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Hanatan - Palette

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[Kamiya]
HI~ from modreqs

[Insane]
02:55:386 (1,2) - from this beginning to the kiai over. maybe you can try this;w;
http://osu.ppy.sh/ss/1551411

That's all ;w;

new mapper
Don't scold me /w\

GJ and GL :) :)
Topic Starter
Smoothie
I prefer it the way it is now~
Thanks though!
waxman
QQQQQQQQQQQQQQQQQQQQQQ

[Insane]
What a beautiful map.

01:42:722 (7) - NC?

[Hard]

01:19:722 (3) - too high position. (Hige recommended)
01:42:722 (6) - NC
02:32:387 (2,3) - miss spacing? this spacing is far a bit.

Sorry, that's all.
Your map is so good, so I can't find anything to say. :D
(ノ≧∇≦)ノ
Good Luck!
Topic Starter
Smoothie

waxman wrote:

QQQQQQQQQQQQQQQQQQQQQQ

[Insane]
What a beautiful map. Thanks! :3

01:42:722 (7) - NC? Sure

[Hard]

01:19:722 (3) - too high position. (Hige recommended) Fixed~
01:42:722 (6) - NC I don't think a NC is needed~
02:32:387 (2,3) - miss spacing? this spacing is far a bit. fixed~

Sorry, that's all.
Your map is so good, so I can't find anything to say. :D
(ノ≧∇≦)ノ
Good Luck!
Thank you very much for the mod and the star!~
Irreversible
Oh wow, this song is beautiful.

Something I want to say: 00:59:055 (1,2,3,4,5) - In insane, These parts look really messed up ingame (you should give it a check), it's probably because of the stack there. (no kd)

Good luck!
Topic Starter
Smoothie
Oh... I didn't notice that at all.
It should be better now~

Thanks!
Xiaolin
From my Q ~ :3 (osu! needs more Hanatan)
[General]
-First Kiai time should end at 01:50:722 because all the spinner at every diff ends at that time
-You forgot to add an epilepsy warning, please add it.
-There's a file missing, SB/shift.png (You can't rank this map while there's a file missing)
-Ehh? Why the SB in Normal and Hard/Insane are different? Just look at the difference:
Please fix them all.
[Normal]
00:40:722 (2,3,4) - Its hard for normal players to keep clicking, you added too many circles at that part, its better to add a slider to make it comfortable for normal players:

00:44:055 - This should be like this:
01:05:722 (2,3) - Remove stack, its confusing~
01:33:055 (5,6,7) - Stack.
03:35:552 - Spinner should end at the big white tick.

Short mod, sorry ~
Topic Starter
Smoothie

Lapis Aoki wrote:

From my Q ~ :3 (osu! needs more Hanatan) \o/
SPOILER
[General]
-First Kiai time should end at 01:50:722 because all the spinner at every diff ends at that time Okay
-You forgot to add an epilepsy warning, please add it. Oops... added
-There's a file missing, SB/shift.png (You can't rank this map while there's a file missing) There is actually no file missing. AiMod tells you that there is one missing because of the file named "Shift0.png" <--- is actually the "missing" file.
-Ehh? Why the SB in Normal and Hard/Insane are different? Just look at the difference: Fixed
Please fix them all.
[Normal]
00:40:722 (2,3,4) - Its hard for normal players to keep clicking, you added too many circles at that part, its better to add a slider to make it comfortable for normal players: Okay

00:44:055 - This should be like this: I don't really see any difference. o.O
01:05:722 (2,3) - Remove stack, its confusing~ This should be fine
01:33:055 (5,6,7) - Stack. ^
03:35:552 - Spinner should end at the big white tick. I think it is better where it's currently ending

Short mod, sorry ~
Thank you!
Haya
Fuck this mod. You get Kudosu. Lots of em.
Topic Starter
Smoothie
Wow!
Thank you very much, Haya!
Sephibro
There are some issues with timing: time signatures are wrong and offset is a bit late

Here is the timing with correct time signatures and a better offset ;)



[TimingPoints]
1372,333.333333333333,3,1,0,60,1,0
49371,333.333333333333,5,2,1,50,1,0
62704,333.333333333333,6,2,1,50,1,0
110703,333.333333333333,5,1,1,80,1,0
137369,333.333333333333,3,2,1,5,1,0
175368,333.333333333333,6,1,1,80,1,1
205367,333.333333333333,3,1,1,80,1,1


I wish you best luck!
Topic Starter
Smoothie

Sephibro wrote:

There are some issues with timing: time signatures are wrong and offset is a bit late

Here is the timing with correct time signatures and a better offset ;)



[TimingPoints]
1372,333.333333333333,3,1,0,60,1,0
49371,333.333333333333,5,2,1,50,1,0
62704,333.333333333333,6,2,1,50,1,0
110703,333.333333333333,5,1,1,80,1,0
137369,333.333333333333,3,2,1,5,1,0
175368,333.333333333333,6,1,1,80,1,1
205367,333.333333333333,3,1,1,80,1,1


I wish you best luck!
Looks good~
Thank you!
Irreversible
parts
19:26 Irreversible: 00:33:389 (1) - elvis
19:26 Irreversible: 00:41:389 (1) - ich
19:26 Irreversible: 00:49:389 (1) - elvis
19:26 Irreversible: 01:02:722 (1) - ich
19:26 Irreversible: 01:18:722 (1) - elvis
19:26 Irreversible: 01:34:722 (1) - ich
19:26 Irreversible: 02:04:055 (1) - elvis
19:27 Irreversible: 02:35:386 (3) - ich
19:27 Irreversible: 03:11:385 (1) - elvis
19:27 Irreversible: 03:31:552 (1) - ich
Topic Starter
Smoothie
Alright, diff uploaded! \o/
- Milhofo -
No time for mod, but I love this song and map! Have some stars :D
Topic Starter
Smoothie
Thank you! :)
Satellite
From My Queue

[General]
  1. Please check AIMOD
[Insane]

  • OD-1 , because Extra diff OD8 Please To make a difference.
  1. 00:39:371 (3) - Try " CTRL + G" I guess best flow.
  2. 00:44:205 (4) - Not fit this. Move 00:44:038 (3) - this note stack better. because, 00:44:205 (4,5) - make a little jump.
  3. 00:47:038 (1,2) - "CTRL + G" better. imo
  4. 02:57:034 (5,6) - "CTRL + G"? same as 01:20:369 (5,6) - this.
Normal diff SV change mean "0.75" I think not use better. because, This mapset not add Easy diff

Really Nice map too fun :)
Topic Starter
Smoothie

Satellite wrote:

From My Queue

[General]
  1. Please check AIMOD Fixed~
[Insane]

  • OD-1 , because Extra diff OD8 Please To make a difference. Okay~
  1. 00:39:371 (3) - Try " CTRL + G" I guess best flow. Yup
  2. 00:44:205 (4) - Not fit this. Move 00:44:038 (3) - this note stack better. because, 00:44:205 (4,5) - make a little jump.
  3. 00:47:038 (1,2) - "CTRL + G" better. imo Okay
  4. 02:57:034 (5,6) - "CTRL + G"? same as 01:20:369 (5,6) - this. Sure
Normal diff SV change mean "0.75" I think not use better. because, This mapset not add Easy diff I will consider this~

Really Nice map too fun :)
Thank you!~
And sorry for the late reply :s
-Visceral-
Irrelvis's Extra
00:40:371 (1,2,3,4) - Move this left a little bit maybe

00:49:371 (1) - Sounds wrong. Extend this slider to be like 00:52:704 (5) in terms of length

00:56:037 (1,2) - Reverse these both and move 00:56:037 (1) right more to keep the same jump but make it flow better

02:23:369 (1) - Not sure why, but the shape of this slider irks me. Maybe if it was smoother on the bottom it would look better?

Insane
00:37:038 (4,5,6,7) - A jump here would be nice

00:37:038 (4,5,6,7) - ^ Same with here

Hard
00:47:871 (5) - Would look better if the combo changed here instead of the note after.

Normal
All good!


Awesome map set. Can't wait for this to get ranked. Really phenomenal!
Topic Starter
Smoothie

DoYouPlay_Osu wrote:

Insane
00:37:038 (4,5,6,7) - A jump here would be nice Hum, yeah.

00:37:038 (4,5,6,7) - ^ Same with here I assume you copied the same notes twice by accident?^^

Hard
00:47:871 (5) - Would look better if the combo changed here instead of the note after. I agree. It fits better there, too

Normal
All good! \o/


Awesome map set. Can't wait for this to get ranked. Really phenomenal! Thanks a bunch! :)
Thanks for the mod!
Kritikally
M4M from #modreqs

  • Normal:
  1. 01:33:036 (5) : Stacked with subsequent slider 01:33:702 (1). For normal diff this is expecting too much from the player to notice.
  2. 01:46:702 (3) : Slider overlaps with slider (4). Not overly critical, but again, this is normal difficulty. Maybe try something like this to minimize the overlap:
  3. 03:34:033 (2) : Slider start stacks with circle (4). Normal difficulty issue.

    Hard:
  4. 00:43:205 (3) : Throw a circle in between (3) and (4) and perhaps not stack them. (Accentuating the snare, though having a 12th note circle at this BPM may sound brutal, at least at this difficulty -- your discretion)
    Otherwise, I'm quite impressed with the beatmap at this difficulty... though feels a bit too hard for a Hard (maybe drop AR by .5-1 -- again, your discretion).

    Note: My relative inexperience at difficulties >4 star may result in my recommendations below being bias/misinformed/nitpicky.

    lnsane:
  5. 01:10:370 : Slider may be a bit too hidden at the end of the stream. Took me 3 passthroughs to even see where the source was, but it conveniently starts in the expected stream path. Try changing the color of this combo to something darker? Specifically, the slider start seems harder to locate when the stream is travelling downwards. The upward streams appear easier to spot.
  6. 02:20:369 : Not to recommend a drastic change within the section, but perhaps adjusting some of the bar-long sliders (3 white line length) to be two-beat-long with a circle on the third might better portray the difficulty? (Section seems overly simple as per difficulty). Maybe only in sections where the kick comes in on that third beat.

    Irrelvis' Extra:
    Adjust AR from 9.0 to 9.4 -- hits will have ~1.5 beats of approach time instead of the sloppier ~1.65. (Your call)
  7. 03:17:367 (5) : Feels like this should be NC instead of 03:18:284 (1).
Overall, very refined, I particuarly enjoyed the song as well as your beatmap.
Topic Starter
Smoothie

Kritikally wrote:

M4M from #modreqs

Changes
Normal:

01:33:036 (5) : Stacked with subsequent slider 01:33:702 (1). For normal diff this is expecting too much from the player to notice.Fixed~
01:46:702 (3) : Slider overlaps with slider (4). Not overly critical, but again, this is normal difficulty. Maybe try something like this to minimize the overlap: I think this one is fine.

03:34:033 (2) : Slider start stacks with circle (4). Normal difficulty issue. I think there is enough time for even newer players to notice that there is a circle coming~

Hard:
00:43:205 (3) : Throw a circle in between (3) and (4) and perhaps not stack them. (Accentuating the snare, though having a 12th note circle at this BPM may sound brutal, at least at this difficulty -- your discretion) I kinda want to keep this diff tripplets free. :3
Otherwise, I'm quite impressed with the beatmap at this difficulty... though feels a bit too hard for a Hard (maybe drop AR by .5-1 -- again, your discretion).

Note: My relative inexperience at difficulties >4 star may result in my recommendations below being bias/misinformed/nitpicky.

lnsane:
01:10:370 : Slider may be a bit too hidden at the end of the stream. Took me 3 passthroughs to even see where the source was, but it conveniently starts in the expected stream path. Try changing the color of this combo to something darker? Specifically, the slider start seems harder to locate when the stream is travelling downwards. The upward streams appear easier to spot. I will consider this one.
02:20:369 : Not to recommend a drastic change within the section, but perhaps adjusting some of the bar-long sliders (3 white line length) to be two-beat-long with a circle on the third might better portray the difficulty? (Section seems overly simple as per difficulty). Maybe only in sections where the kick comes in on that third beat. These sliders are following the vocals. That's why this section is almost the same on every diff. I'd like to keep it the way it is.

Overall, very refined, I particuarly enjoyed the song as well as your beatmap.
Thank you!
Beige
Hanatan <3<3<3
Topic Starter
Smoothie

W h i t e wrote:

Hanatan <3<3<3
\o/
FlobuFlobs
Hio Random mod <3

Lets nazi


Hard
  1. 00:34:205 (2,3) - this is a bit too high for me <3 move to x220 y340?
  2. 00:52:037 (6) - dat blanket lol
  3. 02:23:369 (4,5) - ^
  4. 03:15:367 (2,3) - ^


Insane
  1. 02:36:368 (2,3) - fix blanket <3
  2. 03:11:367 (1,2) - ^
  3. 03:12:367 (3) - blank this too?
  4. 03:14:701 (4,1) - alt+g? and 03:16:701 (5,1) - this too, arent these jumps a bit too much? there isnt even anything to emphasize OR
    03:20:701 (4,5) - alt+g this? for consistency

Irrelvi's Extra
  1. 00:35:705 (7,1) - Try to blank?
  2. 02:45:368 (2,3) - stack this better?
  3. 02:44:368 (1) - ^
  4. 02:55:368 (1) - ^
  5. 02:55:868 (2) - move to X:416, Y192?

Y U SO PERFECT q____________q
Topic Starter
Smoothie

FlobuFlobs wrote:

Hio Random mod <3 Hey!
Changes

Lets nazi


Hard
  1. 00:34:205 (2,3) - this is a bit too high for me <3 move to x220 y340? Sure
  2. 00:52:037 (6) - dat blanket lol That one is actually intended~
  3. 02:23:369 (4,5) - ^ Fixed
  4. 03:15:367 (2,3) - ^ Fixed... I guess


Insane
  1. 02:36:368 (2,3) - fix blanket <3 Fixed~
  2. 03:11:367 (1,2) - ^ Sure
  3. 03:12:367 (3) - blank this too? I changed the previous slider shape a bit.
  4. 03:14:701 (4,1) - alt+g? and 03:16:701 (5,1) - this too, arent these jumps a bit too much? there isnt even anything to emphasize OR I agree with the first one. The second one is fine imo.
    03:20:701 (4,5) - alt+g this? for consistency Mh.. I think I keep it the way it is.
Y U SO PERFECT q____________q .__.
Thanks a lot, Flobu!
Zexous
Smooth map, very good :o
Topic Starter
Smoothie
Thanks :3
Irreversible
fixed all in my part, Elvis will post it here then!
Natteke desu
only HitObjects
24,262,32371,5,4,0:0:0:0:
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348,285,33871,1,0,0:0:0:0:
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178,383,162035,1,2,0:0:0:0:
132,228,162368,5,12,0:0:0:0:
244,340,162702,1,0,0:0:0:0:
318,155,163035,5,8,0:0:0:0:
206,267,163368,1,4,0:1:0:0:
206,267,164035,1,2,0:0:0:0:
104,192,164368,6,0,P|88:148|168:48,1,180,8|2,0:0|0:0,0:0:0:0:
257,171,165368,2,0,P|226:206|100:187,1,180,8|0,0:0|0:0,0:0:0:0:
164,52,166368,2,0,P|210:60|256:179,1,180,8|2,0:0|0:0,0:0:0:0:
174,135,167368,5,8,0:0:0:0:
320,64,167702,1,0,0:0:0:0:
312,220,168035,1,2,0:0:0:0:
195,112,168368,5,8,0:0:0:0:
356,90,168702,1,0,0:0:0:0:
300,235,169035,1,2,0:0:0:0:
219,98,169368,5,8,0:0:0:0:
380,121,169702,1,0,0:0:0:0:
286,246,170035,1,2,0:0:0:0:
140,124,170368,6,0,P|144:64|248:20,1,180,8|2,0:0|0:0,0:0:0:0:
328,80,171368,6,0,P|371:111|457:80,1,144,4|0,0:0|0:0,0:0:0:0:
394,40,172368,6,0,L|350:156,1,120,8|0,0:0|0:0,0:0:0:0:
312,224,173368,6,0,P|264:232|220:204,1,102.857142857143,2|0,0:0|0:0,0:0:0:0:
188,136,174368,6,0,B|176:128|148:136|148:136|120:144|104:128,1,80,4|0,0:0|0:0,0:0:0:0:
110,133,175368,6,0,B|150:161|206:137|206:137|262:109|302:136,1,198.000006042481,4|0,1:0|0:0,0:0:0:0:
388,220,175868,2,0,P|356:280|220:268,1,198.000006042481,4|0,1:0|0:0,0:0:0:0:
112,132,176368,2,0,B|128:64|128:64|160:32,1,99.0000030212403,8|0,1:0|0:0,0:0:0:0:
224,8,176618,1,8,1:0:0:0:
224,8,176701,6,0,P|272:0|336:40,1,99.0000030212403,0|8,0:0|0:0,0:0:0:0:
400,116,177034,1,4,0:0:0:0:
268,236,177201,1,4,3:0:0:0:
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96,208,180618,1,8,0:0:0:0:
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324,336,181034,1,8,0:0:0:0:
460,192,181201,1,8,0:0:0:0:
376,68,181368,6,0,B|312:44|264:88|264:88|252:152|168:144,1,198.000006042481,4|0,0:0|0:0,0:0:0:0:
120,72,181868,1,4,0:0:0:0:
332,140,182034,1,0,0:0:0:0:
216,288,182201,1,0,0:0:0:0:
0,196,182368,6,0,P|40:164|116:176,1,99.0000030212403,8|0,0:0|0:0,0:0:0:0:
116,172,182618,1,8,0:0:0:0:
144,180,182701,1,0,0:0:0:0:
172,180,182784,1,0,0:0:0:0:
200,168,182868,1,8,0:0:0:0:
220,144,182951,1,0,0:0:0:0:
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341,248,185034,2,0,P|401:248|449:308,1,99.0000030212403,10|0,0:0|0:0,0:0:0:0:
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373,72,185868,2,0,P|345:152|239:153,1,198.000006042481,6|0,0:0|0:0,0:0:0:0:
292,90,186368,1,10,0:0:0:0:
340,248,186534,1,4,0:2:0:0:
179,210,186701,1,4,3:0:0:0:
328,112,186868,1,0,0:2:0:0:
311,276,187034,1,10,0:0:0:0:
178,178,187201,1,4,3:0:0:0:
404,192,187368,6,0,P|428:264|312:328,1,198.000006042481,4|8,0:2|0:0,0:0:0:0:
244,244,187868,1,4,0:2:0:0:
328,112,188034,6,0,L|444:92,1,99.0000030212403,0|8,0:0|0:0,0:0:0:0:
244,244,188368,2,0,L|146:260,1,99.0000030212403,4|0,0:2|0:0,0:0:0:0:
364,184,188701,2,0,L|460:251,1,99.0000030212403,8|0,0:0|0:0,0:0:0:0:
196,176,189034,2,0,L|115:118,1,99.0000030212403,8|0,0:0|0:0,0:0:0:0:
40,52,189368,5,4,0:2:0:0:
208,24,189534,1,0,0:0:0:0:
499,64,189701,1,8,0:0:0:0:
381,79,189867,1,4,0:2:0:0:
245,97,190034,6,0,P|207:128|195:175,1,99.0000030212403,0|8,0:0|0:0,0:0:0:0:
228,248,190284,1,0,0:0:0:0:
228,248,190367,2,0,B|257:272|257:272|270:294|270:294|309:326,1,99.0000030212403,4|0,0:2|0:0,0:0:0:0:
412,308,190701,5,4,3:0:0:0:
352,104,190867,1,4,3:0:0:0:
148,164,191034,1,4,2:3:0:0:
208,368,191201,1,4,3:0:0:0:
308,315,191367,6,0,P|235:331|140:228,1,215.999993408203,4|8,0:0|0:0,0:0:0:0:
170,71,191867,1,8,0:0:0:0:
259,136,192034,2,0,P|268:181|249:239,1,103.500001974106
94,202,192284,1,8,0:0:0:0:
73,198,192367,2,0,L|204:178,1,103.500001974106,0|8,0:0|0:0,0:0:0:0:
452,195,192701,5,4,0:2:0:0:
296,298,192867,1,0,0:0:0:0:
214,244,193034,1,8,0:0:0:0:
512,250,193201,1,4,3:0:0:0:
375,341,193367,6,0,B|407:219|336:280|377:132,1,207.000003948212,4|0,0:2|0:0,0:0:0:0:
480,100,193867,2,0,P|393:41|283:80,1,207.000003948212,4|8,0:2|0:0,0:0:0:0:
222,57,194284,1,0,0:0:0:0:
209,34,194367,2,0,P|221:77|217:146,1,103.500001974106,4|0,2:0|0:0,0:0:0:0:
17,301,194701,2,0,P|5:258|9:189,1,103.500001974106,8|0,0:0|0:0,0:0:0:0:
119,93,195034,1,4,3:0:0:0:
304,181,195201,1,4,3:0:0:0:
108,283,195367,6,0,B|171:265|171:265|228:280|228:280|313:256,1,207.000003948212,4|0,0:0|0:0,0:0:0:0:
378,331,195867,2,0,P|405:274|326:154,1,207.000003948212,4|0,0:0|0:0,0:0:0:0:
361,78,196367,6,0,P|308:79|256:118,1,103.500001974106,8|0,0:0|0:0,0:0:0:0:
450,384,196701,2,0,P|480:340|479:275,1,103.500001974106,4|0,0:0|0:0,0:0:0:0:
350,163,197034,1,8,0:0:0:0:
297,330,197201,1,0,0:0:0:0:
364,271,197367,6,0,P|289:238|159:299,1,207.000003948212,4|0,0:0|0:0,0:0:0:0:
10,155,197867,2,0,P|69:188|194:144,1,207.000003948212,4|0,2:0|0:0,0:0:0:0:
268,65,198284,1,8,0:0:0:0:
286,35,198367,2,0,P|274:90|277:152,1,103.500001974106,4|8,0:2|0:0,0:0:0:0:
446,336,198701,2,0,P|458:293|454:233,1,103.500001974106,8|4,0:0|3:0,0:0:0:0:
497,109,199034,6,0,L|381:121,1,101.250003862381,4|0,0:0|0:0,0:0:0:0:
456,130,199367,6,0,L|316:145,1,103.500001974106,4|0,0:0|0:0,0:0:0:0:
254,222,199701,1,10,0:0:0:0:
202,225,199784,1,0,0:0:0:0:
150,228,199867,1,2,0:0:0:0:
99,231,199951,1,0,0:0:0:0:
47,234,200034,1,0,0:0:0:0:
10,262,200117,1,0,0:0:0:0:
25,258,200201,1,0,0:0:0:0:
40,257,200284,1,0,0:0:0:0:
55,257,200367,6,0,L|66:133,1,103.500001974106,10|0,0:0|0:0,0:0:0:0:
35,67,200701,1,6,0:0:0:0:
170,163,200867,1,0,0:0:0:0:
94,329,201034,1,4,3:0:0:0:
10,317,201201,1,4,3:0:0:0:
181,346,201367,2,0,P|238:326|379:379,1,207.000003948212,4|0,0:0|0:0,0:0:0:0:
511,201,201867,2,0,P|419:246|320:225,1,207.000003948212,4|0,0:0|0:0,0:0:0:0:
259,109,202284,5,8,0:0:0:0:
239,84,202367,2,0,P|271:129|266:185,1,103.500001974106,0|8,0:0|0:0,0:0:0:0:
84,241,202701,2,0,P|51:195|56:139,1,103.500001974106,4|0,0:2|0:0,0:0:0:0:
155,164,203034,1,8,0:0:0:0:
155,164,203201,1,8,0:0:0:0:
416,311,203367,6,0,L|207:281,1,207.000003948212,4|4,0:2|0:0,0:0:0:0:
68,340,203867,1,8,0:0:0:0:
147,358,204034,2,0,P|180:354|252:367,1,103.500001974106,0|8,0:0|0:0,0:0:0:0:
505,213,204367,2,0,P|439:230|389:223,1,103.500001974106,4|0,0:0|0:0,0:0:0:0:
239,213,204701,5,4,0:0:0:0:
210,197,204784,1,0,0:0:0:0:
189,173,204867,1,0,0:0:0:0:
176,144,204951,1,0,0:0:0:0:
175,111,205034,1,4,0:2:0:0:
184,81,205117,1,0,0:0:0:0:
202,54,205201,1,8,0:0:0:0:
228,36,205284,1,0,0:0:0:0:
259,27,205367,5,8,0:0:0:0:
265,153,205533,1,4,0:2:0:0:
277,315,205700,1,0,0:0:0:0:
124,228,205867,5,8,0:0:0:0:
421,265,206033,1,4,0:2:0:0:
421,265,206367,6,0,B|288:223|366:295|213:251,2,207.000003948212,4|4|4,0:0|2:0|3:0,0:0:0:0:
501,199,207200,1,4,3:0:0:0:
468,90,207367,1,12,0:0:0:0:
379,165,207533,1,4,2:0:0:0:
482,353,207700,1,0,0:0:0:0:
478,332,207783,1,0,0:0:0:0:
483,312,207867,1,0,0:0:0:0:
494,294,207950,1,0,0:0:0:0:
512,284,208033,5,4,3:0:0:0:
411,302,208200,1,4,3:0:0:0:
295,300,208367,1,12,0:0:0:0:
175,262,208533,1,4,0:2:0:0:
99,164,208700,1,0,0:0:0:0:
6,286,208867,5,8,0:0:0:0:
67,358,209033,1,4,0:2:0:0:
102,342,209117,1,0,0:0:0:0:
140,338,209200,1,0,0:0:0:0:
178,346,209283,1,0,0:0:0:0:
212,365,209367,1,4,3:0:0:0:
479,278,209533,1,4,0:2:0:0:
395,362,209700,1,4,0:0:0:0:
286,307,209867,1,4,0:2:0:0:
75,205,210033,5,4,0:2:0:0:
147,288,210200,1,4,3:0:0:0:
246,231,210367,1,4,0:0:0:0:
258,198,210450,1,0,0:0:0:0:
263,164,210533,1,4,0:2:0:0:
251,132,210617,1,0,0:0:0:0:
242,99,210700,1,4,0:0:0:0:
246,65,210783,1,0,0:0:0:0:
256,32,210867,1,4,3:0:0:0:
356,117,211033,1,4,3:0:0:0:
155,181,211200,1,4,0:2:0:0:
129,184,211283,1,0,0:0:0:0:
103,184,211367,1,12,0:0:0:0:
32,92,211533,5,8,0:0:0:0:
136,40,211700,1,4,3:0:0:0:
252,132,211867,1,4,0:2:0:0:
280,128,211950,1,8,0:0:0:0:
312,124,212033,1,8,0:0:0:0:
416,40,212200,1,8,0:0:0:0:
472,168,212367,1,4,0:2:0:0:
312,124,212533,1,8,0:0:0:0:
256,252,212700,5,4,3:0:0:0:
328,360,212867,1,4,0:2:0:0:
328,360,212950,1,0,0:0:0:0:
328,360,213033,1,8,0:0:0:0:
384,192,213200,1,8,0:0:0:0:
384,192,213283,1,0,0:0:0:0:
384,192,213367,1,4,0:2:0:0:
216,160,213533,1,0,0:2:0:0:
392,292,213700,1,4,3:0:0:0:
400,76,213867,1,4,0:2:0:0:
400,76,213950,1,0,0:0:0:0:
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236,40,214200,1,8,0:0:0:0:
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103,224,214450,1,0,0:0:0:0:
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200,265,214700,1,4,3:0:0:0:
236,260,214783,1,0,0:0:0:0:
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296,222,214950,1,0,0:0:0:0:
322,196,215033,1,8,0:0:0:0:
349,173,215117,1,0,0:0:0:0:
383,160,215200,1,8,0:0:0:0:
419,161,215283,1,0,0:0:0:0:
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Topic Starter
Smoothie
Updated~
Yauxo
Hi there, coming from your modding q (m4m)

Unrankable
Please just do it
Something that really caught my eye and should be looked over again in my opinion
Suggestion

[General]
  1. The jump from AR4 to AR8 (Normal to Hard) seems kinda harsh, as there's "only" 1 diff star difference. Hard AR7 maybe?

[Normal]
  1. Thanks for using Sliderhitsounds. Really. I've had so many "lol sliderhitsounds are bad" maps in the past few days, this is heaven.
  2. 00:44:371 (3) - Imo, 00:43:371 (2) - 's hard tick messes up the possible blanket for 00:44:371 (3) - . It looks rather ugly right now and I'd think about changing it.A 3 point slider should work
  3. 00:52:704 (2) - 00:59:370 (2) - Move NC? Would support the vocals better and helps the player to see that this is an overlap (since this is the diff new players will play, some might not be able to understand overlaps just as much yet)
  4. 01:03:704 (2) - Nazi; Move endtick a little bit further down for a better blanket
  5. 01:26:702 (5) - This one is really damn far outside the grid, any chance you move it back in?
  6. 01:33:369 (6) - Any reason why the spacing jumps from 1.10 to 1.20?
  7. 02:55:368 (1) - Personal opinion, I really dislike these kind of out-of-pause/slow jumps. I can see that you probably wanted to support that buildup noise, but I think 1.50 is pretty much How about ctrl+g'ing? This would also add some flow into it

[Hard]
  1. Yep, I think AR7 would fit here
  2. 00:45:205 (8) - I think this one is pretty harsh. Youre forced to keep your cursor still to hit the overlap and the quickly make a small jump to do the same afterwards. Though, idk if or how I'd fix it
  3. 02:11:702 (2,3,4) - How about moving this 8px down and 8px right? That'd "fix" the automatic stacking and spacing. Small, but I care about stuff like this
  4. 02:45:368 (3) - This overlap looks really bad imo. The diff is so pretty, then theres stuff like this
  5. 01:22:703 (3) - 01:24:703 (8) - 01:28:702 (2) - 01:30:702 (6) - 01:32:702 (5) - 01:38:702 (2) - 01:42:702 (6) - 01:44:702 (3) - 01:46:702 (3) - 02:59:368 (2) - 03:01:368 (3) - 03:05:368 (3) - 03:07:368 (7) - 03:09:368 (5) - 03:15:367 (2) - 03:17:367 (2) - 03:19:367 (4) - 03:21:367 (3) - Move NC? I cant really say that I understand your NCing on the kiai

    Other than that this diff looks really awesome

[Insane]
  1. Same NC thing in the kiai
  2. 03:25:034 (5) - I really dont think that a repeatable sounds good here. It destroys the flow and it denies a hit on a big white tick. Maybe remove the repeat and set a circle on 392/304

    Rankready for sure

[Extra]
  1. Iam horrible at modding extras, as these things are completely up the the mappers' style, but there is one thing I've noticed. Youve delayed the break to 01:52:369 (1) - (Where the beat is) but as the spinner before maps the vocals I'd say that 01:52:452 (1) - is a better place to stop it (the blue tick) The red tick would work as well. That'd just support the vocals even more and feel less awkward (to me atleast)

Good luck!
Spencers
Hi~ M4M :)
[Normal]
00:37:371 (1,2) - Adjust the spacing
03:31:367 (4) - NC 03:32:367 (1) - Delete NC and 03:35:367 (4) - NC
[Hard]
00:48:705 (4) - add Clap
01:04:704 (1) - adjust the middle and the last point to surrond 2 well
02:43:368 (1) - add Finish
03:06:368 (5) - NC
03:10:367 (7) - NC and03:10:701 (2) - delete NC
[Insane]
00:33:371 (2) - NC..
01:33:202 - you can add clap sound in the end
01:50:702 (3) - add clap
02:44:368 (1) - move to 244 376 and it can look like a parallelogram
03:09:201 - add clap
03:09:368 (6) - NC
03:10:034 (3) - add clap
03:30:200 - add clap in the end
[Irrelvis's Extra]
00:34:705 - ctrl+G
00:56:037 (1) - the radian can like 00:55:370 (11) -
01:17:203 (3) - additions normal → Soft and delete whistle, add clap
01:20:370 (6) - add clap
01:22:369 (6) - add clap
01:34:037 (1) - add whistle
01:34:370 (1) - add whistle
01:42:370 (8) - finish sound sounds strange.. because you seldom use it in this part and it suddenly appear in it..change it to normal clap?
01:42:537 (9) - add clap in the beginning
01:46:037 (1) - same as 01:42:370 (8) -
01:46:703 (1) - delete whistle and add normal finish sound.not clap
01:47:370 (3) - delete finish sound
02:05:702 (5,6,1) - unite it like02:12:369 (1,2,3) -
02:34:368 (1,2,3,4) - move it to 284 272
02:44:035 (3) - NC and 02:44:368 (1) - delete NC
03:07:034 (7) - delete all and add soft finish sound
03:10:701 - this green line can change 70% to 90%
03:12:867 (2) - 268 304 and 03:13:201 (4) - 504 256
03:30:033 (1) - delete finish or this part sounds too confused
03:33:367 (7) - NC and 03:34:033 (1) - delete NC
Good luck :D
Irreversible
http://puu.sh/ao5dA.txt

i made some fixes in my part (thx ztrot!!)

Elvis pls handle dem hitsounds
Topic Starter
Smoothie
Yauxo

Yauxo wrote:

Hi there, coming from your modding q (m4m)

Unrankable
Please just do it
Something that really caught my eye and should be looked over again in my opinion
Suggestion

[General]
  1. The jump from AR4 to AR8 (Normal to Hard) seems kinda harsh, as there's "only" 1 diff star difference. Hard AR7 maybe?

[Normal]
  1. Thanks for using Sliderhitsounds. Really. I've had so many "lol sliderhitsounds are bad" maps in the past few days, this is heaven.
  2. 00:44:371 (3) - Imo, 00:43:371 (2) - 's hard tick messes up the possible blanket for 00:44:371 (3) - . It looks rather ugly right now and I'd think about changing it.A 3 point slider should work Hum... I think it's fine the way it is.
  3. 00:52:704 (2) - 00:59:370 (2) - Move NC? Would support the vocals better and helps the player to see that this is an overlap (since this is the diff new players will play, some might not be able to understand overlaps just as much yet) Alright
  4. 01:03:704 (2) - Nazi; Move endtick a little bit further down for a better blanket Done
  5. 01:26:702 (5) - This one is really damn far outside the grid, any chance you move it back in? Should be better now.
  6. 01:33:369 (6) - Any reason why the spacing jumps from 1.10 to 1.20? Not really. Fixed
  7. 02:55:368 (1) - Personal opinion, I really dislike these kind of out-of-pause/slow jumps. I can see that you probably wanted to support that buildup noise, but I think 1.50 is pretty much How about ctrl+g'ing? This would also add some flow into it Done

[Hard]
  1. Yep, I think AR7 would fit here I agree
  2. 00:45:205 (8) - I think this one is pretty harsh. Youre forced to keep your cursor still to hit the overlap and the quickly make a small jump to do the same afterwards. Though, idk if or how I'd fix it I already thought about changing it. I moved the circles away from the slider end.
  3. 02:11:702 (2,3,4) - How about moving this 8px down and 8px right? That'd "fix" the automatic stacking and spacing. Small, but I care about stuff like this
  4. 02:45:368 (3) - This overlap looks really bad imo. The diff is so pretty, then theres stuff like this Fixed
  5. 01:22:703 (3) - 01:24:703 (8) - 01:28:702 (2) - 01:30:702 (6) - 01:32:702 (5) - 01:38:702 (2) - 01:42:702 (6) - 01:44:702 (3) - 01:46:702 (3) - 02:59:368 (2) - 03:01:368 (3) - 03:05:368 (3) - 03:07:368 (7) - 03:09:368 (5) - 03:15:367 (2) - 03:17:367 (2) - 03:19:367 (4) - 03:21:367 (3) - Move NC? I cant really say that I understand your NCing on the kiai I can't really see the problem here tbh. I placed the NC's so that they match the vocals and stuff.

    Other than that this diff looks really awesome Thanks~

[Insane]
  1. Same NC thing in the kiai Like I mentioned on the hard.
  2. 03:25:034 (5) - I really dont think that a repeatable sounds good here. It destroys the flow and it denies a hit on a big white tick. Maybe remove the repeat and set a circle on 392/304 Done

    Rankready for sure

Good luck!
Thank you!


_Kaiser

_Kaiser wrote:

Hi~ M4M :)
[Normal]
00:37:371 (1,2) - Adjust the spacing Fixed
03:31:367 (4) - NC 03:32:367 (1) - Delete NC and 03:35:367 (4) - NC I added a NC to the last note, but kept the other ones.
[Hard]
00:48:705 (4) - add Clap Done
01:04:704 (1) - adjust the middle and the last point to surrond 2 well Okay
02:43:368 (1) - add Finish Added
03:06:368 (5) - NC I think it's fine.
03:10:367 (7) - NC and03:10:701 (2) - delete NC The NC is like this because of the guitar. So I'd like to keep it.
[Insane]
00:33:371 (2) - NC.. Ooops... Added
01:33:202 - you can add clap sound in the end Sounds a bit weird imo.
01:50:702 (3) - add clap Done
02:44:368 (1) - move to 244 376 and it can look like a parallelogram Done
03:09:201 - add clap I'd rather not.
03:09:368 (6) - NC Done
03:10:034 (3) - add clap Done
03:30:200 - add clap in the end I don't think a clap fits here.

Good luck :D
Thanks!
Thanks, you two!


Irreversible wrote:

http://puu.sh/ao5dA.txt

i made some fixes in my part (thx ztrot!!)

Elvis pls handle dem hitsounds
Updated~
Rtyzen
Hey there from my queue :D Sorry it's abit late
I know you told me to skip normal, but one quick look told me that extra was too hard for me to mod, so I'll skip that instead :?
I'm sorry if my mod is useless :(, because your map is already very good Almost perfect newbie modder don't go well with close-to-perfect map, but since I said I'll mod it I will
I'm will TRY my best to check the hitsounds, although I can barely understand how you're making hitsounds like that (with the sliderticks) :(. If my hitsound mod is crappy I apologize
[Normal]
  1. 01:27:702 (1) - NC move to 01:26:702 (5)
  2. 01:30:702 (4) - NC
  3. 01:33:702 (1) - NC really necessary? (I know it's to signify that part without kiai but really?)
  4. 01:46:702 (3) - Remove clap on head
  5. 02:40:368 (1) - NC move to 02:43:368 (2) (Remove NC on 02:46:368 (1) )
  6. 03:04:368 (1) - NC move to 03:03:368 (5)
  7. 03:15:367 (1,2) - I feel these sound better without a clap on the reverse arrow
  8. 03:20:367 (1) - NC move to 03:19:367 (5)

[Hard]
  1. 01:30:702 (6,7) - DS for this might be too wide compared to the previous ones
  2. Looked through it thrice and testplayed it once and I couldn't find anything else. Flow is very nice :D

[Insane]
  1. 00:53:704 (1) - NC move to 00:54:370 (3)
  2. 01:00:370 (1) - NC move to 01:01:037 (3)
  3. 01:22:369 (1) - NC move to 01:22:703 (2)
  4. 01:24:369 (1) - NC move to 01:24:703 (2)
  5. 01:28:369 (1) - ^ 01:28:702 (2)
  6. 01:38:369 (1) - ^ 01:38:702 (2)
  7. 01:40:369 (1) - ^ 01:40:702 (2) (You can choose to ignore if you meant for them to be like that. The second kiai also has the same "problems". )
  8. 02:33:368 (3) - Remove whistle on head

That's it from me. Sorry if my mod is too short or completely wrong, new modder trying to gain experience. Really enjoyed playing the map ^^ Good luck with ranking~ Take my star :p
FlobuFlobs
(ノ·ω·)ノ︵

Garnicht von Mao copy pastarino <3
[ Joey ]
Hey man, I barely found anything to mod!
What an amazing mapset!
I'll shoot you a few stars

Extra
02:46:368 (3) - Move this a notch to the left for a perfect stack

Insane
01:16:703 (4) - Is this too high to be rankable? idk
Topic Starter
Smoothie

Rtyzen wrote:

Hey there from my queue :D Sorry it's abit late
I know you told me to skip normal, but one quick look told me that extra was too hard for me to mod, so I'll skip that instead :?
I'm sorry if my mod is useless :(, because your map is already very good Almost perfect newbie modder don't go well with close-to-perfect map, but since I said I'll mod it I will
I'm will TRY my best to check the hitsounds, although I can barely understand how you're making hitsounds like that (with the sliderticks) :(. If my hitsound mod is crappy I apologize
Changes
[Normal]
  1. 01:27:702 (1) - NC move to 01:26:702 (5) Sure
  2. 01:30:702 (4) - NC Yup
  3. 01:33:702 (1) - NC really necessary? (I know it's to signify that part without kiai but really?) Removed
  4. 01:46:702 (3) - Remove clap on head I think the clap is fine~
  5. 02:40:368 (1) - NC move to 02:43:368 (2) (Remove NC on 02:46:368 (1) ) Okay
  6. 03:04:368 (1) - NC move to 03:03:368 (5) Sure
  7. 03:15:367 (1,2) - I feel these sound better without a clap on the reverse arrow Hum... I think the claps are fine.
  8. 03:20:367 (1) - NC move to 03:19:367 (5)

[Hard]
  1. 01:30:702 (6,7) - DS for this might be too wide compared to the previous ones I think this one is fine.
  2. Looked through it thrice and testplayed it once and I couldn't find anything else. Flow is very nice :D Thanks!

[Insane]
  1. 00:53:704 (1) - NC move to 00:54:370 (3) Okay
  2. 01:00:370 (1) - NC move to 01:01:037 (3) NC there is fine imo.
  3. 01:22:369 (1) - NC move to 01:22:703 (2) ^
  4. 01:24:369 (1) - NC move to 01:24:703 (2) The NS is there so people can ready the overlap better~
  5. 01:28:369 (1) - ^ 01:28:702 (2) Okay
  6. 01:38:369 (1) - ^ 01:38:702 (2) ^
  7. 01:40:369 (1) - ^ 01:40:702 (2) (You can choose to ignore if you meant for them to be like that. The second kiai also has the same "problems". ) ^
  8. 02:33:368 (3) - Remove whistle on head Sounds fine imo.
That's it from me. Sorry if my mod is too short or completely wrong, new modder trying to gain experience. Really enjoyed playing the map ^^ Good luck with ranking~ Take my star :p Even the smallest mod is helpful~
Thanks a lot for the mod & star!

[ Joey ] wrote:

Hey man, I barely found anything to mod!
What an amazing mapset! Thank you~
I'll shoot you a few stars Thanks!

Insane
01:16:703 (4) - Is this too high to be rankable? idk Should be better now.
Thank you!

FlobuFlobs wrote:

(ノ·ω·)ノ︵

Garnicht von Mao copy pastarino <3
Danke :)
Leorda
Hi there

[Normal]
01:06:704 (3) - Add new combo for your combo pattern
01:10:703 (3) - ^
01:14:703 (3) - ^
01:42:702 (5,1) - Swap new combo for new emphase?

[Hard]
00:43:371 (4) - Add new combo for your combo pattern
01:14:203 (4,1,2) - These back-and-forth makes me difficult to read during gameplay. Unstack (4) and rotate (2) 90" anti-clockwise to make better flow?

[Insane]
00:37:371 (7) - New combo?
00:49:038 (9) - Distance Spacing here isn't 0.60x like others. Fix the spacing by setting the DS to 0.60x and correct the spacing
01:03:370 (4) - Reverse this slider to make a circular flow?
01:12:037 (6,7) - Swap this placement together for circular flow?

[Irrelvis's Extra]
* That diff name reminds me of Elvis Presley...
* Artist : ゆよゆã£ãº feat. 花ãŸã‚“ <- what... fix it plz

That's my simple modpost for you... good luck
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