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Ootsuki Kenji - Kuusou Rumba

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Topic Starter
NervOfSeele
This map has been deleted on the request of its creator. It is no longer available.
Droid803
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
NervOfSeele

Droid803 wrote:

[Kitsu Chiri]
A little too similar to "Normal", IMO. (maybe not, feel free to ignore this one)
About this, I wanted some continuity between difficulties to ease transition.
Thanks for the input.
Kitty McWittles
[Hito Nami]
Get rid of it. It's nothing but notes on every beat, give or take a few skips.

[Kitsu Chiri]
00:03:084 (1) - Clap spam... make a pattern out of the claps that sounds cool, but don't overuse them like this
00:29:040 (8) - Move 2x further away
00:44:040 (2,3) - Bad spacing
00:47:047 (1,2) - ^ Spread out a little?
00:55:031 (4) - Replace with a note at the endpoint of the slider, keep the clap?(see below)
00:54:295-00:59:239 - Clap spam, even out your hitsounds
01:10:065 (1,2,3,4,1,2,3,4,5) - Spacing
01:16:011 (1,2,3,4,5,6,7,8) - ^
01:22:093 (5) - Move over (1)
01:23:027 (6) - Move over (2)

[Itoshiki Nozomo]
Spacing nightmare... follow my basic hitsound tips from above, I can't mod anything else on it.

I'm not starring it for now, fix [Kitsu Chiri] up a bit and then I might. You may need to remake a new difficulty since neither of the other ones are really rankable... well [Hito Nami] is, but it's horribly dull and lacks creativity. (Sorry if that sounds assholeish)
Topic Starter
NervOfSeele

Samurai_X wrote:

[Hito Nami]
Get rid of it. It's nothing but notes on every beat, give or take a few skips.

[Kitsu Chiri]
00:03:084 (1) - Clap spam... make a pattern out of the claps that sounds cool, but don't overuse them like this
00:29:040 (8) - Move 2x further away
00:44:040 (2,3) - Bad spacing
00:47:047 (1,2) - ^ Spread out a little?
00:55:031 (4) - Replace with a note at the endpoint of the slider, keep the clap?(see below)
00:54:295-00:59:239 - Clap spam, even out your hitsounds
01:10:065 (1,2,3,4,1,2,3,4,5) - Spacing
01:16:011 (1,2,3,4,5,6,7,8) - ^
01:22:093 (5) - Move over (1)
01:23:027 (6) - Move over (2)

[Itoshiki Nozomo]
Spacing nightmare... follow my basic hitsound tips from above, I can't mod anything else on it.

I'm not starring it for now, fix [Kitsu Chiri] up a bit and then I might. You may need to remake a new difficulty since neither of the other ones are really rankable... well [Hito Nami] is, but it's horribly dull and lacks creativity. (Sorry if that sounds assholeish)
Thanks for replying

I'm gonna remake Hito Nami when I hit a creativity streak again.

I followed your tips on Kitsu Chiri, but on that bolded bit, the "z" shape seems out of symmetry now.

I'll work on the spacing for Itoshiki Nozumu, but what do you think would be appropriate jumps on that map?
Kitty McWittles
I didn't really see a "z" shape myself, but I definitely see how it breaks symmetry... in that case you could keep the 4 sliders and just use timing points to silence the end of the 4th slider.

As for the jumps, anything's fine really, they just need to be consistently spaced. (If the jumps are REALLY bad, then you might just get yelled at and/or you'll get your map Approved instead of Ranked)

[Kitsu Chiri]
00:10:065 (1,2,3,4,5,6,7,8,9) - Use a clap-on/clap-off pattern? Or clap - x - whistle - x - clap? Something with a little more rhythm to it. (The sliders at the end are fine, and this goes for all patterns like it)
00:35:020 (1,2,3,4,5,6,7) - Spacing
00:49:086 (1,2,3,4) - ^
00:56:085 (1,2) - ^
01:16:011 (1) - Kiai?
01:06:022 (4,5) - Add a note on the red tick?
01:07:059 (8,9) - ^

Spacing's pretty much perfect now, aside from the places I pointed out above that really irked me (trying not to overly Nazi you). All you really need now is some better hitsounds and you'll have one diff down.
Topic Starter
NervOfSeele

Samurai_X wrote:

I didn't really see a "z" shape myself, but I definitely see how it breaks symmetry... in that case you could keep the 4 sliders and just use timing points to silence the end of the 4th slider.

As for the jumps, anything's fine really, they just need to be consistently spaced. (If the jumps are REALLY bad, then you might just get yelled at and/or you'll get your map Approved instead of Ranked)

[Kitsu Chiri]
00:10:065 (1,2,3,4,5,6,7,8,9) - Use a clap-on/clap-off pattern? Or clap - x - whistle - x - clap? Something with a little more rhythm to it. (The sliders at the end are fine, and this goes for all patterns like it)
00:35:020 (1,2,3,4,5,6,7) - Spacing
00:49:086 (1,2,3,4) - ^
00:56:085 (1,2) - ^
01:16:011 (1) - Kiai?
01:06:022 (4,5) - Add a note on the red tick?
01:07:059 (8,9) - ^

Spacing's pretty much perfect now, aside from the places I pointed out above that really irked me (trying not to overly Nazi you). All you really need now is some better hitsounds and you'll have one diff down.
Updated Kitsu Chiri with your advice and added two sections of kiai time (hope that's not too much), and changed up some hitsounds.

Will be working on the other two difficulties, should be ready by the weekend.
Ichigo-Sora
This map has been deleted on the request of its creator. It is no longer available.
DeathxShinigami
Never get this ranked... D:
tehman

NervOfSeele wrote:

EDIT: 11/21/09 special thanks to tehman for making the new Normal difficulty. Touched it up a bit, but most of it is his original.
No problem, man. Hope this gets ranked soon.
Kitty McWittles
[tehman]
00:25:065 (5,6,7) - Spacing (must be Nazi'd in the 'easy' difficulty)
00:36:056 (5,6,7,8,9,10) - Spacing and alignment
00:40:065 (1,2,3,4) - Move up so that (2) aligns with (10) of previous combo
00:47:047 (5,6,7) - Spacing
00:48:084 (1,2,3,4,5,6,7,8) - ^
00:54:029 (1,2,3) - A bit evil for the 'easy' diff, make (2,3) visible instead of hidden under the slider
The rest needs a little hitsound and spacing work

[Kitsu Chiri]
00:21:090 (3,4,7,8,11,12) - Claps
00:24:063 (3,4,7,8,11,12) - Whistles
00:27:036 (2) - Claps at both ends
00:27:070 (3) - Claps at repeat and end
00:28:055 (5) - Claps at both ends
00:28:089 (6,7) - Claps
00:30:009 (2) - Whistles at both ends
00:30:077 (4) - ^
00:31:011 (5,6) - Whistles at end of (5) and start of (6)
00:35:020 (1,2) - Spacing
00:37:007 (6,7,1) - ^
Rest of it just needs a bit more hitsound work, I'm not suggesting anything else because there's nothing else for me to go from, and I'm not going to create hitsound patterns for you (unless you ask, that is :P)

[Itoshiki Nozomu]
00:28:089 (6,7,8) - Spacing
00:31:045 (11,12) - ^
00:33:015 (5,7) - Extend these one tick (spacing on this combo is extreme...)
00:36:056 (5,6,7,8,9) - Spacing, make it look more like this: (mine may not be accurate, but it gives you an idea)


00:39:063 (9) - Extend by one tick
00:43:038 (1,2,3,4,5) - Ouch...
00:50:020 (3) - Extend by one tick
00:56:017 (7) - Spacing (move on top of 5? (not stacked))
01:05:020 (1,2,3,4) - Extend one tick each and respace (finally realized what happened to your sliders - you changed the velocity which caused a lot of them to be off - check carefully for ones I may've missed)
01:08:095 (9) - Extend
01:10:065 (1,2,3,4,5,6,7,8,9,10) - D'oh spacing
01:17:047 (5,6,7,8,1,2,3,4) - I don't hate this spacing, but someone else might, consider changing a little

I'm not the best at insane difficulties, even though I have a pretty good idea of what's acceptable and whatnot, so if you think anything I suggest will kill the 'insane-ness' of your map, feel free to ignore until a more experienced modder comes along :P

I like it a lot more now, and if you don't mind, I'd like to make an Easy for you, since you kinda need one with your 'easiest' being 4 stars and me having gotten addicted to this song :3
tehman

Samurai_X wrote:

I like it a lot more now, and if you don't mind, I'd like to make an Easy for you, since you kinda need one with your 'easiest' being 4 stars and me having gotten addicted to this song :3
Please do, i'm sure NervOfSeele wouldn't mind. I just did the edits you suggested to my diff and kitsu chiri diff. Ill tell Nerv about this whenever he wakes up.
Topic Starter
NervOfSeele
By all means Samurai_X go ahead and make an easy diff, would be perfect. Thanks to tehman again for the smaller video file size. Also, I am working on overhauling insane since it's real crazy at the moment.
Kitty McWittles
This map has been deleted on the request of its creator. It is no longer available.

Download: Ootsuki Kenji - Kuusou Rumba (NervOfSeele) [Optimistic X].osu
Droid803
Lots of things changed. :o
Like it a lot more now.
Star!

[Optimistic X]
00:26:000 (3) - Move to 00:26:034 (the next white tick)

[tehman's Hito Nami]
00:10:065 (1) - 00:21:022 (10) - still a bit repetitive (4 times) Feel free to ignore though.
Otherwise looks fine.

[Kitsu Chiri]
00:10:065 (1) - 00:21:022 (10) - still a bit repetitive (4 times) Feel free to ignore though.
00:53:027 (5) - Start at next red tick (00:53:044)

[Itoshiki Nozomu]
00:37:025 (9) - Extend to next white tick
00:39:097 (10) - ^
00:42:070 (11) - ^
01:06:056 (5) - Make the slider last longer per bounce (white tick to white tick)
01:08:095 (9) - ^
01:25:065 (1) - Extend to next white tick
01:26:034 (2) - ^
Can't comment on playability, issue of personal skill + carpal tunnel.
Kytoxid
[General]

You can delete the osb if you'd like, re-full-upload if you do.
Consider using custom combo colours.
Change the background colour to white or pink.

To properly snap a note to the endpoint of a slider, turn off grid snap, and set distance snap to 0.0x before dragging that note around.

[Optimistic X] (that's a pretty hardcore name)

00:10:065 (1) - Move this so that it's centred. (symmetry with 2)

The short repeating sliders have unpredictable numbers of repeats, really throws people off, lol.

[tehman's Hito Nami]

Needs lead-in time.

00:54:029 (1,2) - Terrible jump.
01:03:084 (5,6,1,2) - Why is there a spacing change? Not hard to play, but just...weird. XD
01:11:000 (2,3) - Stack it nicer.
01:16:045 (2,3) - Either stack this, or properly space it.

[Kitsu Chiri]

Needs lead-in time.

Very rough jumps at the beginning; hard to make because you just don't know when the slider ends. (also very loud)

00:37:007 (6,7) - Spacing.
00:39:063 (3,4) - Stack it better.
00:49:086 (1,2,3,4) - Way too close.
00:51:056 (2,3,4,5) - Please don't stack sliders if the time intervals between them differ.
00:54:029 (1,2,3,4) - Might look cooler if you flipped 1,3 or 2,4.
00:56:085 (1,2) - Pretty unpredictable jump.
00:59:057 (1,2,1,2,3,4) - Please properly space this section.
01:04:018 (6) - Turn off grid snap to align this properly under 5.
01:05:088 (3,4,5,6,7,8,9) - Respace this without grid snap; notice how 3-4-5 are farther apart than 7-8-9.

[Itoshiki Nomozu]

The repeats at the beginning weren't too great, but they're alright.

00:35:088 (3) - Concealed repeat isn't very nice. (don't think it's rankable)
01:00:077 (4,5,6,7) - Make a nicer parallelogram?
01:04:026 (1) - This silenced spinner is disorienting.
01:18:084 (1,2,3,4) - Check your symmetry.
01:23:035 (1) - Too short, Auto must spin 2k bonus on a spinner for it to be ranked.

Still needs some work; if you'd like, poke me again when it gets 10 more priority. :)
Nachy
[Optimistic X]
00:43:004 (4) - Align with 00:42:002 (3)'s endpoint

[tehman's Hito Nami]
00:49:018 (2) - Distancing, will result in moving 00:49:052 (3,4) too for a proper symmetrical square shape pattern,
01:19:018 (6) - Align with 01:18:084 (5)

[Kitsu Chiri]
01:05:054 (2) - Move slightly down

[Itoshiki Nozomu]
00:48:084 (1,3) - Would be better if this is centered and put 00:49:086 (2) to the same position as 00:51:039 (4,5), making it a better looking enclosed pattern. Pretty much like this
eXperion
Love it with all the different difficulties.


EDIT:

[Optimistic X]
00:32:447 (1); Looks like a normal slider (l31:795(5)). Because of that players might release the slider too early just as I did. You might want to change its position so the player can see clearly it's longer/different.

[Hito Nami]
The jumps from 26:682(8) to 37:691(8) might be a tad too hard for that difficulty.


That's all I found, keep it up!
Ramius_old
Pretty good map man.
GladiOol
[General]

  1. Offset 1.102
  2. Don't put in same TAGs as Source and please capitalize all TAGs.
  3. Put 'Theman' and 'Samurai X' in TAG list.
  4. Why does kiai differ per difficulty? Please fix that and make in every difficulty the kiai the same.
  5. Delete .osb from Song Folder and then Full Submit.
If I were you I would change the Black combo color, because sometimes in the video the background turns black, and if a black note will appear then it'll be impossible to see the hit circle overlay.


[Itoshiki Nozomu]
  1. 00:58:039 (5) - Flip this horizontally and then move it one grid level to the left (Grid Level 3 / Most Precise).
[Kitsu Chiri]
  1. 00:39:630 (3,4) - Stack slider (4) properly under slider end (3).
  2. 00:50:710 (3,4) - Stack (3) on (4) ?
[tehman's Hito Nami]
  1. 00:55:815 (2,3) - Spacing, move (3) further away from (2).
  2. 01:11:000 (2) - Extend this slider with 1/4.
[Optimistic X]
  1. 00:26:329 (3) - Move this note 5 grid levels down to get correct spacing. (Grid level 3 / Most Precise.)
  2. The break in this difficulty doesn't make sense, please map it.
Starred~
Xgor
[Title]
Shouldn't TV Size be in the title instead of tags?

[Optimistic X]
Use the tags from [Itoshiki Nozomu]
00:36:556 (3) - Move 1/2 foward on the timeline and make it 1/2 shorter
00:47:976 (6) - I suggest you move this 1/2 foward on the time line.
00:55:647 (4,5) - (Suggestion) Make these into a slider

[tehman's Hito Nami]
Use the tags from [Itoshiki Nozomu]
I suggest you use disance snap more on this (Parts like 00:55:659 (1,2,3) and 01:02:478 (1,2,3,4,5,6) is just stupid..)
00:01:114 (1,1,1) - I strongly suggest you remove these <.<

[Kitsu Chiri]
Use the tags from [Itoshiki Nozomu]
00:01:102 (1,1,1) - Remove please

[Itoshiki Nozomu]
00:01:102 (1,1,1,2,3,4) - :< (Remove please)
00:43:374 (1,2,3,4,5) - The spacing here doesn't make sense at all


*star*
woodrockman
I want to create a taiko map~ can you put it? XD
Topic Starter
NervOfSeele

woodrockman wrote:

I want to create a taiko map~ can you put it? XD
Sorry for no quick reply

You can make one sure, I just hope there isn't too many difficulties
woodrockman
here, my Taiko map

I want you to like this map



Please put the picture in the same file.

Download: 10642 Ootsuki Kenji - Kuusou Rumba (TV Size)-novid.zip
Topic Starter
NervOfSeele

woodrockman wrote:

here, my Taiko map

I want you to like this map



Please put the picture in the same file.
Thanks for the difficulty

Good map, I don't play much taiko though (not very good at it)

Do you know anyone that can mod the taiko diff? I looked in modding queues and not many people mod taiko
Diasios
[Optimistic X]

00:47:465 (5,6,1) - Spacing
01:27:011 (1) - End this spinner here 01:29:738


[tehman's Hito Nami]

Spacing is a bit weird here. Keep "distance snap" active.
Eulinne
I do like Hito Nami's mode, hope all these rumba-maps will be ranked soon^^
sup mugi
GOOD JOB
BanchoBot
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