- 00:09:087 (1) - I don't think the second red anchor is needed as this made the slidertail looks kinda weird okay
- 00:26:139 (2) - Slidertail not properly stacked fixed
- 00:42:403 (2,2) - HAHA oh lol u srs? it's ok though I like the way you map B) yeah
- 01:13:824 (1) - THIS IS THE REAL 2K14 MAPPING BABY cmon tsuka had made it years ago
00:06:245 (3) - I know it's pretty ironic of me to say this, but is the00:23:613 (1) - re any way to change this so it's not overlapping, by creating a sort of jump? hmm i think it's okay now..
00:08:771 (3) - This is super sudden, mostly because I already got confused by (2), and then (3) comes by so fast that I end up not seeing it. simple 1/2 snap here..
00:09:403 (1,2,3,4,1,1,2,1) - Like it looks cool, but it's SUPER hard to read from all of the slider changes, and the lack of indication of a change. any better ideas.. ;A;
00:22:034 (1,2,3) - This doesn't really go with the music nor is there any hitsounding that make this make sense o3o idk how to change..
00:23:613 (1) - aaa overlaps nooo acceptable for me..
00:26:139 (2) - Sort of nazi slider end stacking with (2) of the previous pattern. done
00:28:666 (1) - Would probably work out better as a jump rather than having this overlap nono..imo what the music want here is not a jump
00:41:929 (1) - Either curve the notes previous to this or have this go in a straight line with the notes previously done~
00:53:297 (2) - Try to get rid of this overlap? no o.o
01:54:561 (1) - For a last note impact, I'd expect this to be a bit faster, and maybe a bit more interesting than just a straight line. here's a new part..so i think no need to speed up
I'd complain about the whole fact that this map is pretty unreadable and sporadic, but Charles said that I'm not allowed to do that since I'm not good enough to play the map so yeah.
I guess you know who to ask for a bubble
also reminds me of this map a lot https://osu.ppy.sh/s/76662