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posted
こんにちは~/ PM依頼でやってきました・w・
Oniだけでよいとのことでしたので一先ずOniだけmodしました :D

My mod is for suggetions. if you dont like, ignore please.
~Taiko~
d is Red Note.
k is Blue Note.
and, D ,K is finisher .. .
“+ ?” is I like pattern (※example→ add? , remove?
Big text is storong suggestion.
[General]
  1. Timing (Volume)
    00:04:488 - ~~~ のスピンの緑線は https://osu.ppy.sh/ss/1437591 3本引いているのを5本まで引いて
    50,60,70,75,80% にするか、
    画像の2,4本目を消して50,70,80%にした方が自分はいいと思いました!
[Oni]
  1. HP 6 ? 7は流石にたかいのでは..?
  2. 00:19:466 - delete ? とかどうですか? なんか面白みがなかった気がした..
  3. 04:22:752 - ^
  4. 00:46:019 - move ? to 00:46:926 -
  5. 00:54:075 - ここを消して、 01:01:224 (1,2,3,4,5) - ここだけ5連ってのはどうでしょうか?
  6. and...00:55:097 - move 00:54:870 - ?
  7. 01:39:578 (1,2,3,4,5,6,7) - ddd*dkdd or ddd*dkdk?
    1,2,3番のdkdの部分にkの音は必要ないと感じました. 01:38:216 (1,2,3,4,5) - dddkdの流れで来ているからかもしれません。
  8. 03:03:548 (377,378,379) - ううむ.....kkd? 全体の流れで何度か見てたら少し違和感を感じた.. 気のせいかもしれませんので無視してもいいです.
  9. 03:06:385 - d?
  10. 03:11:832 - add d..とかどうですか?
  11. 03:35:320 - k?
  12. 04:06:412 - delete ロングトーンの余韻残しに削除がいい感じかも!?と思いました。
以上です!
余裕ができたら他の難易度も見に行くかもしれません。
雰囲気にあっててかなりよかったです! :):)
x 3
posted

JUDYDANNY wrote:

こんにちは~/ PM依頼でやってきました・w・
Oniだけでよいとのことでしたので一先ずOniだけmodしました :D

My mod is for suggetions. if you dont like, ignore please.
~Taiko~
d is Red Note.
k is Blue Note.
and, D ,K is finisher .. .
“+ ?” is I like pattern (※example→ add? , remove?
Big text is storong suggestion.
[General]
  1. Timing (Volume)
    00:04:488 - ~~~ のスピンの緑線は https://osu.ppy.sh/ss/1437591 3本引いているのを5本まで引いて
    50,60,70,75,80% にするか、
    画像の2,4本目を消して50,70,80%にした方が自分はいいと思いました! - スピンゆっくり回す人なんてそう居ないから、明らかに音量が上がり始めてるところだけに集中して後半には引かないようにしてます!ただ他の人にも言われたら線引き直してみます!
[Oni]
  1. HP 6 ? 7は流石にたかいのでは..? - BPMが遅く、ノーツも詰まってるわけではなく、一度ミスすると連鎖して~という事は無いと思うのでとりあえず7にしてます!
  2. 00:19:466 - delete ? とかどうですか? なんか面白みがなかった気がした.. - 消して良く聞いてみるとtripletの音があったのでddkで置き直してみました!
  3. 04:22:752 - ^
  4. 00:46:019 - move ? to 00:46:926 - - 「ぼんやりと~」はぼんやりじゃなくてしっかり拾いたいです!;~;
  5. 00:54:075 - ここを消して、 01:01:224 (1,2,3,4,5) - ここだけ5連ってのはどうでしょうか? - おーさむ!
  6. and...00:55:097 - move 00:54:870 - ? - ボーカルの粒に合わせたいです!
  7. 01:39:578 (1,2,3,4,5,6,7) - ddd*dkdd or ddd*dkdk?
    1,2,3番のdkdの部分にkの音は必要ないと感じました. 01:38:216 (1,2,3,4,5) - dddkdの流れで来ているからかもしれません。 - agree!
  8. 03:03:548 (377,378,379) - ううむ.....kkd? 全体の流れで何度か見てたら少し違和感を感じた.. 気のせいかもしれませんので無視してもいいです. - そのままにします!すぐあとにある kkd 03:04:229 (770,771,772) - と違って3つ目のノーツが明らかに上がってるのに同じパターンを使うのはちょっと抵抗がありました!ごめんなさい
  9. 03:06:385 - d? - 多分最初ddkdkだったんですがいろんなパターン使いたかったのでdkkdkに変えてます!
  10. 03:11:832 - add d..とかどうですか? - いいかもしれないです! :)
  11. 03:35:320 - k? - このパートは退屈なくらい単純な音取りでゴリ押したいです!
  12. 04:06:412 - delete ロングトーンの余韻残しに削除がいい感じかも!?と思いました。 - ok :oops:
以上です!
余裕ができたら他の難易度も見に行くかもしれません。
雰囲気にあっててかなりよかったです! :):)
x 3
星300個ありがとう!助かりました!! :)
posted
PM Mod Request

Kantan
03:11:945 - Add a d here (Kinda feels awkward playing d d only after the previous 1/1 triplets)

Futsuu
00:13:565 (21,22,23,24) - d k k d (Pitch goes high then low) d d k d may work also
01:08:032 (132) - Change to k (High Pitch)
01:22:557 (167) - ^
01:29:819 (184) - ^
02:09:989 (258) - Change to d (Very low pitch)
2nd kiai is <3
03:48:710 - Add a k d here (So should be kdd 1/2, the dd fits very well with the low vocals imo)
03:52:341 - Add a k here

Muzukashii
01:57:961 (364) - Change to k (High Pitch)
01:58:414 (365,366,367,368,369) - dkdkd (Sounds better using this pattern)
03:23:519 (651) - Change to k

Oni
(Why is the HP 7, quite a huge jump from 5 to 7 from the Muzu diff, maybe lower it down to 6?)

01:16:656 (296) - Change to k (High pitch)
02:06:698 (512) - Delete this note (I don't think its necessary to add a d here)
03:07:633 (789) - Change to d
03:35:547 (901) - Change to k (High Pitch)


I'm starting to love this song haha. It's awesome! And very nice mapset, TKS! Goodluck! Star!! :D
posted

xWillx wrote:

PM Mod Request

Kantan
03:11:945 - Add a d here (Kinda feels awkward playing d d only after the previous 1/1 triplets) - nice.

Futsuu
00:13:565 (21,22,23,24) - d k k d (Pitch goes high then low) d d k d may work also - got it.
01:08:032 (132) - Change to k (High Pitch)
01:22:557 (167) - ^ - these 2 patterns are an intentional pattern. i use the simple pattern on purpose for not boring.
01:29:819 (184) - ^ - i prefer a simple pattern.
02:09:989 (258) - Change to d (Very low pitch) - i will try it.
2nd kiai is <3
03:48:710 - Add a k d here (So should be kdd 1/2, the dd fits very well with the low vocals imo) - i think that i should make enough break point for Futsuu.
03:52:341 - Add a k here - same rason as above. still empty is better.

Muzukashii
01:57:961 (364) - Change to k (High Pitch) - following the background sound on this part.
01:58:414 (365,366,367,368,369) - dkdkd (Sounds better using this pattern) - same reason as above.
03:23:519 (651) - Change to k - i dont want to use that pattern for 03:26:696 (661,662,663,664) -

Oni
(Why is the HP 7, quite a huge jump from 5 to 7 from the Muzu diff, maybe lower it down to 6?) - JUDYDANNY told the same thing me. the song is a relax song. plus, the Oni doesnt have a complex pattern. these are jumping to be sure, but i dont think that its a problem.

01:16:656 (296) - Change to k (High pitch) - youre right. the point has a higher vocal pitch. but i want to follow the drum sound.
02:06:698 (512) - Delete this note (I don't think its necessary to add a d here) - indeed, it was an overmapped.
03:07:633 (789) - Change to d - current pattern is already fine imo. it has a relatively lower pitch indeed. but i didnt think that is important.
03:35:547 (901) - Change to k (High Pitch) - the vocal sound has a higher pitch. but i dont follow the vocal sound on this part.


I'm starting to love this song haha. It's awesome! And very nice mapset, TKS! Goodluck! Star!! :D
thanks for mod and star!
please love the BUMP OF CHICKEN more! :)
posted
Taiko mod by your request.

Everything is OK here~
00:45:792 (127) - maybe make this a kat, higher pitch of vocal here?
01:05:763 (191) - maybe make this a big kat for consistency with Oni? unless it's like this in all the other diffs, I haven't checked, really (applies to all kiai times, if not done for this, don't do for others)
01:34:812 - How come kiai time doesn't end here? it ends here in all the other diffs.
01:48:429 (335,336,337,338) - maybe make these kats for simpler playability here?
02:24:286 (451,452) - make 452 a kat, practically the same sound as 451
03:06:498 (596) - change to kat? you used ddk before, and it provides more flow imo
03:31:008 - why no kiai time here? ;w;
04:34:553 - maybe extend spinner to here?
00:55:550 (201) - maybe make this a kat for simpler playability?
01:34:926 - why put a inherited point here? remove it perhaps?
01:38:216 (401) - make this kat to fit the higher vocal?
01:48:429 (438,439,440,441) - see suggestion for Muzukashii (but maybe you will deny it because kats have been used on previous notes)
02:22:357 (582,583) - why use a doublet here? it would flow better as just one note imo
02:38:130 (661,662,663,664) - kd dk pattern? I would put it as kkd k instead
03:35:547 (901,902) - make these kats for better flow with the vocal?
see spinner and Kiai Time suggestions on Muzukashii


really nice maps as always, not much to mod here ;w; good luck! 
posted

Dainesl wrote:

Taiko mod by your request.

Everything is OK here~
00:45:792 (127) - maybe make this a kat, higher pitch of vocal here? - i prefer a simple pattern.
01:05:763 (191) - maybe make this a big kat for consistency with Oni? unless it's like this in all the other diffs, I haven't checked, really (applies to all kiai times, if not done for this, don't do for others) - no.
01:34:812 - How come kiai time doesn't end here? it ends here in all the other diffs. - it was my mistake.
01:48:429 (335,336,337,338) - maybe make these kats for simpler playability here? - ddddK is easier than kkkkK.
02:24:286 (451,452) - make 452 a kat, practically the same sound as 451 - not the same. slightly lower.
03:06:498 (596) - change to kat? you used ddk before, and it provides more flow imo - no.
03:31:008 - why no kiai time here? ;w; - you should listen to the song properly.
04:34:553 - maybe extend spinner to here? - nope.
00:55:550 (201) - maybe make this a kat for simpler playability? - i prefer dkd
01:34:926 - why put a inherited point here? remove it perhaps? - to avoid a sound volume change of suddenly.
01:38:216 (401) - make this kat to fit the higher vocal? - kept.
01:48:429 (438,439,440,441) - see suggestion for Muzukashii (but maybe you will deny it because kats have been used on previous notes) - why is here kat ;_; i want to follow the bassdrum
02:22:357 (582,583) - why use a doublet here? it would flow better as just one note imo - boring. i dont want to make a taiko diff with no personality.
02:38:130 (661,662,663,664) - kd dk pattern? I would put it as kkd k instead - kd dk is already fine for the vocal
03:35:547 (901,902) - make these kats for better flow with the vocal? - i want to use a simple pattern on this part. why doesnt everybody understand the my intent....lol
see spinner and Kiai Time suggestions on Muzukashii - i kept it.


really nice maps as always, not much to mod here ;w; good luck! 
thanks for mod! and star! :D
posted
ゅ from PM request

[Kantan]

  • None!


[Futsuu]
  1. 02:54:243 - k 追加? // ほかの場所と比べて明らかにスッカスカですしなによりKantanの同じところにはNoteが置いてあります。 02:53:789 - から1/2でd k kでもいいとおもいます。お好みで!


[Muzukashii]
  1. 00:22:189 (54) - finisher追加...?
  2. 00:30:132 - k追加? // 空けてあるのはわざと?この辺のほかのところはだいたいボーカルに沿う感じで1/2 notesが置いてあるのにこの空白はちょっと気になります!


[Oni]
  • 連打練習しなきゃ ;w;
  1. 00:20:033 - d追加? // 手前の00:19:466 (59,60,61) - が今までの00:08:119 (8,9,10,11) - みたいなパターンと違い白線から始まってるのでなんでかなーと思ってよく聴いてみたらドラムに合わせてあるんですね、その区切りといいますか違いをきれいに見せるためにも、ついでに(弱いですが)ドラムの音に合わせるためにもここにdonがほしいかなと思いました。
  2. 00:21:849 - d追加...?
  3. 01:18:699 (305,306,307,308,309,310) - <3 ゅ


割とマジで書くことなくてEdit辞めるべきか悩みました! goodluck
posted

Naryuga wrote:

ゅ from PM request

[Kantan]

  • None!


[Futsuu]
  1. 02:54:243 - k 追加? // ほかの場所と比べて明らかにスッカスカですしなによりKantanの同じところにはNoteが置いてあります。 02:53:789 - から1/2でd k kでもいいとおもいます。お好みで! - なんでなかったんだ(;_;)/~~ placed dkk.


[Muzukashii]
  1. 00:22:189 (54) - finisher追加...? - fixed.
  2. 00:30:132 - k追加? // 空けてあるのはわざと?この辺のほかのところはだいたいボーカルに沿う感じで1/2 notesが置いてあるのにこの空白はちょっと気になります! - 単発からの~っていう配置を作ってたんですが確かにチョット変な感じだったので周辺を置き直しました。


[Oni]
  • 連打練習しなきゃ ;w;
    - プレイありがとうございます!連打もそうだけどこの曲めっちゃ精度取れない!なんなんだ(怒)
  1. 00:20:033 - d追加? // 手前の00:19:466 (59,60,61) - が今までの00:08:119 (8,9,10,11) - みたいなパターンと違い白線から始まってるのでなんでかなーと思ってよく聴いてみたらドラムに合わせてあるんですね、その区切りといいますか違いをきれいに見せるためにも、ついでに(弱いですが)ドラムの音に合わせるためにもここにdonがほしいかなと思いました。 - 試してみます!後半にも併せて追加。
  2. 00:21:849 - d追加...? - バスドラムのダブルキックが00:22:076 (70,71) - にあるので、出来ればそっちの方にノーツを偏らせたいです!
  3. 01:18:699 (305,306,307,308,309,310) - <3 ゅ - ヽ(*・ω・)ノ


割とマジで書くことなくてEdit辞めるべきか悩みました! goodluck
mod、starありゅがとうございますゅ!

---
mintさんstarありがとう!
posted
Hi~ mod from PM req><)
1diffでいいとのことでしたが気付いたら全部観てました :?

Kantan
01:53:876 (111) - d?
・このあたり少し変化がなさすぎる気がしたのでボーカル寄りでもdにかえて不自然さが出ないかな?と思うこの位置を提案します。

03:51:887 (62) - k
・各サビでこの位置にあたる部分が全部kだったためになります。また、ddの配置換えは多いですがkkの配置換えは(連打等のために)少し少ないみたいなので、ボーカル合わせはそのままでも少し変化付けの役割としてもどうでしょうか!

Futsuu
great~;;

Muzukashi
01:34:812 - SV90%
・自分の考えではむずかしい以下では極力SV変化を使わないというのがあるので敏感なだけかもしれないのですが、この箇所の減速はかなり難易度が高いような気がしました。私が不慣れだったときもそうだったのですが加減速でかなり混乱するので減速率を落としてあげてもいいかもしれないです。


Oni
01:26:869 (352,353) - dd >> k_ or d_
・テストプレイ時に感覚で思ったところなのですが、この353は繋げない方がいいかなと思いました。mod時に長期的に見直してみてこのサビ内でパターンが変わっている面白いところだとは思うのですが、このままでは少し違和感を感じたので。

02:09:535 (525,526) - k d
・他に特にとるべき音がないのでボーカルの高低に合わせて k d とした方がいいかな?と思います!

03:05:817 (780,781,782) - kdk
・782をkのような音取りはたくさん出ているので、ここはギターの高低に合わせる配置のなので音もそれ寄りの方がいいかなと思いました。

03:40:994 (923) - k
・ボーカル取りです。わかりやすく上がってますし、変化をつけるのにいいかと思います。

マッピングで尊敬してる人の譜面見るとなると何言ったらいいかわからないところがあります。。
でも正直何考えてるのかわからない人の譜面見るよりかなりやりがいがあります。
modreqありがとうございました!

Go Rank! Get Rank!(ψ*・ω・)ψ
posted

MidSoul wrote:

Hi~ mod from PM req><)
1diffでいいとのことでしたが気付いたら全部観てました :?

Kantan
01:53:876 (111) - d?
・このあたり少し変化がなさすぎる気がしたのでボーカル寄りでもdにかえて不自然さが出ないかな?と思うこの位置を提案します。 - 確かに単調ですが、ノーツが少ないKantanでは避けられない事な気もしますし、d を入れるとどうしても浮いてしまうため様子見します。

03:51:887 (62) - k
・各サビでこの位置にあたる部分が全部kだったためになります。また、ddの配置換えは多いですがkkの配置換えは(連打等のために)少し少ないみたいなので、ボーカル合わせはそのままでも少し変化付けの役割としてもどうでしょうか! - sounds good.

Futsuu
great~;;

Muzukashi
01:34:812 - SV90%
・自分の考えではむずかしい以下では極力SV変化を使わないというのがあるので敏感なだけかもしれないのですが、この箇所の減速はかなり難易度が高いような気がしました。私が不慣れだったときもそうだったのですが加減速でかなり混乱するので減速率を落としてあげてもいいかもしれないです。 - 0.9でも試してみたのですが、元のBPMが遅いせいでそもそも意味が無いような感じがしました。ただ、01:48:429 (336,337,338,339,340) - の部分はどうしても維持したいので、他の人に怒られたら検討してみます。


Oni
01:26:869 (352,353) - dd >> k_ or d_
・テストプレイ時に感覚で思ったところなのですが、この353は繋げない方がいいかなと思いました。mod時に長期的に見直してみてこのサビ内でパターンが変わっている面白いところだとは思うのですが、このままでは少し違和感を感じたので。 - 直前にあるdkdkdに合わせてここに5pletの音が欲しいな~って感じがなんとなくしたのでこのままにします!

02:09:535 (525,526) - k d
・他に特にとるべき音がないのでボーカルの高低に合わせて k d とした方がいいかな?と思います! - ボーカルの音もギターの音もその方が正しいとは思うのですが、パターン的には k で終えて d で一度落としてまた k で入る形が好きなのでこのままにします。プレイする上でも自分はこの方が好きです。

03:05:817 (780,781,782) - kdk
・782をkのような音取りはたくさん出ているので、ここはギターの高低に合わせる配置のなので音もそれ寄りの方がいいかなと思いました。 - ギターの音としては中途半端な音ではあるんですが、03:03:548 (767,768,769) - の音よりは、03:02:186 (759,760,761) - の音に近い感じがしたのでそちらに合わせてます。

03:40:994 (923) - k
・ボーカル取りです。わかりやすく上がってますし、変化をつけるのにいいかと思います。 - 03:43:037 - からの展開のためにもこのパートはゴリ押ししてでも単純なパターンにしたいです!

マッピングで尊敬してる人の譜面見るとなると何言ったらいいかわからないところがあります。。
でも正直何考えてるのかわからない人の譜面見るよりかなりやりがいがあります。
modreqありがとうございました!

Go Rank! Get Rank!(ψ*・ω・)ψ
こちらこそわざわざmodありがとうございました!!星もありがとうございます!!;;
posted
omg thanks for a lot of stars!
posted
m4m with tkgays @w@/


Red ~> unrakable issue, must be changed
Blue ~> highly suggested, consider to use it
Black ~> suggestion, just free to choose it


====================


[ Kantan]

delete some useless inheriting points. for the examples on 01:47:975 - ; 01:48:202 - ; 01:48:656 - ; 01:49:110 - ; because there aren't any notes which come on that inheriting points, so it could be said that they aren't usefull
☞ okay~
• change this note on 01:00:316 - to be kat, because of the vocal sound which is higher than two notes before

• change 02:35:634 - to be don, since the vocal has dropped here and it becomes lower than 02:35:180 -

• add finisher on 04:03:689 - because of the cymbal which comes out here. i saw for whole of this kantan that you used finishers to follow the cymbal sounds. so why don't you use it too on 04:03:689 - ? :P



====================


[Futsuu]

☞ okay here~
☞ no problem too here~
• start from 00:13:565 - until 00:14:473 - , why don't you use oo oo. with this pattern, the consistency for the kats will be much better because the kat should be appear on the white strikes or on the 2nd or 4th beats from 00:07:665 - until 00:18:558 - . and also with those notes, they will follow the instrument sounds much better too~

• you can move 01:06:898 - to 01:06:444 - . i moved this because this note can follow the vocals much better than you put it on 01:06:898 - , and it doesn't follow any particular sounds btw. it's just an additional note on 01:06:898 -

• change 01:08:032 - to be kat, so it'll be o o o. it will follow the dropping pitch sounds for vocals much better too than monotonous notes which are o o o

• how about don on 01:19:380 - ? because the vocal has been low on 01:19:380 - than the previous notes. the highest one is on 01:18:245 - and it becomes lower lower and becomes the lowest on 01:19:380 -

• kat too on 01:22:557 - ? to follow the dropping pitch sounds for vocals

• same on 02:20:655 - , how about o o o, same like the first kiai part that i modded before

• don too on 02:32:002 -

• same too on 02:35:180 - , o o o



====================


[Muzukashii]

☞ okay~
☞ nice muzu here :oops: nothing issue that found here
• none



====================


[Oni]

HP is 7? how about to change it to be 6?
☞ nice patterns for Oni~ :oops:
• delete a note on 01:23:124 - because there's not any particular reasons to use a 5-plets there, and change 01:23:238 - to be kat, to follow the similar pattern like 01:08:713 - ; 01:08:940 - . it will be more interesting too because it sounds like we follow the "clap" sounds there even there's not any clap sounds come there ww

• same on 01:26:869 - , kat here. ooooo-plets is more interesting too there because of the different plets :P

• change 02:35:634 - to be don, delete 02:35:747 - , and change 02:35:861 - to be kat. the reason is same like the first mod on this diff

• kat too on 03:48:483 -



====================


that's all from me >w<
it needs more star D: ~★

goodluck tks :3/
posted

mingmichael wrote:

m4m with tkgays @w@/


Red ~> unrakable issue, must be changed
Blue ~> highly suggested, consider to use it
Black ~> suggestion, just free to choose it


====================


[ Kantan]

delete some useless inheriting points. for the examples on 01:47:975 - ; 01:48:202 - ; 01:48:656 - ; 01:49:110 - ; because there aren't any notes which come on that inheriting points, so it could be said that they aren't usefull - deleted some sections.
☞ okay~
• change this note on 01:00:316 - to be kat, because of the vocal sound which is higher than two notes before - got it. also 02:12:939 (130) - and 03:25:562 (30) -

• change 02:35:634 - to be don, since the vocal has dropped here and it becomes lower than 02:35:180 - - nope. i like this as a pattern.

• add finisher on 04:03:689 - because of the cymbal which comes out here. i saw for whole of this kantan that you used finishers to follow the cymbal sounds. so why don't you use it too on 04:03:689 - ? :P- because i want to emphasize 04:05:504 (78,79) -



====================


[Futsuu]

☞ okay here~
☞ no problem too here~
• start from 00:13:565 - until 00:14:473 - , why don't you use oo oo. with this pattern, the consistency for the kats will be much better because the kat should be appear on the white strikes or on the 2nd or 4th beats from 00:07:665 - until 00:18:558 - . and also with those notes, they will follow the instrument sounds much better too~ - why dont i used that?lol ok, fixed.

• you can move 01:06:898 - to 01:06:444 - . i moved this because this note can follow the vocals much better than you put it on 01:06:898 - , and it doesn't follow any particular sounds btw. it's just an additional note on 01:06:898 - - relatively, im focused on pattern than sound. current pattern has integrity of overall.

• change 01:08:032 - to be kat, so it'll be o o o. it will follow the dropping pitch sounds for vocals much better too than monotonous notes which are o o o - same reason as above. i dont want to lose a contrast with kkk 01:11:664 (141,142,143) -

• how about don on 01:19:380 - ? because the vocal has been low on 01:19:380 - than the previous notes. the highest one is on 01:18:245 - and it becomes lower lower and becomes the lowest on 01:19:380 - - i know. but just simply, i like this patten :3c

• kat too on 01:22:557 - ? to follow the dropping pitch sounds for vocals - same reason as 01:08:032

• same on 02:20:655 - , how about o o o, same like the first kiai part that i modded before - sure.

• don too on 02:32:002 - - nope. same reason as 01:19:380

• same too on 02:35:180 - , o o o - fixed.



====================


[Muzukashii]

☞ okay~
☞ nice muzu here :oops: nothing issue that found here
• none



====================


[Oni]

HP is 7? how about to change it to be 6?
☞ nice patterns for Oni~ :oops:
• delete a note on 01:23:124 - because there's not any particular reasons to use a 5-plets there, and change 01:23:238 - to be kat, to follow the similar pattern like 01:08:713 - ; 01:08:940 - . it will be more interesting too because it sounds like we follow the "clap" sounds there even there's not any clap sounds come there ww - sure.

• same on 01:26:869 - , kat here. ooooo-plets is more interesting too there because of the different plets :P- fixed.

• change 02:35:634 - to be don, delete 02:35:747 - , and change 02:35:861 - to be kat. the reason is same like the first mod on this diff - hmm. but i want to keep the 5-plet. instead, changed pattern to dkddk.

• kat too on 03:48:483 - - changed to kkddk. also 03:51:661 (983,984,985,986,987,988,989) - changed to dkddkdk



====================


that's all from me >w<
it needs more star D: ~★

goodluck tks :3/
thanks for your mod and star! :):):):):)
posted
[General]
  1. Delete the unused inherit sections on the Futsuu and Kantan.

[Oni]
  1. 03:08:654 - Remove this? This will go with the guitar a bit more since the other d is more noticeable.


[Muzukashii]
  1. 01:48:202 - Delete this inherit.
posted
thanks! but i can't fix them yet because TWC picked this for mappool.
sorry for the inconvenience. ;_;
posted
let me know when you've updated XP
posted

Love wrote:

[General]
  1. Delete the unused inherit sections on the Futsuu and Kantan.
    - deleted.
    on the Futsuu, 01:34:699 - this is necessary section for reliably changing volume. but i had set wrong volume on 01:34:812 - . fixed it.

[Oni]
  1. 03:08:654 - Remove this? This will go with the guitar a bit more since the other d is more noticeable. - kdkdk sounds better to me!


[Muzukashii]
  1. 01:48:202 - Delete this inherit. - deleted.
also, resnapped all notes in all diffs. thanks!
posted
Boop!

posted
[Kantan]

Whoa, its been a while since I've seen a real low end kantan. Actually surprised me a bit. Really good too!

[Futsuu]

No issues here

[Muzukashii]

No issues here

[Oni]

Aaaaah! As a general note for this song the kick drum not being mapped on the 1/1 ticks drives me nuts, but I know you didn't map to them because of your mapping style used for this map. ;~;

04:03:575 (1036,1037) - Should maybe delete 1036 to make 1037 a finisher to match the drums here.

04:10:724 - Suggest adding a note here due to the drums being a constant stream until 04:10:951. This way you still keep the finisher hits and you fill this section up with a bit more notes to more closely match the drums.
posted

Tasha wrote:

[Kantan]

Whoa, its been a while since I've seen a real low end kantan. Actually surprised me a bit. Really good too!

[Futsuu]

No issues here

[Muzukashii]

No issues here

[Oni]

Aaaaah! As a general note for this song the kick drum not being mapped on the 1/1 ticks drives me nuts, but I know you didn't map to them because of your mapping style used for this map. ;~;

04:03:575 (1036,1037) - Should maybe delete 1036 to make 1037 a finisher to match the drums here. - ignored this cymbal on purpose for emphasize them. 04:05:504 (1044,1045) -

04:10:724 - Suggest adding a note here due to the drums being a constant stream until 04:10:951. This way you still keep the finisher hits and you fill this section up with a bit more notes to more closely match the drums. - agreed that. i added a don there.
thanks for mod, finding this map. /o/
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