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posted
OP Hunters do not sound fun to me, unless we're trolling. Serious quests should feel challenging and engaging.
posted
Gotta clear those episodic quests at some point. There are a few interesting stuff in there.
posted
Those custom Hr999 quests are pissing me off real bad. I mean what is the fucking point of getting Hr999 in less than a minute if you don't have the gear nor the skills (nor both) to back the rank up? All it does is make you look like a fucktard who cheats and ruins the fun for everyone else. What's sad is that even innoncent players get involved in this and get Hr999 without willing to because they were not aware of those custom quests. Same goes for people who hacks their gamesaves and/or unlock DLCs before their official release (Star Knight anyone ? It should be unlocked tomorrow, and despite this a lot AND I MEAN A LOT already owns it. I mean sure, there are a few people who got the Star Knight quest legit by going to Japan and hosted it for other players, but the rest definitely have hacked the quest).

edit : on the bright side, unrelated but I got an attack 13 tenderizer 4 charm, crafted two more GS Sets with it, and made a HH Set with a Maestro 10 2 slots charm I had for a long time but never got the chance to use
posted
Star Knight got so much attention because at the time it was exclusive to USJ tourists. There was no saying whether it was going to be released to the Western Audience, and given its appearance at Universal Studios, people were thinking it was more than likely going to be an exclusive to the locale. While that is certainly no excuse it is definitely one of the main reasons people flocked trying to get it, even moreso the fact that its mounting stats are pretty up there for an IG player. Sadly, the means of getting those missions wasn't even really a hack so much as it was an oversight of Monster Hunter's distribution servers. Thankfully it did get fixed after it was discovered, but Reddit had guides on the process working for at least a couple of weeks before the hole was closed.

My stance on the matter is that if you're not ruining others' gameplay (read: playing solo with it after you're already G3) that's alright, as long as you accept that any repercussions are on you, including any bans that may or may not come about as a result of gaming the system. If you're going to be using it online when there is absolutely no doubt you're cheating, begone with ye.

Congrats on the charm; I assume it has 2/3 slots?
posted
Is it even possible to get banned on nintendo games
posted
Yes, but I'd rather not discuss that.
posted
Why? :F
posted

Azure_Kite wrote:

Star Knight got so much attention because at the time it was exclusive to USJ tourists. There was no saying whether it was going to be released to the Western Audience, and given its appearance at Universal Studios, people were thinking it was more than likely going to be an exclusive to the locale. While that is certainly no excuse it is definitely one of the main reasons people flocked trying to get it, even moreso the fact that its mounting stats are pretty up there for an IG player. Sadly, the means of getting those missions wasn't even really a hack so much as it was an oversight of Monster Hunter's distribution servers. Thankfully it did get fixed after it was discovered, but Reddit had guides on the process working for at least a couple of weeks before the hole was closed.

My stance on the matter is that if you're not ruining others' gameplay (read: playing solo with it after you're already G3) that's alright, as long as you accept that any repercussions are on you, including any bans that may or may not come about as a result of gaming the system. If you're going to be using it online when there is absolutely no doubt you're cheating, begone with ye.

Congrats on the charm; I assume it has 2/3 slots?
I don't mind people using cheated stuff offline to try things out or simply for fun but they shouldn't bring this stuff online just for the sake of showing off because they know noone else will get what they have (ever or not at the moment because locked or whatever).

As for the charm unfortunately no slots but still good enough to upgrade my old GS set with an AuM and Weakness Exploit (no Au at all before) at the price of Sheath Control and Divine Blessing which is worth it imo.

So yeah with this I have
AuM
Weakness Exploit
Focus
Sharpness+1
Crit Draw

Which makes for a pretty solid GS set.
posted
Better than watching the annoying stream so here you go guys.
posted
What's it about the embedded video won't show up 'cause China.
posted
MHX gameplay stream breakdown.

- Four villages, three old, one new.
- Those sheepy animals are called Moofas(?). Petting them can give an item.
- Red quest/conversation icons, different from MH4/U yellow quest icons. May differentiate between Key/Standard quests or conversations, who knows.
- When playing Online, text in the bottom right corner of the screen will state as such in the village.
- Hot air balloons will be used to take the Hunters to various locations for quests.
- Prehistoric Forest showcase
- Aerial Combat Style show-off. 4 different Combat Styles are applicable for all 14 weapon types.
- Dinobarudo showcase. Seems pretty aggressive with a lot of sweeping tail attacks and fiery spin attacks.
- Special attacks fill up a bar on the touch screen, when the bar is full, the attack can be used.
- Gunlance UI has changed, a coloured bar shows charge level and a number shows how many shots are left.
- Great Macau showcase. Great Jaggi equivalent, like a tail-hopping (pogo-stick) dinosaur.
- Shock trap appearance changed.
- Mounting is coming back
- Insect Glaive seems to have a new move which attracts bugs. The IG was made with Ludroth stuff, so he may return.
- Misty Peaks demonstration. Nargacuga is coming back. Lance super skill is showcased. It's demonstrated that super skills may be interruptable. So yay for trips wrecking crazy damage opportunities.
- Release Date for JP is November 28th, 2015. No Western release date.
- from the 1st of August to 7th August, there will be two weapon showcases daily, demonstrating all the new features.

I may have missed a few things, but that's the general gist of it.
posted
Wow thanks for the breakdown ! As expected they made the new super skills rely on some sort of resource bar, that's a relief. About the GL my guess is they reworked it so it relies less on shell levels and more on actual weapon power, if they did so then it's great.
Also what do you mean by "a new move which attracts bugs" ? Neopterons or ?

Anyways, I sure hope Capcom is considering a western release for MHX after MH4U's success.
posted

PyaKura wrote:

Also what do you mean by "a new move which attracts bugs" ? Neopterons or ?
I think the idea is moreso to get other bugs to give you/extend buffs. Not Neopterons, just small insects from what I can see.
posted

Azure_Kite wrote:

PyaKura wrote:

Also what do you mean by "a new move which attracts bugs" ? Neopterons or ?
I think the idea is moreso to get other bugs to give you/extend buffs. Not Neopterons, just small insects from what I can see.
Just think of Fulgur bugs or the bugs that popped up around the Tower in MHFU.

They better bring back Steve with better agility and more moves.
posted
Give me anything more for the HBG and I'll say goodbye to my money
posted
There's that one huge fireball it fires in the ice cave in the MHX trailer.
posted
Double post, but GaijinHunter posted a breakdown of the latest news drop about MHX! This is gonna be INSANE! (page 2 has also news about bowguns, bows and horns, along with a video I can't watch 'cause China).

Just, #MHXForTheWest for the love of god.
posted
DID YOU SAY FIREBALLZ



Oh well, this attack just might cause new gunners to come, and it's obvious not many will be actually good ones

*Monster carting intensifies*
posted
It looks like they plan to make the MH series more and more fast paced or at least making the whole battle mechanics much much smoother and dynamic.
I like that.


On a side note, I'm just about to level my Gore Malaga GQ up to level 140, but the thing hurts like a truck and it's not uncommon to have 3 carts within 5 minutes. One miscalculated move and things can turn to hell instantly, that's how I like MH. To be honest even if we fail the quest I won't be mad if we put a good fight. What I really dislike though is when people cart twice and decide to leave. I mean carting is part of the game and dying, especially at this difficulty, is definitely not unlikely to happen. There was one guy like that, but all the others I played with (around 7 or 8 different folks during my GQ leveling) were pretty chill and nice to talk to.
posted
Monster Hunter Rule #1: Don't get hit.
Monster Hunter Rule #2: Get some reasonable armor just in case you fail to follow rule #1.
Monster Hunter Rule #3: It's okay to die trying, just try to prevent this as much as you can.
Monster Hunter Rule #4: Don't quit after two carts, you make the whole hunt harder by doing that.


Yeah, I like that too, one of the main stuff a gunner must do is to observe, memorize and foresee the monster's moves, because the G-rank GQs and/or Advanced quests can get so intense you might not even know whether you can reload or not
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