Heya~
Responding to your request via PM.
So, let's get started.
Overall, all the diffs look really nice, except that Memory diff that just requires a SV change to make this mapset perfect.
If you change the slider velocity on the last diff then you can call me back for a recheck.
Good Luck~!
Responding to your request via PM.
So, let's get started.
General:
- Uncheck “Widescreen support” in all your diffs since you don’t have a storyboard.
- The slider velocity gap from the Insane to the hardest diff is kind of big. Why not rather try a slider velocity of 1.70 or 1.80 in your “Memory” diff.
- Shouldn’t you add something into the “source” tab, like maybe Kagerou Project or something like that, since this is a song from kagerou project?
- I think the artist has to be: Jin ft. Kohta Matsuyama
http://vgmdb.net/album/45727 - It’s also “Mekakucity” not “Mekaku City”.
- Use a resolution of 1366X768 for your background image. I managed to fix your current one:
http://puu.sh/gyLEM/462c5497c2.jpg - You forgot to add the custom sounds to the soft hitsounds on the red timing points.
http://puu.sh/gyLMD/9ec697d794.png - There’s a kiai time inconsistency. Rather make sure that your kiai time is the same in all your diffs for consistency.
- Change your audio lead-in to 2000ms. Imo and according to AiBat this is important. So please go to your .osu file and type in “2000” right next to your audio lead-in.
Easy:
- 01:10:788 –I think it’s important to also map this beat in some way. So I suggest making this slider: 01:10:074 (2) –longer till its tail is here: 01:10:788 –
- 01:21:788 (2) –This slider doesn’t really follow the rhythm that nicely imo. Maybe try this rhythm instead:
- 01:48:931 –Why didn’t you add a note here? There’s that clear cymbal sound here that’s important to get mapped imo.
- 01:50:074 (3) –A finish instead of a whistle on this circle will fit so much better imo.
- 01:54:645 (4) –New combo here for consistency with 01:02:074 (1) – and then remove new combo here: 01:55:217 (1) –
- 02:28:931 (1) –Rather stack the head of this circle on the tail of 02:26:931 (1) – to fix that spacing.
- 02:48:074 (1) –I suggest placing this circle right in the middle of the spinner to make it easier to get to the next note once the spinner ends.
- 03:22:931 (1) –Remove new combo here and add new combo here: 03:23:788 (2) -
Xinchii’s Normal:
- 00:24:931 –It feels weird to have this gap here, especially since a vocal is clearly audible there. Rather add a note or start this slider: 00:25:074 (4) –there and lengthen it.
- 03:46:645 – to 03:48:931 –Insert a break time here please. Luxodeh did this in his other diffs.
- 04:00:645 (1) –Add a finish on the head of this slider and not a whistle, for consistency.
- 04:29:217 (1) –End this spinner where Luxodeh had ended his Easy diff’s spinner as well, which is here: 04:37:324 –
Hard:
- 01:02:074 (1) –Place a small jump here like you did here: 01:11:217 (1) – For consistency and also because this stack: 01:01:931 (7) - is confusing if 01:02:074 (1) –isn’t spaced out a bit more. While testplaying, I thought I had to click that stacked circle earlier than I was supposed to.
- 01:50:074 (1,2) –Imo, these repetitive sliders doesn’t really follow the rhythm that nicely and while testplaying it’s hard to catch the rhythm. Why not change those sliders into normal, long sliders instead?
- 02:06:074 (1) –Make this jump just as big as this one: 01:56:931 (1) –for consistency and to prevent confusion with this stacked note: 02:05:931 (8) –
- 02:08:931 (1) –Space this circle out more. Imo, it’s too close to the previous note and can be mistaken for a note that has to be clicked earlier than it’s supposed to.
- 02:27:645 (5) –Add a finish on the head of this slider?
Collab Insane:
- 00:25:360 (1) –Whistle on the head of this slider.
- 00:40:645 (1,1,1) –I don’t see a reason to use new combos here. Please remove them.
- 00:46:360 (1,1,1) –Same thing here. Remove the new combos.
- 01:33:788 (1) –Rather not make the slider velocity so fast here suddenly. It’s quite confusing and catches the player off-guard. Rather just keep it x1.00.
- 01:56:217 (1) –This stack is a bit confusing and players might think this slider also has to be clicked earlier than it’s supposed to. So rather unstack.
- 02:04:645 (4,5) –This jump feels quite big and here: 01:08:360 (3,4) –you didn’t use such a big jump. I suggest making that spacing similar to this spacing: 02:04:788 (5,1) –
- 02:08:217 (4) –Don’t implement a slider velocity change here. Imo, it doesn’t really fit since I don’t really detect a place here where the music gets slower. So rather remove that SV change.
- 02:10:074 (1,2,3) –Make sure the spacing between these three notes are similar.
- 02:29:217 (1) –Like my previous suggestion; rather don’t make the SV so fast suddenly. It’s rather surprising. Remove that SV change.
- 02:38:645 (1) –Space this slider like you spaced this one: 02:38:074 (1,2) –since it has the same fast rhythm.
- 02:40:360 (7) –Add new combo here.
- 03:37:074 (2) –I really don’t like these very fast SV changes. Rather remove them since it’s quite unexpected.
- 03:48:717 (1) –Rather remove this fast SV change. I think there’s other places as well further in this diff. Go through the kiai time and please remove these fast SV changes since they’re not necessary in my opinion and they’re bit irritating to play imo.
- 03:58:645 (1,1) –Remove these two new combos to stay consistent with: 01:43:217 (1,2,3) –
- 04:06:788 (4) –This jump feels really big especially for such a difficult part in the map. Please reduce the spacing.
- 04:17:645 (6) –I think you forgot a finish on the head of this slider.
Memory:
The only thing I can say about this diff is that I really think you have to lower that slider velocity since it’s extremely fast imo and kind of ruins the SV spread.
The only thing I can say about this diff is that I really think you have to lower that slider velocity since it’s extremely fast imo and kind of ruins the SV spread.
Overall, all the diffs look really nice, except that Memory diff that just requires a SV change to make this mapset perfect.
If you change the slider velocity on the last diff then you can call me back for a recheck.
Good Luck~!