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mikitoP - Yonjuunana [Osu|Taiko]

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10nya
maybe I'll take a look on this map (since the song made my cry lol). here's star for now :3
[-Sophie-]_old
[Hard]
00:00:704 - Sounds off from the hit
00:09:599 (5,6) - 5 Overlaps 6, should fix
01:16:052 (1) - Maybe just a straight slider would flow better
01:31:052 (3,4) - I don't think this blanket would work out, maybe change the pattern around here?
01:35:587 (3,5) - 3 overlaps 5
01:51:634 - Reduce the reverse slider here, or make it a smaller stream to go with the music
03:26:343 (1,2) - 1 Overlaps 2
04:24:599 (2,3) - Change the hitsound here
Hard only, as requested
Topic Starter
blackabyss

10nya wrote:

maybe I'll take a look on this map (since the song made my cry lol). here's star for now :3
thanks for the stars 10nya! i want to re-upload the PV (and we cried together //no) but yeah my inet ish svck as always #ripengrish

[-Sophie-] wrote:

[Hard]
00:00:704 - Sounds off from the hit ah really? but i think no sry
00:09:599 (5,6) - 5 Overlaps 6, should fix this one is elbows blanket. so, i just fix the blanket. np?
01:16:052 (1) - Maybe just a straight slider would flow better fix, but i change it to something.
01:31:052 (3,4) - I don't think this blanket would work out, maybe change the pattern around here? ugh yeah, fix
01:35:587 (3,5) - 3 overlaps 5 it isn't overlap btw. stacking tail, no change :"
01:51:634 - Reduce the reverse slider here, or make it a smaller stream to go with the music ugu there're 2 modder who tell me too short. and there modder too who tell me to longer it :? i'll consider it btw
03:26:343 (1,2) - 1 Overlaps 2 D: reason same as above
04:24:599 (2,3) - Change the hitsound here done
Hard only, as requested eh? okay. did i reqs that? //i'm already forgot
thanks for your mod!
Ciyus Miapah
my mod (i cant mod ENH and Taiko diffs)
Notice → italic hanya komentar saja

Insane
this map is good, FC-able in first try


asli gak ada yg harus di mod di map ini, kebagusan kali nih map. cepet" di rank lah

00:22:855 - paling disini tambahin triplet
00:24:250 (5,1,2) - mungkin pattern ini lebih cocok http://puu.sh/a1u9f/30717f6421.jpg
00:50:587 (3) - mending jadiin circle aja, soal nya 00:50:762 - enak buat triplet
00:58:262 (1,2,3) - coba kaya gini http://puu.sh/a1uhH/8a25ac206c.jpg
01:00:878 (1,2,3,4,5,6,7,8) - gg, (saya kurang bisa doublet ;_;)
01:12:564 - tambah circle, lalu stack dgn 01:12:738 (6) - ditambah new combo
01:21:808 (2) - gimana kalau ganti sama triplet slider?
02:01:924 (7) - hurup ra arab NC disini . kalau di 02:02:622 (1) - kagok
02:25:645 (6,7) - nah ini ide brilian , coba kasih triplet aja disini 01:01:924 (7,8) -
02:33:669 (6) - blanket fix (asli malu saya bilang gini)
03:57:215 (5) - new combo, karena vokal
04:08:204 - kenapa coba harus 1/8 slider?? gak ada apa" disini. pakai 1/4 slider aja deh
04:23:029 (1,3) - cherrybelle
04:25:645 - triplet dong
04:26:343 (2,3,4,5) - jumpnya kaya yg kagok, coba gini http://puu.sh/a1v3N/4149419957.jpg
04:42:390 (3,1) - satuin aja slider sama circle nya jadi 1 slider 3/2, dan jgn new combo :D

mohon maaf sebesar" nya bila mod saya sedikit tidak enak di dalam hati, pikiran, dan jiwa, semoga map mu ranked.
mod saya hanya sebatas pengamen..... ummmmm sugesti saja, boleh" aja ignore modku kalau kurang dibutuhkan
minal aidin walfa idzin mohon maaf lahir dan batin.
sampai jumpa


asli ndak bisa mod HS sama timing saya ;_;
Topic Starter
blackabyss

Fort wrote:

my mod (i cant mod ENH and Taiko diffs) okay np thou
Notice → italic hanya komentar saja

Insane
this map is good, FC-able in first try thanks for testplaying uvu. huwat, this is to easy for you? www

gonna put this on the firsr post ^

asli gak ada yg harus di mod di map ini, kebagusan kali nih map. cepet" di rank lah huwaat? thanks

00:22:855 - paling disini tambahin triplet okay
00:24:250 (5,1,2) - mungkin pattern ini lebih cocok http://puu.sh/a1u9f/30717f6421.jpg ^
00:50:587 (3) - mending jadiin circle aja, soal nya 00:50:762 - enak buat triplet ah bener
00:58:262 (1,2,3) - coba kaya gini http://puu.sh/a1uhH/8a25ac206c.jpg oke
01:00:878 (1,2,3,4,5,6,7,8) - gg, (saya kurang bisa doublet ;_;) tapi FC asdasd will keep this
01:12:564 - tambah circle, lalu stack dgn 01:12:738 (6) - ditambah new combo ditambahin, tapi ga di-stack
01:21:808 (2) - gimana kalau ganti sama triplet slider? ah no, lebih suka begini
02:01:924 (7) - hurup ra arab NC disini . kalau di 02:02:622 (1) - kagok slider 7 lebih masuk sama nada dari part sebelumnya ugu. so no. lol dat kagok. situ orang bandung? gw juga pfft
02:25:645 (6,7) - nah ini ide brilian , coba kasih triplet aja disini 01:01:924 (7,8) - oke, gw lupa ada yg kek begitu di part 2 sebelum kiai.
02:33:669 (6) - blanket fix (asli malu saya bilang gini) fixed. rofl, why must malu?
03:57:215 (5) - new combo, karena vokal okay
04:08:204 - kenapa coba harus 1/8 slider?? gak ada apa" disini. pakai 1/4 slider aja deh baru sadar. oke
04:23:029 (1,3) - cherrybelle please bantu gw bikin slider heart yg bagus //no// i'm suck at slider art ;__;
04:25:645 - triplet dong oke, lo demen triplet ye 8))
04:26:343 (2,3,4,5) - jumpnya kaya yg kagok, coba gini http://puu.sh/a1v3N/4149419957.jpg i think so, do it but different
04:42:390 (3,1) - satuin aja slider sama circle nya jadi 1 slider 3/2, dan jgn new combo :D ah iya, tapi tetep keep NC-nya

mohon maaf sebesar" nya bila mod saya sedikit tidak enak di dalam hati, pikiran, dan jiwa, semoga map mu ranked. loooool pls makasih btw
mod saya hanya sebatas pengamen..... ummmmm sugesti saja, boleh" aja ignore modku kalau kurang dibutuhkan
minal aidin walfa idzin mohon maaf lahir dan batin.
sampai jumpa
:idea:

asli ndak bisa mod HS sama timing saya ;_;
no problem thou. you can studied it by always do modding
thanks for m4m! thanks for triple shoots kds too! :P
Rirakusu
Sorry for the late reply to your mod request, but here's it :D

Easy

1. 00:13:785 (3) - Move it a little lower to prevent overlaps.

2. 00:39:773 (1,2,3) - I don't really recommend that. In Easy you shouldn't have stacking like this. A little confusing to new players.

3. 01:04:890 (1) - Maybe you specially curved it like that, but that's more suitable for a heavy beat while sliding through the slider. Using a tri-point slider is good enough.

4. Extend 01:33:494 (2) - with a reverse or extend this 01:34:017 (3) - half a beat earlier to suit the vocal more.

5. 01:54:424 (3) - Move this a little to the left, and make 01:54:948 (1) - 's head stack on 01:52:331 (1) - 's. Or you can choose to move 01:52:331 (1) to achieve the same result.

6. 02:03:145 (4) - You can always put this on 02:01:401 (2) - 's tail. It's more neater :D

7. I recommend mapping the more audible drums on 02:08:029 and 02:08:727, instead of 02:08:378 (4) -

8. 02:09:076 (1) - Place this slider's head on 02:06:983 (2) -

9. Perhaps making 02:16:750 (3) - parallel with 02:16:052 (2). Looks neater.

10. 02:22:680 (3) - Put this on 02:20:238 (1) - 's head and move this 02:23:029 (1) - a little further.

11. 02:44:657 (4) - Erm...don't overlap on Easy.

12. 03:16:052 (1) - Fix this slider please. You don't have to curve it like that.

13. 03:32:797 (1) - Try a spinner. Although this slider looks beautiful but you shouldn't use it in Easy. Normal is okay for that.

14. 04:07:506 (3) - This slider isn't perfectly straight + you should put it on the most left to avoid overlaps.

Normal

0. Using a change in SV in Normal isn't encouraged. But you need a remap to fix this. Think twice!

1. 00:15:878 (5) - You can always move it higher and forget that overlap.

2. 00:22:855 (4,5) - Use a reversed slider fits the music more :D and it's more simpler.

3. 00:35:762 (1,2) - You can combine these two notes by making and V-shaped slider or L-shaped one. It's more simpler and looks better.

4. 00:40:994 (4,5) 00:41:866 (6,7) and 00:42:564 (1,2) - Use the V-shaped slider trick if you want to make it simpler and more nicer to look :D

5. 00:47:971 (1) - Move it a little downwards. Changing the distance snap for x0.1 won't be noticed by players.

6. 00:50:587 (3,1,2,3) - The same as 4. But you may keep it for variety.

7. 00:57:041 (2) - Same as 1.

8. 00:59:308 (1,2) - Same as 7.

Actually there are tons of overlaps that you might want to change. But, you can keep it if that's your mapping style. I won't try to change your style no matter what :D unless it's unrankable.

9. 01:16:052 (1) - This is Hard style. Make it easy == no twist and turns.

10. But you should change 01:24:773 (4,1,2) - the overlaps look ugly.

11. Another one like 10. 02:25:820 (1,2) -

12. 03:20:238 (3,4,5,6) - Lol I don't recommend this. You might change the location of 03:20:587 (4) -

13. 04:12:390 (3,4) - Ouch. like 11.

14. 04:23:029 (1) - Separate the head and the tail :D P/s: I love this slider.

Looks like everything's completed :D

P.p/s: Please go to my modding queue and edit your request post to tell that I've completed your request :) thanks.
Kihhou

jinhang_ang wrote:

Sorry for the late reply to your mod request, but here's it :D

Easy

1. 00:13:785 (3) - Move it a little lower to prevent overlaps. intentional and that introduces spacing problems

2. 00:39:773 (1,2,3) - I don't really recommend that. In Easy you shouldn't have stacking like this. A little confusing to new players. fixed

3. 01:04:890 (1) - Maybe you specially curved it like that, but that's more suitable for a heavy beat while sliding through the slider. Using a tri-point slider is good enough. wat. i think you accidentally did something there on your own o-o

4. Extend 01:33:494 (2) - with a reverse or extend this 01:34:017 (3) - half a beat earlier to suit the vocal more. keeping 1/1 spacing between notes

5. 01:54:424 (3) - Move this a little to the left, and make 01:54:948 (1) - 's head stack on 01:52:331 (1) - 's. Or you can choose to move 01:52:331 (1) to achieve the same result. why? theyre so far apart

6. 02:03:145 (4) - You can always put this on 02:01:401 (2) - 's tail. It's more neater :Dsame^ o-o

7. I recommend mapping the more audible drums on 02:08:029 and 02:08:727, instead of 02:08:378 (4) - dont know what i was thinking there o_o

8. 02:09:076 (1) - Place this slider's head on 02:06:983 (2) - no point ._." too far in timeline

9. Perhaps making 02:16:750 (3) - parallel with 02:16:052 (2). Looks neater. the gameplay aspect is too simple and worse aesthetically o-o

10. 02:22:680 (3) - Put this on 02:20:238 (1) - 's head and move this 02:23:029 (1) - a little further.want a back and forth motion rather than straight line all the way through

11. 02:44:657 (4) - Erm...don't overlap on Easy. this isnt a confusing overlap but ill keep it in mind

12. 03:16:052 (1) - Fix this slider please. You don't have to curve it like that. ok

13. 03:32:797 (1) - Try a spinner. Although this slider looks beautiful but you shouldn't use it in Easy. Normal is okay for that. its fine to include slider art in easy

14. 04:07:506 (3) - This slider isn't perfectly straight + you should put it on the most left to avoid overlaps. intentional for the bow and arrow overlap o-o

Looks like everything's completed :D

P.p/s: Please go to my modding queue and edit your request post to tell that I've completed your request :) thanks.
thanks for modding ~

SPOILER
osu file format v13

[General]
AudioFilename: 47.mp3
AudioLeadIn: 0
PreviewTime: 78145
Countdown: 0
SampleSet: Soft
StackLeniency: 0.9
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 2448,56517,134657
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.1

[Metadata]
Title:Yonjuunana / 47
TitleUnicode:ヨンジュウナナ / 47
Artist:mikitoP
ArtistUnicode:みきとP
Creator:blackabyss
Version:Kihhou's Easy
Source:
Tags:Hatsune Miku 初音ミク Fourty-Seven Vocaloid sequel CHRIS Kihhou Teru21
BeatmapID:435362
BeatmapSetID:171885

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:0.9
SliderTickRate:1

[Events]
//Background and Video events
0,0,"41129295e.jpg",0,0
//Break Periods
2,23029,32752
2,101194,110891
2,176717,186240
2,218378,228101
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
704,348.837209302326,4,2,10,55,1,0
17448,-100,4,2,10,55,0,0
78843,-100,4,2,10,70,0,1
87564,-100,4,2,11,70,0,1
87651,-100,4,2,10,70,0,1
101169,-100,4,2,10,55,0,0
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246721,-100,4,2,10,70,0,1
265122,-100,4,2,10,5,0,0
265820,-100,4,2,10,55,0,0


[Colours]
Combo1 : 143,113,225
Combo2 : 157,224,150
Combo3 : 241,119,105
Combo4 : 181,249,242

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124,240,83727,2,0,P|76:280|72:284,1,45
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344,280,86517,2,0,P|307:305|263:308,1,90,0|8,0:0|0:0,0:0:0:0:
172,304,87215,6,0,B|80:296|80:296|36:264,1,135,2|2,0:0|0:0,0:0:0:0:
72,184,88087,1,2,0:0:0:0:
36,100,88436,1,2,0:0:0:0:
256,48,89308,2,0,L|316:68,1,45
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124,52,92622,6,0,P|116:128|72:180,1,135,2|8,0:0|0:0,0:0:0:0:
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476,228,95413,1,0,0:0:0:0:
456,140,95762,6,0,B|408:96|368:116|368:116|324:180|258:156,1,225,2|0,0:0|0:0,0:0:0:0:
174,120,96983,2,0,P|221:73|287:73,2,135,2|0|0,0:0|0:0|0:0,0:0:0:0:
188,208,98378,1,0,0:0:0:0:
188,208,99599,6,0,L|240:232,2,45,2|2|2,0:0|0:0|0:0,0:0:0:0:
124,144,100297,1,2,0:0:0:0:
152,60,100645,1,2,0:0:0:0:
240,40,100994,1,6,0:0:0:0:
180,204,112331,6,0,B|224:240|276:220|276:220|336:256|296:336,1,225,2|0,0:0|0:0,0:0:0:0:
212,316,113552,2,0,P|152:288|64:304,1,135,8|8,0:0|0:0,0:0:0:0:
96,204,114424,2,0,L|160:184,1,45
228,192,114948,6,0,B|216:132|176:112|176:112|208:16|316:32,1,270,2|0,0:0|0:0,0:0:0:0:
352,108,116343,2,0,P|428:120|484:104,1,135,8|8,0:0|0:0,0:0:0:0:
332,204,117564,1,8,0:0:0:0:
244,228,117913,6,0,B|192:216|156:236|156:236|168:156|92:124,1,225,2|0,0:0|0:0,0:0:0:0:
72,212,119134,2,0,P|84:288|140:324,1,135,8|8,0:0|0:0,0:0:0:0:
216,316,120006,2,0,P|256:320|312:336,1,90,0|8,0:0|0:0,0:0:0:0:
316,244,120704,6,0,P|312:188|328:128,1,90,2|8,0:0|0:0,0:0:0:0:
232,176,121401,2,0,L|212:232,1,45,2|0,0:0|0:0,0:0:0:0:
140,168,121924,2,0,B|156:80|248:84,1,135,2|8,0:0|0:0,0:0:0:0:
260,260,123145,1,8,0:0:0:0:
260,352,123494,6,0,B|392:328|392:328|448:356,1,180,6|0,0:0|0:0,0:0:0:0:
480,272,124541,2,0,L|480:216,2,45,8|2|0,0:0|0:0|0:0,0:0:0:0:
396,236,125238,1,8,0:0:0:0:
260,220,125762,1,0,0:0:0:0:
200,156,126110,6,0,B|176:104|184:64|184:64|212:76|252:76,1,135,2|8,0:0|0:0,0:0:0:0:
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260,220,127331,2,0,L|244:276,2,45,8|2|0,0:0|0:0|0:0,0:0:0:0:
348,204,128029,1,8,0:0:0:0:
320,28,128727,1,8,0:0:0:0:
272,104,129076,6,0,P|184:80|84:124,2,180,2|2|2,0:0|0:0|0:0,0:0:0:0:
360,116,130820,1,8,0:0:0:0:
445,222,131343,2,0,L|415:255,1,45,0|8,0:0|0:0,0:0:0:0:
328,280,131866,6,0,L|316:180,2,90,2|8|2,0:0|0:0|0:0,0:0:0:0:
264,340,132913,1,8,0:0:0:0:
184,300,133262,2,0,L|167:155,2,135,2|0|8,0:0|0:0|0:0,0:0:0:0:
264,340,134657,6,0,L|400:356,2,135,2|8|0,0:0|0:0|0:0,0:0:0:0:
184,300,136052,2,0,L|176:204,1,90,8|0,0:0|0:0,0:0:0:0:
88,216,136750,2,0,L|120:104,1,90,8|0,0:0|0:0,0:0:0:0:
202,125,137448,6,0,P|286:93|342:101,2,135,2|8|0,0:0|0:0|0:0,0:0:0:0:
156,203,138843,2,0,B|86:210|30:235|30:235|19:208|28:175,1,180
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156,204,141634,2,0,L|156:104,2,90,8|0|0,0:0|0:0|0:0,0:0:0:0:
116,284,142680,1,0,0:0:0:0:
204,280,143029,6,0,P|264:300|336:280,2,135,8|0|0,0:0|0:0|0:0,0:0:0:0:
156,204,144424,2,0,P|200:124|160:40,1,180,2|0,0:0|0:0,0:0:0:0:
264,200,145820,6,0,L|292:344,2,135,2|0|0,0:0|0:0|0:0,0:0:0:0:
252,112,147215,2,0,P|256:56|284:12,2,90,2|0|0,0:0|0:0|0:0,0:0:0:0:
264,200,148262,1,8,0:0:0:0:
336,256,148610,6,0,P|400:264|432:244,1,90,2|0,0:0|0:0,0:0:0:0:
440,164,149308,2,0,L|368:172,1,45,8|0,0:0|0:0,0:0:0:0:
304,164,149831,2,0,P|200:128|92:172,1,225,2|8,0:0|0:0,0:0:0:0:
228,44,151401,6,0,L|296:56,1,45,2|0,0:0|0:0,0:0:0:0:
356,88,151924,2,0,P|316:136|264:136,1,90,2|0,0:0|0:0,0:0:0:0:
200,136,152622,2,0,P|176:224|196:268,1,135,2|10,0:0|0:0,0:0:0:0:
280,284,153494,1,8,0:0:0:0:
216,348,153843,1,8,0:0:0:0:
128,324,154192,6,0,P|16:296|104:244,1,270,6|2,0:0|0:0,0:0:0:0:
132,156,155587,1,2,0:0:0:0:
132,156,156983,6,0,B|200:136|248:160,1,90,6|8,0:0|0:0,0:0:0:0:
296,200,157680,2,0,L|256:236,1,45
176,260,158204,2,0,P|232:316|304:312,1,135,2|8,0:0|0:0,0:0:0:0:
360,268,159076,2,0,L|428:284,1,45
492,292,159599,6,0,B|488:224|444:204|444:204|464:184|456:164,2,135,2|8|0,0:0|0:0|0:0,0:0:0:0:
436,360,160994,2,0,B|344:352|344:352|292:364,1,135,2|8,0:0|0:0,0:0:0:0:
220,328,161866,2,0,L|244:276,1,45
288,212,162390,6,0,P|364:184|420:192,1,135,2|8,0:0|0:0,0:0:0:0:
464,268,163262,2,0,L|400:284,1,45
332,300,163785,2,0,P|256:304|204:264,1,135,2|8,0:0|0:0,0:0:0:0:
160,196,164657,2,0,P|157:126|128:92,1,90,0|8,0:0|0:0,0:0:0:0:
104,32,165355,6,0,L|80:168,1,135,2|2,0:0|0:0,0:0:0:0:
64,252,166227,1,2,0:0:0:0:
48,340,166576,1,2,0:0:0:0:
272,308,167448,2,0,L|340:312,1,45
400,276,167971,6,0,B|376:228|332:224|332:224|256:220,1,135,6|8,0:0|0:0,0:0:0:0:
196,228,168843,2,0,L|128:232,1,45
68,196,169366,2,0,B|92:148|136:144|136:144|212:140,1,135,2|8,0:0|0:0,0:0:0:0:
272,140,170238,2,0,L|340:144,1,45
288,228,170762,6,0,P|260:304|296:352,1,135,2|8,0:0|0:0,0:0:0:0:
196,364,171634,2,0,L|136:376,1,45
160,284,172157,2,0,P|180:208|152:160,1,135,2|8,0:0|0:0,0:0:0:0:
92,96,173029,2,0,L|92:16,2,67.5,2|2|2,0:0|0:0|0:0,0:0:0:0:
155,162,173901,6,0,L|216:140,2,45,2|8|0,0:0|0:0|0:0,0:0:0:0:
288,164,174773,1,2,0:0:0:0:
360,220,175122,2,0,L|376:360,2,135,2|0|2,0:0|0:0|0:0,0:0:0:0:
372,132,176517,1,6,0:0:0:0:
256,192,187680,12,2,189773,0:0:0:0:
238,68,190471,6,0,B|314:86|276:171|360:187,1,180,2|0,0:0|0:0,0:0:0:0:
448,168,191517,1,8,0:0:0:0:
512,104,191866,2,0,P|444:76|380:108,1,135,2|0,0:0|0:0,0:0:0:0:
284,296,193262,6,0,B|207:277|245:192|161:176,1,180,2|0,0:0|0:0,0:0:0:0:
74,196,194308,1,8,0:0:0:0:
10,260,194657,2,0,P|78:288|142:256,1,135,2|0,0:0|0:0,0:0:0:0:
272,92,196052,6,0,B|308:72|336:72|336:72|372:100|404:108,1,135,2|0,0:0|0:0,0:0:0:0:
468,156,196924,2,0,L|468:212,1,45,0|8,0:0|0:0,0:0:0:0:
424,280,197448,2,0,B|384:308|384:308|336:284|296:316,1,135,2|0,0:0|0:0,0:0:0:0:
84,252,198843,6,0,P|148:280|220:244,1,135,2|0,0:0|0:0,0:0:0:0:
232,172,199715,2,0,L|280:160,1,45,0|8,0:0|0:0,0:0:0:0:
364,140,200238,2,0,P|408:212|392:268,2,135,2|8|0,0:0|0:0|0:0,0:0:0:0:
304,72,201634,6,0,L|240:68,1,45,2|0,0:0|0:0,0:0:0:0:
168,60,202157,2,0,L|144:12,2,45
200,144,202855,2,0,B|246:172|246:172|274:261,1,135,2|8,0:0|0:0,0:0:0:0:
136,228,203901,2,0,L|76:192,1,45,0|8,0:0|0:0,0:0:0:0:
112,116,204424,6,0,P|140:76|188:54,1,90,2|8,0:0|0:0,0:0:0:0:
264,76,205122,2,0,L|304:96,1,45,2|0,0:0|0:0,0:0:0:0:
380,148,205645,2,0,P|408:232|376:316,1,180,2|0,0:0|0:0,0:0:0:0:
148,332,207215,6,0,B|55:290,1,90,8|8,0:0|0:0,0:0:0:0:
129,229,207913,2,0,B|96:197,1,45,8|0,0:0|0:0,0:0:0:0:
168,145,208436,2,0,P|176:92|232:32,1,135,2|8,0:0|0:0,0:0:0:0:
316,196,209657,5,8,0:0:0:0:
388,140,210006,2,0,P|464:112|488:116,2,90,0|8|0,0:0|0:0|0:0,0:0:0:0:
400,228,211052,1,8,0:0:0:0:
316,196,211401,2,0,P|240:168|216:172,2,90,0|8|0,0:0|0:0|0:0,0:0:0:0:
332,284,212448,1,10,0:0:0:0:
420,280,212797,6,2,B|468:240|472:208|472:208|420:184|404:148|404:148|456:116|448:32|332:32|344:112|344:112,2,360,2|0|6,0:0|0:0|0:0,0:0:0:0:
252,188,229541,5,2,0:0:0:0:
420,120,230238,2,0,P|360:124|316:112,1,90,8|2,0:0|0:0,0:0:0:0:
244,88,230936,1,2,0:0:0:0:
84,168,231634,2,0,P|141:184|187:181,1,90,8|2,0:0|0:0,0:0:0:0:
262,173,232332,5,2,0:0:0:0:
436,224,233029,2,0,P|382:252|337:258,1,90,8|2,0:0|0:0,0:0:0:0:
262,265,233727,1,10,0:0:0:0:
116,160,234424,1,8,0:0:0:0:
288,104,235122,6,8,L|388:76,2,90
220,164,236169,1,8,0:0:0:0:
304,192,236517,2,0,P|324:240|312:288,1,90,8|8,0:0|0:0,0:0:0:0:
232,300,237215,2,0,L|180:312,1,45,8|2,0:0|0:0,0:0:0:0:
192,220,237738,6,0,P|220:152|196:88,1,135,6|8,0:0|0:0,0:0:0:0:
132,152,238610,2,0,L|99:205,1,45
128,280,239134,2,0,P|200:308|256:280,1,135,2|8,0:0|0:0,0:0:0:0:
324,232,240006,2,0,L|376:256,1,45
448,284,240529,6,0,P|480:212|456:152,2,135,2|8|0,0:0|0:0|0:0,0:0:0:0:
372,332,241924,2,0,B|308:360|288:296|224:348,1,135,2|8,0:0|0:0,0:0:0:0:
152,356,242797,2,0,L|92:336,1,45
28,304,243320,6,0,B|44:220|44:220|80:164,1,135,2|8,0:0|0:0,0:0:0:0:
152,140,244192,2,0,L|200:120,1,45
236,200,244715,2,0,P|303:198|361:148,1,135,2|10,0:0|0:0,0:0:0:0:
352,68,245587,1,2,0:0:0:0:
268,36,245936,1,2,0:0:0:0:
208,104,246285,6,0,P|144:132|72:96,1,135,2|0,0:0|0:0,0:0:0:0:
56,24,247157,1,2,0:0:0:0:
144,40,247506,2,0,L|148:188,1,135,2|8,0:0|0:0,0:0:0:0:
124,260,248378,6,0,B|184:268|216:228|216:228|260:216|288:248,1,180,0|6,0:0|0:0,0:0:0:0:
364,84,249773,2,0,L|304:92,1,45
228,100,250297,2,0,B|180:112|144:96|144:96|124:116|116:140,1,135,2|8,0:0|0:0,0:0:0:0:
88,224,251169,2,0,L|68:264,1,45
36,348,251692,6,0,P|128:328|152:292,1,135,2|8,0:0|0:0,0:0:0:0:
220,240,252564,1,0,0:0:0:0:
308,228,252913,2,0,B|336:220|348:196|348:196|396:192|388:252|468:236,1,180,2|10,0:0|0:0,0:0:0:0:
440,60,254308,6,0,L|456:8,2,45,2|0|2,0:0|0:0|0:0,0:0:0:0:
192,172,255704,2,0,L|176:120,2,45,2|0|2,0:0|0:0|0:0,0:0:0:0:
224,256,256401,2,0,L|196:300,1,45,0|2,0:0|0:0,0:0:0:0:
112,316,256924,1,0,0:0:0:0:
36,268,257273,6,0,B|24:216|80:184|32:128|32:128|48:84|92:72|92:72,1,225,2|0,0:0|0:0,0:0:0:0:
252,144,258843,2,0,B|246:139|278:171|324:163|324:163|356:112|396:136|420:104,1,180
452,36,259890,1,2,0:0:0:0:
364,40,260238,6,0,B|288:64|288:64|256:60|224:40|224:40|192:56,1,180,2|0,0:0|0:0,0:0:0:0:
116,92,261285,2,0,L|56:92,2,45,2|0|2,0:0|0:0|0:0,0:0:0:0:
192,144,261983,1,2,0:0:0:0:
280,124,262331,2,0,L|312:80,1,45,2|2,0:0|0:0,0:0:0:0:
256,192,262855,12,0,265122,0:0:0:0:
314,227,265820,6,0,L|444:256,1,90,6|0,0:0|0:0,0:0:0:0:
352,320,266518,2,0,L|276:336,1,45,2|0,0:0|0:0,0:0:0:0:
219,344,267041,2,0,P|130:285|144:180,1,225,2|2,0:0|0:0,0:0:0:0:
232,152,268262,5,2,0:0:0:0:
296,216,268611,2,0,P|252:240|212:240,1,90,2|0,0:0|0:0,0:0:0:0:
144,180,269308,2,0,L|84:184,1,45,2|0,0:0|0:0,0:0:0:0:
132,268,269832,2,0,B|152:320|216:328|216:328|192:380|108:376,1,225,2|2,0:0|0:0,0:0:0:0:
56,312,271053,1,2,0:0:0:0:
56,224,271401,6,0,P|128:180|164:188,1,90,2|0,0:0|0:0,0:0:0:0:
216,208,272099,2,0,P|256:216|296:208,1,45,2|0,0:0|0:0,0:0:0:0:
312,144,272622,2,0,B|332:100|384:100|384:100|420:68|468:84|468:84|444:124|452:160,1,225,2|2,0:0|0:0,0:0:0:0:
388,188,273843,1,2,0:0:0:0:
452,252,274192,6,0,P|481:285|491:328,2,90,2|0|2,0:0|0:0|0:0,0:0:0:0:
364,272,275239,2,0,L|288:296,1,45,0|2,0:0|0:0,0:0:0:0:
156,212,276110,2,0,L|232:236,1,45,2|2,0:0|0:0,0:0:0:0:
232,140,276634,1,2,0:0:0:0:
288,212,276983,1,6,0:0:0:0:
256,192,277331,12,0,279773,0:0:0:0:
Charlotte
Hi from Charlotte's Taiko Modding Queue

d
k
D(big d)
K(big k)

Teru's Muzukashii

Ctrl + Shift + A = AI mod

02:32:446 (77) - Is shifted
03:57:215 (60) - 03:57:912 - A longer
03:57:913 (61) - delete

Teru's Oni

1/4 kkD... (I felt a hard hitting)

02:56:167 (246) - Is shifted
03:29:657 (38) - not finish
03:57:913 (51) - ^
03:58:262 (52) - change K

good luck :)
Topic Starter
blackabyss

jinhang_ang wrote:

Sorry for the late reply to your mod request, but here's it :D okaay np, since you do it for free

Normal

0. Using a change in SV in Normal isn't encouraged. But you need a remap to fix this. Think twice! if the part of the song is slow, why not? i have seen some map with this kind of issue ranked. so if bat against it too, i'll change it

1. 00:15:878 (5) - You can always move it higher and forget that overlap. nah sry no. it'll more clear to see like this. and it'll against consistent DS

2. 00:22:855 (4,5) - Use a reversed slider fits the music more :D and it's more simpler. hm do you mean 1/4 repeat slider? uh i think nope. i won't put 1/4 slider or 1/4 note in normal.

3. 00:35:762 (1,2) - You can combine these two notes by making and V-shaped slider or L-shaped one. It's more simpler and looks better. eh? D: it'll ruins the rhyhtm, so no. i think mapping rhythm is more nicer than mapping for patterns :'D

4. 00:40:994 (4,5) 00:41:866 (6,7) and 00:42:564 (1,2) - Use the V-shaped slider trick if you want to make it simpler and more nicer to look :D sorry no, i prefer like this

5. 00:47:971 (1) - Move it a little downwards. Changing the distance snap for x0.1 won't be noticed by players. but it'll noticed by bat (eh?) we should use constant DS on normal and easy fyi.

6. 00:50:587 (3,1,2,3) - The same as 4. But you may keep it for variety. ah okay, i'll keep this one too

7. 00:57:041 (2) - Same as 1. same reasons

8. 00:59:308 (1,2) - Same as 7. ^

Actually there are tons of overlaps that you might want to change. But, you can keep it if that's your mapping style. I won't try to change your style no matter what :D unless it's unrankable.

9. 01:16:052 (1) - This is Hard style. Make it easy == no twist and turns. sry no, this is normal btw...

10. But you should change 01:24:773 (4,1,2) - the overlaps look ugly. changed a bit

11. Another one like 10. 02:25:820 (1,2) - ^ you should try to play it. the flow like this kind slider is really nice btw c:

12. 03:20:238 (3,4,5,6) - Lol I don't recommend this. You might change the location of 03:20:587 (4) - i'll considering it, if any modder complains about this too

13. 04:12:390 (3,4) - Ouch. like 11. flow reasons. no change. i think you should try to play it www

14. 04:23:029 (1) - Separate the head and the tail :D P/s: I love this slider. i'll try lol thanks \m/

Looks like everything's completed :D

P.p/s: Please go to my modding queue and edit your request post to tell that I've completed your request :) thanks. done
thanks for your mod!
a bit tips for your mod. you can suggest slider pattern with screencapture if necessary. it'll make your mod more understand able 8-)
EDIT: thanks for your star too!

thanks for mod too charlotte!
F D Flourite
From my Modding Queue~
I'm so sorry for my delaying. :(

Mod Finished.

Non-emphasis -- something I think may be better.
Bold-emphasis -- something I highly recommend to take care.
Red-emphasis -- Unrankable issue or something serious like that.

[General]
  1. Plz make the Widescreen Support consistent in all diffs. Kihhou didn't turn it on in Easy but you did it in other diffs. I suggest you turn everyone off because you have no SB.
  2. You should pay attention to the SV spread next time. (because you had to remap Normal if you fixed it this time) 0.9(Easy) -> 1.4(Normal) is a really huge gap. Besides, 1.4x SV is really hard for common Normal. But this Normal has a simple rhythm, so I can accept it. But remember to take care of SV spread next time. ;)


[Kihhou's Easy]
  1. 00:12:913 (2,3) - I don't think it is really nice to do that. Because before reaching the music here, I read rhythm space between these two sliders 1/1. But there is 3/2 space in fact. It may cause misleading for new players. I suggest you to make 00:12:913 (2) - 1/1 slider without reverse rather than change pattern of 00:12:913 (2,3) for 2 reasons. 1. There is no need to overmap here, especially in Easy. 2. The position is next to the upper bound, so it is difficult to adjust the pattern.
  2. 01:52:331 (1,2) - These two sliders are seems squeezed... Try to change the first curve of 01:52:331 (1) - ?
  3. 03:38:378 - U control the break time well. But mind if adding something after 03:35:587 - . However I cannot fix it well :< maybe make another reverse of 03:32:797 (1) - ? (I know it is a bad idea)
  4. Nice diff~
[Normal]
  1. 01:20:238 (4) - This overmap makes no sense for me. I think make it a single circle at 01:20:413 - will be better.
  2. 01:20:587 (1) - Why are you making reverse here?
  3. 01:37:331 (1) - NC.
  4. 02:10:820 (1,2) - Swap NC will be better.
  5. 03:24:424 - This noise should be set on a slider-head or a circle instead of a slider-tail.
  6. 03:44:657 (1) - Remove NC here
  7. 03:49:541 (1) - I really don't think decrease the speed is a good idea in Normal. 1. 03:48:843 (6,1) - these two sliders are close so that players especially new ones can hardly find the speed changing even with NC. 2. 03:52:680 (2,3,4) - With slider speed changing, distances between sliders changes, too. And it is really hard for new players to get used to it. 3. 03:56:169 (1,2) - The speed increase coming along is really bad, too. I really don't suggest do that.
  8. 04:36:983 (1,1) - Too close in Normal.
  9. I think this diff is generally rankable despite SV problem. However, I think it can do more progress in patterns and flow. (For example, the blanket 01:51:983 (1,2) - is not well-designed to be honest, and that's most of the blanket in this diff) :P As for the flow, 02:31:401 (1,2) - 02:53:029 (1,2) - this kind of flow is a little bit weird imo.
[Hard]
  1. 00:20:238 (3,4) - This 3/4+1/4 is weird and random. Fix it please.
  2. 00:39:076 (6,1) - ^ Using this kind of rhythm after a long slider is usually not a good idea.
  3. 00:33:843 (1) - Too noisy. Low down the volume to 30% will be better.
  4. 00:43:610 (7) - Too long. I think following the vocal will be better. That is to make a note 00:43:610 - and make the slider begin at 00:43:785 -
  5. 01:04:541 (2) - Strange change of distance between the previous one and the next one. Try to make them same.
  6. 01:28:436 (5,1) - You can do Hard without consistent distance in proper places, such as jumping. But I suggest you make these distance consistent. Because you are not making jumps, and these different distances will sometimes break flow. These random-waving distances are not well designed imo.
  7. 01:35:413 (2) - ^
  8. 01:29:657 (5,6,7) - It is highly recommended not begin triplets at white tick in most condition. Because this kind of rhythm usually make little sense for many people. You'd better start it from the red tick.
  9. 02:50:064 (1,2) - Swap NC
  10. 03:21:808 (2) - Try to make it a little bit left to reach a balance between the previous distance and next distance?
  11. 03:37:157 (2) - ^
  12. 04:07:506 (8) - Don't you think it is really too far? Try to make it curve downward like this:
  13. 04:17:273 (6) - I dunno why when playing this note seems not placed well... I guess you need check the placement to ensure it is at the tail of 04:17:448 (1) - . (This is not because of Stack Leniency imo)
  14. 04:22:680 (4,5,1) - You can make the 1 rightward to make 4,5,1 a regular triangle.
  15. 04:32:099 (1,2,3,4) - ^ Regularize them. Make the 12 and 34 parallel
  16. The same as Normal. Altho not so great in design, playing it is comfortable.
[Cries]
  1. 00:19:890 (1,2) - I guess someone maybe has complained about this before. It is hard to read because there are some jumps before this.
  2. 00:25:645 (6,1) - Swap NC?
  3. 01:05:413 (3) - Ctrl+H, Ctrl+J, Ctrl+G then put it back to the original place, the flow will be better.
  4. 01:08:029 (1) - Move the NC to 01:07:506 (5) - ?
  5. 01:12:738 (2,3,4,5,6) - Try to make the curve smooth:
  6. 01:27:041 (5) - This one don't really cooperate previous ones well, since 4 1/2sliders are usually regarded as a whole in such conditions. Try to make this one another pattern, or make it circles.
  7. 01:38:029 (6) - previous and next distance seems random. Try to make them the same?
  8. 02:37:506 (5,6) - Try to make them the same as 02:36:808 (3,4) -
  9. 03:22:506 (5,7) - Not a good blanket...
  10. 03:24:250 (2,3,4,5) - You are speeding up in this period, then why you suddenly slow down at 03:24:948 (6) - ? please make 03:24:948 (6) - farther from 03:24:773 (5) - (Or you were just making random distances)
  11. 03:35:587 (1) - An NC here will get a good emphasis imo.
  12. 03:57:564 (5,1) - Embarrassing distance
  13. Generally speaking, this diff has a rhythm problem: You are always setting the sound on the Long white tick on a slider tail (01:27:041 (5) - ). This is not a good idea. It will bring weird sense to players because players expect to press the botton on heavy sound. You should think over about it. If you would accept it, you have to make some adaptations. But that depends on you.


Good luck~ :)
10nya
as I said (brb crying again)

[Kinhou's Easy]
  1. 00:06:285 (1) - This is not a big deal but it will do better if you drag last slider point 1grid to left. To make better symmetry to next slider.
  2. 00:11:866 (1) - There's a LOUD cymbal here, so add finish.
  3. 00:15:355 (2,3) - Where did the whistle gone? It'll better if you add whistle to this both slider's head. To make whistle consistency and it'll sound more better!(:
  4. 00:17:448 (1) - same as 00:11:866 -
  5. 00:34:192 (1) - this is the beginning after a long break, so add finish to make player notice please.
  6. 00:45:355 (1) - whops, loud cymbal here. add finish please.
  7. 01:01:401 (2) - if you hear this clearly, there's clap sound here. please add clap
  8. 01:02:099 (1) - same reason, add finish please.
  9. 01:04:890 (1) - eeeeh why did you use whistle here? Listen carefully, this part should be clap :3. Like this part 01:03:494 (1) -
  10. 01:07:680 (1) - same reasons, add finish please.
  11. 01:11:692 (2) - ^
  12. 01:13:262 (1) - ^
  13. 01:20:064 (3) - ^
  14. 01:22:855 (2) - ^
  15. 01:24:250 (1) - ^
  16. 01:25:645 (3) - ^
  17. I don't understand it why did you only use custom slider tick at this part 01:27:564 - while other part that deserve custom slider-tick as well, didn't get this custom slider-tick?
  18. 01:38:378 (3) - same reasons, add finish please.
  19. 01:52:331 (1) - ^
  20. 02:05:762 (4) - suddenly a note in red line is hard for Easy player to notice. If I were you, I probably change 3 into long slider to make player easy to read.
  21. 02:14:657 (1) - this head supposed to be clap, not whistle.
  22. 02:16:750 (3) - there's nothing at this part (if you hear carefully). so remove clap?
  23. 02:25:820 (1) - add finish please.
  24. 02:29:831 (3) - ^
  25. 02:38:204 (3) - ^
  26. 02:40:994 (2) - ^
  27. 02:42:390 (1) - ^
  28. 02:43:785 (3) - ^
  29. 02:45:704 (1) - same question about custom slider-tick usage.
  30. 03:10:471 (1) - add finish
  31. 03:16:052 (1) - ^
  32. 03:20:762 (3) - remove this clap. add clap on 03:21:285 -.
  33. 03:30:006 (2) - add finish
  34. 03:31:401 (4) - ^
  35. 03:32:797 (1) - ^
  36. 03:49:541 (1) - ^
  37. 03:53:727 (3) - I don't understand what's the purpose to add clap here. remove them please :<
  38. 03:59:134 (3) - add finish
  39. 04:01:924 (2) - ^
  40. 04:05:936 (5) - isn't this part supposed to be clap?
  41. 04:06:285 (1) - add finish. and same question about custom slider-ticks usage.
  42. 04:07:506 (3) - add finish
  43. 04:14:657 (1) - ^
  44. 04:18:843 (2,3) - add clap to whole slider head&tail and the circle. It'll fit :3
  45. 04:20:238 (1) - add finish and add clap at the tail.
  46. 04:22:331 (4) - clap on the head
  47. 04:25:820 - until 04:37:331 - why did you stopped your clap usage.. ;w;
This diff needs a lot of works on hitsound. the flow was good (though there's some awkward flow for me).

[Normal]
  1. rip slider sv lol (this is normal and it's high bpm.. T_T)
  2. 00:11:866 (1) - clearly there's cymbal here so add finish?
  3. 00:21:634 (3) - clap is toooo noisy ;w;. remove them is okay! (since it's slider and the rhythm was fit too so Normal player can notice this without any help of hitsound)
  4. 00:22:855 (4,5) - wow wow this is Normal at high BPM. This part is too hard for players. change them into slider wont hurt and help Normal player to play better! ;w;
  5. 00:34:017 (2) - too support drum (on the song) sound here, add clap here?
  6. 00:35:936 (2) - the clap supposed to be placed at here rather at 00:36:285 's head. also add clap on 00:36:634 - here.
  7. 00:37:680 (5,6) - same as 00:22:855
  8. 00:43:959 (4) - this slider placement is awkward. try this rhythm? also don't forget to add clap on the tail
  9. 00:45:355 (1) - add finish, there's loud cymbal here.
  10. 00:47:448 (5) - clap on the head doesn't support anything. remove it please
  11. 01:02:099 (1) - loud cymbal. add finish?
  12. 01:02:622 (2,3) - Normal player can miss-read this part as 1/2. unstack them to make it more readable? Since you stacked a lot of 1/2 circles/circle&slider on the diff, it'll cause miss-read
  13. 01:02:622 (2) - add clap
  14. 01:04:890 (2) - ^
  15. 01:05:762 (4) - ^
  16. 01:11:692 (4) - loud cymbal. add finish
  17. 01:18:843 (1) - ^
  18. 01:22:855 (4) - ^
  19. 01:59:134 (4) - add clap
  20. 02:01:750 (4) - the clap doesnt support anything
  21. 02:03:494 (1) - add finish
  22. 02:25:820 (1) - ^
  23. 02:29:831 (3) - ^
  24. 02:36:983 (2) - ^
  25. 02:40:994 (4) - ^
  26. 02:42:564 (2) - ^
  27. 02:43:785 (5) - ^
  28. 03:16:052 (1) - ^
  29. 03:49:541 (1) - ^
  30. 03:57:913 (1) - finish should be at the tail
  31. 03:59:134 (5) - add finish
  32. 04:01:924 (3) - ^
This diff needs a lot of works, hitsounding and flow. I think this normal is too hard than other normal since there's a lot of 1/2 with that slider velocity.

I'll work on other diffs later (haven't sleep today lol)

good luck!
Topic Starter
blackabyss

F D Flourite wrote:

From my Modding Queue~
I'm so sorry for my delaying. :( okay np o/

Mod Finished.

Non-emphasis -- something I think may be better.
Bold-emphasis -- something I highly recommend to take care.
Red-emphasis -- Unrankable issue or something serious like that.

[General]
  1. Plz make the Widescreen Support consistent in all diffs. Kihhou didn't turn it on in Easy but you did it in other diffs. I suggest you turn everyone off because you have no SB. ah i forgot, done
  2. You should pay attention to the SV spread next time. (because you had to remap Normal if you fixed it this time) 0.9(Easy) -> 1.4(Normal) is a really huge gap. Besides, 1.4x SV is really hard for common Normal. But this Normal has a simple rhythm, so I can accept it. But remember to take care of SV spread next time. ;) ah cause we(kihhou and me) didn't discuss the SV so, i'll leave it like that


[Normal]
  1. 01:20:238 (4) - This overmap makes no sense for me. I think make it a single circle at 01:20:413 - will be better. okay
  2. 01:20:587 (1) - Why are you making reverse here? a bit variation? i'll consider to remove it if there are modder who complain about it too
  3. 01:37:331 (1) - NC. done
  4. 02:10:820 (1,2) - Swap NC will be better. ^
  5. 03:24:424 - This noise should be set on a slider-head or a circle instead of a slider-tail. i don't think so. sry no...
  6. 03:44:657 (1) - Remove NC here done
  7. 03:49:541 (1) - I really don't think decrease the speed is a good idea in Normal. 1. 03:48:843 (6,1) - these two sliders are close so that players especially new ones can hardly find the speed changing even with NC. 2. 03:52:680 (2,3,4) - With slider speed changing, distances between sliders changes, too. And it is really hard for new players to get used to it. 3. 03:56:169 (1,2) - The speed increase coming along is really bad, too. I really don't suggest do that. fixed since many modder tell me about this too
  8. 04:36:983 (1,1) - Too close in Normal. done
  9. I think this diff is generally rankable despite SV problem. However, I think it can do more progress in patterns and flow. (For example, the blanket 01:51:983 (1,2) - is not well-designed to be honest, and that's most of the blanket in this diff) :P As for the flow, 02:31:401 (1,2) - 02:53:029 (1,2) - this kind of flow is a little bit weird imo. ;;
[Hard]
  1. 00:20:238 (3,4) - This 3/4+1/4 is weird and random. Fix it please. done
  2. 00:39:076 (6,1) - ^ Using this kind of rhythm after a long slider is usually not a good idea. but i think this is np, if this one fit the rythm ;u;
  3. 00:33:843 (1) - Too noisy. Low down the volume to 30% will be better. i change it to 40% since 30% is too low
  4. 00:43:610 (7) - Too long. I think following the vocal will be better. That is to make a note 00:43:610 - and make the slider begin at 00:43:785 - okay
  5. 01:04:541 (2) - Strange change of distance between the previous one and the next one. Try to make them same. i did something np?
  6. 01:28:436 (5,1) - You can do Hard without consistent distance in proper places, such as jumping. But I suggest you make these distance consistent. Because you are not making jumps, and these different distances will sometimes break flow. These random-waving distances are not well designed imo. done.
  7. 01:35:413 (2) - ^ ^
  8. 01:29:657 (5,6,7) - It is highly recommended not begin triplets at white tick in most condition. Because this kind of rhythm usually make little sense for many people. You'd better start it from the red tick. ^
  9. 02:50:064 (1,2) - Swap NC ^
  10. 03:21:808 (2) - Try to make it a little bit left to reach a balance between the previous distance and next distance? ^
  11. 03:37:157 (2) - ^ ^
  12. 04:07:506 (8) - Don't you think it is really too far? Try to make it curve downward like this:
    i like this one ;; but, i'll consider it
  13. 04:17:273 (6) - I dunno why when playing this note seems not placed well... I guess you need check the placement to ensure it is at the tail of 04:17:448 (1) - . (This is not because of Stack Leniency imo) ah done ;;
  14. 04:22:680 (4,5,1) - You can make the 1 rightward to make 4,5,1 a regular triangle. yup
  15. 04:32:099 (1,2,3,4) - ^ Regularize them. Make the 12 and 34 parallel done
  16. The same as Normal. Altho not so great in design, playing it is comfortable. i'm suck at design :'3 thanks for testplaying it!
[Cries]
  1. 00:19:890 (1,2) - I guess someone maybe has complained about this before. It is hard to read because there are some jumps before this. i did something. any idea? cause i just ended it with stacking them ;;
  2. 00:25:645 (6,1) - Swap NC? done
  3. 01:05:413 (3) - Ctrl+H, Ctrl+J, Ctrl+G then put it back to the original place, the flow will be better. oh lol, okay
  4. 01:08:029 (1) - Move the NC to 01:07:506 (5) - ? done
  5. 01:12:738 (2,3,4,5,6) - Try to make the curve smooth: i try ;;
  6. 01:27:041 (5) - This one don't really cooperate previous ones well, since 4 1/2sliders are usually regarded as a whole in such conditions. Try to make this one another pattern, or make it circles. circles instead
  7. 01:38:029 (6) - previous and next distance seems random. Try to make them the same? okay. idk why i often put random DS ;;
  8. 02:37:506 (5,6) - Try to make them the same as 02:36:808 (3,4) - okay
  9. 03:22:506 (5,7) - Not a good blanket... fixed
  10. 03:24:250 (2,3,4,5) - You are speeding up in this period, then why you suddenly slow down at 03:24:948 (6) - ? please make 03:24:948 (6) - farther from 03:24:773 (5) - (Or you were just making random distances) done
  11. 03:57:564 (5,1) - Embarrassing distance ;;
  12. Generally speaking, this diff has a rhythm problem: You are always setting the sound on the Long white tick on a slider tail (01:27:041 (5) - ). This is not a good idea. It will bring weird sense to players because players expect to press the botton on heavy sound. You should think over about it. If you would accept it, you have to make some adaptations. But that depends on you. i try ;;
Good luck~ :)
thanks for your mod \m/

10nya wrote:

as I said (brb crying again) //patpat tennya
[Normal]
  1. rip slider sv lol (this is normal and it's high bpm.. T_T) ;;
  2. 00:11:866 (1) - clearly there's cymbal here so add finish? okay
  3. 00:21:634 (3) - clap is toooo noisy ;w;. remove them is okay! (since it's slider and the rhythm was fit too so Normal player can notice this without any help of hitsound) ah done
  4. 00:22:855 (4,5) - wow wow this is Normal at high BPM. This part is too hard for players. change them into slider wont hurt and help Normal player to play better! ;w; ;; okay
  5. 00:34:017 (2) - too support drum (on the song) sound here, add clap here? yep
  6. 00:35:936 (2) - the clap supposed to be placed at here rather at 00:36:285 's head. also add clap on 00:36:634 - here. lol okay
  7. 00:37:680 (5,6) - same as 00:22:855 ;; RIP
  8. 00:43:959 (4) - this slider placement is awkward. try this rhythm? also don't forget to add clap on the tail
    do something ugu
  9. 00:45:355 (1) - add finish, there's loud cymbal here. okay
  10. 00:47:448 (5) - clap on the head doesn't support anything. remove it please ah no, i think this one is np
  11. 01:02:099 (1) - loud cymbal. add finish? done
  12. 01:02:622 (2,3) - Normal player can miss-read this part as 1/2. unstack them to make it more readable? Since you stacked a lot of 1/2 circles/circle&slider on the diff, it'll cause miss-read rip ugh
  13. 01:02:622 (2) - add clap done
  14. 01:04:890 (2) - ^ already added owo
  15. 01:05:762 (4) - ^ done
  16. 01:11:692 (4) - loud cymbal. add finish ^
  17. 01:18:843 (1) - ^ ^
  18. 01:22:855 (4) - ^ i think no, it's too noisy sry
  19. 01:59:134 (4) - add clap done
  20. 02:01:750 (4) - the clap doesnt support anything there is loud drum here owo
  21. 02:03:494 (1) - add finish done
  22. 02:25:820 (1) - ^ ^
  23. 02:29:831 (3) - ^ ^
  24. 02:36:983 (2) - ^ ^ forgot to add it orz
  25. 02:40:994 (4) - ^ ^
  26. 02:42:564 (2) - ^ instead of there, i put it here - 02:42:564 -
  27. 02:43:785 (5) - ^ sry seems awkward. so no.
  28. 03:16:052 (1) - ^ okay
  29. 03:49:541 (1) - ^ ^
  30. 03:57:913 (1) - finish should be at the tail aah i don't put any finish and slider here :'3
  31. 03:59:134 (5) - add finish done
  32. 04:01:924 (3) - ^ ^
This diff needs a lot of works, hitsounding and flow. I think this normal is too hard than other normal since there's a lot of 1/2 with that slider velocity. ;;;;; sasuga hitsound mastah

I'll work on other diffs later (haven't sleep today lol) lolz

good luck!
thanks for mod uvu//
Kioshinxs_old
Hi, Is a response for a Kioshin Modding queue :D!

About the diff
see the mod of oni :3

Mods
[Muzukashii]
  1. 00:39:076 (20,21) - d the sound are low, is better d In this notes
  2. 00:49:541 (19,20) - Reverse notes :3 http://puu.sh/afsyt/cdf20c25e3.jpg
  3. 00:58:959 (9) - k
  4. 01:29:308 (44) - delete
  5. 02:04:540 (6) - Delete
  6. 02:11:692 - Add d
  7. 02:11:866 (38) - k
  8. 02:23:029 (36) - k
  9. 03:07:680 (12) - Big K
  10. 03:41:866 (19) - Add k
  11. 04:08:814 (108,109) - http://puu.sh/aiwWz/c6e7b8bb01.jpg
[Oni]
[notice] Is little but is advisable:
  1. 00:28:610 (15) - Remove this Big
  2. 01:13:262 (112) - ^
  3. 01:24:424 (162) - ^
and Alls Big notes to a 1/4 stream,
is difficult to ranked u.u but can ranked for the slow bpm to have the map :3
Kihhou
ohh my godddd i hate hitsounds ;-;

almsot all taken. too much to respond to

thank you both for modding 10nya and flourite >.<

SPOILER
osu file format v13

[General]
AudioFilename: 47.mp3
AudioLeadIn: 0
PreviewTime: 78145
Countdown: 0
SampleSet: Soft
StackLeniency: 0.9
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LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
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DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.1

[Metadata]
Title:Yonjuunana / 47
TitleUnicode:ヨンジュウナナ / 47
Artist:mikitoP
ArtistUnicode:みきとP
Creator:blackabyss
Version:Kihhou's Easy
Source:
Tags:Hatsune Miku 初音ミク Fourty-Seven Vocaloid sequel CHRIS Kihhou Teru21
BeatmapID:435362
BeatmapSetID:171885

[Difficulty]
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CircleSize:3
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:0.9
SliderTickRate:1

[Events]
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//Break Periods
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//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
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74,196,194308,1,8,0:0:0:0:
10,260,194657,2,0,P|78:288|142:256,1,135,2|0,0:0|0:0,0:0:0:0:
272,92,196052,6,0,B|308:72|336:72|336:72|372:100|404:108,1,135,6|0,0:0|0:0,0:0:0:0:
468,156,196924,2,0,L|468:212,1,45,0|8,0:0|0:0,0:0:0:0:
424,280,197448,2,0,B|384:308|384:308|336:284|296:316,1,135,2|0,0:0|0:0,0:0:0:0:
84,252,198843,6,0,P|148:280|220:244,1,135,2|0,0:0|0:0,0:0:0:0:
232,172,199715,2,0,L|280:160,1,45,0|8,0:0|0:0,0:0:0:0:
364,140,200238,2,0,P|408:212|392:268,2,135,2|0|12,0:0|0:0|0:0,0:0:0:0:
304,72,201634,6,0,L|240:68,1,45,2|0,0:0|0:0,0:0:0:0:
168,60,202157,2,0,L|144:12,2,45
200,144,202855,2,0,B|246:172|246:172|274:261,1,135,2|8,0:0|0:0,0:0:0:0:
136,228,203901,2,0,L|76:192,1,45,0|8,0:0|0:0,0:0:0:0:
112,116,204424,6,0,P|140:76|188:54,1,90,2|8,0:0|0:0,0:0:0:0:
264,76,205122,2,0,L|304:96,1,45,2|0,0:0|0:0,0:0:0:0:
380,148,205645,2,0,P|408:232|376:316,1,180,2|0,0:0|0:0,0:0:0:0:
148,332,207215,6,0,B|55:290,1,90,12|8,0:0|0:0,0:0:0:0:
129,229,207913,2,0,B|96:197,1,45,8|0,0:0|0:0,0:0:0:0:
168,145,208436,2,0,P|176:92|232:32,1,135,2|8,0:0|0:0,0:0:0:0:
316,196,209657,5,8,0:0:0:0:
388,140,210006,2,0,P|464:112|488:116,2,90,4|8|0,0:0|0:0|0:0,0:0:0:0:
400,228,211052,1,8,0:0:0:0:
316,196,211401,2,0,P|240:168|216:172,2,90,4|8|0,0:0|0:0|0:0,0:0:0:0:
332,284,212448,1,10,0:0:0:0:
420,280,212797,6,2,B|468:240|472:208|472:208|420:184|404:148|404:148|456:116|448:32|332:32|344:112|344:112,2,360,6|0|6,0:0|0:0|0:0,0:0:0:0:
252,188,229541,5,6,0:0:0:0:
420,120,230238,2,0,P|360:124|316:112,1,90,8|2,0:0|0:0,0:0:0:0:
244,88,230936,1,2,0:0:0:0:
84,168,231634,2,0,P|141:184|187:181,1,90,8|2,0:0|0:0,0:0:0:0:
262,173,232332,5,2,0:0:0:0:
436,224,233029,2,0,P|382:252|337:258,1,90,8|2,0:0|0:0,0:0:0:0:
262,265,233727,1,2,0:0:0:0:
116,160,234424,1,8,0:0:0:0:
288,104,235122,6,8,L|388:76,2,90,12|8|8,0:0|0:0|0:0,0:0:0:0:
220,164,236169,1,8,0:0:0:0:
304,192,236517,2,0,P|324:240|312:288,1,90,12|8,0:0|0:0,0:0:0:0:
232,300,237215,2,0,L|180:312,1,45,8|2,0:0|0:0,0:0:0:0:
192,220,237738,6,0,P|220:152|196:88,1,135,6|8,0:0|0:0,0:0:0:0:
132,152,238610,2,0,L|99:205,1,45
128,280,239134,2,0,P|200:308|256:280,1,135,6|8,0:0|0:0,0:0:0:0:
324,232,240006,2,0,L|376:256,1,45
448,284,240529,6,0,P|480:212|456:152,2,135,2|8|0,0:0|0:0|0:0,0:0:0:0:
372,332,241924,2,0,B|308:360|288:296|224:348,1,135,6|8,0:0|0:0,0:0:0:0:
152,356,242797,2,0,L|92:336,1,45
28,304,243320,6,0,B|44:220|44:220|80:164,1,135,6|8,0:0|0:0,0:0:0:0:
152,140,244192,2,0,L|200:120,1,45
236,200,244715,2,0,P|303:198|361:148,1,135,2|10,0:0|0:0,0:0:0:0:
352,68,245587,1,2,0:0:0:0:
268,36,245936,1,10,0:0:0:0:
208,104,246285,6,0,P|144:132|72:96,1,135,6|0,0:0|0:0,0:0:0:0:
56,24,247157,1,2,0:0:0:0:
144,40,247506,2,0,L|148:188,1,135,6|8,0:0|0:0,0:0:0:0:
124,260,248378,6,0,B|184:268|216:228|216:228|260:216|288:248,1,180,0|6,0:0|0:0,0:0:0:0:
364,84,249773,2,0,L|304:92,1,45
228,100,250297,2,0,B|180:112|144:96|144:96|124:116|116:140,1,135,2|8,0:0|0:0,0:0:0:0:
88,224,251169,2,0,L|68:264,1,45
36,348,251692,6,0,P|128:328|152:292,1,135,2|8,0:0|0:0,0:0:0:0:
220,240,252564,1,0,0:0:0:0:
308,228,252913,2,0,B|336:220|348:196|348:196|396:192|388:252|468:236,1,180,2|10,0:0|0:0,0:0:0:0:
440,60,254308,6,0,L|456:8,2,45,2|0|2,0:0|0:0|0:0,0:0:0:0:
192,172,255704,2,0,L|176:120,2,45,2|0|2,0:0|0:0|0:0,0:0:0:0:
224,256,256401,2,0,L|196:300,1,45,0|2,0:0|0:0,0:0:0:0:
112,316,256924,1,0,0:0:0:0:
36,268,257273,6,0,B|24:216|80:184|32:128|32:128|48:84|92:72|92:72,1,225,6|8,0:0|0:0,0:0:0:0:
252,144,258843,2,0,B|246:139|278:171|324:163|324:163|356:112|396:136|420:104,1,180,8|8,0:0|0:0,0:0:0:0:
452,36,259890,1,10,0:0:0:0:
364,40,260238,6,0,B|288:64|288:64|256:60|224:40|224:40|192:56,1,180,6|8,0:0|0:0,0:0:0:0:
116,92,261285,2,0,L|56:92,2,45,2|0|2,0:0|0:0|0:0,0:0:0:0:
192,144,261983,1,2,0:0:0:0:
280,124,262331,2,0,L|312:80,1,45,10|2,0:0|0:0,0:0:0:0:
256,192,262855,12,0,265122,0:0:0:0:
314,227,265820,6,0,L|444:256,1,90,6|8,0:0|0:0,0:0:0:0:
352,320,266518,2,0,L|276:336,1,45,2|0,0:0|0:0,0:0:0:0:
219,344,267041,2,0,P|130:285|144:180,1,225,6|2,0:0|0:0,0:0:0:0:
232,152,268262,5,10,0:0:0:0:
296,216,268611,2,0,P|252:240|212:240,1,90,2|8,0:0|0:0,0:0:0:0:
144,180,269308,2,0,L|84:184,1,45,2|0,0:0|0:0,0:0:0:0:
132,268,269832,2,0,B|152:320|216:328|216:328|192:380|108:376,1,225,6|2,0:0|0:0,0:0:0:0:
56,312,271053,1,10,0:0:0:0:
56,224,271401,6,0,P|128:180|164:188,1,90,2|8,0:0|0:0,0:0:0:0:
216,208,272099,2,0,P|256:216|296:208,1,45,2|0,0:0|0:0,0:0:0:0:
312,144,272622,2,0,B|332:100|384:100|384:100|420:68|468:84|468:84|444:124|452:160,1,225,6|2,0:0|0:0,0:0:0:0:
388,188,273843,1,10,0:0:0:0:
452,252,274192,6,0,P|481:285|491:328,2,90,2|8|2,0:0|0:0|0:0,0:0:0:0:
364,272,275239,2,0,L|288:296,1,45,8|6,0:0|0:0,0:0:0:0:
156,212,276110,2,0,L|232:236,1,45,2|2,0:0|0:0,0:0:0:0:
232,140,276634,1,2,0:0:0:0:
288,212,276983,1,6,0:0:0:0:
256,192,277331,12,0,279773,0:0:0:0:
Nwolf
woof :3

[Teru's Muzukashii]

00:48:145 (13) - Move to 00:47:971 - and 00:48:320 (14,15) - switch those to keep the ryhthm you had previously^
00:49:541 (19) - Move to 00:49:366 - same reason^
00:49:890 (21) - Change to kat to keep snare rhythm and to make the 1/2 easier
01:31:052 - Add kat, 01:31:227 (52) - change to don, consistent rhythm
01:32:099 (55) - Maybe change to kat because there's none on 01:32:448 - ?
02:04:366 (5,6) - Trade
02:07:680 (19) - Maybe move to 02:07:506 -
03:24:424 (56,57,58,59) - ctrl+g I don't get what this is
03:25:820 (60,61,62,63,64,65) - kdk patterns?
03:38:378 (8,9,10,11,12,13,14,15,16,17,18,19,20,21,22) - Maybe try to follow only one sound from the music, pretty weird atm
03:43:610 (25) - Change to don because vocals are low here
03:57:215 (60) - End on red tick because of the finisher
04:11:866 - Add a note, maybe

[Teru's Oni]

00:59:483 (28) - Delete this note, you have to shorten this 1/2 stream because the muzu is quite easy
01:02:273 (46) - ^
01:05:064 (64) - ^
02:17:622 (30) - ^
02:20:412 (50) - ^
02:23:203 (70) - ^
01:07:680 (82) - Change to big kat and 01:08:029 (84) - change to don, fits better
01:13:262 (112) - Either make this a small don or 01:13:174 (111) - delete this note
01:12:564 (104,105,106,107,108,109,110,111,112) - You have to delete some notes in this stream anyway, think it doesn't go well with the easy muzu. And it's way too overmapped.
02:30:703 (110,111,112,113,114,115,116,117,118) -^
03:57:215 (43,44,45,46,47,48,49,50,51) - ^
01:29:570 (188) - Maybe also delete this note
01:58:784 (38) - Kat
02:08:203 (90) - Once again, to cut the 1/2 somewhere, delete this note
02:47:709 (199) - Del
02:53:901 - Kat for vocals?
03:14:483 (329,330,331,332) - NO DOUBLETS
03:34:977 (12) - Change to kat, nicer to play
04:08:640 (108) - Del
04:14:570 - Missing a note?
04:39:948 (31) - Delete because guitar and 1/2 cut


good luck!
drum drum

sheela901 wrote:

Hey. Timing check.
You mention that this song has multi-BPM, but it doesn't. The correct timing is:
BPM: 172
Offset: 709
While you may be right and I may be wrong, I could be right and you could be wrong.
forgive me
While this song may have 172 BPM, there are excited parts and calm parts. The calm parts are slower than the excited parts.
[Name]
yolo alert
Yon | Juu | Nana
Yon - 四 - Meaning 4
Juu - 十 - Meaning 10
Nana - 七 - Meaning 7
Yonjuu - 四十 - Meaning 40
Yonjuunana - 四十七 - Meaning 47
While the name is displayed in Katakana, ヨンジュウナナ
The name in Kanji is 四十七
[Timing]
You can do either one:
  1. Do something to make the calm parts calm
  2. Make the BPM adjustments to fit the song mood flow
This way you don't have a fast beat during a calm part, making it hard to understand.
Since I'm not super knowledgeable about the editor yet, please use the below strictly as a reference.
Points
  1. 704,697.674418604651,4,1,0,60,1,0
  2. 11866,348.837209302326,4,1,0,60,1,0
  3. 34191,697.674418604651,4,1,0,60,1,0
  4. 73260,348.837209302326,4,1,0,60,1,0
  5. 134655,697.674418604651,4,1,0,60,1,0
  6. 145817,348.837209302326,4,1,0,60,1,0
  7. 179305,697.674418604651,4,1,0,60,1,0
  8. 237915,348.837209302326,4,1,0,60,1,0
  9. 276984,697.674418604651,4,1,0,60,1,0
    [TimingPoints]
    704,697.674418604651,4,1,0,60,1,0
    11866,348.837209302326,4,1,0,60,1,0
    34191,697.674418604651,4,1,0,60,1,0
    56081,-100,4,2,0,60,0,0
    67680,-100,4,1,0,60,0,0
    73260,348.837209302326,4,1,0,60,1,0
    78843,-100,4,1,0,60,0,1
    101169,-100,4,1,0,60,0,0
    134221,-100,4,2,0,60,0,0
    134655,697.674418604651,4,1,0,60,1,0
    145817,348.837209302326,4,1,0,60,1,0
    145820,-100,4,1,0,60,0,0
    156983,-100,4,1,0,60,0,1
    176517,-100,4,1,0,60,0,0
    179305,697.674418604651,4,1,0,60,1,0
    218204,-100,4,2,0,40,0,0
    223872,-100,4,1,0,60,0,0
    237913,-100,4,1,0,60,0,1
    237915,348.837209302326,4,1,0,60,1,0
    265820,-100,4,1,0,60,0,0
    276983,-100,4,2,0,40,0,0
    276984,697.674418604651,4,1,0,60,1,0

I can't do much more than this, sorry.
Kihhou

drum drum wrote:

While this song may have 172 BPM, there are excited parts and calm parts. The calm parts are slower than the excited parts.
[Name]
yolo alert
Yon | Juu | Nana
Yon - 四 - Meaning 4
Juu - 十 - Meaning 10
Nana - 七 - Meaning 7
Yonjuu - 四十 - Meaning 40
Yonjuunana - 四十七 - Meaning 47
While the name is displayed in Katakana, ヨンジュウナナ
The name in Kanji is 四十七
[Timing]
You can do either one:
  1. Do something to make the calm parts calm
  2. Make the BPM adjustments to fit the song mood flow
This way you don't have a fast beat during a calm part, making it hard to understand.
Since I'm not super knowledgeable about the editor yet, please use the below strictly as a reference.
Points
  1. 704,697.674418604651,4,1,0,60,1,0
  2. 11866,348.837209302326,4,1,0,60,1,0
  3. 34191,697.674418604651,4,1,0,60,1,0
  4. 73260,348.837209302326,4,1,0,60,1,0
  5. 134655,697.674418604651,4,1,0,60,1,0
  6. 145817,348.837209302326,4,1,0,60,1,0
  7. 179305,697.674418604651,4,1,0,60,1,0
  8. 237915,348.837209302326,4,1,0,60,1,0
  9. 276984,697.674418604651,4,1,0,60,1,0
    [TimingPoints]
    704,697.674418604651,4,1,0,60,1,0
    11866,348.837209302326,4,1,0,60,1,0
    34191,697.674418604651,4,1,0,60,1,0
    56081,-100,4,2,0,60,0,0
    67680,-100,4,1,0,60,0,0
    73260,348.837209302326,4,1,0,60,1,0
    78843,-100,4,1,0,60,0,1
    101169,-100,4,1,0,60,0,0
    134221,-100,4,2,0,60,0,0
    134655,697.674418604651,4,1,0,60,1,0
    145817,348.837209302326,4,1,0,60,1,0
    145820,-100,4,1,0,60,0,0
    156983,-100,4,1,0,60,0,1
    176517,-100,4,1,0,60,0,0
    179305,697.674418604651,4,1,0,60,1,0
    218204,-100,4,2,0,40,0,0
    223872,-100,4,1,0,60,0,0
    237913,-100,4,1,0,60,0,1
    237915,348.837209302326,4,1,0,60,1,0
    265820,-100,4,1,0,60,0,0
    276983,-100,4,2,0,40,0,0
    276984,697.674418604651,4,1,0,60,1,0

I can't do much more than this, sorry.
uhh i disagree with this o_o. you can hear the drum beats still on the slow parts and theyre the same as the drum beats on the fast parts o-o doing this bpm change would also have almost no effect on gameplay and will be unnoticeable other than the fact that itll have 1 less slider tick for some sliders, which i really dont see the point of. if we were to make slow parts more differentiated, id say to change sv rather than timing
drum drum

Kihhou wrote:

uhh i disagree with this o_o. you can hear the drum beats still on the slow parts and theyre the same as the drum beats on the fast parts o-o doing this bpm change would also have almost no effect on gameplay and will be unnoticeable other than the fact that itll have 1 less slider tick for some sliders, which i really dont see the point of. if we were to make slow parts more differentiated, id say to change sv rather than timing
It was worth a shot. orz
Kihhou
:X
Minao
Hi! From my special Vocaloid Modding Queue!

[Kihhou's Easy]
Nice diff, so I'll be a little nazi eheh.
00:06:285 (1) - The blanket can be improved to fit better with (2) (maybe add a second point on the slider to increase the precision).
00:45:355 (1) - Blanket could be a little more curved to fit better with (3)
00:47:971 (1) - The blanket could fit better if you look at (3) hiicircle.
01:06:285 (2) - Maybe do a cleaner curve and make the straight part more visible, somethig like this: http://puu.sh/aw3Uq/7c68a7a500.jpg
01:16:052 (1) - This slider curved part is a little in conflict with 01:14:483 (3) but I have no better idea :P You should still improve the blanket and make it fit better with (2) (adding a point could help)
01:54:948 (1) - Improve the blanket near to (3)
02:01:924 (3) - Blanket blahblahblah with (2) hitcircle
02:06:110 (1) - Too much overlapped on itself imo, espacially for an easy diff. Same thing : 02:18:843 (2) -
02:14:657 (1) - Maybe curve this slider because there is a lot of straight sliders in this part on the song.
02:31:924 (2) - Blanket can be improved with (1) hitcircle
02:39:599 (1) - Blanket could fit better with (4)
03:25:645 (3) - I would curve it a little more, only my opinion.
03:57:738 (1) - The blanket can be improved a little.
There is a lot of unusual sliders at the end of the song, maybe change one or two for more common ones (better chances to be ranked maybe).

[Normal]
I think the SV is too high, between 1.0 or 1.2 should be really better, even if it means you have to rework everything...
00:03:843 (3) - The blanket can be improved a little if you look at (2) hitcircle.
00:53:727 (2,3) - I don't recomend the use of these sliders, few chance to be ranked I think. Same thing for 01:28:436 (6) | 02:11:866 (3,4) | 02:56:866 (1,2) -
01:16:052 (1) - Same thing for this one. Maybe rework it to make a hole visible as explained in this thread: t/37194 (Loops part)
01:20:587 (1) - The blanket could fit better with (2)
01:32:448 (2) - ^ ... with (3)
01:55:820 (4) - ^ ... with (4)
02:27:913 (6) - ^ ... with (5)
02:48:843 (1) - The blanket can be improved a little to fit better with (3)
03:30:355 (2) - ^ ... with (3)
03:33:843 (3) - This slider is a little strange. If you choose to change the SV, you could maybe do something with the previous slider, like this: http://puu.sh/axj3F/737b1b299e.jpg. It's only an exemple to show you that you could make more interessting (imo) sliders if the SV is reduced.
03:51:983 (1) - The blanket could fit better with (4)
04:20:238 (1) - Maybe improve the blanket to make it fit with (2).
04:22:331 (5) - ^ ... with (3)
04:23:029 (1) - So nice heart!

[Hard]
SV is a bit high I think too...
00:04:890 (6) - I think 3 reverses for a slider of this size is too much for a Hard diff. I don't now how to explain... maybe it's a little repetitive for a player of this level.
00:15:878 (3) - Maybe add a point on this slider to make a better curve with the (4)'s hitcircle.
00:43:959 (8) - The curve can be cleaner, like this: http://puu.sh/axmIv/a7c5ff6f97.jpg
00:46:052 (3) - The blanket can be improved to fit better with (4)
00:55:297 (4) - ^ ... with (3)
01:30:704 (2) - ^ ... with (4)
02:00:006 (1) - ^ ... with (2)
02:01:227 (4,5) - ^ ... with the previous objects
02:34:192 (1) - I like this slider but the end could be improved a little : http://puu.sh/axn50/25b0f22c3e.jpg
02:58:959 (6) - The blanket can be improved to fit better with (7)
03:34:192 (1) - Same thing than Normal 01:16:052 (1)
04:23:029 (1) - Here you can use 04:21:983 (2) to improve the slider by surrounding it: http://puu.sh/axnW2/ec301f09b6.jpg
04:41:343 (3) - Blanket can be improved to fit better with (4)

[Cries]
(I'm not going to say with wich object the blankets must fit anymore, I think you got it)
A lot of blankets things here but as I said in the queue I'm bad at modding Insanes...
00:40:471 (3) - The blanket can be improved a little
00:43:785 (5) - ^
00:49:192 (3) - ^
00:49:890 (1) - ^
00:51:634 (4) - ^
00:53:727 (1) - ^
01:04:192 (5) - ^
01:16:052 (1) - Try to rework it a very little to make the middle part symetrical
01:17:971 (5) - The blanket can be improved a little
01:34:017 (7) - ^
01:51:110 (1) - Same thing about the loops sliders than for the Normal and Hard diff.
01:53:552 (1) - This placement is a little "sneaky" because it's not distance snapped at all
02:26:866 (5) - The blanket can be improved a little
02:53:029 (1) - ^
03:06:285 (1,2,3) - Maybe simply take the previous pattern and ctrl+r it to the angle you want.
03:32:448 (1) - The blanket can be improved a little
03:33:494 (4) - ^
03:59:657 (2) - ^
04:04:890 (1) - ^
04:32:622 (6) - ^

I hope it was helpful. Good luck!
Topic Starter
blackabyss

Kihhou wrote:

drum drum wrote:

While this song may have 172 BPM, there are excited parts and calm parts. The calm parts are slower than the excited parts.
[Name]
yolo alert
Yon | Juu | Nana
Yon - 四 - Meaning 4
Juu - 十 - Meaning 10
Nana - 七 - Meaning 7
Yonjuu - 四十 - Meaning 40
Yonjuunana - 四十七 - Meaning 47
While the name is displayed in Katakana, ヨンジュウナナ
The name in Kanji is 四十七
[Timing]
You can do either one:
  1. Do something to make the calm parts calm
  2. Make the BPM adjustments to fit the song mood flow
This way you don't have a fast beat during a calm part, making it hard to understand.
Since I'm not super knowledgeable about the editor yet, please use the below strictly as a reference.
Points
  1. 704,697.674418604651,4,1,0,60,1,0
  2. 11866,348.837209302326,4,1,0,60,1,0
  3. 34191,697.674418604651,4,1,0,60,1,0
  4. 73260,348.837209302326,4,1,0,60,1,0
  5. 134655,697.674418604651,4,1,0,60,1,0
  6. 145817,348.837209302326,4,1,0,60,1,0
  7. 179305,697.674418604651,4,1,0,60,1,0
  8. 237915,348.837209302326,4,1,0,60,1,0
  9. 276984,697.674418604651,4,1,0,60,1,0
    [TimingPoints]
    704,697.674418604651,4,1,0,60,1,0
    11866,348.837209302326,4,1,0,60,1,0
    34191,697.674418604651,4,1,0,60,1,0
    56081,-100,4,2,0,60,0,0
    67680,-100,4,1,0,60,0,0
    73260,348.837209302326,4,1,0,60,1,0
    78843,-100,4,1,0,60,0,1
    101169,-100,4,1,0,60,0,0
    134221,-100,4,2,0,60,0,0
    134655,697.674418604651,4,1,0,60,1,0
    145817,348.837209302326,4,1,0,60,1,0
    145820,-100,4,1,0,60,0,0
    156983,-100,4,1,0,60,0,1
    176517,-100,4,1,0,60,0,0
    179305,697.674418604651,4,1,0,60,1,0
    218204,-100,4,2,0,40,0,0
    223872,-100,4,1,0,60,0,0
    237913,-100,4,1,0,60,0,1
    237915,348.837209302326,4,1,0,60,1,0
    265820,-100,4,1,0,60,0,0
    276983,-100,4,2,0,40,0,0
    276984,697.674418604651,4,1,0,60,1,0

I can't do much more than this, sorry.
uhh i disagree with this o_o. you can hear the drum beats still on the slow parts and theyre the same as the drum beats on the fast parts o-o doing this bpm change would also have almost no effect on gameplay and will be unnoticeable other than the fact that itll have 1 less slider tick for some sliders, which i really dont see the point of. if we were to make slow parts more differentiated, id say to change sv rather than timing
for title, this song are naming with Katakana on official PV in nnd. you should check this: http://www.nicovideo.jp/watch/sm22626781

kind agree with kihhou, cause your timing point here 704,697.674418604651,4,1,0,60,1,0 are a half the exact bpm. and i hear drums too btw. and kanarin agree with 172 bpm. check the first page pls.
ah np thou. but... if i'm not wrong, didn't i ask you for taikomod only? owo"

Minao's Mod

Minao wrote:

Hi! From my special Vocaloid Modding Queue! hi o/

[Normal]
I think the SV is too high, between 1.0 or 1.2 should be really better, even if it means you have to rework everything... ah i consider it. i'll change it if bat tell this too, in the end i change it to 1.1/1.0 i forgot orz
00:03:843 (3) - The blanket can be improved a little if you look at (2) hitcircle.
00:53:727 (2,3) - I don't recomend the use of these sliders, few chance to be ranked I think. Same thing for 01:28:436 (6) | 02:11:866 (3,4) | 02:56:866 (1,2) -
01:16:052 (1) - Same thing for this one. Maybe rework it to make a hole visible as explained in this thread: t/37194 (Loops part) fixed
01:20:587 (1) - The blanket could fit better with (2)
01:32:448 (2) - ^ ... with (3)
01:55:820 (4) - ^ ... with (4)
02:27:913 (6) - ^ ... with (5)
02:48:843 (1) - The blanket can be improved a little to fit better with (3)
03:30:355 (2) - ^ ... with (3)
03:33:843 (3) - This slider is a little strange. If you choose to change the SV, you could maybe do something with the previous slider, like this: http://puu.sh/axj3F/737b1b299e.jpg. It's only an exemple to show you that you could make more interessting (imo) sliders if the SV is reduced.
03:51:983 (1) - The blanket could fit better with (4)
04:20:238 (1) - Maybe improve the blanket to make it fit with (2).
04:22:331 (5) - ^ ... with (3)
04:23:029 (1) - So nice heart! It ruined cause the sv got changed asdf ;;
I do something about sv so, many blankets are removed ;;

[Hard]
SV is a bit high I think too... :I
00:04:890 (6) - I think 3 reverses for a slider of this size is too much for a Hard diff. I don't now how to explain... maybe it's a little repetitive for a player of this level. Sorry i like this rythm ;; no
00:15:878 (3) - Maybe add a point on this slider to make a better curve with the (4)'s hitcircle.
00:43:959 (8) - The curve can be cleaner, like this: http://puu.sh/axmIv/a7c5ff6f97.jpg i'll try
00:46:052 (3) - The blanket can be improved to fit better with (4)
00:55:297 (4) - ^ ... with (3)
01:30:704 (2) - ^ ... with (4)
02:00:006 (1) - ^ ... with (2)
02:01:227 (4,5) - ^ ... with the previous objects
02:34:192 (1) - I like this slider but the end could be improved a little : http://puu.sh/axn50/25b0f22c3e.jpg
02:58:959 (6) - The blanket can be improved to fit better with (7)
03:34:192 (1) - Same thing than Normal 01:16:052 (1) fixed
04:23:029 (1) - Here you can use 04:21:983 (2) to improve the slider by surrounding it: http://puu.sh/axnW2/ec301f09b6.jpg
04:41:343 (3) - Blanket can be improved to fit better with (4)

[Cries]
(I'm not going to say with wich object the blankets must fit anymore, I think you got it)
A lot of blankets things here but as I said in the queue I'm bad at modding Insanes...
00:40:471 (3) - The blanket can be improved a little
00:43:785 (5) - ^
00:49:192 (3) - ^
00:49:890 (1) - ^
00:51:634 (4) - ^
00:53:727 (1) - ^
01:04:192 (5) - ^
01:16:052 (1) - Try to rework it a very little to make the middle part symmetrical i put an anchor point and boof! already fixed
01:17:971 (5) - The blanket can be improved a little
01:34:017 (7) - ^
01:51:110 (1) - Same thing about the loops sliders than for the Normal and Hard diff. i already make it symettrical anyway owo
01:53:552 (1) - This placement is a little "sneaky" because it's not distance snapped at all np since i put a nc so player didn’t get confuse
02:26:866 (5) - The blanket can be improved a little
02:53:029 (1) - ^
03:06:285 (1,2,3) - Maybe simply take the previous pattern and ctrl+r it to the angle you want. Eh? Ctrl+r? Did you mean ctrl+g? sry no change anyway :’3
03:32:448 (1) - The blanket can be improved a little
03:33:494 (4) - ^
03:59:657 (2) - ^
04:04:890 (1) - ^
04:32:622 (6) - ^

I hope it was helpful. Good luck!
Thanks!
I try to fix all the blanket issues, really you have a pair of good eyes www
thanks for mod.
i'll rep your mod ASAP :?
EDIT: DONE
ts8zs
hey。
[Cries]
00:03:145 (2) - 168,88
00:13:262 (3) - 260,272
00:49:715 (5) - 52,4
01:51:110 (1) - not fit
02:26:343 (3) - Ctrl+G
02:36:808 (3) - NC?
03:24:424 (3,4) - swap
03:48:494 (8) - snap on nothing
MidSoul
hello~
from Taiko modding queue. thanks

[Teru's Muzukashii]
01:46:402 (21) - k ?
・is better for this drum?

02:04:191 (4,5,6,7) - kdkd
・for vocal tone, drums.

02:25:122 (46,47,48,49,50) - kdkdk
・sounds better for drums

03:14:308 (16) - k



[Teru's Oni]

00:46:750 - add d
・from your patterns, like 00:35:587 (7) - ,00:41:169 (36) - 00:52:331 (97) -

02:23:203 (70,71) - switch
・for vocal tone, drums.

02:24:773 (81,82,83,84) - k ddk
・from drums, snare.

03:14:483 (329,330,331,332) - ddddd or d ddd
・why you put double? there's no sound follow for doublet.. (only little vocal..)

Really great map. star~ (((っ・ω・)っ☆
Topic Starter
blackabyss

ts8zs wrote:

hey。
[Cries]
00:03:145 (2) - 168,88 done
00:13:262 (3) - 260,272 ah sry no, i like this one better. ;;
00:49:715 (5) - 52,4 this too ;; ^
01:51:110 (1) - not fit fixed
02:26:343 (3) - Ctrl+G done
02:36:808 (3) - NC? ^
03:24:424 (3,4) - swap no, it'll mess the distant flow ;;
03:48:494 (8) - snap on nothing i did something here owo
btw thanks for mod and star too!
and midsoul, thank for your taikomod and star! :3
Kihhou
aaaa everytime i come here im like "uuuuuuuugguuuu blanket mod ;-; ... so long.." i need to get to that soon lol
Topic Starter
blackabyss

Kihhou wrote:

aaaa everytime i come here im like "uuuuuuuugguuuu blanket mod ;-; ... so long.." i need to get to that soon lol
i loled xD
sheela
Yo. I might mod it tomorrow to see if there's any improvements you can make.
TKS
no kds.

^ from niconico. this video uploaded by みきとP

artist should be みきとP (P is not 2-byte character)
and title is ヨンジュウナナ / romanised is Yonjuunana
Topic Starter
blackabyss

sheela901 wrote:

Yo. I might mod it tomorrow to see if there's any improvements you can make.
i'm waiting for your mod thou ;u;

TKS wrote:

no kds.

^ from niconico. this video uploaded by みきとP

artist should be みきとP (P is not 2-byte character)
and title is ヨンジュウナナ / romanised is Yonjuunana
okies, thanks TKS o/
- Ruu -
'random short mod'

[Normal]

  • CS=3?
  1. 00:22:855 (4) - move it to 00:22:506 x88 y164 to fit it with the vocal
  2. 00:40:471 (2,3) - make it blanket please ;w; (suggestion)
  3. 00:50:238 (2) - move it to x192 y43?
  4. 01:03:320 (4) - the blanket could be improved a little (make it a little straight)
  5. 01:06:110 (1) - move it a little to the left x20 y144
  6. 01:58:610 (2,3) - 01:58:610 (2) - next 0,87x 01:58:610 (2) - next - 0,93x
  7. 02:52:157 (5) - move to x114 y142 to make a perfectly straight
  8. 03:14:657 (3) - make it blanket?
[Hard]
  1. 00:09:076 (4) - blanket could be improved a little next 1,03x
  2. 00:10:122 (6) - x252 y152
  3. 00:12:564 (2) - x284 y219 for the perfectly mirrored sliders
  4. 00:46:052 (3) - x336 y180 for the perfectly blanket?
  5. 00:49:192 (4) - next 1,18x? (better blanket)
  6. 01:27:564 (4) - blanket could be improved a little
  7. 03:15:006 (8) - x236 y316
/me still newbie at modding orz
nice mapset, good luck /o/
Topic Starter
blackabyss
thx for your mod!
i'm sorry for noticing your mod now, all of the time ;;
ah gomen...
rhalp10

Sorry For Delay, Im A little Bit Busy ..

HERES MY MOD
[Yonjuunana]
-W
-E
-R
[Teru's Muzukashii]
00:32:622 (40) - E
01:07:680 (44) - E
01:13:262 (66) - E
00:45:355 (1) - E

[Teru's Oni]
00:00:704 (1) - Move to 00:00:529 (1) - E
02:56:167 (246) - ReSnap This Note..
00:11:866 (45) - E
00:32:622 (5) - E
01:46:750 (290) - E
01:52:331 (312) - E
01:57:912 (32) - E
Good Luck <3
BanchoBot
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