much to touch~ nice diff

Kloyd

Kloyd wrote:

Normal


Thank you all for modding! :)
&sorry for the long delay



updated
osu file format v13

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AudioLeadIn: 2000
PreviewTime: 20453
Countdown: 0
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WidescreenStoryboard: 0

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TimelineZoom: 0.5999999

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Title:Plaza!
TitleUnicode:Plaza!
Artist:Tiritomato
ArtistUnicode:チリトマト
Creator:-[ Asuna ]-
Version:Troogle's Normal
Source:Cosmic Break
Tags:コズミックブレイク Online Video Game sawasaki yoshihiro mituo ikusa JAPAN BGM STG SAM kanpan Xinely Jekate Troogle Google
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BeatmapSetID:172967

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Topic Starter
Arlecchino

-Google- wrote:

Thank you all for modding! :)
&sorry for the long delay



updated
osu file format v13

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AudioLeadIn: 2000
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Countdown: 0
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TitleUnicode:Plaza!
Artist:Tiritomato
ArtistUnicode:チリトマト
Creator:-[ Asuna ]-
Version:Troogle's Normal
Source:Cosmic Break
Tags:コズミックブレイク Online Video Game sawasaki yoshihiro mituo ikusa JAPAN BGM STG SAM kanpan Xinely Jekate Troogle Google
BeatmapID:418042
BeatmapSetID:172967

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Thanks for Update.

Updated.
Yauxo
Hi there, coming from your request in my Modding Q

[General]
  1. Check AImod. There are some issues

[Jekate's Easy]
  1. I see no problem here, especially since this is a very short song
  2. 00:05:112 (1) - makes this a better blanket? http://puu.sh/9rH1T/8474880297.jpg Similar combos such as 00:15:325 (1) - are/is a blanket(s), so I'd assume that this one should be one as well
  3. 00:30:644 (1) - blanket can be improved http://puu.sh/9rH67/6c7ce1e362.jpg
  4. 00:39:580 (4) - I'd eventually overthink this one. It going the opposite direction of where the cursor should go creates a weird flow and looks weird since the rest of the map's mapped very clean

[Troogle's Normal]
  1. 00:00:006 (1) - rotate by ~ -9 selection centre for better flow into 2?
  2. 00:03:835 (3,4) - I'd have 3 flow directly into 4 w/o this offset

[Hard]
  1. 00:03:516 (6,7) - blanket can be improved
  2. 00:09:580 (2,3) - 2 and 3's spacing is slightly lower than 1 and 2's which makes 2 and 3 touch. (1.08 to 1.06) I'd say that you change both to 1.10
  3. 00:11:495 (3,4,5) - curve these 3 a little bit o: It'd feel better after coming out of the rounded 2
  4. 00:20:431 (1,2,3) - blanket can be improved
  5. 00:34:793 (2) - I'd move this further away from 1. Overlapping with 00:33:197 (7) - 's tail could be a nice fix

[Xinely's Cup]
  1. Note that iam a CTB n00b myself, so this is just what I think about it
  2. 00:20:431 (1,2) - I think those 2 should be similar to 00:30:644 (1,2) - , as they have the same music and since 00:30:644 (1,2) - is more fun to play (for me atleast imo) 00:21:708 (2) - 's curve feels meh compared to 00:20:431 (1) -

[Xinely's Salad]
  1. Probably just me, but the AR feels too high for such a calm and low bpm song 6 or 6,5 would do it here imo


Gl with your set :3
Topic Starter
Arlecchino

Yauxo wrote:

Hi there, coming from your request in my Modding Q

[General]
  1. Check AImod. There are some issues ignore thiss.. idk how to fix them.. after i fix them.. they always back.. back.. after update.. back.. so tired fix them..


[Hard]
  1. 00:03:516 (6,7) - blanket can be improved it's Fine.. I think it's pretty blanket..
  2. 00:09:580 (2,3) - 2 and 3's spacing is slightly lower than 1 and 2's which makes 2 and 3 touch. (1.08 to 1.06) I'd say that you change both to 1.10 i just stack 00:09:899 (3) - with 00:08:942 (3) - btw.. repaired..
  3. 00:11:495 (3,4,5) - curve these 3 a little bit o: It'd feel better after coming out of the rounded 2 -_- m'okay..
  4. 00:20:431 (1,2,3) - blanket can be improved nope! it's fine.. not really need PF blanket
  5. 00:34:793 (2) - I'd move this further away from 1. Overlapping with 00:33:197 (7) - 's tail could be a nice fix Not really.. :3 i just want keeping the distane.. ik this Hard diff.. but it's fine for me..



Gl with your set :3
Thanks for mod..
ursa
Rechecking time so , don't KD this

After I ask Deif about the map. i think this suggestion on the Platter diff can be useful to improve that

General

- Consider adding "Kurokami" to all of your tags

After i check on AI bat , I've found some problems in Inconsistency in combo colours in some diff & Kiai Time. better try to check it first.

Rain

00:17:559 (3) - move it abit to right ( x =128)
00:31:920 (5) - move it a bit to left ( x= 336)

Kurokami's Platter

You can raise the slider tick into 2 now.
Note : this mods are helping to make the max combo can be less than Rain diff
00:09:261 (3,4,5) - make 00:09:261 (3,5) - a bit near with 00:09:420 (4) -
00:35:591 (6) - remove this beat
00:39:580 (7,8) - And instead of using 2 sliders, a spinner instead

Xinely's Cup

00:00:006 (1,2,3,4,5) - ini bisa di lebarin dikit posisinya


soal CTB diffnya gwa rasa cma itu , PM gwa klo udah update & fix semuanya :)
Xinely
fix
osu file format v13

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TitleUnicode:Plaza!
Artist:Tiritomato
ArtistUnicode:チリトマト
Creator:-[ Asuna ]-
Version:Xinely's Cup
Source:Cosmic Break
Tags:コズミックブレイク Online Video Game sawasaki yoshihiro mituo ikusa JAPAN BGM STG SAM kanpan Xinely Jekate Troogle Google
BeatmapID:418497
BeatmapSetID:172967

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Topic Starter
Arlecchino

ursa wrote:

Rechecking time so , don't KD this

After I ask Deif about the map. i think this suggestion on the Platter diff can be useful to improve that

[notice]General

- Consider adding "Kurokami" to all of your tags oh.. why i missed this,,

After i check on AI bat , I've found some problems in Inconsistency in combo colours in some diff & Kiai Time. better try to check it first.

Rain

00:17:559 (3) - move it abit to right ( x =128) k
00:31:920 (5) - move it a bit to left ( x= 336) k



soal CTB diffnya gwa rasa cma itu , PM gwa klo udah update & fix semuanya :)

Xinely wrote:

fix
osu file format v13

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StackLeniency: 0.7
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Title:Plaza!
TitleUnicode:Plaza!
Artist:Tiritomato
ArtistUnicode:チリトマト
Creator:-[ Asuna ]-
Version:Xinely's Cup
Source:Cosmic Break
Tags:コズミックブレイク Online Video Game sawasaki yoshihiro mituo ikusa JAPAN BGM STG SAM kanpan Xinely Jekate Troogle Google
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BeatmapSetID:172967

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k thanks for update

ato kurokami.. 00:30:644 - there is two green line..? :3
Kurokami
Corrected all of them and removed those green lines too.
SPOILER
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Tags:コズミックブレイク Online Video Game sawasaki yoshihiro mituo ikusa JAPAN BGM STG SAM kanpan Xinely Jekate Troogle Google kurokami
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368,304,17240,2,0,B|288:320|288:320|288:288,1,100,8|2,0:0|0:0,0:0:0:0:
176,320,17718,1,0,0:0:0:0:
48,304,17878,6,0,L|128:240,2,100,2|0|2,0:0|0:0|0:0,0:0:0:0:
256,288,18835,1,0,0:0:0:0:
432,256,19154,2,0,B|304:176|304:176|304:112,1,200,8|0,0:0|0:0,0:0:0:0:
16,128,20431,6,0,B|160:128|160:128|160:64,1,200,2|0,0:0|0:0,0:0:0:0:
384,128,21388,1,2,0:0:0:0:
144,128,21708,2,0,B|304:128|304:128|304:80,1,200,2|0,0:0|0:0,0:0:0:0:
48,128,22665,1,2,0:0:0:0:
432,192,22984,6,0,B|352:192|352:192|352:160,1,100,0|2,0:0|0:0,0:0:0:0:
160,192,23623,2,0,B|240:192|240:192|240:160,1,100,0|2,0:0|0:0,0:0:0:0:
32,256,24261,2,0,B|192:256|192:256|192:208,1,200,0|2,0:0|0:0,0:0:0:0:
400,256,25218,1,2,0:0:0:0:
272,224,25378,1,0,0:0:0:0:
144,192,25537,6,0,B|80:112|80:112|144:32,1,200,2|2,0:0|0:0,0:0:0:0:
384,112,26495,1,2,0:0:0:0:
256,112,26654,1,0,0:0:0:0:
128,112,26814,2,0,L|16:112,2,100,2|0|2,0:0|0:0|0:0,0:0:0:0:
352,112,27771,1,0,0:0:0:0:
96,192,28091,6,0,B|176:192|176:192|176:160,1,100,2|0,0:0|0:0,0:0:0:0:
400,192,28729,2,0,B|320:192|320:192|320:160,1,100,2|0,0:0|0:0,0:0:0:0:
64,256,29367,2,0,B|144:256|144:256|144:224,1,100,2|0,0:0|0:0,0:0:0:0:
480,256,30006,2,0,B|400:256|400:256|400:224,1,100,2|0,0:0|0:0,0:0:0:0:
16,256,30644,6,0,B|144:176|144:176|144:112,1,200,2|2,0:0|0:0,0:0:0:0:
400,112,31601,1,0,0:0:0:0:
272,112,31761,1,0,0:0:0:0:
144,112,31920,2,0,B|272:192|272:192|272:256,1,200,2|2,0:0|0:0,0:0:0:0:
496,224,32878,1,0,0:0:0:0:
240,272,33197,6,0,B|320:272|320:272|320:304,1,100,2|0,0:0|0:0,0:0:0:0:
80,272,33835,1,0,0:0:0:0:
400,272,34154,1,2,0:0:0:0:
16,256,34474,2,0,B|144:176|144:176|144:112,1,200,2|2,0:0|0:0,0:0:0:0:
400,176,35431,1,0,0:0:0:0:
144,176,35750,6,0,B|208:224|208:224|208:256,1,100,2|0,0:0|0:0,0:0:0:0:
448,288,36388,1,2,0:0:0:0:
176,288,36708,1,2,0:0:0:0:
368,288,37027,2,0,B|288:288|288:288|288:256,1,100,2|0,0:0|0:0,0:0:0:0:
64,288,37665,1,2,0:0:0:0:
320,288,37984,1,2,0:0:0:0:
16,224,38303,6,0,B|96:208|96:208|96:176,1,100,2|2,0:0|0:0,0:0:0:0:
192,192,38782,1,0,0:0:0:0:
304,176,38942,1,2,0:0:0:0:
416,160,39101,1,0,0:0:0:0:
288,112,39261,1,2,0:0:0:0:
160,64,39420,1,0,0:0:0:0:
256,192,39580,12,0,40857,0:0:0:0:
Crystal
apple plz! :)
ursa
ok, there's nothing to be improved anymore or fix for the ctb diff

( 0 _ 0)/
Topic Starter
Arlecchino

ursa wrote:

ok, there's nothing to be improved anymore or fix for the ctb diff

( 0 _ 0)/
apple \o/

:3 thanks urs..
Kurokami
I need to eat that apple. *-*
Topic Starter
Arlecchino

Kurokami wrote:

I need to eat that apple. *-*
we need bubble now.. :3
Rakuen
( =`・ω・´) AIRakuen 愛楽園 (Mod/GD/M4M)

[General]
First of all! Your background pic has a black dot (left upper part), I thought it was some dirt on my screen ugh...
Changing standard only doesn't affect the CtB icon I think, or you could keep this mod until next BAT

[Jekate's Easy]
00:19:154 (4,5) - I would change to short slider with a reverse arrow, the pattern looks a bit hard compared to other notes

[Troogle's Normal]
00:03:516 (2) - Can blanket this one
00:12:771 (1,2,3) - Maybe can make this same shape and placement with 00:10:218 (1,2,3) -
00:20:431 (1) - It's a bit bad to space it like this in Easy or Normal, try to remain 1.0x spacing

[Hard]
Looks fine, maybe SV a little fast
Topic Starter
Arlecchino

Rakuen wrote:

( =`・ω・´) AIRakuen 愛楽園 (Mod/GD/M4M)

[General]
First of all! Your background pic has a black dot (left upper part), I thought it was some dirt on my screen ugh... -ω-)a
Changing standard only doesn't affect the CtB icon I think, or you could keep this mod until next BAT i ask to my friend.. he said it's okay.. to update..^,^)b



[Hard]
Looks fine, maybe SV a little fast it's fine
wait.. GD update... Thanks for mod
'ω')<
Nozhomi
Hi~ From my modding queue :)
Please reply to this mod saying what you didn't fix (and what you did) and why to improve my futur mods.
If you've any question, ask me in-game.

- Hard :
  1. 00:03:516 (6,7)- Blanket here ?
  2. 00:06:708 (7)- Place it at x:291/y:83 to get a perfect symmetry.
  3. 00:10:218 (4)- Move it at x:172/y:128 to avoid this little overlap.
  4. 00:19:154 (3)- Move it at x:144/y:180 to keep same pattern than previous triangles.
  5. 00:20:431 (1,2,3)- Try to blanket them.
  6. 00:23:623 (3,4)- Blanket ?
-Troogle's Normal :
  1. 00:08:942 (2,1)- Blanket them.
  2. 00:12:771 (1,2,3)- Improve blanket.
  3. 00:22:665 (4,1)- ^
- Jekate's Easy :
  1. 00:04:154 (4,1)- Blanket them ?
  2. 00:14:367 (4,1)- ^
  3. 00:29:367 (4,1)- Improve this blanket.
  4. 00:38:303 (3,4)- Avoid this kind of overlap.

Hey that's a pretty nice song.
Hope this mod help you, you're close to rank so go !
Topic Starter
Arlecchino

Nozhomi wrote:

Hi~ From my modding queue :)
Please reply to this mod saying what you didn't fix (and what you did) and why to improve my futur mods.
If you've any question, ask me in-game.

[notice]- Hard :
  1. 00:03:516 (6,7)- Blanket here ? Nope I guess
  2. 00:06:708 (7)- Place it at x:291/y:83 to get a perfect symmetry. okay.. you're very conscientious, though it is is not too important
  3. 00:10:218 (4)- Mote it at x:172/y:128 to avoid this little overlap.ok..
  4. 00:19:154 (3)- Mote it at x:144/y:180 to keep same pattern than previous triangles. oki..
  5. 00:20:431 (1,2,3)- Try to blanket them. What is still less blanket ?
  6. 00:23:623 (3,4)- Blanket ? Nope..

Hey that's a pretty nice song. Thanks~
Hope this mod help you, you're close to rank so go ! Runs!~
Thanks For M4M~!
Kyouren
Mau IRC MOD, malah offine -___-



[General]

  • BG-Nya kan ada nama editornya?
    Ini sudah ku-edit dak ada lagi nama editornya:
[Jekate's Easy]

  • Perfect~
[Troogle's Normal]

  • Why don't use Google's Normal?
    AR -1, OD +0,5, and HP +1
    Perfect~
[Hard]

  • HP +1
    AR -1
    00:33:835 (1) - Ctrl+G lalu kebawahi sedikit
Itu saja, aku yakin pasti cepat diranked

Good Luck~
Topic Starter
Arlecchino

gokugohan12468 wrote:

Mau IRC MOD, malah offine -___-



[General]

  • BG-Nya kan ada nama editornya?
    Ini sudah ku-edit dak ada lagi nama editornya: ara~ gk usah repot'' tadi'a mau diedit sendiri.. eh.. udah dieditin.. ywdh.. irit waktu.. sekalian bahan kds karna mod Hard'a gk ada yang berubah..

[Troogle's Normal]

  • Why don't use Google's Normal? i've ask him to change..but he's say to keep use Troogle's normal and add google in Tags
    well no change Diff name.. :3


    [Hard][list:1337]
    HP +1
    AR -1
    00:33:835 (1) - Ctrl+G lalu kebawahi sedikit Nope..the reason.. i've told you in irc :3
HP,AR Nope..HP 7 dan AR 6 nggak nggak nggak..


Itu saja, aku yakin pasti cepat diranked Go Go Go Go Go Ranked~~! :3

Good Luck~
kei..
Thanks For mod.. but just change the BG.. no change in hard..
Normal.. wait google update..
k.. kds for the BG~!
Shiranai
Hallooooo from my Queue :)

[General]
  1. Failsound sama cs_1050 di folder didelete aja deh, kayanya engga butuh-butuh banget
[Easy]
Hallooo jis :P
  1. 00:25:218 (4,1) - Swap NC, since the chime begin at (4)
  2. 00:35:431 (4,1) - Same ^
  3. Need some finish sound in some places
[Normal]
  1. 00:00:006 (1) - The cymbal sound still too loud, maybe you should lower the volume or you can use S:C1 whistle as cymbal sound
  2. 00:20:431 (1) - Same ^
  3. 00:28:091 (1) - Same ^
  4. 00:30:644 (1) - Same ^
  5. 00:35:750 (1,4) - Same ^
[Hard]
  1. 00:01:601 (5) - Normal whistle is not fit, you can change into clap instead, banyak bagian yang pake normal whistle dicari sendiri aja
  2. 00:19:154 (3) - You need to add Normal slider slide to silence that slider part, especialy from (3) to the reverse arrow
  3. 00:25:218 (1) - Delete whistle
  4. 00:26:495 (1) - Same ^
  5. 00:31:601 (3) - Delete whistle from head
[]
Good luck~
xxdeathx
+54 sp...is a mod really necessary...

[Easy]
  1. 00:25:218 (4,1) - 00:35:431 (4,1) - any stacking not recommended in easy
  2. 00:39:580 (4) - maybe don't let it overlap with previous object as it appears, and end slider at 00:40:218
[Normal]
  1. 00:13:729 (2,3) - (nazi as hell) drag the end slider point down a bit to blanket
  2. 00:17:878 (1,2,3) - make the blanket distances the same; (3) looks a little closer to (2) than (1) does
[Hard]
  1. OD 7 is a lil high for hard
  2. 00:14:367 (6,7) - make this arrangement parallel to 00:15:006 (1,2) -
  3. 00:15:644 (3,4) - isn't quite parallel...if you turn off distance snap and drag 3 right next to 4 you'll see. copy/paste them
  4. 00:33:197 (7,1) - blanket like this is better https://osu.ppy.sh/ss/1736506
almost looks like it's ranked!
Topic Starter
Arlecchino

Mako Sakata wrote:

Hallooooo from my Queue :)

[General]
  1. Failsound sama cs_1050 di folder didelete aja deh, kayanya engga butuh-butuh banget
    hee...??maksud'a ?? cs_1050 itu file mp3nya.. kalo dihapus pake mp3 yang mana ??


[Hard]
  1. 00:01:601 (5) - Normal whistle is not fit, you can change into clap instead, banyak bagian yang pake normal whistle dicari sendiri aja ho'oh kali ya.. hmm.. ok changed
  2. 00:19:154 (3) - You need to add Normal slider slide to silence that slider part, especialy from (3) to the reverse arrow k..
  3. 00:25:218 (1) - Delete whistle Nazzeee... ;w;
  4. 00:26:495 (1) - Same ^ dakara.. nandde... `3`
  5. 00:31:601 (3) - Delete whistle from head okay ._.
[]
Good luck~
`3` thanks for mod

xxdeathx wrote:

+54 sp...is a mod really necessary... `3`


[Hard]
  1. OD 7 is a lil high for hard hhmm.. really ?
  2. 00:14:367 (6,7) - make this arrangement parallel to 00:15:006 (1,2) - it's fine i guess..
  3. 00:15:644 (3,4) - isn't quite parallel...if you turn off distance snap and drag 3 right next to 4 you'll see. copy/paste them actually it's already repaire.. before you mods it
  4. 00:33:197 (7,1) - blanket like this is better https://osu.ppy.sh/ss/1736506 okay for this one.. ._.
almost looks like it's ranked! Hope this will ranked soon~!
Thanks for mod~!
Shiranai
Oh iya cs_1050 tuh nama file mp3 nya ya, kalo gitu mungkin delete failsoundnya aja, tp ya terserah ding :p
Kinshara
Hi! From my modding queue~

General

00:40:908 - okay here, the song ends VERY abruptly while playing..please get a new mp3 that's a little longer.

Jekate's Easy

SV is too high for Easy. Please change it to 0.80 or something close to that.

00:01:601 (2) - I don't think starting sliders on red ticks for easy is a good idea. Consider this: http://puu.sh/9DWta/534247e460.jpg This looks better too imo: http://puu.sh/9DWyW/83a7342c78.jpg
00:04:154 (4) - same here
00:11:814 (2) - same here
00:14:367 (4) - same here
00:19:474 (5) - here, place circle on white tick
00:40:908 - okay here, the song ends right when the slider finished; it's not nice (but it's the fault of the mp3 not of the mapper)

Is this hitsounded yet?

Troogle's Normal

SV is too High for Normal. Please change it to 1.0 or 1.1 or something close to that.

00:02:559 (1) - fix blanket
00:03:835 (3) - maybe make it something like: http://puu.sh/9DXb6/072d91c2aa.jpg
00:05:112 (1,2,3,4) - favorite part of the map .3.
00:08:942 (2,1) - ehh, change it to this: http://puu.sh/9DXiR/5494555bd5.jpg
00:28:091 (1,2,3,4) - maybe change the orientation of this? Instead of horizontally, try a 45 degree angle?
00:30:006 (4,1) - align slider 1's head with slider 4's tail.

Hard

Why is the SV so high for each difficulty? o: Please change it to 1.4 or 1.5

00:02:240 (1,2,3) - consider making this a stacked triplet
00:04:793 (1,2,3) - same here; a triple looks better imo
00:10:218 (4) - put this below slider 3's tail
00:17:559 (1,2,3) - bring these closer
00:18:197 (1,2,3) - ^
00:18:835 (1,2,3) - ^
00:23:623 (3,4,5) - try this pattern http://puu.sh/9DXQ1/4361fa706a.jpg

I don't do CtB, sorry!

Good luck!
Topic Starter
Arlecchino

Kinshara wrote:

Hi! From my modding queue~

General

00:40:908 - okay here, the song ends VERY abruptly while playing..please get a new mp3 that's a little longer.


Hard

Why is the SV so high for each difficulty? o: Please change it to 1.4 or 1.5

00:02:240 (1,2,3) - consider making this a stacked triplet Nope.. still like dat
00:04:793 (1,2,3) - same here; a triple looks better imo not really.. i guess
00:10:218 (4) - put this below slider 3's tail Nope.. `3`i want to keep the distance.. i know it's a Hard diff but yea just want to keep the distance.. no reason else
00:17:559 (1,2,3) - bring these closer it's fine to use 1.2x DS i guess..
00:18:197 (1,2,3) - ^ ^^ same as above
00:18:835 (1,2,3) - ^ ^^ same as above
00:23:623 (3,4,5) - try this pattern http://puu.sh/9DXQ1/4361fa706a.jpg hhmm...00:22:665 (1,2,3,4) - Repaired placement

I don't do CtB, sorry!

Good luck!
Thanks for modding
jyu
ayy extremely-late mod i'm sorry __(:'3__
ctb udah dikasi icon fruit /okay

ini udah bagus apa yg di-mod only suggestions btw, so no kds

[Hard]

idk only opinion but the sound of whistle and clap combined isn't really good to me. prefer if you use the same clap/same clap volume like in normal diff

00:10:218 (4,1) - ok idk why im doing nc suggestions butif you switch nc the rhythm pattern will make sense
00:13:729 (5) - only suggestion, the shape is too 'curvy' than the previous one, and it kinda makes the flow weird
SPOILER

if you follow, you might want to re-position 00:14:367 (6,7,1,2) - a bit upward violating DS in hard diff won't hurt /slapped
00:14:367 (6,1) - eeh i don't think these two are parallel. i suggest to make them so
00:24:580 (5) - moving it upward (to 156|296) would make the appearance better
00:33:197 (7,1) - also switch nc
00:34:793 (2,3,4) - i suggest to re-position these so (2) won't be too close with previous slide
SPOILER

you can make it more symmetrical if you want, i'm bad at it
and if you follow, you might want to re-position 00:35:750 (1,2,3) - too
00:39:580 (4,5) - only suggestions, make more space between them like previous sliders


[Troogle's Normal]

00:19:792 (4,1) - i strongly suggest you not to ignore distance snap for slider art reason
00:29:367 (3) - only suggestion, add finish at slider's head?
00:37:027 (3) - ^


[Jekate's Easy]

i would suggest raising the SV a bit to 1.3, it won't hurt the beginners. but changing SV will took a while, so it's only a mere opinion
and i also don't recommend using stacks in Easy diff, but it's all up to you
00:39:580 (4) - why not end it at 00:40:218 - ? idk it fits the song more, but it's up to you

yay unhelpful mod gomen \:'D/
good luck~ call a BAT
Topic Starter
Arlecchino

AlpacaCokelat wrote:

ayy extremely-late mod i'm sorry __(:'3__
ctb udah dikasi icon fruit /okay

ini udah bagus apa yg di-mod only suggestions btw, so no kds

[Hard]

idk only opinion but the sound of whistle and clap combined isn't really good to me. prefer if you use the same clap/same clap volume like in normal diff hhmm..

00:10:218 (4,1) - ok idk why im doing nc suggestions butif you switch nc the rhythm pattern will make sense NC'd
00:13:729 (5) - only suggestion, the shape is too 'curvy' than the previous one, and it kinda makes the flow weird Fixed
SPOILER

if you follow, you might want to re-position 00:14:367 (6,7,1,2) - a bit upward repairedviolating DS in hard diff won't hurt /slapped
00:14:367 (6,1) - eeh i don't think these two are parallel. i suggest to make them so k..
00:24:580 (5) - moving it upward (to 156|296) would make the appearance better k.. also repaired 00:25:218 (1,2,3) -
00:33:197 (7,1) - also switch nc -_- oki..
00:34:793 (2,3,4) - i suggest to re-position these so (2) won't be too close with previous slide hhmm oki..
SPOILER

you can make it more symmetrical if you want, i'm bad at it

and if you follow, you might want to re-position 00:35:750 (1,2,3) - too Time to broken DS.. oky keeping Ds for Hard maybe.. it's bad Idea..
00:39:580 (4,5) - only suggestions, make more space between them like previous sliders Nope.. i want keep the distance here..



yay unhelpful mod gomen \:'D/
good luck~ call a BAT how to call BAT ? no one of them want respond all busy.. :P
i've check every days.. woke up at 01:00 am until morning neva take sleep.. just check all BAT profil.. maybe someone of them Open Request..
i'm bored read "not taking any request".. what can i do ? m4m ? i do m4m but still no respond.. i'm afraid bothering them if i pm in game..
if forum pm.. still no respond or maybe will get reply "sorry i'm not take any request" or something else


ahh.. maybe i just need more mod and more waiting.. yea i'm bad at mapping Std.. `3`

Thanks for modding.. but i hate this word ''only suggestions btw, so no kds''.. i shouldnt give kds for who is so much helped.. but i must give kds for who isnt really helped -_-)a

maa ii ka..
Irreversible
[General]

Dat end of the mp3. Can't you get something like fade off? Like this it's really.. derp

[Jekate's Easy]

00:15:325 (1) - blanket? :3

really nice easy

[Troogle's Normal]

Cute Normal!

[Hard]

00:13:729 (5,6,7) - These hitsounds Sound a bit loud to me, maybe delete one clap?
00:28:091 (1,2,3,4,5,6,7,8,9) - Please get a better Pentagon shape with Ctrl + Shift + D!
00:40:218 (6) - End on White, because the song Ends there.

why wasn't this bubbled yet? call me back
jyu

-[ Asuna ]- wrote:

i've check every days.. woke up at 01:00 am until morning neva take sleep.. just check all BAT profil.. maybe someone of them Open Request..
i'm bored read "not taking any request".. what can i do ? m4m ? i do m4m but still no respond.. i'm afraid bothering them if i pm in game..
if forum pm.. still no respond or maybe will get reply "sorry i'm not take any request" or something else
lol i feel you so hard

oh look there's irre ciee mau rank ciee

-[ Asuna ]- wrote:

Thanks for modding.. but i hate this word ''only suggestions btw, so no kds''.. i shouldnt give kds for who is so much helped.. but i must give kds for who isnt really helped -_-)a
ah i thought my mod was going to be useless :'D it's up to you tho
Topic Starter
Arlecchino

Irreversible wrote:

[General]

Dat end of the mp3. Can't you get something like fade off? Like this it's really.. derp still not finding a new mp3 ;w;
i'll try to edit by my self



[Hard]

00:13:729 (5,6,7) - These hitsounds Sound a bit loud to me, maybe delete one clap? deleted clap and unherited timming point at 00:14:048
00:28:091 (1,2,3,4,5,6,7,8,9) - Please get a better Pentagon shape with Ctrl + Shift + D! wooo... Nice idea.. idk if can do dat cuz i'm newb lol changed~
00:40:218 (6) - End on White, because the song Ends there. Fix~

why wasn't this bubbled yet? there isnt BAT response call me back
Thanks for mod Irre.. thanks for quick response


AlpacaCokelat wrote:

lol i feel you so hard

oh look there's irre ciee mau rank ciee dia langsung respon.. gk kaya yang lain.. syukur deh ada yang respon.. dan mungkin dia baca spoiler'a lol.. mrasa kasian.. lol
-_- yaelah.. masih tahap rechecking.. kalo udah paling bubble.. setelah bubble.. nunggu 4 tahun baru dirank.. \o/

-[ Asuna ]- wrote:

Thanks for modding.. but i hate this word ''only suggestions btw, so no kds''.. i shouldnt give kds for who is so much helped.. but i must give kds for who isnt really helped -_-)a
ah i thought my mod was going to be useless :'D it's up to you tho

cie maunya.. no kds ya no kds sesuai permintaan `3`
jyu

-[ Asuna ]- wrote:

-_- yaelah.. masih tahap rechecking.. kalo udah paling bubble.. setelah bubble.. nunggu 4 tahun baru dirank.. \o/
jyah jangan pesimis gitu bro, map pendek biasanya cepet ranked kok \:D/

-[ Asuna ]- wrote:

cie maunya.. no kds ya no kds sesuai permintaan `3`
lmao
Kyouren
jangan-jangan mapnya mau dilamai agak menjadi map paling lama diosu! (biasa saja) kalau mau niat, sebaiknya jangan deh! :P
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