idk why I complain about sliders now ._. but all rhythm seems fine to me xD
-2 on offset? 2517. sounds better since the delays on the vocal. disturbing so much
[Gabe]
well I only find a stuff here ><
00:54:909 (3,4) - this sliders would merge well with the song if you add umm angle point on (3) and a curve on (4). they look great and flow well with the song. >< well this is the more complicated type of slider ;;
http://i.cubeupload.com/4zxGP7.jpg if you don't mind it on easy diff, I think it'd flow really great.
[ColdTooth]
00:10:965 (3) - this slider looks really bad in that kind of moment D: it doesn't flow well with the music ehh. 00:09:275 (1) - try to make this linear and rotate it abit by -/+ 3 or 5 degree. and curve 00:10:965 (3) - just a plain curve, not too curve.
00:11:810 (5,6) - there is a hmm how to say it lol. the vocal slurred? idk ;; just turn this into 1 slider. I hope you understand what I mean >< probably the same as this one 00:08:430 (6) - ;; so you should just turn it into 1 slider
00:12:655 (1) - as for repeat twice, I don't really suggest it. its a bit tricky and 2 reverse usually used on stream I guess D: change to two 1/2 slider I guess or, I would suggest you to change it to 4 circles stacked or 2 circles and a 1/2 slider stacked.
00:14:345 (3,4) - I didn't think you should do this ._. seperate the reverse would be the best choice, so delete the reverse on (3) , and do a 1/6 with 1 reverse on 00:15:191 - and 00:15:613 - . it won't be hard to click.
00:28:712 (4,5) - this too. it sounds really awkward in 1/4. it may fit, but someone with a good music sense would notice this part and it'll be better if you do 1/3 or 1/6 on this part. like I said, 1/6 here won't be hard to click. 1/3 will make some delay on beginner players. and so-on on the other part.
00:58:291 (3,4) - well? hoping for a blanket here because the repeated vocal. or a reflected slider.
[Cancel?]
it seems that you follow the vocal? which is a bad way to map in this kind of music. plus the vocal were delayed or suppose to be delayed 1/2 beat and its really awkward since the highlight in the song is the music itself. you should do more hardcore rhythm on this map. like 1/6s and 1/3s. it feels great when you click those notes too.
also for the hitsound, don't force the "kind of heavy beat" finish on the first beat, it sounds really awkward like you were trying to ruin the music. add the finish when it have a more heavy beat sound. it maybe on the second or third beat. well for example, 00:03:150 - add finish here, and remove these finishes 00:04:207 (1,3) - and add another finish/drum-hitfinish on 00:05:263 - because there is this thump sound. you may want to lower the volume because the sound itself on the music not noticeable but it still there. and so-on I guess
00:01:881 (1) - it feels awkard since the 1/6 beat get first on the song instead of the vocal. you better follow the music first I guess, so map it from 00:00:824 - or you may want to just delete this (before first offset). or if you insist to keep it, at least remove the reverse and add a circle, so it'll be a 1/2 slider and a circle, flow better with the song.
00:14:134 (2,3) - oh well I was hoping for a followed rhythm based on music on this notes. 00:14:557 (3) - would be 1/3
00:15:191 (4) - ^ 1/6 circles? and so-on on the other part.
Thats it. pretty neat
gl