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posted

KSHR wrote:

I wonder why you don't have your own raked map..
Awww aren't you a sweetheart KSHR <3
it's cause i'm lazy as fuck
posted
[Normal]
00:19:219 (1,2) - could you move this to x172 y228?
01:06:453 (5,6) - suggestion overlaps like these don't really look nice but they play just fine but perhaps you can adjust the position to a more visually pleasing format?
[hard]
00:19:219 (1,2,3,4) - have the two notes after the slider attempt to blanket?
01:42:836 (5) - I'm sure you could use a less confusing shape here.
[insane]
the diff spike in this is kinda large from the hard but that just might be me.
00:25:602 (2,3,4,5,6) - these pretty much stack why not just stack them?
[extra]
the scaling from insane to this one is mostly just (physical difficulty) meaning the required arm movment. settings see about the same.
00:40:921 (1,2,3,4,5,6,7,1,2,3,4,5,6,7,8) - I would personally avoid sharp turns in longer streams, but this plays fine just a suggestion.
01:07:331 (12,13,14,15,16,1,2,3,1,2) - this get clustered quite a bit not a big deal if using the default skin tho, will hurt others that just large hitbursts for 300s tho.
01:30:868 (2,3,4,5,6,7,8) - I would try to make this more readable as the small gap made me think it was two sets of triples.
01:35:336 (6,7,8,9,10,11,1) - I can't say i agree to much with the spacing increase during a stream pattern here.
01:36:453 (5,6,7,8,9,10,11,12,1) - same as above that is rather tough to play that being said anyone that could get this far in the map would most likely have no issues doing this, just a suggestion and view on it as a player tho. seeing as it only happens a few times it doesn't really feel consistent.
posted

ztrot wrote:

[Normal]
00:19:219 (1,2) - could you move this to x172 y228? tbh I would rather not have an overlap/stack like that for readabilty reasons, I kinda improved the visuals tho, I guess?
01:06:453 (5,6) - suggestion overlaps like these don't really look nice but they play just fine but perhaps you can adjust the position to a more visually pleasing format? okay
[hard]
00:19:219 (1,2,3,4) - have the two notes after the slider attempt to blanket? blanket what?
01:42:836 (5) - I'm sure you could use a less confusing shape here. sure
[insane]
the diff spike in this is kinda large from the hard but that just might be me.
00:25:602 (2,3,4,5,6) - these pretty much stack why not just stack them? I would assume Zexous did this to make sure the stack is working as he intended even when mods are in place, they also imply a certain "flow" right now, tho, ofc not notable in gameplay because the difference is really miniscule. I'd keep these
[extra]
the scaling from insane to this one is mostly just (physical difficulty) meaning the required arm movment. settings see about the same.
00:40:921 (1,2,3,4,5,6,7,1,2,3,4,5,6,7,8) - I would personally avoid sharp turns in longer streams, but this plays fine just a suggestion.yeah these sharp turns are mapped on the strong beats in the music, so I'd like to keep them here (also they look cool </3)
01:07:331 (12,13,14,15,16,1,2,3,1,2) - this get clustered quite a bit not a big deal if using the default skin tho, will hurt others that just large hitbursts for 300s tho. just about any streamy map would get clustered if one were to use gigantic 300's
01:30:868 (2,3,4,5,6,7,8) - I would try to make this more readable as the small gap made me think it was two sets of triples. okay i guess
01:35:336 (6,7,8,9,10,11,1) - I can't say i agree to much with the spacing increase during a stream pattern here. tbh this is barely noticeable, both the compressed and the higher-spaced part are rather short and the circle-movement can be done with very little motion too, so the actual cursor speed doesnt change too much
01:36:453 (5,6,7,8,9,10,11,12,1) - same as above that is rather tough to play that being said anyone that could get this far in the map would most likely have no issues doing this, just a suggestion and view on it as a player tho. seeing as it only happens a few times it doesn't really feel consistent. this one is a lot less clustered than the previous one, which makes it easier to read and play, so I guess it's about equal difficulty despite being a bit longer and the spacing change having a bigger impact
I additionally changed a spinner on the easy which was too close to the circle after it
posted
alright I'm okay with the changes, with the way the new system is rolling out I'm not sure if I could just move this to qulified as is so give me some time to figure out how things are working and if that is the case this bubble will change to a heart I assume?
posted
the suspense
posted
finally figured it out sorry about the confusion!
posted
love this song, congrats zare!
posted
aaaaaaaaaaaaaa

posted
Congratulations! Well deserved
posted
Suddenly, first unrank under the new ruleset and is made an example on what not to do~
posted

just leaving this here for future reference
posted
eyyyyy
posted
Gratz :3
posted
jha finnaallyy
posted
SHIT SON ZARE IS BAT NOW

SO MUCH FOR THAT

ACTUALLY HE'S BACK NOW
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