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Demetori - Youkai no Yama ~ Mysterious Mountain

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Topic Starter
Akali
This beatmap was submitted using in-game submission on 4 czerwca 2014 at 19:00:17

Artist: Demetori
Title: Youkai no Yama ~ Mysterious Mountain
Tags: zun metal
BPM: 185
Filesize: 7897kb
Play Time: 05:02
Difficulties Available:
  1. Akalinatic (5 stars, 1312 notes)
Download: Demetori - Youkai no Yama ~ Mysterious Mountain
Information: Scores/Beatmap Listing
---------------
For approval. Please mod ;w;
Thanks Lach for timing of the outro
26/04/14 - applied some of first two mods
5/05/14 - further changes. Last chorus jumps to remake/hitsounding/solving the outro = WIP
Topic Starter
Akali
My main concern so far are hitsounds - I just put claps to the beat and finishes/whistles where I feel like it's good. Any help with that, like if there is need for custom hitsounds or use of standard sets is fine.
DenoisoGoiso
the diff name is unrankable, it's still including an username. Laurier's map is unranked due diff name with "Lauriextra" (typo maybe). You should try to afraid that.

glglgl (maybe can mod this ;3?)
no kd
Topic Starter
Akali

DenoisoGoiso wrote:

the diff name is unrankable, it's still including an username. Laurier's map is unranked due diff name with "Lauriextra" (typo maybe). You should try to afraid that.

glglgl (maybe can mod this ;3?)
no kd
Oh ok. I will change to "Lunatic" (zzz) after mods so don't make people redownload now
kriers
IRC
20:08 Akali: hi
20:08 kriers: hi
20:09 Akali: got few minutes later? when you are done with Chi Chi
20:09 Akali: ;w;
20:10 kriers: no, I have to stay like this forever
20:10 kriers: it's the only way my avatar matches the background
20:10 kriers: totemo important
20:11 Akali: とても
20:11 Akali: ?
20:11 kriers: what is that moonspeak
20:11 Akali: idk
20:12 Akali: I google totemo
20:12 Akali: googled
20:12 *Akali is listening to [http://osu.ppy.sh/b/408065 Demetori - Youkai no Yama ~ Mysterious Mountain]
20:12 Akali: I remapped this songg
20:13 kriers: hmm
20:13 kriers: +6 or 7
20:13 Akali: ok
20:13 kriers: ok 10
20:14 Akali: really
20:14 Akali: I must have something local really bad
20:14 Akali: or idk, I do something wrong
20:19 kriers: k so +5 overall? eh
20:19 kriers: several timing sections?
20:19 Akali: hmm
20:19 Akali: only for ending
20:20 Akali: Azer says sliders are too curvy
20:20 kriers: I'll point out things I find
20:20 Akali: apparently current meta doesn't really allow that or something .-.
20:20 kriers: 00:05:288 (1) - I hate this lol
20:21 kriers: It sounds god damn awful with my hitsounds
20:21 Akali: sec
20:21 kriers: it could be ignored completely imo
20:21 Akali: 1/4 slider?
20:22 kriers: the start is a bit poor, I think
20:22 kriers: 00:04:234 (1,2,3,4) - it's fine, but maybe a bit early?
20:23 kriers: usually when you start songs that initially have a slow buildup, even if occationally there are intense drums, it could certainly match the buildup more
20:23 Akali: oh I get what you mean
20:23 Akali: hm ok idk what i do about it it's pretty standing out drumroll imo
20:24 kriers: it's fine to map the stream, but the having to change combo colour for readability that soon eh
20:24 Akali: maybe bonkers slider
20:24 kriers: well you know how I hate extended sliders :D 00:20:531 (1,2) -
20:24 kriers: but I honestly thing you could add a note between 2 sliders
20:24 kriers: instead of having the first one 3/4
20:25 kriers: think*
20:25 Akali: second
20:25 Akali: hm ye it's ok
20:25 Akali: there are 3 sounds actually
20:25 kriers: that would be the slider end, note, slider start
20:26 kriers: if you want to cover them
20:26 Akali: well ye
20:26 kriers: 00:24:423 (1) - if you compare the previous part to this
20:26 kriers: although being technically not an anti-jump
20:27 kriers: I think most players would be totally okay with a little more gap
20:27 kriers: it gets cramped up so soon after the spacing increase at 00:23:612 (2,3) -
20:27 Akali: makes sense
20:28 kriers: I like a lot of stuff in this map but I'm just gonna point fingers on what I don't like :D
20:28 kriers: 00:42:261 (3,4,5) - I think you agree with me if I say this was awkward flow
20:29 Akali: hm would it be ok
20:29 Akali: if I just unstacked it?
20:29 kriers: it's totally okay by all means, but I feel the slider isn't flower well with the last note
20:29 kriers: and ye the stacks are pretty hard to make correctly
20:29 Akali: you mean
20:29 Akali: 00:42:747 (1) -
20:29 Akali: slider?
20:29 kriers: in my little experience I would always get slapped for stacking too much
20:30 Akali: ok
20:30 kriers: say
20:30 kriers: you would make the notes do a triangle rotation
20:30 kriers: and the slider would then follow up as a part of the rotation
20:30 Akali: (also pls savelog and post in thread ty :D)
20:31 Akali: ok
20:31 kriers: instead of somehow cutting that flow completely by going the opposite direction, into a slider that cuts that cursor movement by going against the flow
20:31 kriers: if I'm making any sense
20:31 Akali: wait im lost in map lol
20:32 Akali: ok
20:32 Akali: ye makes sense
20:32 Akali: I think I will make that stack into a slider
20:32 kriers: 00:58:801 (3) - too bad about the drums being ignored here, I guess
20:32 kriers: tick rate 2?
20:33 kriers: 01:01:396 (3) - same goes for this one
20:33 Akali: hm focused on guitar
20:33 Akali: ok
20:34 kriers: 01:20:369 (1) - somehow I feel this slider should be going the other direction
20:34 kriers: it's just the feel I get, when I continue on with the next triple
20:35 kriers: which is in fact the first spaced triple introduced
20:35 kriers: so basically any player will the have to deal with a difficult jump and having to adapt to new spacicng
20:35 kriers: well there is one before, scratch that :D
20:35 Akali: rip croissants
20:36 Akali: you can keep going brb 5 min
20:36 kriers: k
20:37 kriers: 01:32:045 (1,2,3,4) - feels a bit anti-climatic
20:37 kriers: 01:32:531 (2,4) - I'd rather see these notes giving some spacing. It would be awesome to play them in a way that felt like you had to drop you cursor upon both sliders
20:38 kriers: I think the intensity of the song justifies that extra spacing
20:41 kriers: 02:28:315 (1,2,3,4,5,6) - sneaky overmapping that works anyway
20:42 Akali: cool idea
20:42 Akali: ye I know it's overmapped
20:42 Akali: kinda
20:43 Akali: but barely
20:43 Akali: I think there is guitar ghost note
20:43 Akali: or not
20:43 kriers: 03:07:558 (5,6,7) - eep hard
20:43 Akali: but mah symmetry
20:44 kriers: symmetry is hard
20:44 Akali: ok can put stuff closer together
20:45 kriers: 03:51:504 (1) - the placement of this slider could be lower so it would actually continue the direction those 2 green sliders are forcing the cursor
20:46 kriers: I am not a fan of flow that breaks like waves, but that's just my taste
20:46 Akali: I have different colours qq
20:46 kriers: 03:56:693 (1,1) - I found this to be confusing as hell
20:46 Akali: ok 1/4 sliders
20:47 Akali: combo-colours?
20:47 Akali: or just sole existence of these circles
20:47 kriers: ye well
20:47 kriers: based on what you know from playing the map itself
20:48 kriers: say we don't know the song (??? impossible right?) the basic assumption is to play it as 1/2
20:48 kriers: and the fact the combo colours are different is actually adding to the confusion for me anyway
20:48 Akali: ok
20:49 Akali: ye it looks kinda stupid
20:50 kriers: and this 04:06:423 (1,1,1) - later on (it's fine btw) is just INCONSISTENT with new combo colours and the 1/2 rule I assumed was there
20:50 kriers: ok this is nonsense
20:50 kriers: ok here comes the bit I cringed at
20:50 kriers: 04:09:504 (1,2,3,4,5,6,1) -
20:51 kriers: 04:09:666 (3,4) - increased spacing after a spaced triple
20:51 kriers: but the issue is 04:10:315 (1) - here really
20:52 kriers: I just don't like how it cuts
20:52 kriers: and I failed royally :(
20:52 Akali: rip mouse users :(
20:52 kriers: rip shitty players
20:52 Akali: sometimes happens
20:52 Akali: I get bored
20:52 kriers: 04:20:207 (1,2,3,1) - dude
20:52 kriers: airman all over again
20:53 kriers: you sure love to kick me in the butt with them jumps
20:53 Akali: it's last chorus
20:53 Akali: idk I like them
20:53 kriers: 04:21:180 (3,1) - and technically these 2 notes feel better if you have them in same combo
20:53 kriers: just look at that spacing :D
20:54 Akali: glorious
20:56 Akali: ok will redo that whole part
20:58 kriers: 05:00:910 (1,1,1,1) - ;____; this is poinsettia all over again
20:58 Akali: I need this
20:58 Akali: so it's over 5 minutes
20:58 Akali: and spinners suck
20:59 kriers: do sliders
20:59 kriers: just imagine the leaderboards
21:00 kriers: a 100 that late on is rage inducing af
21:00 Akali: better than a spinner requiring you to do 400+ for a minute :D
21:00 Akali: okkkk
DenoisoGoiso
[nnnnnnnnnnnyyyyyyiiiiiiaaaaaaaaaaaaauuunnnnnnggggggg]
  1. tedeh tadah
  2. 00:08:369 (1,2,3,4) - holy s da triangle fix pls
  3. 00:10:477 (4) - move to 88,216 flow will be good
  4. umm happy30 rofl
  5. 00:13:558 (3) - moar bit spacing, move to 100,316
  6. 00:14:855 (4) - i want to say this style is boring :p well imo this is should be straight slider (flow will be better)
    dis


    At 298,182. For better stacking :>
  7. 00:25:234 (4) -
  8. 00:32:207 (1) - why this would not be stacked? this is will be nazi :> /no move to 400,288 for stacking
  9. 00:33:018 (3) - move to 104,336
  10. 00:33:828 (1) - nazi blanket fix plz
  11. 00:44:045 (1) - holy f da slider
  12. 00:46:477 (4) - end point/end node move to 424,136. if you fix, 00:46:964 (5) - move to 424,216. coz this is makes shape perfect fully made blanket and fix da original blanket
  13. 00:49:720 (8) - overlap doesn't good here.
  14. 00:54:423 (1) - looks like bit nazi fix plzz
  15. 00:57:018 (5) - If it's straight, the flow will be good. imo curve to curve slider doesn't good, makes jumpy away.
  16. 01:00:585 (6) - nazi nor stack wwwww
  17. 01:15:180 (1) - move to 260,252, needs spacing with other slider'n blanket
  18. 01:43:720 (1,1,1,1) - kuombo spam!
  19. 01:50:855 (4) - dis is 2 curve
  20. 02:08:369 (1,2) - slighty overlap i don't like it
  21. 02:40:801 (1,2,3) - move to 412,336
  22. 02:52:964 (4,5) - Rhythm, who are you! i mean the rhythm is bad
  23. 03:54:585 (1) - aaah dat slider
sorry for noob mod x.x and 1337 mod

oops Edit: 00:51:504 (7) - this is unrankable, manipulating slider speed :p check at ranking criteria

good luck
rEdo
A little bit of an IRC mod there.
/savelog
17:27 *Akali is listening to [http://osu.ppy.sh/b/408065 Demetori - Youkai no Yama ~ Mysterious Mountain]
17:27 Akali: to byś okiem rzucił na razie
17:28 Akali: problem z ostatnim "refrenem" bo takie chujowe jumpy powychodziły, reszta jest w miarę
17:28 Akali: chociaż nudne troche momentami
17:28 *rEdo is playing [http://osu.ppy.sh/b/408065 Demetori - Youkai no Yama ~ Mysterious Mountain [Akalinatic]]
17:34 rEdo: 00:03:666 (4) - to slider velocity
17:34 rEdo: nie pasuje kompletnie
17:34 rEdo: do tych poprzednich 3 nutek
17:34 rEdo: nie spodziewalem sie az tak wolnego slidera
17:34 rEdo: 00:05:288 (1) - niby zgodne z muzyką, ale dziwnie się gra
17:35 rEdo: 00:09:342 (2,3) - jakby były nieco wolniejsze od 00:09:991 (1) - to byłoby ekstra
17:35 rEdo: 00:11:450 (1,2) - niektorzy moga myslec, ze to jest 1/4 po
17:35 Akali: no mogę
17:35 rEdo: bo sie pokrywają te slidery ze sobą
17:35 Akali: na start dać 0,75
17:35 Akali: bo jest 0,5
17:35 rEdo: ogolnie lepiej by bylo jakbys unikal zbednego pokrywania sie sliderow ze soba
17:35 rEdo: daj 0.8 albo 0.85
17:35 Akali: k
17:35 rEdo: 0.75 tez powinno styknac
17:36 rEdo: 00:51:504 (7) - fajny pomysl, ale takie slidery niestety nie sa rankable juz
17:36 rEdo: ale zostaw go na razie
17:36 Akali: pft
17:36 rEdo: slyszalem tylko gdzies, ze juz czegos takiego nie mozna robic
17:37 Akali: co za kasztany
17:37 rEdo: z czym sie zupelnie nie zgadzam
17:37 Akali: nie wiem, imo łatwo przeczytać, ma jakiś sens + dałem po tym slider a nie kółka coby breaków nie było
17:37 Akali: albo 100 niepotrzebnych
17:37 Akali: no ale ok
17:37 rEdo: 01:16:477 (1,1,1) - to też mógłbyś pooddalać trochę od siebie
17:38 rEdo: no ja mowie, ze tez sie nie zgadzam ze jest ta zasada
17:38 rEdo: jak dla mnie ten slider jest w porzadku
17:38 rEdo: tylko po prostu wymogi
17:38 rEdo: dlatego mowie bys zostawil
17:38 Akali: mhm czaję
17:38 rEdo: jak ktos by sie przyczepil, to wtedy zmienisz
17:38 rEdo: albo sprobujesz przekonac by zostawic
17:39 rEdo: 01:33:828 (2,3,4) - tutaj moglbys spacing miedzy tymi kolkami nieco zwiekszyc
17:39 rEdo: bo wydaje sie byc zbyt proste w porownaniu z reszta mapy
17:43 rEdo: 01:52:153 (3,4) - te dwie nutki tez jakos rozdzielic bys mogl, wsluchaj sie w bas
17:43 rEdo: tzn. w gitare basową
17:43 Akali: wiem wiem
17:43 Akali: sam grywam
17:44 Akali: no te stacki
17:44 Akali: to trochę leń z mojej strony
17:57 rEdo: zobaczylem pierwsze dwie minutry
17:57 rEdo: na dalej raczej czasu nie mam, powtarzam wlasnie sobie polski
17:57 rEdo: bo jutro mature pisze l0l
(...)
18:06 rEdo: 02:08:369 (1,2) - nie podobają mi się takie overlapy
18:06 rEdo: ani to się nie gra fajnie, ani nie wygląda
18:07 rEdo: 02:16:477 (2) - graloby sie troszke lepiej jakbys odsunal nieco dalej od (1), tak mi sie wydaje przynajmniej
18:07 rEdo: lepiej trzymac dystans miedzy kolkami wszedzie taki sami
18:07 rEdo: albo przynajmniej porownywalny
18:08 Akali: no chyba za dużo patrzyłem na blanketowanie
18:08 rEdo: 02:36:423 (1,2,3) - dosc dziwnie blisko
18:09 Akali: a
18:09 rEdo: fajny pomysl z przyspieszajacym streamem, ale trzeba znalezc dobry distance snap zeby nie bylo az tak blisko siebie
18:09 Akali: tu odwaliłem progresywny distance snap
18:09 rEdo: no tak, zauwazylem
18:09 rEdo: tylko mowie, na poczatku troszke malo
18:09 Akali: kk
18:09 rEdo: lepiej zaczac od jakiejś średniej wartości
18:10 rEdo: a nie takiej minimalnej, bo to przyspieszanie jest jak hiperbola z góry na dół
18:10 rEdo: i takie coś nie gra się fajnie
18:11 rEdo: 03:30:585 (7,8,1) - ten stream trochę gwałtownie idzie w dół
18:11 rEdo: zbyt gwałtownie
18:11 rEdo: jakbyś przesunął 6,7,8,1 nieco w prawo i w dół to byłoby git
18:11 Akali: no w sumie racja
18:12 Akali: dużo osób dachowało na tym
18:12 Akali: w prawo i wdół w sensie
18:12 Akali: ciaśniejsza pętla tak?
18:12 rEdo: mhm
18:12 Akali: cały stream
18:12 rEdo: tak, taik
18:12 rEdo: 04:06:099 (1,2,3,4,5) - moglbys w sumie zwiekszysc DS tutaj
18:12 Akali: mam też inny pomysł
18:13 Akali: ale zobacze jak to chodzi
18:13 rEdo: to pokombinuj zaraz, jeszcze posluchaj mojego zrzedzenia :P
18:13 rEdo: 04:10:315 (1) - dość blisko 04:10:153 (6) -
18:13 rEdo: moglbys nieco sunac w gore jeszcze
18:14 Akali: no to mówiłem
18:14 Akali: ostatni refren
18:14 Akali: to było jeszcze gorzej
18:14 Akali: i kombinowałem nad tym
18:14 Akali: są bookmarki dookoła :D
18:14 rEdo: 04:53:450 (1) - znowu dziwnie blisko
18:14 Akali: 04:11:612 (1,2,3,4) - też to jest tak o
18:14 Akali: bez sensu
18:14 rEdo: czy ja wiem, pasuje wlasnie
18:14 Akali: hm
18:15 rEdo: jak sie w bebny wsluchasz to jest ok
18:15 Akali: w sensie?
18:15 Akali: chodziło mi raczej o playfield
18:15 Akali: nie timeline
18:15 rEdo: ah
18:15 rEdo: no dwa slidery
18:15 rEdo: i dwa odbicia
18:15 rEdo: często stosowane
18:15 Akali: chyba tam można co innego dać
18:16 Akali: chociać pasują
18:16 rEdo: jak chcesz, to mozesz dac
18:16 rEdo: ja nie narzekam
18:16 rEdo: 04:18:747 (3) - skroc o 1/4
18:17 Akali: ano
18:17 rEdo: 05:01:273 (1,1,1) - na te nutki mozesz dac slider jakis
18:17 rEdo: bo widziales jak ja tam nawet 50 zajebalem
18:17 Akali: :(
18:17 Akali: ale...
18:17 Akali: poinsetta...
18:17 rEdo: >mozesz
18:17 rEdo: nie musisz ;)
18:17 Akali: heh no spoko
18:17 rEdo: jak chcesz, to zostaw
18:17 Akali: tylko
18:17 Akali: nie wiem czy da się tak połączyć?
18:18 rEdo: reversy na pewno nie
18:18 Akali: sprawdzam
18:18 rEdo: a zeby slider byl idealny, to musisz idealnie bpm wyliczyc
18:18 rEdo: tak zeby nowa czerwona linia była idealnie 1/1 po poprzedniej
18:18 Akali: yhy
18:18 Akali: fok
18:19 Akali: nie da się tak jak terraz
18:19 rEdo: a nie jakoś lekko off, tak jak tutaj np: http://osu.ppy.sh/ss/1574025
18:19 Akali: a potrzebuję tego
18:19 rEdo: jest ciutkę za bardzo w lewo
18:19 Akali: żeby było 5+ minut
18:19 rEdo: czyli bpm za szybkie
18:19 Akali: to mi Lach wysłał
18:19 Akali: i po prostu wkleiłem
18:19 Akali: lol
18:19 Akali: no to się pobawię
18:19 Akali: jak coś zawsze jest
18:19 Akali: spinner
18:20 rEdo: no masz sporo opcji
18:20 rEdo: dobra, savelog i dodaję do postu
That's it from me. Good luck!
Kamikaze
As far as I know that diff is not unrankable since it's going for approval, but gotta ask BAT for confirmation.
Nice map! Demetori <3
BanchoBot
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