+2 Support
I know there is skype too. But it'd be easier instead of alt+tabbing all the time
#lazy.
I know there is skype too. But it'd be easier instead of alt+tabbing all the time
#lazy.
tl;dr: Add a feature where you can create a channel and everyone there can invite people to join,i totally support this. it is nice to have an own channel for just a group of people for whatever reasons. the spectator chat for example is such a gift and you can chat freely and not over 3 persons. games i know starcraft 2 and leage of legends have this feature aswell and for a community game like osu it should be too. totally support, even if at last with the addition of clans/teams there will be a teamchat then i guess? but then again you are bound with your people to a clan just to have it. so anyways here have my +1 i was thinking about where to spend it all day long lolchannel is temporal and disappears when everyone goes offline/closes the tab. Reasoning behind this: you can already do it but you gotta create a channel/spectate/get osu! locked on something. This is not urgent at all, obviously, but guessed it wouldn't be hard to do.
Hanyuu wrote:
tl;dr: Add a feature where you can create a channel and everyone there can invite people to join, channel is temporal and disappears when everyone goes offline/closes the tab. Reasoning behind this: you can already do it but you gotta create a channel/spectate/get osu! locked on something. This is not urgent at all, obviously, but guessed it wouldn't be hard to do.i totally support this. it is nice to have an own channel for just a group of people for whatever reasons. the spectator chat for example is such a gift and you can chat freely and not over 3 persons. games i know starcraft 2 and leage of legends have this feature aswell and for a community game like osu it should be too. totally support, even if at last with the addition of clans/teams there will be a teamchat then i guess? but then again you are bound with your people to a clan just to have it. so anyways here have my +1 i was thinking about where to spend it all day long lol
no need to bump topics that were posted in recently. plus this in on the first page sorting by sp, so i'm sure the mods will see this without useless bumpsDADDYCOOLVIPPER wrote:
Bump, come on peppy
I only added the word bump, it's the reply count that matters I tell yadeadbeat wrote:
no need to bump topics that were posted in recently. plus this in on the first page sorting by sp, so i'm sure the mods will see this without useless bumpsDADDYCOOLVIPPER wrote:
Bump, come on peppy
what is the difference between ingame chat and a normal IRC?Kanye West wrote:
What's the difference between this and a third-party program such as Skype?
Nothing, which is why in game chat isn't a necessity, just a nice thing to have.silmarilen wrote:
what is the difference between ingame chat and a normal IRC?Kanye West wrote:
What's the difference between this and a third-party program such as Skype?
Just make it so we can use osu! in-game chat like it was IRC. Let us create channels and moderate them. Some groups of users who have enough knowledge to do so already do this on IRC and don't even use osu! chat. If a channel is 100% private it shouldn't need any kind of moderation. Of course, peppy should have administrator privileges and access to every channel just in case. But really if I make a chat channel with 10 friends and we want to talk about porn then why do you mind, we already do this for talking "forbidden matters" on #spectator or other chat platforms.theowest wrote:
Saten and I had an interesting conversation about this.
There must be an limit of some sort. Or else this would start to require moderating if things happen. I think one of the reason why people don't like to use the multiplayer chat is because there's only 8 slots. but can't someone just leave in case they're not having the conversation anymore? Not even #osu has conversations with over 8 people at the same time.
but don't get me wrong. This would be amazing for me with my closest friends since we're all connected in a way and we'd all love to discuss with each other in private, together sometimes.
Perhaps but its limitation comes in when you want to spec someone else you get booted from that chat.Alpaka wrote:
You can use #spectator which allows you as many people as you want.
Yeah but then if you actually want to play/map/mod rather than spec someone, you leave the chat.Alpaka wrote:
You can use #spectator which allows you as many people as you want.