Recheck + mod on the hardest difficulty as I promised.
- Make sure if the preview point are set at the same point in all difficulties before updating. fixed, it was off in the Normal
- 00:16:666 (3) - Missing a new combo.
- 00:39:644 (3) - ^
did this for Dubu
- 00:41:240 (2) - I don't think adding a circle at 00:41:240 - where there is no noticeable drum sound is a god idea. You can easily fix this by swapping the rhythm of 00:40:921 (1,2) - . + It'd be much better to follow the strong drum sound at 00:41:081 - with a slider head or a circle I mean ↓
To be honest I'd much rather stick to following the piano here as with the previous sliders, however I can make this slider longer to emphasize what i'm following?
- 01:14:751 (6) - The angle of this slider is against the flow of (5,6,7), isn't it? It looks neater if you rearrange (6) like this. https://osu.ppy.sh/ss/1935590124,238,74751,2,0,B|144:184|144:184|140:152,2,90,0|0|0,1:0|1:0|1:0,0:0:0:0:sure
- 01:19:857 (5) - This might be just my personal taste, but it looks like this fits with the flower better than the current idea. https://osu.ppy.sh/ss/1935594 That's barely a difference and I think my version looks a bit tidier
- 01:23:049 - 50% sounds a bit too low to me. I'd highly recommend increase by 15% or so. Same goes for Normal and Eternal.
- 01:23:049 (1,2,3,4,5,6,7,1,2,3,4,5) - Try adding a whistle on red ticks. It should fit with your rhythm well.
- 01:58:155 (1) - I'd add a whistle at 01:58:155 - 01:58:554 - 01:58:820 - if I were you. You can apply this in Eternal as well.
^ Applied all that ^ (But I wont do the the whistles in the Eternal because it's following different rhythms)
- 00:44:591 (4) - Missing a new combo, right? took the liverty of applying this, too
- I wonder why you don't have your own raked map..
- Talked with some players (around 250~400 rank), but OD8 would be great considering how hard this difficulty that includes long streams with around BPM190 is in our opinions. meh. I'm a personal fan of high OD, and I want to keep it in order to distinguish really good players from stream mashers. I personally don't see high OD as a difficulty factor, but more of a reward when you do well on it
- 00:19:219 (7) - I'm sure you forgot to add a new combo here! yep
- 01:02:144 (2,3) - This should be resnapped in 1/16 beat as the song goes, right? Try listening the song carefully in 25%. + 01:02:224 (3) - This probably will mislead players. Actually all of players I asked test broke a combo here. changed
Call me back when you are done. I prefer forum pm btw.
EDIT: Holy shit, forgot to mark this as a star..