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This is a feature request. Feature requests can be voted up by supporters.
Current Priority: +3,764
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posted

Alpaka wrote:

You can use #spectator which allows you as many people as you want.
Yeah but then if you actually want to play/map/mod rather than spec someone, you leave the chat.
posted
2x promoted 8-)
posted
support this
posted

Kanye West wrote:

What's the difference between this and a third-party program such as Skype?
Skype (usually) doesn't get logged by someone not in the chat
posted
Support (I don't have any star :o )
posted
bump o3o more support here
posted
No stars, but supporting. Not everybody wants to switch to a separate chat client for the sake of having a small group chat.
posted
Great idea
posted
I like this, support :3
We can also do tag modding by this private chat, oh i love to see it. Having different channel to discuss an issue is kinda anoying =3=
posted
yap yap a f*cking nice idea
posted
+1
posted

Ephemeral wrote:

This would be useful for IRC modding collab maps.
Wow, I've been wanting this. And finally here are people with the same idea \:D/ Support.
posted
Here, have 8 stars. This would be perfect.
posted

theowest wrote:

There must be an limit of some sort. Or else this would start to require moderating if things happen.
If the channels are created by users they can be self moderated by the user who created the channel by simply restricting the channel to be invite-only. The creator of the channel could have the power to silence users within the channel, remove users from the channel, blacklist users from the channel, limit the size of the channel, set whether invites can come only from the creator of the channel or from any player in the channel, and pass control of the channel to another user within the channel. Self-contained, non-persistent, private, and self-moderated. I don't see any problem with it other than implementation, and while this obviously isn't a super critical thing to have it would be a really nice feature if it were implemented that would surely see plenty of use.
posted
go go for this feature!
(have 3 stars for this)
posted
support
posted
support +1
posted

NarrillNezzurh wrote:

theowest wrote:

There must be an limit of some sort. Or else this would start to require moderating if things happen.
If the channels are created by users they can be self moderated by the user who created the channel by simply restricting the channel to be invite-only. The creator of the channel could have the power to silence users within the channel, remove users from the channel, blacklist users from the channel, limit the size of the channel, set whether invites can come only from the creator of the channel or from any player in the channel, and pass control of the channel to another user within the channel. Self-contained, non-persistent, private, and self-moderated. I don't see any problem with it other than implementation, and while this obviously isn't a super critical thing to have it would be a really nice feature if it were implemented that would surely see plenty of use.
You've hit the nail on the head. By default on any IRC server you are allowed to freely create rooms on (or at east every one I've been on) when you create a new room, you are appointed mod immediately, giving you full moderation privilege across the room. Hell, technically speaking someone could actually write a an IRC moderation bot that can log into bancho and moderate their room automatically. It would involve having the bot log in as an existing account, or require making a new account, but it stands to reason that this is perfectly doable and probably a good idea if private chat rooms were to be allowed.

Furthermore, I avoid most chat here specifically because I can't stand what happens when you have too many people in a room. It devolves into absurdities and immature garbage. I hang out in #osumania partly because I spend more time playing mania than standard, and partly because it's the only chat I can participate in that doesn't drive me mad. Small chat rooms between groups of friends allows people like myself to actually be social on a platform that otherwise would drive them away.

I've seen quite a few times where a bunch of my friends would all spectate someone just so we could chat in a private room. We shouldn't have to resort to abusing the system just to communicate in small groups.
posted
Agree wholeheartedly with Bobbias above. actually somewhat surprised this feature isnt already in the game, as the feature exists in a standard irc channel, so I dont envision this as being too hard to implement. the quality of chat channels seriously degrade after a certain point, and it would be great to have somewhere not skype where you can chat to multiple friends at the same time.
posted
Using #spectator is not "abusing the system". Please continue to do so (or use #multiplayer).
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