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posted
Melt`s Hard
音效:
00:04:622 (3) - 加上whistle试试

00:07:652 (1) - 也许少了点音效?00:10:106移动到00:09:773,并添加drum-whistle音效

00:35:426 (3) - 将sampleset改成drum,总觉这里不加特技,啊呸,音效怪怪的

00:54:142 (1) - 这里觉得sampleset用drum更好

00:57:720 (5) - 尾部是不是少了个whistle?

01:03:500 (2,3) - 我觉得2尾部用normal-hit,3用soft-whistle更好

01:06:252 (3) - 实话说这里的normal-whistle比较突兀了,
虽然还是听起来不是那么顺耳,但我觉得drum-clap是个更好地选择
因为能和01:06:803 (5) - 的drum-finish对应上

01:18:087 (9) - 头部drum-whistle试试看

01:22:216 (8,9) - 音效方面改成除了9的尾部外全whistle看一下
我觉得这样更有层次感

排列:
实话说没什么特别的意见了……看看就好
00:12:857 (2,3) - ctrl+g

00:41:894 (3) - 还是觉得ctrl+g顺眼
然后00:42:307 (4) - 移动到00:41:481 (2) - 的尾部

其他也没啥啦,祝早日rank~
以上
posted
update
fix most of your advice
thanks for your mod Kuuhaku and Meconopsis
posted
[Melt's hard]
打死妹儿
  1. 00:05:834 (2,1) - ds 1.2
  2. 01:05:151 (1) - x 298|y 282 顺眼点,后面的记得跟着调一下
  3. 01:12:858 (3) - ctrl g感觉flow比较顺
  4. 01:15:885 (8,1) - 和01:18:087 (9,1) - ds都有增加为啥01:20:289 (8,1) - 这里没有增加呢?
  5. 01:22:766 (1) - 这里也应该放远一点,x 435|y 322
posted

OblivioN wrote:

[Melt's hard]
打死妹儿
  1. 00:05:834 (2,1) - ds 1.2 修成了其他的东西
  2. 01:05:151 (1) - x 298|y 282 顺眼点,后面的记得跟着调一下 fixed
  3. 01:12:858 (3) - ctrl g感觉flow比较顺 没感觉...
  4. 01:15:885 (8,1) - 和01:18:087 (9,1) - ds都有增加为啥01:20:289 (8,1) - 这里没有增加呢?6666这你都发现了 改了
  5. 01:22:766 (1) - 这里也应该放远一点,x 435|y 322 不太好
又修了其他的东西/=/
updated
posted
Modding

[Hard]

00:11:206 - This time point could be mapped
00:13:408 - You might want to map the beat
00:17:950 - same
00:21:389 (3,4) - stacking is really tricky in this instance for this diff due to high slider velocity speed and your previous single hit circles before the slider at 00:21:114 (1,2). i think it is a nasty combination
00:26:619 (4,5) - i would try to map this change. mapper continues kinda like before. i would like to see something different here.
01:06:803 (5,1) - spacing inconsistent to the rest of the map. different ds?
01:22:216 (8) - hitsounding seems kinda "monotone" (no pun intended) the whistles at beats like this can be mapped with soft claps. I think it would fit.

You only need a hard mod?
posted
Hi, quick check

[Melt's Hard]

01:02:124 (4) - 建议NC啊,后面那个长的和前面那个短的overlap的比较严重啊容易有歧义啊
01:05:702 (2) - 用slider?总觉得不太符合前面的风格/节奏,建议拆成note或者折返slider啊
01:14:509 (3,4,5) - 节奏上和背景音乐有点不合拍,总觉得有点别扭。折返+note不如改成双slider,只不过这样比较考验排列了。
01:17:812 (8) - 这里的节奏应该不是这样?我用50%感受了一下确实现在的短slider折返违和感有点强烈
图传不上,简单说下,我个人认为这里的节奏应该是01:17:812 (8) - 单circle 然后 01:17:950 (9) - slider end at 01:18:018 这样一个组合,应该更fit一些

=。=~差不多就这样吧ww
posted

Infevo wrote:

Modding

[Hard]

00:11:206 - This time point could be mapped
00:13:408 - You might want to map the beat
00:17:950 - same
00:21:389 (3,4) - stacking is really tricky in this instance for this diff due to high slider velocity speed and your previous single hit circles before the slider at 00:21:114 (1,2). i think it is a nasty combination
00:26:619 (4,5) - i would try to map this change. mapper continues kinda like before. i would like to see something different here.
01:06:803 (5,1) - spacing inconsistent to the rest of the map. different ds? fixed
01:22:216 (8) - hitsounding seems kinda "monotone" (no pun intended) the whistles at beats like this can be mapped with soft claps. I think it would fit.

You only need a hard mod?

Megurine Luka wrote:

Hi, quick check

[Melt's Hard]

01:02:124 (4) - 建议NC啊,后面那个长的和前面那个短的overlap的比较严重啊容易有歧义啊 好
01:05:702 (2) - 用slider?总觉得不太符合前面的风格/节奏,建议拆成note或者折返slider啊 现在是折返啊?..
01:14:509 (3,4,5) - 节奏上和背景音乐有点不合拍,总觉得有点别扭。折返+note不如改成双slider,只不过这样比较考验排列了。
01:17:812 (8) - 这里的节奏应该不是这样?我用50%感受了一下确实现在的短slider折返违和感有点强烈
图传不上,简单说下,我个人认为这里的节奏应该是01:17:812 (8) - 单circle 然后 01:17:950 (9) - slider end at 01:18:018 这样一个组合,应该更fit一些
明察秋毫 变成1/4折返了
=。=~差不多就这样吧ww
thanks for mods :)
posted
Recheck.

- yf's Insane : 00:10:106 - these timing points don't have the same sampleset, fix it please.
- yf's Insane and Dark : 00:55:243 (1) - Still snapped wrongly, but i tried to find a solution, i checked wcx's set and after a long period of reflection, i conclude that it must be snapped like this :



Apply these changes, and call me back for a rebubble.
posted
lol
fixed and updated~
posted
.............................................................................................................
Still wrong, what you should do about these snapped wrongly objects.

yf's Insane :
00:55:243 (1,2) - Change to =>

Dark :
Do the same thing as ^, these ticks have to be followed => 00:55:312 - 00:55:450 - 00:55:587 -
posted

Cherry Blossom wrote:

.............................................................................................................
Still wrong, what you should do about these snapped wrongly objects.

yf's Insane :
00:55:243 (1,2) - Change to =>

Dark :
Do the same thing as ^, these ticks have to be followed => 00:55:312 - 00:55:450 - 00:55:587 -
updated.....
posted
Okay, rebubbled.
posted

Cherry Blossom wrote:

Okay, rebubbled.
thanksthank you CB >_>
posted
I've asked some QATs and they said the bpm should be 218, so current timing should be right. (Thanks Asphyxia and Desperate o3o/)

[General]
  1. 加個靜音sliderslide?


[Dark]
  1. 00:05:834 (3,3) - 這兩個可以nc (多酷炫啊)
  2. 01:01:298 (1) - 這可以ctrl+g會更flow


[Melt's Hard]
  1. 01:17:812 - 這裡漏了音效


[Bless' Normal]
  1. 01:01:573 (3,4) - 這我還是不太建議 畢竟太突然了 把(4)改成1/1會好點


[Easy]
  1. 00:45:335 (6) - 這裡改成加default的N-finish或S-finish? 音樂裡有個叮叮音只用鼓聲帶過好怪
  2. 00:54:142 - 可以加個S-finish
  3. 00:58:546 (3,4,5) - 正三角
  4. 01:10:656 (2,3,4) - ^ (這個要動一下後面的)


Nice mapset, I didn't get too many issues to complain. But I'm kind of worried about the spread between N-H and H-I (yf's Insane), both of them are a-bit-too large >_>. Better ask some opinions from other modders before calling me back.
posted

Flask wrote:

I've asked some QATs and they said the bpm should be 218, so current timing should be right. (Thanks Asphyxia and Desperate o3o/)

[General]
  1. 加個靜音sliderslide?


[Dark]
  1. 00:05:834 (3,3) - 這兩個可以nc (多酷炫啊)
  2. 01:01:298 (1) - 這可以ctrl+g會更flow


[Melt's Hard]
  1. 01:17:812 - 這裡漏了音效


[Bless' Normal]
  1. 01:01:573 (3,4) - 這我還是不太建議 畢竟太突然了 把(4)改成1/1會好點


[Easy]
  1. 00:45:335 (6) - 這裡改成加default的N-finish或S-finish? 音樂裡有個叮叮音只用鼓聲帶過好怪
  2. 00:54:142 - 可以加個S-finish
  3. 00:58:546 (3,4,5) - 正三角
  4. 01:10:656 (2,3,4) - ^ (這個要動一下後面的)


Nice mapset, I didn't get too many issues to complain. But I'm kind of worried about the spread between N-H and H-I (yf's Insane), both of them are a-bit-too large >_>. Better ask some opinions from other modders before calling me back.
都改了 除了静音.. 待我加个hard :cry:
posted
2015-04-06 23:19 Kagamine Ren: 汗
2015-04-06 23:20 Kagamine Ren: 你们合伙欺负我
2015-04-06 23:20 OblivioN: wwww
2015-04-06 23:28 Kagamine Ren: Y哥啊
2015-04-06 23:28 OblivioN: 嗯?
2015-04-06 23:28 Kagamine Ren: 我觉额可以再奇怪一点啊
2015-04-06 23:28 Kagamine Ren: 觉得*
2015-04-06 23:28 OblivioN: 再奇怪一点?
2015-04-06 23:29 Kagamine Ren: 01:04:876 (2) - 搞个加速什么的
2015-04-06 23:29 OblivioN: 我看看啊
2015-04-06 23:30 Kagamine Ren: 01:22:560 (1) - 转盘为什么不停这呢
2015-04-06 23:30 OblivioN: 连哥啊;w;
2015-04-06 23:30 Kagamine Ren: 啊
2015-04-06 23:31 OblivioN: 转盘停在哪里啊
2015-04-06 23:31 Kagamine Ren: 。。。
2015-04-06 23:31 OblivioN: 这样点出来是转盘的开始
2015-04-06 23:31 Kagamine Ren: 01:27:170 -
2015-04-06 23:31 Kagamine Ren: 居然选到转盘了。。
2015-04-06 23:31 OblivioN: 好
2015-04-06 23:31 Kagamine Ren: 别的难度都是这里
2015-04-06 23:31 OblivioN: 嗯
2015-04-06 23:32 Kagamine Ren: 这是新加的diff凑数的摸吗
2015-04-06 23:32 OblivioN: 好
2015-04-06 23:32 OblivioN: 改了
2015-04-06 23:32 OblivioN: 不是吧
2015-04-06 23:32 Kagamine Ren: 那为啥只要我摸一个
2015-04-06 23:33 OblivioN: ;-;之前他这个图hard——yfinsane 难度差的太大
2015-04-06 23:33 OblivioN: 我给他做了个
2015-04-06 23:33 Kagamine Ren: 是呀
2015-04-06 23:33 Kagamine Ren: 00:14:509 (1,1) - 这个stack好像歪的明显
2015-04-06 23:33 OblivioN: 等等啊
2015-04-06 23:33 Kagamine Ren: 歪歪歪了
2015-04-06 23:34 OblivioN: 我看看你那个断句
2015-04-06 23:34 Kagamine Ren: 啊我的意思是我这个摸是不是凑数摸
2015-04-06 23:34 OblivioN: →.→
2015-04-06 23:34 OblivioN: 别问我啊
2015-04-06 23:34 Kagamine Ren: 凑数的话我随便写点了
2015-04-06 23:34 Kagamine Ren: 唉反正现在log已经很长了
2015-04-06 23:35 OblivioN: 23333
2015-04-06 23:35 Kagamine Ren: 00:20:839 (4,5) - 不如试试ctrl+g?
2015-04-06 23:35 OblivioN: 不太行.-.
2015-04-06 23:35 OblivioN: 之前ctrl g的被改回来了
2015-04-06 23:35 Kagamine Ren: 思考
2015-04-06 23:35 OblivioN: 因为星数*
2015-04-06 23:35 Kagamine Ren: 感觉跟1更顺的
2015-04-06 23:36 Kagamine Ren: 00:22:216 (1) -
2015-04-06 23:36 Kagamine Ren: 这个也是
2015-04-06 23:36 Kagamine Ren: 这跟难度没关系吧
2015-04-06 23:37 OblivioN: 有点关系.-.因为hard 3.1,我这要是再多一点点就尴尬了
2015-04-06 23:37 Kagamine Ren: 咦 我的意思是 改个ctrl+g跟难度没啥关系...
2015-04-06 23:38 Kagamine Ren: 还有关掉那个widescreen support哇
2015-04-06 23:38 OblivioN: 改了会加星的……我试过了&
2015-04-06 23:39 Kagamine Ren: 好
2015-04-06 23:39 OblivioN: 之前多了偷偷ctrl g 加了0.02就被gxy改回去了;-;
2015-04-06 23:39 Kagamine Ren: 没了 好长了
2015-04-06 23:39 Kagamine Ren: 我po了
2015-04-06 23:39 OblivioN: 好哇
posted

Kagamine Ren wrote:

2015-04-06 23:19 Kagamine Ren: 汗
2015-04-06 23:20 Kagamine Ren: 你们合伙欺负我
2015-04-06 23:20 OblivioN: wwww
2015-04-06 23:28 Kagamine Ren: Y哥啊
2015-04-06 23:28 OblivioN: 嗯?
2015-04-06 23:28 Kagamine Ren: 我觉额可以再奇怪一点啊
2015-04-06 23:28 Kagamine Ren: 觉得*
2015-04-06 23:28 OblivioN: 再奇怪一点?
2015-04-06 23:29 Kagamine Ren: 01:04:876 (2) - 搞个加速什么的
2015-04-06 23:29 OblivioN: 我看看啊
2015-04-06 23:30 Kagamine Ren: 01:22:560 (1) - 转盘为什么不停这呢
2015-04-06 23:30 OblivioN: 连哥啊;w;
2015-04-06 23:30 Kagamine Ren: 啊
2015-04-06 23:31 OblivioN: 转盘停在哪里啊
2015-04-06 23:31 Kagamine Ren: 。。。
2015-04-06 23:31 OblivioN: 这样点出来是转盘的开始
2015-04-06 23:31 Kagamine Ren: 01:27:170 -
2015-04-06 23:31 Kagamine Ren: 居然选到转盘了。。
2015-04-06 23:31 OblivioN: 好
2015-04-06 23:31 Kagamine Ren: 别的难度都是这里
2015-04-06 23:31 OblivioN: 嗯
2015-04-06 23:32 Kagamine Ren: 这是新加的diff凑数的摸吗
2015-04-06 23:32 OblivioN: 好
2015-04-06 23:32 OblivioN: 改了
2015-04-06 23:32 OblivioN: 不是吧
2015-04-06 23:32 Kagamine Ren: 那为啥只要我摸一个
2015-04-06 23:33 OblivioN: ;-;之前他这个图hard——yfinsane 难度差的太大
2015-04-06 23:33 OblivioN: 我给他做了个
2015-04-06 23:33 Kagamine Ren: 是呀
2015-04-06 23:33 Kagamine Ren: 00:14:509 (1,1) - 这个stack好像歪的明显
2015-04-06 23:33 OblivioN: 等等啊
2015-04-06 23:33 Kagamine Ren: 歪歪歪了
2015-04-06 23:34 OblivioN: 我看看你那个断句
2015-04-06 23:34 Kagamine Ren: 啊我的意思是我这个摸是不是凑数摸
2015-04-06 23:34 OblivioN: →.→
2015-04-06 23:34 OblivioN: 别问我啊
2015-04-06 23:34 Kagamine Ren: 凑数的话我随便写点了
2015-04-06 23:34 Kagamine Ren: 唉反正现在log已经很长了
2015-04-06 23:35 OblivioN: 23333
2015-04-06 23:35 Kagamine Ren: 00:20:839 (4,5) - 不如试试ctrl+g?
2015-04-06 23:35 OblivioN: 不太行.-.
2015-04-06 23:35 OblivioN: 之前ctrl g的被改回来了
2015-04-06 23:35 Kagamine Ren: 思考
2015-04-06 23:35 OblivioN: 因为星数*
2015-04-06 23:35 Kagamine Ren: 感觉跟1更顺的
2015-04-06 23:36 Kagamine Ren: 00:22:216 (1) -
2015-04-06 23:36 Kagamine Ren: 这个也是
2015-04-06 23:36 Kagamine Ren: 这跟难度没关系吧
2015-04-06 23:37 OblivioN: 有点关系.-.因为hard 3.1,我这要是再多一点点就尴尬了
2015-04-06 23:37 Kagamine Ren: 咦 我的意思是 改个ctrl+g跟难度没啥关系...
2015-04-06 23:38 Kagamine Ren: 还有关掉那个widescreen support哇
2015-04-06 23:38 OblivioN: 改了会加星的……我试过了&
2015-04-06 23:39 Kagamine Ren: 好
2015-04-06 23:39 OblivioN: 之前多了偷偷ctrl g 加了0.02就被gxy改回去了;-;
2015-04-06 23:39 Kagamine Ren: 没了 好长了
2015-04-06 23:39 Kagamine Ren: 我po了
2015-04-06 23:39 OblivioN: 好哇
fixed some :D
咦为什么是我在改图
posted
[insane]
00:14:440 (5) - del
00:28:271 (3) -
00:29:372 (2) -
00:29:922 (1) - 弧度大点,才包的更好 (其他自己看看能不能包的更好)
00:31:711 (3) - 没放到00:32:124 (1) - 的红点上
00:45:335 (1) - 放个circle 再转圈?
00:55:794 (2) - 略不好看
01:15:885 (5,6,1) - 间距保持一样吧
:)
posted


00:07:690 (1) - Spinner starts here
00:31:573 (1,2,3,4) - Make a box pattern with these
00:40:381 (1,2,3,4) - ^^
00:07:652 (1) - Remove
^^00:08:864 (1) - Put spinner here
00:22:903 (7,8,9) - Space these out?

00:54:142 (1) - Maybe end spinner here?
01:09:555 (1) - Make a different shape

01:10:656 (3) - ^^
01:22:904 (1) - Spinner starts here
00:15:335 (2) - Put this the other way?
00:13:408 (3) - Remove circle
^^00:12:307 (2) - Put slider's end here
00:21:115 (3,4) - ^^
01:13:133 (5,6) - ^^
01:23:041 (1) - Spinner starts here
posted
I think the diff spread between H-I is fine, since OblivioN's diff is actually not so hard. However, Normal do need add some patterns to catch up Hard'd difficulty and make it a bit more harder than Easy.

[OblivioN's Insane]
AR8 is extremely hard to read, and that's why this diff had been recognised as too hard. So please change to AR9.
Also, stack leniency 2 makes player not able to distinguish which notes should be hit first, which makes near notes very hard to read. Suggest change back to default (7)
01:16:161 (1) - 01:18:362 (1) - 01:20:564 (1) - these are nearly impossible to read to me. At least make them some distinction with the 1.0x sliders after. Maybe you can make them to 0.65x and make a distinct shape that looks different from the 1.0x sliders (also apply to 01:13:959 (1) - ). example: (吗的别怪我这个做的烂,只是示范一下,肯定有更好的。怎么感觉我越来越傻叉)

00:24:968 (4) - move to right-bottom a bit to make it easier to distinguish?
00:05:986 (4) - ^

[Dark]
其实你一开始要我摸这个我是拒绝的,因为我没带板子玩不了,这样别人一看,一摸,那个论文duang~ 很短!很蠢!很烂!就会说根本没有这样的摸,就证明那个花花是假的。(ry
00:38:041 (4,5,6) - move to right-bottom a bit for a better flow (in my taste)?
00:53:317 (4) - add NC for a better distinction?
00:54:417 (2,4) - maybe move left-bottom a bit to provide better readability? also 1/4 on 00:54:968 (4) - is obvious, so maybe you can change it into 1/4 sliders or so
00:55:656 (2) - should be on 00:55:622 - ? or whatever

[Bless's Normal]
00:35:427 (1,2,3) - This is the only difficult point in this diff. I think you can add some more like this among the whole diff.

I'll do a full mod after if you like. Anyway, good luck!
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