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Panic! at the Disco - Girls/Girls/Boys

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Topic Starter
mancuso_JM_

Nozhomi wrote:

Hi~ From my modding queue :) Hi!
Please reply to this mod saying what you didn't fix (and what you did) and why to improve my futur mods. Sure (I always do that after all xD)
If you've any question, ask me in-game.

- General :
  1. I hope there is no problem with diffs name. There is no problems, because they represent the difficult of each difficulty :P
- Panic! :
  • Maybe OD7 ? Hmm.. This is already OD7 (changed in the previous mod)
  1. 00:20:538 (7)- This triplet is alone and for no real reason. So I suggest to remove this circle. Listen that in 25/50% playback, you'll notice there is a sound over this beat.
  2. 01:31:400 (3,4,5,1)- Make a square for these 4 ? Is not really necessary, flows well as it is and looks nice as well.
  3. 01:32:021 (1,3)- They have not the same y value (225,224). Fixed now.
  4. 01:36:780 (1,2,3)- Improve this blanket. Made some tiny changes and fixed!
  5. 02:04:504 (3,1)- Maybe you can courbe (3) a little more to fit with (1) form. Fixed a bit.
  6. 02:22:917 (4,1,2)- I found weird the distance between (4,1) is different from (4,2). Also blanket is bad for (4,2). Maybe place 02:23:745 (2)- at x:332 / y:220 ? Sure thing.
  7. 02:26:021 (3,1)- Improve a little blanket here. Improved.
  8. 02:45:469 (1)- Would see more a stream here but it's just me. I don't think a stream after a break plays really well.
  9. 02:58:917 (6)- Try to place it at 02:58:711- sounds better and fit well with music. I don't think so, actually this pattern is following drums in a good way.
  10. 03:07:814- Maybe add a hitcircle ? I didn't add it in the other chorus, I don't see a reason to add one here.
- Nervous! :
  1. AR6 and OD 5 ? Increased only the OD for a better spread (increased the OD in Easy as well by 1 tick)
  2. 00:13:607 (4,1)- Blanket can be improve a little. Fixed a bit.
  3. 00:44:228 (4)- I would see it at x:444 / y:264 to blanket with (3) and get a better flow. Hmm.. Ok
  4. 00:57:055 (1)- CTRL + J ? Ok, and fixed a bit this Slider for a better looking.
  5. 02:11:952 (3,1)- Improve this blanket. Hmm.. I find this really nitpicking, I'll keep that, sorry :/
- Clam! :
  1. 00:45:469 (3,1)- Blanket can be improve a little.
  2. 00:47:124 (1,2)- ^ Hmm.. those points are pretty nazi and nitpick, but fixed anyway :P
  3. 00:53:745 (1)- I would avoid more than 1 reverse slider. It's also create a different rhythm than 01:00:366- so maybe consider to change it. But sounds fine and I want some variety in my maps.
  4. 01:45:469 (2,1)- Improve tis blanket. Hmm.. Prefer to keep this one
  5. 02:03:262 (1)- Same as 00:53:745-
  6. 02:49:607 (1)- ^ Same in both cases.
  7. 03:21:469 (1)- Place it at x:220 / y:88 to blanket it. Fixed on my own :)

Well, it's a really good mapset, and I hope my mod will help you a little.
Good luck.
Thanks! Sometimes you abused a bit with ''nazi'' stuff, but it helped me anyway :)
Updated!
Squichu
hi there!
mod from my queue ~
I doubt I can help you much, but I'll try..! >w<

General
everything fine so far. \:D/

Calm!
really easy to play diff, what bothers me a bit are some blankets, but that's just me. xD
(I won't point them out, if you want me to do that pm me and I'll add them to this post. :3 )
  1. 00:05:745 (4) - I don't like the clap on the reverse. It sounds a bit too 'dominant' to me, especially in comparison to the objects before. maybe you can use some other hitsound.. I'm not much help here cause I suck with hitsounds. x:
  2. 00:32:228 (3,1) - they're visibly not entirely 'symmetrical', 1 should be placed slightly further down and to the left. (208|84?)
    I don't consider this nazi-blanketing.. that's just refining placement.. >:
  3. 00:53:331 (1,1) - I don't see any particualar reason for NC here. except for start of Kiai time and chorus.. okay, but the 1-1 NCing pattern is a bit confusing. especially cause you have a totally different pattern for the similar part here 01:00:366 (1,2,3) - . maybe you can split the reverse slider up? it doesn't have to be 100% the same as the other, but just a bit more consistent, maybe
  4. 01:26:021 (3,4,1) - imo the triangle pattern looks really nice, but totally doesn't work with the flow (from 4 to 1), I'd prefer if you place them differently
  5. 01:53:745 (1,2) - if you want to have them more 'symmetrical' as well, move 2 to 416|256
  6. 02:02:848 (1,1) - ^ similar to chorus part above
  7. 02:36:366 (1,2) - I'm not sure, but this feels wrong. I think it's because you manage to follow the beat while emphasizing the vocals most times, but the second circle doesn't emphasize anything.. merge them into one slider maybe? or removw the second circle.
  8. 02:38:848 - same pattern, I miss an object here that matches better with vocals. (maybe slider to next white tick and remove circle there)
Nervous!
  1. 00:00:780 (1,2,3) - it's just personal taste, but I don't like how 1+2 overlap. and taking into consideration that they are at the same distance from each other (on the timeline) as 2+3, you might want to have a more similar overlap
  2. 00:42:159 (3) - please shorten this and put a cirlce at 00:43:814. it'd work sooo much better with the vocals (and doesn't mess with the beat. only with your pattern. x: ..)
  3. 01:36:366 (7,8,1) - I can hear a sound where the second circle is.. buuut it still feels unnatural to play. I'd prefer if you remove it.
  4. 02:07:400 (2) - move to 408|164 for better symmetry with 02:06:573 (1) - (sorry, I just can't not mention this. >____<)
  5. 02:29:124 (1) - now this feels weird. a bit 'out of order'.. I'm missing the correct words. xD
    anyway, only a cirlce at 02:29:331 might work better here
  6. 02:47:124 (2,3,4,5) - variation of pattern seems ab bit too forced to me. chopped, so to say
    maybe you find a nicer way to aternate the part
Panic!
I ddidn't catch anything even slightly wrong while playing this. great diff. >n<
  1. 00:02:435 (1,2) - there is this (I don't know what to call it sound) where the slider start, but since you don't follow it til the end it doesn't match 100%. I'd prefer if you remove both (1+2) and place a one-reverse slider here instead. or change the pattern to something more similar to 00:07:814 (1,2) - , maybe?
  2. 01:36:780 (1,2,3) - maybe a different rhythm you used before works better here, just remove 2? I know there's a beat at 01:37:814, but the vocals (or rather non-existing vocals here) are more dominant here, so this should be left blank, imo.
  3. 02:45:469 (1) - extend this to the next red tick? feels more natural if the next object starts right after this.. uhm, forgot what it's called. x:
  4. 02:46:297 (2,3,4,5,6,7) - the part directly afterwards feels so chopped off as well.I'm not sure wheter the alternative plays better, but you can improve the rhythm for sure! :3
that's really all I found.. sorry. ><

pretty balanced mapset, I like it. good luck to you. :3
and I hope I was at least of some help orz
squee~
Topic Starter
mancuso_JM_

Squirrel wrote:

hi there! Hey!
mod from my queue ~
I doubt I can help you much, but I'll try..! >w<

General
everything fine so far. \:D/

Calm!
really easy to play diff, what bothers me a bit are some blankets, but that's just me. xD
(I won't point them out, if you want me to do that pm me and I'll add them to this post. :3 )
  1. 00:05:745 (4) - I don't like the clap on the reverse. It sounds a bit too 'dominant' to me, especially in comparison to the objects before. maybe you can use some other hitsound.. I'm not much help here cause I suck with hitsounds. x: But I'm following the simple 2-4 to use claps, I'll leave it as is for consistency.
  2. 00:32:228 (3,1) - they're visibly not entirely 'symmetrical', 1 should be placed slightly further down and to the left. (208|84?) Hmm.. Ok, done!
    I don't consider this nazi-blanketing.. that's just refining placement.. >:
  3. 00:53:331 (1,1) - I don't see any particualar reason for NC here. except for start of Kiai time and chorus.. okay, but the 1-1 NCing pattern is a bit confusing. especially cause you have a totally different pattern for the similar part here 01:00:366 (1,2,3) - . maybe you can split the reverse slider up? it doesn't have to be 100% the same as the other, but just a bit more consistent, maybe I want some variation in my maps, that's why I did that here, If I do always the same, it'd be more ''consistent'' but too much repetitive because the chorus are similar.
  4. 01:26:021 (3,4,1) - imo the triangle pattern looks really nice, but totally doesn't work with the flow (from 4 to 1), I'd prefer if you place them Hmm.. Flows ok to me, especially for the velocity of the map. differently
  5. 01:53:745 (1,2) - if you want to have them more 'symmetrical' as well, move 2 to 416|256 It was not my intention to have them ''symmetrical'' at all :P
  6. 02:02:848 (1,1) - ^ similar to chorus part above Same.
  7. 02:36:366 (1,2) - I'm not sure, but this feels wrong. I think it's because you manage to follow the beat while emphasizing the vocals most times, but the second circle doesn't emphasize anything.. merge them into one slider maybe? or removw the second circle. Merged into a 1/1.
  8. 02:38:848 - same pattern, I miss an object here that matches better with vocals. (maybe slider to next white tick and remove circle there) (^)
Nervous!
  1. 00:00:780 (1,2,3) - it's just personal taste, but I don't like how 1+2 overlap. and taking into consideration that they are at the same distance from each other (on the timeline) as 2+3, you might want to have a more similar overlap
  2. 00:42:159 (3) - please shorten this and put a cirlce at 00:43:814. it'd work sooo much better with the vocals (and doesn't mess with the beat. only with your pattern. x: ..) Actually, I don't agree about this :(, I'm following the ''eco'' in the voice and I find this slider covering that in a good way.
  3. 01:36:366 (7,8,1) - I can hear a sound where the second circle is.. buuut it still feels unnatural to play. I'd prefer if you remove it. It feels so far ok for me, especially for the vocals pitch.
  4. 02:07:400 (2) - move to 408|164 for better symmetry with 02:06:573 (1) - (sorry, I just can't not mention this. >____<) :o.. Ok!
  5. 02:29:124 (1) - now this feels weird. a bit 'out of order'.. I'm missing the correct words. xD
    anyway, only a cirlce at 02:29:331 might work better here Why.. I'm following drums here :/
  6. 02:47:124 (2,3,4,5) - variation of pattern seems ab bit too forced to me. chopped, so to say Sorry, but I don't like how your pattern sounds, in addition drums goes in this way, so keeping this pattern as it is.
    maybe you find a nicer way to aternate the part
Panic!
I ddidn't catch anything even slightly wrong while playing this. great diff. >n< :)
  1. 00:02:435 (1,2) - there is this (I don't know what to call it sound) where the slider start, but since you don't follow it til the end it doesn't match 100%. I'd prefer if you remove both (1+2) and place a one-reverse slider here instead. or change the pattern to something more similar to 00:07:814 (1,2) - , maybe? Maybe is not really consistent but I like how this play :/, I'll take it in consideration if somebody else mention that.
  2. 01:36:780 (1,2,3) - maybe a different rhythm you used before works better here, just remove 2? I know there's a beat at 01:37:814, but the vocals (or rather non-existing vocals here) are more dominant here, so this should be left blank, imo. I don't feel like removing this note, sounds weird to me and the sound in this beat is pretty easy to notice it if you ask me.
  3. 02:45:469 (1) - extend this to the next red tick? feels more natural if the next object starts right after this.. uhm, forgot what it's called. x: But drums starts over the white tick D:
  4. 02:46:297 (2,3,4,5,6,7) - the part directly afterwards feels so chopped off as well.I'm not sure wheter the alternative plays better, but you can improve the rhythm for sure! :3 Something that I've explained in the normal, your pattern sounds wrong to me, this is a slow section and you've added too much objects, in addition drums goes as I've mapped it, that's why I won't change that, sorry.
that's really all I found.. sorry. ><

pretty balanced mapset, I like it. good luck to you. :3
and I hope I was at least of some help orz
squee~
Thanks! :)
Updated!
UnderminE
inb4 ranked in a week
Topic Starter
mancuso_JM_
Oh well.. Let's try to rank this!
Sonnyc
Calm!
  1. 01:45:469 (2) - 2 grids right please. You can make a better blanket with the next symmetries.
  2. 02:10:297 - I'm not sure if there is somewhere adequete, but I feel this part was a little empty and adding a note would sound nice.
  3. 03:21:469 (1) - I personally think making this a symmetry at the y axis would make a stable end after the spinner.
Nervous!:
  1. 03:02:848 (1,2,3,4) - Something similar with my comment over [Panic!]. Beat of 03:03:676 and 03:05:331 being ignored didn't felt happy enough..
Panic!
  1. 01:00:159 (4) - Check your spacing!
  2. 01:40:090 (1) - I'm sure you can make a better shape on this~ The curve seems too sharp currently.
  3. 02:16:917 (2) - What do you think about a flow like this? http://puu.sh/aIDur/511d5d7c5a.jpg Just a suggestion.
  4. 03:05:745 (3) - It's nazi but rotating 3º from selection centre seems to make a better blanket with (2).
  5. 03:22:711 (1) - I'm not against a hitsound being placed here, but this drum-finish feels somehow too loud.. Also can you consider making the rhythm consistent with 01:20:228? Though the situation of the song is slightly different, I think it is still something worth thinking.

    Something that was a little sad generally for the kiai parts, I was thinking that this rhythm would have reflected the song better since it is the second slider head where the vocal actually starts, and your current rhythm selection was ignoring that. I believe there was something you wanted to follow, but this is how I felt.
Topic Starter
mancuso_JM_

Sonnyc wrote:

Calm!
  1. 01:45:469 (2) - 2 grids right please. You can make a better blanket with the next symmetries. Fixed with some additional changes.
  2. 02:10:297 - I'm not sure if there is somewhere adequete, but I feel this part was a little empty and adding a note would sound nice. I don't think so, because I'm following ''Girls loves Girls and boys'' only, I'm not following any instrument in these kind of sections.
  3. 03:21:469 (1) - I personally think making this a symmetry at the y axis would make a stable end after the spinner. I personally like how it is, in addition it gives the map other variation.
Nervous!:
  1. 03:02:848 (1,2,3,4) - Something similar with my comment over [Panic!]. Beat of 03:03:676 and 03:05:331 being ignored didn't felt happy enough.. Since i'm doing a variation between vocals and instrumental in this section (you can notice that with the drum whistle addition), I don't think those beats need to be emphasized, that was the best way to follow all the components in the song and I've to say I liked this.
Panic!
  1. 01:00:159 (4) - Check your spacing! lol... Checked and fixed! :P
  2. 01:40:090 (1) - I'm sure you can make a better shape on this~ The curve seems too sharp currently. I haven't did a great change I've to say but still, the curve doesn't look that sharp now.
  3. 02:16:917 (2) - What do you think about a flow like this? http://puu.sh/aIDur/511d5d7c5a.jpg Just a suggestion. I personally don't like this kind of flow/pattern, that's why I always try other variety.
  4. 03:05:745 (3) - It's nazi but rotating 3º from selection centre seems to make a better blanket with (2). so nazi, but ok xD.
  5. 03:22:711 (1) - I'm not against a hitsound being placed here, but this drum-finish feels somehow too loud.. Also can you consider making the rhythm consistent with 01:20:228? Though the situation of the song is slightly different, I think it is still something worth thinking. Reduced the volume in this note, used 45% instead, but I didn't add a note in 01:20:228 -. At this point the instrumental section changes, starts a new section as you can listen and the drum doesn't sound that high in there, but at the end of the map i find the addition of this note really necessary because this drum at the end needs to be emphasized (sounds higher than the one in 01:20:228 - and it is the end of the map) that's why I did that.

    Something that was a little sad generally for the kiai parts, I was thinking that this rhythm would have reflected the song better since it is the second slider head where the vocal actually starts, and your current rhythm selection was ignoring that. I believe there was something you wanted to follow, but this is how I felt. Explained that in ''Nervous!'' already.
Thanks for this random mod, it was unexpected! :P (thanks for the star as well!)
Updated!
Krisom
Hi Hi (haré el mod en inglés :3)

·The background feels kinda weird, like, that cut in his body makes me go like "whaaaat?" hy don't you try this one instead?
·Shouldn't the tag for this be p!atd instead of patd?


Panic!
Suprised you didn't use tickrate 2
01:13:607 (1,2) - D'aaaw I love you too <3 Btw, I really like how these flow if you rotate both in 9 degrees selection center.
01:40:090 (1) - The red anchor makes this look a tad rigid, why not replace it with two white ones?
02:10:504 (2) - 02:35:331 (5) - 02:56:228 (1) - 03:17:745 (1) - Same^
02:16:297 (4,1) - I never really liked much different combocolor stacks. Also, you don't use these much in this map. Why not unstack or move the new combo to (4)?
02:28:090 (1,1) - FINALLY SOMEONE WHO UNDERSTANDS HOW TO MAP THESE SILENCES.
02:54:366 (7,1) - Same thing about color stacks (tho these colors are not that different)
03:19:814 (3,4) - You can make a perfect square with (1,2) if you move these a tad right

At some points, I felt I was playing one of my maps. Like, I don't know if it is the song, the skin or the style, but you did great.

Nervous!
00:07:400 (1,2,3) - Why is the distance uneven within these three?
00:40:090 (7,1) - Ugh, purple over green x_x
01:00:366 (1) - Mentioned this on Panic! too, but at least here is not TOO noticeable.
01:03:676 (1) - 02:26:435 (1) - Can't you give this slider a little bit more of air? It feels too claustrophobic
01:49:814 (8,1) - Welp, yeah, I think I'm gonna mention these again, so you can check em on your own if you decide to get rid of these
02:59:538 (1) - Don't change this one, this one is ok.

Not much to say here. Quite clean!

Calm!
00:00:780 (1,2,3) - Either you remove (2)'s finish or add one to (3) to make this consisten mister!
00:14:021 (1) - Again~ You can pick 'em up yourself I think.
02:59:538 (1) - 03:06:159 (1) - Ok, first, the sliderticks look weird as hell. Second, I normally dont do these sliders on easy diffs, they tend to make begginner's brains go "Boom!" and then you killed someone out of confusion ;_;. I'd remove the loop, or at least give it air in the middle.
03:22:711 (2) - You ended this note with a NC on every diff. Maybe add one here? Maybe it's too much, I dunno, it's just an idea :P

This is so clean I wont wash my hands ever again!


This has a Krisom seal of approval.
Topic Starter
mancuso_JM_

Krisom wrote:

Hi Hi (haré el mod en inglés :3) Ok :P

·The background feels kinda weird, like, that cut in his body makes me go like "whaaaat?" hy don't you try this one instead? Yeah.. Looks great :D.. Used.
·Shouldn't the tag for this be p!atd instead of patd? I've used ''patd'' in my previous maps because I think you can't find the map online with this exclamation sign in the middle.


Panic!
Suprised you didn't use tickrate 2 Hmm.. too much ticks for this song I've to say xD.. I Prefer to keep the STR in 1.
01:13:607 (1,2) - D'aaaw I love you too <3 Btw, I really like how these flow if you rotate both in 9 degrees selection center. It looks really nice, I like it. Fixed!
01:40:090 (1) - The red anchor makes this look a tad rigid, why not replace it with two white ones? Hmm.. I've changed only the one in
02:10:504 (2) - 02:35:331 (5) - 02:56:228 (1) - 03:17:745 (1) - Same^ Hmm.. I've changed only the one in 02:35:331 -, Sincerely I like how the others look
02:16:297 (4,1) - I never really liked much different combocolor stacks. Also, you don't use these much in this map. Why not unstack or move the new combo to (4)? Hmm.. I would change the comboing but it would be inconsistent with the rest of the combos, at the same time I wanted to mix this phrase in this stack because I think the new lyrics section starts in some way here, so, I'll keep it for now. Still, I'll see if I can change the comboing later but not now.
02:28:090 (1,1) - FINALLY SOMEONE WHO UNDERSTANDS HOW TO MAP THESE SILENCES. /:D\
02:54:366 (7,1) - Same thing about color stacks (tho these colors are not that different) Something that I said before.. the new section in the instrumental starts here, but sounds lower than the rest of the combo that's why I think they shouldn't be in the same combo but this stacks is representing what I said.
03:19:814 (3,4) - You can make a perfect square with (1,2) if you move these a tad right Done!

At some points, I felt I was playing one of my maps. Like, I don't know if it is the song, the skin or the style, but you did great. Glad to listen that :D.. Well, I started playing this game with your and Gonzvlo's maps xD, I probably gained some aspects of your and Gonz' style :P

Nervous!
00:07:400 (1,2,3) - Why is the distance uneven within these three? Generally, I use 0.7x in DS between notes and sliders, and normal spacing between sliders and sliders, I think is easier to read.
00:40:090 (7,1) - Ugh, purple over green x_x LOL, this is too random xD, fixed.
01:00:366 (1) - Mentioned this on Panic! too, but at least here is not TOO noticeable. I see :P
01:03:676 (1) - 02:26:435 (1) - Can't you give this slider a little bit more of air? It feels too claustrophobic Let it be pls :(.. It looks awesome to me xD.. I don't feel like changing this xD.
01:49:814 (8,1) - Welp, yeah, I think I'm gonna mention these again, so you can check em on your own if you decide to get rid of these You know.. explained in Panic!
02:59:538 (1) - Don't change this one, this one is ok. lol.. Ok haha.

Not much to say here. Quite clean!

Calm!
00:00:780 (1,2,3) - Either you remove (2)'s finish or add one to (3) to make this consisten mister! lol.. that was a little copy/paste issue :P, removed.
00:14:021 (1) - Again~ You can pick 'em up yourself I think. Fixed this.
02:59:538 (1) - 03:06:159 (1) - Ok, first, the sliderticks look weird as hell. Second, I normally dont do these sliders on easy diffs, they tend to make begginner's brains go "Boom!" and then you killed someone out of confusion ;_;. I'd remove the loop, or at least give it air in the middle. I kept the first one because the pattern is based in this loop, and I don't want to change the structure of this chorus really much, because I really like how is mapped. Changed the second one (and I promise I won't make this again in Easy difficulties :P)
03:22:711 (2) - You ended this note with a NC on every diff. Maybe add one here? Maybe it's too much, I dunno, it's just an idea :P I think a new combo hereis too much :P, this was mapped a bit different, due to this spinner in the middle, so I think I don't need to be consistent in here :P

This is so clean I wont wash my hands ever again! hahaha!

This has a Krisom seal of approval.
Oh.. I think this is your first mod in one of my maps xDD..
Thanks a lot bro!
Updated!
XinCrin
...
Mancuso is back :D
Intentaré modearlo , es dificil encontrar cosas malas en tus mapas u.u

EDIT: Para no hacer doble post! :) Aun soy pésimo modeando D:

Calm!

  1. 01:11:952 (3,4) ¿No crees que los objetos apilados podrían ser un poco difícil de leer para los principiantes?. Talvez podrías desapilarlos pero no veo donde moverlos para no romper el flujo D:
  2. 01:18:573 (1,2) (^). Aquí podrías mover (1) a x:264 y:32
  3. 01:33:055 (3) ¿Qué hay acerca de un CTRL+H aqui?. Fluiría mejor con (2) en mi opinión
  4. 01:38:021 (x) Sentí un poco extraño que aqui no pusieses ninguna nota y que si lo hagas en 01:41:331. Sabiendo que es la misma parte (música y voz). Talvez podrías agregar un circle ahi
  5. 02:18:159 (2) No sé si seré solo yo , pero la curvatura del slider se sale un poquito del área de juego. Talvez solo podrías intentar moverlos algunos grids más arriba
  6. 03:01:607 (2,3,1) En mi opinión este patrón podría ser algo confuso para los principiantes porque (2) y (1) se siente muy cerca y aparecen casi al mismo tiempo , lo cual es jugador hará click erróneamente en (1). Además que el flujo va mejor de (2) a (1) que de (2) a (3). Talvez podrías cambiar un poco el patrón para prevenir un poco esto , pero el problema sería que podría malograrse el blanket con 02:59:538 (1). Bueno lo dejo a tu criterio!
  7. 03:02:848 (1,2,3) |Comentario Random| Esto no fluye nada bien para mi :(
Nervous!

  1. 00:12:366 (3) Podrías mover este slider a x:348 y:324 para mejorar el flow con (2) y (4) en mi opinión
  2. 00:16:297 (x) Yo siento que aqui una nota podría sentirse bien , ya que la voz es bien notoria. Además es una normal y puedes hacer uso de notas 1/2
  3. 01:00:366 (1) |Comentario Random| No luce muy bien comparado a tus otros slider lel. Talvez podrías mejorarlo un poco
  4. 01:10:711 (2) Yo siento que el slider no se siente muy bien porque no va mucho con el ritmo aqui. Una 1/2 se siente mejor , talvez un slider con reverse o un 1/2 slider y un circle en 01:11:124(x). Ejemplos:
  5. 01:11:952 (1) No es innecesario este NC (?. Rompe con tu patrón de combos
  6. 01:41:745 (4) Yo siento que el whistle del cuerpo del slider se siente un poco mal y no muy necesario que digamos ya que la voz no resalta mucho tampoco. Talvez podrías removerlo
  7. 01:58:297 (1) Estas poniendo los NCs cada dos downbeats asi que deberías remover este por consistencia!. Además se siente extraño que sea el tan corto
Panic!

  1. 00:32:228 (3) En mi opinión fluiría mejor si mueves el segundo sliderpoint a x:428 y:160
  2. 01:59:538 (6,1) Para mi el flujo entre estas dos notas no se siente muy bien , ya que la dirección de la curvatura de (6) no favorece a la transicion que se da con (1). Talvez podrías cambiar (6) por dos circles e intertarlos mover un poco para mejorar el flow. Ejemplo:
  3. 02:46:297 (2) Un NC aqui se sentiría bien en mi opinión. Inicio del cambio de ritmo
Simplemente perfecto!. Muy buen mapa mancuso!
Estrellado ~
Topic Starter
mancuso_JM_

XinCrin wrote:

Mancuso is back :D
Intentaré modearlo , es dificil encontrar cosas malas en tus mapas u.u
Gracias! Yo se que tu puedes! :D Futuro BAT!

------------------------------------------------------------------------------------
Edit: Probablemente arregle el mod mañana :). Gracias Xin!

------------------------------------------------------------------------------------
Edit 2: Veamos :3

XinCrin wrote:

...
Mancuso is back :D
Intentaré modearlo , es dificil encontrar cosas malas en tus mapas u.u

EDIT: Para no hacer doble post! :) Aun soy pésimo modeando D:

Calm!

  1. 01:11:952 (3,4) ¿No crees que los objetos apilados podrían ser un poco difícil de leer para los principiantes?. Talvez podrías desapilarlos pero no veo donde moverlos para no romper el flujo D: No tan dificil, creo que unos ''newbies'' pueden resisitir a un stack :P
  2. 01:18:573 (1,2) (^). Aquí podrías mover (1) a x:264 y:32 Igual que arriba.
  3. 01:33:055 (3) ¿Qué hay acerca de un CTRL+H aqui?. Fluiría mejor con (2) en mi opinión Siento que arruinaria el flow entre (3,4) y creo que se siente mas ese cambio que entre (2,3).
  4. 01:38:021 (x) Sentí un poco extraño que aqui no pusieses ninguna nota y que si lo hagas en 01:41:331. Sabiendo que es la misma parte (música y voz). Talvez podrías agregar un circle ahi Hice unos pequeños cambio, en lugar de agregar una nota, agregue un slider que empieza en 01:37:607 - y termina en 01:38:021 -
  5. 02:18:159 (2) No sé si seré solo yo , pero la curvatura del slider se sale un poquito del área de juego. Talvez solo podrías intentar moverlos algunos grids más arriba Lo jugue y para mi queda adentro, muy cerca del final de la pantalla pero adentro :P, de todas manera lo movi un par de grids hacia arriba.
  6. 03:01:607 (2,3,1) En mi opinión este patrón podría ser algo confuso para los principiantes porque (2) y (1) se siente muy cerca y aparecen casi al mismo tiempo , lo cual es jugador hará click erróneamente en (1). Además que el flujo va mejor de (2) a (1) que de (2) a (3). Talvez podrías cambiar un poco el patrón para prevenir un poco esto , pero el problema sería que podría malograrse el blanket con 02:59:538 (1). Bueno lo dejo a tu criterio! Puede que tengas razon, igual no quiero arruinar este patron, es algo medio parecido a lo que le dije a Krisom, prometo no hacerlo a futuro xDD.
  7. 03:02:848 (1,2,3) |Comentario Random| Esto no fluye nada bien para mi :( Quizas (2) algunos grids a la izquierda fluiria mejor si, pero igual que arriba :/, no quiero cambiar mucho la estructura de este mapa porque me gusta como esta y ya hace unos meses que lo hice.
Nervous!

  1. 00:12:366 (3) Podrías mover este slider a x:348 y:324 para mejorar el flow con (2) y (4) en mi opinión Me gusta! Hecho.
  2. 00:16:297 (x) Yo siento que aqui una nota podría sentirse bien , ya que la voz es bien notoria. Además es una normal y puedes hacer uso de notas 1/2 Hmm.. sinceramente no se siente tan notorio aca, creo que el 1/1 sigue mejor la cancion aca, a lo mejor soy solo yo xD.. Veamos si alguien mas lo recomienda.
  3. 01:00:366 (1) |Comentario Random| No luce muy bien comparado a tus otros slider lel. Talvez podrías mejorarlo un poco Saque el punto rojo del medio como me habia dicho krisom, se ve mejor ahora (creo :P)
  4. 01:10:711 (2) Yo siento que el slider no se siente muy bien porque no va mucho con el ritmo aqui. Una 1/2 se siente mejor , talvez un slider con reverse o un 1/2 slider y un circle en 01:11:124(x). Ejemplos: Creo que tienes razon. Hecho!
  5. 01:11:952 (1) No es innecesario este NC (?. Rompe con tu patrón de combos Cierto.. Removido.
  6. 01:41:745 (4) Yo siento que el whistle del cuerpo del slider se siente un poco mal y no muy necesario que digamos ya que la voz no resalta mucho tampoco. Talvez podrías removerlo Me gusta como sigue ese ''wheeeere'' en el lyric. Lo dejo por ahora.
  7. 01:58:297 (1) Estas poniendo los NCs cada dos downbeats asi que deberías remover este por consistencia!. Además se siente extraño que sea el tan corto Cierto, se ve feo e inconsistente xDD!
Panic!

  1. 00:32:228 (3) En mi opinión fluiría mejor si mueves el segundo sliderpoint a x:428 y:160 No estoy de acuerdo :/
  2. 01:59:538 (6,1) Para mi el flujo entre estas dos notas no se siente muy bien , ya que la dirección de la curvatura de (6) no favorece a la transicion que se da con (1). Talvez podrías cambiar (6) por dos circles e intertarlos mover un poco para mejorar el flow. Ejemplo: Tampoco estoy de acuerdo, creo que la curva que le doy a (6) es para que sea un movimiento continuo con la curva que le doy a (1), el patron con notas que me das lo hace a este mas cortante imo.
  3. 02:46:297 (2) Un NC aqui se sentiría bien en mi opinión. Inicio del cambio de ritmo Se me hace raro ese slider solo en 1 combo, pero bueno, tiene sentido lo que me dices, asi que lo cambio!
Simplemente perfecto!. Muy buen mapa mancuso!
Estrellado ~
Mil gracias Xin! :D
Updated!
Guzzzzm4n
Muy buena Mancuso, temón & muy buen mapa.
Ojalá se rankee, abrazoh! 8-)
Topic Starter
mancuso_JM_

darck360 wrote:

Muy buena Mancuso, temón & muy buen mapa.
Ojalá se rankee, abrazoh! 8-)
Gracias vieja! ;)
Haré lo posible para rankearlo!
Kyshiro
Hai

General
  1. First off, I did the mod before I changed the offset so I think it's best to first fix the mod and then fix the offset;
    The offset is slightly early, I've tested around a bit and found that -12ms should fix it. Easiest way to do this is selecting all the timing lines and moving them by -12ms > http://kshro.s-ul.eu/vs0BIUeg . After that you select all notes and move them slightly to make them snap

    Panic!
    1. 00:06:159 (2) - For the sake of looks you could create a ''triangle with 00:05:331 (4,1,2) - http://kshro.s-ul.eu/dZ2f6mtS You could either move (2) a bit to the right or move (1) a bit to the left
    2. 00:16:297 (3,1) - This overlap looks like a mistake, either get rid of the overlap or make it overlap more so it looks like it's on purpose
    3. 00:44:435 (2) - The note isn't perfectly on the slider
    4. 00:56:021 (2) - Give it slightly less curve to make it go along the previous slider a bit smoother
    5. 01:57:055 (2,3) - Would look a lot better if (3) was a better blanket
    6. 03:00:159 (2) - This slider is far out of the mapping area, might even be partly out of the screen for 4:3 screens, it should be put more to the right
    7. 03:13:607 (3) - Little more curve for a better blanket?

      This is so damn clean I couldn't come up with anything other than a few nazi things, love it
    Nervous!
    1. 00:00:780 (1,2) - Personally I think this tiiiny overlap looks a bit ugly, either no overlap or a bigger overlap would look better, right now just the borders are touching a bit
    2. 00:20:228 (7) - I think instead of a note it'd fit the music to start a 1/2 slider at 00:20:021 - , wouldn't be too hard to fix http://kshro.s-ul.eu/rEAutO5N
    3. 01:03:676 (1) - Nothing wrong with this, but imo it looks better if the start and end are a bit longer, and the loop a bit smaller http://kshro.s-ul.eu/cJRmHNey
    4. 01:16:917 (1) - You don't have to use so many anchors for a slider like this, just 3 will do and it also looks better: http://kshro.s-ul.eu/6xHOuf9H
    Calm!
    1. CS2.5 maybe for a better spread?
    2. 01:18:986 (2) - A liiittle less curve to make it fit the other slider better would be cool
    3. 01:32:228 (2) - Also slightly out of the mapping area, move it a bit to the left
Awesome, no other words for it, I love the slider art you've put into this.
Call me back after you've fixed it.
Topic Starter
mancuso_JM_

Kyshiro wrote:

Hai Heyo! :D

General
  1. First off, I did the mod before I changed the offset so I think it's best to first fix the mod and then fix the offset;
    The offset is slightly early, I've tested around a bit and found that -12ms should fix it. Easiest way to do this is selecting all the timing lines and moving them by -12ms > http://kshro.s-ul.eu/vs0BIUeg . After that you select all notes and move them slightly to make them snap Yeah.. sounds good.. Fixed (but at the time to re-snap the notes I've used ''resnap all notes'' because I'm lazy hahah xD)

    Panic!
    1. 00:06:159 (2) - For the sake of looks you could create a ''triangle with 00:05:331 (4,1,2) - http://kshro.s-ul.eu/dZ2f6mtS You could either move (2) a bit to the right or move (1) a bit to the left Sincerely, I don't find a big difference :/, and a triangle it was not my intention before.. and.. I like how this look, so I prefer to keep that.
    2. 00:16:297 (3,1) - This overlap looks like a mistake, either get rid of the overlap or make it overlap more so it looks like it's on purpose Oh well, this little overlap was not my intention xD.. Fixed then.
    3. 00:44:435 (2) - The note isn't perfectly on the slider I think I catch what you mean.. Done!
    4. 00:56:021 (2) - Give it slightly less curve to make it go along the previous slider a bit smoother Alright.. Moved the middle point some grids up (2 or 3 I guess :P)
    5. 01:57:055 (2,3) - Would look a lot better if (3) was a better blanket Made (2) more curved.
    6. 03:00:159 (2) - This slider is far out of the mapping area, might even be partly out of the screen for 4:3 screens, it should be put more to the right Moved a bit to the right!
    7. 03:13:607 (3) - Little more curve for a better blanket? Ok! xD

      This is so damn clean I couldn't come up with anything other than a few nazi things, love it Glad to listen that! :3
    Nervous!
    1. 00:00:780 (1,2) - Personally I think this tiiiny overlap looks a bit ugly, either no overlap or a bigger overlap would look better, right now just the borders are touching a bit But.. I prefer to keep the DS here, this tiny overlap doesn't look that bad for me
    2. 00:20:228 (7) - I think instead of a note it'd fit the music to start a 1/2 slider at 00:20:021 - , wouldn't be too hard to fix http://kshro.s-ul.eu/rEAutO5N I prefer the single note here, because I'm following just the vocals in this ''combo'' as you can notice. In addition, this single note remark this ''sometimes'' in lyrics (some would start in (7) and times ends in (1))
    3. 01:03:676 (1) - Nothing wrong with this, but imo it looks better if the start and end are a bit longer, and the loop a bit smaller http://kshro.s-ul.eu/cJRmHNey Fixed this one a bit :3
    4. 01:16:917 (1) - You don't have to use so many anchors for a slider like this, just 3 will do and it also looks better: http://kshro.s-ul.eu/6xHOuf9H Pls.. let me keep that! I like how it looks and I wanted to make it as symetric as I could, this is the best option for me xD.
    Calm!
    1. CS2.5 maybe for a better spread? Nahh.. I thought this with CS 3, I've mapped this before the decimals appears, so I prefer to keep this a bit ''old'' xD
    2. 01:18:986 (2) - A liiittle less curve to make it fit the other slider better would be cool Hmm ok.. But made it just a liiitle :p
    3. 01:32:228 (2) - Also slightly out of the mapping area, move it a bit to the left Fixed!
Awesome, no other words for it, I love the slider art you've put into this.
Call me back after you've fixed it.
Thanks a lot man! :D
Updated!
Kyshiro
recheck, no kd

Panic!
  1. 00:00:147 (1,2) - unsnapped (which is why i don't like the ''snap all objects'' button)
Nervous!
  1. Unsnapped inherited (green) sections at:
    01:01:207 - snap to 01:01:181 -
    01:09:069 - snap to 01:09:043 -
    01:58:724 - snap to 01:58:699 -
    02:23:966 - snap to 02:23:940 -
    03:18:586 - snap to 03:18:561 -
Calm!
  1. Unsnapped inherited (green) sections at:
    00:54:586 - snap to 00:54:561 -
    02:04:104 - snap to 02:04:078 -
    02:10:724 - snap to 02:10:699 -
Copied the snapping things from AiBAT, since most/some of the green lines are after the objects it's necessary to fix them

call me back once more hueh
Topic Starter
mancuso_JM_
lol.. I'm baka xD.. Snapped the notes! hehe

About the snap, all they are snapped in 1/16 (I don't know why AiBAT don't recognise that already :/), this is the effect that I wanted, to don't have any sound over those sliderslides.

Oh well.. saying that.. Updated!
Kyshiro
Alrighty, everything else seems fine to me, good luck :3
Krisom
Rank Log:

General
Folder: Ok
Skin: Ok
Background: Ok
SB: N/A
AiMod: Ok
Metadata: Ok
Timing: Ok
Song Setup: Ok

Spread: Ok

Calm!

03:19:388 (1) - Can we turn this into a long slider? The spinner is kind of short and the following beat might be a tad too close to the spinner for the easiest diff.

Nervous!
Nothing I could point out

Panic!
Nothing I could point out

Don't kudosu, this would be all, tell me what you'll do and I'll rank.
Topic Starter
mancuso_JM_
Fixed Krees!
Updated!
Krisom
Horrible map. The song is shitty, the spacing is counter-intuitive. Panic! is overmapped. The spread sucks. The BG looks like it was made by the most retarded person ever. The rhythms chosen are terrible. Panic! is undermapped.

Ranked ~

Map something in spanish next time and SHEESH BE A BAT ALREDY.
DakeDekaane
Congrats mancuso

Nice map as always <3

XinCrin
Congrats mancu :D

Vuelve al BAT ._.
MoodyRPG
Vamos hacer una campaña para que vuelva al BAT hehe

Gratz mancuso :)
Kenezz
Felicidades mancu :D

por cierto, deberías regresar ya al BAT i miss u
Sieg
Congrats :3
Topic Starter
mancuso_JM_
lol.. Los de #spanish me trollean :(.. Algun dia volvere al BAT eso dicen xD!

Thanks a lot for the support, guys! :D
HabiHolic
Gratz~
Angelo
Congratulation ;)
Gero
Llegue tarde a la hora del trolleo :(
Congrats mancu o/
Gonzvlo
AMG D:

Congrats!
Topic Starter
mancuso_JM_
Thanks guys! :D
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