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Chimame tai - Poppin Jump

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Total Posts
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Topic Starter
Momochikun
This beatmap was submitted using in-game submission on 07 Desember 2014 at 20:41:39

Artist: Chimame tai
Title: Poppin Jump
Source: ご注文はうさぎですか?
Tags: gochuumon wa usagi desu ka ending koi inori minase sora tokui rie murakawa pkhg gochiusa 水瀬いのり 徳井青空 村川梨衣
BPM: 150
Filesize: 13885kb
Play Time: 01:28
Difficulties Available:
  1. Easy (1,42 stars, 90 notes)
  2. Insane (3,72 stars, 262 notes)
  3. Normal (1,68 stars, 112 notes)
  4. pkhg's Hard (2,47 stars, 206 notes)
Download: Chimame tai - Poppin Jump
Download: Chimame tai - Poppin Jump (no video)
Information: Scores/Beatmap Listing
---------------
#22 ご注文はうさぎですか? ED
My first 1/3 map ~ xD
Hard - pkhg


Enjoy ~
||Click Here for the OP||
-Neipezi
momochikun, Done'w'

Video Information
  • - Framerte : 60.0 fps
    - Video Bitrate : 1000 kbit/s
    - File Size : 10.7 MB
    - Length : 1:30
    - Blu-Ray Files (1080p) Encoded

    Go to the Download (Dropbox)
ts8zs
Could I make a diff for this map?
[Insane]
00:00:800 (2,3) - https://osu.ppy.sh/ss/1529401 this rhythme better
00:03:466 (1) - add 2nd point 264,76 https://osu.ppy.sh/ss/1529405
00:15:600 (3,4) - https://osu.ppy.sh/ss/1529410
00:32:800 (2,3) - https://osu.ppy.sh/ss/1529413
00:40:400 (3,4,5) - http://osu.ppy.sh/ss/1529433
>>00:41:866 (1) - 472,88
00:43:600 (1,2,3) - http://osu.ppy.sh/ss/1529434
00:44:800 (4,1) - http://osu.ppy.sh/ss/1529441
00:53:200 (1,2,3,4) - http://osu.ppy.sh/ss/1529446 or 00:53:200 (1) - add a reverse
01:05:200 (3) - 196,84
01:10:000 (3) - Ctrl+G
01:24:266 (2) - 144,120
01:24:800 (3) - NC
And some small blanket problems but it not affects much and easy to found out
[Normal]
00:22:666 (3) - end finish
00:25:066 (2) - Ctrl+J
00:36:400 (4) - http://osu.ppy.sh/ss/1529456
01:24:000 (2) - Ctrl+G
>01:24:800 (3,4) - move
Fumika
LOLI STRONK !
kintyan
hi~~ 8-) Have a good loli
loli is justice!!! its very loli!!!!!!!! loli the best! loli~~~~


[General]
tags: Is the order a rabbit?
チノ 水瀬いのり Chino Mizuse Inori
マヤ 徳井青空 Maya Tokui Sora
メグ 村川梨衣 Megu Murakawa Rie
add plz XD http://puu.sh/8g4oF.jpg

hou about this BG?
[Easy]
00:16:266 (2) - head to finish
00:22:000 (2) - end to finish
00:23:466 (3) - head to finish? whistle ?
01:25:600 (2) - suggestion, http://puu.sh/8g4Uw.jpg

[Normal]
00:13:066 (3) - add NC
00:30:800 (1,2,3) - suggestion, http://puu.sh/8g52y.jpg
http://puu.sh/8g57r.jpg (2) Ctrl+G, (4) 00:31:600 (2) - end in circle (stack)
00:37:600 (2,3,4) - suggestion, http://puu.sh/8g5ck.jpg 00:37:600 (2) - return slider
00:52:400 (4) - hmm... how about 1/1 slider? , i think so match to my suggestion

[Insane]
00:20:933 (6) - remove? i think not match to now mapping
00:39:600 (1) - spacing, move DS:0.14
00:45:600 (2,3,4) - suggestion, http://puu.sh/8g5CH.jpg now mapping:00:45:733 (3) - remove, my suggestion: 00:45:866 - add circle
00:58:933 - add circle? its fun XD IMO
01:07:200 (4) - NC?
01:10:000 (3) - change pattern and NC? song lyrics 'じゃーんぷ'!to match :)

I like this map-set pattern XD
ss to hard :roll:
-Nanaka-
moe moe Mocchi! :oops:

Red : Unrankable issue / must fix.
Blue : Should be fixed / highly suggested.
Black : Just suggestion.
[General]
  1. Nomarl⇒Insane Difficulty Gap
    It is Unrankable in Mapset asked to BAT
    Please reduce the difficulty of the Insane or make Hard
[Easy]
  1. AR-1?
  2. 00:56:400 (1) - It has hit the HP bar, but what you can try in this way?
  3. 01:06:400 (2) - 01:05:600 (1) - ^ Blanket?
[Nomarl]
  • AR-1?
  1. 00:41:866 (3) - Finish?
  2. 00:45:066 (3) - ^
  3. 01:13:866 (3) - ^
  4. 00:52:400 (4) - whistle?
  5. 01:08:800 (1) - Clap?
[Insane]
  1. 00:52:800 (1,2,3,1) - I think more this good it looks easy to beat
  2. 01:06:800 (3) - Ctrl+G I like
    00:41:866 (1) - Finish?
    00:45:066 (1) - ^
    01:10:666 (1) - ^
    01:13:866 (1) - ^
    00:52:400 (3) - whistle?
Graceful Anomaly Full Revive for Rank!! :D
good luck~ :oops:
keeeeeeko
Hi~

[General]
  1. pkhg's Hard combo colour is different from the other.(Combo2)
  2. Disable WidescreenSupport.(Hard)
[Easy]
  1. 00:07:200 (3) - If you want parallels pattern. please check this. (a bit different) http://puu.sh/8mGma.jpg
  2. 00:38:400 (2) - same above.
[Normal]
Nothing to say. nice normal.

[Hard]
  1. 00:15:600 (3) - add whistle slider head.
  2. 00:36:266 (3) - add whistle slider end.
[Insane]
  1. 00:02:800 (3) - move to 20,208
Wow this is soooooo lazy mod 8-) huehue
Nice mapset & Good luck!
-Maruk-
Hello~ :)
Easy
00:02:000 (1) - Delete kiai time

Nomal
HP +1?
00:32:000 (2) -How about this?

pkhg's Hard
00:17:866 (5) - Go to about x152 y312?

Insane
00:22:266 (2,3) - replace
00:26:933 (4,5,1,2,3) - How about this?

00:30:800 (1) - 00:30:666 (4) -lie on top
00:31:200 (2,3) - divide?
00:32:800 (2) - ctrl G?
00:52:800 (1) - unnatural this part

It is a good map :)
Lust


mod from request~
pooping jump!!!!

General


  1. pkhg's hard has a combo inconsistency with the rest of the difficulties! Change combo color 2 to 70,163,255

Easy


Passive hitsounding needs work, but other than that, nice easy! I wouldn't have so many strong beats and hitsoundings on slider ends and repeats, its just not as satisfying when they are on active objects (slider starts, hit circles).
  1. 00:04:800 (4) - Perhaps its not the best idea to have a strong beat end on a passive slider end, especially in an easier difficulty. It might be awkward for newer players to play! Try this rhythm or something similar instead
  2. 00:14:800 (1) - Maybe bring up the second slider point so it wraps around 00:14:000 (3) - 's slider end nicer? Maybe 444:184 can work
  3. 00:20:800 (1) - Having such a strong beat on a repeat is kind of awkward imo. A finish hitsound should be gratifying and should be clicked, rather than be on a passive object. Try this rhythm instead
  4. 00:27:200 (1,2) - Try that rhythm with these parts as well. Very strange feeling having such a strong hitsound/beat on a passive object.
  5. 00:33:200 (4) - Another passive slider that seems weird, but I think you might be able to get by with this one, try this rhythm and see if you like it
    I won't point out any more passive rhythms, by now you should get the idea!
  6. 00:49:200 (3) - Maybe bring the slider point downward so that it wraps around 00:48:266 (2) - 's slider body nicer
  7. 01:04:400 (3,1) - Blanket can be improved


Normal


Clean normal!
  1. 00:10:800 (5) - Maybe make this a 1/1 slider and move it to 00:10:800 - for a nicer sounding rhythm
  2. 00:29:200 (1) - Move this slider back to 00:29:066 and extend to so that it ends at the same place to catch that strong beat before it? Its confusing in play hearing that beat without an object to catch it. You've done it in other places, why not here as well to stay consistent
  3. 00:30:800 (1) - ^
  4. 01:10:666 (3,4) - (3)'s slider body can better blanket (4)'s slider start
  5. 01:12:400 (1) - It would be better if you curved this slider more, so that it slings around in to the hit circle and provides for a better blanket


pkhg's Hard


Everything looks good to me except
  1. 01:22:000 (1) - have it so that 01:20:800 (2) - is right in the middle of the slider track


Insane


I remember I went over this difficulty with you on IRC, so I'll just restate some points I found
  1. 00:06:666 (1) - Maybe move the end point down so that it blankets more of the slider
  2. 00:10:400 (2,3,5) - (Nazi) Aw a better blanket can be made here
  3. 00:26:933 (4,5,1,2,3) - I still find this pattern really hard to play in comparison to the rest. Five circles in a row on a slow part is kind of blah, maybe use a mix of sliders?
  4. 00:27:600 (1,3) - Perhaps you can curve both of these sliders so they can blanket the objects they are near better
  5. 00:31:600 (3) - I feel like there should be a jump on this strong beat, you did it 00:30:666 (4,1) - here
  6. 00:32:400 (1,2,3,4,5,6) - Really liked this pattern! It was fun to play and accented the song very nicely.
  7. 00:57:866 (1) - Having this not underneath 00:57:200 (4) - 's slider start made it kind of hard to read. I missed here playing a couple of times, so maybe you might want to rethink this pattern

Nice mapset! Good luck o/
pkhg
maruk0807

maruk0807 wrote:

Hello~ :)
pkhg's Hard
00:17:866 (5) - Go to about x152 y312? Fixed
It is a good map :) Thanks

Lust

Lust wrote:



mod from request~
pooping jump!!!!

General


  1. pkhg's hard has a combo inconsistency with the rest of the difficulties! Change combo color 2 to 70,163,255
Fixed

pkhg's Hard


Everything looks good to me except
  1. 01:22:000 (1) - have it so that 01:20:800 (2) - is right in the middle of the slider track Fixed


Nice mapset! Good luck o/

Thanks ^^

Update desuu~~
osu file format v12

[General]
AudioFilename: Poppin Jump.mp3
AudioLeadIn: 0
PreviewTime: 38800
Countdown: 0
SampleSet: Soft
StackLeniency: 0.3
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 45066
DistanceSpacing: 1.1
BeatDivisor: 3
GridSize: 4
TimelineZoom: 2.1

[Metadata]
Title:Poppin Jump (TV Size)
TitleUnicode:ぽっぴんジャンプ♪ (TV Size)
Artist:Chimame Tai
ArtistUnicode:チマメ隊
Creator:Momochikun
Version:pkhg's Hard
Source:ご注文はうさぎですか?
Tags:gochuumon wa usagi desu ka ending koi inori minase sora tokui rie murakawa pkhg
BeatmapID:407948
BeatmapSetID:167298

[Difficulty]
HPDrainRate:7
CircleSize:4
OverallDifficulty:7
ApproachRate:8
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,255,255,255

[TimingPoints]
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86000,-100,4,2,1,5,0,0
86800,-100,4,2,1,10,0,0
87600,-100,4,2,1,15,0,0
88400,-100,4,2,1,20,0,0
88933,-100,4,2,1,5,0,0


[Colours]
Combo1 : 255,187,85
Combo2 : 70,163,255
Combo3 : 255,128,255
Combo4 : 255,128,128

[HitObjects]
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80,232,666,1,0,1:0:0:0:
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393,138,33600,2,0,L|397:86,2,37.3333333333333,0|0|0,1:0|1:0|1:0,0:0:0:0:
385,152,34000,6,0,P|334:184|253:160,1,140,4|2,0:0|1:2,0:0:0:0:
182,99,34666,1,0,0:0:0:0:
168,108,34800,2,0,L|62:113,1,93.3333333333333,2|0,3:2|3:0,0:0:0:0:
60,120,35200,1,0,1:0:0:0:
64,260,35466,6,0,P|100:216|184:224,1,140,4|0,0:0|3:0,0:0:0:0:
188,232,36000,1,2,1:2:0:0:
256,311,36266,2,0,P|259:288|258:264,1,46.6666666666667,0|0,0:0|3:0,0:0:0:0:
136,282,36666,2,0,P|132:304|133:328,1,46.6666666666667,0|0,3:0|1:0,0:0:0:0:
235,325,37066,1,0,1:0:0:0:
256,311,37200,6,0,L|420:316,1,140,4|0,0:0|1:0,0:0:0:0:
400,168,37866,1,0,0:0:0:0:
400,184,38000,2,0,P|352:220|288:200,1,93.3333333333333,2|0,3:2|0:0,0:0:0:0:
304,212,38400,2,0,P|260:196|212:208,1,93.3333333333333,0|0,1:0|0:0,0:0:0:0:
204,220,38800,2,0,P|231:152|229:73,1,140,4|4,0:0|0:2,0:0:0:0:
64,144,39600,5,2,0:0:0:0:
108,236,39866,2,0,P|112:264|104:296,1,46.6666666666667,0|2,0:0|0:0,0:0:0:0:
64,144,40266,1,0,0:0:0:0:
72,160,40400,6,0,P|128:172|184:116,2,140,4|2|2,0:0|1:2|3:2,0:0:0:0:
108,53,41466,2,0,L|112:100,1,46.6666666666667,0|0,3:0|1:0,0:0:0:0:
136,256,41866,6,0,P|192:240|252:288,1,140,2|0,0:0|3:0,0:0:0:0:
184,312,42400,2,0,L|224:176,1,140,0|2,1:0|3:2,0:0:0:0:
292,84,43066,2,0,L|272:152,1,46.6666666666667,0|0,3:0|1:0,0:0:0:0:
304,312,43600,6,0,B|348:296|356:248|356:248|376:272|408:268,2,140,4|2|2,0:0|1:2|3:2,0:0:0:0:
208,344,44666,2,0,L|148:348,1,46.6666666666667,0|0,3:0|1:0,0:0:0:0:
96,268,45066,6,0,B|108:212|64:180|64:180|100:156,1,140,2|0,0:0|3:0,0:0:0:0:
116,152,45600,2,0,P|156:188|236:164,1,140,0|2,1:0|3:2,0:0:0:0:
298,249,46266,2,0,L|252:252,1,46.6666666666667,0|2,3:0|1:2,0:0:0:0:
148,340,46666,1,0,0:0:0:0:
160,328,46800,6,0,P|216:304|284:336,1,140,4|0,0:0|1:0,0:0:0:0:
292,240,47450,2,0,P|243:203|236:128,1,140,2|0,3:2|0:0,0:0:0:0:
248,120,48000,1,0,1:0:0:0:
156,160,48266,2,0,P|148:220|87:263,1,140,4|0,0:2|3:0,0:0:0:0:
68,256,48800,1,0,1:0:0:0:
148,316,49066,2,0,L|200:312,1,46.6666666666667,2|0,0:0|3:0,0:0:0:0:
292,340,49466,2,0,L|338:343,1,46.6666666666667,0|0,3:0|1:0,0:0:0:0:
436,308,49866,1,2,0:0:0:0:
424,296,50000,6,0,L|432:148,1,140,4|0,0:0|1:0,0:0:0:0:
346,73,50666,1,2,0:0:0:0:
334,85,50800,2,0,L|342:233,1,140,0|0,3:0|1:0,0:0:0:0:
236,300,51466,5,0,0:0:0:0:
248,312,51600,2,0,P|176:336|108:300,1,140,4|0,0:0|1:0,0:0:0:0:
116,204,52266,1,2,0:0:0:0:
104,192,52400,2,0,P|176:168|244:204,1,140,0|0,3:0|1:0,0:0:0:0:
364,328,53200,6,0,B|372:280|336:252|336:252|320:212|364:188,2,140,4|2|2,0:0|1:2|3:2,0:0:0:0:
244,316,54266,2,0,L|290:312,1,46.6666666666667,0|0,3:0|1:0,0:0:0:0:
419,218,54666,6,0,P|402:156|334:131,1,140,4|0,0:0|0:0,0:0:0:0:
325,146,55200,1,2,1:2:0:0:
330,248,55466,2,0,L|335:306,1,46.6666666666667,0|0,0:0|3:0,0:0:0:0:
232,236,55866,2,0,L|236:189,1,46.6666666666667,0|0,3:0|1:0,0:0:0:0:
222,87,56266,1,0,1:0:0:0:
208,100,56400,6,0,B|179:114|147:106|147:106|131:94|131:94|99:86|75:102,2,140,4|2|2,0:0|1:2|3:2,0:0:0:0:
264,184,57466,2,0,L|320:188,1,46.6666666666667,0|0,3:0|1:0,0:0:0:0:
424,264,57866,6,0,P|380:244|324:308,1,140,4|0,0:0|3:0,0:0:0:0:
316,316,58400,2,0,L|308:188,1,93.3333333333333,2|0,1:2|3:0,0:0:0:0:
316,204,58800,1,2,1:2:0:0:
240,104,59066,2,0,L|242:150,1,46.6666666666667,0|0,3:0|1:0,0:0:0:0:
192,276,59466,1,0,1:0:0:0:
180,288,59600,6,0,B|136:308|108:276|108:276|116:240|96:204,1,140,4|2,0:0|1:2,0:0:0:0:
205,137,60266,2,0,L|200:184,1,46.6666666666667,2|0,0:0|3:0,0:0:0:0:
104,112,60666,2,0,L|109:65,1,46.6666666666667,2|0,3:2|1:0,0:0:0:0:
240,104,61066,6,0,P|296:120|348:64,1,140,4|0,0:0|3:0,0:0:0:0:
336,52,61600,1,0,1:0:0:0:
372,164,61866,1,2,0:0:0:0:
360,180,62000,2,0,P|356:208|356:240,2,46.6666666666667,0|0|0,3:0|1:0|3:0,0:0:0:0:
364,244,62400,2,0,P|372:270|386:299,2,46.6666666666667,0|0|0,1:0|1:0|1:0,0:0:0:0:
392,308,62800,6,0,B|369:333|369:355|369:355|335:320|289:328,1,140,4|2,0:0|1:2,0:0:0:0:
188,328,63466,1,0,0:0:0:0:
176,320,63600,2,0,L|80:324,1,93.3333333333333,2|0,3:2|3:0,0:0:0:0:
64,312,64000,2,0,L|12:304,2,46.6666666666667,0|0|0,1:0|1:0|1:0,0:0:0:0:
83,324,64400,6,0,L|79:212,1,93.3333333333333,4|0,0:0|0:0,0:0:0:0:
88,214,64800,1,0,1:0:0:0:
181,255,65066,1,0,1:0:0:0:
194,268,65200,2,0,L|263:272,2,46.6666666666667,0|0|4,3:0|1:0|3:0,0:0:0:0:
257,282,65600,2,0,L|303:279,2,46.6666666666667,0|8|2,3:2|0:3|0:0,0:0:0:0:
325,277,66000,6,0,B|374:272|401:313|401:313|430:298|419:248,1,140,4|0,0:0|1:2,0:0:0:0:
356,192,66666,1,0,0:0:0:0:
343,181,66800,2,0,P|331:137|332:87,1,93.3333333333333,0|0,3:0|3:0,0:0:0:0:
344,77,67200,1,4,1:2:0:0:
255,205,67466,1,6,0:0:0:0:
255,205,68400,6,0,P|212:224|148:176,1,93.3333333333333,2|0,0:0|3:0,0:0:0:0:
156,188,68800,2,0,L|148:120,2,46.6666666666667,0|0|0,1:0|1:0|1:0,0:0:0:0:
170,211,69200,6,0,B|184:256|152:296|152:296|176:320|210:295,2,140,4|2|4,0:0|1:2|3:2,0:0:0:0:
53,236,70266,2,0,L|100:240,1,46.6666666666667,0|0,3:0|1:0,0:0:0:0:
256,257,70666,6,0,P|271:320|220:373,1,140,2|0,0:0|3:0,0:0:0:0:
204,364,71200,2,0,P|160:352|108:360,1,93.3333333333333,0|0,1:0|0:0,0:0:0:0:
96,368,71600,1,2,3:2:0:0:
48,276,71866,2,0,L|44:216,1,46.6666666666667,0|0,3:0|1:0,0:0:0:0:
124,164,72266,1,0,3:0:0:0:
140,148,72400,6,0,B|176:136|204:148|204:148|212:144|212:144|240:156|280:144,2,140,4|2|2,0:0|1:2|0:0,0:0:0:0:
64,216,73466,2,0,L|72:288,1,46.6666666666667,0|0,3:0|1:0,0:0:0:0:
220,320,73866,6,0,B|252:336|288:336|288:336|312:312|312:272,1,140,2|0,0:0|0:0,0:0:0:0:
304,256,74400,1,0,1:0:0:0:
384,320,74666,2,0,L|440:324,1,46.6666666666667,0|0,1:0|3:0,0:0:0:0:
304,256,75066,2,0,L|248:260,1,46.6666666666667,0|0,3:0|1:0,0:0:0:0:
192,336,75466,1,0,1:0:0:0:
176,348,75600,6,0,P|132:352|88:320,1,93.3333333333333,4|2,0:0|0:0,0:0:0:0:
84,308,76000,1,0,1:0:0:0:
167,141,76266,6,0,L|148:280,1,140,4|2,0:0|3:2,0:0:0:0:
136,292,76800,1,0,1:0:0:0:
272,352,77066,6,0,L|253:213,1,140,4|2,0:0|3:2,0:0:0:0:
241,201,77600,1,0,1:0:0:0:
332,44,77866,6,0,P|324:80|400:132,1,140,4|0,0:0|3:0,0:0:0:0:
412,116,78400,1,0,1:0:0:0:
252,96,78666,1,2,2:2:0:0:
236,88,78800,6,0,P|184:76|112:92,1,93.3333333333333,4|2,0:0|0:0,0:0:0:0:
128,92,79200,1,0,1:0:0:0:
160,240,79466,6,0,P|208:224|180:152,1,140,4|2,0:0|3:2,0:0:0:0:
168,140,80000,1,0,1:0:0:0:
96,284,80266,6,0,P|160:260|236:284,1,140,4|0,0:0|3:0,0:0:0:0:
236,296,80800,1,0,1:0:0:0:
384,348,81066,6,0,B|424:360|448:328|448:328|428:296|436:252,1,140,4|0,0:0|3:0,0:0:0:0:
448,244,81600,1,0,1:0:0:0:
340,288,81866,1,0,1:0:0:0:
333,308,82000,6,0,B|301:351|196:349|170:267|248:226|302:292|245:381|191:383,1,280,4|2,0:0|0:0,0:0:0:0:
144,248,83200,6,0,P|152:200|148:148,1,93.3333333333333,2|0,1:2|1:0,0:0:0:0:
368,136,84000,2,0,P|360:184|364:236,1,93.3333333333333,0|2,1:0|1:2,0:0:0:0:
204,304,84800,2,0,P|251:296|303:299,1,93.3333333333333,2|0,1:2|1:0,0:0:0:0:
308,80,85466,5,0,3:0:0:0:
292,92,85600,2,0,P|244:99|192:96,1,93.3333333333333,0|6,3:0|0:0,0:0:0:0:
256,192,86000,12,0,88933,0:0:0:0:
kuroanchan


[Normal]
OD -1

[Insane]
HP +1
01:09:066 (4) - http://puu.sh/8seD9.jpg
01:15:066 (4) - why not above 01:14:800 (3)

[pkhg's Hard]
01:22:000 (1) - rotate '28'

nothing to do wit this beatmap, perfect in my opinion :D GL!
take my star~
IamKwaN
I can't tolerate the ratio of resolution and quality of this BG :c
Would u mind using this one instead?

Topic Starter
Momochikun
Thanks for BG, i used them <3
Sorry for late update.. i'm lazy ww
xxdeathx
Hello again Mochi

"new yuri anime"? i thought this is moe anime, calling it yuri is a little extreme. only yuri thing is sharo and rize

[General]
  1. add "is the order a rabbit" to tags
  2. i see people like adding the names of the characters whose voice actors are singing the song in tags
[Easy]
  1. 00:27:200 (1,2) - improve blanket
  2. 01:04:400 (3,1) - ^
  3. 01:25:600 (2) - there's a few beats here, i don't think it's good to only choose this one to map. i'd make a 1/3 slider at 01:25:466
[Normal]
  1. 00:22:666 (3,1) - not exactly parallel
[Hard]
  1. 00:00:400 (1,2,3) - this is really hard to read. you should move (1) away from the rest.
  2. 01:12:400 (1) - any reason to have so many slider points?
[Insane]
  1. 00:03:200 (4,1) - use approach circle to help blanket like http://puu.sh/ah7ZY/f6bbbc1bb9.png
  2. 00:25:866 (1,2) - want to blanket this?
  3. 00:27:200 (1) - too many new combos around here
  4. 00:27:200 (1,2,3,1) - i'd rather have the note placement be a continuous line instead of (3) going off in that direction and then having to jump back to reach (1). it's really hard to do since you're on 1/3 beats
  5. 00:29:866 (2,3) - put (2) relative to (3) in the same position as 00:29:066 (4,1)
  6. 00:35:066 (4,1) - (nazi) not exactly parallel
  7. 00:40:400 (1,2,3) - make them all straight or curved for consistency?
  8. 00:43:466 (7,1) - nazi blanket, drag the middle point out
  9. 00:54:666 (1,2) - ^
  10. 01:15:600 (1,3) - ^
  11. 01:09:066 (4,1) - jump is a bit far for 1/3 beat
  12. 01:24:800 (3) - change into 2 circles to stay consistent with 01:23:200 (1,2,1,2)
  13. 01:25:466 (1,2) - a little close, looks like 1/3 beat. maybe stack (2) on end of (1) or move (2) further away
Good luck!
Moo-Chan
From my modding queue~

Insane:

  1. Reduce your kiai time
  2. 00:20:800 (5) - It sounds like there's a hit sound on this note that shouldn't be there
  3. 00:33:733 (6) - Move to x:76 y:260
  4. 01:22:000 (3) - Move to x:456 y:348
  5. 01:25:866 (2) - Move to x:116 y:340

Good luck on ranking~
pkhg
No changes here~~ :P
yay new moemoe bg desuu
btw thanks :3
BeatofIke
No kudosu for this mod. YES, this is a late edit. Deal with it.
[Easy]
  1. 00:22:000 (2,3) - These sliders are shaped awkwardly, try a 3 point (circular) slider instead.
  2. 00:27:200 (1,2) - Try a better blanket. It looks nicer and more polished. Similar to what you did at 00:33:200 (1,2).
  3. 00:37:200 (1) - Maybe blanket this slider like this:
    Image and Code

    407,331,37200,6,0,B|436:292|428:236|388:208|388:208|400:144,1,194,4|2,0:0|3:2,0:0:0:0:
    320,112,38400,2,0,L|301:216,2,97,0|4|4,1:0|0:0|0:2,0:0:0:0:
  4. 00:38:400 (2) - If fixed above, move this slider at 320|112 to fix spacing.
  5. 00:54:000 (2) - You can blanket this slider too:
    Image and Code

    180,278,54000,2,0,B|108:268|108:268|56:260|40:208,1,161.666666666667,2|4,3:2|0:0,0:0:0:0:
Myxo
I'll mod this when Ike's mod is finished & applied, please remind me then~
Topic Starter
Momochikun

BeatofIke wrote:

[General]
  1. WIP
[Easy]
  1. 00:22:000 (2,3) - These sliders are shaped awkwardly, try a 3 point (circular) slider instead. i like it this way :3
  2. 00:27:200 (1,2) - Try a better blanket. It looks nicer and more polished. Similar to what you did at 00:33:200 (1,2). fix
  3. 00:37:200 (1) - Maybe blanket this slider like this: hmm keeping it for now
    Image and Code

    407,331,37200,6,0,B|436:292|428:236|388:208|388:208|400:144,1,194,4|2,0:0|3:2,0:0:0:0:
    320,112,38400,2,0,L|301:216,2,97,0|4|4,1:0|0:0|0:2,0:0:0:0:
  4. 00:38:400 (2) - If fixed above, move this slider at 320|112 to fix spacing.
  5. 00:54:000 (2) - You can blanket this slider too: ok
    Image and Code

    180,278,54000,2,0,B|108:268|108:268|56:260|40:208,1,161.666666666667,2|4,3:2|0:0,0:0:0:0:
[Normal/Hard/Insane]
  1. WIP
hmm.. thanks xD
BeatofIke
I'm probably not going to finish my mod in this rate. You can go ahead and mod it @Desperate-kun.
Aka
hihi
0.3 stackleniency <З


general stuff

・talked to desperate-kunchansama and decided that lowering the OD on first 3 diffs should work better, since its 1/3 and the rhythm is kind of hard/complicated, a reward like clicking faster/later shouldnt hurt the acc much. so:
1.5 for easy
2.8~3.0 for normal
6.0 for hard (it had the same od as insane btw, so yeah)
・00:39:466 - also would suggest to move the previewpoint there to make it start with a clear sound, without the part of previous one, lol


easy

・00:01:466 - cause there is a sound right before this 00:01:600 (2) - circle im worrying if newbie players could count it as a move to click, honestly. the overall music rhythm till this part is kind of meh 00:02:000 - and its a bit confusing to get into the next rhythm. i was thinking about this part for some minutes, thought about the only one long slider, or extending the reverse one, but at the end came to the conclusion that probably better to remove everything till this part 00:02:000 - cause it must be a bit hard.. up to you though
・i got these 00:03:466 - , 00:06:666 - , 00:22:666 - , 00:25:866 - , 00:35:466 - , 00:54:666 - , 01:01:066 - , parts as questionable ;~; i mean, you have there a greatly emphasized long vocal part which you are following with sliders ~sometimes~, like there 00:09:866 (2) - , 00:13:066 (2) - , 00:16:266 (2) - , 00:48:266 (2) - , 00:57:866 (2) - . these are just perfect and would be great if you could re-make some patters which i mentioned at first to be alike those which i mentioned second, i bet you get what i mean ;_; though yea, as this is the easiest diff would be pretty hard to stick absolutely everything to this since it would lead this diff to be harder cause of the 1/3 but still, i'd suggest to change 2-3 patterns.
・some unnecessary greenlines like 00:10:666 - , 00:52:933 - , 00:53:066 - , 01:21:866 - , etc o3o



normal

・00:05:600 - would be more logical to start an object from there, since there 00:05:200 - should be still previous combo, cause of the intonation and part, u understood lol. i'd make smth like this for this 00:03:200 (3,4,5,1,2,3) - part..
・00:07:466 - 00:07:733 - 00:10:800 - 00:33:733 - , unnecessary greenlines i suppose aaaand some more
・00:09:866 - i feel kinda weird cause of that ~eeeegao sound where you slider ends :c before you had sliders on long vocal sounds but not there. would be great to start there a slider, instead of finishing it. maybe smth like this? D:
overall for diff the same suggestion as i meantioned in easy about the long vocals ;_;
・00:17:066 (4,1,2,3) - same as first suggestion
・00:25:066 (2) - touches the hp bar a bit 3:
・00:52:400 (4) - what happened to this slider? o.o the current place where it ends now sounds kind of random with that loud drum.. shorten this to 1/1?
・00:35:466 (3,4) - blanket em bettterrr
・00:32:000 (2,3) - i feel the sence of the reverse slider here 00:30:800 (1) - but its not really fit for (2). what about redo smth like this
・00:49:200 (4) - this reverse slider fits better if you place it there 00:49:600 - .
・01:08:800 (1) - 01:09:200 - m? same as above


hard

・i am a biiiiiit worryin about the spread between hard and insane. the spacing youre using for 1/2 overlap is pretty much "tiny" and cause of that the redability of your difficulty requires much effort. (lol) would be better if you could make them 0.7-0.8 to make the numbers be visible and a half of circle, since your rhythm is pretty difficult would be great if you could leave everything clear
・00:00:400 (1,2,3,4) - this pattern is reeeeealy hard to read. first seconds and already a mess of approach circles. if you could at least unstack the first note 00:00:400 (1) - it would be already easier to get the pattern
・00:07:200 (5,6,7) - please avoid typical patterns in this diff. its hard to notice the 00:08:000 (7) - circle cause of the 0.3 stack absolutely hides it even if you see the approach circle its pretty hard
・00:09:600 (4,1) - also better unstack (1) imo, probably not a problematic thing but imo better not to do such stuff in this diff
・00:10:666 (3,4,5) - 00:20:266 (3,4,5) - 00:33:466 (4,5,1) - 01:04:000 (4,1) - 01:08:800 (2,1) - make them be more visually visible please, easier to read
・00:24:400 (1,2) - i really like this but dont do it there please ;_; if it was insane, would be awesome but as for hard :cry:
・01:22:000 (1) - the whistle on the end sound loud, maybe remove it or make it sound a bit quiter?


i will leave the rest and insane for desperate-kunchansama :3333333333
good luck and poke me when desperate-kunchansama finishes(DOES)his mod 8-)
Topic Starter
Momochikun

Aka wrote:

hihi
0.3 stackleniency <З


general stuff

・talked to desperate-kunchansama and decided that lowering the OD on first 3 diffs should work better, since its 1/3 and the rhythm is kind of hard/complicated, a reward like clicking faster/later shouldnt hurt the acc much. so:
1.5 for easy
2.8~3.0 for normal done both
・00:39:466 - also would suggest to move the previewpoint there to make it start with a clear sound, without the part of previous one, lol personally i like it like this lol..


easy

・00:01:466 - cause there is a sound right before this 00:01:600 (2) - circle im worrying if newbie players could count it as a move to click, honestly. the overall music rhythm till this part is kind of meh 00:02:000 - and its a bit confusing to get into the next rhythm. i was thinking about this part for some minutes, thought about the only one long slider, or extending the reverse one, but at the end came to the conclusion that probably better to remove everything till this part 00:02:000 - cause it must be a bit hard.. up to you though it feels really weird if i remove it orz
・i got these 00:03:466 - , 00:06:666 - , 00:22:666 - , 00:25:866 - , 00:35:466 - , 00:54:666 - , 01:01:066 - , parts as questionable ;~; i mean, you have there a greatly emphasized long vocal part which you are following with sliders ~sometimes~, like there 00:09:866 (2) - , 00:13:066 (2) - , 00:16:266 (2) - , 00:48:266 (2) - , 00:57:866 (2) - . these are just perfect and would be great if you could re-make some patters which i mentioned at first to be alike those which i mentioned second, i bet you get what i mean ;_; though yea, as this is the easiest diff would be pretty hard to stick absolutely everything to this since it would lead this diff to be harder cause of the 1/3 but still, i'd suggest to change 2-3 patterns. yeah i'm also worried about this, but i got no idea about how to change it since it's 1/3 and i can't use reverse technique. could you show me ?
・some unnecessary greenlines like 00:10:666 - , 00:52:933 - , 00:53:066 - , 01:21:866 - , etc o3o it's fine o.o



normal

・00:05:600 - would be more logical to start an object from there, since there 00:05:200 - should be still previous combo, cause of the intonation and part, u understood lol. i'd make smth like this for this 00:03:200 (3,4,5,1,2,3) - part.. okay
・00:07:466 - 00:07:733 - 00:10:800 - 00:33:733 - , unnecessary greenlines i suppose aaaand some more
・00:09:866 - i feel kinda weird cause of that ~eeeegao sound where you slider ends :c before you had sliders on long vocal sounds but not there. would be great to start there a slider, instead of finishing it. maybe smth like this? D: hmm i like it like this o.o
overall for diff the same suggestion as i meantioned in easy about the long vocals ;_;
・00:17:066 (4,1,2,3) - same as first suggestion
・00:25:066 (2) - touches the hp bar a bit 3: moved down ~
・00:52:400 (4) - what happened to this slider? o.o the current place where it ends now sounds kind of random with that loud drum.. shorten this to 1/1? ah yes lol..
・00:35:466 (3,4) - blanket em bettterrr done
・00:32:000 (2,3) - i feel the sence of the reverse slider here 00:30:800 (1) - but its not really fit for (2). what about redo smth like this nope, it was did intentionally
・00:49:200 (4) - this reverse slider fits better if you place it there 00:49:600 - .
・01:08:800 (1) - 01:09:200 - m? same as above same as above ~


i will leave the rest and insane for desperate-kunchansama :3333333333
good luck and poke me when desperate-kunchansama finishes(DOES)his mod 8-)
Thanks for your check :3
Myxo

Aka wrote:

i will leave the rest and insane for desperate-kunchansama :3333333333
good luck and poke me when desperate-kunchansama finishes(DOES)his mod 8-)
I hate you XD Also, please poke me when Aka's mod is fully applied LOL.

Btw I'm actually quite bad at modding Insanes, atleast my Insane mods are usually quite short, so it might have been a bad idea to leave the Insane to me
pkhg

Aka wrote:

hihi
0.3 stackleniency <З


general stuff

・talked to desperate-kunchansama and decided that lowering the OD on first 3 diffs should work better, since its 1/3 and the rhythm is kind of hard/complicated, a reward like clicking faster/later shouldnt hurt the acc much. so:
1.5 for easy
2.8~3.0 for normal
6.0 for hard (it had the same od as insane btw, so yeah) Done
・00:39:466 - also would suggest to move the previewpoint there to make it start with a clear sound, without the part of previous one, lol

hard

・i am a biiiiiit worryin about the spread between hard and insane. the spacing youre using for 1/2 overlap is pretty much "tiny" and cause of that the redability of your difficulty requires much effort. (lol) would be better if you could make them 0.7-0.8 to make the numbers be visible and a half of circle, since your rhythm is pretty difficult would be great if you could leave everything clear
・00:00:400 (1,2,3,4) - this pattern is reeeeealy hard to read. first seconds and already a mess of approach circles. if you could at least unstack the first note 00:00:400 (1) - it would be already easier to get the pattern Isuck at placing circles so idk where i can put it :c
・00:07:200 (5,6,7) - please avoid typical patterns in this diff. its hard to notice the 00:08:000 (7) - circle cause of the 0.3 stack absolutely hides it even if you see the approach circle its pretty hard
・00:09:600 (4,1) - also better unstack (1) imo, probably not a problematic thing but imo better not to do such stuff in this diff
・00:10:666 (3,4,5) - 00:20:266 (3,4,5) - 00:33:466 (4,5,1) - 01:04:000 (4,1) - 01:08:800 (2,1) - make them be more visually visible please, easier to read
・00:24:400 (1,2) - i really like this but dont do it there please ;_; if it was insane, would be awesome but as for hard :cry:
・01:22:000 (1) - the whistle on the end sound loud, maybe remove it or make it sound a bit quiter? Removed xD
I already asked for testplay and there's nothing really hard to read, so i didnt changed too much :P
Update :D
osu file format v13

[General]
AudioFilename: Poppin Jump.mp3
AudioLeadIn: 1500
PreviewTime: 38800
Countdown: 0
SampleSet: Soft
StackLeniency: 0.3
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 45066
DistanceSpacing: 1.1
BeatDivisor: 3
GridSize: 4
TimelineZoom: 2.1

[Metadata]
Title:Poppin Jump (TV Size)
TitleUnicode:ぽっぴんジャンプ♪ (TV Size)
Artist:Chimame tai
ArtistUnicode:チマメ隊
Creator:Momochikun
Version:pkhg's Hard
Source:ご注文はうさぎですか?
Tags:gochuumon wa usagi desu ka ending koi inori minase sora tokui rie murakawa pkhg gochiusa 水瀬いのり 徳井青空 村川梨衣
BeatmapID:407948
BeatmapSetID:167298

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CircleSize:4
OverallDifficulty:6
ApproachRate:8
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SliderTickRate:1

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334,85,50800,2,0,L|342:233,1,140,0|0,3:0|1:0,0:0:0:0:
236,300,51466,5,0,0:0:0:0:
248,312,51600,2,0,P|176:336|108:300,1,140,4|0,0:0|1:0,0:0:0:0:
116,204,52266,1,2,0:0:0:0:
104,192,52400,2,0,P|176:168|244:204,1,140,0|0,3:0|1:0,0:0:0:0:
364,328,53200,6,0,B|372:280|336:252|336:252|320:212|364:188,2,140,4|2|2,0:0|1:2|3:2,0:0:0:0:
244,316,54266,2,0,L|290:312,1,46.6666666666667,0|0,3:0|1:0,0:0:0:0:
419,218,54666,6,0,P|402:156|334:131,1,140,4|0,0:0|0:0,0:0:0:0:
325,146,55200,1,2,1:2:0:0:
330,248,55466,2,0,L|335:306,1,46.6666666666667,0|0,0:0|3:0,0:0:0:0:
232,236,55866,2,0,L|236:189,1,46.6666666666667,0|0,3:0|1:0,0:0:0:0:
222,87,56266,1,0,1:0:0:0:
208,100,56400,6,0,B|179:114|147:106|147:106|131:94|131:94|99:86|75:102,2,140,4|2|2,0:0|1:2|3:2,0:0:0:0:
264,184,57466,2,0,L|320:188,1,46.6666666666667,0|0,3:0|1:0,0:0:0:0:
424,264,57866,6,0,P|380:244|324:308,1,140,4|0,0:0|3:0,0:0:0:0:
316,316,58400,2,0,L|308:188,1,93.3333333333333,2|0,1:2|3:0,0:0:0:0:
316,204,58800,1,2,1:2:0:0:
240,104,59066,2,0,L|242:150,1,46.6666666666667,0|0,3:0|1:0,0:0:0:0:
192,276,59466,1,0,1:0:0:0:
180,288,59600,6,0,B|136:308|108:276|108:276|116:240|96:204,1,140,4|2,0:0|1:2,0:0:0:0:
205,137,60266,2,0,L|200:184,1,46.6666666666667,2|0,0:0|3:0,0:0:0:0:
104,112,60666,2,0,L|109:65,1,46.6666666666667,2|0,3:2|1:0,0:0:0:0:
240,104,61066,6,0,P|296:120|348:64,1,140,4|0,0:0|3:0,0:0:0:0:
336,52,61600,1,0,1:0:0:0:
372,164,61866,1,2,0:0:0:0:
360,180,62000,2,0,P|356:208|356:240,2,46.6666666666667,0|0|0,3:0|1:0|3:0,0:0:0:0:
364,244,62400,2,0,P|372:270|386:299,2,46.6666666666667,0|0|0,1:0|1:0|1:0,0:0:0:0:
392,308,62800,6,0,B|369:333|369:355|369:355|335:320|289:328,1,140,4|2,0:0|1:2,0:0:0:0:
188,328,63466,1,0,0:0:0:0:
176,320,63600,2,0,L|80:324,1,93.3333333333333,2|0,3:2|3:0,0:0:0:0:
64,312,64000,2,0,L|12:304,2,46.6666666666667,0|0|0,1:0|1:0|1:0,0:0:0:0:
83,324,64400,6,0,L|79:212,1,93.3333333333333,4|0,0:0|0:0,0:0:0:0:
88,214,64800,1,0,1:0:0:0:
181,255,65066,1,0,1:0:0:0:
194,268,65200,2,0,L|263:272,2,46.6666666666667,0|0|4,3:0|1:0|3:0,0:0:0:0:
257,282,65600,2,0,L|303:279,2,46.6666666666667,0|8|2,3:2|0:3|0:0,0:0:0:0:
325,277,66000,6,0,B|374:272|401:313|401:313|430:298|419:248,1,140,4|0,0:0|1:2,0:0:0:0:
356,192,66666,1,0,0:0:0:0:
343,181,66800,2,0,P|331:137|332:87,1,93.3333333333333,0|0,3:0|3:0,0:0:0:0:
344,77,67200,1,4,1:2:0:0:
255,205,67466,1,6,0:0:0:0:
255,205,68400,6,0,P|212:224|148:176,1,93.3333333333333,2|0,0:0|3:0,0:0:0:0:
156,188,68800,2,0,L|148:120,2,46.6666666666667,0|0|0,1:0|1:0|1:0,0:0:0:0:
170,211,69200,6,0,B|184:256|152:296|152:296|176:320|210:295,2,140,4|2|4,0:0|1:2|3:2,0:0:0:0:
53,236,70266,2,0,L|100:240,1,46.6666666666667,0|0,3:0|1:0,0:0:0:0:
256,257,70666,6,0,P|271:320|220:373,1,140,2|0,0:0|3:0,0:0:0:0:
204,364,71200,2,0,P|160:352|108:360,1,93.3333333333333,0|0,1:0|0:0,0:0:0:0:
96,368,71600,1,2,3:2:0:0:
48,276,71866,2,0,L|44:216,1,46.6666666666667,0|0,3:0|1:0,0:0:0:0:
124,164,72266,1,0,3:0:0:0:
140,148,72400,6,0,B|176:136|204:148|204:148|212:144|212:144|240:156|280:144,2,140,4|2|2,0:0|1:2|0:0,0:0:0:0:
64,216,73466,2,0,L|72:288,1,46.6666666666667,0|0,3:0|1:0,0:0:0:0:
220,320,73866,6,0,B|252:336|288:336|288:336|312:312|312:272,1,140,2|0,0:0|0:0,0:0:0:0:
304,256,74400,1,0,1:0:0:0:
384,320,74666,2,0,L|440:324,1,46.6666666666667,0|0,1:0|3:0,0:0:0:0:
304,256,75066,2,0,L|248:260,1,46.6666666666667,0|0,3:0|1:0,0:0:0:0:
192,336,75466,1,0,1:0:0:0:
176,348,75600,6,0,P|132:352|88:320,1,93.3333333333333,4|2,0:0|0:0,0:0:0:0:
84,308,76000,1,0,1:0:0:0:
167,141,76266,6,0,L|148:280,1,140,4|2,0:0|3:2,0:0:0:0:
136,292,76800,1,0,1:0:0:0:
272,352,77066,6,0,L|253:213,1,140,4|2,0:0|3:2,0:0:0:0:
241,201,77600,1,0,1:0:0:0:
332,44,77866,6,0,P|324:80|400:132,1,140,4|0,0:0|3:0,0:0:0:0:
412,116,78400,1,0,1:0:0:0:
252,96,78666,1,2,2:2:0:0:
236,88,78800,6,0,P|184:76|112:92,1,93.3333333333333,4|2,0:0|0:0,0:0:0:0:
128,92,79200,1,0,1:0:0:0:
160,240,79466,6,0,P|208:224|180:152,1,140,4|2,0:0|3:2,0:0:0:0:
168,140,80000,1,0,1:0:0:0:
96,284,80266,6,0,P|160:260|236:284,1,140,4|0,0:0|3:0,0:0:0:0:
236,296,80800,1,0,1:0:0:0:
384,348,81066,6,0,B|424:360|448:328|448:328|428:296|436:252,1,140,4|0,0:0|3:0,0:0:0:0:
448,244,81600,1,0,1:0:0:0:
340,288,81866,1,0,1:0:0:0:
333,308,82000,6,0,B|301:351|196:349|170:267|248:226|302:292|245:381|191:383,1,280,4|0,0:0|0:0,0:0:0:0:
144,248,83200,6,0,P|152:200|148:148,1,93.3333333333333,2|0,1:2|1:0,0:0:0:0:
368,136,84000,2,0,P|360:184|364:236,1,93.3333333333333,0|2,1:0|1:2,0:0:0:0:
204,304,84800,2,0,P|251:296|303:299,1,93.3333333333333,2|0,1:2|1:0,0:0:0:0:
308,80,85466,5,0,3:0:0:0:
292,92,85600,2,0,P|244:99|192:96,1,93.3333333333333,0|6,3:0|0:0,0:0:0:0:
256,192,86000,12,0,88933,0:0:0:0:

Thanks :D
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