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Mikakuning! - Masshiro World (TV Size)

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Topic Starter
Shapy
This beatmap was submitted using in-game submission on mercredi 30 juillet 2014 at 19:00:42

Artist: Mikakuning!
Title: Masshiro World (TV Size)
Source: 未確認で進行形
Tags: anime ending opening mikakunin de shinkoukei
BPM: 160
Filesize: 14740kb
Play Time: 01:27
Difficulties Available:
  1. Easy (1,62 stars, 107 notes)
  2. Hard (3,1 stars, 212 notes)
  3. Insane (4,1 stars, 351 notes)
  4. Normal (1,83 stars, 118 notes)
Download: Mikakuning! - Masshiro World (TV Size)
Download: Mikakuning! - Masshiro World (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
My 1st map for rank

Done
Done
Done
Done
Modder ~
Marinska
sheela901
Kenssai Julie
zinsser
lightr
Willjoy
RenzMichae
LukerMasterl
wuzzat
Arlecchino
Mashiro-tan...

woooo...

Insane
00:05:249 - i think better like this http://osu.ppy.sh/ss/1490846
and 00:05:624 - slider like this http://osu.ppy.sh/ss/1490850
00:29:436 (4) - x:244 y:104 ?
01:02:061 (2) - x:392 y:192 ?
01:02:624 (5) - x:240
Topic Starter
Shapy

Marinska wrote:

Mashiro-tan...

woooo...

Insane
00:05:249 - i think better like this http://osu.ppy.sh/ss/1490846
and 00:05:624 - slider like this http://osu.ppy.sh/ss/1490850
00:29:436 (4) - x:244 y:104 ?
01:02:061 (2) - x:392 y:192 ?
01:02:624 (5) - x:240
Thank for help :3
mars9205199
VERY Q~ :lol:
sheela
Hey. M4M request.

[General]
Pour les hitsounds, tu peux mettre des claps à chaque note qui sont sur la deuxième et quatrième tiges blanches, des finishs sur les grandes tiges blanches.

[Easy]
00:07:874 (1) - Bouge-la vers x:100 y:156.
00:09:374 (3) - Tu peux fix la blanket en bougeant le deuxième carré vers x:364 y:168 et la dernière vers x:340 y:248. Cette suggestion va affecter la distance entre 00:10:874 (1) , alors bouge-le vers x:172 y:268.
00:12:374 (4) - Il peut avoir la même motif du slider 00:13:124 (5) . Peut-être quelque chose comme ça:
00:15:749 (4) - Courber cet slider en le bougeant vers x:156 y:56, le deuxième carré vers x:248 y:40 et le dernier vers x:320 y:96. Il doit être comme ça:
00:18:374 (4) - Met le second carré en rouge en maintenant Ctrl et en cliquant le carré.
00:19:124 (5) - Bouge le dernier carré vers x:272 y:142 pour que la queue soit sur la même ligne que la tête.
00:19:874 (6) - Met le second carré en rouge et met la new combo et enlève la new combo de 00:20:624 (1) .
00:21:374 (2) - Fix le slider en bougeant le deuxième carré vers x:194 y:221 et la troisième vers x:194 y:81.
00:24:374 (6) - Copier 00:22:874 (4) et faisez Ctrl+H et Ctrl+J et bouge la vers x:156 y:161.
00:27:749 (4,5) - Essayer celui-ci:
SPOILER

211,194,27749,2,0,P|257:176|287:142,1,90.0000005960464
280,56,28499,2,0,P|329:66|364:104,1,90.0000005960464
00:29:249 (1) - Essayer celui-ci:
SPOILER

396,173,29249,6,0,B|339:210|314:282|236:273,1,180.000001192093
00:30:374 (2) - Essayer celui-ci:
00:31:874 (3) - Il doit avoir la new combo. Bouge-la vers x:122 y:72, le deuxième carré vers x:169 y:64 et la dernière vers x:212 y:82.
00:34:499 (2) - Bouge la deuxième carré vers x:285 y:162 et la dernière vers x:338 y:148. Si oui, bouge 00:35:249 (3) vers x:399 y:199.
00:37:499 - Ajoute une note?
00:38:249 (2) - C'est mieux si tu la bouge x:156 y:209, le deuxième carré x:180 y:243 et la dernière vers x:178 y:293. Si oui, bougez le deuxième carré de 00:36:374 (5) vers x:201 y:146 et la dernière vers x:121 y:100 pour avoir la distance constante.
00:39:749 (4) - Si la suggestion précédante te convient, bouge celui-ci vers x:134 y:123.
00:40:124 (5) - Bouge la vers x:222 y:137.
00:40:874 (1) - Bouge la vers x:353 y:216.
00:41:999 - Ajoute une note.
00:42:374 (2) - Créez un slider aléatoire sur x:130 y:91 comme ceci:
00:43:874 (3) - Ajoute la new combo.
00:44:249 (4) - Bouge la vers x:323 y:345 pour éviter l'empile.
00:45:374 (1) - Move the second tick to x:136 y:194.
00:46:874 (3) - Bouge le deuxième carré vers x:224 y:97 et ajouter la new combo.
00:47:249 (4) - Bouge-le vers x:134 y:100, bouge la seconde carré vers x:48 y:158 et le dernier vers x:7 y:238. Ajouter aussi la new combo.
00:48:374 (5) - Bouge-le vers x:90 y:264, bouge la seconde carré vers x:191 y:283 et la dernière vers x:277 y:256.
00:52:499 (5) - Bouge-le vers x:336 y:276 pour avoir une meilleure flow.
00:55:874 (4,5,6) - Fait un autre motif que de répéter 00:52:874 (1,2,3) . Et 00:55:874 (4) doit avoir un new combo.
01:01:874 (4) - Comme le kiai time commence ici, met un new combo.
01:04:874 (2) - New combo et enlever-le de 01:03:374 (1) .
01:06:749 (1) - Enlève la new combo et mettez-le sur 01:07:874 (2) .
01:07:874 (2) - Bouge-le vers x:440 y:276 pour avoir un blanket.
01:08:624 (3) - Copiez 01:07:874 (2) et faizez Ctrl+J. Puis, bouge-le vers x:272 y:236. Aussi, bougez 01:09:374 (4) vers x:108 y:188.
01:10:124 (1) - Enlève la new combo.
01:13:874 (5) - Ajouter la new combo et enlevez-le de 01:14:624 (1) .
01:16:874 (3) - Ajouter la new combo.
01:23:999 (2) - Bougez-la vers x:204 y:76, bougez le second carré vers x:164 y:104 et le dernier vers x:156 y:148 pour qu'il soit symmétrique à 01:22:874 (1) .
01:24:749 (3) - Bouge-la vers x:156 y:232.
-De ce que je vois qu'avec les new combo, tu ne l'utilise pas bien. Les new combo sont plus utilisés quand une note est sur les grandes tiges blanches.

[Normal]
00:07:874 (3) - Ajoutez un new combo.
00:09:374 (1,2,3) - Les distances doivent être constantes.
00:11:999 (3,4) - ^
00:15:374 (4) - ^
00:34:311 (5) - Enlève cette note.
00:38:436 (2) - ^
00:40:124 (1) - La distance doivent être constante et faisez Ctrl+J.
00:43:874 (1) - La distance doivent être constante.
00:45:186 (5) - Enlève cette note.
00:55:874 (1) - La distance doivent être constante.
01:01:311 (6) - ^
01:15:936 (1) - ^
-Je crois que tu dois refaire cette difficulté avec la distance snap activé.
-De ce que je vois qu'avec les new combo, tu ne l'utilise pas bien. Les new combo sont plus utilisés quand une note est sur les grandes tiges blanches.


[Hard]
00:11:999 (4) - Il peut avoir le même motif que 00:11:624 (3) .
00:34:686 (2) - Bouge le vers x:72 y:64.
Je ne suis pas vraiment un spécialiste en Hard, mais il doit avoir plus de travail à faire.

[Insane]
00:06:655 (4) - Bouge la vers x:320 y:208 pour que 00:06:374 (1,2,3,4) aient une même distance.
00:16:311 (6) - Bouge la vers x:232 y:108.
00:17:061 (1) - Bouge la vers x:168 y:268 et retourne la de -21°.
00:18:561 (7) - Bouge la vers x:276 y:328.
00:39:936 (4) - Ctrl+G?
00:44:999 (6,7,8) - Bouge les vers x:348 y:252.

N'hésite pas à me demander des questions. Bonne chance pour avoir la map ranked.
Topic Starter
Shapy

sheela901 wrote:

Hey. M4M request.

[General]
Pour les hitsounds, tu peux mettre des claps à chaque note qui sont sur la deuxième et quatrième tiges blanches, des finishs sur les grandes tiges blanches. Je ferait sa plus tard quand j'aurais le temps

[Easy]
00:07:874 (1) - Bouge-la vers x:100 y:156. Ok
00:09:374 (3) - Tu peux fix la blanket en bougeant le deuxième carré vers x:364 y:168 et la dernière vers x:340 y:248. Cette suggestion va affecter la distance entre 00:10:874 (1) , alors bouge-le vers x:172 y:268. Ok
00:12:374 (4) - Il peut avoir la même motif du slider 00:13:124 (5) . Peut-être quelque chose comme ça: Ok
00:15:749 (4) - Courber cet slider en le bougeant vers x:156 y:56, le deuxième carré vers x:248 y:40 et le dernier vers x:320 y:96. Il doit être comme ça: Ok
00:18:374 (4) - Met le second carré en rouge en maintenant Ctrl et en cliquant le carré. Ok
00:19:124 (5) - Bouge le dernier carré vers x:272 y:142 pour que la queue soit sur la même ligne que la tête. Ok
00:19:874 (6) - Met le second carré en rouge et met la new combo et enlève la new combo de 00:20:624 (1) . Ok
00:21:374 (2) - Fix le slider en bougeant le deuxième carré vers x:194 y:221 et la troisième vers x:194 y:81. Ok
00:24:374 (6) - Copier 00:22:874 (4) et faisez Ctrl+H et Ctrl+J et bouge la vers x:156 y:161. Ok
00:27:749 (4,5) - Essayer celui-ci: Ok
SPOILER

211,194,27749,2,0,P|257:176|287:142,1,90.0000005960464
280,56,28499,2,0,P|329:66|364:104,1,90.0000005960464
00:29:249 (1) - Essayer celui-ci: Ok
SPOILER

396,173,29249,6,0,B|339:210|314:282|236:273,1,180.000001192093
00:30:374 (2) - Essayer celui-ci: Ok
00:31:874 (3) - Il doit avoir la new combo. Bouge-la vers x:122 y:72, le deuxième carré vers x:169 y:64 et la dernière vers x:212 y:82. Ok
00:34:499 (2) - Bouge la deuxième carré vers x:285 y:162 et la dernière vers x:338 y:148. Si oui, bouge 00:35:249 (3) vers x:399 y:199. Ok
00:37:499 - Ajoute une note? Add
00:38:249 (2) - C'est mieux si tu la bouge x:156 y:209, le deuxième carré x:180 y:243 et la dernière vers x:178 y:293. Si oui deuxième carré de 00:36:374 (5) vers x:201 y:146 et la dernière vers x:121 y:100 pour avoir la distance constante 00:36:374 (5) vers x:201 y:146 et la dernière vers x:121 y:100 pour avoir la distance constante. Pas changer
00:39:749 (4) - Si la suggestion précédante te convient, bouge celui-ci vers x:134 y:123.Pas changer
00:40:124 (5) - Bouge la vers x:222 y:137. Ok
00:40:874 (1) - Bouge la vers x:353 y:216. Ok
00:41:999 - Ajoute une note. Add
00:42:374 (2) - Créez un slider aléatoire sur x:130 y:91 comme ceci: Ok
00:43:874 (3) - Ajoute la new combo. Ok
00:44:249 (4) - Bouge la vers x:323 y:345 pour éviter l'empile. Ok
00:45:374 (1) - Move the second tick to x:136 y:194. Comme ça ? Screen
00:46:874 (3) - Bouge le deuxième carré vers x:224 y:97 et ajouter la new combo. Ok
00:47:249 (4) - Bouge-le vers x:134 y:100, bouge la seconde carré vers x:48 y:158 et le dernier vers x:7 y:238. Ajouter aussi la new combo. Ok
00:48:374 (5) - Bouge-le vers x:90 y:264, bouge la seconde carré vers x:191 y:283 et la dernière vers x:277 y:256. Ok
00:52:499 (5) - Bouge-le vers x:336 y:276 pour avoir une meilleure flow. Ok
00:55:874 (4,5,6) - Fait un autre motif que de répéter 00:52:874 (1,2,3) . Et 00:55:874 (4) doit avoir un new combo.Ok
01:01:874 (4) - Comme le kiai time commence ici, met un new combo. Ok
01:04:874 (2) - New combo et enlever-le de 01:03:374 (1) . Ok
01:06:749 (1) - Enlève la new combo et mettez-le sur 01:07:874 (2) . Ok
01:07:874 (2) - Bouge-le vers x:440 y:276 pour avoir un blanket. Ok
01:08:624 (3) - Copiez 01:07:874 (2) et faizez Ctrl+J. Puis, bouge-le vers x:272 y:236. Aussi, bougez 01:09:374 (4) vers x:108 y:188.Ok
01:10:124 (1) - Enlève la new combo. Ok
01:13:874 (5) - Ajouter la new combo et enlevez-le de 01:14:624 (1) . Ok
01:16:874 (3) - Ajouter la new combo. Ok
01:23:999 (2) - Bougez-la vers x:204 y:76, bougez le second carré vers x:164 y:104 et le dernier vers x:156 y:148 pour qu'il soit symmétrique à 01:22:874 (1) . Ok
01:24:749 (3) - Bouge-la vers x:156 y:232. Ok
-De ce que je vois qu'avec les new combo, tu ne l'utilise pas bien. Les new combo sont plus utilisés quand une note est sur les grandes tiges blanches.

[Normal]
Je vais refaire cette Difficulté
00:07:874 (3) - Ajoutez un new combo.
00:09:374 (1,2,3) - Les distances doivent être constantes.
00:11:999 (3,4) - ^
00:15:374 (4) - ^
00:34:311 (5) - Enlève cette note.
00:38:436 (2) - ^
00:40:124 (1) - La distance doivent être constante et faisez Ctrl+J.
00:43:874 (1) - La distance doivent être constante.
00:45:186 (5) - Enlève cette note.
00:55:874 (1) - La distance doivent être constante.
01:01:311 (6) - ^
01:15:936 (1) - ^
-Je crois que tu dois refaire cette difficulté avec la distance snap activé.
-De ce que je vois qu'avec les new combo, tu ne l'utilise pas bien. Les new combo sont plus utilisés quand une note est sur les grandes tiges blanches.


[Hard]
00:11:999 (4) - Il peut avoir le même motif que 00:11:624 (3) . Ok
00:34:686 (2) - Bouge le vers x:72 y:64. Ok
Je ne suis pas vraiment un spécialiste en Hard, mais il doit avoir plus de travail à faire.

[Insane]
00:06:655 (4) - Bouge la vers x:320 y:208 pour que 00:06:374 (1,2,3,4) aient une même distance. Ok
00:16:311 (6) - Bouge la vers x:232 y:108. Ok
00:17:061 (1) - Bouge la vers x:168 y:268 et retourne la de -21°. Ok
00:18:561 (7) - Bouge la vers x:276 y:328. Ok
00:39:936 (4) - Ctrl+G? Ok
00:44:999 (6,7,8) - Bouge les vers x:348 y:252. Ok

N'hésite pas à me demander des questions. Bonne chance pour avoir la map ranked.
Thanks For Help :)
sheela
Re-allo. Juste repasser la difficulté Easy. Ne me donne pas un kudosu.

[Easy]
00:31:874 (1) - Fait attention à la distance entre 00:30:374 (2) . Les distances doivent être tous constants. Tu peux le savoir avec
et avec
00:45:374 (1) - Au fait, j'ai oublié de dire qu'il faut bouger le dernier carré vers x:106 y:227.
Topic Starter
Shapy

sheela901 wrote:

Re-allo. Juste repasser la difficulté Easy. Ne me donne pas un kudosu.
C'est ce que je me suis dis pour le kudosu mais je ne sais pas comment en donner deux x)
[Easy]
00:31:874 (1) - Fait attention à la distance entre 00:30:374 (2) . Les distances doivent être tous constants. Tu peux le savoir avec
et avec
Je pense que sa devrais aller comme sa: Screen
00:45:374 (1) - Au fait, j'ai oublié de dire qu'il faut bouger le dernier carré vers x:106 y:227. Fixed
Merci de m'avoir rappeler pour la distance constante je ferais plus attention a l'avenir :)
sheela
Tu n'as que pas cliquer. Lol
Topic Starter
Shapy

sheela901 wrote:

Tu n'as que pas cliquer. Lol
(Le français n'est pas encore ton fort a ce que je vois xD)

C'est ce que j'ai fait mais sa ne t'en a donné qu'un :!:
skybluedestiny
Love mashiro world :D

[Hard]
00:12:749 (6) - the beat doesn't fit the music, can be changed to a single beat instead of a slider.
00:15:561 (3) - The triplet doesn't make sense, once again does not fit the music.
00:16:499 (6,7,1) - Once again triplet
00:17:061 (2,3) - the double beat does not fit the music, you can omit the"2"
00:20:249 (1) - once again double beat slider is unneeded as it does not fit the music
00:22:124 (2,3,4) - triplet again
00:23:061 (1) - slider is not in time with the music
00:23:436 (2) - not following the music
00:25:499 (1,2,3,4,5) - In this section i think it would sound better if you shortened the slider ending it with a "soft" hit sound and adding an extra beat to the stack like this http://osu.ppy.sh/ss/1524057
00:29:249 (2,3) - The "gahh" would be a stronger starting point rather than an ending point, i'd say play around until it sounds right
00:30:936 (1) - slider doesnt need to come back, it fits the music better that way
00:32:155 (6) - try to extend the beat by one and push it back by one beat
00:34:124 (1) - might want to sync this slider in with the beat of the music
00:40:874 (1,2,3) - whole section is not in time with the music (slow it down and listen)
01:00:561 (1,2,3) - you can choose to or not choose to omit the "2", i like the feeling i get from it but it also goes more smoothly without it, So, it's your choice.
01:17:999 (1,2,3) - If you deleted the triplet from above do it for this one as well so it's consistent.
Overall i quite liked the kai time, i thought it was done well :D

I will mod the other difficulties later on (within a week probably)
Topic Starter
Shapy

skybluedestiny wrote:

Love mashiro world :D

[Hard]
00:12:749 (6) - the beat doesn't fit the music, can be changed to a single beat instead of a slider. Change
00:15:561 (3) - The triplet doesn't make sense, once again does not fit the music.Ok
00:16:499 (6,7,1) - Once again triplet Ok
00:17:061 (2,3) - the double beat does not fit the music, you can omit the"2"Ok
00:20:249 (1) - once again double beat slider is unneeded as it does not fit the music Ok
00:22:124 (2,3,4) - triplet again Ok
00:23:061 (1) - slider is not in time with the music Change
00:23:436 (2) - not following the music Change
00:25:499 (1,2,3,4,5) - In this section i think it would sound better if you shortened the slider ending it with a "soft" hit sound and adding an extra beat to the stack like this http://osu.ppy.sh/ss/1524057 not sure I understood
00:29:249 (2,3) - The "gahh" would be a stronger starting point rather than an ending point, i'd say play around until it sounds right I prefer to leave it like this
00:30:936 (1) - slider doesnt need to come back, it fits the music better that way Ok
00:32:155 (6) - try to extend the beat by one and push it back by one beat Ok
00:34:124 (1) - might want to sync this slider in with the beat of the music No Change
00:40:874 (1,2,3) - whole section is not in time with the music (slow it down and listen) not understood
01:00:561 (1,2,3) - you can choose to or not choose to omit the "2", i like the feeling i get from it but it also goes more smoothly without it, So, it's your choice. Delete
01:17:999 (1,2,3) - If you deleted the triplet from above do it for this one as well so it's consistent. Ok
Overall i quite liked the kai time, i thought it was done well :D

I will mod the other difficulties later on (within a week probably)
I think I will redo this diff because I did not activate my snap distance >.<
Thanx For Help :)

PS: Sorry for my bad english :/
Julie
ALLO :D!!
Merciii d'avoir accepter un M4M, une de tes première map, pis un de mes première, on est des ptits nouveaux :3
Les mots en crochets sont en anglais, pour être sure que je ne me trompe pas xD

[Easy]
00:25:874 (1) - faire un "reverse slider"

[Normal]
00:18:749 (2,3) - alterner de place
00:54:374 (3,4) - alterner de place, et le 4 rajoute un "finish" (hitsound)
00:55:874 (1) - rajoute un "finish" sur la tête du slider

[Hard]
00:22:686 - ajouter une cercle
00:24:186 - ^
00:28:686 - ^
00:28:874 (3) - replamcer par un "slider", jusqu'à 00:29:061
00:29:811 (6) - bouge le à 00:29:999
00:40:592 - ajoute un cercle
00:40:686 - ^
00:51:936 -
01:23:249 (2) - faire un "reverse slider", ça serait un peu plus long

[Insane]
00:09:374 (1,2,3,4,5,6,7,8,9) - pourrait replacer a la place que ça fait juste une ligne droite
00:13:124 (2) - ya rien de mauvais, c'est juste pour suivre un peu le début, on pourrait rajouter 2 cercle, un au début et un à la fin
00:16:686 (8) - met un cercle
00:16:874 - fait un "slider" jusqu'à 00:17:061
00:17:249 - un autre "slider" jusqu'à 00:17:436
00:18:186 (14) - met un cercle
00:18:374 - fait un "slider" jusqu'à 00:18:561
00:18:749 - fait un "slider" jusqu'à 00:18:936
00:18:936 (1,2,3,4) - l'espace entre les objets n'est pas bien répartie
00:24:842 - pourrait avoir un cercle ici
00:25:030 - ^
00:29:061 (1,2,3) - ce triple est un peu aléatoire, faudrait peut-être enlever 00:29:155 (2)
00:30:843 (1,2,3,4,5,6) - celuii là aussi est un peu aléatoire.
00:33:655 - rajouter un cercle
00:35:249 (4) - pourrait rajouter des notes à la place de un slider
00:35:999 (6) - ^
00:50:436 (2,3,4,5) - l'espace entre les objets n'est pas bien répartie
01:01:874 (1,2,3,4,5) - ^
01:22:686 (4,5,6,7) - ^
01:24:936 (1,2,3,4,5,6) - ^
01:25:030 - j'entend du son qu'on peut rajouter si tu l'écoute en ralentie

MASHIROOOOO-TAAAAAN <3!!!!!!!!!
Topic Starter
Shapy

Kenssai wrote:

ALLO :D!!
Merciii d'avoir accepter un M4M, une de tes première map, pis un de mes première, on est des ptits nouveaux :3
Les mots en crochets sont en anglais, pour être sure que je ne me trompe pas xD

[Easy]
00:25:874 (1) - faire un "reverse slider" Je préfaire laisser comme ça

[Normal]
00:18:749 (2,3) - alterner de place Ok
00:54:374 (3,4) - alterner de place, et le 4 rajoute un "finish" (hitsound) Ok
00:55:874 (1) - rajoute un "finish" sur la tête du slider Ok

[Hard]
00:22:686 - ajouter une cercle Add
00:24:186 - ^ Add
00:28:686 - ^Add
00:28:874 (3) - replamcer par un "slider", jusqu'à 00:29:061 Ok
00:29:811 (6) - bouge le à 00:29:999 J'ai fait autrement
00:40:592 - ajoute un cercle Pas Add
00:40:686 - ^ Pas Add
00:51:936 - Add
01:23:249 (2) - faire un "reverse slider", ça serait un peu plus long Ok

[Insane]
00:09:374 (1,2,3,4,5,6,7,8,9) - pourrait replacer a la place que ça fait juste une ligne droite Sa ira comme ça: https://osu.ppy.sh/ss/1531672
00:13:124 (2) - ya rien de mauvais, c'est juste pour suivre un peu le début, on pourrait rajouter 2 cercle, un au début et un à la fin Pas compris
00:16:686 (8) - met un cercle Ok
00:16:874 - fait un "slider" jusqu'à 00:17:061 Ok
00:17:249 - un autre "slider" jusqu'à 00:17:436 Ok
00:18:186 (14) - met un cercle Ok
00:18:374 - fait un "slider" jusqu'à 00:18:561 Ok
00:18:749 - fait un "slider" jusqu'à 00:18:936 Ok
00:18:936 (1,2,3,4) - l'espace entre les objets n'est pas bien répartie Fixed
00:24:842 - pourrait avoir un cercle ici Add
00:25:030 - ^Add
00:29:061 (1,2,3) - ce triple est un peu aléatoire, faudrait peut-être enlever 00:29:155 (2) Delete
00:30:843 (1,2,3,4,5,6) - celuii là aussi est un peu aléatoire. Remplacer
00:33:655 - rajouter un cercle Pas Add
00:35:249 (4) - pourrait rajouter des notes à la place de un slider Ok
00:35:999 (6) - ^ Pour ce slider je ne l'ai pas fait
00:50:436 (2,3,4,5) - l'espace entre les objets n'est pas bien répartieFixed
01:01:874 (1,2,3,4,5) - ^ Fixed
01:22:686 (4,5,6,7) - ^ Fixed
01:24:936 (1,2,3,4,5,6) - ^ Fixed
01:25:030 - j'entend du son qu'on peut rajouter si tu l'écoute en ralentie Je pense que sa devrait le faire comme sa :)

MASHIROOOOO-TAAAAAN <3!!!!!!!!! Best Loli EVER ♥!
Merci pour ce mod sa m'aura bien aider ^^
Thanks For Help :3
zinsser
M4M accepted in #modreqs. Sorry for the late mod.

[General]
A pretty good beatmap. Fun to play.
Only one problem to mention here:
All diffs have the same problem: Notes on the left side are much more and harder than the notes on the right side.
Especially in the Insane diff. Notes often appear at the left edge of the play field, streams and jumps are usually on the left side. but the right half is relatively empty and easy. There are some hard patterns on the right side but all of them are close to the center.

Two ways to solve the problem:
1. (recommended) Flip some part horizontally (Ctrl-H) and make some small adjustment. (e.g. select all notes from 00:19:874 - to 00:25:499 - and flip them over. And adjust the notes around 00:19:874 - and 00:25:499 -).
2. (easy, but not recommended) Select all notes and move them a little bit to the right.

[Easy]
Your combo pattern is not consistent. You can take my advise to NC or cancel NC. Or you can check it up by yourself.
  1. 00:13:124 (5) - I don't like to put a slider tail at a downbeat. Thought it make noise, it has no sense of hit/click. Consider change it to a slider and a circle on the downbeat.
  2. 00:22:874 (5) - NC
  3. 00:28:499 (5) - slider tail @ downbeat
  4. 00:33:374 (1) - Cancel NC
  5. 00:34:499 (2) - slider tail @ downbeat
  6. 00:35:249 (3) - NC
  7. 01:06:749 (1) - Cancel NC, the sentence of vocal hasn't finished
  8. 01:07:874 (2) - NC
  9. 01:09:374 (1) - Cancel NC
  10. 01:10:874 (4) - NC
  11. 01:18:749 (1) - Cancel NC
  12. 01:19:874 (2) - NC
[Normal]

  • Normal needs to be strictly distance snapped(DS) (except for stack)
  1. 00:12:749 (4,5) - not DS
  2. 00:53:624 (2,3) - not DS
[Hard]
  1. 00:14:249 (2) - The turn is sharp. Make it more smooth.
  2. 00:50:999 (3,4,5,6) - the pause between 3 and 4 is confusing. 4 synthesizes the drum but 5 synthesizes the vocal. Add a circle at 00:51:561 - may be better.
  3. 01:10:874 (1,2,3) - AR is low to read this stack while time gaps are not the same. Put 1 somewhere else.
[Insane]
  1. 00:09:374 (1,2,3,4,5,6,7,8,9) - make the upper line closer to the lower line. Area overlaps is small makes the stream hard.
  2. 00:36:842 (2,3,1,2,3,4,5) - shape of the stream is not that beautiful. And the NC here is confusing, cancel the NC and improve the shape
  3. Generally speaking this diff is good. The main problem is the differences between left side and right side.
Thanks for the mod.
Good luck on your map~ :)
Topic Starter
Shapy

zinsser wrote:

M4M accepted in #modreqs. Sorry for the late mod.

[General]
A pretty good beatmap. Fun to play.
Only one problem to mention here:
All diffs have the same problem: Notes on the left side are much more and harder than the notes on the right side.
Especially in the Insane diff. Notes often appear at the left edge of the play field, streams and jumps are usually on the left side. but the right half is relatively empty and easy. There are some hard patterns on the right side but all of them are close to the center.

Two ways to solve the problem:
1. (recommended) Flip some part horizontally (Ctrl-H) and make some small adjustment. (e.g. select all notes from 00:19:874 - to 00:25:499 - and flip them over. And adjust the notes around 00:19:874 - and 00:25:499 -).
2. (easy, but not recommended) Select all notes and move them a little bit to the right.

I did it only for hard and insane

[Easy]
Your combo pattern is not consistent. You can take my advise to NC or cancel NC. Or you can check it up by yourself.
  1. 00:13:124 (5) - I don't like to put a slider tail at a downbeat. Thought it make noise, it has no sense of hit/click. Consider change it to a slider and a circle on the downbeat. Fixed
  2. 00:22:874 (5) - NC Ok
  3. 00:28:499 (5) - slider tail @ downbeat Fixed
  4. 00:33:374 (1) - Cancel NC Ok
  5. 00:34:499 (2) - slider tail @ downbeat Fixed
  6. 00:35:249 (3) - NC Ok
  7. 01:06:749 (1) - Cancel NC, the sentence of vocal hasn't finished Ok
  8. 01:07:874 (2) - NC Ok
  9. 01:09:374 (1) - Cancel NC Ok
  10. 01:10:874 (4) - NC Ok
  11. 01:18:749 (1) - Cancel NC Ok
  12. 01:19:874 (2) - NC Ok


[Normal]

  • Normal needs to be strictly distance snapped(DS) (except for stack)
  1. 00:12:749 (4,5) - not DS Fixed
  2. 00:53:624 (2,3) - not DS Fixed
[Hard]
  1. 00:14:249 (2) - The turn is sharp. Make it more smooth. Fixed
  2. 00:50:999 (3,4,5,6) - the pause between 3 and 4 is confusing. 4 synthesizes the drum but 5 synthesizes the vocal. Add a circle at 00:51:561 - may be better. Add
  3. 01:10:874 (1,2,3) - AR is low to read this stack while time gaps are not the same. Put 1 somewhere else. Move it
[Insane]
  1. 00:09:374 (1,2,3,4,5,6,7,8,9) - make the upper line closer to the lower line. Area overlaps is small makes the stream hard. I made at best: Screen
  2. 00:36:842 (2,3,1,2,3,4,5) - shape of the stream is not that beautiful. And the NC here is confusing, cancel the NC and improve the shape Fixed : Screen
  3. Generally speaking this diff is good. The main problem is the differences between left side and right side.
Thanks for the mod.
Good luck on your map~ :)
Thanks For Help :3
lightr
Hi from #modreqs :D

Just check hitsound with Insane:

00:04:874 - to 00:10:499 - :Since this part is clam part,90%Vol. is too large,try to lower the volume.
00:04:874 (1) - 00:06:374 (1) - 00:07:874 (1) - 00:08:624 (3) - add whistle
00:14:624 (6) - remove clap
00:15:749 (4) - remove finish and add clap on slider head
00:16:124 (5) - remove clap
00:16:499 (7) - add clap
00:17:624 (3) - remove clap
00:19:124 (3) - remove clap
00:19:874 (1) - add clap on slider tail
00:20:624 (3) - remove clap
00:20:811 (4) - add clap on reverse arrow
00:21:749 (1) - add clap on slider head
00:22:686 (1) - add clap on slider tail
00:23:811 (5) - add clap on slider tail
00:25:499 (1) - remove finish
00:25:874 (2) - add clap
00:26:249 (6) - add clap
00:26:436 (7) - add clao on tail
00:26:811 (8) - ^
00:28:499 (7) - ^
00:30:374 (1) - add clap on head and tail
00:30:936 (2) - add clap on tail
00:31:499 (4) - add clap on head
00:32:436 (5) - add clap on tail
00:33:374 (3) - remove finish and add clap
00:34:686 (2) - add clap on tail
00:35:061 (3) - ^
00:35:436 (4) - ^
00:35:811 (5) - ^
00:37:499 (1) - remove finish
00:38:624 (3) - remove clap
00:39:186 (1) - remove finish from tail
00:40:874 (1) - remove clap from head
00:41:249 (2) - add clap
00:41:624 (4) - remove clap
00:42:374 (1) - remove finish
00:42:561 (2) - add clap on tail
00:43:124 (4) - remove clap
00:45:374 (1) - remove finish
00:45:561 (2) - add clap on tail
00:46:124 (5) - remove clap
00:46:499 (7) - add clap on head
00:46:874 (1) - remove finish
00:47:624 (5) - add clap on tail
00:48:374 (1) - ^
00:49:124 (5) - add clap
00:49:874 (1) - add clap on head
00:51:374 (1) - add clap on head and tail
00:52:686 (7) - add clap on tail
00:53:061 (8) - ^
00:53:811 (3) - ^
00:54:374 (6) - ^
00:55:874 (1) - ^
00:56:999 (4) - ^
00:59:061 (5) - ^
00:59:811 (8) - ^
01:01:124 (7) - add clap and finish
01:02:624 (5) - remove clap
01:03:186 (7) - remove finish from tail
01:03:749 (2) - add clap
01:04:124 (4) - remove clap from head and add clap on tail
01:06:186 (2) - remove finish from tail
01:07:124 (5) - remove clap
01:07:499 (7) - add clap on head and add finish on tail
01:10:124 (4) - remove finish from head adn add clap on tail
01:11:811 (1) - add clap on tail
01:12:749 (6) - add clap
01:12:936 (1) - add finish on head
01:14:624 (4) - remove clap from head and add clap on tail
01:15:374 (1) - ^
01:16:124 (3) - ^
01:21:374 (1) - add clap on tail
01:21:374 (1) - remove finish from head and add clap on tail
01:22:874 (1) - remove clap and add finish
01:23:436 (4) - add clap
01:23:624 (1) - remove clap from head and add clap on tail
01:23:999 (2) - remove clap from head and add clap and finish on tail
01:26:061 - add green line to decrease the volume

ummm,except for those , maybe you should add some whistle on 1st and 3rd withe line.
Good luck~
Topic Starter
Shapy

lightr wrote:

Hi from #modreqs :D

Just check hitsound with Insane:

00:04:874 - to 00:10:499 - :Since this part is clam part,90%Vol. is too large,try to lower the volume. Ok
00:04:874 (1) - 00:06:374 (1) - 00:07:874 (1) - 00:08:624 (3) - add whistle Fixed
00:14:624 (6) - remove clap Fixed
00:15:749 (4) - remove finish and add clap on slider head Fixed
00:16:124 (5) - remove clap Fixed
00:16:499 (7) - add clap Fixed
00:17:624 (3) - remove clap Fixed
00:19:124 (3) - remove clap Fixed
00:19:874 (1) - add clap on slider tail Fixed
00:20:624 (3) - remove clap Fixed
00:20:811 (4) - add clap on reverse arrow Fixed
00:21:749 (1) - add clap on slider head Fixed
00:22:686 (1) - add clap on slider tail Fixed
00:23:811 (5) - add clap on slider tail Fixed
00:25:499 (1) - remove finish Fixed
00:25:874 (2) - add clap Fixed
00:26:249 (6) - add clap Fixed
00:26:436 (7) - add clao on tail Fixed
00:26:811 (8) - ^ Fixed
00:28:499 (7) - ^ Fixed
00:30:374 (1) - add clap on head and tail Fixed
00:30:936 (2) - add clap on tail Fixed
00:31:499 (4) - add clap on head Fixed
00:32:436 (5) - add clap on tail Fixed
00:33:374 (3) - remove finish and add clap Fixed
00:34:686 (2) - add clap on tail Fixed
00:35:061 (3) - ^ Fixed
00:35:436 (4) - ^ Fixed
00:35:811 (5) - ^ Fixed
00:37:499 (1) - remove finish Fixed
00:38:624 (3) - remove clap Fixed
00:39:186 (1) - remove finish from tail Fixed
00:40:874 (1) - remove clap from head Fixed
00:41:249 (2) - add clap Fixed
00:41:624 (4) - remove clapFixed
00:42:374 (1) - remove finish Fixed
00:42:561 (2) - add clap on tail Fixed
00:43:124 (4) - remove clap Fixed
00:45:374 (1) - remove finish Fixed
00:45:561 (2) - add clap on tail Fixed
00:46:124 (5) - remove clap Fixed
00:46:499 (7) - add clap on head Fixed
00:46:874 (1) - remove finish Fixed
00:47:624 (5) - add clap on tail Fixed
00:48:374 (1) - ^ Fixed
00:49:124 (5) - add clap Fixed
00:49:874 (1) - add clap on head Fixed
00:51:374 (1) - add clap on head and tail Fixed
00:52:686 (7) - add clap on tail Fixed
00:53:061 (8) - ^ Fixed
00:53:811 (3) - ^ Fixed
00:54:374 (6) - ^ Fixed
00:55:874 (1) - ^ Fixed
00:56:999 (4) - ^ Fixed
00:59:061 (5) - ^ Fixed
00:59:811 (8) - ^ Fixed
01:01:124 (7) - add clap and finish Fixed
01:02:624 (5) - remove clap Fixed
01:03:186 (7) - remove finish from tail Fixed
01:03:749 (2) - add clap Fixed
01:04:124 (4) - remove clap from head and add clap on tail Fixed
01:06:186 (2) - remove finish from tail Fixed
01:07:124 (5) - remove clap Fixed
01:07:499 (7) - add clap on head and add finish on tail Fixed
01:10:124 (4) - remove finish from head adn add clap on tail Fixed
01:11:811 (1) - add clap on tail Fixed
01:12:749 (6) - add clap Fixed
01:12:936 (1) - add finish on head Fixed
01:14:624 (4) - remove clap from head and add clap on tail Fixed
01:15:374 (1) - ^ Fixed
01:16:124 (3) - ^ Fixed
01:21:374 (1) - add clap on tail Fixed
01:21:374 (1) - remove finish from head and add clap on tail Fixed
01:22:874 (1) - remove clap and add finish Fixed
01:23:436 (4) - add clap Fixed
01:23:624 (1) - remove clap from head and add clap on tail Fixed
01:23:999 (2) - remove clap from head and add clap and finish on tail Fixed
01:26:061 - add green line to decrease the volume Fixed

ummm,except for those , maybe you should add some whistle on 1st and 3rd withe line.
Good luck~
Thanks For Help :)
Willjoy
Hi from #modreqs ) It's my M4M.
[General]
Change your combo colors on all diffs.
Combo1 : 232,232,0
Combo2 : 255,112,43
Combo3 : 143,71,71
[Easy]
1) 00:12:374 (4,5) - Check distance snap here (AiMod help you)
2) 00:35:624 (2,3) - ^
3) 00:55:874 (1) - Change length slider and put circle. (http://puu.sh/8uyAg.jpg)
4) 00:59:624 (2,3) - Fix length slider to 1/1.
Check your map's flow. (t/86329 help you)
[Normal]
Nothing to see)
[Hard]
1) 00:11:624 (2,3) - Check distance snap here.
2) 01:11:436 (3,4) - ^
3) 01:25:124 (5,6) - ^
4) 00:17:436 (2) - Put circle here
5) 00:31:405 (4) - delete, overmapping
6) 00:44:905 (4) - put circle here
7) 00:55:874 (1,2) - change it. (example: http://puu.sh/8uzKK.jpg)
8) 01:01:874 (1,3) - fix it, overlap (http://puu.sh/8uzMq.jpg)
9) 01:12:374 (1) - put slider here.
10) 01:19:874 (1,3) - fix it. (http://puu.sh/8uzS9.jpg)
[Insane]
Check your distance snap, if you want make jumps, change snap to 1.5-1.7. If streams - 0.5 - 0.6.

Good luck ~

My map: https://osu.ppy.sh/s/100511
I hope, you mod it.
Topic Starter
Shapy

Willjoy wrote:

Hi from #modreqs ) It's my M4M. Accepted ^^
[General]
Change your combo colors on all diffs. Ok
Combo1 : 232,232,0
Combo2 : 255,112,43
Combo3 : 143,71,71
[Easy]
1) 00:12:374 (4,5) - Check distance snap here (AiMod help you) Ok
2) 00:35:624 (2,3) - ^ Ok
3) 00:55:874 (1) - Change length slider and put circle. (http://puu.sh/8uyAg.jpg) Change
4) 00:59:624 (2,3) - Fix length slider to 1/1. Fixed
Check your map's flow. (t/86329 help you)
[Normal]
Nothing to see)
[Hard]
1) 00:11:624 (2,3) - Check distance snap here. Ok
2) 01:11:436 (3,4) - ^ Ok
3) 01:25:124 (5,6) - ^ Ok
4) 00:17:436 (2) - Put circle here Ok
5) 00:31:405 (4) - delete, overmapping Delete
6) 00:44:905 (4) - put circle here No Change
7) 00:55:874 (1,2) - change it. (example: http://puu.sh/8uzKK.jpg) Ok
8) 01:01:874 (1,3) - fix it, overlap (http://puu.sh/8uzMq.jpg) Fixed Screen
9) 01:12:374 (1) - put slider here. Ok
10) 01:19:874 (1,3) - fix it. (http://puu.sh/8uzS9.jpg) Fixed Screen
[Insane]
Check your distance snap, if you want make jumps, change snap to 1.5-1.7. If streams - 0.5 - 0.6.

Good luck ~

My map: https://osu.ppy.sh/s/100511
I hope, you mod it.
Thanks For Help :3
Micka
[General]
from modreq!
pls change combo colors a bit lighter, too vibrant
rhythm awesome focusing more on design

[Easy]
00:12:374 (4,5) - it would be great if you use straight https://osu.ppy.sh/ss/1708406
00:19:874 (1) - this is way too slanted
00:19:874 (1) - rotate a bit counterclockwise like 30 deg
00:59:624 (2,3) - do it like this, https://osu.ppy.sh/ss/1708413
01:02:624 (2) - dont do that,make it curve slider
01:05:624 (3) - maybe 30 deg clockwise
01:19:874 (1) - this should be curved as nexxt slider looks better

[Normal]
ughh. needs to cantain more 1/2 before i can mod it fully

[Hard]
00:14:249 (2) - looks weird change to 3 points only
00:22:124 (5) - make this a curfv
00:22:874 (1) - wrong,should be this http://osu.ppy.sh/ss/1708423
00:24:374 (1,2,3) - dont straight this look awkward
00:33:374 (1) - change pls slider shape
00:34:686 (3) - players will be confuse of this 5 reverse 1/4 and clicking early the next beat. extnd for nother 1/4 or reposition.
00:40:874 (4,5) - look mod number 3
00:45:374 (1) - slant counterclockwise

[Insane]
00:09:374 (1,2,3,4,5,6,7,8,9) - awkward stream
00:12:374 (7,1,2,3) - reposition
so that is all i could find.
dont forget kudos!
Topic Starter
Shapy

RenzMichael wrote:

[General]
from modreq!
pls change combo colors a bit lighter, too vibrant Change :)
rhythm awesome focusing more on design

[Easy]
00:12:374 (4,5) - it would be great if you use straight https://osu.ppy.sh/ss/1708406 Fixed
00:19:874 (1) - this is way too slanted Fixed
00:19:874 (1) - rotate a bit counterclockwise like 30 deg Fixed
00:59:624 (2,3) - do it like this, https://osu.ppy.sh/ss/1708413 Fixed
01:02:624 (2) - dont do that,make it curve slider Fixed
01:05:624 (3) - maybe 30 deg clockwise No Change
01:19:874 (1) - this should be curved as nexxt slider looks better Fixed

[Normal]
ughh. needs to cantain more 1/2 before i can mod it fully

[Hard]
00:14:249 (2) - looks weird change to 3 points only Fixed
00:22:124 (5) - make this a curfv not understood :/
00:22:874 (1) - wrong,should be this http://osu.ppy.sh/ss/1708423 Yes :D
00:24:374 (1,2,3) - dont straight this look awkward No Change
00:33:374 (1) - change pls slider shape Fixed
00:34:686 (3) - players will be confuse of this 5 reverse 1/4 and clicking early the next beat. extnd for nother 1/4 or reposition.I made otherwise
00:40:874 (4,5) - look mod number 3 Change
00:45:374 (1) - slant counterclockwise Ok

[Insane]
00:09:374 (1,2,3,4,5,6,7,8,9) - awkward stream Fixed
00:12:374 (7,1,2,3) - reposition I did not change because it is a jump
so that is all i could find.
dont forget kudos!No Probleme ;)
Thanks For Help (^-^)
LukerMaster
Insane:
00:19:686 (6,1) - You should make distance snap.
00:21:749 (1,2) - Add a small jump here.
00:48:842 (2,3,4,5,6,7) - Make a new distance snap.
01:13:405 (2,3,4,5,6) - ^ The same
01:22:874 (1,2,3,4) - align this pattern
Hard:
01:25:124 (5,6) - Make a triple here.
I'm not good in modding Normals and Easy so...
Topic Starter
Shapy

LukerMaster wrote:

Insane:
00:19:686 (6,1) - You should make distance snap. Fixed
00:21:749 (1,2) - Add a small jump here. Add
00:48:842 (2,3,4,5,6,7) - Make a new distance snap. No Change
01:13:405 (2,3,4,5,6) - ^ The same No Change
01:22:874 (1,2,3,4) - align this pattern Fixed
Hard:
01:25:124 (5,6) - Make a triple here. Ok
I'm not good in modding Normals and Easy so...
Thanks For Help (^-^)
wuzzat
Yo! from #modreqs and Loliconteam

[General]
Offset:4908 (The metronome ticks before kiai time starts)
NC's are somewhat random in certain part of music,Generally it suit on Big whitetick.i saw this issues on insane diff only.
also,keeping DS constant can make your map even better.

This time i mod from insane

[Insane]
Use NC when it's neccessary,somewhat random NC's are not suits the map.
00:05:999 (1) - i don't think you need NC here
00:07:124 (6) - ^
00:10:686 (1) - this NC should be removed and place it to 00:10:874.
00:12:749 (1) - remove NC and place it here 00:12:374
00:13:874 (4) - NC
00:21:749 (1) - Remove NC and place it here 00:21:374
00:25:499 (1) - this NC should be here 00:25:874
00:27:186 (1) - This NC should be here 00:27:374
00:32:811 (1) - remove NC
00:33:374 (3) - NC
00:34:499 (1) - this NC move to 00:34:686 ?
00:37:499 (1) - This Nc should be here 00:37:874
00:54:374 (6) - NC here
00:57:936 (1) - remove NC
00:58:874 (4) - NC here
01:04:124 (4,6) - This overlap doesn't seem right.considering it to not meet each other.
01:04:874 (6) - NC here
01:05:999 (1) - remove NC
01:10:874 (6) - NC here
01:11:811 (1) - remove NC
01:12:374 (6) - NC
01:16:874 (6) - NC
01:17:436 (1) - remove NC
01:18:374 (5) - NC
01:23:624 (1) - I think you don't need NC here
01:27:374 - Mute end of this

[Hard]
Empty part when vocal sings doesn't seem right,consider to avoid this
00:25:499 - Add note here,slider or circle whatever.this empty part doesn't seem right imo
00:27:186 - ^
00:28:874 (4) - NC ?
00:33:936 - add note
00:34:874 (5) - NC ?
00:40:686 - add note
00:55:311 (4,5) - make this spacing constant like 00:54:936 (2,3,4) - was
00:56:624 (2,3) - i would blanket them
01:19:874 (1,3) - bad overlaping
01:24:749 - maybe this pattern better : http://puu.sh/9TU0v/54f841b9cc.jpg
01:27:374 - mute end of this ;w;

[Normal]
You should bookmark this on your browser ^^ https://osu.ppy.sh/forum/t/208596
its about making common sliders neat.
00:09:374 (3) - i prefer "W" Shaped slider
00:16:499 (2) - this doesn't seem right.. use this pattern maybe ?
00:32:999 (2,3) - blanket this.
00:46:124 (5,1) - this blanket could be better
00:59:624 (3) - use this pattern?
01:04:124 (5) - place where 01:01:874 (1) was
01:27:374 - mute end of this

[Easy]
Such clean,much detail O/ i think you should arrange normal like this diff..
00:16:874 (1,2) - avoid antijumps, it may confuse beginers
00:25:499 - add note ?
00:29:249 (1) - this NC should be here 00:28:874 (6)
00:35:249 (1) - this NC should be here 00:34:874 (6)
00:37:874 (1,2) - avoid antijumps
01:12:749 (3,1) - blanket could be better
01:16:874 (1,2) - avoid antijumps
01:18:749 (1) - why NC here? remove this
01:27:374 - mute end of this

I hope you rank this map ~
Goodluck :D
Don
M4M

EZ

00:10:874 (1,2) - Blanket
00:16:874 (1,2) - I myself prefer not stacking in easy. Try spreading it out!
00:19:874 (1,2) - Blanket
00:31:874 (1,2) - Blanket
00:37:874 (1,2) - Same thing on stacking
00:39:374 (3,4,5) - Try improving the flow a bit! Perhaps like http://puu.sh/9U66v/8b9073ca7e.jpg
00:47:249 (4,5) - Consider a pattern where 5 blankets 4, something like http://puu.sh/9U6dW/f8128db499.jpg
00:52:874 (1,2) - Blanket
00:53:624 (2,3) - That fun thing about blankets... consider something like this! http://puu.sh/9U6kH/4b38cc8e40.jpg
01:06:749 (4,1) - Make this blanket a little nicer
01:01:874 (1,2) - Blanket
01:11:999 (2,3) - Blanket
01:16:874 (1,2) - Try to avoid stacking!
01:18:749 (1) - Remove NC
01:18:749 (1,1) - Blanket
01:20:999 (2,3) - Blanket
01:22:874 (1,2) - Copy 1, control H for a symmetrical pattern! ^_^
01:23:999 (2,3) - Blanket these
01:27:327 - Let the spinner end here. Sounds better.

NM

00:07:874 (1,2) - Make these symmetrical! See easy.
00:08:624 (2,3) - Blanket
00:10:874 (1,2) - Blanket
00:16:499 (2) - Try to map something on the big white tick
00:18:749 (2,3) - Blanket
00:19:124 (3) - Rotate 45 degrees
There's a lot of things that's wrong, especially blanket wise and symmetry wise. I highly consider remapping. Not going to give more advice, I hope this suffices for either fixing your map or remapping.

HD

00:10:874 (1,2) - Blanket
00:13:311 (3) - Try to avoid red>white sliders when not following the vocals
00:17:436 (2,3,4) - Notes in a straight line are boring.
00:17:436 (2) - This note doesn't map to anything in the music. You omit this sound later in the map. I consider removing this.
00:32:999 (5,1) - Blanket
00:39:374 (1,2) - Make this symmetrical and blanket
00:55:874 (1,2) - Curve a little bit more and make symmetrical?
01:05:999 (4,5) - Blanket
01:07:874 (1,2,3) - Blanket
01:08:624 (3,4,1) - Blanket

IN

I don't mind jumps, where I mention spacing, the spacing doesn't work. Make the kiai more jumpy, it feels frustrating how easy it is.
00:07:874 (1,2,3,4) - Check your spacing! http://i.imgur.com/3LFugoZ.png
Add a note at 00:10:311 and 00:10:499
00:11:436 - Add a note
00:14:061 - Add a note
00:14:436 - Add a note
00:17:624 (3,4,5,6) - Check your spacing! http://i.imgur.com/Qo7BfvZ.png
00:19:311 (4,5,6) - ^ http://i.imgur.com/bAmzqAe.png
00:50:999 (5,6) - This antijump doesn't work and feels frustrating.
01:02:624 (5,6) - ^
01:05:249 (8,9) - ^

There's a lot more wrong with this map, but my moddding skills don't allow me to show it to you. Good luck fixing this map.

On unrelated note, if you want to return the mod but forgot the map https://osu.ppy.sh/s/153891
Topic Starter
Shapy

wuzzat wrote:

Yo! from #modreqs and Loliconteam

[General]
Offset:4908 (The metronome ticks before kiai time starts)
NC's are somewhat random in certain part of music,Generally it suit on Big whitetick.i saw this issues on insane diff only.
also,keeping DS constant can make your map even better.

This time i mod from insane

[Insane]
Use NC when it's neccessary,somewhat random NC's are not suits the map.
00:05:999 (1) - i don't think you need NC here Ok
00:07:124 (6) - ^ Ok
00:10:686 (1) - this NC should be removed and place it to 00:10:874.Ok
00:12:749 (1) - remove NC and place it here 00:12:374 Ok
00:13:874 (4) - NC Ok
00:21:749 (1) - Remove NC and place it here 00:21:374 Ok
00:25:499 (1) - this NC should be here 00:25:874 Ok
00:27:186 (1) - This NC should be here 00:27:374 Ok
00:32:811 (1) - remove NC Ok
00:33:374 (3) - NC Ok
00:34:499 (1) - this NC move to 00:34:686 ? Ok
00:37:499 (1) - This Nc should be here 00:37:874 Ok
00:54:374 (6) - NC here Ok
00:57:936 (1) - remove NC Ok
00:58:874 (4) - NC here Ok
01:04:124 (4,6) - This overlap doesn't seem right.considering it to not meet each other.Ok
01:04:874 (6) - NC here Ok
01:05:999 (1) - remove NC Ok
01:10:874 (6) - NC here Ok
01:11:811 (1) - remove NC Ok
01:12:374 (6) - NC Ok
01:16:874 (6) - NC Ok
01:17:436 (1) - remove NC Ok
01:18:374 (5) - NC Ok
01:23:624 (1) - I think you don't need NC here Ok
01:27:374 - Mute end of this Ok

[Hard]
Empty part when vocal sings doesn't seem right,consider to avoid this
00:25:499 - Add note here,slider or circle whatever.this empty part doesn't seem right imo Add
00:27:186 - ^ Add
00:28:874 (4) - NC ? Yes
00:33:936 - add note Add
00:34:874 (5) - NC ? Yes
00:40:686 - add note Add
00:55:311 (4,5) - make this spacing constant like 00:54:936 (2,3,4) - was not understood :/
00:56:624 (2,3) - i would blanket them Ok
01:19:874 (1,3) - bad overlaping It's good ?:Screen
01:24:749 - maybe this pattern better : http://puu.sh/9TU0v/54f841b9cc.jpg
01:27:374 - mute end of this ;w; Ok

[Normal]
You should bookmark this on your browser ^^ https://osu.ppy.sh/forum/t/208596
its about making common sliders neat.
00:09:374 (3) - i prefer "W" Shaped slider
00:16:499 (2) - this doesn't seem right.. use this pattern maybe ? Ok
00:32:999 (2,3) - blanket this. Fixed
00:46:124 (5,1) - this blanket could be better Fixed
00:59:624 (3) - use this pattern? Ok
01:04:124 (5) - place where 01:01:874 (1) was Not change
01:27:374 - mute end of this Ok x)

[Easy]
Such clean,much detail O/ i think you should arrange normal like this diff..
00:16:874 (1,2) - avoid antijumps, it may confuse beginers Fixed
00:25:499 - add note ? Add
00:29:249 (1) - this NC should be here 00:28:874 (6) Fixed
00:35:249 (1) - this NC should be here 00:34:874 (6) Fixed
00:37:874 (1,2) - avoid antijumps Fixed
01:12:749 (3,1) - blanket could be better I made at best
01:16:874 (1,2) - avoid antijumps Fixed
01:18:749 (1) - why NC here? remove this Fixed (my bad >.<)
01:27:374 - mute end of this Ok

I hope you rank this map ~
Goodluck :D
Thanks For Help (^-^)
BanchoBot
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