You haven't got all the rights when it's a GD because you're not the mapper.If Priti doesn't want the diff in his mapset he doesn't need to implement it, it's simple as that.
It's totally disrespectful to delete someone's work since he worked for you, and that's what you've got in return.
If Priti doesn't want the diff in his mapset he doesn't need to implement it, it's simple as that.I don't want to start a war xD
It's his work and he can completely decide by himself if he wants it there or not, so please don't start any war here.
Also I will mod this later.
However. If a GD is not taken at least you could give him a KDS, that's how it is normally handled, I think. => I am not really sure about that anyway, better ask a BAT before.)
From my modding queue :3thank you~
00:35:613 (5) - Ctrl+H 해주시고 x:396 쯤으로 놓으시면 더 재밌을꺼같네여 fixed
00:36:561 (5) - 리턴슬라 없애시고 슬라끝부분에 노트 추가하시고 이런패턴은 어떤가요?(5번슬라는 움직이지않았습니다) sorry
00:53:771 (2) - x:288 칼점프 생겨서 너무 어렵네요... 좀더 오른쪽으로 해서 고쳤습니다~
01:13:192 (3,4,5) - 이런패턴도 괜찮을꺼 같네요 sorry
01:41:376 (4) - 볼륨 5정도로 맞추고 뒤에 스핀넣어보시는게? 죄송해요 노스핀맵으로 하고싶어서 ㅠㅠ
Nice map GL!
as Spectator's request in game to mod CtB diff here ~http://puu.sh/8PhDl.osu
- change Normal diff name become Standard since you use beatmania name of diffs
- Artist : 藤森 崇多 , Romanised : Fujimori Sota (surname first before his real name)
- Add "ふじもり そうた" in tags since Fujimori Sota's name on Hiragana
- 00:20:771 (1) - use S:C1 with 80 or 90% volume here and add clap for emphasize the music <3 fixed
- 00:31:508 (3,4,5,6) - since this is overdose, try give a little bit movement to ryuuta? somehow i feel a little bit weird with this one, i would suggest like https://osu.ppy.sh/ss/1613707 sorry
- 00:35:929 (1,2,3,4) - same explanation as above, https://osu.ppy.sh/ss/1613714 sorry again ;w;
- 00:56:139 (1,2,3) - try give more spacing to make it more interesting to catch? https://osu.ppy.sh/ss/1613719 nope.. sorry
- 00:48:876 (2) - add whistle to consistency with 00:43:824 (2) - ? fixed!
- 00:53:929 (3) - ^ fixed
- 00:58:982 (2) - ^ again, fixed :p
- 01:00:876 (9) - since the music, i feel a little bit strong and need more emphasize with jump, x:116 fixed
- 01:06:245 (1) - maybe this part is too hard for player (just imo) try ctrl+G instead? great, fixed
- 01:09:561 (4) - try give more movement, tail x:416 fixed
- 01:11:297 (1) - the music of 01:11:455 - is strong. imo slider's tail can't emphasize with well. i would say to use 2 circles here. 1 in x:260. other in x:448 sorry
- 01:14:455 (2) - maybe give more movement here x:384 I'm sorry, but i want to keep a hyperdash between 01:14:455 (2) and 01:14:771 (3)
- 01:15:192 (2,3) - ^ https://osu.ppy.sh/ss/1613739 sorry
- 01:20:455 (2,3) - give both circles with default(normal/soft) finish here. i heard cymbals added~
- 01:21:403 (1) - give default finish here. cymbal also, added
- 01:28:982 (1,2,3,4,5,6,7,8) - just a suggestion, maybe try this pattern https://osu.ppy.sh/ss/1613751 umm.. I have to think more about this suggestion lol
- 01:35:297 (1,2,3,4) - i feel hitsound is empty here, try add whistles on every slider's head? awesome
- 01:39:718 (5) - combo feel too long (12 combo) altho not unrankable but a little bit hard to see. NC here? added
- 01:41:455 - kiai end here? it better imo fixed
- 01:52:350 (9) - maybe need NC. since this is repeat. it gonna give so many fruits. overload than 15 fruits imo fixed
- 01:54:561 (2) - default finish, cymbal added
- Amazing ~ Thank you
as Spectator's request in game to mod CtB diff here ~I added his japanese name to tags.
- change Normal diff name become Standard since you use beatmania name of diffs No, The official naming IS Normal but people call it Standard in osu for some reason.
- Artist : 藤森 崇多 , Romanised : Fujimori Sota (surname first before his first name) The ingame name isn't written in japanese and written as Sota Fujimori.
- Add "ふじもり そうた" in tags since Fujimori Sota's name on Hiragana Is that actually needed?
Heyo !Thank you for the mod~
M4M as promise u nuts <3
Fix Letterbox shit There's no actual conflict, AiMod is just a derp.
00:04:034 (4) - I'd like to see that note here :100 y:76 Done
00:11:139 (1,2) - You can better blanket ! Click How did I manage to fuck it up so hard? fixed
00:15:718 (1) - Kinda boring ! Curv it a biiiiit Nuh
00:20:771 (1) - Expand it to 00:22:666 - No, short recovery time in an Easy is a really bad thing to do.
00:30:876 (3) - Move the red anchor point like this : Click What's da difference
00:46:034 (4,5) - Maybe blanket ? Woops, fixed
01:05:297 - Add a note here ? There's not much of a sound here, nty.
01:54:245 - Stop spinner here ! I'd rather have it end on the last beat.
You called the Easy →Beginner !
Rename this diff into Light or Medium ? no
00:20:771 (1) - Same as Beginner! The recovery time is needed, unchanged.
00:24:561 (3) - Less curv please ! luv curve though ;~;
00:26:455 (2) - ^
00:34:508 (3) - I can't hear that note . Is it me ? There's blunt 1/4 here.
00:42:245 (3) - Curv this slider like 00:42:876 (4) - Nuh
00:58:350 (7,1,2) - You can blanket imo ! Just curv well (2) Don't want a blanket here, unchanged.
01:12:245 (2,3) - Weird flow Changed it up a bit.
01:41:297 (5) - This slider finish on a blue tick ! Be careful ! There's enough recovery time after it to not affect the rhythm of playing.
01:52:982 (1) - Same as Beginner ! Nuh
00:07:824 (1) - Stack These are all manual unstacks and I want to keep them as that, unchanged
00:15:087 (1,1) - ^
00:17:613 (1,1) - ^
00:27:087 (1,2,3,4,1,2,3,4,5) - Why suddenly the spacing increase ? Musical emphasis
00:37:508 (1) - Remove NC It's there to emphasise the spacing change
01:46:982 (1) - ^
01:54:245 (1,2) - Stack them in the centre of star ! That would look ugly tbh
I skipped fanzhen's Extra cause I dunno how to mod it ! lol u
Brilliant mapset !
Keep going bebeh o3o
[wa's Hyper]Thanks :3
00:04:034 (1,3) - Maybe stack them ? C: / actually i like existing pattern (it flows better)
00:23:297 (1,2) - You can better blanket ! / hm, ok
00:28:034 (3,1) - ^ Click / yep
00:34:508 - Maybe add a circle ? / nonono
00:52:982 (3) - Kind of useless imo! You can remove it !/ i'm not sure about this, haven't changed yet
01:43:508 (3) - ^ same
01:54:245 (1,2) - Maybe stack ? not bad idea, but it would be a bit confusing
GeneralTy for the shitty and unhelpful mod inverness, you are the worst modder I ever met <3
- This track's volume is way too loud, no? ur faic is too loud o3o
- Y u no add AudioLeadIn??!?!?!??!???!?!? use 1500 k
- 00:23:297 - This fucking part is epic so atleast give some kiai flash u no
- 01:42:876 - here too no
- too good
- HP4 k
- 00:13:824 (3,4) - If you could merge this slider it'll look way better done
- 00:46:034 (1) - The fuck is dis??? ugly B) fkjds
- 01:12:245 (2,3) - Eh stack pls it'll look better Done
- too good
- 00:04:982 (1,2,1) - No please. What about http://puu.sh/8Sa28.jpg or something like that pls no
- 00:15:718 (2,4) - Pls everytime you make ~slidercut~ like this a nigger gets killed in Africa idgaf
- 00:41:929 (5,1) - Please put the overlap on the center of the slider like http://puu.sh/8Saaz.jpg Done
- 00:45:324 - You could add a note here yknow I dun wanna ;~;
- 00:46:192 (2,3) - UGH hue
- 01:16:350 (1,2,3,4) - This spacing is meh This section seems to be all about confusing the shit out of the player and ruining his life, this works well with the theme.
- 01:24:403 (2,1) - This stack is ruining flow, atleast start the kicksliders on 01:24:718 (2) - 's place and continue from there Changed the circle's location
- 01:25:192 (1,2,3,4,5) - Too forced to place here, at least put them somewhere else (don't stack it with these kickstreams) Don't really have any idea about what to do here..
- 01:28:350 (1,2,3,4,1,2,3,4,1,2,3,4) - this placement is UGHHHH i mean why you had to put everything in the same place sklhfdlkshf That's how I build my patterns, wanna fite me irl about it?
- 01:30:245 (1,2) - ^ If you leave the cancerous placement untouched at least Ctrl+G this for better flow Fixed
- did you realized you just killed 21 niggers in africa shame on u ye
kd pls no
Red : must fix it.[General]
Blue : Recommendation.
Black : In my opinon.
#modreqsRed : must fix it.[General]
Blue : Recommendation.
Black : In my opinon.
- Cheak Hyper diff 's Tag. not match other diff.
- How about change Normal diff 's name? To change my point of view, it is recommended that Medium or Advanced.
- 01:41:297 (4,1) - I think it would be to put the object between. 01:42:245 From the point where the voice of the vocal starts. I really like the current effect the vocals create even though there aren't any notes on them, unchanged.
- 00:11:297 (2) - change like 00:11:613 (3) this. Don't like it tbh
- 00:39:403 (2,3,4) - Follow the rhythm of the object do I seem to be abnormal. Huh?
- 01:41:297 (5,1) - same Easy. Again, don't really like it.
- 01:45:087 (6) - add circle. I'd rather not ._.
00:28:824 (2,3) - Would you be able to possibly avoid this overlap? It's not a huge deal, but eh Nuh, I likey
01:05:613 (1,2,3,4,5,6) - Have this stream match the music and leave it as a longer 1/4, possibly. I stopped it to emphasise the strong sound on 01:05:928 (5) - Better
01:07:034 (3) - These overlap </3 hue
01:25:192 (1,2,3,4,5) - The accents are on the white ticks, so having the jumps on the 3rd triplet seems a bit odd from a musical standpoint. It was actually designed so it's not as crazy thanks to slider leniency, but I'll see what other people say.
01:52:982 (1,2,3,4,5) - It's an ok shape, but similar to the thing above, it doesn't make sense musically This is a bit of an odd case due to it not being followed by any drums or anything, It's purely these wobble sounds and they have odd and inconsistent volume changes, I don't really know how to place a proper long 1/3 stream on this, so I just used a slider pattern.
I'm really surprised since there's actually a pretty big diff gap between this and fanzhen, which usually happens between the Insane and Hard rather than the Insane and Extra. I mean that in a good way, like, this map is actually playable without hurting my soul. Yay~
Just a general thing instead of wall of texting it, even though the combos may seem really small, it's good to combo at the start of every musical phrase. You're gonna get a lot of 3-4 size combos, but it's an easy diff so it's not too big of a deal. Fixed
Other than that, it's cool
- 00:09:087 (1) - I don't think the second red anchor is needed as this made the slidertail looks kinda weird okay
- 00:26:139 (2) - Slidertail not properly stacked fixed
- 00:42:403 (2,2) - HAHA oh lol u srs? it's ok though I like the way you map B) yeah
- 01:13:824 (1) - THIS IS THE REAL 2K14 MAPPING BABY cmon tsuka had made it years ago
00:06:245 (3) - I know it's pretty ironic of me to say this, but is the00:23:613 (1) - re any way to change this so it's not overlapping, by creating a sort of jump? hmm i think it's okay now..
00:08:771 (3) - This is super sudden, mostly because I already got confused by (2), and then (3) comes by so fast that I end up not seeing it. simple 1/2 snap here..
00:09:403 (1,2,3,4,1,1,2,1) - Like it looks cool, but it's SUPER hard to read from all of the slider changes, and the lack of indication of a change. any better ideas.. ;A;
00:22:034 (1,2,3) - This doesn't really go with the music nor is there any hitsounding that make this make sense o3o idk how to change..
00:23:613 (1) - aaa overlaps nooo acceptable for me..
00:26:139 (2) - Sort of nazi slider end stacking with (2) of the previous pattern. done
00:28:666 (1) - Would probably work out better as a jump rather than having this overlap nono..imo what the music want here is not a jump
00:41:929 (1) - Either curve the notes previous to this or have this go in a straight line with the notes previously done~
00:53:297 (2) - Try to get rid of this overlap? no o.o
01:54:561 (1) - For a last note impact, I'd expect this to be a bit faster, and maybe a bit more interesting than just a straight line. here's a new part..so i think no need to speed up
I'd complain about the whole fact that this map is pretty unreadable and sporadic, but Charles said that I'm not allowed to do that since I'm not good enough to play the map so yeah.
I guess you know who to ask for a bubble
also reminds me of this map a lot https://osu.ppy.sh/s/76662