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HHHxMMxST - Follow Tomorrow (for future mix rearrange ver)

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This beatmap was submitted using in-game submission on 2015年2月11日 at 8:07:01

Artist: HHHxMMxST
Title: Follow Tomorrow (for future mix rearrange ver)
Source: beatmania IIDX 19 Lincle
BPM: 140
Filesize: 4807kb
Play Time: 02:55
Difficulties Available:
  1. damian's easy (1.3 stars, 173 notes)
  2. Extra (4.9 stars, 647 notes)
  3. Extreme (4.54 stars, 683 notes)
  4. fanzhen & Kin's Hyper (3.71 stars, 645 notes)
  5. Kuuhaku`s Nprmal (2.01 stars, 220 notes)
  6. Twinkle's hard (3.19 stars, 470 notes)
Download: HHHxMMxST - Follow Tomorrow (for future mix rearrange ver)
Information: Scores/Beatmap Listing
---------------
Hahaha.. I always lose my mind when I almost finish a diff.
Thx hitsound from ______VOSE
Collab is made by Fanzhen0019 and Kin, really thx XD
Kuuhaku
NormalGD来啦
时间有点晚,真是抱歉啦

http://puu.sh/922c2

既然是2gd,那肯定是要附上摸的,稍等哈~

General

建议去掉滑条音,方法:使用custom sampleset,然后放入无声音效,并命名为soft-sliderslide和normal-sliderslide
另外推荐一个不错的音效,我昨天打宵暗花火的时候偶然弄到的,有兴趣的话,建议重新排布一下音效
http://puu.sh/9yEDS

damian`s easy
00:16:240 easy的话,感觉还是加强一些音效比较好,提升到80%吧,后面也是一样,建议非副歌75%以上,副歌部分90及以上,过渡部分65或者高一些

01:02:954 (5) - 这里不换个啥音效?

02:03:811 (3,3) - 这两个3加上whistle更合适

02:38:097 (1,2,3) - 这里在easy里有些难吧


Kuuhaku`s Nprmal

嗯,真是个糟糕至极的GD,删了好了

Twinkle`s Hard
漫天都是clap TwT,建议把非副歌部分中白线全clap的部分音量再减小一点

00:56:954 (1,2) -试验型意见:把2ctrl+g吧,其他类似的地方也这么改

01:42:382没有kiai???

02:09:811~02:16:240 这一段可以考虑用Soft系音效

02:25:240 (1) - ctrl+h然后ctrl+g,这里给人的感觉是向下的节奏呢

02:32:954 (1,2,3,4) - 最后一段副歌这类地方建议突出vocal……直接四个二分拍感觉有些空旷呢

Extreme
00:11:097 (7,1,2) - 这里背景的bgm更加重了一些,做成跳如何?

00:14:525 (5) - ctrl+g,我看你前后都采用过这种梗

00:30:597 (2,3,1) - 这里明显已经开始连打的节奏了,一个直滑条是不是有些偷懒?
我的建议是在00:30:918结束然后加上两个短滑条填满节奏

00:50:954 (1,2) - 距离太近啦!建议一大段里面滑条与滑条间四分拍和二分拍之间的间隔都分别固定在一个区域内比较合适
注:不开ds的情况下通过点击一个物件,然后在右上角就能看到一个next的数值,看哪个就能大致有数

01:10:668 (1,2,3) - 这里的节奏是不是与01:09:811 (1,2,3,4) - 一样比较好?或者反过来前者参考后者?
01:41:525 (2) - 还是觉得与01:42:382 (1) - 做成中心对称的一组形状比较好

01:56:311 (2,3,4,5) - 和01:58:025 (2,3) - 选择滑条和二连错开的放置是个好选择,
我的意见是先二连,然后再滑条,并且做成与后面的一个滑条形成flow的形状

02:22:668 (1,2,3,4) - 个人觉得顺时针合适

02:36:382 (4,1) - 这俩地方是不是nc有问题??

02:43:240 (1,2,3) - 在这个难度下,这个梗过难了吧,最主要的是没flow甩起来也不舒服……
02:46:240 (4) - 移动到(372,272),这样flow能好点

Extra 你做了两个不同风格的同难度呢……
00:07:240 (3) - ctrl+J,然后移到原来的位置,这样排列多些,也符合后面的接续

00:14:525 (1,2,3,4) - 既然这里重音在bgm里被着重强调了,那么换成两个短滑条如何?00:14:847 (4,1) - 还是太突兀

00:20:954 (1,2,1) - 就我个人感觉这段设置的节奏并不好,太满了,后面02:32:097 (1,2,1,2) - 也是一个问题

00:27:811 (2,3) - 音效有些乱啊,建议调成2开头clap,其他都是softfinish

00:39:811 (1,2,3,4,1,2,3,4,1,1,2) - 还是音效问题,用不着这么着重的强调这里的节奏,建议参考前面几个短滑条的音效

00:44:311 (1,2,3) - 间距太短,和00:44:954 (4,5,6) - 都一样了,感觉不妥

01:19:454 (2,4) - 为何不对称

02:07:239 (7,8,9,10,11,12) - 加大间距??

02:22:668 (1,2,3,4) - 还是喜欢顺时针

02:25:240 (3) - 建议加长到一分拍的长度,然后后面的转盘减少一个四分拍的长度,并依然在原来的位置结束

03:00:382 (1) - 感觉使用02:58:668 (2) - 旋转一百八十度的方向并将2放置于滑出去的轨迹上会更好


GL,我最喜欢GL了
[Twinkle]
IRC
2014-05-27 09:07 [Twinkle]: preview point没设?
2014-05-27 09:07 Remilia_CO: 发上去不是能给kds吗。。
2014-05-27 09:08 [Twinkle]: 建议放在我那个hard那个位置
2014-05-27 09:08 [Twinkle]: 等下我会发上去的
2014-05-27 09:08 Remilia_CO: 没看到你的hard的previewpoint
2014-05-27 09:08 [Twinkle]: ..瞎了
2014-05-27 09:08 [Twinkle]: 我也忘了
2014-05-27 09:09 [Twinkle]: 我看看啊
2014-05-27 09:09 Remilia_CO: hhhh
2014-05-27 09:09 Remilia_CO: 你在逗我吗
2014-05-27 09:09 [Twinkle]: 你看看你喜欢放哪里
2014-05-27 09:09 [Twinkle]: orz
2014-05-27 09:09 Remilia_CO: 【抱过来揉头发
2014-05-27 09:09 [Twinkle]: >.<
2014-05-27 09:09 Remilia_CO: 不知道啊。。
2014-05-27 09:10 [Twinkle]: 放最后一个kiai头上?
2014-05-27 09:10 [Twinkle]: 02:27:811 (1) -
2014-05-27 09:10 Remilia_CO: 感觉差不多
2014-05-27 09:11 Remilia_CO: 其实随便放哪个kiai头上貌似都一样
2014-05-27 09:11 [Twinkle]: 嗯,你弄一下
2014-05-27 09:11 Remilia_CO: 每个都要单独弄?
2014-05-27 09:12 [Twinkle]: 是啊
2014-05-27 09:12 [Twinkle]: 每个进去timing里最后一个
2014-05-27 09:12 Remilia_CO: ·01:42:382 (1) -
2014-05-27 09:12 [Twinkle]: 00:22:025 (2) -
2014-05-27 09:12 [Twinkle]: 这个音别漏
2014-05-27 09:12 Remilia_CO: 我用了这个时间。。
2014-05-27 09:12 Remilia_CO: 啊?
2014-05-27 09:13 [Twinkle]: 这时间也可以
2014-05-27 09:13 [Twinkle]: 总之要有
2014-05-27 09:13 [Twinkle]: 00:22:132 (2) -
2014-05-27 09:13 [Twinkle]: 这前面空的地方音太重了
2014-05-27 09:13 [Twinkle]: 得补
2014-05-27 09:14 Remilia_CO: 你在摸我哪个难度
2014-05-27 09:14 [Twinkle]: extra
2014-05-27 09:17 Remilia_CO: don't forget my kds
2014-05-27 09:17 Remilia_CO: XD
2014-05-27 09:17 [Twinkle]: 。。。。
2014-05-27 09:17 [Twinkle]: 那是我要说的orz
2014-05-27 09:18 [Twinkle]: 02:06:382 (1,2,3,4,5,6,7,8,9,10,11,12) - 这里就是4分拍啊
2014-05-27 09:18 Remilia_CO: `hhh
2014-05-27 09:18 [Twinkle]: 怎么放3分之一
2014-05-27 09:18 Remilia_CO: 咦,我但是记得听着不对劲啊
2014-05-27 09:18 Remilia_CO: 我再看看
2014-05-27 09:19 [Twinkle]: 02:08:097 (1,2,3,4,5) -
2014-05-27 09:19 [Twinkle]: 后面节奏也有问题
2014-05-27 09:19 [Twinkle]: http://puu.sh/92FUn.jpg
2014-05-27 09:19 [Twinkle]: 应该这样,你听一下
2014-05-27 09:20 Remilia_CO: 对的
2014-05-27 09:25 [Twinkle]: 好了没了
2014-05-27 09:26 [Twinkle]: 就这么点就不post了
2014-05-27 09:26 Remilia_CO: 改好了.空节拍那里先留着,主要把那串改了下
2014-05-27 09:26 Remilia_CO: 你看看吧
2014-05-27 09:27 Remilia_CO: 我感觉我的EXTRA还真是满满草根风格啊
2014-05-27 09:28 Remilia_CO: 一看就知道是野路子自学的麻婆..
2014-05-27 09:28 [Twinkle]: 。也是比较厉害了
2014-05-27 09:29 [Twinkle]: 02:06:382 (1,2,3,4,5,6,7,8,9,10,11,12) -
2014-05-27 09:29 Remilia_CO: 我感觉我后面那段开DT绝对是那帮反应不足只能勉强读AR9DT群体的坟场
2014-05-27 09:29 [Twinkle]: 串还是放的不齐
2014-05-27 09:29 Remilia_CO: 齐?
2014-05-27 09:29 [Twinkle]: 02:06:382 (1) - 这个动一下
2014-05-27 09:29 Remilia_CO: 怎么齐?
2014-05-27 09:29 [Twinkle]: 不光滑啊
2014-05-27 09:29 Remilia_CO: 你是说排列啊
2014-05-27 09:30 Remilia_CO: 还是时间啊
2014-05-27 09:30 [Twinkle]: 排列
2014-05-27 09:30 Remilia_CO: 哦开头那滑条我随便摆的..
2014-05-27 09:30 [Twinkle]: 干脆直接就放开
2014-05-27 09:31 Remilia_CO: 我直接把原来的排列拿来用的啊..
2014-05-27 09:31 Remilia_CO: hh我的连打都是啥都不开直接怎么方便怎么摆的
2014-05-27 09:32 [Twinkle]: 额,推荐放开或者叠整齐现在这样不是很好看
2014-05-27 09:32 [Twinkle]: 00:38:740 (4) -
2014-05-27 09:32 Remilia_CO: 偷懒小能手
2014-05-27 09:32 [Twinkle]: 这里有点怪尾部的音比头上强了
2014-05-27 09:33 Remilia_CO: 额那咋办
2014-05-27 09:34 [Twinkle]: 改两个note
2014-05-27 09:34 Remilia_CO: 我发现人性正在丧失..
2014-05-27 09:35 [Twinkle]: 。
2014-05-27 09:35 [Twinkle]: 这半拍的吧。。
2014-05-27 09:35 Remilia_CO: 先就这样吧.观望一下
2014-05-27 09:35 Remilia_CO: 啥半拍的..
2014-05-27 09:35 [Twinkle]: 00:38:740 (4) -
2014-05-27 09:35 Remilia_CO: 修改方案已经有了
2014-05-27 09:36 Remilia_CO: XD到时候要是影响很大我就改了
2014-05-27 09:36 Remilia_CO: 半拍?..没懂
2014-05-27 09:36 [Twinkle]: 这滑条长度是半拍
2014-05-27 09:36 Remilia_CO: 啊..怎么了..
2014-05-27 09:36 [Twinkle]: 改2note不就是首位各一个
2014-05-27 09:37 [Twinkle]: 非常有人性好吗
2014-05-27 09:37 Remilia_CO: ..
2014-05-27 09:39 Remilia_CO: 现在变成947cb了
2014-05-27 09:39 Remilia_CO: QAQ不mod一下extreme吗
2014-05-27 09:40 [Twinkle]: 是GD吧
2014-05-27 09:40 Remilia_CO: 不是啊
2014-05-27 09:40 Remilia_CO: extreme是我做的
2014-05-27 09:40 [Twinkle]: 。。。
2014-05-27 09:40 [Twinkle]: 这么吊?
2014-05-27 09:40 Remilia_CO: ...
2014-05-27 09:41 [Twinkle]: 我一直以为是GD来着
2014-05-27 09:41 Remilia_CO: 我怎么感觉我被默默地鄙视了以下
2014-05-27 09:41 Remilia_CO: 哭哭哦
2014-05-27 09:41 Remilia_CO: 我好不容易让两个EX的CB一样的说
2014-05-27 09:43 Remilia_CO: extreme我稍微尝试了不那么脱线的排列
2014-05-27 09:44 Remilia_CO: 当然做到最后还是丧失理智了
2014-05-27 09:44 [Twinkle]: 00:19:454 (2,3,4) -
2014-05-27 09:45 [Twinkle]: 这是故意没对准?
2014-05-27 09:45 Remilia_CO: 嗯
2014-05-27 09:45 [Twinkle]: 。。放开一点。
2014-05-27 09:45 [Twinkle]: 这样感觉有点乱
2014-05-27 09:46 Remilia_CO: 是这样的啊..
2014-05-27 09:46 Remilia_CO: 不过其实
2014-05-27 09:46 Remilia_CO: 摆在一起也可以
2014-05-27 09:46 [Twinkle]: 靠太近了别人可能以为你是想对齐没摆准
2014-05-27 09:46 [Twinkle]: 00:09:168 (5,6,7) -
2014-05-27 09:46 [Twinkle]: 前面像这种三连
2014-05-27 09:46 [Twinkle]: 都是overmap啊
2014-05-27 09:46 [Twinkle]: 中间一个没音的
2014-05-27 09:47 [Twinkle]: 好吧有一点点
2014-05-27 09:47 Remilia_CO: ..我抄别人的DIFF的节奏的
2014-05-27 09:47 Remilia_CO: XD
2014-05-27 09:48 [Twinkle]: 00:15:811 (1,2,3,4,5,6,7,8) - 这是手摆的?
2014-05-27 09:48 Remilia_CO: 是啊
2014-05-27 09:48 Remilia_CO: 做这图我没开过DS
2014-05-27 09:49 [Twinkle]: 怪不得感觉有点不光滑
2014-05-27 09:49 [Twinkle]: 。。连打得开ds啊
2014-05-27 09:49 Remilia_CO: QZQ
2014-05-27 09:49 Remilia_CO: 懒啊
2014-05-27 09:49 [Twinkle]: 或者你用滑条变连打那个
2014-05-27 09:49 Remilia_CO: QAQ
2014-05-27 09:49 [Twinkle]: compose 第五个
2014-05-27 09:49 Remilia_CO: 哦哦
2014-05-27 09:50 Remilia_CO: XD细节问题啦
2014-05-27 09:50 [Twinkle]: 00:28:668 (1,2,3) -
2014-05-27 09:50 [Twinkle]: 像这种
2014-05-27 09:50 [Twinkle]: 第二个音在蓝线上的
2014-05-27 09:51 Remilia_CO: ?
2014-05-27 09:51 [Twinkle]: 一般是弄个回一次的滑条
2014-05-27 09:51 Remilia_CO: 那没办法跟后面的短滑条接上了啊
2014-05-27 09:51 [Twinkle]: 一不小心就读成1/2的
2014-05-27 09:51 Remilia_CO: ;w;
2014-05-27 09:52 Remilia_CO: 拉远点呢?
2014-05-27 09:52 [Twinkle]: 你这样摆也行啊
2014-05-27 09:52 [Twinkle]: 就是可能有人读不起来
2014-05-27 09:52 Remilia_CO: 我这图全程读图梗啊
2014-05-27 09:52 [Twinkle]: 00:36:061 (4,5,6,1) -
2014-05-27 09:52 [Twinkle]: 。。这也是歪了一点
2014-05-27 09:53 Remilia_CO: 我没关网格
2014-05-27 09:53 [Twinkle]: 00:37:668 (3) -
2014-05-27 09:53 [Twinkle]: 这重叠有点难看
2014-05-27 09:53 [Twinkle]: 00:38:097 (1,2,3) - 这个也是
2014-05-27 09:54 Remilia_CO: 00:37:240 (1,2,3,1,2,3,1,2,3,4) - 这三个都不怎么好看
2014-05-27 09:55 [Twinkle]: 01:28:025 (7,8,9) -
2014-05-27 09:55 Remilia_CO: 我纯粹是按着顺手来摆的。。
2014-05-27 09:55 [Twinkle]: 也跟在01:27:812 (6) - 后面?
2014-05-27 09:55 Remilia_CO: 是啊
2014-05-27 09:56 [Twinkle]: 01:28:668 (1,2,3,4,5,6) -
2014-05-27 09:56 [Twinkle]: 这也是
2014-05-27 09:56 [Twinkle]: 要弄这种梗的话
2014-05-27 09:56 Remilia_CO: 嗯
2014-05-27 09:56 [Twinkle]: DS放一样的
2014-05-27 09:56 [Twinkle]: 手摆不行啊
2014-05-27 09:56 [Twinkle]: 偶尔也要开一下ds
2014-05-27 09:57 Remilia_CO: 看着差不多就行啦XD
2014-05-27 09:57 [Twinkle]: 。这样不是太好rank
2014-05-27 09:58 Remilia_CO: 话说我都开了NC了
2014-05-27 09:58 Remilia_CO: 还是要同样DS吗
2014-05-27 09:58 [Twinkle]: 哪里?
2014-05-27 09:59 Remilia_CO: 就是刚刚二连那里啊
2014-05-27 09:59 [Twinkle]: 那里不一样ds的话乱
2014-05-27 10:00 [Twinkle]: 你图里面太多滑条和滑条重叠了
2014-05-27 10:00 [Twinkle]: 这个掌控不好看上去也是挺乱的
2014-05-27 10:01 [Twinkle]: 建议多加点blanket
2014-05-27 10:01 [Twinkle]: DS开的多一点,整个图就可以整洁很多
2014-05-27 10:02 Remilia_CO: 以前用blanket被人骂做的图在EDIT里看着好看打着跟狗屎一样
2014-05-27 10:02 [Twinkle]: 。。。
2014-05-27 10:02 Remilia_CO: 然后我就放弃blanket了
2014-05-27 10:02 [Twinkle]: 01:55:240 (1,2,3,4,5,6,7,8) -
2014-05-27 10:02 Remilia_CO: 随心所欲流
2014-05-27 10:02 [Twinkle]: 这个DS变得莫名啊
2014-05-27 10:03 [Twinkle]: 8个音完全一样的DS就不用变了
2014-05-27 10:03 Remilia_CO: 接不上后面的了。。
damian_q
呃,我做了easy的gd,我也留个言吧
Fuuyu
From xLoupGarou's Modding Queue

*Little Sheep is Jumping and Overjoyed *


Set Preview Point to All Diffs - 01:05:954


damian's easy
00:02:097 add a note
00:03:811 ^
00:05:525 ^
(Trance Beat)
00:47:954 End it here 00:48:881 (Main Drum Beat)
01:02:954 Let me suggest a Long Note Shape - - -
01:04:668 add a note
01:05:097 ^
01:05:525 ^
01:05:954 ^
(Please follow the Main Drum Beat because as you see in Normal Diff it now follows the vocals , we need to even the Diffs . Thanks)

Kuuhaku`s Nprmal
* Nprmal or Normal?
00:02:525 add a note
Try it like this - -
00:04:240 Same with above ^
00:07:240 ReShape and end it here 00:07:668 then add a note here 00:07:882
Kinda like this . .
00:29:525 ReShape
00:30:168 add a note
00:30:382 ^
like this . .
00:42:168(2) Collide with the first spinner

01:09:597 add a note
01:20:097 ^ (proper end of 2nd verse)
01:56:097 ^ (end of chorus)
02:26:954 add a note? not sure . .
02:54:382 ReShape

Twinkle's hard
00:09:382 add a note?
00:11:097 ^
-No Major Problems-

I can't really can't mod beyond hard sorry :o
Good Luck~
damian_q

xLoupGarou wrote:

damian's easy
00:02:097 add a note I think in the prelude to note(slider) larger time interval is better...
00:03:811 ^
00:05:525 ^
(Trance Beat)
00:47:954 End it here 00:48:881 (Main Drum Beat) ok
01:02:954 Let me suggest a Long Note Shape - - - good idea!
01:04:668 add a note ok
01:05:097 ^ ok
01:05:525 ^ ok
01:05:954 ^ ok
(Please follow the Main Drum Beat because as you see in Normal Diff it now follows the vocals , we need to even the Diffs . Thanks)
poor english sorry...
thx!
Kuuhaku

xLoupGarou wrote:

* Nprmal or Normal? Nprmal,if it is not really really necessary to change
00:02:525 add a note No,thanks
Try it like this - -
00:04:240 Same with above ^ nice idea however but sorry for no changing here...
00:07:240 ReShape and end it here 00:07:668 then add a note here 00:07:882 still no changing...cuz I think the rhythm here isn`t strong enough to fit more notes
Kinda like this . .
00:29:525 ReShape Accepted
00:30:168 add a note no,I follow the vocal here
00:30:382 ^ as above
like this . .
00:42:168(2) Collide with the first spinner No,thanks

01:09:597 add a note Umm,but I follow the vocal here
01:20:097 ^ (proper end of 2nd verse) as above
01:56:097 ^ (end of chorus) as above
02:26:954 add a note? not sure . . Accepted!
02:54:382 ReShape
Is there any thing different?
thanks for modding~
Yumeno Himiko
wpcap看了一眼set表示瞎了


你可以去敲一些神麻婆要mod了我觉得
我觉得
觉得

……

不过建议你可以去试试M4M,也能提高自己水平的
Topic Starter
Start

examination wrote:

wpcap看了一眼set表示瞎了


你可以去敲一些神麻婆要mod了我觉得
我觉得
觉得

……

不过建议你可以去试试M4M,也能提高自己水平的
QAQ我是新人。。。没人理我

M4M我摸不出啥东西不好意思拿去换别人的摸。。
Topic Starter
Start

Kuuhaku wrote:

NormalGD来啦
时间有点晚,真是抱歉啦

http://puu.sh/922c2

既然是2gd,那肯定是要附上摸的,稍等哈~

General

建议去掉滑条音,方法:使用custom sampleset,然后放入无声音效,并命名为soft-sliderslide和normal-sliderslide
另外推荐一个不错的音效,我昨天打宵暗花火的时候偶然弄到的,有兴趣的话,建议重新排布一下音效
http://puu.sh/9yEDS



Extreme
00:11:097 (7,1,2) - 这里背景的bgm更加重了一些,做成跳如何?

00:14:525 (5) - ctrl+g,我看你前后都采用过这种梗 好,采用试试

00:30:597 (2,3,1) - 这里明显已经开始连打的节奏了,一个直滑条是不是有些偷懒?
我的建议是在00:30:918结束然后加上两个短滑条填满节奏 改了,正好可以省下几个CB数让我不用把节奏摆得那么满。。XD

00:50:954 (1,2) - 距离太近啦!建议一大段里面滑条与滑条间四分拍和二分拍之间的间隔都分别固定在一个区域内比较合适
注:不开ds的情况下通过点击一个物件,然后在右上角就能看到一个next的数值,看哪个就能大致有数 暂时没想到该怎么改。。

01:10:668 (1,2,3) - 这里的节奏是不是与01:09:811 (1,2,3,4) - 一样比较好?或者反过来前者参考后者? 我刻意用不同的节奏的,FULL VER的乐趣就在于可以在同一种旋律上使用不同的节奏啊
01:41:525 (2) - 还是觉得与01:42:382 (1) - 做成中心对称的一组形状比较好 摆不好看QAQ

01:56:311 (2,3,4,5) - 和01:58:025 (2,3) - 选择滑条和二连错开的放置是个好选择,
我的意见是先二连,然后再滑条,并且做成与后面的一个滑条形成flow的形状 这个也摆不好看。。你给个图让我看看你怎么摆的啊。。

02:22:668 (1,2,3,4) - 个人觉得顺时针合适 打着不顺手啊感觉

02:36:382 (4,1) - 这俩地方是不是nc有问题?? 变速滑条要NC

02:43:240 (1,2,3) - 在这个难度下,这个梗过难了吧,最主要的是没flow甩起来也不舒服…… 主要是才140BPM,用这种梗压力不大
02:46:240 (4) - 移动到(372,272),这样flow能好点 这里是要跟后面的滑条构成直线的

Extra 你做了两个不同风格的同难度呢…… XD一个full ver还不够把我的梗全摆完
00:07:240 (3) - ctrl+J,然后移到原来的位置,这样排列多些,也符合后面的接续 我感觉这样flow好点,而且做了个overlap

00:14:525 (1,2,3,4) - 既然这里重音在bgm里被着重强调了,那么换成两个短滑条如何?00:14:847 (4,1) - 还是太突兀 阿星流四连+四连+单点,有人再提我再考虑改吧XD

00:20:954 (1,2,1) - 就我个人感觉这段设置的节奏并不好,太满了,后面02:32:097 (1,2,1,2) - 也是一个问题 因为这个我重点放在移动上了,节奏没怎么注意。。不知道咋改啊晕QAQ

00:27:811 (2,3) - 音效有些乱啊,建议调成2开头clap,其他都是softfinish 虽然没听出啥区别但是还是改了- -

00:39:811 (1,2,3,4,1,2,3,4,1,1,2) - 还是音效问题,用不着这么着重的强调这里的节奏,建议参考前面几个短滑条的音效 突然想起来这个音效不是我做的。。要找VOSE喵

00:44:311 (1,2,3) - 间距太短,和00:44:954 (4,5,6) - 都一样了,感觉不妥 因为是个引入,我用个NC作为提示吧

01:19:454 (2,4) - 为何不对称 对称不FLOW,而且错开一点造成人工stack的效果XD

02:07:239 (7,8,9,10,11,12) - 加大间距?? 保留意见

02:22:668 (1,2,3,4) - 还是喜欢顺时针 DT打着顺时针要倒过来手太累。。

02:25:240 (3) - 建议加长到一分拍的长度,然后后面的转盘减少一个四分拍的长度,并依然在原来的位置结束 改了试试

03:00:382 (1) - 感觉使用02:58:668 (2) - 旋转一百八十度的方向并将2放置于滑出去的轨迹上会更好 时间间隔太久跟前面的组不成pattern


GL,我最喜欢GL了
Indeed_old_1
Hello, from my Queue~

[General]

Your Kiai time is inconsistent with almost all of your maps, some don't even have Kiai in them. You should inform your guest mappers of this, and tell them where you Kiai time is.

[Easy]

  • Change CS to 2
    Hitsounds?
    You'll need to resnap your notes to account for change in CS
    00:14:097 (3) - delete this
    00:14:525 (4) - move this to here 00:14:097
    00:20:954 (2,3) - blanket these
    00:24:382 (2,3) - I wouldn't stack these
    00:26:097 (5,6) - same as above
    00:27:811 (2,3) - ^
    00:28:668 (4) - instead of a curved slider, maybe you could change it up a bit and make it a more interesting slider? it's a little boring just having all curved/straight sliders and no variety.
    00:55:240 (3) - this is stacked under a slider and looks awkward, consider changing the placement of it.
    00:57:811 (1) - overlap looks ugly
    00:58:668 (2) - I wouldn't stack this under the slider
    01:08:097 (2) - same as above
    01:11:525 (3) - ^
    01:40:668 - add a circle here
    01:41:525 - same as above
    01:47:525 (4) - change to something like this?
    02:04:668 (1,2,3,4) - I would change these to two 1/1 sliders
    02:38:954 (2,3) - I wouldn't stack these under the slider
[Nprmal?]

  • Not sure if you meant to make the typo on purpose, but okay
    Change CS to 3
    You'll need to resnap your notes to account for change in CS
    00:19:240 (4,5,6) - this does not need to be stacked, make it a 1/2 reverse slider
    00:26:097 (2,3,4) - same as above
    00:27:811 (2,3) - blanket these?
    00:42:168 (1) - this doesn't need to be a spinner, you could easily map it.
    00:53:525 (1,1) - blanket these, an example would be this
    01:09:811 (1,2) - blanket these
    01:32:097 (4) - new combo
    01:41:525 (2) - I wouldn't stack this
    01:54:382 (3,4) - blanket these
    02:02:954 (1,1,1) - having three spinners in a row for a normal difficulty is a little overkill, I suggest taking out the first two and just having the third.
    02:08:954 (1) - no need for new combo
    02:21:811 (4) - new combo
    02:37:882 (4,1) - blanket these
    02:44:097 (4,5,6) - I wouldn't stack these, just make it a 1/2 reverse slider
    02:44:954 (1,2) - blanket these
    02:50:954 (2,3,4) - I wouldn't stack these, just make it a 1/2 reverse slider
[Hard]

  • I suggest adding a break towards the beginning of the song, it's a 3 minute song and the player needs time to adjust.
    00:03:811 (4) - I wouldn't stack this considering you didn't stack the others, it's just a little confusing.
    00:20:954 (4,5,6) - blanket these better
    00:23:525 (1,2) - these should be somewhat connected since the first slider ends on a blue tick and the second one begins on a white one, it's to tell the player "Hey, don't let go of this slider just yet!"
    00:26:954 (1,2) - same thing here
    00:27:597 (3,4,5,6,7) - this pattern may be a little too complex for a hard difficulty, consider taking out one of the kick sliders or one of the circles.
    00:39:811 (5) - I wouldn't stack this
    00:57:811 (1,2) - I would blanket these
    01:01:240 (1,1,1,1) - these don't really all need to be a new combo, but I can see the effect you were trying to go for. Instead, use the finish hitsound on the beginning of each slider for the same effect.
    01:14:954 (1) - I wouldn't stack this
    01:15:811 (4) - same as above
    01:25:240 (7,8) - blanket these
    01:28:240 (2,3) - same as above
    01:36:811 (9) - I would make this a 1/2 slider instead of a 1/4 reverse slider.
    01:37:240 (1,1,1,1) - these don't really all need to be a new combo, but I can see the effect you were trying to go for. Instead, use the finish hitsound on the beginning of each slider for the same effect.
    02:14:525 (7,1) - blanket these better
    02:20:097 (1,2) - I suggest making these parallel
    02:20:954 (3,4) - same as above
    02:41:525 (1,2) - these should be somewhat connected since the first slider ends on a blue tick and the second one begins on a white one, it's to tell the player "Hey, don't let go of this slider just yet!"
    02:43:240 (1,2) - same as above
    02:48:382 (1,2) - ^
    02:50:097 (1,2) - ^
    02:51:061 (5,6) - ^
    02:56:954 (1,1,1) - these don't need to be new combo
[Hyper]

  • This is mainly just going to be a hitsound Nazi mod because I like hitsounds and your map doesn't have any from what I can see.
    00:08:097 (1) - add clap to beginning of slider
    00:08:954 (3) - same as above
    00:09:811 (1) - ^
    00:10:668 (3) - add clap
    00:11:525 (1) - add clap to beginning of slider
    00:12:382 (3) - add clap
    00:13:240 (1) - add finish
    00:14:097 (1,3,1) - add finish
    00:16:668 (1) - add clap to beginning of slider
    00:17:525 (3) - clap
    00:18:382 (1) - clap at beginning of slider
    00:19:240 (3) - clap
    00:20:097 (1) - clap at beginning of slider
    00:20:954 (3) - clap
    do you get the pattern I'm going for?
    00:22:668 (1,3) - finish
    00:23:525 (1) - clap at beginning of slider
    00:24:382 (3) - clap
    00:25:240 (1) - clap at beginning of slider
    00:26:097 (3) - ^
    00:26:954 (1) - ^
    00:27:811 (1) - ^
    00:28:668 (1) - finish
    00:29:525 (1) - ^
    00:32:954 (1,2) - whistle
    00:36:382 (1) - finish at beginning of slider
    00:36:811 (3) - ^
    00:40:025 (2,3) - clap
    00:42:382 (1) - finish
    00:43:240 (1) - ^
    00:50:097 (1,3,5) - clap
    00:56:097 (1,3) - finish
    00:56:954 (1,5) - ^
    01:04:668 (1) - finish
    01:05:311 (1,2) - ^
    01:06:382 (1) - clap at beginning of slider
    01:07:240 (3) - clap
    01:08:097 (1) - clap at beginning of slider
    01:08:954 (3) - clap
    01:09:811 (1) - clap at beginning of slider
    01:10:668 (3) - ^
    01:12:382 (1,3) - finish
    01:13:240 (1) - clap at beginning of slider
    01:14:097 (3) - ^
    01:14:954 (1) - clap at beginning of slider
    01:15:811 (3) - ^
    01:16:668 (1) - ^
    01:17:525 (1) - ^
    01:18:382 (1) - finish
    01:19:240 (1) - ^
    01:19:668 (5) - ^
    01:26:097 (1) - finish at beginning of slider
    01:26:525 (3) - finish
    01:32:097 (1,3) - ^
    01:32:954 (1,5) - ^
    01:40:668 (2) - ^
    01:41:525 (1) - ^
    01:42:382 (1) - clap at beginning of slider
    01:43:240 (3) - ^
    01:44:097 (1) - ^
    01:44:954 (4) - ^
    01:45:811 (1) - ^
    01:46:668 (4) - ^
    01:48:382 (1,3) - finish
    01:49:240 (1) - clap at beginning of slider
    01:50:097 (4) - ^
    01:50:954 (1) - ^
    01:51:811 (5) - ^
    01:52:668 (1) - ^
    01:53:525 (4) - ^
    01:54:382 (1) - finish
    01:55:240 (1,5) - ^
    02:02:097 (1,3) - whistle
    02:21:382 (6) - finish at end of slider
    02:22:240 (2) - finish
    02:22:668 (1,5) - ^
    02:27:811 (1) - clap at beginning of slider
    02:28:668 (1) - clap
    02:29:525 (1) - clap at beginning of slider
    02:30:382 (1) - ^
    02:31:240 (1) - ^
    02:32:097 (1) - ^
    02:33:811 (1,3) - finish
    02:34:668 (1) - clap at beginning of slider
    02:35:525 (1) - clap
    02:36:382 (1) - clap at beginning of slider
    02:37:240 (1) - ^
    02:38:097 (1) - ^
    02:38:954 (1) - ^
    02:39:811 (1) - finish
    02:40:668 (1,5) - ^
    02:41:525 (1) - clap at beginning of slider
    02:42:382 (1) - clap
    02:43:240 (1) - clap at beginning of slider
    02:44:097 (1) - ^
    02:44:954 (1) - ^
    02:45:811 (1) - ^
    02:47:525 (1,3) - finish
    02:48:382 (5) - clap at beginning of slider
    02:49:240 (1) - ^
    02:50:097 (1) - clap
    02:50:954 (1) - clap at beginning of slider
    02:51:811 (1) - clap
    02:52:668 (1) - clap
    02:53:525 (5) - finish
    02:54:382 (1,5) - finish
Ahh that took forever haha. Good song, good luck on ranking!
Kuuhaku

Indeed wrote:

Hello, from my Queue~
[Nprmal?]

  • Not sure if you meant to make the typo on purpose, but okay Yes,I make this typo on purpose~
    Change CS to 3 Accepted
    You'll need to resnap your notes to account for change in CS fixed
    00:19:240 (4,5,6) - this does not need to be stacked, make it a 1/2 reverse slider No,thanks,cuz sliders all around makes me fell tired...
    00:26:097 (2,3,4) - same as above ^
    00:27:811 (2,3) - blanket these? Nope
    00:42:168 (1) - this doesn't need to be a spinner, you could easily map it. Indeed,but I prefer following the rhythm to making an easier map
    00:53:525 (1,1) - blanket these, an example would be this To be frank,I want this pattern,too,but the ranking criticia won`t allow us to add an un ds object in normal...
    01:09:811 (1,2) - blanket these Deny
    01:32:097 (4) - new combo Accepted
    01:41:525 (2) - I wouldn't stack this Nice idea!GJ
    01:54:382 (3,4) - blanket these No,thanks
    02:02:954 (1,1,1) - having three spinners in a row for a normal difficulty is a little overkill, I suggest taking out the first two and just having the third. Accepted!
    02:08:954 (1) - no need for new combo Well,I made some changes to make it more useful
    02:21:811 (4) - new combo K
    02:37:882 (4,1) - blanket these I do know this kind of skills,but I don`t think using it here is a googd choice
    02:44:097 (4,5,6) - I wouldn't stack these, just make it a 1/2 reverse slider Nope,cuz I want to use the same patterns at the first refrain part and the final refrain part
    02:44:954 (1,2) - blanket these No
    02:50:954 (2,3,4) - I wouldn't stack these, just make it a 1/2 reverse slider as above`s above,lol
Thanks for modding~
damian_q

Indeed wrote:

Hello, from my Queue~



[Easy]

  • Change CS to 2 yes,cs4 in easy is mistake...
    Hitsounds? increase the volume,and trying add some clap...
    You'll need to resnap your notes to account for change in CS
    00:14:097 (3) - delete this
    00:14:525 (4) - move this to here 00:14:097
    00:20:954 (2,3) - blanket these
    00:24:382 (2,3) - I wouldn't stack these
    00:26:097 (5,6) - same as above
    00:27:811 (2,3) - ^
    00:28:668 (4) - instead of a curved slider, maybe you could change it up a bit and make it a more interesting slider? it's a little boring just having all curved/straight sliders and no variety.
    00:55:240 (3) - this is stacked under a slider and looks awkward, consider changing the placement of it.
    00:57:811 (1) - overlap looks ugly
    00:58:668 (2) - I wouldn't stack this under the slider
    01:08:097 (2) - same as above
    01:11:525 (3) - ^
    01:40:668 - add a circle here
    01:41:525 - same as above
    01:47:525 (4) - change to something like this?
    02:04:668 (1,2,3,4) - I would change these to two 1/1 sliders
    02:38:954 (2,3) - I wouldn't stack these under the slider
removing all blanket,and trying add some special slider...


Ahh that took forever haha. Good song, good luck on ranking!
thx!
Kin
Indeed

Indeed wrote:

[Hyper]

  • This is mainly just going to be a hitsound Nazi mod because I like hitsounds and your map doesn't have any from what I can see.
    00:08:097 (1) - add clap to beginning of slider
    00:08:954 (3) - same as above
    00:09:811 (1) - ^
    00:10:668 (3) - add clap
    00:11:525 (1) - add clap to beginning of slider
    00:12:382 (3) - add clap
    00:13:240 (1) - add finish
    00:14:097 (1,3,1) - add finish
    00:16:668 (1) - add clap to beginning of slider
    00:17:525 (3) - clap
    00:18:382 (1) - clap at beginning of slider
    00:19:240 (3) - clap
    00:20:097 (1) - clap at beginning of slider
    00:20:954 (3) - clap
    do you get the pattern I'm going for?
    00:22:668 (1,3) - finish
    00:23:525 (1) - clap at beginning of slider
    00:24:382 (3) - clap
    00:25:240 (1) - clap at beginning of slider
    00:26:097 (3) - ^
    00:26:954 (1) - ^
    00:27:811 (1) - ^
    00:28:668 (1) - finish
    00:29:525 (1) - ^
    00:32:954 (1,2) - whistle
    00:36:382 (1) - finish at beginning of slider
    00:36:811 (3) - ^
    00:40:025 (2,3) - clap
    00:42:382 (1) - finish
    00:43:240 (1) - ^
    00:50:097 (1,3,5) - clap
    00:56:097 (1,3) - finish
    00:56:954 (1,5) - ^
    01:04:668 (1) - finish
    01:05:311 (1,2) - ^
    01:06:382 (1) - clap at beginning of slider
    01:07:240 (3) - clap
    01:08:097 (1) - clap at beginning of slider
    01:08:954 (3) - clap
    01:09:811 (1) - clap at beginning of slider
    01:10:668 (3) - ^
    01:12:382 (1,3) - finish
    01:13:240 (1) - clap at beginning of slider
    01:14:097 (3) - ^
    01:14:954 (1) - clap at beginning of slider
    01:15:811 (3) - ^
    01:16:668 (1) - ^
    01:17:525 (1) - ^
    01:18:382 (1) - finish
    01:19:240 (1) - ^
    01:19:668 (5) - ^
    01:26:097 (1) - finish at beginning of slider
    01:26:525 (3) - finish
    01:32:097 (1,3) - ^
    01:32:954 (1,5) - ^
    01:40:668 (2) - ^
    01:41:525 (1) - ^
    01:42:382 (1) - clap at beginning of slider
    01:43:240 (3) - ^
    01:44:097 (1) - ^
    01:44:954 (4) - ^
    01:45:811 (1) - ^
    01:46:668 (4) - ^
    01:48:382 (1,3) - finish
    01:49:240 (1) - clap at beginning of slider
    01:50:097 (4) - ^
    01:50:954 (1) - ^
    01:51:811 (5) - ^
    01:52:668 (1) - ^
    01:53:525 (4) - ^
    01:54:382 (1) - finish
    01:55:240 (1,5) - ^
    02:02:097 (1,3) - whistle
    02:21:382 (6) - finish at end of slider
    02:22:240 (2) - finish
    02:22:668 (1,5) - ^
    02:27:811 (1) - clap at beginning of slider
    02:28:668 (1) - clap
    02:29:525 (1) - clap at beginning of slider
    02:30:382 (1) - ^
    02:31:240 (1) - ^
    02:32:097 (1) - ^
    02:33:811 (1,3) - finish
    02:34:668 (1) - clap at beginning of slider
    02:35:525 (1) - clap
    02:36:382 (1) - clap at beginning of slider
    02:37:240 (1) - ^
    02:38:097 (1) - ^
    02:38:954 (1) - ^
    02:39:811 (1) - finish
    02:40:668 (1,5) - ^
    02:41:525 (1) - clap at beginning of slider
    02:42:382 (1) - clap
    02:43:240 (1) - clap at beginning of slider
    02:44:097 (1) - ^
    02:44:954 (1) - ^
    02:45:811 (1) - ^
    02:47:525 (1,3) - finish
    02:48:382 (5) - clap at beginning of slider
    02:49:240 (1) - ^
    02:50:097 (1) - clap
    02:50:954 (1) - clap at beginning of slider
    02:51:811 (1) - clap
    02:52:668 (1) - clap
    02:53:525 (5) - finish
    02:54:382 (1,5) - finish

tldr I know how to hit sound, I'll add custom hit sound later
EncoreW
Extreme:
如果难度比Extra小的话建议CS4
00:19:454 (2,3,4) - 00:38:097 (1,2,3) - 01:44:311 (2,3) - 01:46:025 (2,3) - 这里是没放好吗?
02:02:954 (1) - 这个转盘好像有点太长了
01:11:418 (4,1) - 滑条没包好 建议把4移到(240,225)
01:13:561 (2,3) - 同上 建议把3移到(255,256)
01:26:954 (1,2,3,4,5,6,7,8,9) - wpcap 这里玩几遍都被坑w
00:12:382 (6,7,8) - 间距突然变得这么大 建议NC
Nprmal:
这难度名是不是打错了?
另外这整首歌都没kiai time?
Multivac
SPOILER
nprmal:
感觉有点脱线啊笑。
难度名难道是什么新钱语吗
木有kiai
02:37:882 (4) - 看着不太好看?但是找不到更好的排列(可以忽略)
02:35:525 (2,3) - 我觉得改成折返更好
02:35:525 (2,3) - ^
02:37:882 (4) - 删掉
莫名。
SPOILER
hard:
01:24:382 (5) - 412 252,改成弯的和01:24:811 (6) - 做个blanket如何
01:36:704 (8,9) - 改成一个1/4折返
02:09:811 (1) - ??有点奇怪的地方。02:10:025 - 一个note不行吗?
02:14:954 (1,2) - 有点空,不过也无所谓
挺好
SPOILER
extreme:
首先:/me slap abdomsisn
其次我们开始正题、
cs4不行吗不行吗你把extra改成5我都没意见。
ar8.5……好吧这不算槽点
00:18:704 (3) - 尾巴直着有点难看,稍微弯一点试试?
00:56:953 (1,2,3,4) - 哈……
01:21:275 (4) - 不怎么圆?
01:52:990 (2) - 总之有点怪
02:11:525 (1) - 中间折行吗
02:25:240 (3) - 有点太硬了
02:39:275 (2) - 前半部分弯一下
和你extra差了不少,你丫果然是故意的吧
SPOILER
extra:
惯例的/me slap abdomsisn
接下来是正事
00:07:240 (3) - clapx3
00:29:632 (1,2,3,4,5,6,7) - 12345加whistle,67clap
00:40:132 (4) - clap
00:40:454 (3) - ^
00:40:561 (4) - ^
00:40:454 (3) - ^
00:48:597 (2,3,4) - ^
00:52:025 (3,4) - 中减少了一拍似的
00:52:025 (1,2) - clap
00:52:025 (3,4) - finish
01:12:811 (1,3) - clap?
01:46:668 (1,2,3) - 不好看啊
02:45:382 (3) - 不好看
另:不要不服不服来打我啊。
这样晒恩爱是不是不好
Yuthuil
Hi, from modding queue~ sorry I'm late...I had...things to do XD

Damian's easy
One of the very small problems I find is with the amount of turn backs. It's only slightly confusing so I was thinking minus one from one of them or something.
00:44:097 (1) - It doesn't really look too good since it's not really in line with the other sliders, how about changing the position or making it straighter?
00:46:668 (4) - ^ If it was actually meant to be like that then ignore this.
00:51:811 (2) - This whole sequence looks quite ugly, since it is bunched up so, try distance snapping them to different positions?
01:04:668 (1) - ^
01:05:525 (3) - replace 3 & 4 with a slider? for 'myself'? a hitcircle alone doesn't represent it well.

The overall problem I have with this diff. is that everything is crushed into a ball, and all sliders are straight (except some).

Kuuhaku's normal
01:07:240 (2) - I think these have to go. They are extremely out of tune, I got them all 50s, and I did playback rate 50 to test too. Unless another circle is added before two, them I THINK it'll be okay.

These are the only complaints I have....except.... 00:43:004

Twinkle's hard - No problems...that I can find.

I can't mod hyper, extra and extreme since I don't play those diffs. I wouldn't know how to do it.
Kuuhaku

shaoshengss wrote:

nprmal:
感觉有点脱线啊笑。
难度名难道是什么新钱语吗 不,是纪念我的一个同学,如果可能我希望不改
木有kiai 已补充
02:37:882 (4) - 看着不太好看?但是找不到更好的排列(可以忽略) 忽略,lol
02:35:525 (2,3) - 我觉得改成折返更好 好好好!
02:35:525 (2,3) - ^ 同上
02:37:882 (4) - 删掉 莫名。 为了和前面对称,所以不删

Yuthuil wrote:

Kuuhaku's normal
01:07:240 (2) - I think these have to go. They are extremely out of tune, I got them all 50s, and I did playback rate 50 to test too. Unless another circle is added before two, them I THINK it'll be okay. Maybe you are right,but at this point,I perfer to follow my style,sorry

These are the only complaints I have....except.... 00:43:004
Umm,fixed
thanks for modding~
Topic Starter
Start

tm1209 wrote:

Extreme:
如果难度比Extra小的话建议CS4
00:19:454 (2,3,4) - 00:38:097 (1,2,3) - 01:44:311 (2,3) - 01:46:025 (2,3) - 这里是没放好吗? 故意的XD
02:02:954 (1) - 这个转盘好像有点太长了 因为这段的BGM节奏有点狗。。
01:11:418 (4,1) - 滑条没包好 建议把4移到(240,225) Fixed
01:13:561 (2,3) - 同上 建议把3移到(255,256) Fixed
01:26:954 (1,2,3,4,5,6,7,8,9) - wpcap 这里玩几遍都被坑w HUEHUEHUE
00:12:382 (6,7,8) - 间距突然变得这么大 建议NC 看上去不大。还是不改了。。
Nprmal:
这难度名是不是打错了?
另外这整首歌都没kiai time?
Setsurei
no need to kds
[damian's Easy]
00:14:097 (3) - since newbies are panicking if there are multiple reverse slider, it is better to make like this
00:17:097 - add note
00:18:811 - ^
00:20:525 (2) - same reason, remove 1 reverse, it ends 00:21:382 - , add 2/1 slider 00:21:811 - ~ 00:22:668 -
00:28:240 (3,4) - overlaps, arrange them neatly
00:28:668 (4) - unclear path for this ribbon shaped slider, I suggest to change this since the CS is quite large, it made the path covered
00:37:240 (4) - better to change this to 2 1/1 sliders. 00:37:240 - ~ 00:37:668 - and 00:38:097 - ~ 00:38:525 -
00:38:954 (5) - same as ^
00:44:954 (2,3) - overlaps, not a good place to put
00:46:668 (4,2) - ^
00:56:097 (5,1) - overlap, and the flow cut
00:57:811 (1,2,3) - overlap, flow cramped
00:59:097 (3) - change to this01:01:240 (1,2,3,4) - better not to make linears out of these patterns, it looks so plain
01:02:954 (5,1) - overlaps the body
01:05:954 (4) - delete? since this is Easy, less density
01:07:240 (1,2,3,1) - bad flow, I suggest to move them according to the object's trail
01:12:382 (5,1) - ^
01:14:525 (3,1) - overlap
01:16:668 (4) - rotate it, make it diagonal that flows better
01:28:668 (4,5,1) - arrangements like this is not good, flows bad
01:32:097 (5) - don't make the slider end face left, face it right so it flows with the next object, since it is at the edge of the left side of the screen
01:33:811 (1,2,3,4) - overlap
01:47:525 (4,1) - flow should be to the right since the (4)'s trails to the right
01:50:097 (2,3) - overlap, curve (2)

well, I'm tired already lol.
tbh this diff need more improvement

good luck
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