I'm nowhere near being able to complete the Insane difficulty, but I watched a playthrough and it looks awesome. Can't wait to try the other difficulties! Great job!
Skolastico wrote:
01:00:930 (2) - Ser movido para 01:00:794 (2) -
- Insane
para se por um circulo em 01:01:203 (3) - Com a imagem que tu mostraste eh dificil entender como queres, mas mudei essa parte de uma maneira diferente
01:41:294 (2) - adicionar circulo aqui e aqui 01:42:385 (7) Fica mal, nao respeita a musica e seria só encher objects no mapa.
01:45:658 (2) - outro circulo ^
01:52:203 (3) - outro xD, para para que se faça um losango ^
That's all
Well before it is ranked, i should finish the other diffs right? :pWORSTPOLACKEU wrote:
Great map!
Hope it's ranked soon because it should be!
Don't worry lol, i didnt completely abandon this map yet, i am just taking a little break from mapping and trying to get my other map ranked first, then i resume this one ^^Evil Mouse wrote:
I just wish easy and normal had a full version.
AddedFLANKs wrote:
These mods are for CheeseOni
03:10:340 - Since it's the build up to the chorus it could be replaced with ddddkdkdkdkdkdkd (spinner) with the start of the stream being note 180. Added/ changed a little
03:15:930 - added kdddk to go with the K K right after. Added
03:21:248 - D K to fit with the K K from before
Applied everything! Thanks for your mod ^^Kioshinxs wrote:
Hi , mod for muzu
[Defuzu]About the DiffIs Good, But is much Bigger notes and kkd or ddketc.ModsThe red is a obligation mod and don(d) o bigger don (D)
The blue is a recommended mod, but isn't obligation, and is a katsu (k) and big Katsu (K)
The black is a normal mod
- The slider velocity is forever 1.40 in muzukashii
- OD:5 AR:5
- 00:15:249 (34,35,36) - ddd please, the bpm is high!
- 00:19:612 (60,61,62) - http://puu.sh/9VvGP/f5f4106374.jpg plz?
- 00:24:658 (90,91,92) - ddd please, the bpm is high!
- 01:04:339 (161,162,163) - kkk please, the bpm is high!
- 01:18:521 (241,242,243,244,245) - Remove Bigs, much bigs on muzu!
- 02:03:931 (487,488,489,490,491,492,493,494,495) -http://puu.sh/9VwjR/73b4d14306.jpg plz?
- 02:10:476 (529,530,531) -ddd please, the bpm is high!
- 03:26:839 (87,88,89) - kkk or ddd, again xD the bpm is high
- much big in the finals, delete min. 02:28:203 (641,643)
:3
Thanks for your mod-APXH wrote:
[Insane]
This is claimed to be as "Extra" difficulty, but I'm not lying... It'sextremelykinda boring #opinions
00:21:112 (1) - Instead of just click the slider as a whole, click on the ends It follows the song as it is, and it would ruin the flow of the previous pattern
00:47:294 (6) - Just regularly curve instead of using multiple points Done
03:20:021 (2) - Same as 00:47:294 (6) Done
03:32:021 (1) - Same as above Done
[Hard]
This was more amusing to me.
00:44:158 (1,2,3,4,5) - This isn't just at this place, this applies to everywhere like this. The inconsistancy of spacing might be a problem. (I know because I get modded so many times because of distance in non-insane maps. But I can only map Insane...) I know what you are trying to say, and so to make sure there is no problem, i just made all notes even closer (0,1x distance) EDIT:Actually, how i had was way better and i will keep it that way.
[Normal]
02:37:612 (1,1,1,1) - I don't think we need to have a new combo for EVERY slider. Just have NC for the 3 slider. Also the first and fourth sliders are exactly the same, but I'm not sure about rankability. Done, and ok, flipped it.
[Easy]
01:09:521 (5) - I not telling you to change anything, but wow, I didn't notice this until AFTER I played it. Had no idea on what to do either, because it's an easy :S
Love you too <3binaryfruit wrote:
Hello o/
Taiko mod request from ilikecheese via pm
General: Uuuuhh... I d-dont know who made the Dafuzu diff, and if I wasn't buddies with cheese I wouldn't know he made the oni... :S Maybe change the names, unless you're ok with needing to look in the tags to see the mappers :3 CheeseOni ~ making my name bruh ;D
InnerCheeseOni:
Like I said in pm, I can't pass this, so I wouldn't feel comfortable doing an in-depth mod, but I can tell you what I think in general :3 ~ is ok <3
00:35:703 (176) - in this part I think it's best to just put in triples so that they end on the first beat like this one 00:36:385 (182) - ; in other words change this one to k_d and don't put the triples in the middle :3 ~ hm..... if I did that, it would just be constant k d k d k, and be quite boring/tiring
00:43:067 (237) - My main opinion about what you should change is that there are oddly placed difficulty spikes like this one; I know there's that weird roar sound here but this high difficulty feels pretty out of place ~ it sure feels that way, but I tried to compensate for the guitar solo stream you'll be dying to play, in other words, you would not be prepared for the 1/4 220 bpm death stream
00:45:385 (263) - weird place for triple, sounds odd :S ~ changed the pattern
00:52:885 (333) - Why is the kiai the easiest part? >.<;; ~ It is the easiest because that's the way the song plays out
01:09:794 (441) - personally id put two ddd triples here, just me though, theres nothing wrong with what you have =w=
01:33:249 (624) - feels weird to have triple and quint next to each other :S ~ hmm.... I guess to some players? I played it just fine *shrugs*
01:36:521 (655) - Another easy kiai :3 I wouldn't mind if it was about the same difficulty as the rest or just a little easier, but i can almost pass it on ht >.>
02:20:158 (947) - WTFFFFFFFF this is the biggest problem here, this is like 2 or 3 stars harder than the rest of the map omg omg jesus ~ this is not a cheesey map I promise you..... ok I lied...
02:33:249 (1) - - I think that the entire map should follow the difficulty of this part; at the end of the solo :3
02:37:612 (1) - You can make it go a lot faster, probably up to like 2.3x sv, this is too easy especially with a simple pattern play it with HR for the first time, and come back ;D
03:03:794 (147) - volume jumps too suddenly here, fade it in plsss >.> but it was already at 100% ._.
That's about it, just make some parts easier and other parts harder :3 There are times when it fits to have an easy part but I don't think there's really anywhere in this song that should be easy >.<;; [color=#00FF00]Changed some stuff up while I was editing, thanks for the mod <3[/color
Good luck to both of you and don't forget that I love you ;o;
binaryfruit wrote:
Hello o/
Taiko mod request from ilikecheese via pm
DeFuzu
There isn't really very many problems with this diff /o/ Just a few things I would change
00:09:249 (1) - The only real issue I have is this whole intro section; it plays very very weird. It feels like there are notes missing from it where there should be notes. For example:
00:11:158 - don here, 00:12:249 - katsu here, 00:14:430 - don here and change the previous note to don so it goes kddddk,
00:16:612 - katsu here, it's weird to map 2 of the drum hits but not the third (?) and 00:18:794 - don here.
in regards to the missing notes, that's just the way I felt it sounded best. I think it goes with the guitar going in the background pretty well. However, if more people think it would be better for me to fill those spots with notes I would be happy to.
00:29:294 - You might also want a katsu here, but it looks like you left this one out to stop it from getting repetitive, so it's your call :3
Yeah exactly what you said. Just seemed a little repetitive after a while. And again for the same reason in the last tip
00:50:703 (82) - Later on in this map, you do a kdkdkdkd at this part- it works so well, I think you should use it all 3 times. I think you should change this to kdkdkdkd, rather than k_d_k_d, then change these last 3 notes to dkk.
01:34:339 (323) - same as above
I once spoke to an experienced mapper who told me you want the song like this to feel like a build up, getting more intense (and dense) as the map goes on. I feel that adding that to the earlier sections would take away from that build up I was trying to create.
02:37:612 (706) - I think you can bump the sv up just a little bit more, like to 1.8 (increasing by .2 each time, and delete the last timing point so it ends at 1.8) :3
I like this one a lot! will do
02:52:885 (39) - gorgeous <333
02:59:703 (70) - very weird placement for a katsu, why not put it on the first beat?
This part, again, just helps the build up. starting slow and building up to that final chorus. the K is just for a little variety instead of just hitting d the whole time and falling asleep
Good luck to both of you and don't forget that I love you ;o;
Thanks for your help ^^musoraninn wrote:
Hi
------------------------------------
Insane
00:49:067 (1) - always getting 100 here ^_^ x:325 y:291 is much better position Done
00:57:112 (6) - remove ring make slider longer Doesn't fit with the song that well imo.
01:26:021 (6,7,8,9,10) - realy hard to read change that pls Made new pattern.
01:26:021 (6,7,8,9,10) - u did good with that melody in start. why no repeat ? that looks not so good Becasuse it is supposed to be a more soft part of the map, plus the melody is different than the start one.
02:38:703 (1,2,3,4,5) - remove,add spinner I had it before, but i changed it, too many spinners are bad.
02:40:885 (1,2,3,4) - ^ ^
That is all from me !
gl !
Thanks for your helppaseli wrote:
Mod from modding queue~
1st of all, you should disable widescreen support, this is just needed if you want to implement a SB as well. Done
[Normal]
Check some distances again, AiMod is complaining. Otherwise, there's no issue too. I see no problem, everything is meant to be like that.
[Hard]
HP+2, too small at the moment. Only increased it by +1, so it's the same as the Insane.
There are some passages were you should check the alignment again (e.g 00:09:794 (2,1,2) - , 00:11:294 (2,3) - ). Done
This is more of a beautification issue though. In terms of gameplay, this map is fine.
00:58:067 (3,4) - i wouldn't stack this But it plays fine :\
01:37:067 (2,3,1) - this looks better if you would make it look more semicircular Fixed
01:50:567 (6,7,1) - semicircular pattern looks a bit squished, you can align the sliders without destroying the symmetry of 7 with 01:52:339 (2) Yea distanced them a bit.
01:53:021 (2,3,1) - distances look a bit off. also make the pattern rounder Fixed it, as best as i could anyway
03:47:021 (2,3) - distance looks a bit off here Weird, no idea why it was like that, fixed. Thanks for noticing :p
[Insane]
Your Insane is an Extra, you should rename it. No, it plays like an Insane, the only problem is that it's 220bpms so it increases the difficulty alot because of the streams.
00:13:885 (1) - ctrl+g for better flow? Yea, i like that
00:46:885 (5,6) - I don't like the stack here Me neither honestly, but couldn't think of anything better. I hope what i did now is better...
01:20:976 (9) - this one's to curvy, make it as flat as the sliders before Done
01:26:021 (1,3,5) - keeping equal distances between these circles will look better It would conflict with slider 01:25:612 (13) Edit, made a star instead.
01:28:339 (4,5,6,7) - the transition to 01:29:021 - is not very good It actually plays well and as intended.
01:43:476 (3) - form this shape so that it fits better to the circle above it It already does, its doing a a more distance blanket.
01:51:521 (8) - position it a bit more to the left for alignment http://puu.sh/aGXKT/f949d295bf.jpg Made the whole part more polished actually.
Really dynamic map and good to play, but at some passages it still looks too messy for me (e.g. 01:27:930 - to 01:30:930 - ). lol you really didn't like that part xD
Much luck for this map, I hope this mod helps~
skinnyjimmy wrote:
Hello, here's the mod from my queue! THIS SONG IS CRAZY GOOOOOOOD
[Insane]
00:11:021 (5,1) - This flows really wierd, consider changing up this pattern a little Weird, no one said that ever... I'll keep it for now because i really don't think its a problem, plays well for me.
00:47:294 (6) - I think its a little boring the have that slider there, try to add some flavor in this pattern to make it more fun!
00:46:339 (1,2,3,4,5,6,7,8,9) - In fact this whole combo is kind of boring, I suggest making an entirely new combo here's an example https://osu.ppy.sh/ss/1900522 and heres the other part of the combo https://osu.ppy.sh/ss/1900525 I think this flows a lot better and is more fun
Fixed it with your help ingame :p
00:58:749 I think there should be a circle here, the way it just stops kind of disrupts the flow of the chorus, also you want Kiai times to be dense with notes I don't really like the idea of filling spaces with unnecessary circles, i know its kiai time, but its supposed to be fun, not hard. And I like it that way specially because non-kiai times have more beats which result in triples, and these areas are more simple, kind of like break parts :p
01:03:112 Same thing here This will the be response to all these ^
01:41:294 ^ ^
01:42:385^ ^
I'll stop mentioning these, you get the idea
01:53:430 (1) - Remove NC Done
02:23:567 (16) - I would like to see this slider have a unique shape because of the guitar, heres an example https://osu.ppy.sh/ss/1900558 I think this could look better, but I just made it really quick Done
02:32:158 (11) - This is really ugly, maybe you should lower the SV at this part, and create a better shape for this slider I am really bad at slider art ;_;, i will practice and come back to this one again.
02:36:521 (5) - This is also kind of ugly, but not as ugly at 11 Yup
02:37:067 (6) - You should give this one a unique shape as well Done
02:37:612 (1) - I don't think a spinner fits here It was either all spinners , or all wiggle sliders, and my wiggle slider were horrible, I MUST PRACTICE THEM! (determined)
02:39:794 (1) - Or here ^
02:41:976 (1) - here it does fit, i agree This spinner never changed :p
Overall I'd say its a pretty fun map, but the DS kind of makes it a little boring to playm maybe that's just your style though
Also i think there are to many breaks in this map, there's a lot left to map I think
Hopefully this helped you a little bit!
GL <3
I knew it was problematic to have a such high number or stars, but well, 220bpms+streams = 5,5 stars xDNwolf wrote:
hm think you need another Oni to fill the spread from Muzukashii --> Oni, seeing that the Oni has very long and partially also complex 1/2 "deathstreams" including 1/4 stuff. Also has long streams. Also gives the Muzukashii the ability to cut down the too long 1/2 patterns (mainly in the guitar solo).
and I could be that person who could map the filler Oni ok
thanks man, appreciate the mod! I pretty much changed everything like you suggestedOnicorn wrote:
Hello. This is my mod for the CheeseOni Diff :3. Waited so long for a good taiko diff for this song .
CHEEEEEEEEEEEEEEEEEESE Oni:00:10:203 - Finisher
00:49:612 - i don't think that the dkkkk pattern fits here. try this:
00:52:339 (331) - k to accommodate to the vocals
00:55:612 (349) - k (snare) and 00:55:612 (349) - d
00:58:612 (367) - k (snare)
00:58:612 (367) - k (snare)
Same in the other refrains.
03:13:475 (6) - finisher
03:16:885 (30) - finisher
03:23:294 (73) - finisher
That's it. Hope it helps
Done, and added everyone in tags, as i forgot to do so :pNwolf wrote:
aaah delete the i before wolf pls :>