Not gonna leave this in the graveyard forever.
I hate to ask for a M4M with such tiny mods, so I'm going to do the 5K too (eventually p:)
01:29:201 - hm..... something's wrong here.................... woops thanks for catching that
01:59:437 - maybe move a note to lane 6 to match the last three cymbal crashes Done. Rearranged some notes around it for more impact.
03:02:105 - eh about this pattern... doesn't really fit and beginners might find it hard to follow I couldn't really find a way to express the instruments here, so I patterned out a 1/1 stream with a delayed chord after it.
coolio streams .o.
04:55:947 - the note at 04:56:105 seems to be a lot more prominent than this one I emphasized the piano a lot more than the drums (even though they are that prominent) so it gives more impact based on the piano.
05:14:894 - maybe move this note to make the pattern smoother Done.
03:57:684 - breaks are cool but this one feels kinda short and arbitrary. maybe chart the 1/2 drums or something Done. Did this for the other diffs, too.
04:10:631 - this chord shouldn’t be the same as at 04:10:947 Nice catch. Done.
02:19:964 - maybe change these chords because they’re the same as the chord right before them Done
04:11:736 - same Done
note for both Blocko and Fullerene:
the use of 1/12 snap to delay drum notes (like at 00:30:858 /) is inconsistent across the spread. Only Blocko's 4K diffs, Blocko's 7K diffs, and Fullerene’s GDs use it (also the 1K P:). But, Blocko delays some notes that Fullerene doesn’t and I think Fullerene may have delayed some notes that Blocko didn’t. And I think both of you maybe missed it at places like 03:33:368 ? Those things are a bother ;_;
I use Fullerene's GDs as reference to that, but it seems like I'll have to find them all to fix the drum snaps since some are still incorrectly snapped.
personally I don’t really mind (or notice) so I didn’t bother hunting down each of the discrepancies >.>
Again, good luck getting ranked! Thanks, Nivvyraddo!
No kudosu on this one, thanks ^^Thanks for the helpful mod, Nivradino!
Blockooo the name for 5K Normal needs to be changed in the description x: Woops done
03:02:105 - I mentioned changing this pattern when I modded 6K Easy, but now I think it's probably okay >.> Yeeaaah.. Same reason on 6K Easy.
[Hell's 5K Normal]
Applied this mod with Hellgert's permission.
00:46:174 - there aren't any notes in lane 1 for seven measures here. maybe spread the pattern out Done.
01:10:648 (70648|0,71043|1) - these should be on 1/3 snaps Done.
01:15:701 (75701|3,76174|2) - same Done.
01:51:858 - watch out for 1/2 snap jacks or shields that come right after one another in several lanes, I think. might be harder than necessary Completely did an overhaul on that part of the map. Should be easier to do now
03:58:947 - I don't hear any sound here x: Removed the ghost note
05:20:736 - maybe move to lanes 1 and 3 Rearranged the whole pattern
03:59:579 - I think you should limit this part to just the piano layer, because the alternating-left-and-right-hands thing doesn't look accurate when you add those drum notes Done. Did this on the other diffs, too.
ummmmm no suggestions good job o/ \o
Daniel Segura wrote:
one of the best maps i played. You've did a great job, Blocko (and others)Thanks, man! Glad you like it!