From M4M request.
Good map and a little suggestions here.
Starred.
Maybe let us know who did which part in the collab diff? Just in Creator's Words~ >w<
[Timeless]
GeneralGood diff~ Some little things to say~
Beats00:17:673 (3,4) - I think the downbeat is 00:17:907. It would be better for me if you use this kind of beats. Example:
02:30:329 (2,3) - I think if you are following vocal, this rhythm would be better. Example:
02:38:532 (3,4) - Yes. Considering what you did on 02:38:766 (5,6) , I think these vocals are on the same line. And the beats are kinda hard to follow for me. Example:
02:44:274 (1,2,3,4,5,6,7,8) - I don't know why but for the first play it confused me a lot.. Just saying it.
04:23:532 (4,5) - Same reason as above mentioned. Example:
04:45:803 (3,4) - Same reason as above mentioned. Example:
05:31:975 (1,1) - I think the spinner is too close to the next note. I don't know whether it is unrankable.. 05:34:084 (1,2) This 2 notes are less important I think.
Placement00:06:970 (4,5,6) - Hmm.. Kinda difficult to read the 1/6s, especially when you are from 3 to 4. But the music you are following lead it to a embarrassing place. So I guess you need a bigger distance between 5,6 to differ them from 1/6s. And some distance stuff is need to be adjusted. Example:
------Or you can make things like 00:10:407 (3,4,5,6) Example:
01:09:235 (1) - In fact I think here the flow is not so perfect. But accectable. For a better flow I suggest some thing like this:
01:46:970 (1,2,3) - In fact I don't think this shape is really beautiful.. But creative.. If you can move the anchor of slider 2 like this so that let the sliders not overlapped, it would be better~ (pay attention to the noted after the slider) XD Example:
02:00:095 (1) - This slider can be in a better place and flow. Example:
02:16:970 (1,2) - Here the pattern is not so pretty I think. And flow is not so smooth to follow.(Mine pattern is also not good to look but flow is bit better I think. After all the space is way too little.)
02:50:016 (4) - Here the distance is suddenly shortened. So I have a idea. Example:
03:03:024 (5) - Shortened distance is easy to be read as 1/4..
03:06:423 (3,4) - Just a bit farther.. Example:
04:17:673 (3,4) - For a better flow I suggest:
04:59:631 (1,2,3) - Nazi mod: this stack is a bit off. You can move it better.
05:10:178 (2,3) - To tell the truth I think short sliders in the map need to be controlled the distance. Here the distance is really similar to 1/4s in previous parts. Ofc you can use it here. Definitely nothing bad here.
05:23:537 (3,4,5,1) - I guess you can apply a blanket here. Example:
05:57:170 (4) - Nazi mod: Maybe stacking it better would be fine.
06:00:568 (2,3,4) - ^
06:01:506 (6,1) - I think the overlap is not pretty to see.. Kinda messy though you have blanket. Example:
And stacking on 5,1 is not perfect.
HitsoundGood hitsound set~
03:01:345 - Even you made 40% hitsound, I think is also noisy here.. Especially it's after the kiai.. And clap feels too strong to used in the reverses. So I suggest you make 25% may be better.
03:05:095 - ^
03:08:845 - ^
That's my suggestions.If you have any questions feel free to send pm to me.
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