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Envy - Uprise [Taiko|Osu]

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DakeDekaane
uguu

[ Oni]
dem SV changes.
00:20:458 - 00:22:304 - Please use a higher volume for these notes, specially the first ones, they're barely hearable.
00:22:304 (73,74) - This overlap is really bad, as it gives a little time to react properly due the big note covering the kat.
02:05:689 (616,617) - ^
00:51:151 (228) - This may be my personal opinion, but the SV increase would feel a lot better starting here.
01:21:381 - 01:23:920 - I wouldn't recommend to reduce the SV like this here, it' unnecessary imo, a single SV change would fit a lot better, since the song pace changes like that, not gradually like your SV.
01:21:381 - 01:36:151 - This part could be like calmer, emphasizing better the main sound in the song, actual rhythm isn't bad, just giving my opinion. Making this less dense could make the spread better, as Muzukashii barely has notes here (2/1 + 1/1).
02:02:227 (593,594,595,596,597,598) - Quite weird you don't use kats here.
03:21:381 - 03:26:920 - I'd suggest to use a similar structure as you did on 03:26:920 - 03:30:612 - , leaving a 1/1 break after the downbeat, plays really cool like that.

[ Muzukashii]
00:55:074 (162) - This note could fit better being 1/2 earlier, to fit better this synth sound you're following. This also would make the triple kkk sound better.
01:02:458 (194) - ^
01:09:843 (226) - ^ Also, this time the pattern may look a bit long, you could remove 01:10:074 (227) - to create a larger gap to balance the length of the pattern.
01:17:227 (256) - ^ Also a bit weird previous pattern was longer despite the music being very similar.
01:20:920 (273) - Remove this note? It isn't really following or adding something.
01:42:843 (317) - This note feels more like filler given how you mapped this part. It'd fit and sound better asa proper break.
01:57:612 (360) - ^
01:55:420 - Maybe add a note here? Sounds a bit awkward to break the music pattern here.
02:38:458 (500) - As in 00:55:074 (162) -
02:45:843 (532) - ^
02:49:535 (548) - ^
02:53:227 (563) - As in 01:09:843 (226) -
03:00:612 (593) - As in 01:17:227 (256) -
03:04:304 (610) - As in 01:20:920 (273) -
03:23:227 (678,679,680,681,682,683,684) - This pattern really stands out here, and it's weird to be the only one on this repetitive track.

[ Futsuu]
00:35:689 (39) - This note feels quite weird, if you're going to put a break here, it'd be better to start in 00:35:227 - along with the stronger beat here, imo.
00:55:074 (79) - Almost a similar reason as above, this note would play better being 1 beat earlier, letting the next pattern begin on a strong beat, feeling better to play.
00:58:766 (88) - ^
00:59:227 - 01:06:612 - Shouldn't this section keep the 1/2 5-note patterns?
01:42:612 (155,165) - Breaks could fit here nicely, imo.
02:26:458 - I think a note is missing here, as you don't have this 2/1 breaks anywhere in similar spots.
02:53:227 (289) - As 00:55:074 (79) -
03:34:304 (370) - Probably a big note could fit here.

That'd be all from my part, I guess.
Topic Starter
Aldwych
oh baby a triple!

Oh wait no. Anyway, gonna check this tonight. Thanks for the mod dake <3
Topic Starter
Aldwych

DakeDekaane wrote:

uguu

I'm gonna change for totoro, if he wants to update himself he'll gonna poke me (rite now in teh pussi)

[ Oni]
dem SV changes. Dem Paladin
00:20:458 - 00:22:304 - Please use a higher volume for these notes, specially the first ones, they're barely hearable. I Added generaly 10%, i think totoro wanted something interesting by following the synthe, and i'll try to respect what he did.
00:22:304 (73,74) - This overlap is really bad, as it gives a little time to react properly due the big note covering the kat. Downed to 1.30, in order to no get overlapp by the stream, i think the speed is not so high, so the overlapp won't be so noticed.
02:05:689 (616,617) - ^ 1.25
00:51:151 (228) - This may be my personal opinion, but the SV increase would feel a lot better starting here. Maybe but at least we have smoother SV changes.
01:21:381 - 01:23:920 - I wouldn't recommend to reduce the SV like this here, it' unnecessary imo, a single SV change would fit a lot better, since the song pace changes like that, not gradually like your SV. Ok fixed.
01:21:381 - 01:36:151 - This part could be like calmer, emphasizing better the main sound in the song, actual rhythm isn't bad, just giving my opinion. Making this less dense could make the spread better, as Muzukashii barely has notes here (2/1 + 1/1). Deleted 01:26:689 , 01:31:535, i think i can do more since the spread is so damn with futsuu.
02:02:227 (593,594,595,596,597,598) - Quite weird you don't use kats here. Kated at 02:02:804 and 02:03:151, the others makes no sense.
03:21:381 - 03:26:920 - I'd suggest to use a similar structure as you did on 03:26:920 - 03:30:612 - , leaving a 1/1 break after the downbeat, plays really cool like that. Well i don't know what to do, just delete at 03:24:843 , seems logic.

[ Muzukashii]
00:55:074 (162) - This note could fit better being 1/2 earlier, to fit better this synth sound you're following. This also would make the triple kkk sound better. Hesitant but k it's legit.
01:02:458 (194) - ^
01:09:843 (226) - ^ Also, this time the pattern may look a bit long, you could remove 01:10:074 (227) - to create a larger gap to balance the length of the pattern. Yes and no, why would i do a 3/2 break since i don't use to on the whole diff, i like to be consistent and make logic pattern.
01:17:227 (256) - ^ Also a bit weird previous pattern was longer despite the music being very similar. Didn't understand.
01:20:920 (273) - Remove this note? It isn't really following or adding something. Ok
01:42:843 (317) - This note feels more like filler given how you mapped this part. It'd fit and sound better asa proper break.
01:57:612 (360) - ^ ok x2
01:55:420 - Maybe add a note here? Sounds a bit awkward to break the music pattern here. Nope the break delimits the 2 section, plus it's a reverse pattern plus from Nwolf : Lacks big breaks, and i don't want to add much notes, since all said, delete delete delete delete.
02:38:458 (500) - As in 00:55:074 (162) -
02:45:843 (532) - ^
02:49:535 (548) - ^ Keeping, this k is special since this split the 2 sections between the first kiai part and the second one.
02:53:227 (563) - As in 01:09:843 (226) -
03:00:612 (593) - As in 01:17:227 (256) -
03:04:304 (610) - As in 01:20:920 (273) - Keeping, ^
03:23:227 (678,679,680,681,682,683,684) - This pattern really stands out here, and it's weird to be the only one on this repetitive track. Well i changed a bit, i keep the 3/4 logic because i like it and i found nothing, i deleted the double logic.

That'd be all from my part, I guess.
Yuzeyun

DakeDekaane wrote:

[ Futsuu]
00:35:689 (39) - This note feels quite weird, if you're going to put a break here, it'd be better to start in 00:35:227 - along with the stronger beat here, imo. Same as per nweff's mod
00:55:074 (79) - Almost a similar reason as above, this note would play better being 1 beat earlier, letting the next pattern begin on a strong beat, feeling better to play.
00:58:766 (88) - ^ kick notes seems not to be as powerful on these points at all to me...
00:59:227 - 01:06:612 - Shouldn't this section keep the 1/2 5-note patterns? needed breaks but added some notes
02:26:458 - I think a note is missing here, as you don't have this 2/1 breaks anywhere in similar spots. k and changed following note
02:53:227 (289) - As 00:55:074 (79) - same
03:34:304 (370) - Probably a big note could fit here. soft end, so no big

That'd be all from my part, I guess.
weeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeey
https://www.dropbox.com/s/oi10nk33d69t6 ... D.osu?dl=0 jeej
Topic Starter
Aldwych
HB Uprise!

Hoped for a ranked today, but i think it won't be. :<
Cerulean Veyron
Hi, finally got the time to mod this map!

[> FutsuuZoda <]
  1. - Looks pretty fine D8
[> Muzukashii <]
  1. 00:24:612 (52) - k? idk
  2. 00:46:766 (135,136,137) - Replace as d?
  3. 00:54:843 (162) - k
  4. 01:09:612 (226) - ^
  5. 01:16:997 (256) - ^
  6. 01:19:997 (268,269,270) - kkk? Would sound nice imo.
  7. 01:59:920 (364) - d
  8. 02:05:920 (381) - ^
  9. 02:13:304 (409) - ^
  10. 02:28:651 (464,465,466,467) - I think k ddd fits best here, just my suggestion...
  11. 02:38:227 (497) - k
  12. 02:45:612 (529) - ^
  13. 02:52:997 (560) - ^
  14. - Uhmm.. it's a great diff to me, well.. Most of the mods here i mentioned are just my opinions.
[> Pacha's Taiko Oni <]
  1. 00:11:227 (16,17) - dk?
  2. 00:32:227 (129,130,131,132) - kd dk?
  3. 01:07:997 (329,330,331,332,333) - ddkkd
  4. 01:37:766 (474) - d
  5. 01:42:497 (497,498,499) - k d k, might sound nice, but idk.
  6. 02:14:689 (664,665,666) - ddk?
  7. - It gets a bit perfect during, GJ :3/
Sorry if my mod is quite bad, and inexperienced. I'm just trying to improve... ;n;

Well, i think that's all, good luck for ranking this!
Topic Starter
Aldwych
A SuuS!

Hi Gray Veyron! o/

Gray Veyron wrote:

Hi, finally got the time to mod this map! \:D/

[> Muzukashii <]
  1. 00:24:612 (52) - k? idk Well i was really hesitant because of the pattern complexity, i wanted to use d as marker for 3/4 but after some test, k sounds much better because d were too much spammed.
  2. 00:46:766 (135,136,137) - Replace as d? Nope, but the 134 yep.
  3. 00:54:843 (162) - k After some tries i really prefer d, don't know why but i found the k not is it's place. But after some tries to, the prevs one as k fits well with the music
  4. 01:09:612 (226) - ^
  5. 01:16:997 (256) - ^ Same for the 3 ofc
  6. 01:19:997 (268,269,270) - kkk? Would sound nice imo. Ok
  7. 01:59:920 (364) - d Mhhh.... nope, after it's a finish, i think keeping this as k make the lecture more easy since there's 3/4 all around, also the sound is same as before, so no valuable reason found for me.
  8. 02:05:920 (381) - ^ hmmm.. nope sounds good as it is.
  9. 02:13:304 (409) - ^ ^
  10. 02:28:651 (464,465,466,467) - I think k ddd fits best here, just my suggestion... ^
  11. 02:38:227 (497) - k Same a 162
  12. 02:45:612 (529) - ^
  13. 02:52:997 (560) - ^ ^
  14. - Uhmm.. it's a great diff to me, well.. Most of the mods here i mentioned are just my opinions.
Well, i think that's all, good luck for ranking this!
Most of the suggestions applied or re-interpreted.
Thank you for accepted the request take your cookie you deserved it! \:D/
Totoro le Pacha
Whaa ? Me, late ? Noooo.

DakeDekaane wrote:

uguu

[ Oni]
dem SV changes.
00:20:458 - 00:22:304 - Please use a higher volume for these notes, specially the first ones, they're barely hearable. You're right, changed it
00:22:304 (73,74) - This overlap is really bad, as it gives a little time to react properly due the big note covering the kat. Changed it a little, but what should I do ? Increase le SV ?
02:05:689 (616,617) - ^
00:51:151 (228) - This may be my personal opinion, but the SV increase would feel a lot better starting here. Yeah, way better !
01:21:381 - 01:23:920 - I wouldn't recommend to reduce the SV like this here, it' unnecessary imo, a single SV change would fit a lot better, since the song pace changes like that, not gradually like your SV. Done, it's more cool now
01:21:381 - 01:36:151 - This part could be like calmer, emphasizing better the main sound in the song, actual rhythm isn't bad, just giving my opinion. Making this less dense could make the spread better, as Muzukashii barely has notes here (2/1 + 1/1). Yeah, but in this Oni, I feel bad in killing the emphasis here
02:02:227 (593,594,595,596,597,598) - Quite weird you don't use kats here. No, the "pitch" is monotonous here, I find it fits well
03:21:381 - 03:26:920 - I'd suggest to use a similar structure as you did on 03:26:920 - 03:30:612 - , leaving a 1/1 break after the downbeat, plays really cool like that. Modified this part.

That'd be all from my part, I guess. Thanks a lot, your mod is very helpful :)

Gray Veyron wrote:

Hi, finally got the time to mod this map!

[> Pacha's Taiko Oni <]
  1. 00:11:227 (16,17) - dk? Changed this part already ~
  2. 00:32:227 (129,130,131,132) - kd dk? No I can't, the patterns would not be smooth like this
  3. 01:07:997 (329,330,331,332,333) - ddkkd Yeah, better
  4. 01:37:766 (474) - d Nope, same pitch as the previous one
  5. 01:42:497 (497,498,499) - k d k, might sound nice, but idk. Yeah, that's nicer. ~
  6. 02:14:689 (664,665,666) - ddk ? He, sorry but no, I love this pattern.
  7. - It gets a bit perfect during, GJ :3/
Sorry if my mod is quite bad, and inexperienced. I'm just trying to improve... ;n;

Well, i think that's all, good luck for ranking this! Thank you ! :D
Topic Starter
Aldwych
Updated.

Totoro, the guy who gives me worng snapped diff. pfozehfoihfzei
Also deleted the firsts objects in order to be consistent with the diff.


Re-Updated,

have to talk with both for the begning.
Yuzeyun
oktamer je map le début mais je fout des 16/1
Topic Starter
Aldwych
J'ai presque envie de te kd Gezo.
Yuzeyun
added TWO notes at the beginning of the diff.
like seriously this is the most pointless thing I've ever done
Topic Starter
Aldwych
Ptin.

Arrete de me faire croire a un mod de Gero.
fmklrjgiojvpiomsd,vs
Yuzeyun
tpd
Topic Starter
Aldwych
éalor

omg
Yuzeyun
00:03:843 (2) - 2015-05-12 18:25 _Gezo_: bon rajoute d à 00:00:151 - et à 00:03:843 -

t srx
Topic Starter
Aldwych
no
kanpakyin
Hi, mod4mod here.

[FutsuuZoda]
  1. 00:36:612 - Probably add a kat here as to emphasize the background music. This won't affect the overall difficulty.
  2. Actually personally, I would avoid using complex 1/2 pattern like kkddk ddkkd kdkkd etc in Futsuu. Also, the part in kiai is much harder than overall difficulty. You may need to tune it down.
  3. 01:20:920 (142) - Remove this note as there are no music to support it.
  4. d k ddk d kd this pattern is quite repetitive. I know that you are trying to follow the drum, but why don't you try something new like d k d kd dkd
  5. 02:44:689 - Add a note here?
  6. 03:34:304 (373) - Big don would fit the strong beat there, I think.
[Muzukashii]
  1. 00:17:227 (29) - How about changing this to kat to make some variation? Kat could fit the music well.
  2. 00:25:997 (56,57,58) - This triplet doesn't fit the music well as nothing to support it. I highly recommend changing it to simple 1/2
  3. 00:33:381 (84,85,86) - ^
  4. 00:36:612 - add a kat here?
  5. 00:40:766 (109,110,111) - same as 00:25:997- (...etc I guess you can find all the unfitted triplets)
  6. 01:10:074 (227,228) - you might want to change this to triplet.
  7. 01:40:074 (308) - Change this to kat to fit the pitch?
  8. 01:47:458 (329) - ^
  9. 02:41:227 (509,510,511) - kkk sounds better here imo.
  10. 02:52:766 (559) - don here?
  11. 03:08:920 (622) - don here to make some variation?
  12. 03:23:227 (675,676,677,678,679) - hum...I have no idea that what do these notes follow. They don't follow the beats nor the music that well. Probably you can try using 1/1 here.
[Pacha's Taiko Oni]
  1. 00:18:151 (73,74,75) - dkd would be better than dkk as the pitch of 00:18:381 - is lower than 00:18:266 -
  2. 00:18:612 - ~ 00:22:074 - I can't barely hear the drum sound even that I am using the headphone. Please don't lower the volumn to a extent that nothing can be heard.
  3. 00:39:958 (195,196) - dk here?
  4. 00:42:151 (205,206,207,208,209) - how about kdddk?
  5. 00:47:343 (235,236) - dk?
  6. 00:48:612 (240,241,242,243,244,245,246) - This stream doesn't fit the music well. Probably you can change it to xx xx x like how you can in previous sections.
  7. 01:39:843 (510,511,512) - kdk?
  8. 01:42:497 (523) - don here? So that it can be consistent with the pitch and the pattern you use.
  9. 01:54:612 (578,579,580) - How about removing this triplet and then change it to 1/2 with the first one becoming a big kat? The effect would be better than kkd imo.
  10. 02:09:612 (662) - kat?
  11. 02:12:612 (678,679,680) - These big notes don't fit the music well. Remove them?
  12. 02:23:689 (738) - ^
  13. 02:31:074 (779) - ^
Topic Starter
Aldwych
Sorry for teh late.

kanpakyin wrote:

Hi, mod4mod here.

[Muzukashii]
  1. 00:17:227 (29) - How about changing this to kat to make some variation? Kat could fit the music well. I rather prefer consistency as variation.
  2. 00:25:997 (56,57,58) - This triplet doesn't fit the music well as nothing to support it. I highly recommend changing it to simple 1/2 Ok, then i changed to k d because it fits more the music.
  3. 00:33:381 (84,85,86) - ^ ^
  4. 00:36:612 - add a kat here? Break time, so no add on these sections
  5. 00:40:766 (109,110,111) - same as 00:25:997- (...etc I guess you can find all the unfitted triplets) ofc
  6. 01:10:074 (227,228) - you might want to change this to triplet. Nope, the noticabvle sounds are on doublets, the middle is for battery, so it fits well.
  7. 01:40:074 (308) - Change this to kat to fit the pitch? Mine sounds good, also the kats are on 3/4 and dons on 1/2 this way also makes the lecture easier.
  8. 01:47:458 (329) - ^ ^
  9. 02:41:227 (509,510,511) - kkk sounds better here imo. Yep
  10. 02:52:766 (559) - don here? Nope high synthetizer sound here.
  11. 03:08:920 (622) - don here to make some variation? Prefer my version, sounds better with the music.
  12. 03:23:227 (675,676,677,678,679) - hum...I have no idea that what do these notes follow. They don't follow the beats nor the music that well. Probably you can try using 1/1 here. Yep, This is a safer solution, i reworked a bit this section
Thanks for the mod! :D
Yuzeyun

kanpakyin wrote:

Hi, mod4mod here.

[FutsuuZoda]
  1. 00:36:612 - Probably add a kat here as to emphasize the background music. This won't affect the overall difficulty. I want to keep the 3/1 break at that point.
  2. Actually personally, I would avoid using complex 1/2 pattern like kkddk ddkkd kdkkd etc in Futsuu. Also, the part in kiai is much harder than overall difficulty. You may need to tune it down. Tuning it down means having a very insane difficulty gap with Muzukashii. 2/1 breaks make up for the difficulty, and as it's the most intense part of the song.
  3. 01:20:920 (142) - Remove this note as there are no music to support it. Done
  4. d k ddk d kd this pattern is quite repetitive. I know that you are trying to follow the drum, but why don't you try something new like d k d kd dkd That repetition is fine enough to me, these are the "stronger points" I want to emphasize, that kind of pattern is way too risky.
  5. 02:44:689 - Add a note here? 02:44:920 (278) - you had one job
  6. 03:34:304 (373) - Big don would fit the strong beat there, I think. It's a soft beat.
https://www.dropbox.com/s/d1aclkhnfusyr ... D.osu?dl=0
Totoro le Pacha

kanpakyin wrote:

Hi, mod4mod here.

[Pacha's Taiko Oni]
  1. 00:18:151 (73,74,75) - dkd would be better than dkk as the pitch of 00:18:381 - is lower than 00:18:266 - Nah, in this sequence, we're in a dk logic, we would break the emphasis by doing this
  2. 00:18:612 - ~ 00:22:074 - I can't barely hear the drum sound even that I am using the headphone. Please don't lower the volumn to a extent that nothing can be heard. Already had remarks on this, i added +10% volume on this part.
  3. 00:39:958 (195,196) - dk here?No, it would lose a lot a smoothness with the K after this.
  4. 00:42:151 (205,206,207,208,209) - how about kdddk? Mh, yeah, why not
  5. 00:47:343 (235,236) - dk? ^
  6. 00:48:612 (240,241,242,243,244,245,246) - This stream doesn't fit the music well. Probably you can change it to xx xx x like how you can in previous sections. True, changed
  7. 01:39:843 (510,511,512) - kdk? Yeah, done.
  8. 01:42:497 (523) - don here? So that it can be consistent with the pitch and the pattern you use.Nah, it would be too monotonous.
  9. 01:54:612 (578,579,580) - How about removing this triplet and then change it to 1/2 with the first one becoming a big kat? The effect would be better than kkd imo. Yeah, I tried and it's cool.
  10. 02:09:612 (662) - kat? Nah, it's cool here
  11. 02:12:612 (678,679,680) - These big notes don't fit the music well. Remove them? Nah, they're great great I think ! It gives so much emphasis
  12. 02:23:689 (738) - ^ ^
  13. 02:31:074 (779) - ^ ^
Thanks a lot for your help :D
https://www.dropbox.com/s/m6llv8593hczk ... D.osu?dl=0
Eni
good
OzzyOzrock
hi im late for m4m kinda

[Pacha's Taiko Oni]
  1. HP6?
  2. In every part of the song with volume lowered, don't let it go lower than 40%. Very often I can't even tell if I'm being accurate during the middle of a stream or some other because of how the song is still making sound louder than the hits.
  3. In addition, the section with 100% is really, really loud.
  4. 00:21:843 (97) - There are 2 green lines here, one is unsnapped obviously.
  5. 00:51:151 (254) - Unsnapped green line on this note.
  6. 00:03:151 (10,11) - Why aren't these following the rhythm of what 00:02:689 (8,9) - maps? I think it's a better idea.
  7. 00:05:458 - Add 'd' because ^?
  8. 01:35:689 (493) - Remove finish? Not much to emphasize at all. (liked the freestyling before this :3)
  9. 02:00:151 (605) - Since you're mapping all these kicks as big notes, why not this one?
  10. 02:20:227 (718) - I don't think it's worth mapping this sound.
  11. Not going to nit-pick a lot, but I will say that the first kiai has no breaks and long patterns, but second kiai does not. Normally this should be reversed (though even in that case, put some breaks ofc).

    Otherwise, gj mapping such a repetitive song somewhat interesting xD
[Muzukashii]
  1. 00:04:766 (15) - Why not move to 00:04:651 ?
  2. 00:35:574 (92) - Move to 00:36:151 ? Triplet isn't as fitting as the other one and you don't need a break that long.
  3. 01:40:074 (304,305) - k as well? Exact same sound. It was fine in the intro though.
  4. 01:40:651 - Add k?
  5. 01:47:227 (325,326,327,328) - Same two things as the two above (the d selected is just to give a gap).
  6. 01:54:612 (346,347,348,349) - ^ You could also just vary these like in the intro.
  7. 02:18:958 (426) - Move to 02:19:535 like mentioned before?
  8. 00:42:612 (114,115,116,117,118,119,120,121,122) - This particular part is pretty hard, and the section at 02:05:689 which is a repeat has nothing like that. Fix that up as you please?
  9. 03:10:766 (621,622,623,624) - Just k d k? ddd sounds bad, since it's not following the rhythm well.

    Also didn't nitpick that much. Reminded me of your other map.
[sacre gezo]
  1. 01:07:304 (110,111,112) - Shouldn't this be at 01:03:612 like how the kkddk is at the beginning? Actually, how about 00:59:920 (93,94,95) - goes 01:10:997 (so just delete there and add d here) so it's two 5 note things, only doubles, two five note things, then only doubles (and quads I guess) again?
  2. This diff also suffers from "second kiai is a lot less complex". Especially in this song where the chorus is much more "hype" the second time, having more percussion sounds in it.

    Spread from futsuu to Muzu might suck a bit, but it's dumb because mapping the weird rhythms would be lame... maybe some kxxkxxk wouldn't hurt though.
Crappy mod, but I'll probably be back here later on ;)
Topic Starter
Aldwych
Wuw i'm late lel

OzzyOzrock wrote:

hi im late for m4m kinda

[Muzukashii]
  1. 00:04:766 (15) - Why not move to 00:04:651 ? I think it's safer and worth to keep this 1/1 break, it will also keep the pattern symetrical which is nice and less complex than this solo 3/4.
  2. 00:35:574 (92) - Move to 00:36:151 ? Triplet isn't as fitting as the other one and you don't need a break that long. Maybe i don't need a long break, but because nwolf criticised the lack of big breaks earlier, i prefer keeping safe by this kind of break, plus i think that 00:36:035 is more accurate for a decent note. And the triplet is fine for me tho.
  3. 01:40:074 (304,305) - k as well? Exact same sound. It was fine in the intro though. Symetrical pattern, plus there's a kind of background sound which can justify this kdd. (But kkk could work too, but i prefer my version).
  4. 01:40:651 - Add k? Well this will make a long combo which swing between 1/2 and 3/4, i think this will be too technical for a muzu.
  5. 01:47:227 (325,326,327,328) - Same two things as the two above (the d selected is just to give a gap).
  6. 01:54:612 (346,347,348,349) - ^ You could also just vary these like in the intro. Well ¦:^)
  7. 02:18:958 (426) - Move to 02:19:535 like mentioned before? ¦:^)
  8. 00:42:612 (114,115,116,117,118,119,120,121,122) - This particular part is pretty hard, and the section at 02:05:689 which is a repeat has nothing like that. Fix that up as you please? Oups changed this section a bit. Thanks! ¦:^)
  9. 03:10:766 (621,622,623,624) - Just k d k? ddd sounds bad, since it's not following the rhythm well. Yes i changed this section but not like you mentioned so at 03:10:304 : it will be kkk d k then the triple d. It sounds better and more accurate with the current patterns.

    Also didn't nitpick that much. Reminded me of your other map.
Crappy mod, but I'll probably be back here later on ;)
Thanks for the mod. Even if i didn't changed lot of thing there were some decent argues with the mod which is cool. :D
Topic Starter
Aldwych
Toroto el pashash is really absent so i'm gonna corekt

OzzyOzrock wrote:

hi im late for m4m kinda

[Pacha's Taiko Oni]
  1. HP6? Keep 5 for all diff, seems legit tho.
  2. In every part of the song with volume lowered, don't let it go lower than 40%. Very often I can't even tell if I'm being accurate during the middle of a stream or some other because of how the song is still making sound louder than the hits. Let it gooooow, let it goooow....
  3. In addition, the section with 100% is really, really loud. Down to 80%
  4. 00:21:843 (97) - There are 2 green lines here, one is unsnapped obviously. This is not a green line but the preview point, fixed.
  5. 00:51:151 (254) - Unsnapped green line on this note. Fixed.
  6. 00:03:151 (10,11) - Why aren't these following the rhythm of what 00:02:689 (8,9) - maps? I think it's a better idea. It sounds Ugly Oo. The 3/4 break then the doublets doesn't sounds good. And you have nothing at 00:03:266
  7. 00:05:458 - Add 'd' because ^? Ok
  8. 01:35:689 (493) - Remove finish? Not much to emphasize at all. (liked the freestyling before this :3) I don't think it's comfortable to play K k D too
  9. 02:00:151 (605) - Since you're mapping all these kicks as big notes, why not this one? Let's try
  10. 02:20:227 (718) - I don't think it's worth mapping this sound. I think it is, i've nothing bad about it personnally, but keep noticing.
  11. Not going to nit-pick a lot, but I will say that the first kiai has no breaks and long patterns, but second kiai does not. Normally this should be reversed (though even in that case, put some breaks ofc).

    Otherwise, gj mapping such a repetitive song somewhat interesting xD
Crappy mod, but I'll probably be back here later on ;)
Updated
shionelove
from queue

[Futsuu]
02:10:766 (204) - add like 02:06:612 (195,196,197) -
02:57:843 (306,307,308,309,310,311,312,313,314,315,316,317) - by intention? if not add 02:57:381 ...etc
[Muzu]
03:21:381 (658,659,660) - delete this 1/4 pattern because only this is 1/4
03:32:458 (1,1) - that spinner is too long you should change this normal note or make short spinner(BN told me this when i got BNmod)
you need atleast 1/1 space between end of spinner and note
[Pacha's Taiko Oni]
you don't have to add "Taiko" in diff name but free
00:03:497 - add or move here
01:31:074 (474,475,476,477,478,479) - strange rhythm here...make similar or same pattern as previous



winner is...
no they are 2nd in ESL cologne 2015 gg
Topic Starter
Aldwych
Oh!

I'm gonna correct it as soon as possible.
Thks Shionelove.

Bring back LE DESSERT
Topic Starter
Aldwych

shionelove wrote:

from queue

[Muzu]
03:21:381 (658,659,660) - delete this 1/4 pattern because only this is 1/4 Changed into kdd. This is more appropriate
03:32:458 (1,1) - that spinner is too long you should change this normal note or make short spinner(BN told me this when i got BNmod)
you need atleast 1/1 space between end of spinner and note Well... ok xd

winner is...
no they are 2nd in ESL cologne 2015 gg
rip :'(
Thks for the mod and take your cookies! :D
Topic Starter
Aldwych
Triple post coz thug.

_Gezo_ let me the choice of what to do on his futsuu. I do the same on Oni.

Denied all of futsuu's nuggestions. I think it's better to keep some short break, this is not a waste.

All applied on pacha's Oni. Thanks.
Topic Starter
Aldwych
.
Raiden
why am i even doing this

if you give kudosu to this sht i'll kill you

[cerveza]

  1. 00:22:333 - what the hell
  2. 00:43:535 (56) - move to 00:43:074 - and turn to a k? lol skipping the snare hit feels odd
  3. volume? make it consistent with Oni or at least make it a bit lower on calmer parts lol
  4. rename to Gezo's Muzukashii? tbh i don't want you guys to get slapped by Ono
[oni dessert]
  1. ok
  2. ok..........
  3. monocolour triplets oni. kill?
[pacha dessert]
  1. 00:22:189 - 00:22:420 - pointless green lines as they don't affect any note. Move them to the respective notes. Bleh anyway the note at 00:22:304 (101) - overlaps everything but as long as it's readable enough xd
  2. 01:21:381 - 01:36:151 - uhmmmmmmm what EXACTLY are you following here xddddd
  3. 02:05:574 - 02:05:804 - green lines,.,...
  4. aaaa
Topic Starter
Aldwych

Raiden wrote:

why am i even doing this

if you give kudosu to this sht i'll kill you
k

[cerveza]

  1. 00:22:333 - what the hell old mapping style i guess.
  2. 00:43:535 (56) - move to 00:43:074 - and turn to a k? lol skipping the snare hit feels odd 'k
  3. volume? make it consistent with Oni or at least make it a bit lower on calmer parts lol Applied what i did on Oni
  4. rename to Gezo's Muzukashii? tbh i don't want you guys to get slapped by Ono Thought of it too. Kinda old map right now :<
[oni dessert]
  1. ok
  2. ok..........
  3. monocolour triplets oni. kill? That was originally a muzukashii meeehhh D:, consider this a light oni and the muzukashii as a light muzukashii.
[pacha dessert]
  1. 00:22:189 - 00:22:420 - pointless green lines as they don't affect any note. Move them to the respective notes. Bleh anyway the note at 00:22:304 (101) - overlaps everything but as long as it's readable enough xd Corrected the green lines, and i delted the first 2 notes after the D, the overlapp as itself might not be a problem however, i prefer keeping a safe distance with this kind of SV style.
  2. 01:21:381 - 01:36:151 - uhmmmmmmm what EXACTLY are you following here xddddd That doesn't shock me. It's kinda same style as the beggining.
  3. 02:05:574 - 02:05:804 - green lines,.,... fixed.
  4. aaaa aaaaaaaa
Thanks for the mod! :D

I keep the cookie tho.
Raiden
circle: p/3817153

OzzyOzrock wrote:

Please die in hell.
Topic Starter
Aldwych
A?
Owat?
Kay xD
Secretpipe
ah bah c'est bubble
Topic Starter
Aldwych
t'as vu jté poke
Bara-
Popping the bubble ovr several huge issues in Normal (Spacing)
Changing Distance is not allowed, except for kiai (where it is 1.1 instead of 1.0)

[General]
It's not that big of a deal, but there is an unsnapped green timing point (at 02:06:251) Consider snapping it

[Normal]
What's wrong with the Distanc in the begin (and some others throughout the map)?
00:04:304 (1,2,3) - This for example, 1.13 and 1.0
00:06:151 (4,1,2) - 1.0 and 1.2
01:48:612 (3,4) - 1 and 0.77
02:23:227 (5,1) - 1.0 and 1.34
For aesthetical reasons, it's better to stick with 1.2 (so the 1/2 doesn't hit each other)
I'll point out some general flaws in the rest of the mod for this diff, as you know what do to with the distance
  1. 00:13:535 (4,1) - The flow here is quite broken, due to the movement created here
  2. 00:17:227 (5) - You use 1/1 and 1/2 throughout the map, and then suddenly a long 3/2 slider. Why? It feels really out of place
  3. 00:23:227 (1) - Too fast after the spinner. Altough it's a normal, it's the easiest diff of the set, and thus should be treated as one
  4. 00:52:766 (1) - ^^ (Happens more times in the map)
  5. 01:38:920 - Wrong sample? (Happens more)
Diff isn't bad, but it's just quite old, and therefore feels a bit bad. Idk how to express this properly, but I don't like it, well, I don't like alsmot every older map so that's not that big of a deal

[Hard]
  1. 00:14:458 (8,9) - The change of distance feels out of place, Ctrl G
  2. 00:22:304 (1) - Too quick after spinner, needs to be at least 1 beat in hard
  3. 00:26:689 (2,3,7) - Not really a fan of the overlap between (2,3) and (7). It can stay if you want though
  4. 00:46:074 (5,1) - Blanket
  5. 00:51:843 (1) - Spinner issue
  6. 01:09:381 (5,2) - (2) is slightly covered by '(5's) reverse, making it unreadable, though (5) already fades out so it might be fine.
  7. 01:57:843 (8,9) - Still 3/4?
  8. 02:05:689 (1) - Spinner issue
  9. 02:23:689 (5,2) - Quite a bad overlap, why not try to blanket them? (Will be hard as there is also distance to worry about >__>
I really like this diff. Even though it's old, it's quite good!

[Insane]
  1. 00:08:343 (3) - Low spacing is really confusing, as parts as 00:08:689 (4,5,6,7,8) - are 1/2 but with higher spacing (I know it's later then the prev, but you understand it, right? :3)
  2. 00:19:997 (4,5,6) - Consider silencing the ends, like 00:31:997 (3,4,5), or give them drum samples at the tails
  3. 00:20:689 (1) - Add a circle here, and start the spinner 1/4 later for more emphasis
  4. 00:25:535 (7) - Please make it a bit wiggly so it follows the ieeehhh in the song better (just personal pref)
  5. 00:32:920 (6) - ^^ Also, the low spacing with the previous object (the overlap) feels a bit out of place, please space those two more
    The above slider"issue" happens more often, consider changing those as well
  6. 01:47:920 (4,5,6) - Low spacing after a slider (1/4 slider) feels awkward, better space these out a lot. Consider making (4,5,6) a blanket wwith (3)
  7. 02:04:074 (1) - Add a circle here, and start the spinner 1/4 later for more emphasis
  8. 02:23:689 (6) - No 3/4?
  9. 02:30:151 (3,4,5) - Consider silencing the ends, like 00:31:997 (3,4,5),
  10. 02:38:689 (8,9) - Uhm, this is quite a big jump, just stick to regular spacing here, or have 2 sliders and then a circle
  11. 02:48:612 (2,3) - Overlap, please fix
I like this diff, just a few things
Low spacing after a 1/4 slider feels quite awkward, Also some spacings feel quite weird and outdated, but the map is old so it's fine

Normal needs more adjustments. Hard/Insane are both fine
Call me once you fix the DS, and get 3-4 mods mostly (if not only) on Normal and it'll be fine for rebub :3
Topic Starter
Aldwych
Hi Baraatje!

Thanks for the mod started.
I understand for the pop (well that doesn't surprise me at all) i'll try to fix issues when then mod will be finished.

Also about your opinon on normal i'm ok about that but that's not a big deal too, i mean the mapset a 1,5 years and map style has been change. So as long as we can resolve issues that can makes the map unrankable that's ok, but if it's about mapstyle is old, well... what would you expect from and old map xD
Bara-
Updated mod :D
Raiden
oh you're not gona delete the stds like std dumbasses people do with taikos?

such a shame

lolz
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