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Hanatan - Palette

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Mao
Recheck Time!


[General]
  1. 03:25:367 - Volume is suddenly getting 20% lower with this Timing Section which feels a bit out of place since the song is sill intense.
  2. The length of the last Kiai is bothering me a bit. See, you ended the first Kiai on a note like 03:27:367 - but here the Kiai ends a bit early and the overall intensity of the Kiai stays through the last very strong part. I'd rather have this Kiai as well so my suggestion is to end it on 03:35:367 - .
[Normal]
  1. I don't really like how almost everything that is 1/2 is stacked here. Stacks (especially with Slidertails) can be confusing used in such a high amount imo. Also avoid different timed Stacks in the same combo like 01:07:704 (1,2,3,4,5) - for instance where you've used 1/1 as well as 1/2 Stacks.
    This needs some work if you ask me!
[Extra]
  1. 03:02:618 (2,3,4,5,6) - Irre - Was folgst du hier? Ich hör da nicht wirklich 1/4 in der Musik und die anderen höheren Diffs haben auch nur 1/2 mapped. Ich find deshalb spielt sich der Stream auch irgendwie doof. Ein 1/2 Slider füllts gut aus
  2. 03:19:367 (1) - Elvis - Pretty minor thing but I'd use a different Color for this to make the NC warning for the SV change more clear!
I've also sent you a Forum PM to tell you the plans I have with the new Easy!
Ringating
uh

all your sb images are bloated pngs, so I losslessly compressed them all using pngslim. The total file size of the SB folder went from 2.67 mB to 2.25 mB (about 430 kB saved) with no degradation in image quality. Here is the whole new SB folder (updating this wouldn't require people to re-download, since the file names would remain the same).

I was originally looking at your map to perhaps get a 16:9 bg in there, but the bg I made ended up breaking the sb since it had different framing than the rest of the sb. Just thought I'd mention that.

no kudosu
Topic Starter
Smoothie

Mao wrote:

Recheck Time!


[General]
  1. 03:25:367 - Volume is suddenly getting 20% lower with this Timing Section which feels a bit out of place since the song is sill intense.
  2. The length of the last Kiai is bothering me a bit. See, you ended the first Kiai on a note like 03:27:367 - but here the Kiai ends a bit early and the overall intensity of the Kiai stays through the last very strong part. I'd rather have this Kiai as well so my suggestion is to end it on 03:35:367 - .
    Both fixed.
[Normal]
  1. I don't really like how almost everything that is 1/2 is stacked here. Stacks (especially with Slidertails) can be confusing used in such a high amount imo. Also avoid different timed Stacks in the same combo like 01:07:704 (1,2,3,4,5) - for instance where you've used 1/1 as well as 1/2 Stacks.
    This needs some work if you ask me!
    Should be a lot better now.
I've also sent you a Forum PM to tell you the plans I have with the new Easy!
Thanks!

Ringating wrote:

uh

all your sb images are bloated pngs, so I losslessly compressed them all using pngslim. The total file size of the SB folder went from 2.67 mB to 2.25 mB (about 430 kB saved) with no degradation in image quality. Here is the whole new SB folder (updating this wouldn't require people to re-download, since the file names would remain the same).

I was originally looking at your map to perhaps get a 16:9 bg in there, but the bg I made ended up breaking the sb since it had different framing than the rest of the sb. Just thought I'd mention that.

no kudosu
Thank you!
Mint
Hello Smoothie! Just a random pick from #modreqs

Easy & Normal only :P

Hitsounds


* 01:49:702 - (all diffs) Maybe you can put an extra green line with a small volume increase. Would fit quite well with the vocals.

Easy


* You should disable 'Widescreen Support', like the other diffs.
* 00:33:371 (1,2,3) - Personal preference, but I don't really like the flow here. It could be improved if you placed it somewhere around (64,64) - because then you have a similar flow like (1,2). You also did it at 00:43:371 (3,4,1) - so why not here :roll:
* 00:37:371 (1,2,3) - ^
* 01:45:702 (3) - Nazi, but I thought you'd make this slider symmetrical. Since you want to have two blankets with symmetrical wave sliders, shouldn't the slider in between be symmetrical as well.

* 02:07:758 - Add break time somewhere here. You do have it in the Normal diff, and in the combo after this.
* 03:05:368 (2) - NC this instead of (1)? The vocals seem to be stronger and the instruments are more noticeable here. (same as 01:28:369 - 01:44:702 -)
* 03:27:367 (3,4) - Maybe you could do something with these sliders (add some extra points) - would look nice with the SB effect.

Normal


* 00:55:370 (5) - You could try moving this slider up a little bit, so you have a similar flow like 00:51:037 (3,4) - . Your flow in this combo is very straight, adding this would make it more interesting.
* 01:09:204 (4,5) - How about reversing the flow here?
* 03:19:367 (8) - NC this instead on (1). There's a tone shift in the song, and this is the longest combo in your mapset - there's also a NC here in the Insane diff. Also, the vocals are the same as 01:42:702 (1) - where you did put one.

That's it I guess! Nice song and map o3o/ Hope my mod was a bit helpful at least, if it wasn't helpful at all no kds.

Good luck :oops:
Topic Starter
Smoothie

appleeaterx wrote:

Hello Smoothie! Just a random pick from #modreqs

Easy & Normal only :P

Changes

Hitsounds


* 01:49:702 - (all diffs) Maybe you can put an extra green line with a small volume increase. Would fit quite well with the vocals. I think it's fine.

Easy


* You should disable 'Widescreen Support', like the other diffs. Done~
* 00:33:371 (1,2,3) - Personal preference, but I don't really like the flow here. It could be improved if you placed it somewhere around (64,64) - because then you have a similar flow like (1,2). You also did it at 00:43:371 (3,4,1) - so why not here :roll: Done
* 00:37:371 (1,2,3) - ^ This one is fine imo.
* 01:45:702 (3) - Nazi, but I thought you'd make this slider symmetrical. Since you want to have two blankets with symmetrical wave sliders, shouldn't the slider in between be symmetrical as well. Done
* 02:07:758 - Add break time somewhere here. You do have it in the Normal diff, and in the combo after this. Woops. I guess I forgot to add it.
* 03:05:368 (2) - NC this instead of (1)? The vocals seem to be stronger and the instruments are more noticeable here. (same as 01:28:369 - 01:44:702 -) I placed the NC's there because the patterns change. So i'd like to keep it.
* 03:27:367 (3,4) - Maybe you could do something with these sliders (add some extra points) - would look nice with the SB effect. Alright

Normal


* 00:55:370 (5) - You could try moving this slider up a little bit, so you have a similar flow like 00:51:037 (3,4) - . Your flow in this combo is very straight, adding this would make it more interesting. I actually prefer it the way it is.
* 01:09:204 (4,5) - How about reversing the flow here? Sure
* 03:19:367 (8) - NC this instead on (1). There's a tone shift in the song, and this is the longest combo in your mapset - there's also a NC here in the Insane diff. Also, the vocals are the same as 01:42:702 (1) - where you did put one. Alright
That's it I guess! Nice song and map o3o/ Hope my mod was a bit helpful at least, if it wasn't helpful at all no kds.

Good luck :oops:
Thank you!
HelloSCV
from my queue

[Easy]
  1. 02:06:702 (4) - same with Insane
[Normal]
  1. 02:06:703 (4) - 02:13:369 (4) - same with Insane and previous slider is unsnapped by 1ms
[Hard]
  1. 01:28:702 (2) - hmm what about adding a clap on the ending point? current part hears kinda empty
  2. 02:06:702 (5) - 02:13:369 (5) - same with Insane
  3. 02:19:369 - ^
  4. 03:10:701 (1,2) - actually, i expected 4 notes instead of sliders that it will work nicely as highlight. since there are already many sliders in previous placing more sliders can make players bored

[Insane]
  1. 00:49:038 (9) - try adding NC to indicate different pattern? of course, this part can be played nicely without it, but just in case.
  2. 00:54:870 (2) - i think current flow plays little bit awkward.. i know it's Insnae diff which means pretty hard diff but i'm really not sure whether this part is good for that big jump, i recommend fliping this by using ctrl g, this serves nice flow with both previous and next sliders
  3. 02:06:702 (6) - i have thought about this several times but i'd rather prefer 2/1 slider instead of current one. it seems that you tried to fit with the vocal on this part but since the vocal sound is getting lower, current slider with whistle sounds little bit weird, if you don't want to change the slider, please remove whistle on the ending point at least
  4. 02:13:369 (6) - ^
  5. 02:19:369 - since there are guitar(maybe) sounds, how about adding 3 notes or sliders? current one feels really empty
  6. 03:21:034 (5) - perhaps you forgot to add clap here
[Irrelvis' Extra]
  1. 01:15:703 (3) - is this clap intended to be on the starting point?
  2. 01:47:203 (2,3) - what about inverting these objects so that it fits well with the song
  3. 02:35:368 (3) - adding a finish on this note would be great rather than previous note
  4. 02:45:368 (2) - consider adding a whistle on the ending point
sorry for delay i had a headache so i couldn't care about this orzzz
iMega
I'll give a star cuz I loved it.
Topic Starter
Smoothie

HelloSCV wrote:

from my queue

Changes
[Easy]
  1. 02:06:702 (4) - same with Insane ~
[Normal]
  1. 02:06:703 (4) - 02:13:369 (4) - same with Insane and previous slider is unsnapped by 1ms Fixed
[Hard]
  1. 01:28:702 (2) - hmm what about adding a clap on the ending point? current part hears kinda empty Added
  2. 02:06:702 (5) - 02:13:369 (5) - same with Insane Removed the whistles.
  3. 02:19:369 - ^ Same as I mentioned on the insane.
  4. 03:10:701 (1,2) - actually, i expected 4 notes instead of sliders that it will work nicely as highlight. since there are already many sliders in previous placing more sliders can make players bored Notes added~

[Insane]
  1. 00:49:038 (9) - try adding NC to indicate different pattern? of course, this part can be played nicely without it, but just in case. Added~
  2. 00:54:870 (2) - i think current flow plays little bit awkward.. i know it's Insnae diff which means pretty hard diff but i'm really not sure whether this part is good for that big jump, i recommend fliping this by using ctrl g, this serves nice flow with both previous and next sliders You're right.
  3. 02:06:702 (6) - i have thought about this several times but i'd rather prefer 2/1 slider instead of current one. it seems that you tried to fit with the vocal on this part but since the vocal sound is getting lower, current slider with whistle sounds little bit weird, if you don't want to change the slider, please remove whistle on the ending point at least I removed the whistle instead.
  4. 02:13:369 (6) - ^ ^
  5. 02:19:369 - since there are guitar(maybe) sounds, how about adding 3 notes or sliders? current one feels really empty I'd like to keep it the way it is now.
  6. 03:21:034 (5) - perhaps you forgot to add clap here Fixed.

sorry for delay i had a headache so i couldn't care about this orzzz It's okay~
Thanks a lot!

iMega wrote:

I'll give a star cuz I loved it.
Thank you! :)
Muchaszewski
Easy:
00:56:037 (1) - Move to 00:55:704 (1). Then fallow up change to match music with whole combo. Didn't notice this in any other paterns so maybe i'm mistaken.

And i would change AR to 4. Feels more natural but since its easy it would have to stay like that.

Other then that easy is good for me :)
Topic Starter
Smoothie

Muchaszewski wrote:

Easy:
00:56:037 (1) - Move to 00:55:704 (1). Then fallow up change to match music with whole combo. Didn't notice this in any other paterns so maybe i'm mistaken. Nope, you're right. Fixed~

And i would change AR to 4. Feels more natural but since its easy it would have to stay like that.Yeah :c

Other then that easy is good for me :)
Thank you!
James17
https://osu.ppy.sh/ss/2725707 i rarely post on the forums but this map is beautiful well done.
Topic Starter
Smoothie
Thanks!
I'm glad you like it~
JBHyperion
Saw the mod request for the Easy diff only in #modhelp and I'm a sucker for Hanatan <3, so here goes:

General Comments:
  1. More than 1/3 of the Easy diff is kiai time, which can get annoying if overused. I don't think it's that big of a deal in this case, but you could move the kiai end at 01:50:702 back to the note at 01:47:702 (5) to save a few unnecessary seconds. Also, you could divide your final chorus kiai sections up so as to give fountains on every other measure, something like this:



    This is an example from another mapset I modded, so it's not *directly* applicable, but hopefully it explains what I'm talking about.
Easy
01:07:704 (1) - This might overlap some skinned health bars when playing with HR, consider moving it up a few grid places, say y<320?

01:34:702 (1,2) - Having one angled and one curved slider here looks odd, especially since you're doing a good job of making them look pretty and symmetrical. I'd make (1) into a curved slider (i.e. Ctrl+C (2), rotate 180)

02:35:368 (1) - The clap sound here (and throughout this section, until 02:54:368) doesn't fit with the music in my opinion; the drum hit is too sharp and it disrupts the flow of what should be a clam, quiet section. By all means keep it as a drum hit, but I would consider changing it to a less pronounced, longer, or quieter sound (or any combination of the three).

02:55:368 (1) - As point [2], consider changing this to a curved slider.

03:27:367 (3,4) - Try to align these sliders start/endpoints to make it look neater.

03:35:533 (1) - I would extend the spinner to 03:44:366 to cover the rest of the outro, although this may conflict with your other diffs.

Hope this helped! Feel free to accept/decline any of these suggestions, and if you want to discuss anythign or need me to explain further, please don't hesitate to pm/msg me. Good luck! (:
Topic Starter
Smoothie

JBHyperion wrote:

Saw the mod request for the Easy diff only in #modhelp and I'm a sucker for Hanatan <3, so here goes:

General Comments:
  1. More than 1/3 of the Easy diff is kiai time, which can get annoying if overused. I don't think it's that big of a deal in this case, but you could move the kiai end at 01:50:702 back to the note at 01:47:702 (5) to save a few unnecessary seconds. Also, you could divide your final chorus kiai sections up so as to give fountains on every other measure, something like this I'd like to keep the kiai as it is now. Thanks for the suggestion though!



    This is an example from another mapset I modded, so it's not *directly* applicable, but hopefully it explains what I'm talking about.
Easy
01:07:704 (1) - This might overlap some skinned health bars when playing with HR, consider moving it up a few grid places, say y<320? Sure

01:34:702 (1,2) - Having one angled and one curved slider here looks odd, especially since you're doing a good job of making them look pretty and symmetrical. I'd make (1) into a curved slider (i.e. Ctrl+C (2), rotate 180) Alright

02:35:368 (1) - The clap sound here (and throughout this section, until 02:54:368) doesn't fit with the music in my opinion; the drum hit is too sharp and it disrupts the flow of what should be a clam, quiet section. By all means keep it as a drum hit, but I would consider changing it to a less pronounced, longer, or quieter sound (or any combination of the three). Actually, I think it fits just fine. So i'd like to keep it.

02:55:368 (1) - As point [2], consider changing this to a curved slider. Sure

03:27:367 (3,4) - Try to align these sliders start/endpoints to make it look neater. Done

03:35:533 (1) - I would extend the spinner to 03:44:366 to cover the rest of the outro, although this may conflict with your other diffs. I'd like to keep it the way it is.

Hope this helped! Feel free to accept/decline any of these suggestions, and if you want to discuss anythign or need me to explain further, please don't hesitate to pm/msg me. Good luck! (:
Thank you!
Glasses
Holy crap... SP 69.
Let's make it 70!

Changed the slider ( 01:02:704 (1) - )

Chatlog
2015-02-25 18:18 jasdfhg: about your easy map~
2015-02-25 18:19 jasdfhg: 01:02:704 (1) -
2015-02-25 18:19 jasdfhg: this feels way nice if you did this instead:
2015-02-25 18:20 jasdfhg: http://puu.sh/gcftA/d4852d5e0e.jpg
2015-02-25 18:20 Smoothie: hmm, let me see~
2015-02-25 18:20 jasdfhg: yy
2015-02-25 18:20 jasdfhg: try it
2015-02-25 18:20 jasdfhg: aaaaand
2015-02-25 18:20 jasdfhg: 02:06:702 (4) -
2015-02-25 18:21 jasdfhg: just my opinion but it'd feel better if you just copypasted, mirrored and ctrl+g'd 02:05:036 (2) - instead
2015-02-25 18:21 jasdfhg: same here 02:13:368 (4) -
2015-02-25 18:22 jasdfhg: jsut so the tics are on the beat
2015-02-25 18:23 Smoothie: I'd like to keep these the way they are. I think they are nice like this and it would stay consistent with the other diffs
2015-02-25 18:23 Smoothie: i applied your first suggestion though
2015-02-25 18:23 jasdfhg: hope i could help~ love the song, thanks for mapping it <3
2015-02-25 18:24 Smoothie: i'm glad you like it... also, thank you for the help :3
lit120


[General]
  1. Check your AiMod. Something's unsnapped there
[Insane]
  1. 00:36:705 (3) - off screen for head a little
[Irrelvis' Extra]
  1. 00:36:038 (1) - the head is off screen
  2. 00:40:371 (1,2,3,4,1,2,3,4,5,6,7,8) - total killzone for stream
  3. 00:41:038 (5,6,7,8) - add clap
  4. 00:45:038 (5,6) - add clap
  5. 00:49:038 (3,4) - ^
i can't find more problems here, since it has been modded a lot. GL!
Irreversible
PLEASE
FlobuFlobs

Irreversible wrote:

PLEASE
Topic Starter
Smoothie

-Hakurei- wrote:



[General]
  1. Check your AiMod. Something's unsnapped there
[Insane]
  1. 00:36:705 (3) - off screen for head a little
i can't find more problems here, since it has been modded a lot. GL!
Sorry for the late reply!
Fixed!
Irreversible
Pls rank it D:
Topic Starter
Smoothie
I've been trying... like... A LOT
But i just can't find a BN ._.
Kofja
love this map :D ***
Mint
Fixed some issues over IRC with the mapper. Also changed the artist name, since we couldn't find an official source with 'Yuyoyuppe' included. Looks good to me now!

Rebubbled!

IRC Log
16:57 appleeaterx: Hey Smoothie! Got some time, just wanted to give some suggestions before rebubbling :)
16:57 Smoothie: Sure :)
16:58 *appleeaterx is editing [https://osu.ppy.sh/b/513344 Yuyoyuppe feat. Hanatan - Palette [Easy]]
16:58 appleeaterx: 00:49:371 (1,3) - Since it's the easiest difficulty of the mapset, I recommend you to avoid doing stuff like these o_o
17:00 Smoothie: so you'd recommend to change the position? so it doesn't overlaps?
17:00 appleeaterx: Well, so it's not exactly the same slider at the exact same location
17:01 appleeaterx: 03:21:367 (3,5) - Same here
17:01 Smoothie: ah, i see
17:02 Smoothie: okay, changed it :D
17:02 appleeaterx: Okay!
17:02 appleeaterx: For this difficulty, please check AIMod for the unsnapped object & the DS errors :p
17:05 Smoothie: done~
17:05 appleeaterx: Also, in every difficulty except Irre & Elvis' there's something unusual with the timing points http://puu.sh/l9awR/0717b82082.png
17:06 appleeaterx: Both lines are on the same time, so please delete one. Also, they both have different hitsound settings (sampleset/volume), you should only pick one :)
17:11 Smoothie: oh, i didn't notice that
17:11 Smoothie: alright, removed the green one
17:13 appleeaterx: I also found a delay of 10ms in some of the hitsounds. Please replace them with these to make them rankable! http://puu.sh/l9aGT/7796a1c7bc.zip
17:15 appleeaterx: Last one, 03:35:450 (1) - in Irre & Elvis' difficulty is 1/4 tick longer than the other difficulties. Was this intentional? If not, I hope you can make it consistent with the other difficulties
17:20 Smoothie: alrighty, hitsounds replaced... but i'm not sure if that slightly longer spinner on their diff was intendet or not
17:22 appleeaterx: It seems that there's indeed a sound on the blue tick... consider making the spinner 1/4 tick longer in your own diffs?
17:24 Smoothie: yeah, i guess i can do that~
17:26 appleeaterx: Alright! The only thing that should need another check is metadata. I can't find an official source that says "Yuyoyuppe feat. Hanatan" as artist :o
17:27 appleeaterx: and you probably want to add 'ユリカ' and 'YURiCa' to the tags, since that's Hanatan's other name
17:31 Smoothie: to be honest, i went with DJPop's ranked version with the name for the artist since i couldn't find a official source either
17:31 Smoothie: i will take another look though
17:33 Smoothie: Hanatan uploaded it to NND with the title "✿Palette 歌ってみた"
17:33 Smoothie: that's the closest i could get :c
17:37 appleeaterx: I'd say the artist would just be 'Hanatan', as you can just treat it as her other covers. However, if you do want some real & DQ-safe metadata confirmation, I'd recommend you to call alacat/Satellite/KSHR/Guy for this one :o
17:38 appleeaterx: If you think 'Hanatan' is okay now, you can update + adding ゆよゆっぺ & yuyoyuppe to the tags and I'll bubble.
17:38 appleeaterx: Choice is up to you o/
17:43 Smoothie: I guess you got a point there
17:43 Smoothie: alright, i'll go with "Hanatan"
17:43 Smoothie: and add Yuyoyuppe to the tags
17:44 appleeaterx: Okay, update when you're ready c:
17:49 Smoothie: updated~
17:53 appleeaterx: in the Easy difficulty: 00:49:537 (1) - this is probably a mistake xd
17:53 appleeaterx: http://puu.sh/l9d9q/7d8a782617.png should be fixed in easy diffs
17:54 appleeaterx: 01:02:704 (1) - You should also remove the green line here in all diffs (except Extra) to avoid DQ
17:55 appleeaterx: + you have to remove the old osb file
17:58 Smoothie: oh... yeah, that was a mistake <.<
17:58 Smoothie: the AiMod isn't showing me anything tho o.O
17:59 Smoothie: http://puu.sh/l9dvT/a5c07e1d50.png
17:59 Smoothie: well, nothing that important at least
18:00 appleeaterx: ooh you should check the Check distance snap
18:00 appleeaterx: for easier difficulties its quite important
18:06 Smoothie: okay, it should be fixed now? i think so at least o_o
18:07 Smoothie: like i said, AiMod didn't show me any distance snap errors o.o
18:07 appleeaterx: hmm.. weird o_o
18:07 appleeaterx: ill check once again and prob bubble later
18:08 Smoothie: alrighty~
18:13 appleeaterx: "Yuyoyuppe feat. Hanatan - Palette (Smoothie).osb" is still included in the download
18:13 appleeaterx: remove please x_x
18:13 Smoothie: oh ffs xD
18:13 Smoothie: forgot about that <.<
18:15 Smoothie: okay, removed and updated
18:15 Smoothie: sorry 'bout that :c
Topic Starter
Smoothie
Thanks A LOT! :)
Dilectus
Finally...

Palette getting a modern version.
PatZar
HERE NOWWWWW, MY WORDS OF BLUE
dqs01733
Omg it's been so long ;_;
Satellite
hi

[Easy]
  1. 00:35:371 (3,4,1) - Missing distance snap
  2. 00:54:037 (2,3) - same as above
  3. 00:54:870 (3,4) - same as above
  4. 00:57:370 (2,3) - same as above
  5. 01:00:704 (2,3) - same as above
  6. 01:02:704 (1,2,3) - same as above
  7. 01:37:702 (1,2,3) - same as above (all distance snap please keep *1.2
  8. 01:16:953 - unsnapped Inherit (green) timing
  9. 01:17:453 - ^
[Normal]

  • 00:49:371 - the volume of the first green line and the red line isn't the same, you want to fix it because it's unrankable.
[Hard]
  1. 00:49:371 - the volume of the first green line and the red line isn't the same, you want to fix it because it's unrankable.
[Insane]
  1. 00:49:371 - the volume of the first green line and the red line isn't the same, you want to fix it because it's unrankable.
[Irrelvis' Extra]
  1. 00:49:371 - unsnapped Inherit (green) timing
[diffspread]
  1. Normal AR4 Hard AR8 is not fine to me. So changed Normal AR+1 and OD+1
call me back ~
Topic Starter
Smoothie

Satellite wrote:

hi Hi!

[Easy]
  1. 00:35:371 (3,4,1) - Missing distance snap
  2. 00:54:037 (2,3) - same as above
  3. 00:54:870 (3,4) - same as above
  4. 00:57:370 (2,3) - same as above
  5. 01:00:704 (2,3) - same as above
  6. 01:02:704 (1,2,3) - same as above
  7. 01:37:702 (1,2,3) - same as above (all distance snap please keep *1.2
  8. 01:16:953 - unsnapped Inherit (green) timing
  9. 01:17:453 - ^

    All fixed!
[Normal]

  • 00:49:371 - the volume of the first green line and the red line isn't the same, you want to fix it because it's unrankable.

    Fixed~
[Hard]
  1. 00:49:371 - the volume of the first green line and the red line isn't the same, you want to fix it because it's unrankable.

    Fixed~
[Insane]
  1. 00:49:371 - the volume of the first green line and the red line isn't the same, you want to fix it because it's unrankable.

    Fixed~
[Irrelvis' Extra]
  1. 00:49:371 - unsnapped Inherit (green) timing

    Fixed~
[diffspread]
  1. Normal AR4 Hard AR8 is not fine to me. So changed Normal AR+1 and OD+1

    Done!
call me back ~
Thank you!
Satellite
recheck

[General]
  1. 00:49:371 - why setting N:C1 S:C1 ? please check Normal Hard Insane Irrelvis' Extra
[Easy]
  1. please check Easy diff distance snap.
    00:35:371 (3,4,1) - 1.21 -> 1.01
    00:38:371 (2,3) - 1.17 -> 1.26
    00:48:371 (4,1) - ^
    00:57:370 (2,3) - ^
    00:59:037 (4,1) - ^
    01:12:703 (1,2,3) - ^
[Irrelvis' Extra]
  1. 00:49:371 (1) - object unsnapped ? slider end 00:49:787 - here? please check this.
Topic Starter
Smoothie
Okay, everything should be fixed now!
Satellite
OK fine to me ~ Let's go :3
Topic Starter
Smoothie
Thank you! :)
Natteke desu
F I N A L L Y
congrats
Norman
Congratulations!
Lust
Glad to see another Smoothie map! Congratulations :)
Shiranai
Yay congrats! :)
KSHR
Yay, finally!
Also sorry for not caring the map until it gets ranked ;_;

Congratulations!
caren_sk
nice !!!!!!
Frostmourne
Smoothie ranked a map I'm glad you did it (*^▽^)/
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