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yanaginagi - Tokohana (TV Size) [Osu|Taiko]

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Piine

Knotts wrote:

Yo, M4M


[Sulker's Normal]
  1. Refer to my mod on Insane for the second offset. Also same thing to you about the 100% volume thing. Fixed hopefully
  2. 00:15:150 - Unused green line. Same with 00:16:750 and 00:18:353. Fixed
  3. 00:29:315 (3,4) - Too many repeats, beginners won't be able to read this. Use a more simpler rhythm like this. Fixing all. Wanted to get someone to confirm this :D
  4. 00:41:386 (2) - Same as 00:29:315. Once you fix this add a finish on whatever's at 00:42:096. Fixed
  5. 00:53:635 - Are you sure you want this long break? Almost 20% of your difficulty is unmapped. Planning on doing something with this. Will do this after my next update
  6. 01:03:530 - Unused green line, better to delete Fixed
  7. 01:13:339 (2,3) - Same as 00:29:315 Fixed
  8. 01:16:179 (2) - Finish on head. Fixed
  9. 01:22:215 (1,2,3) - Same as 00:29:315, especially since (3) has a different amount of repeats than (1) and (2). Fixed
  10. 01:22:236 - Unused green line, better to delete Fixed

    Needs a lot of work on flow and hitsounding. I don't really want to suggest anything flowish because then I'd be basically asking you to remap so I'll let you figure things out, PM me if you need any help though. This song sounds pretty simple to hitsound so get working on that :p
Fixed some sliders around to make them flow better but I will show it to you guys to see if it okay :?

Good Luck!
Piine
Thanks Knotts
<Knotts> timing looks a lot better :D
<Knotts> there's a lot of spacing problems
<Knotts> yeah np. just tell me when you're going to edit it and ill point some stuff out
<Knotts> yeah i left #modhelp, nothing helpful happens there lol
<Knotts> okay. 00:20:113 (2,) - the flow from (2) to (3) is bad
<Knotts> you should use the end of the slider to help you choose where to put objects after it
<Knotts> 00:30:053 (4) - i'd make this look like (3) for symmetry reasons
<Knotts> 00:32:539 (4,5,6) - bad flow here, try making like a circle or something
<Knotts> 00:35:379 (3,4) - not sure if you meant this to be a blanket or not so either fix the blanket or make it a blanket
<Knotts> 00:36:444 (5) - finish on this
<Knotts> 00:38:929 (5) - this slider isn't really creative and looks kinda meh to me
<Knotts> i cant think of anything on the top of my head so i'd just look at other Normals and copy a slider that you like
<Knotts> 00:48:515 (2,4,5) - ehhh overlap looks nasty
<Knotts> 00:50:645 (7) - instead of a circle i'd use a slider because the vocal is extended
<Knotts> im not really musically inclined so i dont know a proper term for that haha
<Knotts> 00:52:420 (3) - fix the stack, its really noticeable :3
<Knotts> your kiai time has the most flow, try to keep mapping like that
<Knotts> ill be back in ~30ish. league game lol
<Sulker> LOOOOOOOOOL
<Sulker> KK
<Sulker> Hopefully you got a log of this so you can get your kudosu
<Knotts> ehh im not gonna post it since i already got kudoso's once
<Sulker> ahh. Well I will take this log and post a thanks

Since he didn't post because he didn't need the kudosu, just a thanks to him for helping me. :D
Shapy
Hey ! From M4M :3


[Insane]
  • 00:20:290 (1) - Enlève la new combo et ajoute le sur 00:20:823 (3)
    00:21:355 (5 )- Delete cette note et déplace le slider de 00:21:444 (6) à 00:21:355 et allonge le, sa rendra mieux comme ça :

    Si sa te convient déplace ce circle 00:21:888 (6) vers x: 416 y: 60
    00:24:284 (6) - Copie le et mais le à 00:24:728 et fait ctrl+j ctrl+h et déplace le vers x: 136 y: 160
    00:35:024 (7) - Add la la new combo
    Pareil pour ici 00:52:065 (8)
    01:07:509 (8) - Enlève le reverse et allonge le slider a la place et ajoute une note à 01:08:042 et déplace le vers x: 356 y: 248 tu devrais avoir un truc comme sa (à toi de voir ;)):
    01:12:657 Add un circle ?
[Hard]
  • 00:51:710 (3) - Se serait mieux de réduire ce reverse et de mettre un circle à 00:52:243 et mets le à x: 268 y:104
    01:22:420 - Je trouve qu'i y a trop de triplet pour une hard enlève les (sauf les deux dernier) et mais des reverse a la place:

    01:25:971 (2) - Delete ce se circle ?
[Sulker's Normal]
Je ne suis pas expert en normal donc je ne peux pas vraiment aider,il y a juste les new combo a revoir par contre :P

[Easy]
  • 00:41:059 (2) - Déplace ce slider à 00:40:349 et ajoute un slider à 00:41:059 sa rend mieux je trouve mais après c'est à toi de voir ;)
    Si sa te convient déplace le slider vers x: 72 y: 196 et déplace le dernier carré du slider à x: 120 y: 288
    01:14:787 (3) - Allonge le slider jusqu'au petit trait blanc
    01:21:888 (5) - Pareil pour ici et mais un troisième carré rouge pour donné quelque chose comme ça :
    01:24:728 (1) - Déplace le vers x:240 y: 288
    01:26:148 (2) - Pareil pour ici x: 280 y: 132
    01:26:148 (3) - Again x: 200 y: 132
Dans l'ensemble j'ai bien aimer (surtout la insane) Good luck pour quelle soit ranked :3

I like this song ♥
Topic Starter
Julie

Shapy wrote:

Hey ! From M4M :3


[Insane]
  • 00:20:290 (1) - Enlève la new combo et ajoute le sur 00:20:823 (3) C'est fait :D
    00:21:355 (5 )- Delete cette note et déplace le slider de 00:21:444 (6) à 00:21:355 et allonge le, sa rendra mieux comme ça :C'est fait, ça sonne mieux xD

    Si sa te convient déplace ce circle 00:21:888 (6) vers x: 416 y: 60 Ohh j'lavais pas remarquer, c'est fait, apart j'ai l'ai mis un petit peu à gauche x: 408
    00:24:284 (6) - Copie le et mais le à 00:24:728 et fait ctrl+j ctrl+h et déplace le vers x: 136 y: 160 Je vais le laisser
    00:35:024 (7) - Add la la new combo C'est fait :D
    Pareil pour ici 00:52:065 (8) C'est fait :D
    01:07:509 (8) - Enlève le reverse et allonge le slider a la place et ajoute une note à 01:08:042 et déplace le vers x: 356 y: 248 tu devrais avoir un truc comme sa (à toi de voir ;)): C'est fait, apart jlai pas mis au endroit précis comme toi, mais le pattern ressemble :D
    01:12:657 Add un circle ? Je vais le prendre en considération~
[Hard]
  • 00:51:710 (3) - Se serait mieux de réduire ce reverse et de mettre un circle à 00:52:243 et mets le à x: 268 y:104 Ohh, ça m'a donné une autre idée, j'lai pas fait comme ça mais, ça m'a aider a trouvé une meilleure (à mon avis) :D
    [box=[color=#FF0000:1337:1337]Ce que j'ai fait]

01:22:420 - Je trouve qu'i y a trop de triplet pour une hard enlève les (sauf les deux dernier) et mais des reverse a la place: C'est fait :D

01:25:971 (2) - Delete ce se circle ? Nahh, m'a le laisser xD[Sulker's Normal]
Je ne suis pas expert en normal donc je ne peux pas vraiment aider,il y a juste les new combo a revoir par contre :P

[Easy]
  • 00:41:059 (2) - Déplace ce slider à 00:40:349 et ajoute un slider à 00:41:059 sa rend mieux je trouve mais après c'est à toi de voir ;) C'est fait, apart j'lai pas mis au endroit exact comme t'a sugérer xD
    Si sa te convient déplace le slider vers x: 72 y: 196 et déplace le dernier carré du slider à x: 120 y: 288
    01:14:787 (3) - Allonge le slider jusqu'au petit trait blanc Mercii, une erreur que j'avais pas vu
    01:21:888 (5) - Pareil pour ici et mais un troisième carré rouge pour donné quelque chose comme ça : C'est fait, apart j'lai fait de 1/1 moins long que le tien xD
    01:24:728 (1) - Déplace le vers x:240 y: 288
    01:26:148 (2) - Pareil pour ici x: 280 y: 132
    01:26:148 (3) - Again x: 200 y: 132
Pour le déplacement vuque j'ai placer mon long slider comme ça :
mon spacing va être différent

Dans l'ensemble j'ai bien aimer (surtout la insane) Good luck pour quelle soit ranked :3

I like this song ♥Groos mercii <3!! Toi aussi bonne chance :D
Irreversible
IRC mod Normal
23:27 Irreversible: here now!
23:27 Sulker: hmm
23:27 *Sulker is editing [http://osu.ppy.sh/b/405003 yanaginagi - Tokohana (TV Size) [Sulkie's Normal]]
23:27 Irreversible: ding
23:27 Sulker: and welcome back and thanks again.
23:27 Irreversible: thanks and yw :b
23:30 Sulker: Whoa...Quick d/c lol
23:33 Irreversible: and this is your first normal?
23:34 Sulker: Mhm
23:35 Irreversible: hm, pretty nice :B
23:35 Irreversible: about the hitsounds; they are barely audible
23:36 Sulker: Yeah...
23:36 Sulker: I am not good with hitsounds sadly T.T
23:36 Irreversible: 3just make them louder
23:36 Irreversible: xD
23:36 Sulker: and it was bad before though...
23:36 Irreversible: well, some comments
23:36 Sulker: Flow was hooooorrrible
23:36 Irreversible: 00:29:343 (3,4) - be careful with stuff like this
23:36 Irreversible: uhm..
23:36 Irreversible: let me explain once with paint
23:37 Sulker: mhm?
23:37 Irreversible: http://puu.sh/8i4Ro/8ab5dd3697.jpg
23:37 Irreversible: look at this
23:37 Irreversible: it's how i think, and how i think a normal can be the most decent so, feel free to deny after all
23:37 Irreversible: but as you can see, DS might be true, yet it seems like it's not because the sliders are so close together
23:38 Irreversible: http://puu.sh/8i4VJ/8b8633eed8.jpg for next time, you'd better go for something like this, so you can avoid stuff like that
23:39 Irreversible: 00:35:379 (3,4) - same here, you can see how slider end 4 is so close to 3? it just doesn't look correct to me, i like avoid stuff like this
23:40 Sulker: mhm. kk
23:41 Sulker: I may try to make a circle with the sliders then
23:41 Irreversible: 00:38:929 (1) - and you'd better go have a look at other maps so you can get ideas for nice sliders :P
23:41 Sulker: LOL
23:41 Sulker: Another player said the same too
23:41 Sulker: One said it wasnt creative the first time with a long slider
23:41 Sulker: So I used an S
23:42 Sulker: S shaped slider*
23:42 Irreversible: http://puu.sh/8i5eO/94537b8b41.jpg just be creative with angles and curves haha
23:42 Sulker: Another said that might be a little dangerous, so I went with a W
23:42 Irreversible: 00:55:616 (1,2,3,4,5) - and this part, well i think it's rather bad
23:43 Sulker: mhm kk
23:43 Sulker: yeah....
23:43 Sulker: I am trying to find a good idea...but it not coming to me..
23:43 Irreversible: hm.. let me try helping you then
23:48 Irreversible: the part would look like this then
23:48 Irreversible: http://puu.sh/8i5Kt/afa171e719.jpg
23:49 Irreversible: 00:53:485 - slider start 00:55:616 - end
23:49 Irreversible: 00:55:971 - circle
23:49 Irreversible: 00:56:326 - slider start 00:58:456 - end
23:49 Irreversible: 00:58:811 - circle
23:49 Irreversible: 00:59:166 - slider start
23:49 Irreversible: 01:01:296 - end
23:49 Irreversible: 01:01:651 - circle
23:49 Irreversible: 01:02:006 - spinner start 01:03:426 - end
23:50 Irreversible: and for the long sliders you could go for slider art again; 01:03:426 - lolol
23:50 Irreversible: oh
23:50 Irreversible: http://puu.sh/8i5PP/8e0a185ea4.jpg
23:51 Irreversible: (with 0.75 X slider speed !)
23:51 Irreversible: 01:11:947 (7) - this doesn't go so good with the flow, i'd go with a curve (5 6 7 and 8 would build one then)
23:51 Irreversible: 01:14:787 (4) - and avoid the overlap :P
00:04 Sulker: okay fixed the issues with overlapping, flow as well as those sliders
00:05 Sulker: You would have also ask me to fix this right 00:19:403 (1,2) -
00:14 Irreversible: yes :P
00:14 Irreversible: although they aren't that bad

Helped Sulker a bit with his normal. Maybe maybe I'll also mod the rest, but I don't know yet.

Good luck!
Piine

Irreversible wrote:

IRC mod Normal
23:27 Irreversible: here now!
23:27 Sulker: hmm
23:27 *Sulker is editing [http://osu.ppy.sh/b/405003 yanaginagi - Tokohana (TV Size) [Sulkie's Normal]]
23:27 Irreversible: ding
23:27 Sulker: and welcome back and thanks again.
23:27 Irreversible: thanks and yw :b
23:30 Sulker: Whoa...Quick d/c lol
23:33 Irreversible: and this is your first normal?
23:34 Sulker: Mhm
23:35 Irreversible: hm, pretty nice :B
23:35 Irreversible: about the hitsounds; they are barely audible
23:36 Sulker: Yeah...
23:36 Sulker: I am not good with hitsounds sadly T.T
23:36 Irreversible: 3just make them louder
23:36 Irreversible: xD
23:36 Sulker: and it was bad before though...
23:36 Irreversible: well, some comments
23:36 Sulker: Flow was hooooorrrible
23:36 Irreversible: 00:29:343 (3,4) - be careful with stuff like this
23:36 Irreversible: uhm..
23:36 Irreversible: let me explain once with paint
23:37 Sulker: mhm?
23:37 Irreversible: http://puu.sh/8i4Ro/8ab5dd3697.jpg
23:37 Irreversible: look at this
23:37 Irreversible: it's how i think, and how i think a normal can be the most decent so, feel free to deny after all
23:37 Irreversible: but as you can see, DS might be true, yet it seems like it's not because the sliders are so close together
23:38 Irreversible: http://puu.sh/8i4VJ/8b8633eed8.jpg for next time, you'd better go for something like this, so you can avoid stuff like that
23:39 Irreversible: 00:35:379 (3,4) - same here, you can see how slider end 4 is so close to 3? it just doesn't look correct to me, i like avoid stuff like this
23:40 Sulker: mhm. kk
23:41 Sulker: I may try to make a circle with the sliders then
23:41 Irreversible: 00:38:929 (1) - and you'd better go have a look at other maps so you can get ideas for nice sliders :P
23:41 Sulker: LOL
23:41 Sulker: Another player said the same too
23:41 Sulker: One said it wasnt creative the first time with a long slider
23:41 Sulker: So I used an S
23:42 Sulker: S shaped slider*
23:42 Irreversible: http://puu.sh/8i5eO/94537b8b41.jpg just be creative with angles and curves haha
23:42 Sulker: Another said that might be a little dangerous, so I went with a W
23:42 Irreversible: 00:55:616 (1,2,3,4,5) - and this part, well i think it's rather bad
23:43 Sulker: mhm kk
23:43 Sulker: yeah....
23:43 Sulker: I am trying to find a good idea...but it not coming to me..
23:43 Irreversible: hm.. let me try helping you then
23:48 Irreversible: the part would look like this then
23:48 Irreversible: http://puu.sh/8i5Kt/afa171e719.jpg
23:49 Irreversible: 00:53:485 - slider start 00:55:616 - end
23:49 Irreversible: 00:55:971 - circle
23:49 Irreversible: 00:56:326 - slider start 00:58:456 - end
23:49 Irreversible: 00:58:811 - circle
23:49 Irreversible: 00:59:166 - slider start
23:49 Irreversible: 01:01:296 - end
23:49 Irreversible: 01:01:651 - circle
23:49 Irreversible: 01:02:006 - spinner start 01:03:426 - end
23:50 Irreversible: and for the long sliders you could go for slider art again; 01:03:426 - lolol
23:50 Irreversible: oh
23:50 Irreversible: http://puu.sh/8i5PP/8e0a185ea4.jpg
23:51 Irreversible: (with 0.75 X slider speed !)
23:51 Irreversible: 01:11:947 (7) - this doesn't go so good with the flow, i'd go with a curve (5 6 7 and 8 would build one then)
23:51 Irreversible: 01:14:787 (4) - and avoid the overlap :P
00:04 Sulker: okay fixed the issues with overlapping, flow as well as those sliders
00:05 Sulker: You would have also ask me to fix this right 00:19:403 (1,2) -
00:14 Irreversible: yes :P
00:14 Irreversible: although they aren't that bad

Helped Sulker a bit with his normal. Maybe maybe I'll also mod the rest, but I don't know yet.

Good luck!
Thanks Irre~ Hopefully I will try to make some good slider art
FlexBoii
These! :P


Try and make it into one long slider to represent the vocals.
And also try to space them just right so you represent the pauses in the song with the circles


Same story here, but then with circles. And also to make it more clear what you have to do.

Kind Regards,
Roman
Piine

[ SRHD ] wrote:

These! :P


Try and make it into one long slider to represent the vocals.
And also try to space them just right so you represent the pauses in the song with the circles


Same story here, but then with circles. And also to make it more clear what you have to do.

Kind Regards,
Roman
I can give you the kudosu for giving me a good idea that but I will do it my way though.

Kenssai I hate when you don't inform me stuff.... :roll:
Neku Okazaki
Muzukashii
00:02:550 (8,9,10) - make this 00:01:750 (5,6,7) -
00:23:130 (16) - d
00:41:414 (98,99,100) - ddd
01:01:651 (165) - d
01:10:083 - d
01:10:172 (28) - d
01:10:349 (29) - k
01:10:527 (30) - k
01:19:758 (27,28,29) - ddd
01:26:503 - d
01:26:858 - k
01:27:213 - d

Oni
Good
zinsser
M4M accepted in #modreqs as a friend

[General]
  1. What? Taiko diffs? So pro... can't mod your map.
  2. First timing point should be at 00:01:350 - and you also need another timing point at 00:13:550 - because the downbeat changes.
  3. Map the first part if possible. I want to play this section! Don't skip my best part of the music T_T Start from 00:00:950 - . Low SV with long distance jump is always fun to play and fits this part of the music perfectly. I mapped just a part here so that you can take it as a reference. http://puu.sh/8mpTW.osu You can keep my notes in your map if you think that is good.
  4. Turn of the count down for all diffs. (song setup -> Design -> Countdown)
  5. Sliders' shapes need to be improved (i'll talk about it in details
[Easy]
  1. Pauses need to adjusted. You want to have the same pattern for each 4 bars (e.g. from 00:19:403 - to 00:25:083 - )
  2. 00:24:373 - fill in this pause. put 00:24:728 (5) - at here, reverse it (Ctrl-G), and let it return once.
  3. 00:28:633 - pause here. Delete 00:28:278 (2) - and put a circle at 00:28:278 -
  4. 00:32:894 (4) - stop at 00:32:006 - reverse 00:32:184 (3) - and use 3's approach circle to adjust 4's shape. and reverse 3 back you may also want to adjust 3's shape using 2's approach circle
  5. 00:35:734 (4,1) - easy diff needs to be strictly DS. No jump permitted. change to


    trick on how to adjust the shape and position here
    1.Delete 00:36:799 (1) -
    2.Drag 00:37:864 (5) - to 00:37:154 -
    3.Put a circle at 00:36:799 - so that its previous and next distances are all 0.8x

    4.Move 00:36:799 (5) - to 00:36:621 -
    5.Stop at 00:36:444 - and adjust the shape of 00:35:734 (4) -

    6.Delete 00:36:621 (5) - and move 00:37:154 (5) - back to 00:37:864 -
    7.Copy 00:35:734 (4) - and paste at 00:36:799 -
    8.Rotate (Ctrl-Shift-R) 00:36:799 (5) - 180 degree and reverse it.
    9.Move it to the place where previous/next distances are all 0.8x, NC.
  6. 00:42:479 (1,2,3) - adjust the shape using all those tricks.
  7. 00:45:675 (1,2,3) -
  8. 00:48:160 (1,2,3,4) - shape
  9. 00:55:971 - add a circle here, or the gap between 1 and 2 is hard to predict
  10. 01:03:781 - add a return slider here
  11. 01:07:331 (5) - shape
  12. 01:13:012 (1) - shape
  13. 01:21:888 (5) - ends at 01:23:308 - and let the ticks be at the same position of your control points
  14. 01:24:018 - add a slider here.
  15. 01:26:503 (4) - return it once and delete the killer spinner. Too short for a Easy diff.
[Normal]
  1. CS-1 Usually normal diff CS=3
  2. 00:19:450 - 25% volume too deaf for this section. 50% if fine.
  3. 00:26:503 (4) - use a white control point rather than the red one. sliders before and after are all smooth curves.
  4. 00:33:959 (1,2,3,4,5,1) - flow may need improvement here. Maybe this (I put all of them at the same time so you can see all of the notes I changed):
  5. 00:42:479 (1) - white control point (there are also several sliders need to be changed after this, not gonna mention them)
  6. 00:53:485 (6) - NC
[Hard]
  1. AR+1 AR7 makes the map hard to read
  2. 00:19:935 (4) - shape, use 3 as reference
  3. 00:26:681 (5) - I don't really like sliders that return more than once in hard/insane diffs. Except that the pattern is repeated (e.g. http://osu.ppy.sh/s/33688)
  4. 00:28:988 (1) - snap to 00:29:343 (2) - 's head. Space here is confusing. (00:28:101 (2,3,4,1) - distances between them are almost the same but time between them are not.)
  5. 00:31:118 (1,2) - shape
  6. 00:34:491 (2,3) - kind of overlaps
  7. 00:39:107 (2) -
  8. 00:41:414 (7) - not snapped. also this stream is too difficult compared to other parts of your map.
  9. 00:55:260 (3,1,2,3,4) -
  10. 01:04:846 (1,2) - shape
[zinsser Insane]
  1. 00:23:490 (2) - move it up a little bit. let the curve be smooth.
  2. 00:34:669 (6,1) - shape is ugly here.
  3. 00:41:592 (6) - lol what? pure circle stream please. Doesn't fit the music.
  4. 01:15:852 (1) - do not use tricky pattern after a long return slider. reverse it and adjust the position.
  5. 01:19:935 (1) - lol what? no 1/6 note here why use 1/6 divisor, just use 1/8 divisor and ends at 01:20:201 -
  6. 01:21:710 (6) - NC
good luck~ also thanks for your mod.
Nardoxyribonucleic

Neku okazaki wrote:

Muzukashii
00:02:550 (8,9,10) - make this 00:01:750 (5,6,7) - nope, I followed the vocal pitch there.
00:23:130 (16) - d changed 00:23:130 (16,17,18) - as d k d
00:41:414 (98,99,100) - ddd kkk is used for the snares.
01:01:651 (165) - d As the vocal has greater pitch than 01:00:231 (164) - , k is suitable.
01:10:083 - d no change. I want to keep it simple.
01:10:172 (28) - d no change. Snare mapping.
01:10:349 (29) - k ^
01:10:527 (30) - k ^
01:19:758 (27,28,29) - ddd kkk for consistent vocal.
01:26:503 - d The last part is purely vocal. I prefer ending the song as music ends.
01:26:858 - k ^
01:27:213 - d ^

Oni
Good
Thanks for the mod~ :)

Update: http://puu.sh/8mM85
Topic Starter
Julie

zinsser wrote:

M4M accepted in #modreqs as a friend

[General]
  1. What? Taiko diffs? So pro... can't mod your map.
  2. First timing point should be at 00:01:350 I think 1st offset is fine now xD - and you also need another timing point at 00:13:550 - because the downbeat changes.Well there no note before, and already have a timing point before so no need to change that for the moment
  3. Map the first part if possible. I want to play this section! Don't skip my best part of the music T_T Start from 00:00:950 - . Low SV with long distance jump is always fun to play and fits this part of the music perfectly. I mapped just a part here so that you can take it as a reference.http://puu.sh/8mpTW.osu You can keep my notes in your map if you think that is good. Yeah I been thinking of that for a while
  4. Turn of the count down for all diffs. (song setup -> Design -> Countdown)
  5. Sliders' shapes need to be improved (i'll talk about it in details
[Easy]
  1. Pauses need to adjusted. You want to have the same pattern for each 4 bars (e.g. from 00:19:403 - to 00:25:083 - ) Nah :D
  2. 00:24:373 - fill in this pause. put 00:24:728 (5) - at here, reverse it (Ctrl-G), and let it return once. I have my purpose, and a reverse is so so :S
  3. 00:28:633 - pause here. Delete 00:28:278 (2) - and put a circle at 00:28:278 - I'll consider that
  4. 00:32:894 (4) - stop at 00:32:006 - reverse 00:32:184 (3) - and use 3's approach circle to adjust 4's shape. and reverse 3 back you may also want to adjust 3's shape using 2's approach circle I think you did the wrong copy paste 00:32:006 xD + 4 already well shape :3
  5. 00:35:734 (4,1) - easy diff needs to be strictly DS. No jump permitted. change to Dang didn't see it, didn't have any DS error so didn't notice D: Thanks a lots for seing that :D!!


    trick on how to adjust the shape and position here
    1.Delete 00:36:799 (1) - Feel weirds and now kinda feel too empty x,x
    2.Drag 00:37:864 (5) - to 00:37:154 - the thing is there ^
    3.Put a circle at 00:36:799 - so that its previous and next distances are all 0.8x
    Ok I don't follow you anymore...I think you edited and forgot some of my old pattern x,x!! And there is a part of the (4) that is on a slider, which mine isn't :S..
    4.Move 00:36:799 (5) - to 00:36:621 - That will be pretty bad D:!! + I was trying to match the vocal, and also since is on easy mode I'm not going to add something that will make the user change tap 1 tick behind a slider x,x
    5.Stop at 00:36:444 - and adjust the shape of 00:35:734 (4) -

    6.Delete 00:36:621 (5) - and move 00:37:154 (5) - back to 00:37:864 -
    7.Copy 00:35:734 (4) - and paste at 00:36:799 -
    8.Rotate (Ctrl-Shift-R) 00:36:799 (5) - 180 degree and reverse it.
    9.Move it to the place where previous/next distances are all 0.8x, NC.
    ^ I stopped commenting, because it was getting confusing, too much turn back and stuff on the same few second x,x. You should be carefull of that, so um nothing changed here
  6. 00:42:479 (1,2,3) - adjust the shape using all those tricks. Just ajusted the 3 so it do a better blanket I guess
  7. 00:45:675 (1,2,3) - Nah too much same curve, rather do a blanket on a 4 if I'm going to curve it
  8. 00:48:160 (1,2,3,4) - shape Fixed
  9. 00:55:971 - add a circle here, or the gap between 1 and 2 is hard to predict Truuuee~ nice catchh~
  10. 01:03:781 - add a return slider here Nahhh I wanna keep a pause here + is an easyyy I think I already have that in other level~ :3
  11. 01:07:331 (5) - shape Nothing wrong with the blanket...rechecked lots of time
  12. 01:13:012 (1) - shape Fixed
  13. 01:21:888 (5) - ends at 01:23:308 - and let the ticks be at the same position of your control points No change
  14. 01:24:018 - add a slider here. Doesn't match...
  15. 01:26:503 (4) - return it once and delete the killer spinner. Too short for a Easy diff.Already make it longer, but might consider it.."killer spinner" hahaha
[Sulkie's Normal]
  1. CS-1 Usually normal diff CS=3
  2. 00:19:450 - 25% volume too deaf for this section. 50% if fine.
  3. 00:26:503 (4) - use a white control point rather than the red one. sliders before and after are all smooth curves.
  4. 00:33:959 (1,2,3,4,5,1) - flow may need improvement here. Maybe this (I put all of them at the same time so you can see all of the notes I changed):
  5. 00:42:479 (1) - white control point (there are also several sliders need to be changed after this, not gonna mention them)
  6. 00:53:485 (6) - NC
[Hard]
  1. AR+1 AR7 makes the map hard to read Sure~ :D
  2. 00:19:935 (4) - shape, use 3 as reference I fixed that already...but if you want it MORE precice I guess is ok xD, fixed
  3. 00:26:681 (5) - I don't really like sliders that return more than once in hard/insane diffs. Except that the pattern is repeated (e.g. http://osu.ppy.sh/s/33688) live with it muhahahahaha :D
  4. 00:28:988 (1) - snap to 00:29:343 (2) - 's head. Space here is confusing. (00:28:101 (2,3,4,1) - distances between them are almost the same but time between them are not.)I don't have to put the same spacing depending of the time for everyone, btwn is a hard, you'll just have to follow the song, and you'll see the (1) appear later instead of the same speed as the 00:28:101 (2,3,4). So I don't see testers with much problem in here
  5. 00:31:118 (1,2) - shape I think is ok
  6. 00:34:491 (2,3) - kind of overlaps not really for me :S
  7. 00:39:107 (2) - fixed...I have no idea why it was like that lol
  8. 00:41:414 (7) - not snapped. also this stream is too difficult compared to other parts of your map. Not snap? There no snapping error o.o...and yeah there 2 stream I'm still thinking, since is a hard level
  9. 00:55:260 (3,1,2,3,4) - Accepted°^°!! Nice flow :D
  10. 01:04:846 (1,2) - shape
wasn't trying to do 2 blanket here

[zinsser Insane] wait wdf O.O? That's why I though you were creating you're own difficulty yesterday
  1. 00:23:490 (2) - move it up a little bit. let the curve be smooth.
  2. 00:34:669 (6,1) - shape is ugly here.
  3. 00:41:592 (6) - lol what? pure circle stream please. Doesn't fit the music.
  4. 01:15:852 (1) - do not use tricky pattern after a long return slider. reverse it and adjust the position.
  5. 01:19:935 (1) - lol what? no 1/6 note here why use 1/6 divisor, just use 1/8 divisor and ends at 01:20:201 -
  6. 01:21:710 (6) - NC
good luck~ also thanks for your mod.
Still haven't check for insane yet, checking in a few hours x,x
zinsser
I make my own diff for this:
Map the first part if possible. I want to play this section! Don't skip my best part of the music T_T Start from 00:00:950 - . Low SV with long distance jump is always fun to play and fits this part of the music perfectly. I mapped just a part here so that you can take it as a reference.

If you saw I wrote:

http://puu.sh/8mpTW.osu
You can keep my notes in your map if you think that is good.
====================================

is to tell you how to change your notes to
Not another mod

====================================

Also for the slider 00:41:414 (7) - before the stream in hard diff

True, AiMod considers it as snapped, because it's snapped to a 1/12 tick. No reason to snap it to a 1/12 tick
Topic Starter
Julie

zinsser wrote:

I make my own diff for this:


====================================

is to tell you how to change your notes to
Not another mod

====================================

Also for the slider 00:41:414 (7) - before the stream in hard diff

True, AiMod considers it as snapped, because it's snapped to a 1/12 tick. No reason to snap it to a 1/12 tick
The thing is the trick was confusing, telling me to delete, turn back to re-add, to delete turn back move this here and there hahaha xD. So I'm not sure what you were trying to show me, but thanks a lots for the mods :3!!!
"zinsser's insane" hahahaha xD
Ujimatsu Chiya
Hey M4M ~ xD

sorry about forgot m4m :(


[General]

  • Enough to the front seems to be able to insert the object. Easy and Normal Hard and Insane do not need to know it is better to modify the front looks good. But my personal opinion.


[Easy]
  1. In my opinion , The difficulty is not a constant tempo shifts and I think the pattern. The early part of the time I do not like personally.
  2. 01:07:331 (5,1) - Spaces long. and 1,2,3 circles that I do not know is why.
  3. 01:24:728 (1,2,3) - You'd better add the object seems to be a little more


[Normal]
  1. 00:52:065 (2) - Why not come in a little pull?


[Hard]
  1. 00:29:343 (2,3) - Rather hard too fast, right?
  2. 01:22:420 (1,1,1,1,1,2,3,1,1,2,3,1,2,3,4) - My personal idea, but does not seem to ditch the song. and 01:24:195 (1,1,2,3) - this part is unnattural.
    That part of the singer's voice seems to fit better giving. Albeit nervous, but I think the beat.
  3. 01:27:213 (1) - Too short. Would not it be nice to change the slider you rather? Rather hard too fast.



[Insane]
  1. Insane Easy on the other hand, the object, the less I seem to object is not required.
  2. 00:19:403 (1,2,3,4,5) - I recommend you look at change.



I'm so sorry about forget m4m :( :(


good luck with your map~ xD
Topic Starter
Julie

Einess wrote:

Hey M4M ~ xD

sorry about forgot m4m :(


[General]

  • Enough to the front seems to be able to insert the object. Easy and Normal Hard and Insane do not need to know it is better to modify the front looks good. But my personal opinion. Yeah lots of people tell me that....>,<


[Easy]
  1. In my opinion , The difficulty is not a constant tempo shifts and I think the pattern. The early part of the time I do not like personally.
  2. 01:07:331 (5,1) - Spaces long. and 1,2,3 circles that I do not know is why. Fixed
  3. 01:24:728 (1,2,3) - You'd better add the object seems to be a little more Fixed



[Hard]
  1. 00:29:343 (2,3) - Rather hard too fast, right? I think ish fine, and I made it try for other people with different level, and no problem on it
  2. 01:22:420 (1,1,1,1,1,2,3,1,1,2,3,1,2,3,4) - My personal idea, but does not seem to ditch the song. and 01:24:195 (1,1,2,3) - this part is unnattural.
    That part of the singer's voice seems to fit better giving. Albeit nervous, but I think the beat. albeit? o.o
  3. 01:27:213 (1) - Too short. Would not it be nice to change the slider you rather? Rather hard too fast. Well is a hard level, so supose to be hard~ :3!! And there no note after so you just spam spinner, so is not that hard :3!! (I'm not only talking for my own level)



[Insane]
  1. Insane Easy on the other hand, the object, the less I seem to object is not required. Sorry, I don't get the sentence haha, must be me too noob in english sowwy D:
  2. 00:19:403 (1,2,3,4,5) - I recommend you look at change. Nothing wrong for me, is like the hard but with a slider on the last note O.o



I'm so sorry about forget m4m :( :(


good luck with your map~ xD
Rofl thanks~ xD
Midge
hey, m4m :^3

[Easy]
00:22:243 (1,2) - Newer players can't read stacked notes easily, I'd move 1 or 2 down :L http://puu.sh/8qfUQ.jpg something like that
00:24:728 (5,1) - Same here, move 1 somewhere else
00:30:763 (3) - NC
00:31:118 (1) - remove NC
01:01:296 (4) - this instead? http://puu.sh/8qg9u.jpg
01:21:888 (5) - idk about this slider :S
01:27:213 (1) - short spinners are harder for newer players :P maybe just a slider?

[Sulkie's Normal]
Anchor points seem random at time imo.
Also, try blanketing the sliders more :P

00:20:823 (3,4,5,6) - Square instead of triangle?
00:31:118 (1) - move to x:124 y:161 (looks cleaner)
00:32:539 (4,5) - blanket these? http://puu.sh/8qgoC.jpg
00:35:379 (3) - move to x:312 y:246 (looks cleaner again)
00:53:485 (6) - Sudden ds change. keep this part consistent with the other circles http://puu.sh/8qgDU.jpg
00:53:485 (6) - NC
01:14:787 (4) - kinda confusing

[Hard]
00:22:243 (2,3,4) - confusing :L
00:26:148 (1,2,3,4) - sounds weird, try this http://puu.sh/8qgTe.jpg
00:28:101 - sudden ds change :S
00:47:450 (7,1) - add a circle between these
00:56:326 (3,4,5) - try this: http://puu.sh/8qh1V.jpg
00:57:213 (1) - move to 00:57:391 and shorten
01:15:675 (1) - move left more

[Insane]
00:20:823 (1,2,3,4,5) - turn into a stream
00:24:018 (5) - move down more
00:29:876 (1,2,3,1,2,3) - I'd rotate these after the ncs: http://puu.sh/8qhrl.jpg
00:41:592 (6) - i dont see the point of this :S
00:53:485 (1) - move over: http://puu.sh/8qhwP.jpg
01:05:201 (2) - ctrl+g this
01:08:042 (9) - NC
01:08:219 (1) - remove NC
01:14:432 (6) - move to the center of 7: http://puu.sh/8qhCk.jpg
01:21:710 (6,7,8,9,10) - this? http://puu.sh/8qhPY.jpg
01:25:260 (8) - move this down-ish http://puu.sh/8qhSZ.jpg
Topic Starter
Julie

Midge wrote:

hey, m4m :^3

[Easy]
00:22:243 (1,2) - Newer players can't read stacked notes easily, I'd move 1 or 2 down :L http://puu.sh/8qfUQ.jpg something like that Fixed
00:24:728 (5,1) - Same here, move 1 somewhere else Fixed
00:30:763 (3) - NC I think is better like how it is
00:31:118 (1) - remove NC ^
01:01:296 (4) - this instead? http://puu.sh/8qg9u.jpg Fixed
01:21:888 (5) - idk about this slider :S :S
01:27:213 (1) - short spinners are harder for newer players :P maybe just a slider? Fixed

[Hard]
00:22:243 (2,3,4) - confusing :L Fixed
00:26:148 (1,2,3,4) - sounds weird, try this http://puu.sh/8qgTe.jpg Fixed
00:28:101 - sudden ds change :S nop, ish the same :3
00:47:450 (7,1) - add a circle between these Fixed
00:56:326 (3,4,5) - try this: http://puu.sh/8qh1V.jpg Fixed
00:57:213 (1) - move to 00:57:391 and shorten Fixed
01:15:675 (1) - move left more Nah :3

[Insane]
00:20:823 (1,2,3,4,5) - turn into a stream Not sure if I understand this part much >,<
00:24:018 (5) - move down more Fixed
00:29:876 (1,2,3,1,2,3) - I'd rotate these after the ncs: http://puu.sh/8qhrl.jpg Ohh that look fun :D!! but I'll keep mine if that's ok >,<
00:41:592 (6) - i dont see the point of this :S Hmm I'll see about that, if other don't see it either
00:53:485 (1) - move over: http://puu.sh/8qhwP.jpg Fixed
01:05:201 (2) - ctrl+g this spacing will be abnormal compared to the rest of the map xD
01:08:042 (9) - NC Fixed
01:08:219 (1) - remove NCFixed
01:14:432 (6) - move to the center of 7: http://puu.sh/8qhCk.jpg kyaaa, yep this is moar cute *.*
01:21:710 (6,7,8,9,10) - this? http://puu.sh/8qhPY.jpg Hearing in slow-mo is good, this part modded by Knotts :3
01:25:260 (8) - move this down-ish http://puu.sh/8qhSZ.jpg Ohh is to also do a blanket with 01:26:148 (2) . In test play at 01:26:148 (2) , you can still see the circle of (8) when you don't miss it xD
hahaa cookie fan skin xD
Piine

Midge wrote:

[Sulkie's Normal]
Anchor points seem random at time imo.
Also, try blanketing the sliders more :P Will do

00:20:823 (3,4,5,6) - Square instead of triangle? Ehh I may keep it...
00:31:118 (1) - move to x:124 y:161 (looks cleaner) Did
00:32:539 (4,5) - blanket these? http://puu.sh/8qgoC.jpg Did my best to do so
00:35:379 (3) - move to x:312 y:246 (looks cleaner again) Fixed
00:53:485 (6) - Sudden ds change. keep this part consistent with the other circles http://puu.sh/8qgDU.jpg I did it but woudn't it break the usage of DS though?
00:53:485 (6) - NC I did thank you
01:14:787 (4) - kinda confusing Will elongate the slider then...

K i b i y a - wrote:

[Normal]
  1. 00:52:065 (2) - Why not come in a little pull?
Will try something

zinsser wrote:

[Normal]
  1. CS-1 Usually normal diff CS=3 Will do but a 4 is acceptable.
  2. 00:19:450 - 25% volume too deaf for this section. 50% if fine. Changed to 45
  3. 00:26:503 (4) - use a white control point rather than the red one. sliders before and after are all smooth curves. What? It is on a white pont for me?
  4. 00:33:959 (1,2,3,4,5,1) - flow may need improvement here. Maybe this (I put all of them at the same time so you can see all of the notes I changed):
    (Uhh I am somewhat confused with the notes going everywhere on the timing bar) Be more elaborate? (kinda New at this)
  5. 00:42:479 (1) - white control point (there are also several sliders need to be changed after this, not gonna mention them) (Same as above? All sliders appear to be on the white control point to me..)
  6. 00:53:485 (6) - NC I did. Thank you ^^


Thanks for the mod guys ^^
Raisa12
#From modreqs

[Easy]
  1. General > please disable enable countdown
  2. 00:22:598 (2) - I believe here's clap
  3. 00:26:148 (2) - the layer is only this very well bent, try moving the slider anchor the middle of the ax: 420 and 64 and the final anchor x: 448 y: 112
  4. 00:27:568 (1) - ^ anchor the middle of the slider x: 172 y: 300 and the final anchor x: 104 y: 272
  5. 00:32:184 (3) - ^ anchor the middle of the slider x: 236 y: 332
  6. 00:32:894 (4) - and if this extends to 00:33:604
  7. 00:35:734 (4) - remove reverse (?
  8. 00:49:580 (3) - easy stacking in wrong , try this?
  9. 01:09:462 (2,3) - ^ no stacking plis D:
  10. 01:16:207 - you can try this, it is better [*] 01:27:213 (5) - This slider ends here 01:27:923 and the green stripe volume %5
    [*] 00:29:138 - 00:30:913 - 00:38:901 - 00:41:209 - 00:42:274 - 00:53:635 - 01:03:398 - 01:22:392 - 01:24:878 - unsnapped green lines, place them right, This is also seen in the diff hard

    of course there are some bad slider that layer, not mentioned because very lazy :v

    [Sulkie's Normal]
    1. 00:29:295 - 00:31:090 - 00:38:901 - 00:41:386 - 00:42:274 - 00:43:872 - 01:04:818 - 01:24:706 - 01:26:830 unsnapped green lines, place them right
    2. 00:43:900 (3) - remove reverse (?
    3. 00:47:095 (4) - ^
    4. 00:53:485 - NC
    5. 01:10:527 - ^
    6. 00:59:166 - ^ :v
    7. 01:04:846 (1) - Occasionally it is better to follow the voice of the vocal take intoaccount this and try that
    8. 00:41:414 (3) - Distance Snap error
    9. 01:26:148 (3) - ^

      as already mentioned should follow more the voice of the voice as only the ritual is a bit boring
    [Hard]
    1. General > please disable enable countdown
    2. 00:35:024 (4) - try this?
    3. 00:38:929 (1) - ^
    4. 00:40:704 - NC (?
    5. 00:46:385 (6) -
    [Insane]
    1. General > please disable enable countdown

      still not very well as insane mod :v
    Good Luck ~ :D
Tada
Hello
I will give you some suggestions
insane
01:03:781 (7,8,9,10,11,12) - you can add a trilateral jump。
then,I feel the insane is so easy。 ;)
good luck
Topic Starter
Julie

Raisa12 wrote:

#From modreqs

[Easy]
  1. General > please disable enable countdown Fixed
  2. 00:22:598 (2) - I believe here's clap Fixed
  3. 00:26:148 (2) - the layer is only this very well bent, try moving the slider anchor the middle of the ax: 420 and 64 and the final anchor x: 448 y: 112 Fixed
  4. 00:27:568 (1) - ^ anchor the middle of the slider x: 172 y: 300 and the final anchor x: 104 y: 272 I think this one is fine xD
  5. 00:32:184 (3) - ^ anchor the middle of the slider x: 236 y: 332 Fixed
  6. 00:32:894 (4) - and if this extends to 00:33:604 Fixed
  7. 00:35:734 (4) - remove reverse (? Fixed
  8. 00:49:580 (3) - easy stacking in wrong , try this? Woah look nicer :D
  9. 01:09:462 (2,3) - ^ no stacking plis D: Oki~
  10. 01:16:207 - you can try this, it is better Fixed
    [*] 01:27:213 (5) - This slider ends here 01:27:923 and the green stripe volume %5 Fixed
    [*] 00:29:138 - 00:30:913 - 00:38:901 - 00:41:209 - 00:42:274 - 00:53:635 - 01:03:398 - 01:22:392 - 01:24:878 - unsnapped green lines, place them right, This is also seen in the diff hard Yeah was due to lots of offset change, didn't know it bother that much but ok fixed xD

    of course there are some bad slider that layer, not mentioned because very lazy :v

    [Hard]
    1. General > please disable enable countdown Fixed
    2. 00:35:024 (4) - try this? Nop, sorry >,<
    3. 00:38:929 (1) - ^
    4. 00:40:704 - NC (? Fixed
    5. 00:46:385 (6) - Nop, sorry >,<
    [Insane]
    1. General > please disable enable countdown Fixed

      still not very well as insane mod :v
    Good Luck ~ :D
Thanks a lots for the mods :D!!!
Topic Starter
Julie
^ For some reason can't edit my post above... -,-

Tada wrote:

Hello
I will give you some suggestions
insane
01:03:781 (7,8,9,10,11,12) - you can add a trilateral jump。
then,I feel the insane is so easy。 ;)
good luck
Hmm I'm not sure to understand, because I have a triangle jump 01:03:781 (1,2,3) , not sure where the other number come from xD. Hope you can show a screenshot :D!!
And yep insane not that insane >,< (Kenssai ish still a noob~ :3)
-Sh1n1-
[Nardo's Muzukashii]
  1. I'm not sure, but I think that here, there isn't a strong sound 01:15:497 (10) - and you can change this to k
    I learn a lot when I watch your maps, It's an excellent map.
[Nardo's Oni]
  1. 00:42:302 (145) - delete
  2. 00:36:089 (106,107) - kk
  3. 01:09:817 (35,36,37,38,39) - kdddk
Congratz and sorry (my english is poor).
Nardoxyribonucleic

-Sh1n1- wrote:

[Nardo's Muzukashii]
  1. I'm not sure, but I think that here, there isn't a strong sound 01:15:497 (10) - and you can change this to k It has a strong sound like 01:13:367 (1,3,6) - But in order to emphasize the D at 01:16:207 (13) - , I changed the note as d.
    I learn a lot when I watch your maps, It's an excellent map. Thanks~
[Nardo's Oni]
  1. 00:42:302 (145) - delete retained for maintaining consistency to 00:45:142 (163,182) -
  2. 00:36:089 (106,107) - kk changed 00:35:379 (103) - as k instead.
  3. 01:09:817 (35,36,37,38,39) - kdddk no change, as the pitch at 01:09:817 (35) - is quite low.
Congratz and sorry (my english is poor).
Thanks for the mod~ :)

Update: http://puu.sh/8w2Dd
JUDYDANNY
Hello~ :3
Here's a Taiko Mod via Nardo’s Request(game chat).

My mod is for suggetions. if you dont like, ignore please.
~Taiko~
d is Red Note.
k is Blue Note.
and, D ,K is finisher .. .
“+ ?” is I like pattern (※example→ add? , remove?
Big text is strong suggestion.

[General]
  1. 00:00:750 - ~ , 00:54:905 - ~ volume 50% sounds better.
  2. 00:19:403 (1) - ~~~~ all of over 70% , (without 00:54:905 - ~ lol) volume volume increase 10% ?
[Muzukashii]
  1. 00:00:750 (1) – finisher …. ;_;
  2. 00:22:775 (15) - d. … I guess. 00:20:645 (6) – same.
  3. 00:28:101 (37) – delete? for longtnone. 00:26:503 (31,32,33,34,35,36) – d*kd*dk*d* feels better as violin.
  4. 00:34:669 (67) - k?
  5. 00:55:616 (155) - , 00:58:456 (160) - delete. still only bless. I think these are unnecesarry to follow vocal.
  6. I prefer 01:21:444 (37) – add k ._.
  7. 01:26:148 (97) - clap ?
[Oni]
  1. 00:00:750 (1) – finisher …. ;_;
  2. 00:13:150 – delete. refer to Muzu bless suggestion.
  3. 00:21:799 – delete ?
  4. 00:26:237 – delete
  5. 00:29:610 – delete drums no sounds .
  6. and, 00:29:521 - delete?
  7. 00:33:071 – delete, unnecessary for vocal.
  8. 00:35:911 (1,3) - ^
  9. and , 00:36:266 (1,2,3) –k?
  10. 01:16:829 (25) – add d ? sounds better :D
  11. 01:18:959 (39) – add k ? ^
  12. 01:26:148 (97) - clap ?
That’s all! I thank you for reading it through ;)
Good Luck! :D
Nardoxyribonucleic

JUDYDANNY wrote:

Hello~ :3
Here's a Taiko Mod via Nardo’s Request(game chat).

My mod is for suggetions. if you dont like, ignore please.
~Taiko~
d is Red Note.
k is Blue Note.
and, D ,K is finisher .. .
“+ ?” is I like pattern (※example→ add? , remove?
Big text is strong suggestion.

[General]
  1. 00:00:750 - ~ , 00:54:905 - ~ volume 50% sounds better. changed the former for both diffs..
  2. 00:19:403 (1) - ~~~~ all of over 70% , (without 00:54:905 - ~ lol) volume volume increase 10% ? Increased the volume of kiai part by 10%
[Muzukashii]
  1. 00:00:750 (1) – finisher …. ;_; Okay
  2. 00:22:775 (15) - d. … I guess. 00:20:645 (6) – same. fixed
  3. 00:28:101 (37) – delete? for longtnone. 00:26:503 (31,32,33,34,35,36) – d*kd*dk*d* feels better as violin. fixed
  4. 00:34:669 (67) - k? I think d could emphasize the notes at 00:34:846 (67,68) - better, as they are of higher pitch.
  5. 00:55:616 (155) - , 00:58:456 (160) - delete. still only bless. I think these are unnecesarry to follow vocal. Okay
  6. I prefer 01:21:444 (37) – add k ._. fixed
  7. 01:26:148 (97) - clap ? fixed
[Oni]
  1. 00:00:750 (1) – finisher …. ;_; fixed
  2. 00:13:150 – delete. refer to Muzu bless suggestion. fixed
  3. 00:21:799 – delete ? nope. I think there's a sound which could be followed.
  4. 00:26:237 – delete fixed
  5. 00:29:610 – delete drums no sounds . fixed
  6. and, 00:29:521 - delete? um...no. Similar reason as 00:21:799
  7. 00:33:071 – delete, unnecessary for vocal. fixed
  8. 00:35:911 (1,3) - ^ fixed
  9. and , 00:36:266 (1,2,3) –k? OK
  10. 01:16:829 (25) – add d ? sounds better :D Good, fixed~
  11. 01:18:959 (39) – add k ? ^ ^
  12. 01:26:148 (97) - clap ? fixed
That’s all! I thank you for reading it through ;)
Good Luck! :D
Thanks for your mod, JuDa~ :)

Update: http://puu.sh/8A3dH
Topic Starter
Julie
Updated~~ XD
MFZ
From #modhelp

Can't mod taiko, sorry ;;

[General]
Please, map the beginning(the first ~13 seconds). This song is short, there's no need to make the map even shorter.
[]

[Easy]
00:24:728 (5) - NC
00:25:438 (1) - reNC
00:26:148 (2) - NC
01:14:077 (2,3) - If I hear it correctly, vocals here start and end half a beat earlier than these sliders. (Suggestion: Remove the reverse on (1), Ctrl-G (1), move (2) and (3) 1/2 back(to red ticks), and also move them on grid with distance snap to match the spacing, like this:http://puu.sh/8GRWk.jpg)
01:21:888 (5) - I feel like this slider flows better without following the -ssssst. I would shorten it to white tick(like this: http://puu.sh/8GSuA.jpg)
[]

[Sulkie's Normal]
Disable letterbox in breaks
I think that hitsounds in the beginning are too quiet, consider raising the volume to 30% or 35%
Maybe lower the AR to AR4? AR5 feels too fast for a normal.
[]

[Hard]
Feels more like an insane, especially with 1/4 triplets and AR8. Just sayin'. :)
The whole kiai feels really messy and overlappy, because it's mostly mapped in the same place(http://puu.sh/8GVzb.jpg). It might not be as noticeable with a good skin(especially since it's AR8), but try playing with the default one and you'll probably feel it too. You might want to make it a bit more cleany, it only requires repositioning some notes.
00:35:024 (4) - The second reverse is kinda counter-intuitive, maybe remove it and place a hitcircle there? http://puu.sh/8GVtD.jpg
[]

[Insane]
I feel like most of these 1/4 are overmapped(I mean that there is no 1/4 in the song there, don't take it offensive), but don't change anything just yet(can't even hear with my left ear right now, so it's very possible that I'm mistaken) and ask a more professional modder first.
00:33:426 (5,1) - This stack is kind of confusing, I thought it was a 1/4 doublet at first.
00:58:811 (1,2,3) - The music doesn't change, so I don't think that this change of spacing(1,5x to 1,0x) is necessary here. It can be mistaken for 1/4.
[]

That's it, I guess. I really like this mapset and I hope that you can get it ranked. Starred!
Topic Starter
Julie

MFZ wrote:

From #modhelp

Can't mod taiko, sorry ;;

[General]
Please, map the beginning(the first ~13 seconds). This song is short, there's no need to make the map even shorter.
[]

[Easy]
00:24:728 (5) - NC
00:25:438 (1) - reNC
00:26:148 (2) - NC
01:14:077 (2,3) - If I hear it correctly, vocals here start and end half a beat earlier than these sliders. (Suggestion: Remove the reverse on (1), Ctrl-G (1), move (2) and (3) 1/2 back(to red ticks), and also move them on grid with distance snap to match the spacing, like this:http://puu.sh/8GRWk.jpg)
01:21:888 (5) - I feel like this slider flows better without following the -ssssst. I would shorten it to white tick(like this: http://puu.sh/8GSuA.jpg)
[]

[Hard]
Feels more like an insane, especially with 1/4 triplets and AR8. Just sayin'. :)
The whole kiai feels really messy and overlappy, because it's mostly mapped in the same place(http://puu.sh/8GVzb.jpg). It might not be as noticeable with a good skin(especially since it's AR8), but try playing with the default one and you'll probably feel it too. You might want to make it a bit more cleany, it only requires repositioning some notes.
00:35:024 (4) - The second reverse is kinda counter-intuitive, maybe remove it and place a hitcircle there? http://puu.sh/8GVtD.jpg
[]

[Insane]
I feel like most of these 1/4 are overmapped(I mean that there is no 1/4 in the song there, don't take it offensive), but don't change anything just yet(can't even hear with my left ear right now, so it's very possible that I'm mistaken) and ask a more professional modder first.
00:33:426 (5,1) - This stack is kind of confusing, I thought it was a 1/4 doublet at first.
00:58:811 (1,2,3) - The music doesn't change, so I don't think that this change of spacing(1,5x to 1,0x) is necessary here. It can be mistaken for 1/4.
[]

That's it, I guess. I really like this mapset and I hope that you can get it ranked. Starred!
Fixed all ~
No worry the comment on insane :D, this map was my 2nd map in my 1st week, and didn't knew what I was doing was "create sound" >,<! So I'll be more carefull from now on :3!
Thanks a lots for the mod :D!

So many request about the begining~ I think I'll map it haha
[ Setsuna ]
I wish I had your talent >w<. Do you mind me stealing your timing points? Cause this map is amazing
Topic Starter
Julie

sdanand wrote:

I wish I had your talent >w<. Do you mind me stealing your timing points? Cause this map is amazing
Kyaaa I'm sorry I took a huge break, because my finals was killing me, so didn't see this message D:!!
And sure go ahead :3!! I sended you a PM in case, because did took a long time for me to answer, sowwy >,<
[Izayoi Sakura]
Good luck~julie~ :P
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