[Cup]
I think its fine tho it is possible to increase the distance during kiai a little bit to create bigger movements. This way there will be a difference between parts.
[Salad]
Still no jumps. o.o Please add some.
00:04:793 (6,1) - Jump.
00:08:303 (1) - Ctrl+g?
00:12:452 (2,1) - I would like to see a jump here too.
00:22:984 (1,2) - Ctrl+g on both?
00:35:431 (4,1) - A jump here would be nice.
Nice diff tho.
[Platter]
I won't point them out once more but please take a look at the Salad part in my mod and try to insert a Hdash at those notes on this diff. Especially during kiai. This is a very good diff and I SS'd it, but still its too easy. SS at first try is not even a challenge.
Also the last spinner is too short. I prefer the one from Cup/Salad but you need to remove or make it longer anyways.
[Rain]
HP7? No, use 6 because that is the main for Rain.
00:22:665 (4) - Two circle instead? Both is high pitched so it needs to be mapped equally. Currently you don't need to move too much to catch 00:22:984 tho it should be a little jump.
00:25:218 (5) - Circle triplet with a little movement?
00:28:091 (1,2,3,4,5,6) - This part is a little messy to follow. I mean you can hear two different song part here but you followed none of them. The drum part should be followed with circles only with a nice jump pattern and the other, slower part can be mapped with long sliders (1/1). Decide which one you want to follow but working with both is not going to work.
Thats all here.
[]
Good song, too bad the mapset is complete already since I feel like I want to map a GD for it. Anyways, I think you only need one more modder who can give you pattern suggestions and then ask a BAT for a check since the mapset is almost complete. Good luck with it and I need to trow a star~
I think its fine tho it is possible to increase the distance during kiai a little bit to create bigger movements. This way there will be a difference between parts.
[Salad]
Still no jumps. o.o Please add some.
00:04:793 (6,1) - Jump.
00:08:303 (1) - Ctrl+g?
00:12:452 (2,1) - I would like to see a jump here too.
00:22:984 (1,2) - Ctrl+g on both?
00:35:431 (4,1) - A jump here would be nice.
Nice diff tho.
[Platter]
I won't point them out once more but please take a look at the Salad part in my mod and try to insert a Hdash at those notes on this diff. Especially during kiai. This is a very good diff and I SS'd it, but still its too easy. SS at first try is not even a challenge.
Also the last spinner is too short. I prefer the one from Cup/Salad but you need to remove or make it longer anyways.
[Rain]
HP7? No, use 6 because that is the main for Rain.
00:22:665 (4) - Two circle instead? Both is high pitched so it needs to be mapped equally. Currently you don't need to move too much to catch 00:22:984 tho it should be a little jump.
00:25:218 (5) - Circle triplet with a little movement?
00:28:091 (1,2,3,4,5,6) - This part is a little messy to follow. I mean you can hear two different song part here but you followed none of them. The drum part should be followed with circles only with a nice jump pattern and the other, slower part can be mapped with long sliders (1/1). Decide which one you want to follow but working with both is not going to work.
Thats all here.
[]
Good song, too bad the mapset is complete already since I feel like I want to map a GD for it. Anyways, I think you only need one more modder who can give you pattern suggestions and then ask a BAT for a check since the mapset is almost complete. Good luck with it and I need to trow a star~