01:00:069 - maybe spread this pattern out more into the right hand bc the polyrhythm feels unnecessarily awkward this wayNivrad00 wrote:
[9K Collab Hard]
01:00:069 - maybe spread this pattern out more into the right hand bc the polyrhythm feels unnecessarily awkward this way
01:46:648 - might be ghost note?
02:17:122 - this probably should be the same density as 02:18:385
02:20:490 - missed a note? (might be on purpose actually idk)
02:21:174 and 02:21:490 - this is inconsistent with the other difficulties, which just use constant 1/3
02:24:701 - I've never thought about this before, but will the QAT have a problem if the grace note snaps aren't consistent between difficulties?
03:00:842 - cool pattern totally not a dick
03:04:710 - ghost note i think
03:23:263 - should be 1/3
03:24:842 - i see that this sound isn't piano, but it still feels weird to have a big space here
03:19:315 - i think you accidentally missed a couple of drum notes throughout the map (like here), but I didn't point them out because I didn't think it was important
[9K Collab Insane]
01:21:543 - lmao my 7k instincts are messin me up whenever i see this chord cus i'm like wtf this chord shouldn't be possible
04:03:368 - i think 1/3 is more appropriate
done - shifted all 3 symbol crashes over to the right side more to balance
01:46:648 - might be ghost note?
done - removed and corrected piano on left side to match the symbol crashes
02:17:122 - this probably should be the same density as 02:18:385
no change - this is to keep pitch relevancy with the xylophone while shifting the pattern of the piano (if that's what you meant)
02:20:490 - missed a note? (might be on purpose actually idk)
02:19:648 - 02:20:806, change all the notes to fit more closely to the piano, i put in the missing note (didn't realize how soft it was at 25% speed)
02:21:174 and 02:21:490 - this is inconsistent with the other difficulties, which just use constant 1/3
no change - put in notes that represent when the piano actually plays
02:24:701 - I've never thought about this before, but will the QAT have a problem if the grace note snaps aren't consistent between difficulties?
don't know what to do so i'll leave that up to blocko.
03:00:842 - cool pattern totally not a dick
no change - idk if you wanted me to change something there
03:04:710 - ghost note i think
no change - not a ghost note
03:23:263 - should be 1/3
no change - this is the drum part which there are no 1/3
03:24:842 - i see that this sound isn't piano, but it still feels weird to have a big space here
no change - this is the break so i tried to minimize the notes
03:19:315 - i think you accidentally missed a couple of drum notes throughout the map (like here), but I didn't point them out because I didn't think it was important
added bass drum to row 1, if there were missing parts of the drum it was mostly due to reduce chorded drum noises because they are already fast enough and to not overshoot the SR