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xi - Happy End of the World [OsuMania]

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lemonguy
Happy End when
Vygatron
Tomorrow
Kamikaze
ok
lemonguy
Are you jejjin
-Konner-

Gekido- wrote:

Are you jejjin
Please sample my meme

SpectorDG
jej
Vygatron

SpectorDG wrote:

jej
kok
NXTKitKat
Revival please
Niroe

NXTKitKat wrote:

Revival please
SPAS-ID
what if Happy End is not kill?
Julie
YEE UN-GRAVE IT!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

50% 9K Done
2015-10-18 00:15 Julie: 01:11:442 (71442|8) - spread the hitsound at least to this note, 01:11:442 (71442|4) - , the normal hit is super low anyway, and you dont want to take a chance that some people might miss other and not miss the middle note
2015-10-18 00:16 Blocko: nice
2015-10-18 00:16 Blocko: done
2015-10-18 00:17 Julie: 01:13:970 (73970|8) - this too
2015-10-18 00:17 Julie: because these kind of part
2015-10-18 00:17 Julie: normal hit really is barely hearable x.x
2015-10-18 00:17 Blocko: got it
2015-10-18 00:17 Blocko: these feel like baka mistakes to me
2015-10-18 00:18 Julie: nah no need sorry, this is really nothing, is just in case, poiting out possibility of how people play xD
2015-10-18 00:19 Julie: 01:19:021 (79021|4) - delete?, not sure what that note doing there, even if it might look like a new section, is really clear that it should be the same as this 01:19:179 -
2015-10-18 00:20 Blocko: oh that's for the e-guitar
2015-10-18 00:20 Blocko: but i can remove if you'd like
2015-10-18 00:21 Blocko: so, do i?
2015-10-18 00:21 Julie: if you really want add note you could add somewhere like here 01:19:969 - + which is more audible
2015-10-18 00:21 Julie: probably better if remove
2015-10-18 00:21 Blocko: alright, removed
2015-10-18 00:21 Blocko: fun fact some diffs look really similar to each other since i had to manage them all in the end
2015-10-18 00:22 Julie: hahaha, niiice,
2015-10-18 00:22 Julie: really wow for the effort!
2015-10-18 00:22 Julie: 01:24:074 (84074|2) - same reason as the 1st one
2015-10-18 00:22 Blocko: thanks!
2015-10-18 00:22 Blocko: got it
2015-10-18 00:23 Julie: 01:26:600 (86600|0) - im sorry if repeating this xD
2015-10-18 00:23 Blocko: nah it's cool, just keep pointing the stuff i've missed
2015-10-18 00:24 Julie: oki 01:31:653 (91653|1) - xD
2015-10-18 00:24 Julie: and sometimes easy miss too because of the long hitsound name http://puu.sh/kOf77.jpg
2015-10-18 00:24 Julie: hahaha
2015-10-18 00:24 Blocko: are there really a lot of these wa
2015-10-18 00:24 Julie: 01:36:706 (96706|2) -
2015-10-18 00:25 Blocko: so many ayy lmao
2015-10-18 00:25 Julie: these player might not miss, was mostly 1st one, that player just might hit space without hitting the other xD
2015-10-18 00:25 Julie: middle always the easiest to read, except for beginner haha
2015-10-18 00:25 Julie: xD
2015-10-18 00:25 Julie: usually
2015-10-18 00:25 Julie: haha
2015-10-18 00:26 Julie: well for some people
2015-10-18 00:26 Julie: I just took that possibility haha
2015-10-18 00:26 Blocko: well at least you took the chance
2015-10-18 00:27 Julie: 01:37:811 (97811|2,98127|3) - hmm make these 2 different hitsound?
2015-10-18 00:28 Julie: hmm can keep, a bit hard to find another one
2015-10-18 00:28 Julie: that could fit in ><
2015-10-18 00:28 Blocko: you mean make it different?
2015-10-18 00:28 Julie: yeah since in the song
2015-10-18 00:28 Julie: is different
2015-10-18 00:28 Blocko: just use rpd fast ww
2015-10-18 00:28 Julie: put it on the 1st one
2015-10-18 00:28 Julie: if is rpd fast
2015-10-18 00:29 Blocko: first note or second?
2015-10-18 00:29 Blocko: it seems to fit more for the 2nd
2015-10-18 00:30 Julie: hmm
2015-10-18 00:30 Julie: oki
2015-10-18 00:30 Julie: xD
2015-10-18 00:30 Blocko: alright
2015-10-18 00:30 Blocko: lemme do that for all diffs brb]
2015-10-18 00:30 Julie: oki
2015-10-18 00:31 Julie: 25%reach woot, imma go shower 1st x3
2015-10-18 00:31 Julie: while you fix
2015-10-18 00:31 Julie: for all diff
2015-10-18 00:31 Blocko: l8r
2015-10-18 00:31 Blocko: yee
2015-10-18 00:31 Julie: :3
2015-10-18 00:34 Blocko: brb for a bit
2015-10-18 00:34 Julie: oki imma start brb too x3
2015-10-18 00:41 Blocko: hrm
2015-10-18 00:42 Blocko: i did that, but then i realized that everything else has clap sn instead of rpd fast for parts similar to these
2015-10-18 00:44 Blocko: and i used clap sn as my main drum with drum rpd as the second, and rpd fast as the last one to accent some sounds
2015-10-18 00:44 Blocko: do i change them all or keep them all?
2015-10-18 00:57 Julie: your choice
2015-10-18 00:57 Julie: xD
2015-10-18 00:57 Blocko: alright keepin g
2015-10-18 00:57 Blocko: don't feel like changing hs unless it's really necessary
2015-10-18 00:57 Blocko: brb reverting it back
2015-10-18 00:58 Julie: oki
2015-10-18 01:02 Julie: haha
2015-10-18 01:02 Blocko: anywho if you post this chatlog i can give free kds
2015-10-18 01:02 Blocko: after i ungrave this
2015-10-18 01:02 Julie: yeah xD
2015-10-18 01:02 Julie: oh and um
2015-10-18 01:02 Julie: you said 2 bn
2015-10-18 01:02 Julie: that mean
2015-10-18 01:02 Julie: it wont be fire icon?
2015-10-18 01:03 Blocko: good question
2015-10-18 01:03 Julie: yeah
2015-10-18 01:03 Blocko: brb asking again
2015-10-18 01:03 Julie: just notice
2015-10-18 01:03 Julie: while shower
2015-10-18 01:03 Blocko: welp the same qat is offline
2015-10-18 01:03 Blocko: so we'll never knooooow
2015-10-18 01:04 Julie: hmm
2015-10-18 01:04 Blocko: probably heart
2015-10-18 01:05 Julie: oki >w<
2015-10-18 01:05 Blocko: but i'd ask first lol
2015-10-18 01:05 Blocko: update?
2015-10-18 01:06 Julie: should we aim a bit higher % of check tonight?
2015-10-18 01:06 Julie: hmm np live
2015-10-18 01:06 Blocko: alright
2015-10-18 01:06 Blocko: ACTION is editing [http://osu.ppy.sh/b/706049 xi - Happy End of the World [9K Meteor Shower]]
2015-10-18 01:06 Julie: aim 50% maybe
2015-10-18 01:06 Blocko: dam
2015-10-18 01:06 Julie: 01:41:758 (101758|3) -
2015-10-18 01:06 Julie: you know what to do xD
2015-10-18 01:07 Blocko: just keep pointing them out
2015-10-18 01:07 Julie: okii
2015-10-18 01:08 Julie: 01:50:146 (110146|2) - your sure about these kind of snap right?
2015-10-18 01:10 Blocko: if you're unsure about something, you're probably right
2015-10-18 01:10 Blocko: how was this 1/12 again lol
2015-10-18 01:10 Blocko: brb snapping everything on that time to 1/2
2015-10-18 01:10 Julie: o
2015-10-18 01:11 Blocko: sounds like 1/12
2015-10-18 01:11 Blocko: er
2015-10-18 01:11 Blocko: 1/2
2015-10-18 01:11 Julie: really hard to hear
2015-10-18 01:13 Julie: 01:57:390 (117390|5) - delete? since there isn't a drum like this one 01:58:021 -
2015-10-18 01:14 Blocko: deleted
2015-10-18 01:16 Julie: 02:10:363 (130363|1,130363|4) - not sure why this is didfferent timing, the song itself is the same as 02:09:074 - . 02:08:442 - etc
2015-10-18 01:16 Julie: if you try delete those note just to hear O.O
2015-10-18 01:17 Julie: cuz if is really that timing then youll have to change these 02:08:442 (128442|6,128442|3) - for example
2015-10-18 01:18 Julie: 02:09:706 - is just this part that might sound a bit faster xD
2015-10-18 01:18 Julie: not sure if you know what I mean haha
2015-10-18 01:18 Blocko: guh
2015-10-18 01:18 Julie: yeah x.x
2015-10-18 01:18 Julie: guh
2015-10-18 01:19 Blocko: brb changing 02:10:363 (130363|4,130363|1) - to 1/2 on all diffs
2015-10-18 01:19 Julie: oki
2015-10-18 01:20 Blocko: waaait
2015-10-18 01:20 Blocko: it does kinda end there
2015-10-18 01:20 Julie: yeah it does
2015-10-18 01:20 Julie: that mean the other does, except the one right before
2015-10-18 01:20 Julie: which doesnt
2015-10-18 01:21 Julie: but it would be a lots cleaner
2015-10-18 01:21 Julie: if all same rhythm, since the song is supose to be the same rhythm here
2015-10-18 01:22 Julie: 02:16:357 (136357|1,136357|5) - ok this drum is clearly 1/2
2015-10-18 01:22 Julie: can hear drum sound of the song
2015-10-18 01:22 Julie: before the hitsound
2015-10-18 01:22 Julie: lol
2015-10-18 01:23 Blocko: alright hold on
2015-10-18 01:26 Blocko: 02:10:495 (130495|2,130495|6) - now 1/2
2015-10-18 01:26 Julie: oki cool xD
2015-10-18 01:27 Julie: dang not only map 6 minutes, all keymode, but also hard snap sond wow!
2015-10-18 01:27 Julie: song*
2015-10-18 01:27 Julie: wow huge effort blocko! WOW O.O! huge respect!
2015-10-18 01:27 Blocko: yeaaaaah that took awhile lol
2015-10-18 01:27 Blocko: thanks!
2015-10-18 01:29 Blocko: 02:16:337 - all 1/2
2015-10-18 01:29 Blocko: sooo, done?
2015-10-18 01:30 Julie: YEE
2015-10-18 01:30 Julie: 47% done!
2015-10-18 01:30 Blocko: YEEEEE
Fullerene-
happy end of the graveyard
Topic Starter
Blocko
RISE, MY CHILD.

Thank you for taking some time on checking 9K Meteor Shower, Julie!


Fullerene- wrote:

happy end of the graveyard
late
Aruel
It's time to born legend
Starry-
BSS please ;_;

I went through a couple of things with Blocko in IRC involving the snapping of certain notes. As a result we moved the 200bpm timing point at 05:33:049 - to 05:32:418 - instead and changed it to 195bpm in order to sync the notes in the following section a lot more effectively. Then we moved 05:33:349 - to 05:33:341 - just to realign it with the previous timing point. We also added a timing point of 191bpm at 05:36:495 - to sync up the following notes a bit better (snapping them to the white ticks.)

We also caught out a snapping inconsistency between the hardest 7K and 8K difficulties (it was a grace 02:34:791 (154791|3) - here which should've been 1/12) and was fixed accordingly.

Rest of the snaps seem fairly acceptable from what I see considering the nature of this song. I'll be going through the snap consistency of all the difficulties once BSS is back up.
Topic Starter
Blocko
welp BSS still down

Huge thanks to Starry- for checking the snaps (and again in the near future) and giving 9 stars!
Kamikaze
ppy fix bss so we can have a happy end
Topic Starter
Blocko
Alright, BSS is up and running.
Updated!
Arzenvald
The Catastrophic Lore and The Challenge
Many years ago, the world’s great masters of music contemplated how they could best represent their qualities and abilities. From near and far, east and west, from young and old, poor and rich, people gathered. They thus decided that despite the transcendence of music, they would quantize their understandings and knowledge to further develop their dreams and ambitions. Many years later, through the evolution of technology and human comprehension of the human sense of hearing, as well as the progression of sophistication and definition of music, the first electronic rhythm game was born. Over the next few years, humanity would see the birth of a pastime that goes beyond a mere game or musical enthusiasm. The vertical scrolling rhythm game craze began to take hold of individuals across borders, nationalities, and histories. Eventually the VSRGs came to form what we recognize today, with the fledgling osu!mania taking the role of a hub for people across the world to manifest their love of VSRGs. People had disputes, but always got along and were able to set aside their differences to play charts where every person was graded fairly based on their performance. The community was growing, the mapping techniques evolving, and the players improving.

And it seemed good.

But, an ancient evil was slashing and clawing it’s way back into the world, one strike after another. Across civilization and cultures, the fight against this enemy was brutal, and in many cases, fatal. Only one people were able to leave a warning behind for the hope of the future to grasp. These people are commonly referred to as ‘Mayans’. A commonly misplaced belief that has been skewed by thousands of years of contorting and bending of the truth is that Mayans foretold the supposed doomsday of humanity. The true meaning is this warning is that this age will the time in which this enemy re-manifests its soul in the human realm. The name of this enemy is chaos. Many believe an enemy is some overgrown monster that requires physical slaying, but the underlying truth of the world is that true opposition is in the mind, with chaos being one of the most prevalent of these oppositions to humanity. But when time is of the essence, further ponderings are meaningless. The chaos of divisive entropy has manifested itself in the VSRG continuum through separating the heart of VSRG amongst key-modes. One may claim inherent differences, or differing patterns, but the conjoined truth of these keymodes is that at the end of the universe, we will all have played the same game, whether it have four columns or seven lanes. The enemy of chaos has descended upon osu!mania, and there is only one way in which to defeat it.

In addition to their warning, the Mayan people were able to create a weapon capable of destroying even the greatest threats that chaos is capable of mustering. The Mayans always worshipped and glorified their deity, the sun. Their praising of the sun, however, is also a misguided notion that history has twisted over the ages. This worshipping of the sun was truly a worship of their leader, a man that led the people through the power of song and rhythm, referred to in the Mayan tongue as ‘xi’. In his seemingly infinite wisdom, the emperor xi had his people create temples to honor him across the earth. However, the true purpose of these temples were kept secret. To this day, only six temples remain, one within, one on each inhabited continent of the earth. Within each of these temples is a fraction of the genetic elements necessary to modify the chosen one.

Now it lies within the players of osu!mania to save the world and themselves from the inevitable destruction of chaos. The six temples across the world are only accessible through a degree of mastery of a mastery of the xi’s final, and ultimate musical work, Happy End of the World. This marathon map, in osu!mania, has manifested a connection to the power of these temples, so that one may activate a piece of the genetic code left by xi when they have displayed defeat of a keymode of osu!mania through S ranking each of the respective difficulties in that keymode. Activating the power of each genetic fragment across the world will awaken the mutation necessary to save life as we know it.

SIX KEYMODES. FIVE DIFFICULTIES PER KEYMODE. OBTAINING AN S RANK ON ALL OF THE DIFFICULTIES OF THE MARATHON WILL GRANT AN INDIVIDUAL THE GENETIC POWER TO MUTATE INTO A BEING TRANSCENDENT OF BEING HUMAN TO PROTECT THE HUMANITY HE LOVES SO DEARLY.

And when that person does obtain that power, showing the courage and wit to best the hellish depths of chaos and it’s power, humanity will find their savior. The battle will rage on, and both sides will grow weary, but both sides are determined and neither will give in. This battle will consume all people and all the universe, eventually resulting in total destruction and a reset of humanity, with a fresh chance to begin life again. And in that understanding, as we humans begin to tear in the final moments, we will truly experience a Happy End of the World.


The Catastrophic Lore and The Challenge was brought to you by Tristan97.
truly amazing writing.. wow.. you just made my day...
Arzenvald
sorry double post, too lazy to edit stuff before...
plus im really really sorry to blocko since i didn't managed to working on the 5K GD i have here, i didn't expect it turns out really great as you layer more percussion (previously i only thinking how to map the lead instrument only with lesser percussion & polyrhythm.. and i feels like its really different diff of mine xD)

and 2nd sorry... damn it i thought im going to find more stuff.. how do you even... damn it

i will take a long break after modding this, really long break from modding & BN stuff..

here's what i found

[FULLERENE'S 4K APOCALYPSE]
02:37:479 - this seems has different snapping than other diff

... can't find anything else.. oh my...

http://puu.sh/l0Pd6.zip and my update, fixing small missing hitsound
Starry-
Here's a follow-up check on the snapping consistency of every single difficulty. This took way too long.

  1. 01:00:706 (60706|7,60784|6,60863|5) - 8K Hard - this difficulty has this placed incorrectly at 1/4. (Should be 1/3.)
  2. 01:10:048 (70048|2) - 6K Insane - this difficulty has this placed incorrectly at 1/12. (Should be 1/16.)
  3. 01:10:048 (70048|6) - 9K Collab Insane - this difficulty has this placed incorrectly at 1/12. (Should be 1/16.)
  4. 02:37:479 (157479|2) - Fullerene's 4K Happy Apocalypse - this difficulty has this placed incorrectly at 1/1. (Should be 1/16.)
  5. 02:40:216 (160216|3,160238|6,160260|8,160260|0) - 9K Collab Insane - this difficulty has this placed incorrectly a 1/16th too far forward than it should be.
  6. 04:03:156 (243156|2) - 4K Normal - this difficulty has this placed incorrectly at 1/16. (Should be 1/12.)
  7. 04:13:241 - 4K Insane - not so much a snap issue, but compared to the rest of the difficulties it seems you have missed a note here.
  8. 04:59:426 - All "Normal" difficulties - the note here on the red tick doesn't really correspond to anything since the piano has ended and there's nothing but the 1/3 drum.
  9. 05:34:006 (334006|2) - 4K Insane - this difficulty has this placed incorrectly at 1/8. (Should be 1/16.)
  10. 05:34:006 (334006|4) - Fullerene's 6K Grand Finale - this difficulty has this placed incorrectly at 1/8. (Should be 1/16.)
  11. 05:40:942 (340942|4,340942|7) - Million's 8K Planetary Alignment - this difficulty has this placed incorrectly at 1/1. (Should be 1/16.)
  12. 05:54:319 (354319|5) - Million's 8K Normal - this difficulty has this placed incorrectly at 1/16. (Should be 1/8.)

Pretty much all I could find. All suggestions are respective to the consistency between the rest of the difficulties.
Topic Starter
Blocko

ExUsagi wrote:

sorry double post, too lazy to edit stuff before...
plus im really really sorry to blocko since i didn't managed to working on the 5K GD i have here, i didn't expect it turns out really great as you layer more percussion (previously i only thinking how to map the lead instrument only with lesser percussion & polyrhythm.. and i feels like its really different diff of mine xD)

and 2nd sorry... damn it i thought im going to find more stuff.. how do you even... damn it

i will take a long break after modding this, really long break from modding & BN stuff..

here's what i found

[FULLERENE'S 4K APOCALYPSE]
02:37:479 - this seems has different snapping than other diff oops fixed

... can't find anything else.. oh my...

http://puu.sh/l0Pd6.zip and my update, fixing small missing hitsound
Updated (with minor tweaks). Thanks for checking the snaps!
And you really don't have to apologise! I really appreciate the help you've given me from way back when (and the help you're giving me now), so it's all water under the bridge.

Starry- wrote:

Here's a follow-up check on the snapping consistency of every single difficulty. This took way too long. blorp

  1. 01:00:706 (60706|7,60784|6,60863|5) - 8K Hard - this difficulty has this placed incorrectly at 1/4. (Should be 1/3.)
  2. 01:10:048 (70048|2) - 6K Insane - this difficulty has this placed incorrectly at 1/12. (Should be 1/16.)
  3. 01:10:048 (70048|6) - 9K Collab Insane - this difficulty has this placed incorrectly at 1/12. (Should be 1/16.) That's 9K Collab Hard, but fixed anyways.
  4. 02:37:479 (157479|2) - Fullerene's 4K Happy Apocalypse - this difficulty has this placed incorrectly at 1/1. (Should be 1/16.) Fixed through Usagi's check.
  5. 02:40:216 (160216|3,160238|6,160260|8,160260|0) - 9K Collab Insane - this difficulty has this placed incorrectly a 1/16th too far forward than it should be.
  6. 04:03:156 (243156|2) - 4K Normal - this difficulty has this placed incorrectly at 1/16. (Should be 1/12.)
  7. 04:13:241 - 4K Insane - not so much a snap issue, but compared to the rest of the difficulties it seems you have missed a note here.
  8. 04:59:426 - All "Normal" difficulties - the note here on the red tick doesn't really correspond to anything since the piano has ended and there's nothing but the 1/3 drum. Turned those guys into 1/3.
  9. 05:34:006 (334006|2) - 4K Insane - this difficulty has this placed incorrectly at 1/8. (Should be 1/16.)
  10. 05:34:006 (334006|4) - Fullerene's 6K Grand Finale - this difficulty has this placed incorrectly at 1/8. (Should be 1/16.)
  11. 05:40:942 (340942|4,340942|7) - Million's 8K Planetary Alignment - this difficulty has this placed incorrectly at 1/1. (Should be 1/16.)
  12. 05:54:319 (354319|5) - Million's 8K Normal - this difficulty has this placed incorrectly at 1/16. (Should be 1/8.)

Pretty much all I could find. All suggestions are respective to the consistency between the rest of the difficulties.
That's a lot. Fixed everything else, though.

Thank you so much for checking 3 hours of drain time to look for snap inconsistencies, Starry-!
Arzenvald
;w; god-alike modding.. starry-sama teach me... m(_ _)m
lemonguy
#RankHappyEnd2016
Vygatron

Gekido- wrote:

#RankHappyEnd2016
Todestrieb

Gekido- wrote:

#RankHappyEndNow
puxtu

Gekido- wrote:

#RankHappyEnd2069
Arzenvald
happy end of the jej when
Aaron Hagger
Wow, this map has been in development for ages. There's so many difficulties I feel confused!
I remember downloading this and nearly failing the 4k hard, up until today where I got an S on Fullerene's 4k apocalypse first try.
All the difficulties have had a tremendous amount of effort put into them, so kudos to everyone who helped this mapset become what it is today.
I know it's not much, but have a kudosu and I hope this gets ranked soon.
Julie
Easy done check (just need blocko update so can take a quick look again)

Normal soon done, will post chat log later =w=

Hype hype soon
CrimsonClaw
I NEED IT
NinjaSM
RANK IT RIGHT NOW
Shinzo-
/o/

btw
Tags: -Kamikaze-
you missed those min :VVVV
lol why should i post this...

GO RANK >w<
Kamikaze
mfw
actually kamikaze is in tags so idk that shouldn't be much of an issue
LordRaika
blocko sry im still busy as puck >_<
been offline for week, and still have tons of irl stuff...
ughhhue

blocko pls dont mad, or the world will really end XD
Julie
Don't worry Raika, I got this :D

Is it time boyzzz!!?!?!

Mod Not finish, just posting so I don't forget the log
2015-11-12 19:12 Julie: 03:52:005 (232005|1,232320|0,232636|2,232952|0,233268|1) - this is kinda way too hard for beginner xD
2015-11-12 19:12 Julie: 03:49:478 (229478|0,229794|1,230110|2,230426|0,230741|2) - look at the rhythm here
2015-11-12 19:12 Julie: is the same as the one I mention
2015-11-12 19:12 Julie: but you make some change here just to snap on white stick
2015-11-12 19:12 Julie: 03:51:531 (231531|2,232005|1) -
2015-11-12 19:13 Julie: really suggest keeping it on red stick and also because the finish end on red stick 03:51:531 (231531|2,232005|1) -
2015-11-12 19:13 Julie: would feel more natural to play no? xD
2015-11-12 19:15 Julie: hmm 9k pop'n kami, are you the one that will be handling it as well?
2015-11-12 19:15 Blocko: yeah
2015-11-12 19:15 Blocko: wait are those suggestions in 4k
2015-11-12 19:15 Julie: yeah 4k
2015-11-12 19:15 Blocko: o
2015-11-12 19:15 Julie: and 5k at this part 04:06:531 - make it like your other own easy, make a nice stair, 1|3|5
2015-11-12 19:16 Julie: sorry checking 4k and 5k at the same time, since diff are pretty nice x3
2015-11-12 19:16 Julie: so able to check those at the same time
2015-11-12 19:16 Blocko: just remember, most of my diffs are consistent to each other
2015-11-12 19:17 Julie: yep x3
2015-11-12 19:17 Julie: and good diff >w<
2015-11-12 19:17 Blocko: thank u
2015-11-12 19:17 Julie: 03:52:005 - just notice you did that somewhere else as well
2015-11-12 19:17 Julie: so you dont actually need to change but is your choice
2015-11-12 19:17 Blocko: also, the rhythm is like that to accent the piano at 03:51:215 (231215|3,231531|2) -
2015-11-12 19:17 Julie: since you did it here 04:12:215 -
2015-11-12 19:18 Blocko: you mean change the pattern or rhythm
2015-11-12 19:18 Julie: then move this 03:51:531 (231531|2) - to 03:51:689 -
2015-11-12 19:18 Julie: `rhythm
2015-11-12 19:18 Julie: hmm
2015-11-12 19:18 Blocko: hrm
2015-11-12 19:18 Julie: nvm for your piano, but beginner will mostly
2015-11-12 19:18 Julie: hear
2015-11-12 19:18 Julie: that high pitch sound no?
2015-11-12 19:18 Blocko: want to accent that bell too al
2015-11-12 19:19 Julie: that bell will take more priority if you ask me ><, way more easier to hear, will be the 1st sound to hear there
2015-11-12 19:19 Julie: and easier to play this 03:52:005 (232005|1,232320|0) - afterward
2015-11-12 19:19 Julie: a lots more easier
2015-11-12 19:20 Julie: is your choice >W<
2015-11-12 19:20 Julie: both work ofc xD
2015-11-12 19:20 Julie: if you decide to change, here too 04:11:741 (251741|1) -
2015-11-12 19:22 Blocko: i kinda wanna leave it as it is
2015-11-12 19:22 Julie: 04:15:689 (255689|1,256005|0,256005|3,256320|2) - I kinda disagree this pattern in easy =w=
2015-11-12 19:22 Julie: 1 note then 2 note then 1
2015-11-12 19:23 Julie: the 2 note a bit hard to play xD
2015-11-12 19:24 Blocko: but muh bells
2015-11-12 19:24 Blocko: would 2,34,1,24 make it any easier?
2015-11-12 19:25 Julie: like example bginner kinda have trouble do like 1 note then 2 note then 1
2015-11-12 19:25 Julie: like if is just 1note 1 note then a 2 note for finish
2015-11-12 19:25 Julie: some beginner smash on a 2 notes
2015-11-12 19:25 Julie: thats ok x3
2015-11-12 19:25 Julie: but thats the very reason why it might be hard, because they retablish more slow after the smash
2015-11-12 19:25 Julie: ^ baka julie vision XD
2015-11-12 19:27 Julie: also look this one 04:27:689 (267689|2,268005|3,268320|2,268636|3) -
2015-11-12 19:27 Julie: 190 bpm
2015-11-12 19:27 Julie: all in right hands
2015-11-12 19:27 Julie: easy to get a bad accuracy for beginners
2015-11-12 19:27 Julie: xD
2015-11-12 19:27 Blocko: 04:28:636 (268636|3,268952|0) - 3,4?
2015-11-12 19:27 Blocko: i mean
2015-11-12 19:27 Blocko: 2,3
2015-11-12 19:27 Julie: would been a lots more easier
2015-11-12 19:28 Julie: but
2015-11-12 19:28 Julie: would mess your pitch =w=
2015-11-12 19:28 Blocko: yeaaaah
2015-11-12 19:28 Julie: what to doo =w=
2015-11-12 19:28 Julie: try playing around the patern xD
2015-11-12 19:29 Blocko: 04:28:320 (268320|2,268636|3) - moved to 2,3 i guess
2015-11-12 19:29 Julie: http://puu.sh/ljrzR.jpg so dont need mess up your pitch maybe?
2015-11-12 19:29 Blocko: [http://osu.ppy.sh/ss/3954298 iunno what i did]
2015-11-12 19:29 Julie: hmm
2015-11-12 19:29 Julie: LOL
2015-11-12 19:29 Blocko: o
2015-11-12 19:29 Blocko: lmao
2015-11-12 19:29 Julie: same thinking!
2015-11-12 19:30 Julie: well not same column as 04:28:320 (268320|1,268320|0) -
2015-11-12 19:30 Julie: should be easy to play
2015-11-12 19:30 Blocko: ay
2015-11-12 19:31 Julie: 04:43:163 (283163|3,283163|1,283478|2,283478|0) - hmmmmmmm hmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm
2015-11-12 19:31 Blocko: also uhh hope you don't mind but i'm changing patterns from certain difficulties as i go along
2015-11-12 19:31 Julie: hmm thinking hard
2015-11-12 19:31 Julie: oh
2015-11-12 19:31 Julie: np x3
2015-11-12 19:31 Julie: trust ya x3
2015-11-12 19:31 Blocko: alright
2015-11-12 19:32 Blocko: so after this 4k ez i'll need to update so you can see the changes i've made on other easies
2015-11-12 19:32 Blocko: if you want to continue to normal though, be my guest
2015-11-12 19:32 Julie: np x3
2015-11-12 19:35 Julie: ACTION is editing [https://osu.ppy.sh/b/426447 xi - Happy End of the World [4K Normal]]
2015-11-12 19:35 Julie: then Ill pass to nm
2015-11-12 19:36 Blocko: oke
2015-11-12 19:44 Julie: SKYPE CALL DISTRACTED ME XD
2015-11-12 19:45 Blocko: le
2015-11-12 19:49 Julie: 01:16:495 - make it 2 LN so look like the other Normal diff
2015-11-12 19:49 Julie: instead of looking like 4K Easy
2015-11-12 19:49 Julie: 01:17:758 - same here
2015-11-12 19:51 Blocko: o that
2015-11-12 19:51 Blocko: i left it like that so the ln count is consistent for all 4k diffs except for fulle's
2015-11-12 19:51 Blocko: gotta have more space for regular notes
2015-11-12 19:51 Julie: ok
2015-11-12 19:55 Julie: 02:08:284 - to 02:10:811 - why all these LN all 4th column? xD
2015-11-12 19:56 Blocko: oops
2015-11-12 19:56 Blocko: thanks for catching that, rearranged some parts
2015-11-12 20:01 Julie: 02:17:758 (137758|2,138390|3) - isn't this supose to be ctrl + g
2015-11-12 20:02 Julie: also in 5k 02:17:758 - this LN should be in the 4th column no?
2015-11-12 20:04 Blocko: did it differently from your suggestion oop
2015-11-12 20:04 Julie: what you did? xD
2015-11-12 20:06 Blocko: 02:17:127 - [http://osu.ppy.sh/ss/3954404 oops]
2015-11-12 20:06 Julie: yeah, thats what I wanted =w=
2015-11-12 20:06 Julie: same column for 1 -2 and 3-4
2015-11-12 20:06 Blocko: ay
2015-11-12 20:06 Julie: just suggest that ctrl + g due to the previous pattern, but yeah cool W><
2015-11-12 20:06 Julie: >w<
2015-11-12 20:06 Julie: and check 5k as well
2015-11-12 20:06 Julie: for that part
2015-11-12 20:07 Julie: 3 same LN in the middle column
2015-11-12 20:07 Blocko: checked 6k and 7k and rearranged them too
2015-11-12 20:07 Blocko: woops
2015-11-12 20:07 Julie: okii x3
2015-11-12 20:07 Blocko: and 5k
2015-11-12 20:07 Julie: havent check those
2015-11-12 20:07 Julie: yeah
2015-11-12 20:07 Julie: cool >w<
2015-11-12 20:07 Blocko: yay
2015-11-12 20:07 Julie: 50% done check on 4-5k normal =w=
2015-11-12 20:07 Julie: and I supose easy 80%
2015-11-12 20:08 Julie: today finish all easy and normal?
2015-11-12 20:08 Julie: including the 9k as well
2015-11-12 20:14 Blocko: sure
2015-11-12 20:14 Blocko: urg hold on i'm trying to get some food ready
2015-11-12 20:14 Blocko: keep those suggestions rollin
2015-11-12 20:15 Julie: np x3
2015-11-12 20:15 Julie: will do
2015-11-12 20:21 Julie: ACTION is editing [https://osu.ppy.sh/b/454329 xi - Happy End of the World [Kami's 8K Easy]]
2015-11-12 20:21 Julie: 00:05:442 (5442|1) - move somewhere to the right side, last column is possible, due to the high pitch + easier to play on controller
2015-11-12 20:22 Julie: also same suggestion for 9k ^ pop n
2015-11-12 20:23 Julie: 00:14:916 - and 00:12:074 - make it something like 8k to fit the pitch
2015-11-12 20:24 Blocko: back
2015-11-12 20:24 Julie: wb x3
2015-11-12 20:24 Julie: checking 8k and 9k now taking consideration of controller as well
2015-11-12 20:25 Blocko: yus
2015-11-12 20:25 Blocko: 00:05:442 (5442|1) - moved to last col
2015-11-12 20:25 Julie: 00:38:600 - the movement feel weird on the 8k controller
2015-11-12 20:25 Julie: 9k*
2015-11-12 20:25 Julie: hmm
2015-11-12 20:25 Julie: would be better if is really like, left right, left right
2015-11-12 20:25 Julie: something like that
2015-11-12 20:26 Julie: instead of left right in the left side
2015-11-12 20:26 Julie: and right left on the right side of the controller
2015-11-12 20:26 Julie: hmm
2015-11-12 20:26 Julie: but it doesnt matter if is for osu mania keyboard =w=
2015-11-12 20:27 Blocko: can it be for both
2015-11-12 20:27 Blocko: alright, applied all your suggestions except for 9k (will go over that later)
2015-11-12 20:27 Blocko: i'm eating lal
2015-11-12 20:28 Julie: xD
2015-11-12 20:28 Julie: there is stuff like that in pop n, but you dont switch size like that =w=
2015-11-12 20:28 Julie: xD
2015-11-12 20:28 Julie: switch both hand place like that*
2015-11-12 20:29 Julie: if is sound like this
2015-11-12 20:29 Blocko: sooo, no switching on 00:38:600 - for 9k?
2015-11-12 20:29 Julie: it depend, is easier to read for osu mania, but the movement feel weird for me in pop'n
2015-11-12 20:30 Julie: hmm
2015-11-12 20:30 Julie: probably keep because osu mania
2015-11-12 20:30 Julie: =w=
2015-11-12 20:30 Blocko: no luv 4 popn
2015-11-12 20:30 Blocko: rip
2015-11-12 20:31 Julie: LOL, well idk if controller work on osu mania
2015-11-12 20:31 Julie: I know iidx do
2015-11-12 20:31 Julie: but pop'n haven t try it yet
2015-11-12 20:31 Blocko: oo
2015-11-12 20:31 Julie: 00:43:653 (43653|0) - move it out of the scratch, wasnt sure if is accident or not, but then I check the other sound, and on this part only cymbal one are on scratch x
2015-11-12 20:31 Julie: XD
2015-11-12 20:31 Julie: so probably an accident
2015-11-12 20:32 Blocko: done
2015-11-12 20:33 Julie: 01:25:337 (85337|1,85969|0) - hmm move a bit more to the right?
2015-11-12 20:33 Julie: ^ 8k
2015-11-12 20:34 Julie: nvm nvm 01:31:021 (91021|0) - this one also on scratch
2015-11-12 20:34 Julie: =w=
2015-11-12 20:34 Blocko: o oke
2015-11-12 20:34 Julie: 01:49:653 (109653|0) - idk about this one though xD
2015-11-12 20:35 Julie: your choice
2015-11-12 20:35 Julie: 02:06:390 (126390|0,126390|3) - switch these 2, at least scratch get the hitsound
2015-11-12 20:36 Julie: 02:07:021 (127021|0,127021|7) - ^ scratch get the right one
2015-11-12 20:36 Julie: 02:17:127 (137127|0,137127|3,137127|7) - really no no no for beginner xD, 02:17:127 (137127|3) - delete this
2015-11-12 20:36 Julie: is a bit way too hard on controller for beginner
2015-11-12 20:37 Julie: 02:16:495 (136495|0,136495|3) - also switch these 2, for the hitsound to be on scratch
2015-11-12 20:38 Blocko: done done done done done
2015-11-12 20:38 Julie: cool x3
2015-11-12 20:39 Julie: 02:43:163 (163163|4) - move this one to the 6th column 1|2|3|4|5|6|7|8
2015-11-12 20:39 Julie: way more easier for beginner
2015-11-12 20:40 Blocko: done
2015-11-12 20:40 Julie: 02:50:741 (170741|1) - move this to scratch 02:46:952 (166952|0,167584|0) - because he did it here =w=
2015-11-12 20:40 Julie: or all those 3 not scratch, your call
2015-11-12 20:41 Blocko: done
2015-11-12 20:41 Blocko: funny how 8k easy has a lot more scratches than 8k normal
2015-11-12 20:41 Blocko: lal
2015-11-12 20:41 Julie: rip QAQ
2015-11-12 20:41 Julie: I should have check it like that then
2015-11-12 20:41 Julie: AHH
2015-11-12 20:41 Julie: baka me
2015-11-12 20:42 Blocko: like what?
2015-11-12 20:42 Julie: should have check 8k easy and 8knormal together =w=
2015-11-12 20:42 Blocko: ohh
2015-11-12 20:42 Blocko: gerp
2015-11-12 20:42 Julie: blocko too smart xD
2015-11-12 20:42 Blocko: oops
2015-11-12 20:43 Blocko: when i mod i try to check another easy or normal
2015-11-12 20:43 Blocko: while modding the same diff
2015-11-12 20:43 Julie: 03:39:373 (219373|3) - put it in 6th column for controller
2015-11-12 20:43 Julie: usually I do
2015-11-12 20:43 Julie: Another -> Hard
2015-11-12 20:43 Julie: Hard -> Normal
2015-11-12 20:43 Julie: Normal -> Easy
2015-11-12 20:43 Julie: xD
2015-11-12 20:43 Julie: thats how I compare the spread
2015-11-12 20:43 Blocko: that's what i do too
2015-11-12 20:43 Blocko: lmao
2015-11-12 20:44 Julie: hahaha
2015-11-12 20:45 Julie: 04:05:426 (245426|6,245899|6) - dont make this same column?
2015-11-12 20:45 Julie: in both diff?
2015-11-12 20:45 Julie: put it in 5th column for 8K
2015-11-12 20:45 Julie: and 9k, idk your choice =w=
2015-11-12 20:46 Blocko: ok so what i did was rearrange them to be alternating
2015-11-12 20:46 Blocko: is that ok
2015-11-12 20:46 Julie: yeah much more easier x3
2015-11-12 20:47 Julie: just hope kami dont bite you >w<
2015-11-12 20:48 Julie: 04:21:689 (261689|6,261847|5,262163|1,262320|2,262636|5,262794|4,263110|2,263268|3,263584|6,263899|6) - ctrl+h?
2015-11-12 20:48 Julie: way more easier to play this 04:23:584 (263584|1,263899|1,264215|0) -
2015-11-12 20:48 Julie: also do it with pop'n diff
2015-11-12 20:48 Julie: if accept
2015-11-12 20:49 Blocko: did alternating again
2015-11-12 20:50 Julie: cool~ just make sure dont overload this one hand 04:23:584 (263584|1,263899|1,264215|0) -
2015-11-12 20:51 Blocko: [http://osu.ppy.sh/ss/3954509 is this ok]
2015-11-12 20:51 Julie: 04:30:847 (270847|7) - make 9k LN the same lenght as 8K one
2015-11-12 20:51 Julie: hmmm
2015-11-12 20:52 Julie: mmight be a bit hard
2015-11-12 20:52 Julie: hmm
2015-11-12 20:53 Julie: should be ok =w=
2015-11-12 20:53 Blocko: ay
2015-11-12 20:53 Julie: 04:32:426 (272426|1) - for 8k and 9k make this LN to 04:32:426 (272426|1) - and move it somewhere to the right
2015-11-12 20:54 Julie: 04:37:952 (277952|5) - move a bit in 8K so is different column then this 04:36:689 (276689|5) -
2015-11-12 20:54 Julie: 04:36:689 (276689|5,276689|0) - also for 8K switch hitsound, so hitsound in scratch
2015-11-12 20:55 Blocko: somehow i'm gonna have to rearrange some of the 9k since it's a 'converted' 8k chart
2015-11-12 20:55 Blocko: lel
2015-11-12 20:55 Julie: 04:52:636 - make it same rhyhtm as 8k
2015-11-12 20:55 Julie: for the 9k ^
2015-11-12 20:56 Julie: and for 8k : 04:53:426 (293426|5) - add a whistle here
2015-11-12 20:57 Julie: 05:14:741 (314741|1,314741|0,314899|2,315057|3,315215|2) - wowow too hard for beginner =w=
2015-11-12 20:57 Blocko: welp
2015-11-12 20:58 Julie: 05:14:899 (314899|2) - remove this maybe as well?
2015-11-12 20:58 Julie: like here 05:14:899 (314899|2) -
2015-11-12 20:59 Blocko: [http://osu.ppy.sh/ss/3954529 is this fine]
2015-11-12 20:59 Julie: we kinda do see that in IIDX normal chart 05:14:741 (314741|1,314741|0,316005|1,316005|0) - , but since this is easy, I probably not suggest it, since low level normal IIDX chart wont be having this
2015-11-12 20:59 Julie: yeah try avoid ^
2015-11-12 20:59 Julie: as well
2015-11-12 20:59 Julie: and yep thats fine
2015-11-12 20:59 Julie: xD
2015-11-12 20:59 Blocko: ay
2015-11-12 21:00 Julie: 05:19:794 (319794|3,321057|3) - move to 6th column
2015-11-12 21:00 Julie: 05:22:320 (322320|4) - move to 7th?
2015-11-12 21:00 Julie: since he wanna make it different
2015-11-12 21:01 Blocko: 05:19:794 (319794|7,319794|0,319794|5,321057|7,321057|5,321057|0) - js this might be biased for right scratchers
2015-11-12 21:02 Julie: but I doubt xD
2015-11-12 21:02 Julie: is for 2p
2015-11-12 21:02 Blocko: can it be both
2015-11-12 21:02 Blocko: for my 8k charts i try to balance it out
2015-11-12 21:02 Julie: then youll have to change
2015-11-12 21:02 Julie: for the whole map
2015-11-12 21:02 Blocko: ueah
2015-11-12 21:03 Julie: you can for osu mania, but Im looking for controller xD
2015-11-12 21:03 Julie: hahaha
2015-11-12 21:03 Julie: oh 8k normal by remi!
2015-11-12 21:03 Julie: I thought was kami, and he end up putting less scratch here
2015-11-12 21:03 Julie: hahaha
2015-11-12 21:03 Julie: xD
2015-11-12 21:04 Blocko: [http://osu.ppy.sh/ss/3954540 is this ok]
2015-11-12 21:04 Julie: no xD
2015-11-12 21:04 Julie: too hard
2015-11-12 21:04 Julie: like this is totally lv 7 normal
2015-11-12 21:04 Julie: 7-8 hyper
2015-11-12 21:04 Julie: xD
2015-11-12 21:04 Blocko: ag
2015-11-12 21:04 Julie: ag
2015-11-12 21:04 Julie: LOL
2015-11-12 21:05 Blocko: [http://osu.ppy.sh/ss/3954543 ok what about this one ]
2015-11-12 21:05 Julie: 2nd one still x.x
2015-11-12 21:05 Julie: xDDD
2015-11-12 21:05 Julie: not suggest
2015-11-12 21:06 Blocko: muh pitch
2015-11-12 21:06 Julie: if want for pitch, change the 8th column note
2015-11-12 21:06 Julie: of place
2015-11-12 21:06 Julie: if you want
2015-11-12 21:06 Julie: like move it to 7th?
2015-11-12 21:06 Julie: better for the hands
2015-11-12 21:06 Blocko: ok done
2015-11-12 21:06 Julie: cool
2015-11-12 21:07 Julie: ACTION is editing [https://osu.ppy.sh/b/430684 xi - Happy End of the World [Million's 8K Normal]]
2015-11-12 21:07 Julie: is remi still active? ;w;
2015-11-12 21:07 Julie: havent seen him pm me
2015-11-12 21:07 Julie: for age
2015-11-12 21:07 Blocko: not really
2015-11-12 21:07 Julie: sniff QAQ
2015-11-12 21:07 Blocko: he left his diffs to me and i did a bunch of stuff to it
2015-11-12 21:07 Julie: miss him
2015-11-12 21:07 Blocko: oops
2015-11-12 21:07 Julie: hahahaha
2015-11-12 21:07 Julie: HAHAHA XD
2015-11-12 21:08 Blocko: don't we all ;;
2015-11-12 21:08 Julie: for the normal Ill be considering like a 5-7 Normal, 6-7hyper x3
2015-11-12 21:08 Julie: awnn yeah ;w;! his such nice guy :<
2015-11-12 21:08 Julie: really kind guy!
2015-11-12 21:09 Julie: I regret not talking to him much, since I was mostly log in at school =w=, and I rarely read chat since didn't want friend to see it...oh well
2015-11-12 21:09 Blocko: ripppp
2015-11-12 21:10 Julie: seem like a Normal level-ish chart nice x3
2015-11-12 21:11 Blocko: \o/
2015-11-12 21:11 Julie: 01:01:337 (61337|5,61337|0) - I don't think it need 2 note with finish hitsound here
2015-11-12 21:13 Blocko: ah those are two different finishes
2015-11-12 21:13 Julie: OMG
2015-11-12 21:13 Julie: baka me
2015-11-12 21:13 Julie: but wait
2015-11-12 21:13 Julie: the normal cymbal still too loud =w= with both
2015-11-12 21:14 Julie: while the song isn't
2015-11-12 21:14 Blocko: kinda wanna leave it there for the effect tho
2015-11-12 21:14 Julie: because look here 01:06:390 - a bit louder int he song
2015-11-12 21:14 Julie: oki
2015-11-12 21:14 Blocko: like, a new phase or something
2015-11-12 21:14 Blocko: dunno how to describe it
2015-11-12 21:15 Julie: oh new phase
2015-11-12 21:15 Julie: I understand that one x3
2015-11-12 21:15 Blocko: yus thank u
2015-11-12 21:17 Blocko: julie i wanna watch this new ep brb for like 12 minutes
2015-11-12 21:17 Julie: oki
2015-11-12 21:17 Blocko: hope u don't mind
2015-11-12 21:17 Julie: Ill continue put suggestion
2015-11-12 21:17 Julie: np >w<
2015-11-12 21:17 Julie: also need break after all this as well xD
2015-11-12 21:28 Julie: 03:00:847 (180847|1,181005|5,181163|3,181320|7,181478|1,181636|5,181794|3,181952|7,182110|4) - uighhh
2015-11-12 21:28 Julie: the finish sound @.@
2015-11-12 21:28 Julie: nvm you also did it on other diff @.@
2015-11-12 21:29 Julie: can we continue tomorow? I wannt take a break @.@
2015-11-12 21:29 Julie: xD
2015-11-12 21:30 Blocko: yeah sure
2015-11-12 21:31 Blocko: what's up with the finishes
2015-11-12 21:31 Julie: kinda
2015-11-12 21:31 Julie: too loud @.@
2015-11-12 21:31 Julie: ughh
2015-11-12 21:31 Julie: like
2015-11-12 21:31 Julie: tshh tshh tshh tshh TSHHH TSHH TSHH
2015-11-12 21:31 Julie: AHH
2015-11-12 21:31 Julie: XDD
2015-11-12 21:31 Blocko: TSHH TSHH TSHH TSHH
2015-11-12 21:31 Blocko: maybe i should reduce the volume
2015-11-12 21:31 Blocko: y/n
2015-11-12 21:32 Julie: yes please T^T
2015-11-12 21:32 Julie: xD
2015-11-12 21:32 Blocko: oke
2015-11-12 21:32 Blocko: it'll take time for me to reduce the volume on all diffs but yeah
2015-11-12 21:33 Blocko: feel free to post this log in thread for another kd
2015-11-12 21:33 Blocko: wink wink
2015-11-12 23:58 Blocko: so r u posting it
2015-11-30 19:28 Blocko: let's get this thing going!
2015-11-30 19:28 Julie: YEAH
2015-11-30 19:28 Julie: remilion 8k normal niiicee
2015-11-30 19:29 Blocko: ayy
2015-11-30 19:34 Julie: 02:01:969 (121969|0,121969|1) - switch those 2 hitsound
2015-11-30 19:34 Julie: actually
2015-11-30 19:34 Julie: wwowow
2015-11-30 19:34 Julie: I forgot turn my std skin
2015-11-30 19:34 Blocko: j0j
2015-11-30 19:34 Julie: oh nvm
2015-11-30 19:34 Julie: yeah I heard toc toc =w=...because was on own skin...then was like..wait a minutes....haha
2015-11-30 19:36 Blocko: like the way you TOK TOK
2015-11-30 19:36 Julie: 02:09:548 (129548|0,129548|7) - switch these 2 hitsound xD
2015-11-30 19:36 Julie: wowwww rooood hahaha xD
2015-11-30 19:36 Julie: you know the reason x3
2015-11-30 19:36 Blocko: it's a song lmao
2015-11-30 19:36 Blocko: switched
2015-11-30 19:36 Julie: idk that song rip
2015-11-30 19:36 Julie: =w=
2015-11-30 19:37 Blocko: ACTION is listening to [http://osu.ppy.sh/b/725960 Mighty Mouth - [08]Tok Tok (Feat. SOYA)]
2015-11-30 19:38 Blocko: le kpop faec
2015-11-30 19:38 Julie: ayy kpop, got it thanks xD
2015-11-30 19:41 Julie: 02:56:426 - 02:56:741 - shouldn't these be having the same amount of note?
2015-11-30 19:43 Blocko: hm
2015-11-30 19:43 Blocko: i was focusing the kick there for a moment
2015-11-30 19:43 Blocko: and to get a bit of build up in there
2015-11-30 19:47 Julie: yep x3
2015-11-30 19:47 Julie: 03:16:794 (196794|5) - I think you forgot a Drum Hit Clap SN
2015-11-30 19:47 Julie: here
2015-11-30 19:47 Blocko: i did
2015-11-30 19:47 Blocko: added hs
2015-11-30 19:49 Blocko: if i forgot it there imma check other diffs too
2015-11-30 19:49 Julie: okiiii~
2015-11-30 19:50 Julie: seem like you didn'T xD
2015-11-30 19:50 Blocko: a
2015-11-30 19:50 Blocko: brb gonna add hs
2015-11-30 19:51 Blocko: oh wait
2015-11-30 19:51 Blocko: only 8k normal has that
2015-11-30 19:51 Blocko: hrm
2015-11-30 19:51 Julie: 03:43:794 (223794|0) - I'm pretty sure you can add a hitsound on this scratch
2015-11-30 19:51 Julie: has that?
2015-11-30 19:52 Julie: all the other diff have Clap, except easy no note there x3
2015-11-30 19:52 Julie: but yeah for 03:43:794 (223794|0) - , because the standard hitnormal is so low for a scratch sound QAQ
2015-11-30 19:52 Blocko: 8k normal only has that particular note with drum hs
2015-11-30 19:52 Blocko: all the others don't
2015-11-30 19:52 Blocko: o
2015-11-30 19:52 Blocko: what do i put there hm
2015-11-30 19:52 Julie: drum finish maybe like some of your higher diff?
2015-11-30 19:53 Blocko: i initially put that there to put an emphasis on a new phase
2015-11-30 19:53 Blocko: but i can remove it
2015-11-30 19:53 Julie: it is a new phase
2015-11-30 19:53 Julie: as long as is not a soft-hitnormal =w=, which is so low
2015-11-30 19:55 Julie: or double finish like you did here 03:48:847 (228847|1,228847|0) -
2015-11-30 19:55 Julie: is your choice x3
2015-11-30 19:57 Blocko: i'll just put a normal finish there
2015-11-30 19:57 Blocko: jej
2015-11-30 19:57 Blocko: though
2015-11-30 19:57 Blocko: only 8k normal and the harder diffs will have that
2015-11-30 19:57 Julie: okiiii, is better x3
2015-11-30 19:58 Blocko: brb gibe 3 mins
2015-11-30 19:58 Julie: 04:04:005 (244005|0) - gl :D!! Ahh I end up sending this to -Konner- pm =w=
2015-11-30 19:58 Blocko: lmao
2015-11-30 20:01 Julie: tell me when back =w=
2015-11-30 20:03 Blocko: halfway done
2015-11-30 20:03 Julie: np x3
2015-11-30 20:11 Blocko: done i think
2015-11-30 20:12 Julie: wb ld
2015-11-30 20:12 Julie: :D
2015-11-30 20:12 Blocko: ty ty ty
2015-11-30 20:12 Julie: 04:04:005 (244005|0) - fix plox~
2015-11-30 20:12 Blocko: done that
2015-11-30 20:13 Blocko: ye
2015-11-30 20:14 Julie: [http://puu.sh/lEQx5.png I was like wdf]
2015-11-30 20:15 Blocko: joj
2015-11-30 20:17 Blocko: brb, keep posting them suggestions
2015-11-30 20:17 Julie: okii
2015-11-30 20:48 Blocko: back
2015-11-30 20:48 Blocko: r u alive
2015-11-30 20:52 Julie: oki
2015-11-30 20:52 Julie: yoo wait let me finish this match in fate grand order =w=
2015-11-30 20:52 Blocko: jej
2015-11-30 20:52 Blocko: alrighty
2015-11-30 20:55 Julie: oki
2015-11-30 20:57 Julie: 05:01:478 - 04:53:899 -
2015-11-30 20:57 Julie: shouldn't these 2 part be similar
2015-11-30 20:57 Julie: in term of note? =w=
2015-11-30 20:57 Blocko: o
2015-11-30 20:58 Julie: except
2015-11-30 20:58 Blocko: 04:53:899 - this part accents the bells/piano
2015-11-30 20:58 Julie: 05:01:794 - no whistle
2015-11-30 20:58 Blocko: wanted to do a mix of whistles and drums there
2015-11-30 20:59 Julie: 05:01:478 - dont wanna do it here? x
2015-11-30 20:59 Julie: XD
2015-11-30 20:59 Blocko: should i do it
2015-11-30 20:59 Blocko: well, alright
2015-11-30 20:59 Julie: is your call x3
2015-11-30 20:59 Blocko: we're nearing the end sooo
2015-11-30 20:59 Julie: 05:02:426 (302426|3) - isn't this a bit too hard?
2015-11-30 20:59 Julie: 05:03:689 (303689|2,304005|1,304320|2) - like the 2 notes with the "stream"
2015-11-30 21:00 Julie: feel like this part is a bit too much ><, except if is "near ending"
2015-11-30 21:01 Blocko: [https://osu.ppy.sh/ss/4052388 would this make it easier to do?]
2015-11-30 21:02 Julie: yep!
2015-11-30 21:02 Julie: and easier to read it nice
2015-11-30 21:03 Blocko: noice
2015-11-30 23:37 Julie: ACTION is editing [http://osu.ppy.sh/b/706050 xi - Happy End of the World [9K Normal]]
2015-11-30 23:37 Julie: 01:18:074 (78074|2,78390|6,78706|4) - uhh blocko, why is this not hitsounded?
2015-11-30 23:40 Julie: OJHHHHH BLOCKO BACK
2015-11-30 23:40 Blocko: joj
2015-11-30 23:40 Blocko: i fell asleep
2015-11-30 23:41 Julie: sorry QAQ
2015-11-30 23:43 Julie: 02:08:916 (128916|0) - isn't this hitsound supose to be like 02:07:653 (127653|1,130179|2) -
2015-11-30 23:43 Julie: 02:10:179 (130179|2) - 02:07:653 (127653|1) -
2015-11-30 23:44 Julie: that whistle is kinda on all diff, so I don't know if you wanna change it ><
2015-11-30 23:46 Blocko: oh do you mean those drum-whistles?
2015-11-30 23:47 Julie: yeah
2015-11-30 23:47 Blocko: hm
2015-11-30 23:47 Blocko: i kept them relatively simple for easier diffs
2015-11-30 23:47 Julie: hmm still work
2015-11-30 23:47 Julie: nvm keep it, but the thing I mention when you back =w=
2015-11-30 23:47 Julie: go fix it
2015-11-30 23:48 Blocko: still gets the job done, though it kinda lacks
2015-11-30 23:48 Blocko: o ye fixed the missing hs
2015-11-30 23:48 Julie: yee x3
2015-11-30 23:48 Julie: oki wait for me to spot another thing
2015-11-30 23:48 Blocko: oke
2015-11-30 23:55 Julie: 04:06:215 (246215|4) - forgot your Clap SN here
2015-11-30 23:56 Blocko: nice catch
2015-12-01 00:02 Julie: 04:55:636 - you see this bell sound, isn't better if map here 04:56:110 - instead of here 04:55:952 - ?
2015-12-01 00:02 Julie: 04:56:110 - is also way more clear like 04:55:636 -
2015-12-01 00:06 Blocko: i've been putting that hitsound pattern for the three kiais on these kinds of diffs
2015-12-01 00:06 Blocko: kinda wanna leave it there to keep those consistent
2015-12-01 00:07 Julie: yeah hitsound are fine, but dang is just while playing xD
2015-12-01 00:07 Julie: confusing, due to the song sound
2015-12-01 00:11 Julie: 04:59:373 (299373|2,299478|1) - Make a stairs with 04:59:268 (299268|4) - , so it kinda make a kind of triangle hand feeling pattern and then straight to this 04:59:584 (299584|0) -
2015-12-01 00:11 Julie: for the left hands
2015-12-01 00:12 Julie: also follow, stairs like remi 8k normal
2015-12-01 00:14 Blocko: [http://osu.ppy.sh/ss/4052914 sooooo like this?]
2015-12-01 00:14 Julie: thats also fine xD
2015-12-01 00:14 Blocko: cool
2015-12-01 00:15 Julie: DONE ALL NORMAL
2015-12-01 00:15 Blocko: !!!!!!!!!!!!!!!
2015-12-01 00:17 Blocko: we continuing or finishing up tonight
2015-12-01 00:18 Julie: oh we both same timezone haha
2015-12-01 00:18 Julie: check a bit 9k hard for the moment
2015-12-01 00:18 Blocko: oke
2015-12-01 00:23 Julie: 01:00:390 (60390|1) - delete break the flow =w=
2015-12-01 00:23 Julie: is the only diff with this note
2015-12-01 00:23 Julie: since after your not readding as well
2015-12-01 00:23 Blocko: alright, removed
2015-12-01 00:23 Blocko: this part is squishy's part buuuuut i rearranged some blocko in it
2015-12-01 00:24 Julie: hahaha
2015-12-01 00:26 Blocko: hm
2015-12-01 00:26 Julie: yyeah?
2015-12-01 00:26 Blocko: 01:00:074 - do you think this part is quite balanced enough?
2015-12-01 00:27 Julie: yep
2015-12-01 00:27 Julie: 01:00:074 (60074|8,60074|7,60284|6,60284|5,60495|3,60495|4) - should be right hand
2015-12-01 00:27 Julie: 01:00:074 (60074|8,60074|7,60284|6,60284|5,60495|3,60495|4) - left
2015-12-01 00:27 Julie: o01:00:074 (60074|2,60390|1) - left
2015-12-01 00:27 Blocko: er
2015-12-01 00:27 Julie: if that what your asking xD
2015-12-01 00:27 Blocko: whatchu highlightin
2015-12-01 00:27 Julie: the notes
2015-12-01 00:27 Blocko: oh right
2015-12-01 00:27 Blocko: sorry it's 1230
2015-12-01 00:28 Julie: haha np, here too~
2015-12-01 00:28 Julie: hmm is it that your question? or did I misunderstand xD
2015-12-01 00:28 Blocko: yeah that was my question
2015-12-01 00:41 Blocko: 01:21:548 - to 01:50:600 - mind if i add some notes here? mostly high drum toms but yeah
2015-12-01 00:42 Julie: 03:11:820 - not mapping here to continue the stream?
2015-12-01 00:42 Blocko: just so this section doesn't feel really lacking
2015-12-01 00:42 Julie: 01:21:548 - if you add it here, just make it easier to reach
2015-12-01 00:42 Julie: for both hands
2015-12-01 00:42 Julie: like same feeling
2015-12-01 00:42 Julie: in both hands
2015-12-01 00:45 Blocko: made that a stream 03:11:280 - and an easy one to boot
2015-12-01 00:45 Julie: cooool~ x3
2015-12-01 00:45 Blocko: hold on lemme add some notes on 01:21:548 -
2015-12-01 00:46 Blocko: keep them coming
2015-12-01 00:47 Julie: show me a screenshot after you added
2015-12-01 00:47 Julie: 03:14:110 - make it a stream, don't break the rhythm flow here, it look a bit messy xD
2015-12-01 00:51 Julie: yo blocko, I need to zzz ;w;, can continue tomorow? hopefully if I dont have a school teamwork to do

Currently irc with blocko right now, I won't budge out of the map until I'm ready to bubble it this time =w=

EDIT : I got kill by qb108 and gusto =w=!!! Blocko blocko where!
Arzenvald
hurrdurr
Topic Starter
Blocko

Shinzo- wrote:

/o/

btw
Tags: -Kamikaze-
you missed those min :VVVV
lol why should i post this...

GO RANK >w<
oops forgot to update that today
Will update in the next mod. Thanks!

LordRaika wrote:

blocko sry im still busy as puck >_<
been offline for week, and still have tons of irl stuff...
ughhhue

blocko pls dont mad, or the world will really end XD
Naaah I'm not mad, you have stuff to take care of and I think you still do, so go do that first.
Don't worry about it!

ExUsagi wrote:

hurrdurr
Why you gotta throw stars at me bro (seriously though, thanks a lot!)
Kamikaze

Blocko wrote:

Why you gotta throw stars at me bro
fite me fag
Arzenvald

-Kamikaze- wrote:

Blocko wrote:

Why you gotta throw stars at me bro
fite me fag
f8 & b8 me m8
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