Chili Tomato - Angel Gakuen no Ichinichi [Osu|CatchTheBeat]

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Total Posts
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[ Joey ]
Hi Asuna, sorry i forgot to mod your map

[General]
The audio ends too abruptly

[Hard]

00:00:963 (4) - Move this slider to make the same distance as previous hitcircles: http://puu.sh/9kCyA/9f7c71dd7e.jpg
00:09:580 (2,3) - Make sure these sliders are perfectly parallel
00:10:218 (4) - Move this to x:175 y:181?
Make sure that the distance between 00:15:644 (3,4) - is the same as the distance between 00:15:963 (4,5) -
00:23:623 (3) - I think you should rotate this slider just a little bit clockwise
00:32:559 (5,6,7,1) - This looks better: http://puu.sh/9kD67/bd52223bca.jpg
00:34:793 (2) - Distance snap this


[Troogle's Normal]
00:00:006 (1,2,3) - This looks good: http://puu.sh/9kDzj/f31a2581d8.jpg
00:05:112 (1,2,3,4) - Make sure these are all the same distance apart from each other
00:31:921 (3) - Move to x:276 y:85

[Jekate's Easy]
I think you should increase the distance snapping on this diff just a little bit so there is no overlapping
00:30:644 (1) - Move to x:50 y:244 for perfect blanket
00:39:580 (4) - Move to here so there is no overlap? http://puu.sh/9kDV9/8648a662ad.jpg
00:35:431 (4) - The new combo should start here
00:25:218 (4) - ^

I didn't find much to change, its a very short map :P
Good luck!
Topic Starter
-[ Asuna ]-

[ Joey ] wrote:

Hi Asuna, sorry i forgot to mod your map .. daijoubu..

[General]
The audio ends too abruptly

[Hard]

00:00:963 (4) - Move this slider to make the same distance as previous hitcircles: http://puu.sh/9kCyA/9f7c71dd7e.jpg fix
00:09:580 (2,3) - Make sure these sliders are perfectly parallel okay
00:10:218 (4) - Move this to x:175 y:181? Nope.
Make sure that the distance between 00:15:644 (3,4) - is the same as the distance between 00:15:963 (4,5) - i think it'ssame.. 1.2x DS
00:23:623 (3) - I think you should rotate this slider just a little bit clockwise it's fine
00:32:559 (5,6,7,1) - This looks better: http://puu.sh/9kD67/bd52223bca.jpg fix
00:34:793 (2) - Distance snap this fix



I didn't find much to change, its a very short map :P
Good luck!
Thanks for mods [ Joey ]
Senpoii
Overall the beatmap is good. I do recommend you find an audio file that doesn't have an abrupt ending though.
ursa
Checking time As requested

===================================================
NOTE :
{G} = a suggestion that not too important to change
{O} = a suggestion that seems need to be change
{R} = You Should Change it !!
=======================================================



Rain


00:04:474 (6) - geser ke x=84 {O}
00:06:069 (3) - geser ke x=92 {O}
00:09:261 (5,6,7,8) - *saran posisi pattern yang bagus > *Pic {O}
00:14:048 (2,3) - klo menurut gwa , pake beat 1/2 slider disini cocok dengan lagunya {G}
00:31:282 (2,3,4,5) - *saran posisi Pattern yang ideal *pic {O}
00:38:782 (4,5,6,7,8,9) - *saran posisi Pattern yang idea *pic {O}


Kurokami's Platter


Note :
*the total combo max are 145 ( much more than Rain diff with having 142 combo max). i suggest you should reduce the total combo.
*well your map have 1.5 SV & 2 tick rate. if you want to reduce the max combo , i suggest just reduce the tick rate into 1 & it's done.

for the pattern , there's no need a changes since it's has been modded into the ideal flow.

Xinely's Salad
Note:
*soal pattern sih kayaknya gak ada masalah , tapi SV nya di salad diff (1.8)lebih besar di bandingkan dengan diff platter (1.5) ,saran gwa sih kurangi aja tapi untuk mepertahankan jarak slider di pattern bisa pake slider multipier juga :3

Xinely's Cup
*sama sih dengan Salad, *slider velocity case.

*PM gwa ingame/forum kalau udah kelar untuk recheck.

*Happy Checking
Topic Starter
-[ Asuna ]-

ursa wrote:

Checking time As requested

[notice]===================================================
NOTE :
{G} = a suggestion that not too important to change
{O} = a suggestion that seems need to be change
{R} = You Should Change it !!
=======================================================



Rain


00:04:474 (6) - geser ke x=84 {O} wakarimashita
00:06:069 (3) - geser ke x=92 {O}Fixed
00:09:261 (5,6,7,8) - *saran posisi pattern yang bagus > *Pic {O} okay
00:14:048 (2,3) - klo menurut gwa , pake beat 1/2 slider disini cocok dengan lagunya {G} ^,^)b Nice Idea..
00:31:282 (2,3,4,5) - *saran posisi Pattern yang ideal *pic {O} Sir,Yes Sir..
00:38:782 (4,5,6,7,8,9) - *saran posisi Pattern yang idea *pic {O} No.. i like this patten.. menantang :3


*PM gwa ingame/forum kalau udah kelar untuk recheck. okay..

*Happy Checking
Thanks for checking..
Sylith
hey random mod here!

[hard]
  1. 00:08:303 (2) - try linear slier to make better flow like this
  2. 00:08:942 (3,3) - stack properly? only if you don't hate nazi

  3. 00:15:963 (4) - ctrl + g seems better for me

  4. 00:30:325 (8,1) - keep your distance seems better for me

  5. 00:31:282 (2) - same as above! how about using x1.0 between 00:30:644 (1,2) ?


nice diff :)



[normal]
  1. 00:12:771 (1) - add finish on head
    to unify with 00:10:218 (1)

  2. 00:38:303 (1) - add finish on head?
    it seems cool for me


not much to touch~ nice diff


[easy]
  1. 00:33:197 (3) - whistle missing on reverse

  2. 00:39:580 (4) - how about making this slider's end point to 00:40:537 ?
    since current slider makes me bit stuffy because of sudden end of the song.


clean&nice diff! good job

very neat, playable mapset~

good luck
Xinely

ursa wrote:

Checking time As requested

Xinely's Salad
Note:
*soal pattern sih kayaknya gak ada masalah , tapi SV nya di salad diff (1.8)lebih besar di bandingkan dengan diff platter (1.5) ,saran gwa sih kurangi aja tapi untuk mepertahankan jarak slider di pattern bisa pake slider multipier juga :3

Xinely's Cup
*sama sih dengan Salad, *slider velocity case.[/notice]

*PM gwa ingame/forum kalau udah kelar untuk recheck.

*Happy Checking
tbh these diffs made before the Platter.. ini SV dah di set biar seimbang dengan Platter Asuna yang dulu, Kurokami tiba2 dateng terus mau buat diff so jadinya Kurokami's Platter.. gue malah gak tau dia pke SV segitu rendahnya untuk bpm yang relax dibawah 100.. Gue sih ngefeel nya SV Cup Salad gue dah cukup pas untuk newbie so gue gak ada ide lagi how to solve this orz [edit : btw gue gak biasa pke SV changes for Easy Normal (Cup Salad) diff krn SV changes for standard itu sangat gak dianjurkan, somehow itu udah menjadi style mapping gue krn awal mode yg gue map std x.x]
Sorry urs ;3;
Topic Starter
-[ Asuna ]-

Sylith wrote:

hey random mod here!

[hard]
  1. 00:08:303 (2) - try linear slier to make better flow like this Fxd
  2. 00:08:942 (3,3) - stack properly? only if you don't hate nazi :3okay

  3. 00:15:963 (4) - ctrl + g seems better for me Nope.. i guess

  4. 00:30:325 (8,1) - keep your distance seems better for me 'w'keeping 0.8x

  5. 00:31:282 (2) - same as above! how about using x1.0 between 00:30:644 (1,2) ? already 1.0x.. -_-


nice diff :)



very neat, playable mapset~ Thanks~

good luck
Thanks for mod
Kloyd
sup(from my queue)

Hard

  • 00:03:516 (6,7) - blanket here
    00:05:750 (5,7) - making these sliders same could be better
    00:33:835 (1) - ctrl+g makes this more fun
    00:34:793 (2) - & if ur willing to ctrl+g, u should put this other place for consistency of spacing

    & some recommendations if you don't care about the spacings.
    00:17:559 (1,2,3,1,2,3,1,2,3) - this part. Try this!
    00:18:197 (1,2,3) - ctrl+g & http://osu.ppy.sh/ss/1698320


Normal



Everything looks fine on Easy


GL
Kurokami

ursa wrote:

Checking time As requested


Kurokami's Platter


Note :
*the total combo max are 145 ( much more than Rain diff with having 142 combo max). i suggest you should reduce the total combo.
*well your map have 1.5 SV & 2 tick rate. if you want to reduce the max combo , i suggest just reduce the tick rate into 1 & it's done.
Seriously? Just because of that difference I need to remove the tick which adds better rhythm? I know its a valid reason but still. q.q

for the pattern , there's no need a changes since it's has been modded into the ideal flow. As I remember this has never been modded. lol It never got a single mod.
Thanks. :3

osu file format v12

[General]
AudioFilename: cs_1050.mp3
AudioLeadIn: 2000
PreviewTime: 20453
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 2
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 16
TimelineZoom: 1

[Metadata]
Title:Plaza!
TitleUnicode:Plaza!
Artist:Tiritomato
ArtistUnicode:チリトマト
Creator:-[ Asuna ]-
Version:Kurokami's Platter
Source:Cosmic Break
Tags:コズミックブレイク Online Video Game sawasaki yoshihiro mituo ikusa JAPAN BGM STG SAM kanpan Xinely Jekate Troogle
BeatmapID:418043
BeatmapSetID:172967

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:8
ApproachRate:8
SliderMultiplier:1.5
SliderTickRate:1

[Events]
//Background and Video events
0,0,"Plaza.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
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38623,-100,4,2,1,45,0,1
40059,-100,4,2,1,30,0,0
40218,-100,4,2,1,10,0,0


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Combo4 : 159,170,247

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Topic Starter
-[ Asuna ]-

Kloyd wrote:

sup(from my queue)

Hard

  • 00:03:516 (6,7) - blanket here k
    00:05:750 (5,7) - making these sliders same could be better it's fine.. :3
    00:33:835 (1) - ctrl+g makes this more fun k
    00:34:793 (2) - & if ur willing to ctrl+g, u should put this other place for consistency of spacing ofc

    & some recommendations if you don't care about the spacings.
    00:17:559 (1,2,3,1,2,3,1,2,3) - this part. Try this! nope
    00:18:197 (1,2,3) - ctrl+g & http://osu.ppy.sh/ss/1698320 ^^




GL
thanks for mod

Kurokami wrote:

ursa wrote:

Checking time As requested


Kurokami's Platter


Note :
*the total combo max are 145 ( much more than Rain diff with having 142 combo max). i suggest you should reduce the total combo.
*well your map have 1.5 SV & 2 tick rate. if you want to reduce the max combo , i suggest just reduce the tick rate into 1 & it's done.
Seriously? Just because of that difference I need to remove the tick which adds better rhythm? I know its a valid reason but still. q.q

for the pattern , there's no need a changes since it's has been modded into the ideal flow. As I remember this has never been modded. lol It never got a single mod.
Thanks. :3

osu file format v12

[General]
AudioFilename: cs_1050.mp3
AudioLeadIn: 2000
PreviewTime: 20453
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 2
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 16
TimelineZoom: 1

[Metadata]
Title:Plaza!
TitleUnicode:Plaza!
Artist:Tiritomato
ArtistUnicode:チリトマト
Creator:-[ Asuna ]-
Version:Kurokami's Platter
Source:Cosmic Break
Tags:コズミックブレイク Online Video Game sawasaki yoshihiro mituo ikusa JAPAN BGM STG SAM kanpan Xinely Jekate Troogle
BeatmapID:418043
BeatmapSetID:172967

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:8
ApproachRate:8
SliderMultiplier:1.5
SliderTickRate:1

[Events]
//Background and Video events
0,0,"Plaza.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

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thanks for update.

Updated.
Kurokami
I had a little conversation with ursa and ended up changing the SV to 2,0 tho it changes nothing. The sliders are just as long as before. This was my first and last to ended up changing my SV. Since it was just a ruin for my patterns and still no change I will never make any of this in the future. Its a stupid reason for unranking anyways. I don't even care if my diffs will be deleted.

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ArtistUnicode:チリトマト
Creator:-[ Asuna ]-
Version:Kurokami's Platter
Source:Cosmic Break
Tags:コズミックブレイク Online Video Game sawasaki yoshihiro mituo ikusa JAPAN BGM STG SAM kanpan Xinely Jekate Troogle
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Topic Starter
-[ Asuna ]-

Kurokami wrote:

I had a little conversation with ursa and ended up changing the SV to 2,0 tho it changes nothing. The sliders are just as long as before. This was my first and last to ended up changing my SV. Since it was just a ruin for my patterns and still no change I will never make any of this in the future. Its a stupid reason for unranking anyways. I don't even care if my diffs will be deleted.

osu file format v12

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TitleUnicode:Plaza!
Artist:Tiritomato
ArtistUnicode:チリトマト
Creator:-[ Asuna ]-
Version:Kurokami's Platter
Source:Cosmic Break
Tags:コズミックブレイク Online Video Game sawasaki yoshihiro mituo ikusa JAPAN BGM STG SAM kanpan Xinely Jekate Troogle
BeatmapID:418043
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:3 idk about SV problem.. it's unrankable or not..
just ursa said someone should change the SV (xely or kuro)

btw thanks for update

Updated.
now waiting ursa recheck again ..:3
SkyBearer245
Mod Reqs From Queue~~

Cute Song so Relaxing <<<<<<<<<<333333333

Easy

00:02:559(3,4) : should be like this


00:07:665 : this slider is too op o_o

00:11:654(3,4) : should like this again ^^^

00:20:431 : op again o.o

Normal

Fine too me

Hard

Spacing was too tight , consider rearranging

Insane

Can i make it Pwease? :):):):):):):):):):):):):):):):):):):):):):):):):):):):):):):):):)
Topic Starter
-[ Asuna ]-

SkyBearer245 wrote:

Mod Reqs From Queue~~

Cute Song so Relaxing <<<<<<<<<<333333333


Hard

Spacing was too tight , consider rearranging I think it does not matter

Insane

Can i make it Pwease? :):):):):):):):):):):):):):):):):):):):):):):):):):):):):):):):):)sry..
No Change... :3
Pandiar
I'm sorry for the delay ><
from my Q

[Hard]

  1. Color is different from other diff


00:00:963 (4) - how about this ? for better flow
00:08:303 (2) - ^
00:15:644 (3) - Ctrl + G
00:39:899 (5) - how about this?

Easy and Normal is almost good

good luck!!!
Topic Starter
-[ Asuna ]-

Pandiar wrote:

I'm sorry for the delay ><
from my Q

[Hard]

  1. Color is different from other diff


00:00:963 (4) - how about this ? for better flow :3 sry.. Nope.. i just want keep the distance..
00:08:303 (2) - ^ Fixed
00:15:644 (3) - Ctrl + G Fixed
00:39:899 (5) - how about this? No[/color]

Easy and Normal is almost good

good luck!!!
Thanks for mods
Nepu

toybot wrote:

[Troogle's Normal]
00:08:942 (2,3) - change into a reverse slider instead? kind of boring as a 1/1 stack K
00:10:218 (1) - maybe take off the finish on the first beat, due to it sounding the same as the upbeat? or change to a clap Removed Finish

Narwhal Prime wrote:

[Troogle's Normal]
00:05:112 (1,2,3,4) - Let's make the gaps between these sliders more even. Move 00:06:388 (3) - starting point to x=336, y=136. Move 00:07:027 (4) - starting point to x=380, y=56. Adjust 00:07:665 (1) - so that its spacing is even as well. KK
00:30:644 (1) - not quite aligned with 00:30:006 (4) - ? (they can be aligned here, or - in the interest of variety, I was playing around with a different possible pattern if you're interested: http://osu.ppy.sh/ss/1610676 ; this mostly affects 00:30:644 (1,2,3,4) - ) hmm..but the flow isnt so well with this pattern
00:19:792 (4) - use finish hitsound? (though admittedly it doesn't sound too different with default hitsounds) Use clap instead
00:40:218 (1) - ^ (here it makes a difference) K

IamKwaN wrote:

Troogle's Normal

  1. AR, OD-1, since BPM is only 94. I don't think it really needs such high AR. The setting is too high now imo, comparing to that of Hard. So, OD also -1. In fact, my perspective on this Normal is: AR4, HP and OD3, which fits the spread more, especially the Easy.
    Since Easy have AR3 HP2 and OD2 Hard have AR7 HP6 and OD7 I will use AR5 HP4 and OD4.5 for my N
  2. 00:40:218 (1) - Remove NC. on purpose though..
  3. Hitsounds: Have a look at the General section above and Easy, soft samples are much more comfortable imo. K changed to S:C1

K4zuya K wrote:

Trrogle's Normal
00:14:686 (4,1) - blanket? Don't quite get that..
00:30:006 (4,1) - make it straight? I prefer current one
00:35:750 (1) - 416|132? I prefer triangle(current one)

neonat wrote:

Normal
00:00:963 (2,3,4) - make the flow and position more curvy, it would move better K
00:10:218 (1,2) - could blanket better K
00:12:771 (1,2,3) - ^ K
00:15:325 (1) - place it higher, eg. x: 100 y: 36 as it is behind the body of the slider, the flow is not exactly comfortable when made that way, placing it higher eases that managed to fix..

Shurelia wrote:

[Troogle's Normal]
  1. 00:08:942 (2,3) - using this : http://puu.sh/90arA.PNG would fit the song more bette K

azintairin710 wrote:

Troogle's Normal

00:02:240 - give note :3 >.<
00:04:793 - ^ >.<
00:09:580 (3) - change the hitsound please -_- K
00:10:218 (1,2,3) - fix the blanket K
00:12:452 - note >.<
00:28:091 (1,2,3,4) - F,W,F,W,F,W,W,W :3 sound better to me >.<but not for me
00:38:303 (1) - fix the curve if you want perfect ankle I think current one is well enough

BananasGoMoo wrote:

[Normal]
00:08:942 (2,3) - I would put notes on the red ticks in between. K
00:15:325 (1,2,3,4) - Or here, but not both, since it's normal. Added previous one
00:25:537 (1) - I would make this a slider starting at the previous red tick. Personally I didn't like sliders that starting from red tick

[ Joey ] wrote:

[Troogle's Normal]
00:00:006 (1,2,3) - This looks good: http://puu.sh/9kDzj/f31a2581d8.jpg It's much too crowded ;_;
00:05:112 (1,2,3,4) - Make sure these are all the same distance apart from each other K
00:31:921 (3) - Move to x:276 y:85 I prefer current one

Sylith wrote:

[normal]
  1. 00:12:771 (1) - add finish on head
    to unify with 00:10:218 (1) Deleted previous one
  2. 00:38:303 (1) - add finish on head?
    it seems cool for mePersonally didn't like it..


not much to touch~ nice diff

Kloyd wrote:

Normal


Thank you all for modding! :)
&sorry for the long delay



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Topic Starter
-[ Asuna ]-

-Google- wrote:

Thank you all for modding! :)
&sorry for the long delay



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280,48,1282,2,0,P|331:61|362:90,1,96,0|0,0:0|0:0,0:0:0:0:
404,176,1920,1,8,0:0:0:0:
244,284,2559,6,0,P|209:317|163:330,2,96,0|0|8,0:0|0:0|0:0,0:0:0:0:
164,232,3516,1,0,0:0:0:0:
136,140,3835,2,0,P|173:102|213:89,1,96,0|0,0:0|0:0,0:0:0:0:
308,104,4473,1,8,0:0:0:0:
336,296,5112,6,0,L|432:296,1,96,0|0,0:0|0:0,0:0:0:0:
376,216,5750,2,0,L|280:216,1,96,8|0,0:0|0:0,0:0:0:0:
332,136,6388,2,0,L|428:136,1,96,0|0,0:0|0:0,0:0:0:0:
372,56,7027,2,0,L|276:56,1,96,8|0,0:0|0:0,0:0:0:0:
179,56,7665,6,0,P|93:94|36:170,1,192,0|8,0:0|0:0,0:0:0:0:
204,264,8942,2,0,P|212:311|204:361,2,96,0|0|8,0:0|0:0|0:0,0:0:0:0:
16,297,10218,6,0,P|59:318|107:316,2,96,0|0|8,0:0|0:0|0:0,0:0:0:0:
80,224,11176,1,0,0:0:0:0:
148,156,11495,2,0,P|107:132|59:130,2,96,0|0|8,0:0|0:0|0:0,0:0:0:0:
292,284,12771,6,0,P|335:302|384:300,2,96,0|0|8,0:0|0:0|0:0,0:0:0:0:
352,208,13729,1,0,0:0:0:0:
434,161,14048,2,0,P|401:126|356:112,1,96,0|0,0:0|0:0,0:0:0:0:
264,92,14686,2,0,P|217:80|182:48,1,96,8|0,0:0|0:0,0:0:0:0:
84,44,15325,5,0,0:0:0:0:
30,227,15963,1,8,0:0:0:0:
216,277,16601,1,0,0:0:0:0:
264,92,17240,1,8,0:0:0:0:
104,200,17878,6,0,P|108:247|136:286,1,96,0|0,0:0|0:0,0:0:0:0:
191,213,18516,2,0,P|237:207|277:180,1,96,8|0,0:0|0:0,0:0:0:0:
203,119,19154,2,0,P|198:71|172:32,1,96,0|8,0:0|0:0,0:0:0:0:
112,104,19792,1,8,0:0:0:0:
55,171,20431,6,0,P|82:261|160:314,1,192,4|8,0:0|0:0,0:0:0:0:
256,328,21388,1,0,0:0:0:0:
351,314,21708,2,0,P|429:261|456:171,1,192,0|8,0:0|0:0,0:0:0:0:
376,120,22665,1,0,0:0:0:0:
400,28,22984,6,0,P|441:50|467:90,2,96,0|0|8,0:0|0:0|0:0,0:0:0:0:
304,32,23942,1,0,0:0:0:0:
208,52,24261,2,0,P|128:116|96:200,1,192,0|8,0:0|0:0,0:0:0:0:
276,216,25537,5,0,0:0:0:0:
432,328,26176,1,8,0:0:0:0:
448,136,26814,2,0,P|437:89|405:54,1,96,0|0,0:0|0:0,0:0:0:0:
312,36,27452,1,8,0:0:0:0:
120,64,28091,6,0,L|24:63,1,96,4|0,0:0|0:0,0:0:0:0:
72,148,28729,2,0,L|168:148,1,96,2|0,0:0|0:0,0:0:0:0:
124,232,29367,2,0,L|28:232,1,96,0|0,0:0|0:0,0:0:0:0:
80,316,30006,2,0,L|176:316,1,96,2|0,0:0|0:0,0:0:0:0:
272,332,30644,6,0,P|357:291|398:207,1,192,4|8,0:0|0:0,0:0:0:0:
368,116,31601,1,0,0:0:0:0:
284,68,31921,2,0,P|197:104|152:187,1,192,0|8,0:0|0:0,0:0:0:0:
192,276,32878,1,0,0:0:0:0:
271,332,33197,6,0,P|316:348|363:342,2,96,0|0|8,0:0|0:0|0:0,0:0:0:0:
192,276,34155,1,0,0:0:0:0:
152,188,34474,2,0,P|241:156|334:176,1,192,0|8,0:0|0:0,0:0:0:0:
416,228,35431,1,0,0:0:0:0:
420,132,35750,6,0,L|420:36,1,96,4|0,0:0|0:0,0:0:0:0:
324,52,36388,2,0,L|224:52,1,96,2|0,0:0|0:0,0:0:0:0:
192,140,37027,2,0,L|288:140,1,96,0|0,0:0|0:0,0:0:0:0:
248,228,37665,2,0,L|132:228,1,96,2|0,0:0|0:0,0:0:0:0:
60,260,38303,6,0,B|84:332|172:328|172:328|224:328,1,192,0|8,0:0|0:0,0:0:0:0:
316,324,39261,1,0,0:0:0:0:
396,272,39580,2,0,P|408:228|396:176,1,96,0|8,0:0|0:0,0:0:0:0:
316,128,40218,1,4,0:0:0:0:
Thanks for Update.

Updated.
Yauxo
Hi there, coming from your request in my Modding Q

[General]
  1. Check AImod. There are some issues

[Jekate's Easy]
  1. I see no problem here, especially since this is a very short song
  2. 00:05:112 (1) - makes this a better blanket? http://puu.sh/9rH1T/8474880297.jpg Similar combos such as 00:15:325 (1) - are/is a blanket(s), so I'd assume that this one should be one as well
  3. 00:30:644 (1) - blanket can be improved http://puu.sh/9rH67/6c7ce1e362.jpg
  4. 00:39:580 (4) - I'd eventually overthink this one. It going the opposite direction of where the cursor should go creates a weird flow and looks weird since the rest of the map's mapped very clean

[Troogle's Normal]
  1. 00:00:006 (1) - rotate by ~ -9 selection centre for better flow into 2?
  2. 00:03:835 (3,4) - I'd have 3 flow directly into 4 w/o this offset

[Hard]
  1. 00:03:516 (6,7) - blanket can be improved
  2. 00:09:580 (2,3) - 2 and 3's spacing is slightly lower than 1 and 2's which makes 2 and 3 touch. (1.08 to 1.06) I'd say that you change both to 1.10
  3. 00:11:495 (3,4,5) - curve these 3 a little bit o: It'd feel better after coming out of the rounded 2
  4. 00:20:431 (1,2,3) - blanket can be improved
  5. 00:34:793 (2) - I'd move this further away from 1. Overlapping with 00:33:197 (7) - 's tail could be a nice fix

[Xinely's Cup]
  1. Note that iam a CTB n00b myself, so this is just what I think about it
  2. 00:20:431 (1,2) - I think those 2 should be similar to 00:30:644 (1,2) - , as they have the same music and since 00:30:644 (1,2) - is more fun to play (for me atleast imo) 00:21:708 (2) - 's curve feels meh compared to 00:20:431 (1) -

[Xinely's Salad]
  1. Probably just me, but the AR feels too high for such a calm and low bpm song 6 or 6,5 would do it here imo


Gl with your set :3
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