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xi - Happy End of the World [OsuMania]

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Harbyter
Hi here a MOD from queue request :D
Colunm ~1-2-3-4~
SPOILER
Fullerene's 4K Happy Apocalypse
03:34:158 (214158|1) - there isn't any sound there so i think is better to delete that note
03:37:315 (217315|1) - this too
now at the end part you chose to put same notes in pattern like 05:40:307 (340307|0) - and 05:40:623 (340623|1) - but i saw that in others they are missing so>
05:28:315 - here i think you can add a note in col 2
05:28:631 - here the same in col 1
05:38:411 - missing note here
05:38:736 - here too
05:46:623 - ~
05:46:939 - ~
05:47:255 - here there's a really little sound so i think it doesnt need
05:47:889 - ~
05:48:527 - ~
05:48:846 - ~
05:59:012 - ~
05:59:345 - ~


SPOILER
4K Insane

00:42:701 - maybe add a note in col 1
00:44:595 - here the same in col 2
00:52:806 - here in col 2
00:54:701 - here in col 1
01:02:911 - note in col 1
01:13:016 - here col 1
01:55:806 (115806|2) - this note for? there isn't any sound
02:02:122 (122122|3) - delete note 4
02:02:279 (122279|1) - move note 2 in col 3
02:02:437 (122437|3) - delete note 4
02:02:595 (122595|1) - move the note 2 in col 4
02:04:016 (124016|2) - delete note 3
02:04:174 (124174|1) - move note 2 in col 4
02:04:332 (124332|3) - delete note 4
02:05:753 - add note in col 3
02:05:911 (125911|3) - delete note 4
02:07:174 (127174|1) - this too better to delete it
02:07:332 - add note in col 4
02:07:490 (127490|3) - delete note 4
02:07:806 (127806|3) - delete note 4
02:08:753 (128753|3) - ~
02:09:069 (129069|3) - ~
02:09:227 (129227|0) - move note 1 in col 4
02:09:385 (129385|3) - delete note 4
02:09:701 (129701|3) - ~
02:12:227 (132227|3) - ~
02:12:543 (132543|3) - ~
02:12:858 (132858|2) - delete note 3
02:13:806 (133806|3) - delete note 4
02:13:964 (133964|0) - move note 1 in col 3
02:14:122 (134122|2) - delete note 3
02:14:437 (134437|3) - delete note 4
02:14:753 (134753|3) - delete note 4
02:15:385 (135385|3) - delete note 4
02:16:016 (136016|3) - delete note 4
02:37:433 (157433|0,157475|1,157516|2,157558|3) - add note 1?
03:03:684 - missing note
03:04:947 - here too
03:08:736 - ~
03:10:631 - ~
03:12:052 (192052|3) - turn the note 4 in a LN till here 03:12:368 -
03:12:368 (192368|3) - delete note 4
03:12:526 - add note in col 2
03:13:789 - there another missing note
03:15:052 - same here
03:16:315 - ~
03:18:842 - ~
03:19:710 - add note in col 2
03:20:065 (200065|1) - ???
04:18:105 (258105|3,258158|2,258210|1,258263|0,258315|3,258526|0,258579|1,258631|2,258684|3,258736|0,258947|3,259000|2,259052|1,259105|0) - better change this pattern lol

04:20:815 - add note
04:20:894 - ~
04:20:973 - ~

04:38:947 (278947|1) - ?
04:39:131 (279131|3,279158|2,279210|1) - ???
04:53:736 (293736|1) - if you want you can move the note 2 in col 3
05:01:118 (301118|2) - delete note 3?

05:30:202 (330202|0,330518|3) - like in the fullerene'mod you put notes in these small sound,so why don't put notes in others too? >
05:38:411 -
05:38:736 -
05:46:623 -
05:46:939 -
05:47:889 -
05:48:527 -
05:48:846 -
05:55:647 -
05:58:304 -
05:59:012 -
05:59:345 -

anyway nice song and good luck for the rank :)

hope my mod will be helpfull!
Topic Starter
Blocko
Alrighty, posting what I've changed through mods from Paul (will do other two tomorrow, i'm kinda sleepy). I'll be applying each mod from Paul, Skalim and Harbyter in that order.
so many mods \o/

Paulmrm wrote:

5k
1|2|3|4|5

[5k Insane]
SPOILER
00:33:069 - Same as the other Insanes. oops done
05:14:105 - ^ Emphasizing the piano here, no change.

01:31:437 (91437|2) - Change to 2 so the 3rd column isn't more dense than the others. Rearranged that one instead after I found out that I mapped something wrong oops

02:04:490 (124490|2) - Move this to another column so it's different than 02:03:227 - Rearranged.
02:10:806 - ^ in relation to 02:09:543 - although in this case i recommend you to change the earlier one. Rearranged at 02:09:543 instead.
02:14:595 - ^ Rearranged.

03:05:579 - ummm, you probably know why i'm requesting you to change this xp chords should be:
03:05:894 - here
03:06:368 - here
remove the rest of the chords (in this case just turn them into one note ofc)
Uhh, I modified the patterns instead. Mapped in the crash, bell and tom there, so it became harder than before.

03:18:526 - Add a note here Done.

04:20:736 - vary this pattern a bit so it feels more natural Uhh, I'm not quite sure what you meant here, so I rearranged it to a reverting stair.

[5k Hard]
SPOILER
00:38:122 - Considering the overall difficulty of the chart i think it should be ok to add a note here. Thanks for pointing that out. Somehow I forgot to add a few notes around those parts.

00:55:648 - You might want to differ this chord from the earlier one, considering it's on a different pitch. Rearranged.
00:56:911 (56911|0) - ^ Moved to 3
00:56:911 (56911|0) - ^ Again, moved to 3
02:57:684 - ^ Rearranged.

00:56:911 (56911|0) - move to 3 for the same reason as the suggestion above.Alrighty.

03:26:105 (206105|0,206736|4) - change those 2 notes so they differ from the last 2 notes. Rearranged based on PR... somewhat.

[5k Easy]
Same suggestions as 7k easy except for 1:51 and 1:15 I think I did this through Agka's mod already.

4k
1|2|3|4

[4k Insane]
SPOILER
00:33:069 - Same as the other Insanes. Fixed

01:21:543 - The LN pattern together with some drum bursts feel a bit cramped. You should try rearranging some patterns so a note isn't too close to an LN's end or something like that. Maybe some jacks, at this point of difficulty on 4k, jacks aren't gonna do much harm, mainly if they are 1/3. I wasn't really intending to put jacks on any of my diffs for this song. I did rearrange just a few patterns so the LNs don't feel as 'cramped' though.

04:06:131 (246131|2) - move to 1 so it feels like a trill for the drums. Done

05:03:368 - Suggestion: make a trill that lasts until 05:04:000 - , from then on, do either stairs or the anchors you did. That's for expressing the drums at the first part, and then changing to the piano. Alrighty.

05:11:658 (311658|2) - move to 2 for a bit of hand balance and also so it's easier to read. Done.
1k
[1k Happy End]
SPOILER
This difficulty should obviously be one long 1/4 stream. 0/10 soon™
Won't forgive until fixed. 0/10 so mean ;-;
04:17:894 - BURSTS PLS ok
I'll respond to the other mods tomorrow. For now, I must sleep.
Thank you all very much for modding!

Almost forgot one thing:

Xleonq wrote:

most mod are accept

5K Normal : http://puu.sh/calsG/8f237c478c.osu
5K Another : http://puu.sh/calPj/15b9650937.osu
Updated.
Topic Starter
Blocko
time2apply

Skalim wrote:

Hi blocko, Its time!! XD (1-2-3-4-5-6-7-8) (yay i learned how to put the times :D)

4K Mapset
[4K Hard]

00:56:911 (3) - you can erase this note, for coherence with the patterns of before, and because i feel a pause of rhythm here This sound can be heard using 25% playback rate. It's rather hard to hear, though. No change.
00:57:069 (0) - erase this too, here continue the pause, but is optional ^
02:32:272 - you can add 1 note for make reference with the next piano note Alright.
02:34:806 - add 1 note in 2° column, piano sound Leaving this one alone for a build-up feel
02:35:475 - add 1 note in 3° column, piano sound, try to not ignore the main sounds of the song Added for intensity.
02:48:210 - add 1 note in 1° column, strong sound, don´t worry, if the peoples feel the rhythm, this shouldn´t be hard Seems sort of unnecessary. It is strong, but I wouldn't want the notes feel mashed up with each other.
03:31:475 (2) - move to the 1° column, we can try to make a descendent pattern here following the music Done, but I rearranged the pattern around it for a descending feeling.
03:32:105 (0) - move to the 3° column, decendent pattern Done, but moved it to column 2 instead.
04:49:000 - https://osu.ppy.sh/ss/2127661, this is like the epic part, so you can follow the music-piano making a descendent and ascendent pattern with minijacks, your choice. Done, but I did that with 05:01:473.
05:01:473 - https://osu.ppy.sh/ss/2127669, try the mirror pattern here Breaks PR for it, no change

[4K Insane]

00:57:069 (57069|2) - erase this, for a little pause of rhythm Same reason with the first suggestion in 4K Hard.
00:57:227 (57227|3) - here too, but is optional &
01:22:648 - add 1 note in 4° column, here i feel a drum sound, and i feel much better this how a jack
01:25:964 - https://osu.ppy.sh/ss/2127721 you can use this for drum stream, just listen with caution here XD, but is your choice Done
01:27:701 - add 1 note in 4 column, drum sound and jack pattern Alright.
01:30:858 (90858|3) - move to the 1° column, here we can try to make the same drum stream pattern, and this is for evade a unnecessary minijack
01:31:016 (91016|0) - move to the 4° columnm drum stream
01:31:122 (91122|3) - move 1 left, ^
01:31:227 (91227|2) - move 1 right, ^
01:31:332 (91332|3) - move 1 left. ^
01:31:437 (91437|1) - move 1 right, ^
Applied the 6 suggestions above. I changed the drum stream on that second half after hearing it correctly. (it's actually 1/2 oops)
01:47:911 - add 1 note in 4° column, drum sound and jack pattern.Not intending to put one here, either...
05:23:894 - add 1 note in 2° column, here i feel the same piano sound of before It sounds rather strong, but there's already a note that represents the piano.
05:23:973 - add 1 note in 3° column, ^ ^

5K Mapset
[5K Easy]

00:14:911 (14911|3) - this is your choice but i no see necessary put a LN here, try to make a descendent pattern like a stair with 3 notes That LN represents the 3 notes around that section. I'll save the 1/1 patterns later.
and umm..... ZZZZZZZZZ XD (i no find nothing)

[5K Hard]

00:56:911 (56911|4,57069|1) - erase this, paused rhythm There's actually a sound there if you listen closely with 25% playback.
01:01:964 - add 1 note in 1° column, piano sound like the patterns of after Done.
01:59:858 (119858|4) - erase this, the pattern feel a little strange Moved it to 2 instead to accentuate the bell.
02:00:279 (120279|1) - i can´t hear drum here, i recommend erase this No change. It's rather hard to hear the drum in that section, but it's there.
02:00:385 (120385|0) - move 1 right, for mirror pattern Done
02:28:806 (148806|4) - you can move this to 4° pattern, because it other pitch Alright
02:28:964 (148964|3) - move to the 2° column, descendent pitch sound Moved to 3 instead.

THIS IS NOT ENDED, WAIT, but if you want, do the mod lol applied your mod oops

Harbyter wrote:

Hi here a MOD from queue request :D
Colunm ~1-2-3-4~

SPOILER
4K Insane

00:42:701 - maybe add a note in col 1 Done
00:44:595 - here the same in col 2 Done
00:52:806 - here in col 2 I see what you're getting at here, but there's no high-tom for this one.
00:54:701 - here in col 1 ^
01:02:911 - note in col 1 Done
01:13:016 - here col 1 No high-tom here either.
01:55:806 (115806|2) - this note for? there isn't any sound That note's for the high-tom. It can be heard if listened closely.
02:02:122 (122122|3) - delete note 4 That note is the electric guitar, or e-guitar for short. It'd feel a little empty to delete the notes on it.
02:02:279 (122279|1) - move note 2 in col 3 Rearranged pattern around that instead.
02:02:437 (122437|3) - delete note 4 Note's e-guitar, same reason for not deleting it.
02:02:595 (122595|1) - move the note 2 in col 4 Creates mini-jack, which is kind of unnecessary.
02:04:016 (124016|2) - delete note 3 Note's e-guitar, same reason for not deleting it.
02:04:174 (124174|1) - move note 2 in col 4 Creates mini-jack, which is sort of unnecessary.
02:04:332 (124332|3) - delete note 4 Note's e-guitar, same reason for not deleting it.
02:05:753 - add note in col 3 I think that has enough notes to it.
02:05:911 (125911|3) - delete note 4 Note's e-guitar, same reason.
02:07:174 (127174|1) - this too better to delete it Note's e-guitar, same reason.
02:07:332 - add note in col 4 Creates a mini-jack, which is kinda unnecessary.
02:07:490 (127490|3) - delete note 4 Note's e-guitar, same reason.
02:07:806 (127806|3) - delete note 4 ^
02:08:753 (128753|3) - ~ ^
02:09:069 (129069|3) - ~ ^
02:09:227 (129227|0) - move note 1 in col 4 Creates a mini-jack, which is kinda unnecessary.
02:09:385 (129385|3) - delete note 4 Note's e-guitar, same reason.
02:09:701 (129701|3) - ~ ^
02:12:227 (132227|3) - ~ ^
02:12:543 (132543|3) - ~ ^
02:12:858 (132858|2) - delete note 3 ^
02:13:806 (133806|3) - delete note 4 ^
02:13:964 (133964|0) - move note 1 in col 3 Creates a mini-jack, which is kinda unnecessary.
02:14:122 (134122|2) - delete note 3 Note's e-guitar, same reason.
02:14:437 (134437|3) - delete note 4 ^
02:14:753 (134753|3) - delete note 4 ^
02:15:385 (135385|3) - delete note 4 ^
02:16:016 (136016|3) - delete note 4 ^
02:37:433 (157433|0,157475|1,157516|2,157558|3) - add note 1? Has enough notes for this quick stair. Adding one more would be quite uncomfortable.
03:03:684 - missing note Didn't map in another note for the tom here for a buildup of this section. That is present in the later parts, though.
03:04:947 - here too ^
03:08:736 - ~ ^
03:10:631 - ~ ^
03:12:052 (192052|3) - turn the note 4 in a LN till here 03:12:368 - I wasn't intending to put any LNs on this section.
03:12:368 (192368|3) - delete note 4 It'd feel less intense to delete it since that chord represents the drum and the piano.
03:12:526 - add note in col 2 Same reason for not mapping in another note for the tom.
03:13:789 - there another missing note ^
03:15:052 - same here ^
03:16:315 - ~ ^
03:18:842 - ~ ^
03:19:710 - add note in col 2 This will confuse the player just a bit since this section barely has any drums mapped in for a reason.
03:20:065 (200065|1) - ??? That's the piano sound.
04:18:105 (258105|3,258158|2,258210|1,258263|0,258315|3,258526|0,258579|1,258631|2,258684|3,258736|0,258947|3,259000|2,259052|1,259105|0) - better change this pattern lol Well... alright.

04:20:815 - add note Don't wanna add notes for this one. It'd feel like I smooshed those notes in, and it'd also feel cramped.
04:20:894 - ~ ^
04:20:973 - ~ ^

04:38:947 (278947|1) - ? That's the bell.
04:39:131 (279131|3,279158|2,279210|1) - ??? That's the bell and the piano altogether.
04:53:736 (293736|1) - if you want you can move the note 2 in col 3 I think it's better to leave it this way for a descending pattern.
05:01:118 (301118|2) - delete note 3? Piano sound, don't wanna delete that.

05:30:202 (330202|0,330518|3) - like in the fullerene'mod you put notes in these small sound,so why don't put notes in others too? > I think this ending already has all of the notes mapped in, but not the echo.
05:38:411 - Not mapping the echo here. It seems a bit much.
05:38:736 - ^
05:46:623 - ^
05:46:939 - ^
05:47:889 - ^
05:48:527 - ^
05:48:846 - ^
05:55:647 - ^
05:58:304 - ^
05:59:012 - ^
05:59:345 - ^

anyway nice song and good luck for the rank :) Thank you!

hope my mod will be helpfull!
Red: Denied suggestion and reason.
Blue: Applied suggestion, but in a different way OR clarification.
Green: Applied suggestion.

And 4K Insane has jacks now. Nothing too hard, though.

Thank you very much, guys!
LordRaika
Here's some hitsound suggestion...
well..... i wish u good luck ... hitsounding is COOL stuff but YESSSSSSSS indeed u will spend lots of time just to hitsound it....
so... GOOD luck~

special Hitsound mod by request ^^/
2014-11-01 04:50 LordRaika: my hitsound recommendation is not something small
2014-11-01 04:50 LordRaika: i mean,
2014-11-01 04:50 LordRaika: if u are going to HS it, it will be crazily detailed
2014-11-01 04:50 LordRaika: XD still wnt to do it?
2014-11-01 04:51 Blocko: yes
2014-11-01 04:51 LordRaika: cool
2014-11-01 04:51 LordRaika: lets start with
2014-11-01 04:52 LordRaika: 00:22:490 (22490|5) - for this kind of HAT sound, use [https://www.dropbox.com/s/a9w04no1q5pdsei/LR_Hat%20Synth.wav?dl=0 this]
2014-11-01 04:52 LordRaika: 40-60% will do
2014-11-01 04:52 LordRaika: all of those hat , apply for the note like this 00:23:437 (23437|0) -
2014-11-01 04:52 LordRaika: 00:24:069 -
2014-11-01 04:52 LordRaika: 00:27:543 -
2014-11-01 04:52 Blocko: apply it on all the hi-hats?
2014-11-01 04:52 LordRaika: 00:28:806 - and so on
2014-11-01 04:52 LordRaika: NO
2014-11-01 04:53 Blocko: o
2014-11-01 04:53 LordRaika: not every hat synth is sound like that
2014-11-01 04:53 LordRaika: HERE 00:42:701 -
2014-11-01 04:53 LordRaika: 00:42:701 - can u hear it???? its here.... ssshhhhhhh sound
2014-11-01 04:53 LordRaika: 00:45:227 -
2014-11-01 04:53 Blocko: yeah
2014-11-01 04:53 LordRaika: ^^b
2014-11-01 04:53 LordRaika: next
2014-11-01 04:54 LordRaika: 00:25:332 - for this kind of hihat
2014-11-01 04:55 LordRaika: [https://www.dropbox.com/s/41mbco3g1t2h422/LR_HiHat%20Click.wav?dl=0 found it... here]
2014-11-01 04:55 LordRaika: imo... its 90% sync perfectly ^^
2014-11-01 04:56 LordRaika: for this part
2014-11-01 04:56 Blocko: okay!
2014-11-01 04:56 Blocko: my internet is rather slow so sorry if i reply rather late
2014-11-01 04:56 LordRaika: 00:25:490 - this part and this kind of sound, pls memorized it that we wwill useee this
2014-11-01 04:57 LordRaika: no no no, same here XD btw im typing, while checking hitsound, testing, get my link, and well whole process might take a while, XD ahahaha
2014-11-01 04:58 Blocko: it's alright, i appreciate the fact that you're helping me out o/
2014-11-01 04:58 LordRaika: [https://www.dropbox.com/s/4trmd2ah5ctfy3h/LR_Drum%20Hit%20Clap%20Sn.wav?dl=0 this] and [https://www.dropbox.com/s/bhnxi8s4z0ij6hs/LR_Drum%20Rpd%20Fast%20.wav?dl=0 this] , BOTH works like 00:25:490 - , u can use or combine both, ^^ ( i usually did so ) but YEAH , remember that will take looots of works
2014-11-01 04:58 LordRaika: or jst choose one
2014-11-01 04:59 LordRaika: well,, its okay :D im fine with it.....
2014-11-01 04:59 Blocko: alright
2014-11-01 04:59 LordRaika: also, ur msg, u wnt to reply some big appreciation or whatever.... errr its not necessary XD haha.... just becamingone of my great friend is osu is cool ^^b
2014-11-01 05:00 LordRaika: 00:25:648 (25648|6) - this type is repeating of previous hihat
2014-11-01 05:00 LordRaika: (jst reminder)
2014-11-01 05:00 Blocko: alright, got it
2014-11-01 05:02 LordRaika: [https://www.dropbox.com/s/bfdo1909o2ske0f/LR_Drum%20Kick%20Low.wav?dl=0 this] is for 00:25:806 - this type of sound.... USE it with low volume
2014-11-01 05:03 LordRaika: do wnt another cymbal sound?
2014-11-01 05:03 Blocko: a low volume?
2014-11-01 05:04 LordRaika: then ,.... [https://www.dropbox.com/s/y99plagmppborxl/LR_Drum%20Crush%20FInish.wav?dl=0 this cymbal] is the most suitable for this type 00:25:964 -
2014-11-01 05:04 LordRaika: yeah
2014-11-01 05:04 LordRaika: use the drum kick low with volume around total 20-40%
2014-11-01 05:04 Blocko: okay
2014-11-01 05:05 Blocko: i'm hearing a little difference on the cymbals on that part, so i think i'll use that
2014-11-01 05:06 LordRaika: key
2014-11-01 05:06 LordRaika: do u have the drum rpd fast?
2014-11-01 05:06 Blocko: i don't think so
2014-11-01 05:06 LordRaika: u can use it [00:29:279 (29279|0,29595|0) - here
2014-11-01 05:06 LordRaika: hmm?
2014-11-01 05:06 LordRaika: i link it to u before
2014-11-01 05:06 LordRaika: [https://www.dropbox.com/s/4trmd2ah5ctfy3h/LR_Drum%20Hit%20Clap%20Sn.wav?dl=0 this] and [https://www.dropbox.com/s/bhnxi8s4z0ij6hs/LR_Drum%20Rpd%20Fast%20.wav?dl=0 this] , BOTH works like 00:25:490 - , u can use or combine both, ^^ ( i usually did so ) but YEAH , remember that will take looots of works
2014-11-01 05:07 Blocko: oh that
2014-11-01 05:07 Blocko: yeah i have it oops
2014-11-01 05:07 LordRaika: 00:29:279 (29279|0,29595|0) - u can use it here, with low volume , yeah around 30-45%
2014-11-01 05:07 LordRaika: sometimes u dont even need 100% even the sound is 100% compatible
2014-11-01 05:08 LordRaika: its too loud that might be overkill XD
2014-11-01 05:08 LordRaika: like the drum clap sn, IS already loud..... i use around 40-60% at the max
2014-11-01 05:10 Blocko: sounds loud ll
2014-11-01 05:10 Blocko: lol*
2014-11-01 05:11 LordRaika: 00:30:227 - hey u can use the drum rpd fast here
2014-11-01 05:11 LordRaika: as well
2014-11-01 05:12 LordRaika: 00:30:385 - use the drum clap sn ( low volume )
2014-11-01 05:13 LordRaika: then 00:30:490 (30490|5,30490|1) - drum rpd fast
2014-11-01 05:13 LordRaika: 00:30:595 (30595|4,30595|2) - drum clap sn
2014-11-01 05:13 LordRaika: 00:30:701 - kick low might be good here ( low volume )
2014-11-01 05:14 Blocko: sounds good
2014-11-01 05:14 LordRaika: ^^b
2014-11-01 05:14 LordRaika: mostly... if it doesnt sounds good.. then u are using or forcing the hitsound's sound too loud
2014-11-01 05:15 LordRaika: thts why i suggest low volume, while still have the same frequency effect.... blend with the song
2014-11-01 05:15 LordRaika: then , for me... at least it sounds good <3
2014-11-01 05:15 Blocko: yeah, the intro is rather calm so it's preferred to use low volume
2014-11-01 05:16 LordRaika: 00:33:069 - remember the same sound where u can use both drum sn along with rpd fast... or jst one of them
2014-11-01 05:16 LordRaika: 00:35:437 (35437|0,35437|3,35543|1,35648|2,35753|1,35753|3) - this is same as previous suggestion and
2014-11-01 05:17 LordRaika: 00:35:753 (35753|6) - use [https://www.dropbox.com/s/g6vcy550cgbq7my/LR_Drum%20Rpd.wav?dl=0 drum rpd] and
2014-11-01 05:18 LordRaika: [https://www.dropbox.com/s/li072ox35rc7tj6/LR_Tom%20Hit%202.wav?dl=0 tom 2] for 00:35:858 (35858|5) -
2014-11-01 05:18 LordRaika: 00:35:964 (35964|4) - [https://www.dropbox.com/s/7th5e5pbeu1ojp0/LR_Tom%20Hit%203.wav?dl=0 tom 3]
2014-11-01 05:19 Blocko: you're really detailed at this
2014-11-01 05:19 Blocko: wow
2014-11-01 05:20 LordRaika: yeah XD i am
2014-11-01 05:20 LordRaika: like i said... crazily detailed >.<
2014-11-01 05:20 LordRaika: huehue
2014-11-01 05:20 LordRaika: [https://www.dropbox.com/s/amxop2adoh8turd/LR_Drum%20Barrel%20Hit.wav?dl=0 this] for 00:37:964 - , with low volume, but u can combine it with other drum as well
2014-11-01 05:22 LordRaika: 00:38:122 (38122|4,38122|2,38437|2,38437|4) - dont forget kick..... use [https://www.dropbox.com/s/c7ambknt4uh3fvl/LR2_KickDBeatBass.wav?dl=0 this with 33% volume] total 66%
2014-11-01 05:22 LordRaika: 00:38:279 - usual hihat ^^
2014-11-01 05:23 LordRaika: 00:38:595 - nothing new, u can combine drum sound with cymbal , it will sounds really cool :D , now u can even try the drum barrel here as well ^^
2014-11-01 05:23 LordRaika: either default soft cymbal, or custom
2014-11-01 05:24 Blocko: okay, got it!
2014-11-01 05:24 LordRaika: 00:42:069 (42069|3,42543|0) - try kickdbass , then 00:42:385 (42385|2) - hat , 00:42:227 (42227|5) - usual snare u use
2014-11-01 05:24 LordRaika: 00:42:701 - and repeat
2014-11-01 05:24 LordRaika: 00:42:701 - and repeat on what u are using... for consistency :D
2014-11-01 05:26 LordRaika: 00:49:964 - for this part, you can use 1 hitsound type of drum... but i like use lots combination.... maybe when i finished this hitsound thingy.... and u upload it... and i will redownload and test it or check the hitsound u r using.... then i can tell u more detailed if u wnt XD
2014-11-01 05:27 Blocko: please do
2014-11-01 05:27 LordRaika: then , later when u upload it... i will test it with the total hitsound inside
2014-11-01 05:29 LordRaika: https://www.dropbox.com/s/58u77cigo9gys ... g.wav?dl=0
2014-11-01 05:29 LordRaika: this one might be useful in some drumroll like this >>> 01:11:122 (71122|3,71122|6,71227|1,71227|5,71332|4,71332|0) -
2014-11-01 05:30 LordRaika: 01:10:174 (70174|3,70174|6,70279|2,70279|5,70385|1,70385|4,70490|6,70490|3,70595|5,70595|2,70701|0,70701|4,70806|2,70806|5,70911|3,70911|6,71016|4,71016|0) - while all of this, absolutely combination from previous drum that ive suggest.... but yeah... i will try it when i redownload
2014-11-01 05:33 Blocko: alright
2014-11-01 05:33 Blocko: oof i'm lagging a lot orz
2014-11-01 05:33 LordRaika: [https://www.dropbox.com/s/zaakjee56oynixi/LR_HiHat%20SClick%202.wav?dl=0 hat] for 02:43:473 - this section
2014-11-01 05:34 LordRaika: different hat sound
2014-11-01 05:34 LordRaika: and, its okay XD as long as u receive my msg
2014-11-01 05:35 Blocko: nice
2014-11-01 05:35 LordRaika: [https://www.dropbox.com/s/r35bk9ly8qrnzdh/LR_Chm%20loong.wav?dl=0 dont hate me for this crazily detailed!!!!!!! i warn u.....] since this is for this kind of 02:50:736 - sound ^^
2014-11-01 05:36 LordRaika: dont use too much volume, since that one is already loud as well
2014-11-01 05:36 LordRaika: 02:52:000 - u can use that here as well, 02:52:631 - and so on... even the same pitch whil ethe song have a bit shift in pitch, no worry still the same sound type
2014-11-01 05:36 LordRaika: yep, low volume
2014-11-01 05:37 LordRaika: 03:03:368 - nothing new... drum sequence that can be hitsound with all ur previous drum :D
2014-11-01 05:40 Blocko: lol alright
2014-11-01 05:40 Blocko: hey uhh, i gtg make some food
2014-11-01 05:40 Blocko: still gonna be around?
2014-11-01 05:40 LordRaika: btw
2014-11-01 05:41 LordRaika: yep
2014-11-01 05:41 LordRaika: and
2014-11-01 05:41 LordRaika: I THINK thts all :D
2014-11-01 05:41 LordRaika: ahahaha
2014-11-01 05:41 Blocko: that's it? lol
2014-11-01 05:41 LordRaika: with all the drum equipment ive suggest, u can combine it for all drumroll and stuff
2014-11-01 05:41 Blocko: and the rest is just use the previous suggestions?
2014-11-01 05:41 LordRaika: heheehe, yeah, how much hitsound is there?
2014-11-01 05:41 LordRaika: yep
2014-11-01 05:41 LordRaika: yepppppppppp
2014-11-01 05:41 Blocko: not a lot
2014-11-01 05:41 LordRaika: okay :D
2014-11-01 05:42 LordRaika: u can let me test it later....
2014-11-01 05:42 LordRaika: iafter i redownload i mena
2014-11-01 05:42 LordRaika: and check some of ur hitsound
2014-11-01 05:42 LordRaika: that u apply on ur own
2014-11-01 05:42 Blocko: okay then
2014-11-01 05:42 Blocko: thank you very much, raika!
2014-11-01 05:42 LordRaika: should i post this too?
2014-11-01 05:42 LordRaika: ^^ np
2014-11-01 05:43 Blocko: i guess you can do that, but it's your choice lol
2014-11-01 05:43 LordRaika: i will posst it :D , count it hitsound mod
2014-11-01 05:43 LordRaika: but i DONT post it demanding kudosu
2014-11-01 05:44 Blocko: if only i can give you kudosu for it, but you're only doing this to help my big project out

Yeah, im not here for kudosu XD
so dont worry bout it ^^
Topic Starter
Blocko

LordRaika wrote:

Here's some hitsound suggestion...
well..... i wish u good luck ... hitsounding is COOL stuff but YESSSSSSSS indeed u will spend lots of time just to hitsound it....
so... GOOD luck~

special Hitsound mod by request ^^/
2014-11-01 04:50 LordRaika: my hitsound recommendation is not something small
2014-11-01 04:50 LordRaika: i mean,
2014-11-01 04:50 LordRaika: if u are going to HS it, it will be crazily detailed
2014-11-01 04:50 LordRaika: XD still wnt to do it?
2014-11-01 04:51 Blocko: yes
2014-11-01 04:51 LordRaika: cool
2014-11-01 04:51 LordRaika: lets start with
2014-11-01 04:52 LordRaika: 00:22:490 (22490|5) - for this kind of HAT sound, use [https://www.dropbox.com/s/a9w04no1q5pdsei/LR_Hat%20Synth.wav?dl=0 this]
2014-11-01 04:52 LordRaika: 40-60% will do
2014-11-01 04:52 LordRaika: all of those hat , apply for the note like this 00:23:437 (23437|0) -
2014-11-01 04:52 LordRaika: 00:24:069 -
2014-11-01 04:52 LordRaika: 00:27:543 -
2014-11-01 04:52 Blocko: apply it on all the hi-hats?
2014-11-01 04:52 LordRaika: 00:28:806 - and so on
2014-11-01 04:52 LordRaika: NO
2014-11-01 04:53 Blocko: o
2014-11-01 04:53 LordRaika: not every hat synth is sound like that
2014-11-01 04:53 LordRaika: HERE 00:42:701 -
2014-11-01 04:53 LordRaika: 00:42:701 - can u hear it???? its here.... ssshhhhhhh sound
2014-11-01 04:53 LordRaika: 00:45:227 -
2014-11-01 04:53 Blocko: yeah
2014-11-01 04:53 LordRaika: ^^b
2014-11-01 04:53 LordRaika: next
2014-11-01 04:54 LordRaika: 00:25:332 - for this kind of hihat
2014-11-01 04:55 LordRaika: [https://www.dropbox.com/s/41mbco3g1t2h422/LR_HiHat%20Click.wav?dl=0 found it... here]
2014-11-01 04:55 LordRaika: imo... its 90% sync perfectly ^^
2014-11-01 04:56 LordRaika: for this part
2014-11-01 04:56 Blocko: okay!
2014-11-01 04:56 Blocko: my internet is rather slow so sorry if i reply rather late
2014-11-01 04:56 LordRaika: 00:25:490 - this part and this kind of sound, pls memorized it that we wwill useee this
2014-11-01 04:57 LordRaika: no no no, same here XD btw im typing, while checking hitsound, testing, get my link, and well whole process might take a while, XD ahahaha
2014-11-01 04:58 Blocko: it's alright, i appreciate the fact that you're helping me out o/
2014-11-01 04:58 LordRaika: [https://www.dropbox.com/s/4trmd2ah5ctfy3h/LR_Drum%20Hit%20Clap%20Sn.wav?dl=0 this] and [https://www.dropbox.com/s/bhnxi8s4z0ij6hs/LR_Drum%20Rpd%20Fast%20.wav?dl=0 this] , BOTH works like 00:25:490 - , u can use or combine both, ^^ ( i usually did so ) but YEAH , remember that will take looots of works
2014-11-01 04:58 LordRaika: or jst choose one
2014-11-01 04:59 LordRaika: well,, its okay :D im fine with it.....
2014-11-01 04:59 Blocko: alright
2014-11-01 04:59 LordRaika: also, ur msg, u wnt to reply some big appreciation or whatever.... errr its not necessary XD haha.... just becamingone of my great friend is osu is cool ^^b
2014-11-01 05:00 LordRaika: 00:25:648 (25648|6) - this type is repeating of previous hihat
2014-11-01 05:00 LordRaika: (jst reminder)
2014-11-01 05:00 Blocko: alright, got it
2014-11-01 05:02 LordRaika: [https://www.dropbox.com/s/bfdo1909o2ske0f/LR_Drum%20Kick%20Low.wav?dl=0 this] is for 00:25:806 - this type of sound.... USE it with low volume
2014-11-01 05:03 LordRaika: do wnt another cymbal sound?
2014-11-01 05:03 Blocko: a low volume?
2014-11-01 05:04 LordRaika: then ,.... [https://www.dropbox.com/s/y99plagmppborxl/LR_Drum%20Crush%20FInish.wav?dl=0 this cymbal] is the most suitable for this type 00:25:964 -
2014-11-01 05:04 LordRaika: yeah
2014-11-01 05:04 LordRaika: use the drum kick low with volume around total 20-40%
2014-11-01 05:04 Blocko: okay
2014-11-01 05:05 Blocko: i'm hearing a little difference on the cymbals on that part, so i think i'll use that
2014-11-01 05:06 LordRaika: key
2014-11-01 05:06 LordRaika: do u have the drum rpd fast?
2014-11-01 05:06 Blocko: i don't think so
2014-11-01 05:06 LordRaika: u can use it [00:29:279 (29279|0,29595|0) - here
2014-11-01 05:06 LordRaika: hmm?
2014-11-01 05:06 LordRaika: i link it to u before
2014-11-01 05:06 LordRaika: [https://www.dropbox.com/s/4trmd2ah5ctfy3h/LR_Drum%20Hit%20Clap%20Sn.wav?dl=0 this] and [https://www.dropbox.com/s/bhnxi8s4z0ij6hs/LR_Drum%20Rpd%20Fast%20.wav?dl=0 this] , BOTH works like 00:25:490 - , u can use or combine both, ^^ ( i usually did so ) but YEAH , remember that will take looots of works
2014-11-01 05:07 Blocko: oh that
2014-11-01 05:07 Blocko: yeah i have it oops
2014-11-01 05:07 LordRaika: 00:29:279 (29279|0,29595|0) - u can use it here, with low volume , yeah around 30-45%
2014-11-01 05:07 LordRaika: sometimes u dont even need 100% even the sound is 100% compatible
2014-11-01 05:08 LordRaika: its too loud that might be overkill XD
2014-11-01 05:08 LordRaika: like the drum clap sn, IS already loud..... i use around 40-60% at the max
2014-11-01 05:10 Blocko: sounds loud ll
2014-11-01 05:10 Blocko: lol*
2014-11-01 05:11 LordRaika: 00:30:227 - hey u can use the drum rpd fast here
2014-11-01 05:11 LordRaika: as well
2014-11-01 05:12 LordRaika: 00:30:385 - use the drum clap sn ( low volume )
2014-11-01 05:13 LordRaika: then 00:30:490 (30490|5,30490|1) - drum rpd fast
2014-11-01 05:13 LordRaika: 00:30:595 (30595|4,30595|2) - drum clap sn
2014-11-01 05:13 LordRaika: 00:30:701 - kick low might be good here ( low volume )
2014-11-01 05:14 Blocko: sounds good
2014-11-01 05:14 LordRaika: ^^b
2014-11-01 05:14 LordRaika: mostly... if it doesnt sounds good.. then u are using or forcing the hitsound's sound too loud
2014-11-01 05:15 LordRaika: thts why i suggest low volume, while still have the same frequency effect.... blend with the song
2014-11-01 05:15 LordRaika: then , for me... at least it sounds good <3
2014-11-01 05:15 Blocko: yeah, the intro is rather calm so it's preferred to use low volume
2014-11-01 05:16 LordRaika: 00:33:069 - remember the same sound where u can use both drum sn along with rpd fast... or jst one of them
2014-11-01 05:16 LordRaika: 00:35:437 (35437|0,35437|3,35543|1,35648|2,35753|1,35753|3) - this is same as previous suggestion and
2014-11-01 05:17 LordRaika: 00:35:753 (35753|6) - use [https://www.dropbox.com/s/g6vcy550cgbq7my/LR_Drum%20Rpd.wav?dl=0 drum rpd] and
2014-11-01 05:18 LordRaika: [https://www.dropbox.com/s/li072ox35rc7tj6/LR_Tom%20Hit%202.wav?dl=0 tom 2] for 00:35:858 (35858|5) -
2014-11-01 05:18 LordRaika: 00:35:964 (35964|4) - [https://www.dropbox.com/s/7th5e5pbeu1ojp0/LR_Tom%20Hit%203.wav?dl=0 tom 3]
2014-11-01 05:19 Blocko: you're really detailed at this
2014-11-01 05:19 Blocko: wow
2014-11-01 05:20 LordRaika: yeah XD i am
2014-11-01 05:20 LordRaika: like i said... crazily detailed >.<
2014-11-01 05:20 LordRaika: huehue
2014-11-01 05:20 LordRaika: [https://www.dropbox.com/s/amxop2adoh8turd/LR_Drum%20Barrel%20Hit.wav?dl=0 this] for 00:37:964 - , with low volume, but u can combine it with other drum as well
2014-11-01 05:22 LordRaika: 00:38:122 (38122|4,38122|2,38437|2,38437|4) - dont forget kick..... use [https://www.dropbox.com/s/c7ambknt4uh3fvl/LR2_KickDBeatBass.wav?dl=0 this with 33% volume] total 66%
2014-11-01 05:22 LordRaika: 00:38:279 - usual hihat ^^
2014-11-01 05:23 LordRaika: 00:38:595 - nothing new, u can combine drum sound with cymbal , it will sounds really cool :D , now u can even try the drum barrel here as well ^^
2014-11-01 05:23 LordRaika: either default soft cymbal, or custom
2014-11-01 05:24 Blocko: okay, got it!
2014-11-01 05:24 LordRaika: 00:42:069 (42069|3,42543|0) - try kickdbass , then 00:42:385 (42385|2) - hat , 00:42:227 (42227|5) - usual snare u use
2014-11-01 05:24 LordRaika: 00:42:701 - and repeat
2014-11-01 05:24 LordRaika: 00:42:701 - and repeat on what u are using... for consistency :D
2014-11-01 05:26 LordRaika: 00:49:964 - for this part, you can use 1 hitsound type of drum... but i like use lots combination.... maybe when i finished this hitsound thingy.... and u upload it... and i will redownload and test it or check the hitsound u r using.... then i can tell u more detailed if u wnt XD
2014-11-01 05:27 Blocko: please do
2014-11-01 05:27 LordRaika: then , later when u upload it... i will test it with the total hitsound inside
2014-11-01 05:29 LordRaika: https://www.dropbox.com/s/58u77cigo9gys ... g.wav?dl=0
2014-11-01 05:29 LordRaika: this one might be useful in some drumroll like this >>> 01:11:122 (71122|3,71122|6,71227|1,71227|5,71332|4,71332|0) -
2014-11-01 05:30 LordRaika: 01:10:174 (70174|3,70174|6,70279|2,70279|5,70385|1,70385|4,70490|6,70490|3,70595|5,70595|2,70701|0,70701|4,70806|2,70806|5,70911|3,70911|6,71016|4,71016|0) - while all of this, absolutely combination from previous drum that ive suggest.... but yeah... i will try it when i redownload
2014-11-01 05:33 Blocko: alright
2014-11-01 05:33 Blocko: oof i'm lagging a lot orz
2014-11-01 05:33 LordRaika: [https://www.dropbox.com/s/zaakjee56oynixi/LR_HiHat%20SClick%202.wav?dl=0 hat] for 02:43:473 - this section
2014-11-01 05:34 LordRaika: different hat sound
2014-11-01 05:34 LordRaika: and, its okay XD as long as u receive my msg
2014-11-01 05:35 Blocko: nice
2014-11-01 05:35 LordRaika: [https://www.dropbox.com/s/r35bk9ly8qrnzdh/LR_Chm%20loong.wav?dl=0 dont hate me for this crazily detailed!!!!!!! i warn u.....] since this is for this kind of 02:50:736 - sound ^^
2014-11-01 05:36 LordRaika: dont use too much volume, since that one is already loud as well
2014-11-01 05:36 LordRaika: 02:52:000 - u can use that here as well, 02:52:631 - and so on... even the same pitch whil ethe song have a bit shift in pitch, no worry still the same sound type
2014-11-01 05:36 LordRaika: yep, low volume
2014-11-01 05:37 LordRaika: 03:03:368 - nothing new... drum sequence that can be hitsound with all ur previous drum :D
2014-11-01 05:40 Blocko: lol alright
2014-11-01 05:40 Blocko: hey uhh, i gtg make some food
2014-11-01 05:40 Blocko: still gonna be around?
2014-11-01 05:40 LordRaika: btw
2014-11-01 05:41 LordRaika: yep
2014-11-01 05:41 LordRaika: and
2014-11-01 05:41 LordRaika: I THINK thts all :D
2014-11-01 05:41 LordRaika: ahahaha
2014-11-01 05:41 Blocko: that's it? lol
2014-11-01 05:41 LordRaika: with all the drum equipment ive suggest, u can combine it for all drumroll and stuff
2014-11-01 05:41 Blocko: and the rest is just use the previous suggestions?
2014-11-01 05:41 LordRaika: heheehe, yeah, how much hitsound is there?
2014-11-01 05:41 LordRaika: yep
2014-11-01 05:41 LordRaika: yepppppppppp
2014-11-01 05:41 Blocko: not a lot
2014-11-01 05:41 LordRaika: okay :D
2014-11-01 05:42 LordRaika: u can let me test it later....
2014-11-01 05:42 LordRaika: iafter i redownload i mena
2014-11-01 05:42 LordRaika: and check some of ur hitsound
2014-11-01 05:42 LordRaika: that u apply on ur own
2014-11-01 05:42 Blocko: okay then
2014-11-01 05:42 Blocko: thank you very much, raika!
2014-11-01 05:42 LordRaika: should i post this too?
2014-11-01 05:42 LordRaika: ^^ np
2014-11-01 05:43 Blocko: i guess you can do that, but it's your choice lol
2014-11-01 05:43 LordRaika: i will posst it :D , count it hitsound mod
2014-11-01 05:43 LordRaika: but i DONT post it demanding kudosu
2014-11-01 05:44 Blocko: if only i can give you kudosu for it, but you're only doing this to help my big project out

Yeah, im not here for kudosu XD
so dont worry bout it ^^
Once again, thank you for the hitsound mod, Raika!
I'll be applying these bit by bit, and update the diff occasionally. It may not sound good if it's only partly hitsounded, but at least it shows my progress towards it!
[Nemesis]
Holy sh-
When approved? :D
Topic Starter
Blocko

[Nemesis] wrote:

Holy sh-
When approved? :D
When I get every difficulty hitsounded by every detail and have every difficulty in the mapset to be at top condition.
It'll take a while, but I'll get there!
Kamikaze
It will be approved this year #believe
Topic Starter
Blocko

-Kamikaze- wrote:

It will be approved this year #believe
If only i can work so fast on this, I bet it'll get approved this year.
but I doubt it, 2muchdiffs2hitsound
Pappy

Blocko wrote:

2muchdiffs2hitsound
Can't you just use Hitsound Copier? : o
Topic Starter
Blocko

Pappy wrote:

Blocko wrote:

2muchdiffs2hitsound
Can't you just use Hitsound Copier? : o
I could, and I have used it before. But the copier can inadvertently mess up the hitsounding for the diff being copied on. Some difficulties in this mapset were copied from what I was copying from with the copier, and they have mixed hitsounds (2 separate notes of drum and auto-whistle can combine into one drum-whistle), misplaced hitsounds and even hitsounds that were 'overhitsounded' (one finish-hitsound note can become three finish-hitsound notes, which is very loud.)

I'd rather put hitsounds in right now rather than checking, modifying, rehitsounding and all of that. Kinda gets tiring, too.
Jinjin
Huhuhuhuhuhuhuhhuhuhuhuhuhuhu Blocko~ o/
H-Here's t-the m-m-mod that y-you requested from me ><;;

Reasons for modding these particular difficulties below: Trying to give mods to difficulties that still haven't fulfilled their "5 mods needed" requirement yet

Columns (If used at all):
4K |1|2|3|4|
5K |1|2|3|4|5|
6K |1|2|3|4|5|6|
7K |1|2|3|4|5|6|7|

[5K Easy]
SPOILER
00:38:595 (38595|4,39069|3,39543|1,40016|0) - Suggestion: instead of following this, I thought it would be more natural to follow the bells that occur every 2 beats
02:21:858 (141858|4) - Move to 3 for pitch relevancy
03:17:894 (197894|1) - Cuz the bells move in ascending pitch after this, I think it's good to move to 4
03:19:158 (199158|1,199789|3,200421|2) - Move 1 column to the left, then highlight the 2 last notes and Ctrl + J for pitch
03:22:631 (202631|0) - I think this can be removed
03:32:421 (212421|2,213052|3) - Ctrl + H
03:34:315 (214315|1,214947|2) - Move 2 columns to the right
03:41:736 (221736|1,222210|4,222684|2) - Same suggestion as the one at 00:38:595
04:17:894 (257894|2) - Move to 4
04:43:473 (283473|3) - Don't think this is necessary, remove note

[Xleonq's 5K Normal]
SPOILER
Going to look for some pitch relevancy issues in this diff..
00:26:595 (26595|1,26595|3) - Move to 3, 5
00:26:911 (26911|2,26911|4) - Move to 2, 4
00:27:227 (27227|2,27227|4) - Move to 1, 3
00:27:543 (27543|3,27543|1,27858|2,27858|4) - Ctrl + J
00:28:174 (28174|3,28174|4) - Move to 2, 3
00:29:753 (29753|0,29753|2,30069|1,30069|3,30385|4,30385|2,30701|3,30701|4) - Ctrl + H
00:35:122 (35122|0,35122|2,35437|3,35437|1,35753|2,35753|4) - Ctrl + H
00:36:701 (36701|2,36701|0) - Move to 3, 5
00:40:174 (40174|3) - This note is not necessary in terms the volume of the music, delete
00:41:279 (41279|0,41279|4) - Delete
00:44:911 - Recommend: http://puu.sh/cQSR5/69ab60f6ec.jpg
00:46:490 (46490|2) - Move to 4
01:00:069 - Add note at 4
01:11:043 (71043|0) - Move to 2
01:17:753 (77753|2,79016|4,79174|4,79490|3,79648|3,79964|2,80122|2,80437|1,80595|1,80911|0,80911|3,81227|1) - Ctrl + H
02:11:437 (131437|3,131753|2) - Switch the positions of the long notes, and move the note at 4th column at 02:12:069 to 3rd column
02:22:174 (142174|4) - After the 1/6 stream, this note is going to be way too difficult for the Normal diff. Consider moving to 2
02:43:158 to 02:53:263 - I don't think the doublenote chord when bells are heard here is not necessary, as this is Normal difficulty. I think it's best to have this portion as all 1 note stream
04:07:631 (247631|2) - Move to 4 or 5
04:18:315 (258315|3,258315|0,258315|1,258736|2,258736|4,258736|3) - Ctrl + H
04:21:684 (261684|2,261684|4,261842|3) - You changed from using 2-2 note chords to 2-note then single note. For consistency, I recommend adding one note to each of the single notes to make it into doubles.
04:31:158 (271158|1,271473|1) - Move to 1
05:24:210 (324210|0,324210|3,324368|2,324368|4,324526|1,324526|3,324684|0,324684|2) - Way too difficult for normal. Consider changing this into singles
05:25:473 (325473|3,326105|1) - Ctrl + H
05:28:000 (328000|2) - If the note before this is double chorded, this one should be double chorded as well.
05:28:945 (328945|1,329259|2,329573|3) - Move to 5, 3, 1
05:30:202 (330202|2) - Move to 1
05:33:669 (333669|2) - Add note to 5
05:38:087 (338087|1,338087|3) - Move to 3, 5
05:39:050 (339050|1,339364|2) - Ctrl + J
05:41:570 (341570|2,341728|4) - ^
05:42:834 (342834|4,343149|3,343465|2,343781|1) - ^
05:44:413 (344413|1) - Move to 4
05:45:044 (345044|1) - Add a note
05:49:165 - Change to the pattern that I suggested at 05:28:945 onwards
05:52:676 (352676|0,352676|4,352676|2) - For pattern consistency, change to 2-chord.
05:56:971 (356971|2) - Move to 1
05:57:971 (357971|1,357971|4) - Ctrl + H
05:59:745 (359745|1,360097|3,360450|1) - Move to 5, 3, 1
06:00:803 (360803|2) - Add a note
06:01:824 (361824|0,361824|2,361824|4) - Change to a single chord, three chord is not necessary here because of the music
06:03:490 (363490|4,363490|0,363490|2) - Change to a double chord
06:10:682 and onwards - honestly the columns should be inverted here to match pitch relevancy

[5K Insane]
SPOILER
00:10:806 (10806|0) - I think you can add a note here
00:23:437 (23437|3,23437|2) - Move to 4, 5
00:37:648 (37648|2) - Move to 2, add another note to 4
02:01:964 to 02:19:332 - Recommendation: I think it's better to have all the start of string entrances with 3 chord, instead of what you chose to do (ex. http://puu.sh/cQVNc/79d003e9ea.jpg should be http://puu.sh/cQVPC/62a40e2f54.jpg&#41;
03:15:368 (195368|0,195368|2,195605|1,195605|3) - Move 1 column to the right, 03:15:842 (195842|4,195842|2,196000|1,196000|3,196000|0) - Ctrl + H
05:23:815 (323815|4) - Move to 4
05:23:894 (323894|2) - Move to 2, add note to 5

[Usagi's 5K Armageddon]
SPOILER
01:13:964 (73964|3,73964|2,73964|4,73964|0,73964|1) - I think 4-note chord will be enough for the part here
01:58:174 (118174|4,118174|3) - Add a note (because overall volume is similar to those where you mapped triple chord)
01:58:964 (118964|2,118964|1) - ^
03:15:368 (195368|3) - Add a note to 2(piano here is playing a chord)
03:15:605 (195605|2,195605|3) - Move to 4, 5
03:30:210 (210210|4,210368|3,210526|2) - Can be doubles because I hear the piano hitting notes in octaves here
05:27:368 (327368|2) - Add note at 1
05:33:983 (333983|0) - Delete one
05:34:611 (334611|0,334611|2) - ^
05:55:305 (355305|2) - Add a note
05:58:679 (358679|4) - ^
05:59:745 (359745|3,360097|2,360450|0) - ^
06:02:490 (362490|4) - Add to 4
06:02:657 (362657|1) - Add to 1
06:04:999 (364999|1,364999|4,364999|3) - Delete one

Going to add more later
Arzenvald

iJinjin wrote:

Huhuhuhuhuhuhuhhuhuhuhuhuhuhu Blocko~ o/
H-Here's t-the m-m-mod that y-you requested from me ><;;

Reasons for modding these particular difficulties below: Trying to give mods to difficulties that still haven't fulfilled their "5 mods needed" requirement yet

Columns (If used at all):
4K |1|2|3|4|
5K |1|2|3|4|5|
6K |1|2|3|4|5|6|
7K |1|2|3|4|5|6|7|

[Usagi's 5K Armageddon]
SPOILER
01:13:964 (73964|3,73964|2,73964|4,73964|0,73964|1) - I think 4-note chord will be enough for the part here
01:58:174 (118174|4,118174|3) - Add a note (because overall volume is similar to those where you mapped triple chord)
01:58:964 (118964|2,118964|1) - ^
03:15:368 (195368|3) - Add a note to 2(piano here is playing a chord)
03:15:605 (195605|2,195605|3) - Move to 4, 5
03:30:210 (210210|4,210368|3,210526|2) - Can be doubles because I hear the piano hitting notes in octaves here
05:27:368 (327368|2) - Add note at 1
05:33:983 (333983|0) - Delete one
05:34:611 (334611|0,334611|2) - ^
05:55:305 (355305|2) - Add a note
05:58:679 (358679|4) - ^
05:59:745 (359745|3,360097|2,360450|0) - ^
06:02:490 (362490|4) - Add to 4
06:02:657 (362657|1) - Add to 1
06:04:999 (364999|1,364999|4,364999|3) - Delete one

Going to add more later
all done, thanks ijin!.. xD
http://puu.sh/cWCZn.osu
Hellgert

IJinjin wrote:

[Xleonq 5K normal]
00:44:911 - Recommend: http://puu.sh/cQSR5/69ab60f6ec.jpg sorry,gonna reject
02:43:158 to 02:53:263 - I don't think the doublenote chord when bells are heard here is not necessary, as this is Normal difficulty. I think it's best to have this portion as all 1 note stream it ok for 5k
thx for modding

http://puu.sh/d0hOD/8d1a1bf28d.osu
PiXL
I love when O!M mappers realize that not everyone plays 7k or that 4k can still have insane modes. Thank you for including each diffuculty for 4-8k and even a 9k and 10k map!

EDIT: holy shti 1k lol
Ayachi-

DoujinshiDesu wrote:

I love when O!M mappers realize that not everyone plays 7k or that 4k can still have insane modes. Thank you for including each diffuculty for 4-8k and even a 9k and 10k map!

EDIT: holy shti 1k lol
will remove
pwhk
For M4M

| 0 - 7 |

[ Kami's 8K Easy - 8Key ]
00:11:437 (11437|4,12069|3) - swap column for this two notes
00:14:911 (14911|1,15227|7,15543|1,15858|7) - different pitch should goes to different columns. I suggest 6,4,2,1
00:25:016 (25016|7) - move to 4 ...
00:25:648 (25648|4) - ... and this to 6
00:28:490 (28490|1,28806|3,29122|5,29437|7) - pitch is other way round, Ctrl-G
00:31:648 (31648|3) - move to 2
00:35:122 (35122|2,35437|3,35753|4) - pitch is other way round again, 4, 3, 2 I think?
00:41:753 (41753|6) - move to 7
00:48:069 (48069|7) - move to 3. Different pitch goes to different column
00:53:753 (53753|1) - move to 2. Not at 1 due to another piano being lower pitch, and 6 beats later
00:56:911 (56911|2,56911|6,56911|4) - triple is too much, and no sound to emphasize. remove the one at 4 I think.
01:03:858 (63858|2) - remove, no reason for double I think
01:08:279 (68279|7,68911|7) - ^
01:21:543 - 02:19:648 - I strongly suggest this part to be all LNs, due to obvious difference in terms of instruments and mood.
01:24:701 (84701|5) - remove. Can be confusing for beginners (Cymbals go to 0, so this? Notes in 0-7 around are for piano...)
01:27:858 (87858|5) - remove, no double here.
01:29:122 (89122|1) - ^
01:31:648 (91648|7) - move to 6
01:36:701 (96701|5) - move to 6?
01:45:543 (105543|2) - remove, no double here
01:50:279 - add note at 5?
01:57:543 (117543|5) - move to 4
02:01:332 (121332|7) - move to 1
02:05:753 - missing note
02:11:437 - add note at 0?
02:14:595 - missing note
02:15:858 - ^
02:16:490 - add note at 0 again?
02:17:122 (137122|3) - move to 2
02:29:753 (149753|2) - move to 3
02:30:701 - add note for piano?
02:32:911 (152911|5) - move to 6
02:56:421 (176421|6) - move to 4
03:12:368 - add note to 4 ...
03:12:526 (192526|7) - and remove this
03:21:052 (201052|1) - move to 0 for cymbals
03:22:315 - add note at 0 for cymbals again
03:32:421 (212421|7) - move to 1?
04:16:631 (256631|7) - move to 2
04:27:842 (267842|1) - move to 2?
04:30:842 (270842|7) - shorten this LN to 1 beat, the piano does not last that long
04:36:684 (276684|6) - move to 5
04:46:315 (286315|3) - move to 4
04:52:631 (292631|6) - shorten this LN to 3/2 beat
04:53:579 (293579|5) - move 1/2 beat earlier
05:10:947 (310947|5) - remove, or add note at 05:12:210 -
05:27:368 (327368|6) - move to 4
05:31:465 (331465|7) - move to 6
05:36:182 (336182|1) - move to 5
05:46:307 (346307|3) - move to 6
05:53:654 (353654|7) - move to 6
06:03:490 (363490|6) - move to 7

Epic song! Good luck~ :)
Kamikaze

pwhk wrote:

For M4M

| 0 - 7 |

[ Kami's 8K Easy - 8Key ]
To be honest I wasn't really going for PR here, more for finger ballance, but I'm going to fix most of it anyways, it doesn't hurt, does it?
00:11:437 (11437|4,12069|3) - swap column for this two notes Sure
00:14:911 (14911|1,15227|7,15543|1,15858|7) - different pitch should goes to different columns. I suggest 6,4,2,1 Done for first three notes, left (7) where it was because it's a diffrent sound
00:25:016 (25016|7) - move to 4 ...
00:25:648 (25648|4) - ... and this to 6 dude nice
00:28:490 (28490|1,28806|3,29122|5,29437|7) - pitch is other way round, Ctrl-G I like how this pattern flows so nah
00:31:648 (31648|3) - move to 2 sure
00:35:122 (35122|2,35437|3,35753|4) - pitch is other way round again, 4, 3, 2 I think? Leaving it as it is since it's easier to understand for newcomers
00:41:753 (41753|6) - move to 7 Done
00:48:069 (48069|7) - move to 3. Different pitch goes to different column k
00:53:753 (53753|1) - move to 2. Not at 1 due to another piano being lower pitch, and 6 beats later sure
00:56:911 (56911|2,56911|6,56911|4) - triple is too much, and no sound to emphasize. remove the one at 4 I think. Actually you're right, fixd
01:03:858 (63858|2) - remove, no reason for double I think Stronger piano here
01:08:279 (68279|7,68911|7) - ^ First okay, second stays
01:21:543 - 02:19:648 - I strongly suggest this part to be all LNs, due to obvious difference in terms of instruments and mood. I don't quite understand why ALL LN's and why would I even think about it in a Easy diff. It's supossed to be as easy to read as possible, also with scratches it will be pure pain in the ass for newcomers. I have to refuse.
01:24:701 (84701|5) - remove. Can be confusing for beginners (Cymbals go to 0, so this? Notes in 0-7 around are for piano...) Nope. Special sounds that I deem right for scratch go to 0, and rest goes to 1-7, meaning that not only piano goes there.
01:27:858 (87858|5) - remove, no double here. a'ight
01:29:122 (89122|1) - ^ ^
01:31:648 (91648|7) - move to 6 It's fine imo
01:36:701 (96701|5) - move to 6? ^ see 01:34:174 (94174|7,95437|6,96701|5) - this is exactly how I wanted this to be
01:45:543 (105543|2) - remove, no double here done
01:50:279 - add note at 5? Added at 3rd
01:57:543 (117543|5) - move to 4 Ctrl+H 01:57:858 (117858|5,118174|2) - instead
02:01:332 (121332|7) - move to 1 `kay
02:05:753 - missing note Yeah, noticed that before looking at your suggestion
02:11:437 - add note at 0? ^
02:14:595 - missing note dammit younger me why did you forget about those notes
02:15:858 - ^ ^
02:16:490 - add note at 0 again? ^
02:17:122 (137122|3) - move to 2 I want it to be on the same finger for both hands so no change
02:29:753 (149753|2) - move to 3 `kay
02:30:701 - add note for piano? `kay
02:32:911 (152911|5) - move to 6 sounds good
02:56:421 (176421|6) - move to 4 Moved to 5 instead for better pattern
03:12:368 - add note to 4 ...
03:12:526 (192526|7) - and remove this Done, but added on 6th for finger ballance with 03:12:052 (192052|2) -
03:21:052 (201052|1) - move to 0 for cymbals Moved 03:20:105 (200105|1) - instead to keep 0 on the same sound there
03:22:315 - add note at 0 for cymbals again ^, also I wouldn't add it anyway, because 0+LN on 1 is pain in the ass for newcomers
03:32:421 (212421|7) - move to 1? sure
04:16:631 (256631|7) - move to 2 Changed this chord to [26]
04:27:842 (267842|1) - move to 2? Easier to hit that way, keeping
04:30:842 (270842|7) - shorten this LN to 1 beat, the piano does not last that long nice catch!
04:36:684 (276684|6) - move to 5 Also seems better to play, done
04:46:315 (286315|3) - move to 4 `kay
04:52:631 (292631|6) - shorten this LN to 3/2 beat
04:53:579 (293579|5) - move 1/2 beat earlier both done
05:10:947 (310947|5) - remove, or add note at 05:12:210 - Removed
05:27:368 (327368|6) - move to 4 5 instead, looks better
05:31:465 (331465|7) - move to 6 imho it's easier to hit as it is, no change
05:36:182 (336182|1) - move to 5 I don't like the idea of this being connected with next 3 notes, but it seems better anyway
05:46:307 (346307|3) - move to 6 too biased on right hand, gonna keep this
05:53:654 (353654|7) - move to 6 I like that
06:03:490 (363490|6) - move to 7 Done

Epic song! Good luck~ :)
Thanks a lot!
Topic Starter
Blocko
Late response, woops.

DoujinshiDesu wrote:

I love when O!M mappers realize that not everyone plays 7k or that 4k can still have insane modes. Thank you for including each diffuculty for 4-8k and even a 9k and 10k map!

EDIT: holy shti 1k lol
No problem! I love this song to the point of mapping in each keymode and making sure it has Easy, Normal, Hard, Insane and Extra lol

As [ S a k u r a ] said, any mode that isn't 4K, 5K, 6K, 7K and 8K are not for rank, and will be removed when the mapset moves to Pending.
konekokittenzzz
1k proven passable



RANK PLS
Remillion Cross
it was too late for me.. but at least i updated the GD after too much late, i'm very sorry..

hutunohito wrote:

Hi~from queue
column S1234567

[RC's 8K The World]
00:01:332 (1332|3) - add S
00:07:490 (7490|7,7490|4) - move to 36?
02:11:543 (131543|2,131648|1) - 1/2?
03:15:579 (195579|6,195579|5,195579|1,195579|3) - https://osu.ppy.sh/ss/2002576
04:02:947 (242947|0,242947|3,242947|7,243158|3,243158|0,243158|6) - which instrument following?
04:18:684 (258684|7,258684|2,258684|0) - move to 04:18:736
[8K Insane]
00:30:464 (30464|3,30543|2) - 1/3
01:59:858 (119858|2) - https://osu.ppy.sh/ss/2002614
04:02:947 (242947|1,242947|5,242947|7,243158|7,243158|3,243158|1) - same The World thing

Good Luck~
yeah, thanks hutunohito, i accepted your mods except the ss one, but i will remember it too make the better pattern

Blocko ; http://puu.sh/dzTlZ/f60be681ba.osu
Jinjin
Wow so beautiful ;w;
my graph will be forever embedded in this thread =w=
FlobuFlobs
It's so beautiful *-* i would mod it if i could mod mania q_________q

get it ranked <33
Fullerene-

iJinjin wrote:

Wow so beautiful ;w;
my graph will be forever embedded in this thread =w=
now do it for each keymode
Kamikaze
Point worth mentioning: RC's 8K Normal needs nerfing down to N icon because of:
a) too wide gap between it and my easy
b) N icon skip on 8K whicch is unrankable (ranking criteria says that each keymode is considered as diffrent game mode)
Skadra_old
time reamining 2 hours -_-
Tidek
Columns 1|2|3|4 , [12] = chord

4K Hard
  1. 00:25:016 - add 2
  2. 00:34:174 - add note, like you were doing before for crash sounds
  3. 00:56:122 (56122|1) - move 4 and 00:56:279 (56279|2,56279|0) - add 2
  4. 00:58:806 - add 2
  5. 01:18:701 (78701|0) - I think it will be better if u move it here 01:18:543 -
  6. 02:00:543 - considering add 1 here, it feels empty and strange in rhythm
  7. 02:06:385 - http://puu.sh/eksPZ/3af3c57bc4.jpg ? same in 02:11:437 - and 02:16:490 - will be more interesting, because there is significant change in music
  8. 02:30:701 - add 1?
  9. 02:58:315 - add 2
  10. 03:04:315 (184315|1,184394|3,184473|0,184473|2) - since most of patterns in that part are stairs, try to rearrange it in stair similar pattern, atm it looks really weird
  11. 04:17:342 - i think u missing note here
  12. 04:45:368 (285368|2,285368|0,285447|3,285526|1,285526|0) - thats very uncomfortable to play, suggesting this http://puu.sh/eku4p/6aa3249eb0.jpg
  13. 04:55:947 (295947|0,295947|2) - idk why chord is here, suggest to delete 1 note
  14. 05:33:355 - add note?
  15. 05:38:087 - hmm, here you used 2-chord, but here 02:35:475 - u used 3-chord. the same here 02:32:279 (152279|1,152279|0,152279|3) - 3-chord, but here 05:34:926 - u accented piano, both parts sounds the same and you used different patternts, fix that inconsistency.(Try to find yourself more of those places, because in last calm part u accented full piano, but in 1st calm u used chords only)
  16. 06:03:449 (363449|1,363490|2,363490|0,363535|3) - ohh no, that kind of pattern on hard, ppl will randomly click it because of slow scroll, make it simple to read

4K Insane
  1. 00:56:279 - add note (crash)
  2. 01:00:069 (60069|1,60069|3,60279|0,60279|2,60490|1,60490|3) - make 3 chords? like u did here 01:46:174 -
  3. 01:06:385 - add note (crash)
  4. 01:13:964 - ^
  5. 01:15:543 (75543|3) - move to 2 and 01:15:701 (75701|1) - move to 3
  6. 01:51:858 - add note, crash
  7. 02:17:122 - 02:19:648 - I would like to see that part a little more harder than rest, music is getting a lot more intensive because of drums and you are using the same patterns over and over
  8. 02:30:701 - like in hard, add note
  9. 02:47:736 - http://puu.sh/ekx0N/500ec085f6.jpg ?
  10. 03:15:842 (195842|0,195842|2,195842|3) - delete 1 note
  11. 03:37:473 (217473|1,217473|0) - why chord? suggesting delete 1
  12. 03:45:368 - add 1?
  13. 04:18:210 (258210|0) - move to 3
  14. 05:33:355 - add note
  15. 05:35:554 - add 4
  16. 05:36:182 - add 2
  17. 06:03:449 (363449|1,363490|0,363490|2,363535|3) - same like in hard
  18. 06:04:999 (364999|0,364999|1,364999|2,364999|3) - idk 4-chord is really neccesary here, suggesting delete 1note
Topic Starter
Blocko

Tidek wrote:

Columns 1|2|3|4 , [12] = chord

4K Hard
  1. 00:25:016 - add 2 Done
  2. 00:34:174 - add note, like you were doing before for crash sounds forgot about that, oops
  3. 00:56:122 (56122|1) - move 4 and 00:56:279 (56279|2,56279|0) - add 2 Done
  4. 00:58:806 - add 2 Done
  5. 01:18:701 (78701|0) - I think it will be better if u move it here 01:18:543 - Well, alright, gonna rearrange those in for the kicks.
  6. 02:00:543 - considering add 1 here, it feels empty and strange in rhythm Added.
  7. 02:06:385 - http://puu.sh/eksPZ/3af3c57bc4.jpg ? same in 02:11:437 - and 02:16:490 - will be more interesting, because there is significant change in music Great idea. Done.
  8. 02:30:701 - add 1? Done
  9. 02:58:315 - add 2 Done
  10. 03:04:315 (184315|1,184394|3,184473|0,184473|2) - since most of patterns in that part are stairs, try to rearrange it in stair similar pattern, atm it looks really weird Rearranged to a more manageable pattern
  11. 04:17:342 - i think u missing note here I'm not really hearing any instrument at that time there.
  12. 04:45:368 (285368|2,285368|0,285447|3,285526|1,285526|0) - thats very uncomfortable to play, suggesting this http://puu.sh/eku4p/6aa3249eb0.jpg Alrighty.
  13. 04:55:947 (295947|0,295947|2) - idk why chord is here, suggest to delete 1 note It's for the piano and the kick, it'd feel weird if both of them were to be one note.
  14. 05:33:355 - add note? Done
  15. 05:38:087 - hmm, here you used 2-chord, but here 02:35:475 - u used 3-chord. the same here 02:32:279 (152279|1,152279|0,152279|3) - 3-chord, but here 05:34:926 - u accented piano, both parts sounds the same and you used different patternts, fix that inconsistency.(Try to find yourself more of those places, because in last calm part u accented full piano, but in 1st calm u used chords only) oops. Nice catch.
  16. 06:03:449 (363449|1,363490|2,363490|0,363535|3) - ohh no, that kind of pattern on hard, ppl will randomly click it because of slow scroll, make it simple to read Rearranged to something that is easier to read... I think.

4K Insane
  1. 00:56:279 - add note (crash) Added
  2. 01:00:069 (60069|1,60069|3,60279|0,60279|2,60490|1,60490|3) - make 3 chords? like u did here 01:46:174 - Only made a 3-chord on the first one since there's a bell in there
  3. 01:06:385 - add note (crash) Added
  4. 01:13:964 - ^ Added
  5. 01:15:543 (75543|3) - move to 2 and 01:15:701 (75701|1) - move to 3 Done
  6. 01:51:858 - add note, crash Added
  7. 02:17:122 - 02:19:648 - I would like to see that part a little more harder than rest, music is getting a lot more intensive because of drums and you are using the same patterns over and over Remapped that part to something harder.
  8. 02:30:701 - like in hard, add note Added
  9. 02:47:736 - http://puu.sh/ekx0N/500ec085f6.jpg ? Very nice suggestion. Applied.
  10. 03:15:842 (195842|0,195842|2,195842|3) - delete 1 note Alright, removed
  11. 03:37:473 (217473|1,217473|0) - why chord? suggesting delete 1 oops
  12. 03:45:368 - add 1? Added
  13. 04:18:210 (258210|0) - move to 3 Done
  14. 05:33:355 - add note Done
  15. 05:35:554 - add 4 Added
  16. 05:36:182 - add 2 Added
  17. 06:03:449 (363449|1,363490|0,363490|2,363535|3) - same like in hard Sort of want to leave this as it is so it's has a difference with Hard.
  18. 06:04:999 (364999|0,364999|1,364999|2,364999|3) - idk 4-chord is really neccesary here, suggesting delete 1note Removed one.
Thanks a bunch for the mods, Tidek!
konekokittenzzz


either the first or one of the first no-mod passes

my hand :(
Jinjin
So I came from the future and this is indeed very good map pls rank
Topic Starter
Blocko

TBLKitten wrote:



either the first or one of the first no-mod passes

my hand :(
Nice one!

iJinjin wrote:

So I came from the future and this is indeed very good map pls rank
Wow, 2 ranked plays that are weighted 100%
So ET
dionzz99

iJinjin wrote:

So I came from the future and this is indeed very good map pls rank
LOLOLOL
hi future JinJin
hi new pages
Razorflamekun
Here's your mod as promised Blocko :)

4K NM
Overall, the difficulty is a bit high for an NM due to the many SVs and some awkward placements of notes. I'd recommend changing it to an NM+.

00:01:964 (1964|2) - Change to LN that goes flush with the next note.
00:03:227 (3227|0) - ^
00:03:858 (3858|3) - ^
00:12:069 (12069|3) - ^
00:13:332 (13332|1) - ^
00:13:964 (13964|2) - ^
00:22:174 (22174|3) - - Change to chord (two note)
00:23:437 (23437|3) - ^
00:24:069 (24069|3) - ^ + move two columns left.
00:28:806 (28806|1) - Change to chord (two note)
00:29:753 (29753|3) - ^
00:32:595 (32595|0) - ^
00:33:543 (33543|3) - ^
00:37:964 (37964|3) - ^
00:41:753 (41753|0,41753|3) - Add clap hitsound.
00:43:648 (43648|3,43648|2) - ^
00:44:911 (44911|3,44911|1) - ^
00:45:543 (45543|1,45543|0) - ^
00:46:174 (46174|0,46174|3) - Why is the Finish hitsound on only one of the notes in the chord?
00:48:701 (48701|2,48701|3) - Repetitive, change placement.
00:49:016 (49016|0) - ^
00:51:543 (51543|1,51858|2,52174|1,52490|3,52490|2) - ^
00:59:437 (59437|2,59437|0) - ^
01:04:174 (64174|1,64490|2,64806|1,65122|3,65122|0) - ^
01:14:279 (74279|0) - ^
01:16:490 (76490|0,76490|3,77753|1,77753|2,79016|0) - This pattern here is very awkward, especially with the SV coming up. I'd suggest changing something with this pattern to make it less awkward.
01:22:806 (82806|2,82806|0) - Suggest changing this to clap hitsound.
01:21:858 (81858|3,82174|0,82490|3,82806|2,82806|0,83122|3,83437|0,83753|3) - Suggest changing this pattern to be less repetitive.
01:24:069 (84069|1,84069|0) - Suggest changing this to clap hitsound.
01:24:701 (84701|3,84701|1) - ^
01:25:332 (85332|0,85332|1) - ^
01:25:648 (85648|2) - Suggest changing placement to be less repetitive.
01:26:279 (86279|2) - Suggest changing this to single note at beginning of this LN.
01:30:701 (90701|2) - Suggest changing this to LN for a 1/1 beat time period.
01:31:016 (91016|1) - Suggest changing this to single note at beginning of this LN.
01:31:332 (91332|0) - ^
01:35:753 (95753|3,96069|1,96385|2) - Same as the last three suggestions for these three respectively (first change to LN, second and third change to single note at beginning of LN.
01:42:385 (102385|1,102701|2,103016|3,103016|0,103332|1,103648|2,103964|1) - Suggest changing placement of notes to be less repetitive.
01:44:279 (104279|0,104279|3,104595|2,104911|1,105227|2) - ^
01:46:174 (106174|3) - Change to chord (two note)
01:46:385 (106385|2) - ^
01:46:595 (106595|1) - ^
01:47:122 (107122|2,107437|1,107753|3,108069|0,108069|1,108385|2,108701|1,109016|3) - Suggest changing pattern to be less repetitive.
01:52:174 (112174|2) - Change to LN until next note.
01:53:437 (113437|1) - ^
02:01:964 (121964|0,121964|1,122279|2,122595|0,122911|2,123227|0,123543|2,123858|0,124174|2) - Really important: Please change this pattern. It is too repetitive.
02:05:122 (125122|0,125437|3,125753|0,126069|3,126385|0) - ^
02:06:701 (126701|1,127016|2,127016|3,127332|0,127648|2,127964|0,128279|2,128595|0) - ^
02:08:911 (128911|2,129227|0,129543|2,129543|3,129858|1,130174|2) - ^
02:10:806 (130806|2,131122|1) - ^
02:12:069 (132069|3,132385|0,132701|3,133016|0,133332|3,133648|0) - ^
02:13:964 (133964|3,134279|0,134595|2,134595|3,134911|1,135227|3,135543|1,135858|3,136174|1) - ^
02:20:911 (140911|3,140911|0,141227|2,141227|1,141543|3,141543|0,141858|1,141858|2) - Remove all of these and change to a pair of LNs starting at the marker at beginning of this suggestion in columns 2 and 3.
02:24:701 (144701|1) - Change to LN until next note.
02:25:332 (145332|2) - ^
02:34:806 (154806|0,154806|2) - ^
02:35:475 (155475|1,155475|3) - ^
02:53:263 (173263|1,173263|3) - Suggest remove one of these notes.
03:02:263 (182263|3,182263|2,182263|0) - Suggest removing one of these notes. It's a bit too awkward to hit a three note chord after the 1/2nd stream.
03:03:368 (183368|3,183368|1,183368|0) - Suggest removing one of these notes.
03:21:684 (201684|2,201684|3,201842|0,202000|1,202158|2,202315|0,202315|3,202473|2,202631|3,202631|1,202789|0,202947|3) - Suggest the simplification of this pattern. It's a bit hard for an NM.
03:23:579 (203579|1,203579|2) - Suggest changing these LNs iinto regular two note chord.
03:24:210 (204210|0) - Change to LN until next note.
03:24:842 (204842|3) - ^
03:26:105 (206105|0) - ^
03:26:736 (206736|3) - ^
03:38:736 (218736|2,218736|1) - ^
03:39:368 (219368|0,219368|3) - ^
03:40:631 (220631|0) - Shorten this LN to the red note.
03:43:789 (223789|1,223947|1) - Change placement to another column, preferably 1 or 4.
03:46:315 (226315|2,226473|2) - Change placement to another column, preferably 2 or 4.
03:47:421 (227421|3) - Move into line with the previous note.
04:04:000 (244000|1,244158|1) - Change placement to another column, preferably 1 or 4.
04:04:947 (244947|2,245105|2) - ^
04:05:894 (245894|2) - Change to two note chord instead of LN.
04:06:526 (246526|0,246684|0) - Change to another column, preferably 2 or 4.
04:07:631 (247631|3) - Move in line with previous note.
04:08:421 (248421|3,248631|3,248842|2) - Change all three of these to chords and change placement to be less repetitive.
04:20:421 (260421|1,260421|2) - Shorten LN to third white note.
04:21:684 (261684|0,261684|3,261842|3,261842|0) - Change placement to a different column, preferably 2 or 3.
04:23:105 (263105|2,263105|1,263263|2,263263|1) - Change placement to a different column, preferrably 1 or 4.
04:23:579 (263579|0,263579|3,263894|0,263894|3) - Change placement.
04:44:105 - In my opinion, there's no need to stop the Kiai section here and start a new one. Just keep it throughout :).
04:44:421 (284421|3,284421|2,284421|1) - While I know that this was meant for emphasis, a three note chord here, especially after the 1/2nd note stream, is a bit difficult for a NM difficulty. If it is changed to a NM+, these can stay :)
04:44:736 - In my opinion, starting here, you should make the note placement a lot more dynamic and not as repetitive as it is currently. Definitely would help out :)
05:03:368 (303368|3) - Get rid of this LN. It makes the current pattern way to awkward for an NM difficulty. Also, change the pattern of all notes within the LN to make it less repetitive after removing the LN.
05:07:473 (307473|2) - Change to two note chord.
05:14:105 (314105|2,314105|1,314342|1,314342|2,314579|1,314579|2) - Again, too repetitive. Change note placement to be less repetitive.
05:17:579 (317579|2) - Change to two note chord.
05:14:105 - Again, starting here, please make the patterns less repetitive and more dynamic :)
05:15:684 (315684|2) - Change to two note chord.
05:16:947 (316947|1) - ^
05:23:579 (323579|2,323579|0,323736|3,323894|0,323894|1,324052|2,324210|0,324210|3,324368|1,324368|2,324526|0,324526|3,324684|2,324684|1) - Simplify pattern to make it more NM friendly. Right now, it isn't very NM friendly.
05:29:887 (329887|2,329887|1) - Delete one of these notes.
06:06:602 (366602|0) - Change placement of this note to here. Makes more sense and is easier.
06:17:590 (377590|3) - Remove whistle hitsound. Distracts from the ambiance and atmosphere.

Jesus, didn't think I'd be suggesting THAT many changes O_O Cheers!
Nivrad00
hooray 8k mod (except The World because it already has six and i'm tired >.>)

bloqo you need to change RC's difficulty names in the map description :P

1|2|3|4|5|6|7|8|

[Kami's 8K Easy]
I would say something about the difficulty curve in this diff but it's so easy I can't tell >.>

01:01:964 - move towards the right for balance
01:18:385 - add note if you want
01:37:648 - this note seems kind of random? it could be a drum sound but it's not a unique drum sound or anything
01:49:648 - p random too
01:42:858 - delete maybe. the same sound happens a bunch of times (aka a snare one 1/2 snap before a melody note) but this is the only place you've charted it. then again this is a noob chart and no one is even going to care
02:58:315 - wow what an anticlimactic buildup b:
03:15:052 - i was expecting this note to be piano and it felt weird >.>
03:19:789 and 03:19:947 - there's not really a sound at either of these places... maybe move the LN end and the single note to 03:19:631
03:20:421 - umm spread out this pattern more? you will kill players left hands
03:17:579 and 03:40:631 and 03:22:315 and 03:52:631 and a bunch of other places that i don't want to list - lmao nice LN endings. i would try to avoid LNs that end 1/2 or 1/1 before a single note because it's awkward for beginners, but i assume you want them like that so i won't complain
04:30:842 - this one is definitely the wrong length though
04:39:052 - move the single note to lane 3 so the noobs don't have to do the "hold down a LN, press a single note on the same hand, then let go of the LN" thing
04:50:894 - there's no sound here i think
05:14:105 - spread out the pattern to the left hand a little

[Million's 8K Normal]
really nice looking patterns here ^^

00:36:069 - PINKIE BRACKETS
00:38:595 - this pattern is a lot harder than 03:41:263 and 04:21:684 despite being the same music and coming earlier in the song. might be better to get rid of the jacks
00:39:543 - the left hand is completely empty for like one and a half measures. b: rearrange pattern maybe
02:19:648 - this is weird but kind of cool?
03:23:105 - i think you should add a note because this part doesn't sound like it has a break
04:41:894 - i really like what you did in this measure ^^
05:19:789 - it's a shame the climax is so easy ):
05:46:939 - no sound here
06:06:878 - this note doesn't match up with the piano x:

[8K Hard]
i like the alternating-left-and-right-hand 1/2 snap patterns, and those 1/4 streams flow really naturally!

03:37:315 - i don't hear a sound here >.>
04:10:000 (250000|1) - this pattern throws me off because this note is on a 1/1 snap, while 04:10:394 (250394|1) and 04:10:710 (250710|1) are on 1/4 snaps. maybe rearrange the pattern so that 04:10:000 (250000|1) falls on 04:10:079 instead

[8K Insane]
the patterns here are b e a u t i f u l. this is a masterpiece

05:24:684 (324684|7) - i think this pattern would be much better without this note
watch out for the pattern [2][13] during difficult 1/4 streams.... 04:39:368 for example

anyways blocko I told u I wouldn't find anything wrong with ur diffs :P
amazing maps, great spread, love the SV and storyboard. You're going to get ranked and it's going to be the happiest day ever. cheers o/
Kamikaze

Nivrad00 wrote:

hooray 8k mod (except The World because it already has six and i'm tired >.>)

bloqo you need to change RC's difficulty names in the map description :P

1|2|3|4|5|6|7|8|

[Kami's 8K Easy]
I would say something about the difficulty curve in this diff but it's so easy I can't tell >.>

01:01:964 - move towards the right for balance Moved to 6th since that lane wasn't used in a while
01:18:385 - add note if you want Added on 1st since I kinda mapped note before for that sound on 1st too
01:37:648 - this note seems kind of random? it could be a drum sound but it's not a unique drum sound or anything Mistimed whoops, should be 1/2 later
01:49:648 - p random too Drum I guess, I don't really remember what I did here, but it sounds like a drum note
01:42:858 - delete maybe. the same sound happens a bunch of times (aka a snare one 1/2 snap before a melody note) but this is the only place you've charted it. then again this is a noob chart and no one is even going to care It's mapped to clap-like sound lol, no change
02:58:315 - wow what an anticlimactic buildup b: Star rating is hell-of-a painful thing, sorry :V I added another LNs to those longer ones, hope it recompensates it even slightly
03:15:052 - i was expecting this note to be piano and it felt weird >.> Deleted
03:19:789 and 03:19:947 - there's not really a sound at either of these places... maybe move the LN end and the single note to 03:19:631 Done
03:20:421 - umm spread out this pattern more? you will kill players left hands wow why did I think that this is easy enough back then ;_; I should put HP9 OD9 now. Spread pattern on both hands
03:17:579 and 03:40:631 and 03:22:315 and 03:52:631 and a bunch of other places that i don't want to list - lmao nice LN endings. i would try to avoid LNs that end 1/2 or 1/1 before a single note because it's awkward for beginners, but i assume you want them like that so i won't complain Hmm, actually I think (or thought at the time at least) that it's easier to hit if you have 1/2 break between release and another note. I'll leave it for now.
04:30:842 - this one is definitely the wrong length though fixd
04:39:052 - move the single note to lane 3 so the noobs don't have to do the "hold down a LN, press a single note on the same hand, then let go of the LN" thing fixd
04:50:894 - there's no sound here i think Kick here
05:14:105 - spread out the pattern to the left hand a little Spread out the first stair and moved second to left hand

amazing maps, great spread, love the SV and storyboard. You're going to get ranked and it's going to be the happiest day ever. cheers o/
Danks Niv
Topic Starter
Blocko

Razorflamekun wrote:

Here's your mod as promised Blocko :)

4K NM
Overall, the difficulty is a bit high for an NM due to the many SVs and some awkward placements of notes. I'd recommend changing it to an NM+. Asked other people about this, and to them they think this is fine. Left the difficulty name as it is.

Also, I'm revamping the SVs in all difficulties to make it a bit easier and more gradual, so stay tuned for that.

00:01:964 (1964|2) - Change to LN that goes flush with the next note. This is a nice idea, but I did this on the other diffs to make a difference between the difficulties. We're starting off in the intro, so using LNs here would be a bit intense since the mood here is pretty calm.
00:03:227 (3227|0) - ^ ^
00:03:858 (3858|3) - ^ ^
00:12:069 (12069|3) - ^ ^
00:13:332 (13332|1) - ^ ^
00:13:964 (13964|2) - ^ ^
00:22:174 (22174|3) - - Change to chord (two note) This sounds like a chorded instrument, but I intend to leave it as a single note because I think it's strong enough, and having notes at the left-most or right-most columns accommodates its strength.
00:23:437 (23437|3) - ^ ^
00:24:069 (24069|3) - ^ + move two columns left. ^
00:28:806 (28806|1) - Change to chord (two note) ^
00:29:753 (29753|3) - ^ Didn't want to map the hi-hat here.
00:32:595 (32595|0) - ^ ^
00:33:543 (33543|3) - ^ Didn't want to map the drums here either. Only just a single instrument.
00:37:964 (37964|3) - ^ I think 1 note is enough for the snare.
00:41:753 (41753|0,41753|3) - Add clap hitsound. Soft claps will feel off for this part. Also, I'm working on the hitsounds for all diffs based on 7K Happy End, so stay tuned.
00:43:648 (43648|3,43648|2) - ^ ^
00:44:911 (44911|3,44911|1) - ^ ^
00:45:543 (45543|1,45543|0) - ^ ^
00:46:174 (46174|0,46174|3) - Why is the Finish hitsound on only one of the notes in the chord? It would be loud and jarring for this part if it has 2 finish hitsounds.
00:48:701 (48701|2,48701|3) - Repetitive, change placement. Moved to 2.
00:49:016 (49016|0) - ^ I rearrange the patterns around it for hand balance, but I didn't move this note.
00:51:543 (51543|1,51858|2,52174|1,52490|3,52490|2) - ^ Ehhh... It's mapped that way to add more variety to the difficulty.
00:59:437 (59437|2,59437|0) - ^ Changed the patterns around it.
01:04:174 (64174|1,64490|2,64806|1,65122|3,65122|0) - ^ I'm sorry, I kinda don't get what you mean here.
01:14:279 (74279|0) - ^ ^
01:16:490 (76490|0,76490|3,77753|1,77753|2,79016|0) - This pattern here is very awkward, especially with the SV coming up. I'd suggest changing something with this pattern to make it less awkward. I think it's alright. It's arranged this way to give more impact with the music.
01:22:806 (82806|2,82806|0) - Suggest changing this to clap hitsound. Soft claps is jarring, and soft whistles suit the bells imo.
01:21:858 (81858|3,82174|0,82490|3,82806|2,82806|0,83122|3,83437|0,83753|3) - Suggest changing this pattern to be less repetitive. But they're all in the same pitch...
01:24:069 (84069|1,84069|0) - Suggest changing this to clap hitsound. Soft-whistle for bell and soft-finish for crash. Again, adding claps would make it feel off for this part.
01:24:701 (84701|3,84701|1) - ^ ^
01:25:332 (85332|0,85332|1) - ^ ^
01:25:648 (85648|2) - Suggest changing placement to be less repetitive. Not gonna change 'em because of the e-guitar.
01:26:279 (86279|2) - Suggest changing this to single note at beginning of this LN. The LN adds variety to the difficulty, and it also represents the drum roll.
01:30:701 (90701|2) - Suggest changing this to LN for a 1/1 beat time period. Mapped the e-guitars as singles, no change.
01:31:016 (91016|1) - Suggest changing this to single note at beginning of this LN. The LNs here are the drum rolls. Also makes this part less boring imo
01:31:332 (91332|0) - ^ ^
01:35:753 (95753|3,96069|1,96385|2) - Same as the last three suggestions for these three respectively (first change to LN, second and third change to single note at beginning of LN. Same reasoning to the last three suggestions. E-guitar is mapped as a regular note, and the LNs represent the drum roll here.
01:42:385 (102385|1,102701|2,103016|3,103016|0,103332|1,103648|2,103964|1) - Suggest changing placement of notes to be less repetitive. I kinda don't get how this is repetitive, sorry.
01:44:279 (104279|0,104279|3,104595|2,104911|1,105227|2) - ^ That pattern acts as a mirror to the previous pattern to add variety.
01:46:174 (106174|3) - Change to chord (two note) It is strong enough for a 2-note, but this will make this part have a big difficulty spike, which is something I don't really want since we're not in the second half of the song yet.
01:46:385 (106385|2) - ^ ^
01:46:595 (106595|1) - ^ ^
01:47:122 (107122|2,107437|1,107753|3,108069|0,108069|1,108385|2,108701|1,109016|3) - Suggest changing pattern to be less repetitive. Changed the patterns around it.
01:52:174 (112174|2) - Change to LN until next note. Intended e-guitar as regular notes, no change.
01:53:437 (113437|1) - ^ ^
02:01:964 (121964|0,121964|1,122279|2,122595|0,122911|2,123227|0,123543|2,123858|0,124174|2) - Really important: Please change this pattern. It is too repetitive. Rearranged the patterns. Just now I realized I didn't do this except for the other diffs. oops.
02:05:122 (125122|0,125437|3,125753|0,126069|3,126385|0) - ^ ^
02:06:701 (126701|1,127016|2,127016|3,127332|0,127648|2,127964|0,128279|2,128595|0) - ^ ^
02:08:911 (128911|2,129227|0,129543|2,129543|3,129858|1,130174|2) - ^ ^
02:10:806 (130806|2,131122|1) - ^ ^
02:12:069 (132069|3,132385|0,132701|3,133016|0,133332|3,133648|0) - ^ ^
02:13:964 (133964|3,134279|0,134595|2,134595|3,134911|1,135227|3,135543|1,135858|3,136174|1) - ^ ^
02:20:911 (140911|3,140911|0,141227|2,141227|1,141543|3,141543|0,141858|1,141858|2) - Remove all of these and change to a pair of LNs starting at the marker at beginning of this suggestion in columns 2 and 3. It'd be anti-climatic if I do that. This is a build up to the grand finish of the first half of the song.
02:24:701 (144701|1) - Change to LN until next note. We're in one of the calm parts of the song. LNs would kinda ruin the idea since they're generally harder to accurately hit and release.
02:25:332 (145332|2) - ^ ^
02:34:806 (154806|0,154806|2) - ^ 2-notes as LNs would feel off for the calm part. No change.
02:35:475 (155475|1,155475|3) - ^ ^
02:53:263 (173263|1,173263|3) - Suggest remove one of these notes. Those two notes are for the crash and the kick. Leaving them as it is.
03:02:263 (182263|3,182263|2,182263|0) - Suggest removing one of these notes. It's a bit too awkward to hit a three note chord after the 1/2nd stream. It'd be less impactful if I remove one of the notes here. 2-noters are quite weak to accent the strength here.
03:03:368 (183368|3,183368|1,183368|0) - Suggest removing one of these notes. Again, it'd be less impactful if I removed one of them. 3-noters are enough to accent the strength.
03:21:684 (201684|2,201684|3,201842|0,202000|1,202158|2,202315|0,202315|3,202473|2,202631|3,202631|1,202789|0,202947|3) - Suggest the simplification of this pattern. It's a bit hard for an NM. If I can remember, I asked players on a 2-star level to test this diff. They said that it was manageable to do even if it's this hard, so no change on this.
03:23:579 (203579|1,203579|2) - Suggest changing these LNs iinto regular two note chord. Didn't actually turn them to regular notes, but I ended the LN at the 3rd column earlier to emphasize the e-guitar better.
03:24:210 (204210|0) - Change to LN until next note. Regular notes are suitable for these instruments, and I don't think LNs would fit them.
03:24:842 (204842|3) - ^ ^
03:26:105 (206105|0) - ^ ^
03:26:736 (206736|3) - ^ ^
03:38:736 (218736|2,218736|1) - ^ Mapped it as regular notes for the e-guitar later on.
03:39:368 (219368|0,219368|3) - ^ ^
03:40:631 (220631|0) - Shorten this LN to the red note. The e-guitar doesn't end there. It ends on the double-bar line.
03:43:789 (223789|1,223947|1) - Change placement to another column, preferably 1 or 4. Left it there for pitch relevancy.
03:46:315 (226315|2,226473|2) - Change placement to another column, preferably 2 or 4. Moved the hammer after that to the 2nd column for hand balance.
03:47:421 (227421|3) - Move into line with the previous note. The pitch changes here, and that's why it's on the right side.
04:04:000 (244000|1,244158|1) - Change placement to another column, preferably 1 or 4. Moved to 3 for movement, and rearranged patterns below them.
04:04:947 (244947|2,245105|2) - ^ Moved to the 4th column.
04:05:894 (245894|2) - Change to two note chord instead of LN. Done, as it gives more impact with the crash.
04:06:526 (246526|0,246684|0) - Change to another column, preferably 2 or 4. Didn't change this, but moved the patterns around these notes.
04:07:631 (247631|3) - Move in line with previous note. The pitch changes here, so I left this as it is for pitch relevancy.
04:08:421 (248421|3,248631|3,248842|2) - Change all three of these to chords and change placement to be less repetitive. They're single notes because chords would make it harder and have a difficulty spike for this part. Also, I still don't understand how these patterns are repetitive, since I mapped them based on piano pitch.
04:20:421 (260421|1,260421|2) - Shorten LN to third white note. Left as it is to give the transition a bigger impact
04:21:684 (261684|0,261684|3,261842|3,261842|0) - Change placement to a different column, preferably 2 or 3. It would create overlap with the LNs! No change.
04:23:105 (263105|2,263105|1,263263|2,263263|1) - Change placement to a different column, preferrably 1 or 4. Mapped this based on piano pitch, leaving them as it is.
04:23:579 (263579|0,263579|3,263894|0,263894|3) - Change placement. Mapped based on pitch, no change.
04:44:105 - In my opinion, there's no need to stop the Kiai section here and start a new one. Just keep it throughout :). I started a new Kiai section here to emphasize the change of pace in this part. It's just there for the effects and emphasis.
04:44:421 (284421|3,284421|2,284421|1) - While I know that this was meant for emphasis, a three note chord here, especially after the 1/2nd note stream, is a bit difficult for a NM difficulty. If it is changed to a NM+, these can stay :) Left them as it is to have more impact to the transition. Also it's to accent the crash here.
04:44:736 - In my opinion, starting here, you should make the note placement a lot more dynamic and not as repetitive as it is currently. Definitely would help out :) They're placed based on pitch relevancy with the piano, and for this section I added more notes for the crashes so it has a noticeable difference among the other Kiais.
05:03:368 (303368|3) - Get rid of this LN. It makes the current pattern way to awkward for an NM difficulty. Also, change the pattern of all notes within the LN to make it less repetitive after removing the LN. Saw your reasoning through this, changed.
05:07:473 (307473|2) - Change to two note chord. I think a single note is enough for this barrel-hit.
05:14:105 (314105|2,314105|1,314342|1,314342|2,314579|1,314579|2) - Again, too repetitive. Change note placement to be less repetitive. They're all in the same pitch, though, and I arranged it like this based on pitch. Also for a bigger variety of patterns in the difficulty.
05:17:579 (317579|2) - Change to two note chord. A single note should be enough for this barrel-hit to prevent overnotes
05:14:105 - Again, starting here, please make the patterns less repetitive and more dynamic :) Mapped them based on pitch relevancy. If I break them, it'd give a worse feedback when the note's placement is erratic and doesn't follow pitch relevancy.
05:15:684 (315684|2) - Change to two note chord. Same reason about this note as the barrel hit.
05:16:947 (316947|1) - ^ ^
05:23:579 (323579|2,323579|0,323736|3,323894|0,323894|1,324052|2,324210|0,324210|3,324368|1,324368|2,324526|0,324526|3,324684|2,324684|1) - Simplify pattern to make it more NM friendly. Right now, it isn't very NM friendly. I want this moment to be a buildup to the grand finish of the song, so I mapped them to be as intense as possible while not producing any difficulty spikes, but just bumps.
05:29:887 (329887|2,329887|1) - Delete one of these notes. That's the piano chord, but I'll think about that since the song is in the ending.
06:06:602 (366602|0) - Change placement of this note to here. Makes more sense and is easier. Uhh, the note you highlighted isn't there, but I get where you intended to highlight it. They're mapped in an ascending pattern based on piano pitch.
06:17:590 (377590|3) - Remove whistle hitsound. Distracts from the ambiance and atmosphere. Changed to a similar soft-whistle hitsound. (I really need to do this to the other difficulties.)

Jesus, didn't think I'd be suggesting THAT many changes O_O Cheers! cheers m8

Nivrad00 wrote:

hooray 8k mod (except The World because it already has six and i'm tired >.>)

bloqo you need to change RC's difficulty names in the map description :P Man, how did I forget about that..

1|2|3|4|5|6|7|8|

[8K Hard]
i like the alternating-left-and-right-hand 1/2 snap patterns, and those 1/4 streams flow really naturally! \o/

03:37:315 - i don't hear a sound here >.> It's the hi-hat click. Barely audible though.
04:10:000 (250000|1) - this pattern throws me off because this note is on a 1/1 snap, while 04:10:394 (250394|1) and 04:10:710 (250710|1) are on 1/4 snaps. maybe rearrange the pattern so that 04:10:000 (250000|1) falls on 04:10:079 instead Rearranged as you suggested.

[8K Insane]
the patterns here are b e a u t i f u l. this is a masterpiece \o/

05:24:684 (324684|7) - i think this pattern would be much better without this note It would sort of feel incomplete if I removed that since it's both the piano and the drum.
watch out for the pattern [2][13] during difficult 1/4 streams.... 04:39:368 for example Got that.

anyways blocko I told u I wouldn't find anything wrong with ur diffs :P I just needed to make sure.
amazing maps, great spread, love the SV and storyboard. I didn't add any storyboard, but thank you!
You're going to get ranked and it's going to be the happiest day ever. cheers o/ It will be the happiest day of my life if that happens. Thank you for your support!
Thank you so much for modding, guys!
Jinjin
Ok time for modderino for my personal ET Blocko >.<

Your 7K Happy end is so good ;-; there's really not much stuff to point out, but oh well here goes nothing;;

[7K Happy End]
00:01:964 (1964|0) - If you are concerned about relative pitch, this note should be higher up (to the right).

00:03:858 (3858|0) - This note should be higher up too, maybe you can try Ctrl+J these two notes 00:03:227 (3227|2,3858|0) -

00:11:437 (11437|1) - Bring this note more to the right

00:21:227 (21227|5,21227|1,21543|2,21543|3,21543|4,21858|5,21858|1) - This pattern, while it does work, is kinda weak: it does not convey the feeling of the piano + percussion combination well. Through a musical standpoint, those double chords should be more closely together and the 3 note chord on the 3-4-5 column should be spread more far apart like for example 00:22:174 (22174|0,22174|3,22174|6) - . This gives an overall better feel to the music

00:23:122 (23122|1) - Move to column 4 for pitch relevance

IF you applied my previous suggestion:
00:23:437 (23437|3) - move this more to the right
00:25:332 (25332|2,25332|4) - Again, make this more spread apart so that the percussion notes feel more clumped and the piano notes feel more spread out.

01:00:069 (60069|2,60069|4,60069|6,60279|3,60279|5,60279|1,60490|2,60490|0,60490|4) - I think it would be better if these were all in the same column. These three cymbal crashes would fit better with the emphasis in the repetition in the notes

01:00:701 (60701|4,60701|0,60701|6,60701|2) - I think up to this point, you used this note pattern a lot (column 1-3-5-7). Maybe give it a little change and make the pattern into something like this?

01:08:753 (68753|5) - Move to column 3: the percussion in these parts 01:08:279 (68279|6,68437|5,68595|4,68753|5) - sound like they are descending in pitch.

01:11:437 (71437|1) - This long note should follow the ascending pitch of the bells like the previous three long notes used for emphasis on those pitches. You might want to rearrange the patterns a bit to achieve this (or just invert these two 01:11:437 (71437|1,71437|3) - )

01:13:016 (73016|4,73016|6,73016|2,73016|0) - I think this 4 note emphasis might be too much for this specific part. What are those two long notes representing in the music? Similarly, 01:07:964 (67964|2,67964|4) - this part has the same issue. If your intent was to emphasize the hi-hat, I guess your method might work, but having a lot of much 4 note chords in the "relaxing" part of this marathon map can be reduced in my opinion :)

01:16:174 (76174|5,76174|1,76279|6,76279|0) - Ctrl + J: This is to make it coherent with that previous part at 00:35:437 - Also at a percussion standpoint, the pitch and the volume feels like this particular part should be inverted

01:17:753 (77753|6,77753|0) - Don't really feel the need for these two notes, the two long notes convey the bells that are present at this part of the music
instead, I think that 01:18:069 (78069|3) - this can be emphasized with more notes. My reasoning is that 01:18:543 (78543|5,78543|1,78858|1,78858|5) - these notes that follow are two notes and have the exact same sound as the part that I just mentioned.

01:27:701 (87701|2) - Doesn't this note feel like it should be more to the right? I normally put the higher emphasis on the rightmost columns. You can keep it this way, but if we were to go into detail, this might be a nice change. You might have to rearrange the next few notes tho

01:29:122 (89122|1,89122|0) - Since the bells here are in a complete octave, you might want to spread either the long note or the regular notes. Or you can also change one of the current regular notes into a long note and vice versa

01:30:543 (90543|0) - This note is barely audible in the music, I suggest deleting it

01:46:174 (106174|2,106174|1,106385|6,106385|5,106595|4,106595|5) - Again, I feel that this could be better if these cymbals could be emphasized by putting all the notes into the same column. Might have to find a way to rearrange the notes so that the long notes are in different columns whilst placing the cymbal notes at the same column

01:48:069 (108069|0,108069|1,108227|2) - This is just a minor suggestion (it honestly doesn't have to change) but I think this pattern might be a bit unenjoyable (also 01:49:332 (109332|4,109332|5,109648|6,109648|4) - this part is similar too). Maybe change the long note positions to columns 3 and 5 instead of the current 2 and 6?) again, this is very minor, just bit of playability suggestion. Since this is a 6*+ difficulty, I think some challenging patterns should definitely be considered

01:51:543 (111543|1,111858|0) - Switch columns for these notes: the guitar progression that you charted with these long notes 01:50:595 (110595|1,110911|0,111227|2,111543|1,111858|0) - in order to keep the maximum pitch relevancy, the 3rd degree jump from E to C should have a two column gap. In addition, applying this change allows you to make these long notes 01:51:858 (111858|2,112174|1,112490|2) - in pitch.

02:01:964 (121964|2,122595|2,123227|2,123858|2) - you should change these single long notes into double long notes to account for the multiple string pitch that is heard here. Similar to what you did in 02:04:490 (124490|3,124490|2) - here, for example.

02:07:016 (127016|6) - I guess you can leave this part as single note cuz of the density of other notes that represent various parts of the music :/ (no change at all)

02:08:122 (128122|5,128122|6) - If I am listening correctly, this part and 02:07:806 (127806|5) - this part has the same volume, I suggest you make these two note intensities equal

02:08:595 (128595|3,128753|5) - A quick suggestion after hearing this song in repeat: this percussion section where you have a hat-release, i think a long note release might be appropriate. For example: This image
From what I hear, 02:10:174 (130174|4,130174|1,130174|3) - these percussion parts should be higher in pitch than 02:10:332 (130332|5,130332|6) - these notes

02:21:543 (141543|3,141858|3) - Instead of having these two notes, why not make a long note starting from 02:21:543 - for that buildup in the cymbal? I guess you'd have to find a way to alter the next part that follows :/

02:22:806 (142806|1,143437|2) - I honestly think that it would be okay to make these into two notes (the bell sounds are two separate pitches in each part)

02:27:227 (147227|5,147227|4) - Move one of these notes to the left hand column, the music here feels like it should be more heavily favored on the bass clef

03:02:736 (182736|0,182736|6,182736|4,182736|2,183052|1,183052|3,183052|5) - Seems to heavy for me. I understand that you are trying to continue on the buildup from that last part as it is too awkward to reduce these notes into 2 note chords, but I think the first 4-note long note chord can be reduced down to 3

03:06:368 (186368|3,186368|5,186368|0) - Add a note to 7; this part has equal volume as 03:05:894 (185894|1,185894|3,185894|0,185894|6) - this part and some parts that follow after

03:22:526 (202526|2) - I think this should be snapped to the 1/8 (try hearing it at 25% speed to confirm)

03:30:210 (210210|5,210210|2,210368|1,210526|4) - If you aren't planning to make all these into 2 note chords, they should still be in pitch :p

03:54:526 (234526|5,234526|6,234526|1) - 03:54:684 (234684|4,234684|0,234684|2) - I think these two chords should be in the same column, try to rearrange the notes for that to happen

04:02:736 (242736|1,242736|5,242736|0,242736|6) - Add a note to column 4: this is to keep the volume intensity equal to the following note: 04:03:368 (243368|5,243368|3,243368|6,243368|1,243368|0) -

04:06:526 (246526|6,246526|5,246684|5,246684|6,247000|6,247000|5,247158|6,247158|5) - Maybe try shifting one column to the left so that you could make this part 04:07:473 (247473|5,247473|0,247473|1,247473|6,247631|6,247631|3,247631|1,247631|4) - in pitch (the first chord would be 1-2-5-6 and the second chord would be 2-3-6-7-)

04:19:158 (259158|6,259158|0,259158|2,259158|3) - this can be 5 chords in terms of note density

04:40:908 (280908|3) - If you added this note here, I think it's adequate to add a note 04:39:408 - here too (try listening to it at 25%)

04:41:894 (281894|5,281894|6,281894|1,281894|0) - Don't you think this note should be heavier in terms of intensity than this note? 04:41:579 (281579|1,281579|3,281579|4,281579|2) - ?

04:42:684 (282684|6,282684|0,282684|5,282684|3) - Here it's the opposite from the previous suggestion: don't you think this should be lighter in intensity compared to the previous chord at 04:42:526 (282526|3,282526|0,282526|6,282526|1) - ?

04:45:842 (285842|0) - Move to 7: this should again be in the same column for emphasis of repetition of the same instrument

04:57:921 - Add a note here for the percussion

04:59:815 - ^

05:04:947 - Since this is Happy end, aka the hardest difficulty, I think it would be a nice touch if you could somehow incorporate the small electric guitar glissando that you hear here into a triplet (occurs in various places after this too)

05:14:342 (314342|4,314342|0,314342|2,314342|6,314579|2,314579|6,314579|4,314579|0) - The piano part here slightly descends in pitch, maybe show that by differing the columns?

That's about it, I hope my suggestions helped a bit ;-;

HAPPY END ACHIEVED!!!!!
Topic Starter
Blocko

iJinjin wrote:

Ok time for modderino for my personal ET Blocko >.< i'm not ET

Your 7K Happy end is so good ;-; there's really not much stuff to point out, but oh well here goes nothing;;

And you told me you were not gonna find anything to suggest lmao

[7K Happy End]
00:01:964 (1964|0) - If you are concerned about relative pitch, this note should be higher up (to the right). Alright, moved to 3.
00:03:858 (3858|0) - This note should be higher up too, maybe you can try Ctrl+J these two notes 00:03:227 (3227|2,3858|0) - I was going for the pitch to be going away from the center column, but your suggestion plays better.
00:11:437 (11437|1) - Bring this note more to the right Done, rearranged patterns around that, too.
00:21:227 (21227|5,21227|1,21543|2,21543|3,21543|4,21858|5,21858|1) - This pattern, while it does work, is kinda weak: it does not convey the feeling of the piano + percussion combination well. Through a musical standpoint, those double chords should be more closely together and the 3 note chord on the 3-4-5 column should be spread more far apart like for example 00:22:174 (22174|0,22174|3,22174|6) - . This gives an overall better feel to the music Nice suggestion. Applied.
00:23:122 (23122|1) - Move to column 4 for pitch relevance Hm.. I think I'll leave this as it is. I'd like to see the concept of a higher pitch going from the center to appear in some instances.
IF you applied my previous suggestion:
00:23:437 (23437|3) - move this more to the right Didn't apply, so I couldn't apply this.
00:25:332 (25332|2,25332|4) - Again, make this more spread apart so that the percussion notes feel more clumped and the piano notes feel more spread out. Rearranged the patterns around it, following your suggestion.
01:00:069 (60069|2,60069|4,60069|6,60279|3,60279|5,60279|1,60490|2,60490|0,60490|4) - I think it would be better if these were all in the same column. These three cymbal crashes would fit better with the emphasis in the repetition in the notes Alrighty then. I had to rearrange the patterns below to give a better buildup to these guys.
01:00:701 (60701|4,60701|0,60701|6,60701|2) - I think up to this point, you used this note pattern a lot (column 1-3-5-7). Maybe give it a little change and make the pattern into something like this? Did a variation of your suggestion instead, just to keep drum pitch in check
01:08:753 (68753|5) - Move to column 3: the percussion in these parts 01:08:279 (68279|6,68437|5,68595|4,68753|5) - sound like they are descending in pitch. Moved.
01:11:437 (71437|1) - This long note should follow the ascending pitch of the bells like the previous three long notes used for emphasis on those pitches. You might want to rearrange the patterns a bit to achieve this (or just invert these two 01:11:437 (71437|1,71437|3) - ) Inverted those two instead, I intend to keep the pattern going for consistency
01:13:016 (73016|4,73016|6,73016|2,73016|0) - I think this 4 note emphasis might be too much for this specific part. What are those two long notes representing in the music? Similarly, 01:07:964 (67964|2,67964|4) - this part has the same issue. If your intent was to emphasize the hi-hat, I guess your method might work, but having a lot of much 4 note chords in the "relaxing" part of this marathon map can be reduced in my opinion :) I was actually unsure about these if I was mapping it a bit much, but I reduced at least 1 regular note for these parts to keep the relaxing concept.
01:16:174 (76174|5,76174|1,76279|6,76279|0) - Ctrl + J: This is to make it coherent with that previous part at 00:35:437 - Also at a percussion standpoint, the pitch and the volume feels like this particular part should be inverted Inverted.
01:17:753 (77753|6,77753|0) - Don't really feel the need for these two notes, the two long notes convey the bells that are present at this part of the music
instead, I think that 01:18:069 (78069|3) - this can be emphasized with more notes. My reasoning is that 01:18:543 (78543|5,78543|1,78858|1,78858|5) - these notes that follow are two notes and have the exact same sound as the part that I just mentioned. Applied this suggestion. I somehow forgot to check the patterns around this part since I mapped this months ago.
01:27:701 (87701|2) - Doesn't this note feel like it should be more to the right? I normally put the higher emphasis on the rightmost columns. You can keep it this way, but if we were to go into detail, this might be a nice change. You might have to rearrange the next few notes tho Rearranged a few notes around just for this one.
01:29:122 (89122|1,89122|0) - Since the bells here are in a complete octave, you might want to spread either the long note or the regular notes. Or you can also change one of the current regular notes into a long note and vice versa Separated the long notes so they're not next to them.
01:30:543 (90543|0) - This note is barely audible in the music, I suggest deleting it It is, but I kinda want to leave it there to emphasize the kick.
01:46:174 (106174|2,106174|1,106385|6,106385|5,106595|4,106595|5) - Again, I feel that this could be better if these cymbals could be emphasized by putting all the notes into the same column. Might have to find a way to rearrange the notes so that the long notes are in different columns whilst placing the cymbal notes at the same column Applied this. Long notes are on the left, cymbals on the right.
01:48:069 (108069|0,108069|1,108227|2) - This is just a minor suggestion (it honestly doesn't have to change) but I think this pattern might be a bit unenjoyable (also 01:49:332 (109332|4,109332|5,109648|6,109648|4) - this part is similar too). Maybe change the long note positions to columns 3 and 5 instead of the current 2 and 6?) again, this is very minor, just bit of playability suggestion. Since this is a 6*+ difficulty, I think some challenging patterns should definitely be considered Even if this is a 6*+ diff, I can at least go for comfortability here, so I applied this suggestion.
01:51:543 (111543|1,111858|0) - Switch columns for these notes: the guitar progression that you charted with these long notes 01:50:595 (110595|1,110911|0,111227|2,111543|1,111858|0) - in order to keep the maximum pitch relevancy, the 3rd degree jump from E to C should have a two column gap. In addition, applying this change allows you to make these long notes 01:51:858 (111858|2,112174|1,112490|2) - in pitch. Been trying to find a way to fix that, thanks!
02:01:964 (121964|2,122595|2,123227|2,123858|2) - you should change these single long notes into double long notes to account for the multiple string pitch that is heard here. Similar to what you did in 02:04:490 (124490|3,124490|2) - here, for example. The single LN is just for the string, and I mapped in double for the string and hi-hat synth combined.
02:07:016 (127016|6) - I guess you can leave this part as single note cuz of the density of other notes that represent various parts of the music :/ (no change at all) Oh.. huh.
02:08:122 (128122|5,128122|6) - If I am listening correctly, this part and 02:07:806 (127806|5) - this part has the same volume, I suggest you make these two note intensities equal They don't seem to be equal in volume from what I'm hearing.
02:08:595 (128595|3,128753|5) - A quick suggestion after hearing this song in repeat: this percussion section where you have a hat-release, i think a long note release might be appropriate. For example: This image This LN expresses the hat synth, adding a 1/2 LN right beside it seems unnecessary imo
From what I hear, 02:10:174 (130174|4,130174|1,130174|3) - these percussion parts should be higher in pitch than 02:10:332 (130332|5,130332|6) - these notes Rearranged patterns around for the pitch
02:21:543 (141543|3,141858|3) - Instead of having these two notes, why not make a long note starting from 02:21:543 - for that buildup in the cymbal? I guess you'd have to find a way to alter the next part that follows :/ Added the long note. Removed the 4th column LN after this one for playability
02:22:806 (142806|1,143437|2) - I honestly think that it would be okay to make these into two notes (the bell sounds are two separate pitches in each part) Leaving this as it is. Even though they have two separate pitches, it might be a bit much since they're sort of drowned out.
02:27:227 (147227|5,147227|4) - Move one of these notes to the left hand column, the music here feels like it should be more heavily favored on the bass clef Move one of them to the left side
03:02:736 (182736|0,182736|6,182736|4,182736|2,183052|1,183052|3,183052|5) - Seems to heavy for me. I understand that you are trying to continue on the buildup from that last part as it is too awkward to reduce these notes into 2 note chords, but I think the first 4-note long note chord can be reduced down to 3 Reduced them to 3.
03:06:368 (186368|3,186368|5,186368|0) - Add a note to 7; this part has equal volume as 03:05:894 (185894|1,185894|3,185894|0,185894|6) - this part and some parts that follow after Added. Had to rearrange some patterns around for playability
03:22:526 (202526|2) - I think this should be snapped to the 1/8 (try hearing it at 25% speed to confirm) They sound more exact snapped in 1/3 to me.
03:30:210 (210210|5,210210|2,210368|1,210526|4) - If you aren't planning to make all these into 2 note chords, they should still be in pitch :p I got what you mean here after rereading this a few times lol (rearranged for pitch)
03:54:526 (234526|5,234526|6,234526|1) - 03:54:684 (234684|4,234684|0,234684|2) - I think these two chords should be in the same column, try to rearrange the notes for that to happen Rearranged it based on playability instead.
04:02:736 (242736|1,242736|5,242736|0,242736|6) - Add a note to column 4: this is to keep the volume intensity equal to the following note: 04:03:368 (243368|5,243368|3,243368|6,243368|1,243368|0) - Added
04:06:526 (246526|6,246526|5,246684|5,246684|6,247000|6,247000|5,247158|6,247158|5) - Maybe try shifting one column to the left so that you could make this part 04:07:473 (247473|5,247473|0,247473|1,247473|6,247631|6,247631|3,247631|1,247631|4) - in pitch (the first chord would be 1-2-5-6 and the second chord would be 2-3-6-7-) Ooh, nice. Done.
04:19:158 (259158|6,259158|0,259158|2,259158|3) - this can be 5 chords in terms of note density Don't want to add 1/3 jacks there.
04:40:908 (280908|3) - If you added this note here, I think it's adequate to add a note 04:39:408 - here too (try listening to it at 25%) I don't really hear anything on what you suggested. Is it just me or the song?
04:41:894 (281894|5,281894|6,281894|1,281894|0) - Don't you think this note should be heavier in terms of intensity than this note? 04:41:579 (281579|1,281579|3,281579|4,281579|2) - ? I mapped them based on technicality, but I think you're right. I think I just needed some assurance. Suggestion applied
04:42:684 (282684|6,282684|0,282684|5,282684|3) - Here it's the opposite from the previous suggestion: don't you think this should be lighter in intensity compared to the previous chord at 04:42:526 (282526|3,282526|0,282526|6,282526|1) - ? Again, I think you're right. Mapped them based on technicality, but somehow that didn't work out as I intended. Applied suggestion anyway.
04:45:842 (285842|0) - Move to 7: this should again be in the same column for emphasis of repetition of the same instrument Moved
04:57:921 - Add a note here for the percussion Added
04:59:815 - ^ I don't really hear anything there..
05:04:947 - Since this is Happy end, aka the hardest difficulty, I think it would be a nice touch if you could somehow incorporate the small electric guitar glissando that you hear here into a triplet (occurs in various places after this too) Hmm.. I kinda don't get what you mean here. Will have to talk to you by IRC about this.
05:14:342 (314342|4,314342|0,314342|2,314342|6,314579|2,314579|6,314579|4,314579|0) - The piano part here slightly descends in pitch, maybe show that by differing the columns? They do, but I'd like to emphasize the more audible ones and make them repetitive since they're pretty audible compared to those notes.

That's about it, I hope my suggestions helped a bit ;-; They did, actually. Even more than a bit. I can easily understand your reasoning behind these suggestions in great detail, which is really good!

HAPPY END ACHIEVED!!!!! \o/
Thank you very much for the high quality mod, iJinjin!
Remillion Cross

Nivrad00 wrote:

hooray 8k mod (except The World because it already has six and i'm tired >.>)

bloqo you need to change RC's difficulty names in the map description :P

1|2|3|4|5|6|7|8|

[Million's 8K Normal]
really nice looking patterns here ^^ thanks ><

00:36:069 - PINKIE BRACKETS lol
00:38:595 - this pattern is a lot harder than 03:41:263 and 04:21:684 despite being the same music and coming earlier in the song. might be better to get rid of the jacks re-arrange both pattern in three section that you mentioned
00:39:543 - the left hand is completely empty for like one and a half measures. b: rearrange pattern maybe already in previous mod
02:19:648 - this is weird but kind of cool? because i had no idea what to do (?)
03:23:105 - i think you should add a note because this part doesn't sound like it has a break ok
04:41:894 - i really like what you did in this measure ^^ thanks ><
05:19:789 - it's a shame the climax is so easy ): ok, harder the climax so it would be fun, but still should be lower than 2.25 star rating
05:46:939 - no sound here deleted
06:06:878 - this note doesn't match up with the piano x: because it unsnapped. Re-snapped the notes, thanks for mentioning it :D

anyways blocko I told u I wouldn't find anything wrong with ur diffs :P
amazing maps, great spread, love the SV and storyboard. You're going to get ranked and it's going to be the happiest day ever. cheers o/
Thank you, and cheers ^^
Updated 8K Normal : http://puu.sh/fmkT3/90face99cd.osu
Updated 8K The World (self-mod hhh) : http://puu.sh/fmkRL/d73aa79db0.osu
Vax_old_1
:D
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