Overall, the difficulty is a bit high for an NM due to the many SVs and some awkward placements of notes. I'd recommend changing it to an NM+.
Asked other people about this, and to them they think this is fine. Left the difficulty name as it is.Also, I'm revamping the SVs in all difficulties to make it a bit easier and more gradual, so stay tuned for that.00:01:964 (1964|2) - Change to LN that goes flush with the next note.
This is a nice idea, but I did this on the other diffs to make a difference between the difficulties. We're starting off in the intro, so using LNs here would be a bit intense since the mood here is pretty calm.00:03:227 (3227|0) - ^
^00:03:858 (3858|3) - ^
^00:12:069 (12069|3) - ^
^00:13:332 (13332|1) - ^
^00:13:964 (13964|2) - ^
^00:22:174 (22174|3) - - Change to chord (two note)
This sounds like a chorded instrument, but I intend to leave it as a single note because I think it's strong enough, and having notes at the left-most or right-most columns accommodates its strength.00:23:437 (23437|3) - ^
^00:24:069 (24069|3) - ^ + move two columns left.
^00:28:806 (28806|1) - Change to chord (two note)
^00:29:753 (29753|3) - ^
Didn't want to map the hi-hat here.00:32:595 (32595|0) - ^
^00:33:543 (33543|3) - ^
Didn't want to map the drums here either. Only just a single instrument.00:37:964 (37964|3) - ^
I think 1 note is enough for the snare.00:41:753 (41753|0,41753|3) - Add clap hitsound.
Soft claps will feel off for this part. Also, I'm working on the hitsounds for all diffs based on 7K Happy End, so stay tuned.00:43:648 (43648|3,43648|2) - ^
^00:44:911 (44911|3,44911|1) - ^
^00:45:543 (45543|1,45543|0) - ^
^00:46:174 (46174|0,46174|3) - Why is the Finish hitsound on only one of the notes in the chord?
It would be loud and jarring for this part if it has 2 finish hitsounds.00:48:701 (48701|2,48701|3) - Repetitive, change placement.
Moved to 2.00:49:016 (49016|0) - ^
I rearrange the patterns around it for hand balance, but I didn't move this note.00:51:543 (51543|1,51858|2,52174|1,52490|3,52490|2) - ^
Ehhh... It's mapped that way to add more variety to the difficulty.00:59:437 (59437|2,59437|0) - ^
Changed the patterns around it.01:04:174 (64174|1,64490|2,64806|1,65122|3,65122|0) - ^
I'm sorry, I kinda don't get what you mean here.01:14:279 (74279|0) - ^
^01:16:490 (76490|0,76490|3,77753|1,77753|2,79016|0) - This pattern here is very awkward, especially with the SV coming up. I'd suggest changing something with this pattern to make it less awkward.
I think it's alright. It's arranged this way to give more impact with the music.01:22:806 (82806|2,82806|0) - Suggest changing this to clap hitsound.
Soft claps is jarring, and soft whistles suit the bells imo.01:21:858 (81858|3,82174|0,82490|3,82806|2,82806|0,83122|3,83437|0,83753|3) - Suggest changing this pattern to be less repetitive.
But they're all in the same pitch...01:24:069 (84069|1,84069|0) - Suggest changing this to clap hitsound.
Soft-whistle for bell and soft-finish for crash. Again, adding claps would make it feel off for this part.01:24:701 (84701|3,84701|1) - ^
^ 01:25:332 (85332|0,85332|1) - ^
^01:25:648 (85648|2) - Suggest changing placement to be less repetitive.
Not gonna change 'em because of the e-guitar.01:26:279 (86279|2) - Suggest changing this to single note at beginning of this LN.
The LN adds variety to the difficulty, and it also represents the drum roll.01:30:701 (90701|2) - Suggest changing this to LN for a 1/1 beat time period.
Mapped the e-guitars as singles, no change.01:31:016 (91016|1) - Suggest changing this to single note at beginning of this LN.
The LNs here are the drum rolls. Also makes this part less boring imo01:31:332 (91332|0) - ^
^01:35:753 (95753|3,96069|1,96385|2) - Same as the last three suggestions for these three respectively (first change to LN, second and third change to single note at beginning of LN.
Same reasoning to the last three suggestions. E-guitar is mapped as a regular note, and the LNs represent the drum roll here.01:42:385 (102385|1,102701|2,103016|3,103016|0,103332|1,103648|2,103964|1) - Suggest changing placement of notes to be less repetitive.
I kinda don't get how this is repetitive, sorry.01:44:279 (104279|0,104279|3,104595|2,104911|1,105227|2) - ^
That pattern acts as a mirror to the previous pattern to add variety.01:46:174 (106174|3) - Change to chord (two note)
It is strong enough for a 2-note, but this will make this part have a big difficulty spike, which is something I don't really want since we're not in the second half of the song yet.01:46:385 (106385|2) - ^
^01:46:595 (106595|1) - ^
^01:47:122 (107122|2,107437|1,107753|3,108069|0,108069|1,108385|2,108701|1,109016|3) - Suggest changing pattern to be less repetitive.
Changed the patterns around it.01:52:174 (112174|2) - Change to LN until next note.
Intended e-guitar as regular notes, no change.01:53:437 (113437|1) - ^
^02:01:964 (121964|0,121964|1,122279|2,122595|0,122911|2,123227|0,123543|2,123858|0,124174|2) -
Really important: Please change this pattern. It is too repetitive. Rearranged the patterns. Just now I realized I didn't do this except for the other diffs. oops.02:05:122 (125122|0,125437|3,125753|0,126069|3,126385|0) - ^
^02:06:701 (126701|1,127016|2,127016|3,127332|0,127648|2,127964|0,128279|2,128595|0) - ^
^02:08:911 (128911|2,129227|0,129543|2,129543|3,129858|1,130174|2) - ^
^02:10:806 (130806|2,131122|1) - ^
^02:12:069 (132069|3,132385|0,132701|3,133016|0,133332|3,133648|0) - ^
^02:13:964 (133964|3,134279|0,134595|2,134595|3,134911|1,135227|3,135543|1,135858|3,136174|1) - ^
^02:20:911 (140911|3,140911|0,141227|2,141227|1,141543|3,141543|0,141858|1,141858|2) - Remove all of these and change to a pair of LNs starting at the marker at beginning of this suggestion in columns 2 and 3.
It'd be anti-climatic if I do that. This is a build up to the grand finish of the first half of the song.02:24:701 (144701|1) - Change to LN until next note.
We're in one of the calm parts of the song. LNs would kinda ruin the idea since they're generally harder to accurately hit and release.02:25:332 (145332|2) - ^
^02:34:806 (154806|0,154806|2) - ^
2-notes as LNs would feel off for the calm part. No change.02:35:475 (155475|1,155475|3) - ^
^02:53:263 (173263|1,173263|3) - Suggest remove one of these notes.
Those two notes are for the crash and the kick. Leaving them as it is.03:02:263 (182263|3,182263|2,182263|0) - Suggest removing one of these notes. It's a bit too awkward to hit a three note chord after the 1/2nd stream.
It'd be less impactful if I remove one of the notes here. 2-noters are quite weak to accent the strength here.03:03:368 (183368|3,183368|1,183368|0) - Suggest removing one of these notes.
Again, it'd be less impactful if I removed one of them. 3-noters are enough to accent the strength.03:21:684 (201684|2,201684|3,201842|0,202000|1,202158|2,202315|0,202315|3,202473|2,202631|3,202631|1,202789|0,202947|3) - Suggest the simplification of this pattern. It's a bit hard for an NM.
If I can remember, I asked players on a 2-star level to test this diff. They said that it was manageable to do even if it's this hard, so no change on this.03:23:579 (203579|1,203579|2) - Suggest changing these LNs iinto regular two note chord.
Didn't actually turn them to regular notes, but I ended the LN at the 3rd column earlier to emphasize the e-guitar better.03:24:210 (204210|0) - Change to LN until next note.
Regular notes are suitable for these instruments, and I don't think LNs would fit them.03:24:842 (204842|3) - ^
^03:26:105 (206105|0) - ^
^03:26:736 (206736|3) - ^
^03:38:736 (218736|2,218736|1) - ^
Mapped it as regular notes for the e-guitar later on.03:39:368 (219368|0,219368|3) - ^
^03:40:631 (220631|0) - Shorten this LN to the red note.
The e-guitar doesn't end there. It ends on the double-bar line.03:43:789 (223789|1,223947|1) - Change placement to another column, preferably 1 or 4.
Left it there for pitch relevancy.03:46:315 (226315|2,226473|2) - Change placement to another column, preferably 2 or 4.
Moved the hammer after that to the 2nd column for hand balance.03:47:421 (227421|3) - Move into line with the previous note.
The pitch changes here, and that's why it's on the right side.04:04:000 (244000|1,244158|1) - Change placement to another column, preferably 1 or 4.
Moved to 3 for movement, and rearranged patterns below them.04:04:947 (244947|2,245105|2) - ^
Moved to the 4th column.04:05:894 (245894|2) - Change to two note chord instead of LN.
Done, as it gives more impact with the crash.04:06:526 (246526|0,246684|0) - Change to another column, preferably 2 or 4.
Didn't change this, but moved the patterns around these notes.04:07:631 (247631|3) - Move in line with previous note.
The pitch changes here, so I left this as it is for pitch relevancy.04:08:421 (248421|3,248631|3,248842|2) - Change all three of these to chords and change placement to be less repetitive.
They're single notes because chords would make it harder and have a difficulty spike for this part. Also, I still don't understand how these patterns are repetitive, since I mapped them based on piano pitch.04:20:421 (260421|1,260421|2) - Shorten LN to third white note.
Left as it is to give the transition a bigger impact04:21:684 (261684|0,261684|3,261842|3,261842|0) - Change placement to a different column, preferably 2 or 3.
It would create overlap with the LNs! No change.04:23:105 (263105|2,263105|1,263263|2,263263|1) - Change placement to a different column, preferrably 1 or 4.
Mapped this based on piano pitch, leaving them as it is.04:23:579 (263579|0,263579|3,263894|0,263894|3) - Change placement.
Mapped based on pitch, no change.04:44:105 - In my opinion, there's no need to stop the Kiai section here and start a new one. Just keep it throughout
.
I started a new Kiai section here to emphasize the change of pace in this part. It's just there for the effects and emphasis.04:44:421 (284421|3,284421|2,284421|1) - While I know that this was meant for emphasis, a three note chord here, especially after the 1/2nd note stream, is a bit difficult for a NM difficulty. If it is changed to a NM+, these can stay
Left them as it is to have more impact to the transition. Also it's to accent the crash here.04:44:736 - In my opinion, starting here, you should make the note placement a lot more dynamic and not as repetitive as it is currently. Definitely would help out
They're placed based on pitch relevancy with the piano, and for this section I added more notes for the crashes so it has a noticeable difference among the other Kiais.05:03:368 (303368|3) - Get rid of this LN. It makes the current pattern way to awkward for an NM difficulty. Also, change the pattern of all notes within the LN to make it less repetitive after removing the LN.
Saw your reasoning through this, changed.05:07:473 (307473|2) - Change to two note chord.
I think a single note is enough for this barrel-hit.05:14:105 (314105|2,314105|1,314342|1,314342|2,314579|1,314579|2) - Again, too repetitive. Change note placement to be less repetitive.
They're all in the same pitch, though, and I arranged it like this based on pitch. Also for a bigger variety of patterns in the difficulty.05:17:579 (317579|2) - Change to two note chord.
A single note should be enough for this barrel-hit to prevent overnotes 05:14:105 - Again, starting here, please make the patterns less repetitive and more dynamic
Mapped them based on pitch relevancy. If I break them, it'd give a worse feedback when the note's placement is erratic and doesn't follow pitch relevancy.05:15:684 (315684|2) - Change to two note chord.
Same reason about this note as the barrel hit.05:16:947 (316947|1) - ^
^05:23:579 (323579|2,323579|0,323736|3,323894|0,323894|1,324052|2,324210|0,324210|3,324368|1,324368|2,324526|0,324526|3,324684|2,324684|1) - Simplify pattern to make it more NM friendly. Right now, it isn't very NM friendly.
I want this moment to be a buildup to the grand finish of the song, so I mapped them to be as intense as possible while not producing any difficulty spikes, but just bumps.05:29:887 (329887|2,329887|1) - Delete one of these notes.
That's the piano chord, but I'll think about that since the song is in the ending.06:06:602 (366602|0) - Change placement of this note to here. Makes more sense and is easier.
Uhh, the note you highlighted isn't there, but I get where you intended to highlight it. They're mapped in an ascending pattern based on piano pitch.06:17:590 (377590|3) - Remove whistle hitsound. Distracts from the ambiance and atmosphere.
Changed to a similar soft-whistle hitsound. (I really need to do this to the other difficulties.)