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Chili Tomato - Angel Gakuen no Ichinichi [Osu|CatchTheBeat]

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paraoka_old_1
from modding queue. sorry for i'm so lazy... ;w;

[Basic]
30s song might can add Insane. ex) Granat.

Custom Hitsound might can ignore taiko mode's hitsound.

[Hard]

00:21:388 (2) - Ignored distance snap.

alright, gl for rank.

Easy and Normal pretty done. :)
Topic Starter
Arlecchino

paraoka wrote:

from modding queue. sorry for i'm so lazy... ;w;

[Basic]
30s song might can add Insane. ex) Granat. YOU know.. my Insane diff has been DELETED

Custom Hitsound might can ignore taiko mode's hitsound.

[Hard]

00:21:388 (2) - Ignored distance snap.check

alright, gl for rank.

Easy and Normal pretty done. :)
wait.. i'll check..


TheForgotten5 wrote:

Hi from modding queue. I only modded the Osu!Standard maps, not CTB since I never played it.

Anyways, here it is.

[Jekate's Easy]
00:09:580 - Add a note here or was this pause supposed to be here?

[Normal]
Looks ok

[Hard]
Looks ok
for theF5 i'm waiting.. jkte update.. and if it helped.. you can take the kds if .. not .. >w< sry..
Jekate
go get some BATs
gw lg males buka osu wkwkwk and I think there's no issues or unrankable stuffs in my diff, It's just matter of preferences on mapping
Topic Starter
Arlecchino

Jekate wrote:

go get some BATs
gw lg males buka osu wkwkwk and I think there's no issues or unrankable stuffs in my diff, It's just matter of preferences on mapping
nyarinya ssuuuussaahh... T3T)b
Fuuyu
I'm here from Mod Queue . desu~

[General]
Easy :
HP Drain - OK
Tags : Add " instrumental "
OD - 2

Normal - OK
Hard - OK

[Timing]
OK

Easy
00:09:580 Add a Note
00:18:835 ^
00:24:899 ^
00:35:112 ^

Not much to Mod anymore :D

Normal , OK


Hard
00:00:963 Something not right here ( Change it )



00:03:516 Also Change Here



00:20:112 Add a Note
00:40:697 Should end here 00:40:857
Xinely

Kurokami wrote:

[Cup]

I think its fine tho it is possible to increase the distance during kiai a little bit to create bigger movements. This way there will be a difference between parts. i wanna keep consistency since the music is relax calm <3

[Salad]

Still no jumps. o.o Please add some.

00:04:793 (6,1) - Jump. i guess this is jump
00:08:303 (1) - Ctrl+g? i wanna keep flow here
00:12:452 (2,1) - I would like to see a jump here too. a little bit
00:22:984 (1,2) - Ctrl+g on both? tweaked little bit
00:35:431 (4,1) - A jump here would be nice. ok

Nice diff tho.
thanks 4 mod ><

@azintairin710 : sorry but no changed at all. i would answer "what" and "no" here because it doesn't fit with my mapping style at CtB. Feel free catch me if you want my reason why i refused all

@Asuna : please don't change my hitsounds here especially start on kiai. This is not only once, i have changed it until 3 times that its got changed. I have my reason why i use Hitnormal soft here

Cup
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Salad
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Topic Starter
Arlecchino

xLoupGarou wrote:

I'm here from Mod Queue . desu~

[General]
Easy :
HP Drain - OK
Tags : Add " instrumental " i'm not sure about this.. i think instrumental will be in the lenguage and the genre is Video game
OD - 2

Normal - OK
Hard - OK


Hard
00:00:963 Something not right here ( Change it )



00:03:516 Also Change Here ^^same as above



00:20:112 Add a Note why ?there is not sound there
00:40:697 Should end here 00:40:857 [/color]no.. it makes so suddenly stopped i guess..
thanks for mod

Xinely wrote:

@azintairin710 : sorry but no changed at all. i would answer "what" and "no" here because it doesn't fit with my mapping style at CtB. Feel free catch me if you want my reason why i refused all

@Asuna : please don't change my hitsounds here especially start on kiai. This is not only once, i have changed it until 3 times that its got changed. I have my reason why i use Hitnormal soft here . Perasaan ane gk pernah gonta ganti.. sjak 1 mingguan...lagipula diff ku aja gk ku ganti.. ke normalsoft :P .. mungkin linglung saya.. wktu open different diff.. tapi setau saya enggk.. deh
error ni.. mapku yang lain aja.. juga sering gitu.. udah di ganti AR OD tapi ada yang bilang AR OD ketinggian.. "tolong kurangi untuk diff ini.." -_- what ? ane check.. lah bner masih tinggi.. pdahal udah ane turunin waktu update terakhir..Gomen.. kalo terjadi sesuatu..
ato contoh di hard 00:19:154 (3) - ekor'a kok ada whistel.. padahal.. ane gk pernah kasih whistel disitu..

Cup
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TitleUnicode:Plaza!
Artist:Tiritomato
ArtistUnicode:チリトマト
Creator:-[ Asuna ]-
Version:Xinely's Cup
Source:Cosmic Break
Tags:コズミックブレイク Online Video Game sawasaki yoshihiro mituo ikusa JAPAN BGM STG SAM kanpan Xinely Jekate Troogle
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256,192,38303,12,0,40218,0:0:0:0:

Salad
osu file format v12

[General]
AudioFilename: cs_1050.mp3
AudioLeadIn: 2000
PreviewTime: 20453
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 2
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1.4
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:Plaza!
TitleUnicode:Plaza!
Artist:Tiritomato
ArtistUnicode:チリトマト
Creator:-[ Asuna ]-
Version:Xinely's Salad
Source:Cosmic Break
Tags:コズミックブレイク Online Video Game sawasaki yoshihiro mituo ikusa JAPAN BGM STG SAM kanpan Xinely Jekate Troogle
BeatmapID:418498
BeatmapSetID:172967

[Difficulty]
HPDrainRate:5
CircleSize:3
OverallDifficulty:7
ApproachRate:7
SliderMultiplier:1.8
SliderTickRate:2

[Events]
//Background and Video events
0,0,"Plaza.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
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1920,-100,4,1,0,45,0,0
2240,-100,4,2,1,70,0,0
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38623,-100,4,2,1,45,0,1
40059,-100,4,2,1,40,0,0
40218,-100,4,2,1,10,0,0


[Colours]
Combo1 : 255,81,168
Combo2 : 33,147,239
Combo3 : 225,142,253
Combo4 : 159,170,247

[HitObjects]
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256,192,38303,12,0,40218,0:0:0:0:
sekali lagi.. gomen.. btw.. thanks for update
BananasGoMoo
Hello from my queue!

[General Modding]

I don't think you're allowed to have map less than 45 seconds, so since its game music, you could probably loop it. If I'm wrong about the rule, you can ignore this.

[Easy]

I really like this map and there is nothing I see that seems wrong with it.

[Cup]

Seems OK.

[Salad]

Also seems fine.

[Normal]

00:08:942 (2,3) - I would put notes on the red ticks in between.

00:15:325 (1,2,3,4) - Or here, but not both, since it's normal.

00:25:537 (1) - I would make this a slider starting at the previous red tick.

[Platter]

00:11:495 (3) - I would make this into two sliders or a slider and two notes.

[Rain]

Fine.

[Hard]

00:00:006 (1,2,3) - I would switch the 2 and the 3

-------------

Sorry it wasn't that detailed, but it was pretty good!

-BGM
Topic Starter
Arlecchino

BananasGoMoo wrote:

Hello from my queue!


[Rain]

Fine.

[Hard]

00:00:006 (1,2,3) - I would switch the 2 and the 3 ...

-------------

Sorry it wasn't that detailed, but it was pretty good!

-BGM
No Changed in Mine..
[ Joey ]
Hi Asuna, sorry i forgot to mod your map

[General]
The audio ends too abruptly

[Hard]

00:00:963 (4) - Move this slider to make the same distance as previous hitcircles: http://puu.sh/9kCyA/9f7c71dd7e.jpg
00:09:580 (2,3) - Make sure these sliders are perfectly parallel
00:10:218 (4) - Move this to x:175 y:181?
Make sure that the distance between 00:15:644 (3,4) - is the same as the distance between 00:15:963 (4,5) -
00:23:623 (3) - I think you should rotate this slider just a little bit clockwise
00:32:559 (5,6,7,1) - This looks better: http://puu.sh/9kD67/bd52223bca.jpg
00:34:793 (2) - Distance snap this


[Troogle's Normal]
00:00:006 (1,2,3) - This looks good: http://puu.sh/9kDzj/f31a2581d8.jpg
00:05:112 (1,2,3,4) - Make sure these are all the same distance apart from each other
00:31:921 (3) - Move to x:276 y:85

[Jekate's Easy]
I think you should increase the distance snapping on this diff just a little bit so there is no overlapping
00:30:644 (1) - Move to x:50 y:244 for perfect blanket
00:39:580 (4) - Move to here so there is no overlap? http://puu.sh/9kDV9/8648a662ad.jpg
00:35:431 (4) - The new combo should start here
00:25:218 (4) - ^

I didn't find much to change, its a very short map :P
Good luck!
Topic Starter
Arlecchino

[ Joey ] wrote:

Hi Asuna, sorry i forgot to mod your map .. daijoubu..

[General]
The audio ends too abruptly

[Hard]

00:00:963 (4) - Move this slider to make the same distance as previous hitcircles: http://puu.sh/9kCyA/9f7c71dd7e.jpg fix
00:09:580 (2,3) - Make sure these sliders are perfectly parallel okay
00:10:218 (4) - Move this to x:175 y:181? Nope.
Make sure that the distance between 00:15:644 (3,4) - is the same as the distance between 00:15:963 (4,5) - i think it'ssame.. 1.2x DS
00:23:623 (3) - I think you should rotate this slider just a little bit clockwise it's fine
00:32:559 (5,6,7,1) - This looks better: http://puu.sh/9kD67/bd52223bca.jpg fix
00:34:793 (2) - Distance snap this fix



I didn't find much to change, its a very short map :P
Good luck!
Thanks for mods [ Joey ]
Senpoii
Overall the beatmap is good. I do recommend you find an audio file that doesn't have an abrupt ending though.
ursa
Checking time As requested

===================================================
NOTE :
{G} = a suggestion that not too important to change
{O} = a suggestion that seems need to be change
{R} = You Should Change it !!
=======================================================



Rain


00:04:474 (6) - geser ke x=84 {O}
00:06:069 (3) - geser ke x=92 {O}
00:09:261 (5,6,7,8) - *saran posisi pattern yang bagus > *Pic {O}
00:14:048 (2,3) - klo menurut gwa , pake beat 1/2 slider disini cocok dengan lagunya {G}
00:31:282 (2,3,4,5) - *saran posisi Pattern yang ideal *pic {O}
00:38:782 (4,5,6,7,8,9) - *saran posisi Pattern yang idea *pic {O}


Kurokami's Platter


Note :
*the total combo max are 145 ( much more than Rain diff with having 142 combo max). i suggest you should reduce the total combo.
*well your map have 1.5 SV & 2 tick rate. if you want to reduce the max combo , i suggest just reduce the tick rate into 1 & it's done.

for the pattern , there's no need a changes since it's has been modded into the ideal flow.

Xinely's Salad
Note:
*soal pattern sih kayaknya gak ada masalah , tapi SV nya di salad diff (1.8)lebih besar di bandingkan dengan diff platter (1.5) ,saran gwa sih kurangi aja tapi untuk mepertahankan jarak slider di pattern bisa pake slider multipier juga :3

Xinely's Cup
*sama sih dengan Salad, *slider velocity case.

*PM gwa ingame/forum kalau udah kelar untuk recheck.

*Happy Checking
Topic Starter
Arlecchino

ursa wrote:

Checking time As requested

[notice]===================================================
NOTE :
{G} = a suggestion that not too important to change
{O} = a suggestion that seems need to be change
{R} = You Should Change it !!
=======================================================



Rain


00:04:474 (6) - geser ke x=84 {O} wakarimashita
00:06:069 (3) - geser ke x=92 {O}Fixed
00:09:261 (5,6,7,8) - *saran posisi pattern yang bagus > *Pic {O} okay
00:14:048 (2,3) - klo menurut gwa , pake beat 1/2 slider disini cocok dengan lagunya {G} ^,^)b Nice Idea..
00:31:282 (2,3,4,5) - *saran posisi Pattern yang ideal *pic {O} Sir,Yes Sir..
00:38:782 (4,5,6,7,8,9) - *saran posisi Pattern yang idea *pic {O} No.. i like this patten.. menantang :3


*PM gwa ingame/forum kalau udah kelar untuk recheck. okay..

*Happy Checking

Thanks for checking..
Sylith
hey random mod here!

[hard]
  1. 00:08:303 (2) - try linear slier to make better flow like this

  2. 00:08:942 (3,3) - stack properly? only if you don't hate nazi

  3. 00:15:963 (4) - ctrl + g seems better for me

  4. 00:30:325 (8,1) - keep your distance seems better for me

  5. 00:31:282 (2) - same as above! how about using x1.0 between 00:30:644 (1,2) ?
nice diff :)



[normal]
  1. 00:12:771 (1) - add finish on head
    to unify with 00:10:218 (1)

  2. 00:38:303 (1) - add finish on head?
    it seems cool for me
not much to touch~ nice diff


[easy]
  1. 00:33:197 (3) - whistle missing on reverse

  2. 00:39:580 (4) - how about making this slider's end point to 00:40:537 ?
    since current slider makes me bit stuffy because of sudden end of the song.
clean&nice diff! good job

very neat, playable mapset~

good luck
Xinely

ursa wrote:

Checking time As requested

Xinely's Salad
Note:
*soal pattern sih kayaknya gak ada masalah , tapi SV nya di salad diff (1.8)lebih besar di bandingkan dengan diff platter (1.5) ,saran gwa sih kurangi aja tapi untuk mepertahankan jarak slider di pattern bisa pake slider multipier juga :3

Xinely's Cup
*sama sih dengan Salad, *slider velocity case.[/notice]

*PM gwa ingame/forum kalau udah kelar untuk recheck.

*Happy Checking
tbh these diffs made before the Platter.. ini SV dah di set biar seimbang dengan Platter Asuna yang dulu, Kurokami tiba2 dateng terus mau buat diff so jadinya Kurokami's Platter.. gue malah gak tau dia pke SV segitu rendahnya untuk bpm yang relax dibawah 100.. Gue sih ngefeel nya SV Cup Salad gue dah cukup pas untuk newbie so gue gak ada ide lagi how to solve this orz [edit : btw gue gak biasa pke SV changes for Easy Normal (Cup Salad) diff krn SV changes for standard itu sangat gak dianjurkan, somehow itu udah menjadi style mapping gue krn awal mode yg gue map std x.x]
Sorry urs ;3;
Topic Starter
Arlecchino

Sylith wrote:

hey random mod here!

[hard]
  1. 00:08:303 (2) - try linear slier to make better flow like this Fxd

  2. 00:08:942 (3,3) - stack properly? only if you don't hate nazi :3okay

  3. 00:15:963 (4) - ctrl + g seems better for me Nope.. i guess

  4. 00:30:325 (8,1) - keep your distance seems better for me 'w'keeping 0.8x

  5. 00:31:282 (2) - same as above! how about using x1.0 between 00:30:644 (1,2) ? already 1.0x.. -_-
nice diff :)



very neat, playable mapset~ Thanks~

good luck
Thanks for mod
DeletedUser_1574070
sup(from my queue)

Hard

  • 00:03:516 (6,7) - blanket here
    00:05:750 (5,7) - making these sliders same could be better
    00:33:835 (1) - ctrl+g makes this more fun
    00:34:793 (2) - & if ur willing to ctrl+g, u should put this other place for consistency of spacing

    & some recommendations if you don't care about the spacings.
    00:17:559 (1,2,3,1,2,3,1,2,3) - this part. Try this!
    00:18:197 (1,2,3) - ctrl+g & http://osu.ppy.sh/ss/1698320
Normal

Everything looks fine on Easy


GL
Kurokami

ursa wrote:

Checking time As requested


Kurokami's Platter


Note :
*the total combo max are 145 ( much more than Rain diff with having 142 combo max). i suggest you should reduce the total combo.
*well your map have 1.5 SV & 2 tick rate. if you want to reduce the max combo , i suggest just reduce the tick rate into 1 & it's done.
Seriously? Just because of that difference I need to remove the tick which adds better rhythm? I know its a valid reason but still. q.q

for the pattern , there's no need a changes since it's has been modded into the ideal flow. As I remember this has never been modded. lol It never got a single mod.
Thanks. :3

SPOILER
osu file format v12

[General]
AudioFilename: cs_1050.mp3
AudioLeadIn: 2000
PreviewTime: 20453
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 2
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 16
TimelineZoom: 1

[Metadata]
Title:Plaza!
TitleUnicode:Plaza!
Artist:Tiritomato
ArtistUnicode:チリトマト
Creator:-[ Asuna ]-
Version:Kurokami's Platter
Source:Cosmic Break
Tags:コズミックブレイク Online Video Game sawasaki yoshihiro mituo ikusa JAPAN BGM STG SAM kanpan Xinely Jekate Troogle
BeatmapID:418043
BeatmapSetID:172967

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:8
ApproachRate:8
SliderMultiplier:1.5
SliderTickRate:1

[Events]
//Background and Video events
0,0,"Plaza.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
6,638.297872340426,4,2,1,70,1,0
1920,-100,4,1,0,45,0,0
2240,-100,4,2,1,70,0,0
4474,-100,4,1,0,45,0,0
4793,-100,4,2,1,70,0,0
7027,-100,4,1,0,45,0,0
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Topic Starter
Arlecchino

Kloyd wrote:

sup(from my queue)

Hard

  • 00:03:516 (6,7) - blanket here k
    00:05:750 (5,7) - making these sliders same could be better it's fine.. :3
    00:33:835 (1) - ctrl+g makes this more fun k
    00:34:793 (2) - & if ur willing to ctrl+g, u should put this other place for consistency of spacing ofc

    & some recommendations if you don't care about the spacings.
    00:17:559 (1,2,3,1,2,3,1,2,3) - this part. Try this! nope
    00:18:197 (1,2,3) - ctrl+g & http://osu.ppy.sh/ss/1698320 ^^


GL
thanks for mod

Kurokami wrote:

ursa wrote:

Checking time As requested


Kurokami's Platter


Note :
*the total combo max are 145 ( much more than Rain diff with having 142 combo max). i suggest you should reduce the total combo.
*well your map have 1.5 SV & 2 tick rate. if you want to reduce the max combo , i suggest just reduce the tick rate into 1 & it's done.
Seriously? Just because of that difference I need to remove the tick which adds better rhythm? I know its a valid reason but still. q.q

for the pattern , there's no need a changes since it's has been modded into the ideal flow. As I remember this has never been modded. lol It never got a single mod.
Thanks. :3

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thanks for update.

Updated.
Kurokami
I had a little conversation with ursa and ended up changing the SV to 2,0 tho it changes nothing. The sliders are just as long as before. This was my first and last to ended up changing my SV. Since it was just a ruin for my patterns and still no change I will never make any of this in the future. Its a stupid reason for unranking anyways. I don't even care if my diffs will be deleted.

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Topic Starter
Arlecchino

Kurokami wrote:

I had a little conversation with ursa and ended up changing the SV to 2,0 tho it changes nothing. The sliders are just as long as before. This was my first and last to ended up changing my SV. Since it was just a ruin for my patterns and still no change I will never make any of this in the future. Its a stupid reason for unranking anyways. I don't even care if my diffs will be deleted.

SPOILER
osu file format v12

[General]
AudioFilename: cs_1050.mp3
AudioLeadIn: 2000
PreviewTime: 20453
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 2
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 16
TimelineZoom: 1

[Metadata]
Title:Plaza!
TitleUnicode:Plaza!
Artist:Tiritomato
ArtistUnicode:チリトマト
Creator:-[ Asuna ]-
Version:Kurokami's Platter
Source:Cosmic Break
Tags:コズミックブレイク Online Video Game sawasaki yoshihiro mituo ikusa JAPAN BGM STG SAM kanpan Xinely Jekate Troogle
BeatmapID:418043
BeatmapSetID:172967

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:8
ApproachRate:8
SliderMultiplier:2
SliderTickRate:1

[Events]
//Background and Video events
0,0,"Plaza.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
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:3 idk about SV problem.. it's unrankable or not..
just ursa said someone should change the SV (xely or kuro)

btw thanks for update

Updated.
now waiting ursa recheck again ..:3
blaterwolf
Mod Reqs From Queue~~

Cute Song so Relaxing <<<<<<<<<<333333333

Easy

00:02:559(3,4) : should be like this


00:07:665 : this slider is too op o_o

00:11:654(3,4) : should like this again ^^^

00:20:431 : op again o.o

Normal

Fine too me

Hard

Spacing was too tight , consider rearranging

Insane

Can i make it Pwease? :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :)
Topic Starter
Arlecchino

SkyBearer245 wrote:

Mod Reqs From Queue~~

Cute Song so Relaxing <<<<<<<<<<333333333


Hard

Spacing was too tight , consider rearranging I think it does not matter

Insane

Can i make it Pwease? :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) sry..
No Change... :3
Pandiar
I'm sorry for the delay ><
from my Q

[Hard]

  1. Color is different from other diff
00:00:963 (4) - how about this ? for better flow
00:08:303 (2) - ^
00:15:644 (3) - Ctrl + G
00:39:899 (5) - how about this?

Easy and Normal is almost good

good luck!!!
Topic Starter
Arlecchino

Pandiar wrote:

I'm sorry for the delay ><
from my Q

[Hard]

  1. Color is different from other diff
00:00:963 (4) - how about this ? for better flow :3 sry.. Nope.. i just want keep the distance..
00:08:303 (2) - ^ Fixed
00:15:644 (3) - Ctrl + G Fixed
00:39:899 (5) - how about this? No[/color]

Easy and Normal is almost good

good luck!!!

Thanks for mods
Nepu
toybot

toybot wrote:

[Troogle's Normal]
00:08:942 (2,3) - change into a reverse slider instead? kind of boring as a 1/1 stack K
00:10:218 (1) - maybe take off the finish on the first beat, due to it sounding the same as the upbeat? or change to a clap Removed Finish

Narwhal Prime

Narwhal Prime wrote:

[Troogle's Normal]
00:05:112 (1,2,3,4) - Let's make the gaps between these sliders more even. Move 00:06:388 (3) - starting point to x=336, y=136. Move 00:07:027 (4) - starting point to x=380, y=56. Adjust 00:07:665 (1) - so that its spacing is even as well. KK
00:30:644 (1) - not quite aligned with 00:30:006 (4) - ? (they can be aligned here, or - in the interest of variety, I was playing around with a different possible pattern if you're interested: http://osu.ppy.sh/ss/1610676 ; this mostly affects 00:30:644 (1,2,3,4) - ) hmm..but the flow isnt so well with this pattern
00:19:792 (4) - use finish hitsound? (though admittedly it doesn't sound too different with default hitsounds) Use clap instead
00:40:218 (1) - ^ (here it makes a difference) K

IamKwaN

IamKwaN wrote:

Troogle's Normal

  1. AR, OD-1, since BPM is only 94. I don't think it really needs such high AR. The setting is too high now imo, comparing to that of Hard. So, OD also -1. In fact, my perspective on this Normal is: AR4, HP and OD3, which fits the spread more, especially the Easy.
    Since Easy have AR3 HP2 and OD2 Hard have AR7 HP6 and OD7 I will use AR5 HP4 and OD4.5 for my N
  2. 00:40:218 (1) - Remove NC. on purpose though..
  3. Hitsounds: Have a look at the General section above and Easy, soft samples are much more comfortable imo. K changed to S:C1

K4zuya K

K4zuya K wrote:

Trrogle's Normal
00:14:686 (4,1) - blanket? Don't quite get that..
00:30:006 (4,1) - make it straight? I prefer current one
00:35:750 (1) - 416|132? I prefer triangle(current one)

neonat

neonat wrote:

Normal
00:00:963 (2,3,4) - make the flow and position more curvy, it would move better K
00:10:218 (1,2) - could blanket better K
00:12:771 (1,2,3) - ^ K
00:15:325 (1) - place it higher, eg. x: 100 y: 36 as it is behind the body of the slider, the flow is not exactly comfortable when made that way, placing it higher eases that managed to fix..

Shurelia

Shurelia wrote:

[Troogle's Normal]
  1. 00:08:942 (2,3) - using this : http://puu.sh/90arA.PNG would fit the song more bette K

azintairin710

azintairin710 wrote:

Troogle's Normal

00:02:240 - give note :3 >.<
00:04:793 - ^ >.<
00:09:580 (3) - change the hitsound please -_- K
00:10:218 (1,2,3) - fix the blanket K
00:12:452 - note >.<
00:28:091 (1,2,3,4) - F,W,F,W,F,W,W,W :3 sound better to me >.<but not for me
00:38:303 (1) - fix the curve if you want perfect ankle I think current one is well enough

BananasGoMoo

BananasGoMoo wrote:

[Normal]
00:08:942 (2,3) - I would put notes on the red ticks in between. K
00:15:325 (1,2,3,4) - Or here, but not both, since it's normal. Added previous one
00:25:537 (1) - I would make this a slider starting at the previous red tick. Personally I didn't like sliders that starting from red tick

Joey

[ Joey ] wrote:

[Troogle's Normal]
00:00:006 (1,2,3) - This looks good: http://puu.sh/9kDzj/f31a2581d8.jpg It's much too crowded ;_;
00:05:112 (1,2,3,4) - Make sure these are all the same distance apart from each other K
00:31:921 (3) - Move to x:276 y:85 I prefer current one

Sylith

Sylith wrote:

[normal]
  1. 00:12:771 (1) - add finish on head
    to unify with 00:10:218 (1) Deleted previous one
  2. 00:38:303 (1) - add finish on head?
    it seems cool for mePersonally didn't like it..
not much to touch~ nice diff

Kloyd

Kloyd wrote:

Normal


Thank you all for modding! :)
&sorry for the long delay



updated
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Topic Starter
Arlecchino

-Google- wrote:

Thank you all for modding! :)
&sorry for the long delay



updated
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Tags:コズミックブレイク Online Video Game sawasaki yoshihiro mituo ikusa JAPAN BGM STG SAM kanpan Xinely Jekate Troogle Google
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Thanks for Update.

Updated.
Yauxo
Hi there, coming from your request in my Modding Q

[General]
  1. Check AImod. There are some issues

[Jekate's Easy]
  1. I see no problem here, especially since this is a very short song
  2. 00:05:112 (1) - makes this a better blanket? http://puu.sh/9rH1T/8474880297.jpg Similar combos such as 00:15:325 (1) - are/is a blanket(s), so I'd assume that this one should be one as well
  3. 00:30:644 (1) - blanket can be improved http://puu.sh/9rH67/6c7ce1e362.jpg
  4. 00:39:580 (4) - I'd eventually overthink this one. It going the opposite direction of where the cursor should go creates a weird flow and looks weird since the rest of the map's mapped very clean

[Troogle's Normal]
  1. 00:00:006 (1) - rotate by ~ -9 selection centre for better flow into 2?
  2. 00:03:835 (3,4) - I'd have 3 flow directly into 4 w/o this offset

[Hard]
  1. 00:03:516 (6,7) - blanket can be improved
  2. 00:09:580 (2,3) - 2 and 3's spacing is slightly lower than 1 and 2's which makes 2 and 3 touch. (1.08 to 1.06) I'd say that you change both to 1.10
  3. 00:11:495 (3,4,5) - curve these 3 a little bit o: It'd feel better after coming out of the rounded 2
  4. 00:20:431 (1,2,3) - blanket can be improved
  5. 00:34:793 (2) - I'd move this further away from 1. Overlapping with 00:33:197 (7) - 's tail could be a nice fix

[Xinely's Cup]
  1. Note that iam a CTB n00b myself, so this is just what I think about it
  2. 00:20:431 (1,2) - I think those 2 should be similar to 00:30:644 (1,2) - , as they have the same music and since 00:30:644 (1,2) - is more fun to play (for me atleast imo) 00:21:708 (2) - 's curve feels meh compared to 00:20:431 (1) -

[Xinely's Salad]
  1. Probably just me, but the AR feels too high for such a calm and low bpm song 6 or 6,5 would do it here imo


Gl with your set :3
Topic Starter
Arlecchino

Yauxo wrote:

Hi there, coming from your request in my Modding Q

[General]
  1. Check AImod. There are some issues ignore thiss.. idk how to fix them.. after i fix them.. they always back.. back.. after update.. back.. so tired fix them..


[Hard]
  1. 00:03:516 (6,7) - blanket can be improved it's Fine.. I think it's pretty blanket..
  2. 00:09:580 (2,3) - 2 and 3's spacing is slightly lower than 1 and 2's which makes 2 and 3 touch. (1.08 to 1.06) I'd say that you change both to 1.10 i just stack 00:09:899 (3) - with 00:08:942 (3) - btw.. repaired..
  3. 00:11:495 (3,4,5) - curve these 3 a little bit o: It'd feel better after coming out of the rounded 2 -_- m'okay..
  4. 00:20:431 (1,2,3) - blanket can be improved nope! it's fine.. not really need PF blanket
  5. 00:34:793 (2) - I'd move this further away from 1. Overlapping with 00:33:197 (7) - 's tail could be a nice fix Not really.. :3 i just want keeping the distane.. ik this Hard diff.. but it's fine for me..



Gl with your set :3
Thanks for mod..
ursa
Rechecking time so , don't KD this

After I ask Deif about the map. i think this suggestion on the Platter diff can be useful to improve that

General

- Consider adding "Kurokami" to all of your tags

After i check on AI bat , I've found some problems in Inconsistency in combo colours in some diff & Kiai Time. better try to check it first.

Rain

00:17:559 (3) - move it abit to right ( x =128)
00:31:920 (5) - move it a bit to left ( x= 336)

Kurokami's Platter

You can raise the slider tick into 2 now.
Note : this mods are helping to make the max combo can be less than Rain diff
00:09:261 (3,4,5) - make 00:09:261 (3,5) - a bit near with 00:09:420 (4) -
00:35:591 (6) - remove this beat
00:39:580 (7,8) - And instead of using 2 sliders, a spinner instead

Xinely's Cup

00:00:006 (1,2,3,4,5) - ini bisa di lebarin dikit posisinya


soal CTB diffnya gwa rasa cma itu , PM gwa klo udah update & fix semuanya :)
Xinely
fix
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Topic Starter
Arlecchino

ursa wrote:

Rechecking time so , don't KD this

After I ask Deif about the map. i think this suggestion on the Platter diff can be useful to improve that

[notice]General

- Consider adding "Kurokami" to all of your tags oh.. why i missed this,,

After i check on AI bat , I've found some problems in Inconsistency in combo colours in some diff & Kiai Time. better try to check it first.

Rain

00:17:559 (3) - move it abit to right ( x =128) k
00:31:920 (5) - move it a bit to left ( x= 336) k



soal CTB diffnya gwa rasa cma itu , PM gwa klo udah update & fix semuanya :)

Xinely wrote:

fix
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k thanks for update

ato kurokami.. 00:30:644 - there is two green line..? :3
Kurokami
Corrected all of them and removed those green lines too.
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400,192,28729,2,0,B|320:192|320:192|320:160,1,100,2|0,0:0|0:0,0:0:0:0:
64,256,29367,2,0,B|144:256|144:256|144:224,1,100,2|0,0:0|0:0,0:0:0:0:
480,256,30006,2,0,B|400:256|400:256|400:224,1,100,2|0,0:0|0:0,0:0:0:0:
16,256,30644,6,0,B|144:176|144:176|144:112,1,200,2|2,0:0|0:0,0:0:0:0:
400,112,31601,1,0,0:0:0:0:
272,112,31761,1,0,0:0:0:0:
144,112,31920,2,0,B|272:192|272:192|272:256,1,200,2|2,0:0|0:0,0:0:0:0:
496,224,32878,1,0,0:0:0:0:
240,272,33197,6,0,B|320:272|320:272|320:304,1,100,2|0,0:0|0:0,0:0:0:0:
80,272,33835,1,0,0:0:0:0:
400,272,34154,1,2,0:0:0:0:
16,256,34474,2,0,B|144:176|144:176|144:112,1,200,2|2,0:0|0:0,0:0:0:0:
400,176,35431,1,0,0:0:0:0:
144,176,35750,6,0,B|208:224|208:224|208:256,1,100,2|0,0:0|0:0,0:0:0:0:
448,288,36388,1,2,0:0:0:0:
176,288,36708,1,2,0:0:0:0:
368,288,37027,2,0,B|288:288|288:288|288:256,1,100,2|0,0:0|0:0,0:0:0:0:
64,288,37665,1,2,0:0:0:0:
320,288,37984,1,2,0:0:0:0:
16,224,38303,6,0,B|96:208|96:208|96:176,1,100,2|2,0:0|0:0,0:0:0:0:
192,192,38782,1,0,0:0:0:0:
304,176,38942,1,2,0:0:0:0:
416,160,39101,1,0,0:0:0:0:
288,112,39261,1,2,0:0:0:0:
160,64,39420,1,0,0:0:0:0:
256,192,39580,12,0,40857,0:0:0:0:
Crystal
apple plz! :)
ursa
ok, there's nothing to be improved anymore or fix for the ctb diff

( 0 _ 0)/
Topic Starter
Arlecchino

ursa wrote:

ok, there's nothing to be improved anymore or fix for the ctb diff

( 0 _ 0)/
apple \o/

:3 thanks urs..
Kurokami
I need to eat that apple. *-*
Topic Starter
Arlecchino

Kurokami wrote:

I need to eat that apple. *-*
we need bubble now.. :3
Rakuen
( =`・ω・´) AIRakuen 愛楽園 (Mod/GD/M4M)

[General]
First of all! Your background pic has a black dot (left upper part), I thought it was some dirt on my screen ugh...
Changing standard only doesn't affect the CtB icon I think, or you could keep this mod until next BAT

[Jekate's Easy]
00:19:154 (4,5) - I would change to short slider with a reverse arrow, the pattern looks a bit hard compared to other notes

[Troogle's Normal]
00:03:516 (2) - Can blanket this one
00:12:771 (1,2,3) - Maybe can make this same shape and placement with 00:10:218 (1,2,3) -
00:20:431 (1) - It's a bit bad to space it like this in Easy or Normal, try to remain 1.0x spacing

[Hard]
Looks fine, maybe SV a little fast
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