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xi - Happy End of the World [OsuMania]

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Arzenvald
8K
S/2/3/4/5/6/7/8
[RC's The World.. scary are you even]

00:02:595 (2595|2,2911|2) - ok previously i layered these echoes too.. but now i removed them since i guess it's rather counts as ghost notes.. better to remove it
00:03:227 (3227|5,3227|7,3543|5,3858|4,3858|2) - 35 5 68
00:05:437 (5437|0) - nope remove, it's not downbeat, the beat more quiet here
00:07:332 (7332|0,7490|0) - ^
00:12:701 (12701|1,13016|3) - not going to repeat what i said above about echoes..
00:14:911 (14911|1,14911|4,15227|1,15227|6,15543|0,15543|3) - move 1 column right?
00:17:437 (17437|0,17595|0) - remove?
00:22:016 (22016|3,22332|2) - echoes again, now it's clearer that there's no sound.. ==a i guess you know
00:25:332 (25332|5,25648|6) - both to 4, then 00:25:490 (25490|2,25490|0) - 68
00:27:701 (27701|5,27701|7,27858|4) - move to left 1 column
00:28:332 (28332|2) - remove
00:29:911 - i hear something, since previous part & next part you layers the drum, you can add at 8
00:32:437 (32437|5) - remove
00:33:385 remove
00:45:543 (45543|1,45701|1) - move to right 1 column
01:06:543 - i hear something
01:11:122 (71122|4,71122|6,71227|5,71227|3,71332|2,71332|4) - here comes bracket.. T-T spread em pls
01:11:595 - i hear something, add?
01:18:385 (78385|4,78385|2,78543|5,78701|2,78858|4) - http://puu.sh/hLupa.jpg
01:31:437 (91437|4,91543|5) - 1/2
01:39:069 (99069|4) - remove
01:44:122 (104122|3) - ^
01:50:990 (110990|0) - 1/6 at 01:51:016 -
01:51:648 (111648|3,111753|2) - 1/2
01:53:911 (113911|5,113911|1) - remove
02:11:595 (131595|5,131595|2) - 1/3
02:16:648 (136648|5) - 1/3
02:53:263 (173263|4) - add 1
02:55:789 (175789|6) - ^
02:58:315 (178315|1) - ^

welp to be continued
O2MasterFX
It's a shame if 9k diff will be unranked... :/
Topic Starter
Blocko

O2MasterFX wrote:

It's a shame if 9k diff will be unranked... :/
Working on it.

9K diffs coming ~soon~.
O2MasterFX
Okay, that escalated pretty quick...

9k happy end wtf??
/me getting pop 'n music controller
Furryy
I feel like the 10K maps should be removed :T I fear it will keep it from the rank
Topic Starter
Blocko

Daniel Segura wrote:

I feel like the 10K maps should be removed :T I fear it will keep it from the rank
I'll remove the unranked difficulties when everything is ready. That includes the 1K diff, 10K diff and Zenx's 7K GD.
And by everything I mean hitsounds and mods aaa
Topic Starter
Blocko
Thank you inteliser(playing/suggestions) and Shoegazer(translation)
21:20 Shoegazer: oh whoops
21:20 Shoegazer: could you retype what you said just now, the first two statements?
21:20 inteliser: ok
21:20 Shoegazer: because I wanted to look at it on the editor as well but I forgot that I have to stop spectating you first
21:20 Shoegazer: sorry about that
21:21 inteliser: BPM40等 になるところで、降ってくる速度が遅くて少しやりづらかった
21:22 inteliser: and I felt insane part is not nearly the problem
21:23 Shoegazer: so you think only the very slow speed changes are the problem?
21:25 inteliser: I think to be not much of a problem without changing the chart
21:26 Shoegazer: oh ok
21:27 Shoegazer: I'm actually not too sure what you mean
21:27 Shoegazer: it's not much of a problem even when it is not changed?
21:28 inteliser: sorry, I write in Japanese again
21:28 Shoegazer: sure
21:28 inteliser: 私は遅く降ってくるところはやりづらく感じたが、変えるべきほどの問題では無いと思った
21:29 Shoegazer: alright, I got it
21:31 Shoegazer: anything else about the map that you think might be a little bit too difficult?
21:31 Shoegazer: feel free to type in japanese
21:32 inteliser: Sorry, can I play chart again?
21:32 Shoegazer: go ahead
21:40 inteliser: 3:02:263 の BPMga
21:40 inteliser: 3:02:263 の BPMがx3.00になるところが少し不快に感じました
21:41 Shoegazer: alright, told him that
21:41 Shoegazer: (translated)
21:43 inteliser: 他の場所については 5:23:579 - 5:24:210 この辺りがやりづらく感じました
21:44 Shoegazer: could you explain how it was difficult to hit?
21:45 Shoegazer: or rather
21:45 Shoegazer: do you know a way to make it much easier?
21:45 inteliser: 入りが23578に対してその前が258 - 69 と来てるので
21:46 Shoegazer: alright
21:46 inteliser: 23578 - 19 - 357 - 19 - ... のところを
21:46 inteliser: 12345 - 789 - 12345 - 789 - ... 等に変えるといいかなと思いました
21:47 inteliser: oh, i missed
21:47 inteliser: 12345 - 789 - 123 - 789 - ...
21:48 Shoegazer: alright, told him that
21:51 Shoegazer: that should be all?
21:51 Shoegazer: he's changing the map right now - [https://osu.ppy.sh/ss/3240689 would this be fine?]
21:52 inteliser: plz wait
21:52 Shoegazer: take your time
21:55 inteliser: I think this is better
21:56 Shoegazer: alright
21:59 Shoegazer: thanks for helping out, he didn't have many people who could play the chart
22:00 inteliser: np :P
22:01 inteliser: I've played a fun 9K chart for the first time in a long time :D
22:02 Shoegazer: yeah, this really does look fun

Nerfed the SV in the middle part and made the part before the ending a bit easier.

Making progress with the 9Ks!
DrawdeX
get my balls
err, 5 stars

(/>w<)/
CircusGalop
I love this 10K beatmap.
https://youtu.be/t8lM2564RPo
Kamikaze

CircusGalop wrote:

I love this 10K beatmap.
https://youtu.be/t8lM2564RPo
Wow, this is actually a really sick play, nice job man!
Nivrad00
No pp please

here's where I think there should be 1/12 instead of 1/2:
00:30:885 -
00:46:043 -
00:49:832 -
00:55:832 -
01:29:937 -
01:31:516 -
02:00:569 -
02:10:358 -
03:33:552 -

you and fullerene used 1/12 here, but I think it should just be 1/2:
01:06:253 -
01:10:020 -

the second half of the map has kinda indistinct drums and not a lot of 1/2 drum patterns, so I didn't think I would find any 1/12s there. you and fullerene didn't use any 1/12s there either. i looked over it once and I didn't find any... but idk maybe?

this is the section i'm most worried about, bc there's lots of 1/2 drums and it's really quiet. might have missed some
01:21:543 - 02:22:174

okay that's all gl ^^ sorry if i missed one (tbh you should probably get someone else to look too)

so uh i also noticed the drum breaks in ur diffs and fullerene's diffs still have some conflicting snaps so maybe you should look at that too
for example
00:45:779 -
01:20:757 -
01:05:994 -
probably others, didn't look at the entire map
Topic Starter
Blocko

Nivrad00 wrote:

No pp please

here's where I think there should be 1/12 instead of 1/2:
00:30:885 -
00:46:043 -
00:49:832 -
00:55:832 -
01:29:937 -
01:31:516 -
02:00:569 -
02:10:358 -
03:33:552 -

you and fullerene used 1/12 here, but I think it should just be 1/2:
01:06:253 -
01:10:020 -

the second half of the map has kinda indistinct drums and not a lot of 1/2 drum patterns, so I didn't think I would find any 1/12s there. you and fullerene didn't use any 1/12s there either. i looked over it once and I didn't find any... but idk maybe?

this is the section i'm most worried about, bc there's lots of 1/2 drums and it's really quiet. might have missed some
01:21:543 - 02:22:174

okay that's all gl ^^ sorry if i missed one (tbh you should probably get someone else to look too)

so uh i also noticed the drum breaks in ur diffs and fullerene's diffs still have some conflicting snaps so maybe you should look at that too
for example
00:45:779 -
01:20:757 -
01:05:994 -
probably others, didn't look at the entire map
yus thank you very much niv!
You found most of it, but I listened to the song closely once more and I found more weird snaps.

I'll go ahead and rearrange the whole thing in order to make it easier to use as reference, along with the rest of the weird snaps out there.

1/2
01:06:227 -

1/2 and 1/3 polyrhythm
02:11:753 -

1/4 (will definitely have to check this up with someone)
02:00:069 -
02:01:569 -

1/6 (will definitely have to check this up with someone)
02:01:332 -

1/8 (some are placed as 1/3 but in reality they're 1/8)
02:01:648 -
02:16:806 -
02:21:227 -
02:21:858 -

1/12
00:30:885 -
00:46:043 -
00:49:832 -
00:55:832 -
01:10:043 -
01:29:937 -
01:31:516 -
01:35:306 -
01:50:148 -
01:51:727 -
01:55:201 -
02:00:569 -
02:10:358 -
02:16:358 -
03:33:552 -


Golly these are a lot more than I thought ;_;

EDIT: snaps around this time should be checked, too
03:17:894 -
04:38:815 -
04:59:026 -
NlHIL
9K NM
00:41:122 - how about adding a note?
01:16:490 - ^
01:39:227 - ^
02:01:964 - ^
03:09:684 - ^
03:19:631 - ^
03:20:065 - ^
03:38:736 - ^
03:47:894 - how about deleting a note?
03:48:842 - ^
03:53:736 - ^
03:58:789 - ^
04:08:105 - ^
04:09:052 - ^
04:14:105 - ^
04:38:105 - how about adding a note?
04:40:473 - ^
04:44:263 - ^
04:49:473 - how about deleting a note?
04:55:947 - move notes to 04:56:105
04:57:052 - how about deleting a note?
04:59:579 - ^
05:01:118 - move note to 05:01:158
05:02:105 - how about deleting a note?
05:02:736 - ^
05:04:473 - how about adding a note?
05:09:684 - how about deleting a note?
06:06:732 - add


You should ignore my "how about deleting a note?" :)
Topic Starter
Blocko
So, I asked Remi if I'm able to manage his diffs, and he agreed to it.
I'll manage his stuff from now on until he wants to manage it again.

ExUsagi wrote:

8K
S/2/3/4/5/6/7/8
[RC's The World.. scary are you even]

00:02:595 (2595|2,2911|2) - ok previously i layered these echoes too.. but now i removed them since i guess it's rather counts as ghost notes.. better to remove it
00:03:227 (3227|5,3227|7,3543|5,3858|4,3858|2) - 35 5 68
00:05:437 (5437|0) - nope remove, it's not downbeat, the beat more quiet here
00:07:332 (7332|0,7490|0) - ^
00:12:701 (12701|1,13016|3) - not going to repeat what i said above about echoes..
00:14:911 (14911|1,14911|4,15227|1,15227|6,15543|0,15543|3) - move 1 column right?
00:17:437 (17437|0,17595|0) - remove?
00:22:016 (22016|3,22332|2) - echoes again, now it's clearer that there's no sound.. ==a i guess you know
00:25:332 (25332|5,25648|6) - both to 4, then 00:25:490 (25490|2,25490|0) - 68
00:27:701 (27701|5,27701|7,27858|4) - move to left 1 column
00:28:332 (28332|2) - remove
00:29:911 - i hear something, since previous part & next part you layers the drum, you can add at 8
00:32:437 (32437|5) - remove
00:33:385 remove
00:45:543 (45543|1,45701|1) - move to right 1 column
01:06:543 - i hear something
01:11:122 (71122|4,71122|6,71227|5,71227|3,71332|2,71332|4) - here comes bracket.. T-T spread em pls
01:11:595 - i hear something, add?
01:18:385 (78385|4,78385|2,78543|5,78701|2,78858|4) - http://puu.sh/hLupa.jpg
01:31:437 (91437|4,91543|5) - 1/2
01:39:069 (99069|4) - remove
01:44:122 (104122|3) - ^
01:50:990 (110990|0) - 1/6 at 01:51:016 -
01:51:648 (111648|3,111753|2) - 1/2
01:53:911 (113911|5,113911|1) - remove
02:11:595 (131595|5,131595|2) - 1/3
02:16:648 (136648|5) - 1/3
02:53:263 (173263|4) - add 1
02:55:789 (175789|6) - ^
02:58:315 (178315|1) - ^

welp to be continued
Applied everything there while managing Remillion's diffs.

NlHIL wrote:

9K NM
00:41:122 - how about adding a note? Done.
01:16:490 - ^ Done. Rearranged some parts to accomodate the change.
01:39:227 - ^ As much as I'd like to add a note there, I'll keep it that way for consistency.
02:01:964 - ^ Done.
03:09:684 - ^ Layering only the bell there. Would be a 2-note chord if there's a crash.
03:19:631 - ^ I'd like to keep a single note there. It's audible enough but I don't think it warrants a 2-note chord.
03:20:065 - ^ Same as above.
03:38:736 - ^ Done.
03:47:894 - how about deleting a note?
03:48:842 - ^
03:53:736 - ^
03:58:789 - ^
04:08:105 - ^
04:09:052 - ^
04:14:105 - ^
04:38:105 - how about adding a note? It'll reduce the impact of the chords, no change there.
04:40:473 - ^ Same reason with 03:19:631 -
04:44:263 - ^ I don't hear any 1/2 notes there.
04:49:473 - how about deleting a note?
04:55:947 - move notes to 04:56:105 Following the piano there instead of the drums.
04:57:052 - how about deleting a note?
04:59:579 - ^
05:01:118 - move note to 05:01:158 But muh piano ;;
05:02:105 - how about deleting a note?
05:02:736 - ^
05:04:473 - how about adding a note? Don't hear a 1/2 note there.
05:09:684 - how about deleting a note?
06:06:732 - add Done.


You should ignore my "how about deleting a note?" :) Alright uhh I ignored them (nothing done and replied)
Thank you guys for the mods!
DanSparce
hi Blocko i want to mod some 4k diffs later~
Topic Starter
Blocko

DanSparce wrote:

hi Blocko i want to mod some 4k diffs later~
Oh, cool! I'd be really grateful for that.
Nivrad00
oi this'll be fun

1|2|3|4|5|6|7|8|9
[Pop'n Maki 9K Easy]
01:06:385 - maybe shouldn't have seven chords in a row with a note in lane 9
01:42:858 - this is the only time you charted a drum on 1/2 in this section, so could remove for consistency
01:49:648 - also could remove this for consistency
01:57:543 - this jack seems kind of arbitrary. maybe repeat it in a different lane later so it looks like it's on purpose, or get rid of it
02:56:105 - same
02:58:315 - pffffffffffffffffffffffffffffffffft boring, at least use two LNs at a time or something
[9K Normal]
03:02:105 - ehhhhhhhhhhhhhhhhhh right hand here is kinda hard for a normal
04:21:684 - hot dam getting serious with the jacks
[9K Collab Hard]
01:00:069 - maybe spread this pattern out more into the right hand bc the polyrhythm feels unnecessarily awkward this way
01:46:648 - might be ghost note?
02:17:122 - this probably should be the same density as 02:18:385
02:20:490 - missed a note? (might be on purpose actually idk)
02:21:174 and 02:21:490 - this is inconsistent with the other difficulties, which just use constant 1/3
02:24:701 - I've never thought about this before, but will the QAT have a problem if the grace note snaps aren't consistent between difficulties?
03:00:842 - cool pattern totally not a dick
03:04:710 - ghost note i think
03:23:263 - should be 1/3
03:24:842 - i see that this sound isn't piano, but it still feels weird to have a big space here
03:19:315 - i think you accidentally missed a couple of drum notes throughout the map (like here), but I didn't point them out because I didn't think it was important
[9K Collab Insane]
01:21:543 - lmao my 7k instincts are messin me up whenever i see this chord cus i'm like wtf this chord shouldn't be possible
04:03:368 - i think 1/3 is more appropriate
[9K Happy End]
02:01:964 - cool layering
04:16:473 - maybe change the pattern for left hand, it's awkward to do [15][24][3]
05:03:210 - kinda similar pattern here
05:08:894 - and here
05:24:210 - this density spike is really biased, maybe shift some notes over to the right hand somehow

beautiful maps! I never realized how nice 9k could be before i checked these out. now 7k seems kinda restrictive even

good luck, as usual ^^
Topic Starter
Blocko

Nivrad00 wrote:

oi this'll be fun

1|2|3|4|5|6|7|8|9
[9K Normal]
03:02:105 - ehhhhhhhhhhhhhhhhhh right hand here is kinda hard for a normal Changed them for hand balance and easier readability.
04:21:684 - hot dam getting serious with the jacks I did that for the Normal diffs. Jacks seemed like a good way to portray those sounds though.
[9K Collab Insane]
04:03:368 - i think 1/3 is more appropriate Alright. Did that to other Insane diffs, too.
[9K Happy End]
02:01:964 - cool layering Thanks!
04:16:473 - maybe change the pattern for left hand, it's awkward to do [15][24][3] Changed to an easier pattern.
05:03:210 - kinda similar pattern here Changed, again
05:08:894 - and here Changed, again
05:24:210 - this density spike is really biased, maybe shift some notes over to the right hand somehow Shifted some notes to the right for dense stairs in return.

beautiful maps! I never realized how nice 9k could be before i checked these out. now 7k seems kinda restrictive even I felt the same way after mapping these difficulties. 7K feels smaller now.

good luck, as usual ^^
Thank you so much for all your help, Nivrad!
Yohanes
Need more diffs...
-Squishy

Nivrad00 wrote:

[9K Collab Hard]
01:00:069 - maybe spread this pattern out more into the right hand bc the polyrhythm feels unnecessarily awkward this way
01:46:648 - might be ghost note?
02:17:122 - this probably should be the same density as 02:18:385
02:20:490 - missed a note? (might be on purpose actually idk)
02:21:174 and 02:21:490 - this is inconsistent with the other difficulties, which just use constant 1/3
02:24:701 - I've never thought about this before, but will the QAT have a problem if the grace note snaps aren't consistent between difficulties?
03:00:842 - cool pattern totally not a dick
03:04:710 - ghost note i think
03:23:263 - should be 1/3
03:24:842 - i see that this sound isn't piano, but it still feels weird to have a big space here
03:19:315 - i think you accidentally missed a couple of drum notes throughout the map (like here), but I didn't point them out because I didn't think it was important
[9K Collab Insane]
01:21:543 - lmao my 7k instincts are messin me up whenever i see this chord cus i'm like wtf this chord shouldn't be possible
04:03:368 - i think 1/3 is more appropriate
01:00:069 - maybe spread this pattern out more into the right hand bc the polyrhythm feels unnecessarily awkward this way
done - shifted all 3 symbol crashes over to the right side more to balance

01:46:648 - might be ghost note?
done - removed and corrected piano on left side to match the symbol crashes

02:17:122 - this probably should be the same density as 02:18:385
no change - this is to keep pitch relevancy with the xylophone while shifting the pattern of the piano (if that's what you meant)

02:20:490 - missed a note? (might be on purpose actually idk)
02:19:648 - 02:20:806, change all the notes to fit more closely to the piano, i put in the missing note (didn't realize how soft it was at 25% speed)

02:21:174 and 02:21:490 - this is inconsistent with the other difficulties, which just use constant 1/3
no change - put in notes that represent when the piano actually plays

02:24:701 - I've never thought about this before, but will the QAT have a problem if the grace note snaps aren't consistent between difficulties?
don't know what to do so i'll leave that up to blocko.

03:00:842 - cool pattern totally not a dick
no change - idk if you wanted me to change something there

03:04:710 - ghost note i think
no change - not a ghost note

03:23:263 - should be 1/3
no change - this is the drum part which there are no 1/3

03:24:842 - i see that this sound isn't piano, but it still feels weird to have a big space here
no change - this is the break so i tried to minimize the notes

03:19:315 - i think you accidentally missed a couple of drum notes throughout the map (like here), but I didn't point them out because I didn't think it was important
added bass drum to row 1, if there were missing parts of the drum it was mostly due to reduce chorded drum noises because they are already fast enough and to not overshoot the SR
Nivrad00
Umm well it seems like either blocko or you are wrong about 2:21 and 3:23 so maybe you two should figure that out
Kamikaze

Nivrad00 wrote:

oi this'll be fun pls no me hurterino, old mapperino

1|2|3|4|5|6|7|8|9
[Pop'n Maki 9K Easy]
01:06:385 - maybe shouldn't have seven chords in a row with a note in lane 9 I guess so, revised that
01:42:858 - this is the only time you charted a drum on 1/2 in this section, so could remove for consistency moved 1/2 upward instead for piano'n shit
01:49:648 - also could remove this for consistency done
01:57:543 - this jack seems kind of arbitrary. maybe repeat it in a different lane later so it looks like it's on purpose, or get rid of it Actually it was a kind of back'n forth pattern with 01:57:227 (117227|2,117543|6,117858|6,118174|2) - , but imma change it I guess
02:56:105 - same did a 8 5 2 stair out of this one
02:58:315 - pffffffffffffffffffffffffffffffffft boring, at least use two LNs at a time or something results of me trying to stick into E icon range ayy

beautiful maps! I never realized how nice 9k could be before i checked these out. now 7k seems kinda restrictive even

good luck, as usual ^^
I also fixed some undoable pop'n patterns up to like 3:10, I should revise rest after next mod or something
https://www.dropbox.com/s/vhltatihxqj8czo/xi%20-%20Happy%20End%20of%20the%20World%20%28Blocko%29%20%5BPop%27n%20Maki%209K%20Easy%5D.osu?dl=0
roko100789
Hey Blocko, before ranking the map, don't forget to play all the diffs on random and use the patterns you got on the maps. You know, we don't want your map to be dq'ed because the patterns were the same on all the keymodes. xd
Kamikaze
This meme is so awful but so true
Topic Starter
Blocko

yaldo_27 wrote:

Need more diffs...
Will add more if the next keymode is rankable before this map's ranked.

Squishykorean wrote:

02:24:701 - I've never thought about this before, but will the QAT have a problem if the grace note snaps aren't consistent between difficulties?
don't know what to do so i'll leave that up to blocko.

Nivrad00 wrote:

Umm well it seems like either blocko or you are wrong about 2:21 and 3:23 so maybe you two should figure that out
I'll figure it out when I have the time.
Updated the diff

-Kamikaze- wrote:

I also fixed some undoable pop'n patterns up to like 3:10, I should revise rest after next mod or something
https://www.dropbox.com/s/vhltatihxqj8czo/xi%20-%20Happy%20End%20of%20the%20World%20%28Blocko%29%20%5BPop%27n%20Maki%209K%20Easy%5D.osu?dl=0
upd8'd m8

roko100789 wrote:

Hey Blocko, before ranking the map, don't forget to play all the diffs on random and use the patterns you got on the maps. You know, we don't want your map to be dq'ed because the patterns were the same on all the keymodes. xd
nice meme

-Kamikaze- wrote:

This meme is so awful but so true
triggered
Todestrieb
Hello, since -Kamikaze- want to make his diff playable on controller, here we go.

Columns: 0-1-2-3-4-5-6-7-8

Pop'n Maki 9K Easy

-03:39:368 (219368|2,219368|4,219368|6) - Move like this? https://osu.ppy.sh/ss/3411868
-03:55:473 (235473|7,235789|5,236105|3,236421|8,236421|0) - This should be awfull on controller, move like this? https://osu.ppy.sh/ss/3411879
-05:04:631 (304631|6) - Move to 05:04:631 (304631|2) -
-05:12:842 (312842|5) - Move to 05:12:842 (312842|6) -
-05:19:789 (319789|0,319789|4,319789|8,321052|0,321052|8,321052|4,322315|4,322315|0,322315|8) - Well, this part, you could do this https://osu.ppy.sh/ss/3411907, this https://osu.ppy.sh/ss/3411912, or a melange with these two (like this https://osu.ppy.sh/ss/3411916). I wanted to save the symetry, but you can also move them like you want.
-05:23:579 (323579|4,324842|0,324842|8) - https://osu.ppy.sh/ss/3411922?

9K Normal

-05:24:842 (324842|4,324842|7,324842|1) - The distance is to far I guess, maybe this? https://osu.ppy.sh/ss/3412068

9K Hard

-01:20:595 (80595|8,80595|5,80595|1) - Maybe https://osu.ppy.sh/ss/3412094?
-01:21:227 (81227|8,81227|5,81227|1) - ^
-02:27:543 (147543|6) - Add 1 note, bell sound.
-02:53:263 (173263|5) - Move to 2?
-03:08:421 (188421|3) - Move to 1?
-03:24:842 (204842|8) - Add 1 note, bell sound.
-03:38:736 (218736|0) - Move to 2?

The Insane and Happy End have to much unplayable patterns, It will be to long for me right now, sorry.
That all folks, I badly want this mapset ranked, so I will maybe make mods on other 9k diff. Good luck on rank! ;)
(Also shooting a star)

Edit: Added other diff
Topic Starter
Blocko

Todestrieb wrote:

Hello, since -Kamikaze- want to make his diff playable on controller, here we go.

Columns: 0-1-2-3-4-5-6-7-8

9K Normal

-05:24:842 (324842|4,324842|7,324842|1) - The distance is to far I guess, maybe this? https://osu.ppy.sh/ss/3412068
Done. Rearranged the pattern below to make it easier to do.

The Insane and Happy End have to much unplayable patterns, It will be to long for me right now, sorry. Yeah, sorry about that. They're really not meant to be played on a controller. More for the keyboard, though!
That all folks, I badly want this mapset ranked, so I will maybe make mods on other 9k diff. Good luck on rank! ;)
(Also shooting a star)

Edit: Added other diff
Thank you for the mod!
Will update as soon as the other two diffs have their mods applied.
-Squishy

Todestrieb wrote:

9K Hard

-01:20:595 (80595|8,80595|5,80595|1) - Maybe https://osu.ppy.sh/ss/3412094?
-01:21:227 (81227|8,81227|5,81227|1) - ^
-02:27:543 (147543|6) - Add 1 note, bell sound.
-02:53:263 (173263|5) - Move to 2?
-03:08:421 (188421|3) - Move to 1?
-03:24:842 (204842|8) - Add 1 note, bell sound.
-03:38:736 (218736|0) - Move to 2?
http://puu.sh/j5lhO/1123618eb4.osu - updated

-01:20:595 (80595|8,80595|5,80595|1) - Maybe https://osu.ppy.sh/ss/3412094 ?
applied

-01:21:227 (81227|8,81227|5,81227|1) - ^
applied

-02:27:543 (147543|6) - Add 1 note, bell sound.
added - changed whole bell pattern to flow better (also did the same at 02:37:808)

-02:53:263 (173263|5) - Move to 2?
applied - also changed the rest of the section to fit with pitch relevency more closely

-03:08:421 (188421|3) - Move to 1?
moved to 5 instead - to spread the density

-03:24:842 (204842|8) - Add 1 note, bell sound.
no change - niv also wanted bells but that is the piano only part, later though the bells are added

-03:38:736 (218736|0) - Move to 2?
no change - the left most notes you see are from the bass, which the notes continue downward
Kamikaze

Todestrieb wrote:

Hello, since -Kamikaze- want to make his diff playable on controller, here we go. dude nice

Columns: 0-1-2-3-4-5-6-7-8

Pop'n Maki 9K Easy

-03:39:368 (219368|2,219368|4,219368|6) - Move like this? https://osu.ppy.sh/ss/3411868 Good idea, I'll take it
-03:55:473 (235473|7,235789|5,236105|3,236421|8,236421|0) - This should be awfull on controller, move like this? https://osu.ppy.sh/ss/3411879 Sure
-05:04:631 (304631|6) - Move to 05:04:631 (304631|2) - Okay
-05:12:842 (312842|5) - Move to 05:12:842 (312842|6) - ^
-05:19:789 (319789|0,319789|4,319789|8,321052|0,321052|8,321052|4,322315|4,322315|0,322315|8) - Well, this part, you could do this https://osu.ppy.sh/ss/3411907, this https://osu.ppy.sh/ss/3411912, or a melange with these two (like this https://osu.ppy.sh/ss/3411916). I wanted to save the symetry, but you can also move them like you want. Did a little bit diffrently, but inspired by your suggestions
-05:23:579 (323579|4,324842|0,324842|8) - https://osu.ppy.sh/ss/3411922? Done + moved 05:25:473 (325473|6,326105|2) - 1left so that they aren't on same columns
Thanks man, that was a really good mod!
upper derper
AZVW_2
:o So surprised this long song have 30+ difficulties~ Beatmapper is very good (*^v^*)/. :P And hope this beatmap pattern to rank / approve as soon~ .
troke

Hi Blocko!
1|2|3|4|5|6|7|8|9
[Pop'n Maki 9K Easy]
  • 00:01:964 (1964|6) - :arrow: to 6?
    00:05:753 (5753|0) - ^
    00:15:858 (15858|8) - :arrow: to 7?
    00:27:858 (27858|7) - add note in 8
    00:32:279 (32279|2) - :arrow: to 7? hand balance ?
    00:36:069 (36069|0,36069|5,36069|7) - so hard O_O (just suggestion, why 3 note? hmm 2 note better)
    00:50:595 (50595|2,50753|3,50911|4,51069|5,51227|6) - why not slider?
    01:05:279 (65279|3) - delete? no sound in here
    01:08:911 (68911|7,68911|0,68911|2) - same, why 3 note?
    01:11:437 (71437|3,71437|5,71437|8) - ^
    01:13:964 (73964|2) - hmm move to 5
    01:17:753 (77753|2) - move to 7

sorry short mod, because "time is school" :cry: and i'm veri newbie..
godluck blocko!! :D
Kamikaze

-Bloke- wrote:


Hi Blocko!
1|2|3|4|5|6|7|8|9
[Pop'n Maki 9K Easy]
  • 00:01:964 (1964|6) - :arrow: to 6? okay
    00:05:753 (5753|0) - ^ Intentional
    00:15:858 (15858|8) - :arrow: to 7? ^
    00:27:858 (27858|7) - add note in 8 9 instead
    00:32:279 (32279|2) - :arrow: to 7? hand balance ? part just before was more right hand ballanced and this part is more left hand biased. Intentional.
    00:36:069 (36069|0,36069|5,36069|7) - so hard O_O (just suggestion, why 3 note? hmm 2 note better) Crash + piano chord. Not changing.
    00:50:595 (50595|2,50753|3,50911|4,51069|5,51227|6) - why not slider? It's not a slider. You're talking about Long Note aka LN. And LN does not express the sound like I want it to, that's why I mapped stair.
    01:05:279 (65279|3) - delete? no sound in here pretty loud drum here
    01:08:911 (68911|7,68911|0,68911|2) - same, why 3 note? Stronger piano chord
    01:11:437 (71437|3,71437|5,71437|8) - ^ Piano chord + crash
    01:13:964 (73964|2) - hmm move to 5 That will ruin gameplay for pop'n music players as it is one of the worst possible chords to map for pop'n controller
    01:17:753 (77753|2) - move to 7 5 instead

sorry short mod, because "time is school" :cry: and i'm veri newbie..
godluck blocko!! :D
rip bloke
dank10mod
Liiraye
When ranked tho ...
Halogen-
Blocko asked me to take a look at these snaps.

Blocko wrote:

I'll go ahead and rearrange the whole thing in order to make it easier to use as reference, along with the rest of the weird snaps out there.

1/2
01:06:227 - (agree, that snap should be on 1/2, not 1/3)

1/2 and 1/3 polyrhythm
02:11:753 - (given the layering increases on most of the harder difficulties when the piano starts at 02:10:806, you could add numerous polyrhythmic notes a bit before here, but that seems quite a lot of things to add -- I'm not hearing any percussion or anything else that merits more of an accent than the 1/3)

1/4 (will definitely have to check this up with someone)
02:00:069 - (if this is following the piano which seems to be decently far in the background of the soundscape, it's actually fine as 1/3 here)
02:01:569 - (interestingly enough, this is also 1/6 continuing from 02:01:332, but there's only five notes, i.e. there's a 1/3 gap between the 5th note of that burst and the actual crash itself at 02:01:964)

1/6 (will definitely have to check this up with someone)
02:01:332 - [b](you are correct here, change this to 1/6 for best accuracy)


1/8 (some are placed as 1/3 but in reality they're 1/8)
02:01:648 - (if you're not going through with the 1/6 cymbal crash build-up that happens here, the 3/8 + 3/8 + 2/8 spacing seems more correct than the 1/3 + 1/3 + 1/3 spacing, but it's really hard to tell on my end)
02:16:806 - (this one is definitely 3/8 + 3/8 + 2/8 spacing instead of 1/3 + 1/3 + 1/3, much more clear to hear than the first one)

1/8

SITUATIONS LIKE THESE NEXT TWO ARE REASONS WHY OSU'S EDITOR NEEDS TO HAVE LINEAR PITCH ADJUSTMENT WHEN THE SONG'S SPEED IS BROUGHT DOWN.

For 02:21:227 and 02:21:858, the correct rhythm is actually a mix of both 1/8 and 1/3 notes as shown here; I synced up the song myself using DDream Studio and worked backwards from the triple at 02:22:174 (142174|2,142174|3,142174|0) -- 1/1 = red, 1/2 = blue, 1/3 = purple, 1/4 = yellow, 1/8 orange; no one would ever get this right using osu!'s editor because the song is simply too granulated by the time you reduce the song to 50% speed. I had to drop it all the way down to 20% in DDream Studio to double check that the rhythm was correct.


1/12
00:30:885 - (correct, should be 1/12: move 00:30:885 to 00:30:911)
00:46:043 - (this note seems fine where it is)
00:49:832 - (also seems alright)
00:55:832 - (DDream Studio shows a waveform on 1/16 that might be more what you're looking for: move 00:55:806 to 00:55:826, which is 1/16 after the nearest 1/2)
01:10:043 - (Waveform seems most prominent as a 96th, or 1/24 snap, but osu! doesn't seem to go that far; the closest to it would be a 1/16 at 01:10:036, which is seven 1/16 away from the 1/1 at 01:10:174)
01:29:937 - (agree, any maps with notes at 01:29:911 should move them to this time accordingly)
01:31:516 - (also agree, any maps with notes at 01:31:490 should shift them accordingly)
01:35:306 - (even on a lower rate, I can't really notice any sort of uneven separation and a waveform isn't conclusive here either; I'd say leave it on the 1/2 at 01:35:279)
01:50:148 - (waveform seems to indicate a 64th or 1/16 snap; maps should shift notes from 01:50:122 or otherwise to 01:50:141, or seven 1/16 away from the 1/1 at 01:50:279)
01:51:727 - (too hard for me to tell, unfortunately -- I'd say leave it there because the percussion seems to just flow fine as 12ths into the accented triple at 01:51:858)
01:55:201 - (personally seems fine to me where it is at 01:55:174? another one that seems to be hard to tell)
02:00:569 - (agree, any notes not there should be shifted to this one accordingly for proper percussion accenting)
02:10:358 - (also agree, notes should be moved here for proper percussion accenting)
02:16:358 - (waveform seems to indicate something closer to a 64th or 1/16 snap, and it seems audibly correct with a tick as well; maps should shift notes from 02:16:332 to 02:16:352, which is seven 1/16 away from the 1/1 at 02:16:490)
03:33:552 - (probably the most clear of them all and confirmed both waves/audibly; all notes following percussion here definitely should snap to 1/12 to follow percussion accordingly)


Golly these are a lot more than I thought ;_;

EDIT: snaps around this time should be checked, too
03:17:894 - (seems fine to me as 1/4 personally)
04:38:815 - (maps that are following the piano here are fine; this seems like 1/4 for the piano although it is admittedly tricky to hear because there are a few strange off-rhythm chimes going on)
04:59:026 -(maps that are following the piano here are fine; there is an off-beat chime at 04:59:158, which seems to be caught on a few maps but otherwise I don't hear anything erroneous about this)
Hopefully that was good enough... ugh.
Topic Starter
Blocko
Late replies ftw

AZVW_2 wrote:

:o So surprised this long song have 30+ difficulties~ Beatmapper is very good (*^v^*)/. :P And hope this beatmap pattern to rank / approve as soon~ .
Thank you! The mapset is getting closer and closer to ranked, so the wait is almost over.

Liiraye wrote:

When ranked tho ...
soon

Halogen- wrote:

Blocko asked me to take a look at these snaps.
Thank you for your huge help, Halogen-!
I'll go take a good look at your post after finishing some other stuff first.


Also updated all other diffs.
Level 51
Do you need another mod for 5K Extra? :o

1|2|3|4|5
[Usagi's 5K Armageddon]
00:37:964 (37964|3) - This LN here doesn't seem to make much sense, I can't really hear anything that would make this note make sense. Remove?
00:39:858 (39858|2) - ^
00:48:701 - Consider adding LN for consistency's sake here?
01:13:016 - ^
01:29:122 - ^
01:31:964 - ^
01:34:174 - ^
01:35:753 - ^
01:39:227 - ^
01:44:279 - ^
01:44:911 - ^
02:52:000 - Add an extra single here to account for the bell (? idk what instrument it is lol) sound?
03:02:736 - Add note here?
03:07:158 (187158|2) - This LN here doesn't seem to make much sense, I can't really hear anything that would make this note make sense. Remove?
03:13:473 (193473|1,193473|4,193631|2,193789|3,193789|0,193947|2,194105|4,194105|1,194184|3,194263|2,194263|0,194342|3,194421|4,194421|1,194500|3,194579|0,194579|2,194736|1,194894|4,194894|2) - Ctrl+H this entire section so the LN ends up on |5|? It sounds like a pretty high note, and I don't think you lose much playability by doing that.
03:36:210 - Consider adding LN here?
03:46:315 (226315|4,226315|3,226315|1,226473|1,226473|3,226473|4,226789|4,226789|3,226789|1,226947|4,226947|3,226947|1,227263|3,227263|4,227263|1,227421|0,227421|3,227421|2) - - Change to something like http://puu.sh/jK5Qw/6bf91d9881.jpg ? Makes it more pitch-relevant :3
04:03:289 (243289|1) - Is there any particular reason for this jack? It seems like it's just there to increase difficulty lol
04:03:921 (243921|3) - ^
04:20:736 (260736|0) - This looks like it's snapped incorrectly, should be snapped to the 1/3 beat to meet up with the next LN?
04:20:736 (260736|0,260736|3) - Move LN to |4| and single note to |5|?
04:21:684 - Add a note at |5|?
04:39:210 (279210|0) - This LN here doesn't seem to make much sense, I can't really hear anything that would make this note make sense. Remove?
05:08:736 - Add a note at |5|?
05:14:736 (314736|3,314736|4,314736|0,314736|1) - Remove one of these notes? Your other cymbal crashes are triples.
05:19:789 (319789|0,319789|2,319789|3,319789|4) - ^
05:34:611 (334611|2,334611|1) - Change to a single?
05:54:599 (354599|0,354648|4) - Doesn't sound like a grace note to me tbh

v. nice map overall, I like 5K :)
Topic Starter
Blocko
Usagi told me to apply this mod.
Seems like I'm managing this difficulty, too.

Level 51 wrote:

Do you need another mod for 5K Extra? :o

1|2|3|4|5
[Usagi's 5K Armageddon]
00:37:964 (37964|3) - This LN here doesn't seem to make much sense, I can't really hear anything that would make this note make sense. Remove? Turned to a regular note instead
00:39:858 (39858|2) - ^ Done
00:48:701 - Consider adding LN for consistency's sake here? Ahh i get what you meant here, for the hi-hats. Nice
01:13:016 - ^ Kinda rearranged the pattern instead so the piano is one of the leads here, as shown with the LNs.
01:29:122 - ^ Done
01:31:964 - ^ Done
01:34:174 - ^ Done
01:35:753 - ^ Done
01:39:227 - ^ Done
01:44:279 - ^ Done
01:44:911 - ^ Done
02:52:000 - Add an extra single here to account for the bell (? idk what instrument it is lol) sound? Done, don't worry i don't either lmoa
03:02:736 - Add note here? Done, actually added 3 oops
03:07:158 (187158|2) - This LN here doesn't seem to make much sense, I can't really hear anything that would make this note make sense. Remove?
03:13:473 Turned into a regular note instead for the bell(193473|1,193473|4,193631|2,193789|3,193789|0,193947|2,194105|4,194105|1,194184|3,194263|2,194263|0,194342|3,194421|4,194421|1,194500|3,194579|0,194579|2,194736|1,194894|4,194894|2) - Ctrl+H this entire section so the LN ends up on |5|? It sounds like a pretty high note, and I don't think you lose much playability by doing that. Done
03:36:210 - Consider adding LN here? Done
03:46:315 (226315|4,226315|3,226315|1,226473|1,226473|3,226473|4,226789|4,226789|3,226789|1,226947|4,226947|3,226947|1,227263|3,227263|4,227263|1,227421|0,227421|3,227421|2) - - Change to something like http://puu.sh/jK5Qw/6bf91d9881.jpg ? Makes it more pitch-relevant :3 Done
04:03:289 (243289|1) - Is there any particular reason for this jack? It seems like it's just there to increase difficulty lol Ehh, removed
04:03:921 (243921|3) - ^ Removed
04:20:736 (260736|0) - This looks like it's snapped incorrectly, should be snapped to the 1/3 beat to meet up with the next LN? Snapped correctly
04:20:736 (260736|0,260736|3) - Move LN to |4| and single note to |5|? Rearranged it a bit
04:21:684 - Add a note at |5|? Done
04:39:210 (279210|0) - This LN here doesn't seem to make much sense, I can't really hear anything that would make this note make sense. Remove? That's for the bell. I'll try to come up with something better for that, though.
05:08:736 - Add a note at |5|? Done
05:14:736 (314736|3,314736|4,314736|0,314736|1) - Remove one of these notes? Your other cymbal crashes are triples. Done. But I think I'll try to come up with something for this, too.
05:19:789 (319789|0,319789|2,319789|3,319789|4) - ^ Ehh naaah, will try to get something up there too.
05:34:611 (334611|2,334611|1) - Change to a single? Done
05:54:599 (354599|0,354648|4) - Doesn't sound like a grace note to me tbh Piano + musical box

v. nice map overall, I like 5K :)
Thank you for modding, Level 51!

Also applied Halogen's snap check but only on 7K Happy End. I'll update them all with that as soon as possible.
Evening
i don't get how there's so much work put in 1 beatmap and there is still stuff left to do ? _ ?

anyways, keep going at it ( i guess )

i love this song
Topic Starter
Blocko
Alright, so in this update, I checked the snaps based on Halo's post, and I pretty much applied most of them except for the ones at 02:21:227 - , 02:21:858 - , and 02:01:332 - . I'd like to favor a lot of playability over technicality on these ones, and snapping them accordingly would not make the patterns look good.

Evening wrote:

i don't get how there's so much work put in 1 beatmap and there is still stuff left to do ? _ ?

anyways, keep going at it ( i guess )

i love this song
This is what happens when someone loves a song way too much and maps all keymodes with full spread diffs in all of them, along with GDs.

And with that, I declare this map to be READY FOR RANK!

FINALLY
Kamikaze
I came.
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