forum

Pharrell Williams - Happy

posted
Total Posts
97
show more
Topic Starter
Lissette
@TheSkyVR: Thanks a lot for your interest, Normal diff is coming soon :) About your mod I will take a look, but it would be a lot easier to consider if you point your suggestions on a post so we can decide to apply or not ^^'
RevolverSkyVR
Nice job taking out the 'TEST' diff to replace it with a Normal? (It was a second Hard, for me atleast :o )
Nothing else to say just, i love the song, even more how well beatmapped it was by everyone who participated in this work! ;)
Even if my mod couldn't be used, i was glad that i could at least make a tribute to all of you mappers work! :oops:
KEEP UP THE GREAT MAPPING WORK LIKE YOU GUYS ALWAYS DO! ;)
Aurele
KYSHIRO

GET YOUR PART DONE GURL.
Hinsvar
Posting here because it just feels weird to send two PMs in a row.

:D
412,56,201034,6,0,P|421:96|408:136,1,80,0|0,0:0|0:0,0:0:0:0:
316,128,201409,2,0,P|306:87|320:48,1,80,0|0,0:0|0:0,0:0:0:0:
364,205,201784,2,0,B|372:249|356:283|356:283|340:320|351:365,1,160
440,327,202346,6,0,P|480:317|521:322,1,80,0|0,0:0|0:0,0:0:0:0:
277,237,202721,2,0,P|237:247|196:242,1,80,0|0,0:0|0:0,0:0:0:0:
124,181,203096,1,0,0:0:0:0:
124,181,203284,2,0,P|90:110|125:39,1,160
187,111,203846,1,0,0:0:0:0:
159,268,204034,6,0,P|117:273|74:260,1,80
237,227,204409,2,0,P|279:222|322:235,1,80,0|0,0:0|0:0,0:0:0:0:
162,180,204784,2,0,B|152:145|171:104|171:104|188:60|168:23,1,160
83,67,205346,1,0,0:0:0:0:
254,160,205534,6,0,P|290:168|330:152,1,80
448,46,205909,2,0,P|412:38|372:54,1,80,0|0,0:0|0:0,0:0:0:0:
281,264,206284,2,0,P|363:249|418:195,1,160
Natsu
posting here cuz I'm kawaii

SPOILER
432,152,213034,6,0,L|452:236,1,80
476,324,213409,1,0,0:0:0:0:
384,296,213596,1,0,0:0:0:0:
328,372,213784,2,0,P|256:360|224:280,1,160
304,140,214346,6,0,P|328:108|332:64,1,80
276,216,214721,2,0,P|315:220|355:202,1,80
252,76,215096,2,0,P|172:64|112:108,1,160,0|0,0:0|0:0,0:0:0:0:
192,252,215659,2,0,P|208:216|196:168,1,80
112,108,216034,5,0,0:0:0:0:
84,228,216221,1,0,0:0:0:0:
144,332,216409,2,0,P|184:348|224:340,1,80
376,232,216784,2,0,P|336:216|296:224,1,80
192,252,217159,1,0,0:0:0:0:
84,228,217346,6,0,P|48:216|28:176,1,80,0|0,0:0|0:0,0:0:0:0:
32,84,217721,1,0,0:0:0:0:
128,16,217909,1,0,0:0:0:0:
140,132,218096,1,0,0:0:0:0:
32,84,218284,2,0,L|8:-4,1,80,0|0,0:0|0:0,0:0:0:0:
140,132,218659,2,0,L|161:209,1,80,0|0,0:0|0:0,0:0:0:0:
Zero__wind
Posting here because my name on the namecard was spelled wrong OAQ

Gabe wrote:

KYSHIRO

GET YOUR PART DONE GURL.
predictable laziness

Also a reminder for adding tags~
kds plz >.<
Kytoxid
120,328,219034,1,0,0:0:0:0:
120,328,219221,1,0,0:0:0:0:
252,284,219409,6,0,P|292:288|340:240,1,80
299,57,219784,2,0,P|253:119|268:196,1,160
420,164,220346,6,0,L|343:142,1,80
468,264,220721,2,0,L|384:240,1,80
404,336,221096,2,0,P|328:336|244:244,1,200
248,228,221659,2,0,L|164:196,1,80
76,64,222034,5,0,0:0:0:0:
168,112,222221,1,0,0:0:0:0:
264,76,222409,2,0,P|336:88|400:152,2,160,0|0|0,0:0|0:0|0:0,0:0:0:0:
108,236,223346,6,0,P|136:280|168:296,1,80
288,196,223721,2,0,P|222:199|202:214,1,80
260,288,224096,1,0,0:0:0:0:
404,176,224284,6,0,L|440:100,1,80
428,272,224659,2,0,L|392:348,1,80

Whoooo.
Topic Starter
Lissette

Zero__wind wrote:

Posting here because my name on the namecard was spelled wrong OAQ

Gabe wrote:

KYSHIRO

GET YOUR PART DONE GURL.
predictable laziness

Also a reminder for adding tags~
kds plz >.<
oops, will fix that, sorry ^^'
gameon123321
(Can I do a guest diff? or something? I feel left out...)
Oh well...
Anyways: mod...
Normal:
Is it just me, or is the slider speed on the fast side? It doesn't really matter much anyways...
Otherwise, it's good!
Hard:
00:27:784 (3,4,5) - This is an unexpected rhythm (because it's slower than expected). Maybe speed it up somewhat?
00:33:784 (3,4,5) - Same as last
00:39:784 (3,4,5,6) - Better rhythm, but inconsistent with the rest. (Same problem with the other kiai times, but you get the idea)
01:11:284 (6,7,8,9) - These may be hard to hit for people who don't use widescreen
Collab:
02:03:221 (2) - This is a very, very, very, very, very, very, very, very long slider (which is too long for the drain, especially on HR)
3:09:034-3:15:034 - KYSHIRO DO YOUR PART (sorry if that came as harsh)


This is a mapset almost ready for approval in my opinion! (and I think so because I'm happy)
narakucrimson
Gotta love this!

Although, I might have some suggestions! Mind poking me once it's pending? :3
Dariano
Weeeeeeee, almost done! :D

~Star~
Topic Starter
Lissette
Last part added, only need to finish hitsounds on collab to send this to pending *O*

@gameon123321: Thank you for modding, will check as soon as I can, and sorry I will keep only 3 diffs ><

@narakucrimson: Gracias, lo tendré en mente <33

@Dari: <3
guineaQ
BAKER BAKER
Correct this please~ :)
Topic Starter
Lissette

BAKER BAKER wrote:

Correct this please~ :)
Ok, thanks!
Kenezz

BAKER BAKER wrote:

Correct this please~ :)
And... which is the problem?
The nameplate is okay, maybe the title of the nameplate is wrong but who cares \o3o/
Topic Starter
Lissette
Ahh Kenezz, didn't notice, I thought the image was actually wrong, Sowwy~~ <3
TicClick
It's Fuuko with a capital F.

The map also requires adding 15ms to offset, and kiai flashes are dull if there's no hitsound (e.g. finish) at the time they appear.
Topic Starter
Lissette

gameon123321 wrote:

(Can I do a guest diff? or something? I feel left out...)

Hard:
00:27:784 (3,4,5) - This is an unexpected rhythm (because it's slower than expected). Maybe speed it up somewhat? Trying to follow mostly the claps here, then increasing the notes a bit more
00:33:784 (3,4,5) - Same as last I'll keep the same, for the same reason
00:39:784 (3,4,5,6) - Better rhythm, but inconsistent with the rest. (Same problem with the other kiai times, but you get the idea)Not all are the same, cuz the song is to repetitive so I did some diferent
01:11:284 (6,7,8,9) - These may be hard to hit for people who don't use widescreen Fixed this
Collab:
02:03:221 (2) - This is a very, very, very, very, very, very, very, very long slider (which is too long for the drain, especially on HR) Will ask this part's mapper
3:09:034-3:15:034 - KYSHIRO DO YOUR PART (sorry if that came as harsh)


This is a mapset almost ready for approval in my opinion! (and I think so because I'm happy)

TicClick wrote:

It's Fuuko with a capital F.

The map also requires adding 15ms to offset, and kiai flashes are dull if there's no hitsound (e.g. finish) at the time they appear.
Fixed timing, will fix Fuuko's name soon and will consider adding hitsounds on the kiai burst when I finish hitsounds.

Thanks <3
Kenezz

TicClick wrote:

It's Fuuko with a capital F.
Actually is okay, is because font, let me show you:



Right caps, left lowercase.
Topic Starter
Lissette
Ok, I think is finally finished *O*
Gero
We can do it :3

EDIT: Hi o/

General

  1. No olvides agregar Collab a los tags & tal vez podrías considerar añadir Disney también.
  2. El preview time no esta colocando correctamente, te recomiendo ponerlo aquí 00:25:994 en mi opinión queda bastante mejor.
Normal

  1. 00:01:549 (1) - Esto es solo una opinión personal eres libre de ignorarla pero siento que un slider así con muchas repeticiones puede generar un poco de confusión para jugadores no experimentados,no te parece?
  2. 00:45:049 (3,4,5,6) - soy yo o el espacio que hay entre los 4 sliders es bastante diferente al que usaste en todo el mapa, te recomiendo reducir un poco el espacio de estos o bien hacer otro tipo de patrón.
  3. 01:15:049 (3,4,5,6) - ^
  4. 01:06:424 (2,3) - Creo que podrías mejorar un poco el blanket que hay entre ambas notas.
  5. 01:12:424 (2,3) - ^
  6. 01:27:799 (4,5) - Para mejorar un poco el flujo podrias considerar usar CTRL + G para ambos sliders así no irán hacia la misma dirección y eso puede ser bastante agradable a la hora de jugar el map.
  7. 02:03:424 - Olvidaste agregar un clap en el final del slider.
  8. 02:12:799 (3) - Considera mover este slider un par de grids hacia abajo para evitar que toque la barra de HP ya que tengo entendido es unrankeable salir demasiado del área de mapeado.
  9. 02:27:799 (4) - Haz lo mismo antes mencionado.
  10. 02:29:299 - Tal vez sea intencional pero olvidaste agregar las lineas verdes y el finish? eso puede causar un poco de inconsistencias con los patrones de hitsounds que haz usado anteriormente.
  11. 02:47:299 (7,8,2) - Solo por precaución pero el comboburst esta tapando un poco la flecha de reversa, tal vez sea solo yo pero podrías considerar cambiarlo si alguien mas lo menciona.
Hard

  1. 00:04:736 - Creo que deberías de añadir una nota aquí para que encaje con la voz ya que si prestas atención la voz del cantante sigue constante en esta parte, considera lo mismo para aquí también 00:16:736 - ^
  2. 00:30:049 (7,1) - Tengo la ligera impresión de que el NC debería de ir en 7 en lugar de 1.
  3. 01:30:424 (2,3) - Nazi* Cosa insignificante pero que opinas de mejorar un poco el blanket de ambas notas?
  4. 02:01:924 (5) - Olvidaste agregar un clap acá & otro en 02:03:424 (1) - o esto es intencional?
  5. 02:21:799 (3,4) - Tal vez sea solo yo pero se siente bastante vacía esta parte, que opinas sobre usar 1 slider en lugar de dos notas separadas, en mi opinión queda bastante mejor.
Happy Collab

  • Irreversible:
  1. 00:11:674 (1) - There any special reason for adding a NC here? Since is completely unnecessary imo.
    spboxer3 & DJPop:
  2. 00:56:674 (7) - I have understood that you did this to give more variety to the map but considering that throughout the whole of the map there were no major changes in velocity I feel that this is quite random tbh.
  3. 01:57:049 (1) - ^
    Lizbeth:
  4. Hey Lizzy haz olvidado añadir un clap al final del slider ten en cuenta agregarlo.
    Garven:
  5. I'm sorry but I have to say that this part is quite strange because comparing to other parts is the only one that does not fit quite right, I'm sure that you can do it more nice than how it is currently.
    Fuuko:
  6. 02:13:549 (1,2,3) - I'm sure you can improve the blanket in these notes.
    Frostmourne :
  7. 02:43:361 (3) - what about to use CTRL + G in this slider to improve the flow? you should try it because it looks quite better.
Good job, impressive as always ~
Topic Starter
Lissette

Gero wrote:

We can do it :3

EDIT: Hi o/ Hii *u*

Normal

  1. 00:01:549 (1) - Esto es solo una opinión personal eres libre de ignorarla pero siento que un slider así con muchas repeticiones puede generar un poco de confusión para jugadores no experimentados,no te parece? Quería que sea consistente el inicio con los demas, creo que al ser el primer slider y no tener referencia de los siguientes no debe hacer confución
Hard

  1. 00:04:736 - Creo que deberías de añadir una nota aquí para que encaje con la voz ya que si prestas atención la voz del cantante sigue constante en esta parte, considera lo mismo para aquí también 00:16:736 - ^ Como seguí mayormente la música, prefiero dejarlo así
Happy Collab

  • Irreversible:
    spboxer3 & DJPop:
  1. 00:56:674 (7) - I have understood that you did this to give more variety to the map but considering that throughout the whole of the map there were no major changes in velocity I feel that this is quite random tbh. Personally I think both fits the vocals very well and are fun to play.
  2. 01:57:049 (1) - ^
    Garven:
  3. I'm sorry but I have to say that this part is quite strange because comparing to other parts is the only one that does not fit quite right, I'm sure that you can do it more nice than how it is currently.
    Fuuko:
  4. I'm sure you can improve the blanket in these notes. They will check this
    Frostmourne :
  5. 02:43:361 (3) - what about to use CTRL + G in this slider to improve the flow? you should try it because it looks quite better. Acutally I think is more fun to play the kinda back and forth jumps that he did here
Good job, impressive as always ~
El resto está arreglado ;D
Gracias por el mod Gero, me tardé en responder porque no lo había notado >///<'
Garven

gameon123321 wrote:

02:03:221 (2) - This is a very, very, very, very, very, very, very, very long slider (which is too long for the drain, especially on HR)
It's not that long though. You should check out some of my recent maps for actual long sliders.

Gero wrote:

Garven:
[*]I'm sorry but I have to say that this part is quite strange because comparing to other parts is the only one that does not fit quite right, I'm sure that you can do it more nice than how it is currently.
Made it more like it's not made by me. Hopefully that will reduce any sort of level of uniqueness out of it so that this is no longer a showcase of various styles.
Sent the part to Liss.
Zero__wind
hey guys, why pointing at Garven's slider, it's so representative and impressive
SPOILER
oh what now I can't edit posts without trace OAQ
TicClick
I agree. If I were Garven, I'd add one more just for symmetry right now. All hail twin sliders!
Garven
Lissette specifically told me to not use symmetry ;_;
Topic Starter
Lissette

Garven wrote:

Lissette specifically told me to not use symmetry ;_;
Pffffff come onnn, I only said not too much, I just wanted the thing to be more freestyle-ishh than symmetric >...>
XinCrin
Hi Liss <33 , let's start!

Normal

  1. 00:01:549 (1) - Just a little recomendation , a slider with many repetitions could be a bit hard to read for beginner players since this is the easier diff. of the mapset
  2. 00:17:299 (4) Hmm , you should add a Finish here for consistency :P
  3. 00:27:049 (3) A NC here could be a good idea in my opinion since here starts a rhythm change and a little kiai time
  4. 01:15:049 (3) (^) Maybe you could try this in rest of map
  5. 01:30:799 (3) Try to center this slider a bit between (1) and (2) moving it to x:424 y:212
  6. 01:14:674 (2) You are missing a Sampleset Normal
  7. 01:38:299 (3) I would to enjoy much more this part. What about to remove a repetition from this slider and add a circle in 01:39:049 ?
  8. 03:12:799 (3) What about to CTRL J ?. Looks much better imo
  9. 03:48:799 (3) (^)
Hard

  1. 00:05:674 (7) What about to move this circle to x:388 y:8?. It makes a pretty good blanket and improves the flow
  2. 00:17:861 (8,9) These stacked objets breaks the flow imo, how about to unstack them?
  3. 00:28:549 (4) I really dislike the ryhthm that you are following with this slider? . Maybe you could try something like this:
  4. 00:34:549 (^) Same suggestion for the rest of map
  5. 00:42:236 I feel that you are missing a circle here since you can hear "hapiness" here , and the current circles are only using "ha" "ness" :/
  6. 01:39:049 (7) Maybe you could add a NC here (?. Le da un buen toque a este final
  7. 02:12:236 As 00:42:236
  8. 02:47:299 (5) You are missing a Clap at the slider end. Add it please
Collab Hard

  • Irreversible
  1. 00:09:611 (2) This slider feels a bit weird in my opinion, is ignoring a important sound in 00:10:174. Could be better if you remove the reverse and add a 1/2 slider in 00:10:174

    Darksonic
  2. 00:23:299 (2) What about to CTRL G this slider? Flows better imo

    Irreversible
  3. 00:32:299 (4) A 1/2 follows better the music than a 1/4 slider

    Someone?
  4. 01:39:049 What about to add a circle here?. As you did in other diffs.

    La Cataline
  5. 01:45:986 (4) I think you are missing a Clap here because of the music
WOW, REALLY AWESOME MAP!!
Buena suerte Liss! :)
Albertol
I really love this song. <3

[General]
Todo esta bien para mi.

[Normal]
Todo esta bien para mi.

[Hard]
Todo esta bien para mi.

[Happy Collab]

ykcarrot:
  1. 01:08:486 - I believe it will be better if you put a note here, to stay in the rhythm.
TicClick:
  1. 02:51:799 - I think you should add another note, that space confuses.
  2. 02:54:799 - ^
Xanandra:
  1. 02:58:549 (2,3) - I believe It'll better if you would simply make that slider longer or you could leave it at 02:58:736 - and add a double.
  2. 03:01:549 (2,3) - ^
Kyshiro:
  1. 03:12:799 (3,4) - ^


Good luck guys. <3

Buena suerte Liss, espero que entre a ranked pronto~
TicClick
Lissette: move 02:51:986 (3,4,5) - a bit to the right, please.
Topic Starter
Lissette

XinCrin wrote:

Hi Liss <33 , let's start!

Normal

  1. 00:01:549 (1) - Just a little recomendation , a slider with many repetitions could be a bit hard to read for beginner players since this is the easier diff. of the mapset This is the easier, but is a Normal diff ><
  2. 00:27:049 (3) A NC here could be a good idea in my opinion since here starts a rhythm change and a little kiai time I was following the vocals for the combos in those parts, Hard diff is like that too ><
  3. 01:15:049 (3) (^) Maybe you could try this in rest of map ^
  4. 03:12:799 (3) What about to CTRL J ?. Looks much better imo I prefer it this way ><
Hard

  1. 00:17:861 (8,9) These stacked objets breaks the flow imo, how about to unstack them? Actually this was to accentuate the drum sound
  2. 00:28:549 (4) I really dislike the ryhthm that you are following with this slider? . Maybe you could try something like this: aww I didn't like your way, and I'm mostly following the claps here
  3. 00:34:549 (^) Same suggestion for the rest of map
  4. 00:42:236 I feel that you are missing a circle here since you can hear "hapiness" here , and the current circles are only using "ha" "ness" :/ I wasnt following the vocals that strictly
  5. 01:39:049 (7) Maybe you could add a NC here (?. Le da un buen toque a este final I'll keep it without, there's no much single combos in the map
  6. 02:12:236 As 00:42:236 Didn't get this ><
The rest is fixed

Collab Hard

  • Irreversible
  1. 00:09:611 (2) This slider feels a bit weird in my opinion, is ignoring a important sound in 00:10:174. Could be better if you remove the reverse and add a 1/2 slider in 00:10:174 Personally I think this is matter of style, it fits the vocals well

    Darksonic
  2. 00:23:299 (2) What about to CTRL G this slider? Flows better imo I think the jump from 2 to 3 suits very well, so I will keep it
WOW, REALLY AWESOME MAP!!
Buena suerte Liss! :)
Muchas gracias <33

TicClick wrote:

Lissette: move 02:51:986 (3,4,5) - a bit to the right, please.
Done, I hope is ok~

Will finish checking Albertol's mod later, gotta run~

EDIT:

Albertol wrote:

[Happy Collab]

ykcarrot:
  1. 01:08:486 - I believe it will be better if you put a note here, to stay in the rhythm. Will ask yk
TicClick:
  1. 02:51:799 - I think you should add another note, that space confuses. Fixed the spacing like TicClick told me
  2. 02:54:799 - ^ On this one is fine
Xanandra:
  1. 02:58:549 (2,3) - I believe It'll better if you would simply make that slider longer or you could leave it at 02:58:736 - and add a double.
  2. 03:01:549 (2,3) - ^ In my opinion this gives the map more variety in general, so I would leave it like this
Kyshiro:
  1. 03:12:799 (3,4) - ^ Same
Good luck guys. <3

Buena suerte Liss, espero que entre a ranked pronto~ Gracias <3
Thank you both for modding~
Sure
Fixed my part.
carrot
340,148,63424,6,0,P|356:112|352:72,1,80,0|0,1:0|0:0,0:0:0:0:
176,52,63799,2,0,P|160:88|164:128,1,80,4|0,0:2|0:0,0:0:0:0:
256,100,64174,1,0,1:0:0:0:
352,72,64361,6,0,P|412:124|400:196,1,160
320,336,64924,1,0,1:0:0:0:
240,200,65111,1,0,0:0:0:0:
400,196,65299,2,0,P|440:188|468:160,1,80,4|0,0:2|0:0,0:0:0:0:
400,196,65674,2,0,P|412:124|352:72,1,160,0|0,1:0|3:0,0:0:0:0:
36,112,66424,6,0,B|56:148|56:148|88:172,1,80,0|0,1:0|0:0,0:0:0:0:
252,192,66799,2,0,B|232:156|232:156|200:132,1,80,4|0,0:2|0:0,0:0:0:0:
124,76,67174,1,0,1:0:0:0:
168,228,67361,6,0,B|188:284|188:284|244:288|268:336,1,160
184,380,67924,1,0,1:0:0:0:
104,328,68111,2,0,L|76:252,2,80,0|4|0,0:0|0:2|0:0,0:0:0:0:
76,253,68674,2,0,L|228:193,1,160,0|0,1:0|3:0,0:0:0:0:
Topic Starter
Lissette

Sure wrote:

Fixed my part.
carrot
340,148,63424,6,0,P|356:112|352:72,1,80,0|0,1:0|0:0,0:0:0:0:
176,52,63799,2,0,P|160:88|164:128,1,80,4|0,0:2|0:0,0:0:0:0:
256,100,64174,1,0,1:0:0:0:
352,72,64361,6,0,P|412:124|400:196,1,160
320,336,64924,1,0,1:0:0:0:
240,200,65111,1,0,0:0:0:0:
400,196,65299,2,0,P|440:188|468:160,1,80,4|0,0:2|0:0,0:0:0:0:
400,196,65674,2,0,P|412:124|352:72,1,160,0|0,1:0|3:0,0:0:0:0:
36,112,66424,6,0,B|56:148|56:148|88:172,1,80,0|0,1:0|0:0,0:0:0:0:
252,192,66799,2,0,B|232:156|232:156|200:132,1,80,4|0,0:2|0:0,0:0:0:0:
124,76,67174,1,0,1:0:0:0:
168,228,67361,6,0,B|188:284|188:284|244:288|268:336,1,160
184,380,67924,1,0,1:0:0:0:
104,328,68111,2,0,L|76:252,2,80,0|4|0,0:0|0:2|0:0,0:0:0:0:
76,253,68674,2,0,L|228:193,1,160,0|0,1:0|3:0,0:0:0:0:
Thank yk!

Updated!
Celizavia
Omg all awesome and popular mappers are here *-*

Star (=゚ω゚)ノ
Shohei Ohtani
MAN ITS SO AWKWARD TO MOD THIS

Collab:
00:01:549 (1,2,3,4,5) - These all seem SUPER heavy. Oh no ;w;
00:10:924 (1,2,3,4) - HELLO STYLE CHANGE
00:11:674 (1) - Remove NC. Or just don't have 2 NCs in a row
01:17:674 (7,1,2) - i completely forgot yyy existed This flows kind of oddly because I'm forced to make such a huge motion with my mouse when there isn't really a need for such a strong motion
01:33:799 (4,5,6) - HELLO FRIENDS let us not
01:46:361 (5) - This map isn't a very intense song. You don't need jumps this big
01:47:111 (2) - ^
01:49:174 (3) - Add clap on beginning of slider
01:57:049 (1) - OH WHY HELLO THERE this is not very neccesary now is it
02:11:111 (3) - Ugly slider ;w;
02:12:799 (3) - ^
02:28:361 (1) - Slow down there kevin spacey
02:34:924 (3) - This doesnt even make sense
02:39:049 (1,2,1) - ??
02:57:799 (4,5) - like im being serious pls its not that intense
02:59:299 (5) - im crying
03:09:049 (1) - Woooaaahh
03:16:361 (1) - ^
03:17:674 (1) - please
03:18:986 (3) - This overlap isn't very pretty tbh

The main issue isn't the fact that there are jumps, but rather than there are a bunch of jumps that are very large within a song that is meant to be relaxed and free. I shouldn't be needing to do these huge jerky jumps. I didn't point out everything, and probably missed stuff, but yah

Hard:
01:12:986 (3) - you have all of this nice flow then this happens

Actually a really nice diff

Normal:
kawaii

So tl;dr the main issues lie in the collab diff. While it's a nice collab, some mapper's interpretations of it are just too jerky and harder than it really should be, which hurts the playing experience.
Topic Starter
Lissette

CDFA wrote:

MAN ITS SO AWKWARD TO MOD THIS Indeed awkward, I noticed after modding your map ^^'

Collab:
00:01:549 (1,2,3,4,5) - These all seem SUPER heavy. Oh no ;w; I like them, I think fits the music very well, plus since is the beginning players wont get confused
00:10:924 (1,2,3,4) - HELLO STYLE CHANGE I don't see a problem with a change of style since is a huge collab with many mappers, but will inform Irre
00:11:674 (1) - Remove NC. Or just don't have 2 NCs in a row Same
01:17:674 (7,1,2) - i completely forgot yyy existed This flows kind of oddly because I'm forced to make such a huge motion with my mouse when there isn't really a need for such a strong motion
01:33:799 (4,5,6) - HELLO FRIENDS let us not
01:46:361 (5) - This map isn't a very intense song. You don't need jumps this big
01:47:111 (2) - ^
01:49:174 (3) - Add clap on beginning of slider The pattern on this part doesn't need, I believe
01:57:049 (1) - OH WHY HELLO THERE this is not very neccesary now is it Like I said on previous posts, I think fits the vocals
02:11:111 (3) - Ugly slider ;w; I think is just a style, but will tell Fuuko
02:12:799 (3) - ^
02:28:361 (1) - Slow down there kevin spacey
02:34:924 (3) - This doesnt even make sense
02:39:049 (1,2,1) - ?? Fixed
02:57:799 (4,5) - like im being serious pls its not that intense
02:59:299 (5) - im crying
03:09:049 (1) - Woooaaahh
03:16:361 (1) - ^
03:17:674 (1) - please
03:18:986 (3) - This overlap isn't very pretty tbh I don't really see a problem with this, plus is not confusing at all

The main issue isn't the fact that there are jumps, but rather than there are a bunch of jumps that are very large within a song that is meant to be relaxed and free. I shouldn't be needing to do these huge jerky jumps. I didn't point out everything, and probably missed stuff, but yah
About the jumps on this difficulty, I have to disagree, and I think is more a matter of taste in this case, because I find it fun to play and I'm not the best player >< but I personally like jumpy maps, so I don't see the need on changing them, sorry u_u

Hard:
01:12:986 (3) - you have all of this nice flow then this happens Fixed

Actually a really nice diff Thanks

Normal:
kawaii <3

So tl;dr the main issues lie in the collab diff. While it's a nice collab, some mapper's interpretations of it are just too jerky and harder than it really should be, which hurts the playing experience. Like I said before, I think is a matter of taste.
Thanks for modding <33~
Irreversible
Lissss can you remove the NC 00:11:674 (1) - ? Thanks!
Topic Starter
Lissette

Irreversible wrote:

Lissss can you remove the NC 00:11:674 (1) - ? Thanks!
Done and updated~
Kiiwa
8-)
show more
Please sign in to reply.

New reply