From my queue~
[General]
~Good Luck~
[General]
- I recommend to use normal-hitsound. soft is not suitable for this song
- for easy-diff, you should conform DS(DistanceSpacing) constantly. for example, 00:12:385 (3,1) - is not good
- I recommend to set DistanceSnap at all times while mapping
- for easy-diff, you should not change SV. beginner player is very confused by it
- why not decrease CS(CircleSize) a little?
- 00:28:339 (3,5) - avoid overlapping like this
- 00:52:885 (1,2,3,4,5,6) - I think it is better to suit to vocal in this part. for example...
in the chorus part of easy-diff, hard to find rhythm, imo. I suggest to suit to vocal more like above - 02:16:749- whistle?
- 03:12:794 (1) - delete
- for normal-diff, you should comform DS as far as possible, too
- SV changing from x0.9 to x1.0 is necessary at normal-diff?
- 00:54:112 (3,4) - it is better to suit to vocal more at the same way as easy. suggetion~
- 02:38:703 (2,3) - I prefer not to stack
- 03:12:794 (1) - delete. too soon between spinner and next note
- increase DS overall and avoid overlapping of 1/2 rhythm like 00:09:794 (2,1) -
- close pattern like 00:25:203 (2,3,4) - is very confusing...
- 00:33:521- add a note
- 01:27:794 (1) - many reverse pattern is confusing. how about this?
- 02:46:339 (1) - ^
- 01:41:430 (2,3) - 1/2 slider is better
- 01:27:794 (1) - same as hard.
- 03:47:294 (4) - move to x:392 y:200 (make symmetric pattern)
- 00:46:476 (2,5) - avoid overlapping like this
- 01:53:976- custom hitsound is nothing in your mapset?
- 03:47:021 (1,1,1) - I prefer to remove NC.
~Good Luck~